Did it work?
World at War Captain Walker (axis) vs Entek
-
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - British 4 Transports moved from 22 Sea Zone to 21 Sea Zone 1 S.Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Cruiser moved from 22 Sea Zone to 21 Sea Zone 1 Battleship moved from 22 Sea Zone to 21 Sea Zone 3 Destroyers moved from 22 Sea Zone to 21 Sea Zone 1 Carrier moved from 22 Sea Zone to 21 Sea Zone 1 Adv.Fighter moved from Wales to 22 Sea Zone 1 Destroyer and 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 3 Adv.Fighters and 1 Fighter moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys moved from Palestine to Lower Egypt 2 ArmoredCars moved from Equatoria to Kufra 1 Infantry moved from Darfur to Kufra 2 ArmoredCars moved from Cape Town to Rhodesia 3 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys moved from Madras to 60 Sea Zone 1 Elite moved from Madras to 60 Sea Zone 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from 65 Sea Zone to Sumatra 2 Artillerys moved from Delhi to Bihar 1 Elite moved from Delhi to Bihar 2 Infantrys moved from Delhi to Bihar 3 Infantrys moved from Yakutsk to N.Buryat Mongolia Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 14 Infantrys, 3 Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 3 Adv.Fighters, 1 Destroyer, 1 Fighter and 1 Submarine Italians defend with 1 Submarine British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 3 Adv.Fighters, 1 Destroyer and 1 Fighter in 51 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits 1 Submarine owned by the British lost in 51 Sea Zone 1 Submarine owned by the Italians lost in 51 Sea Zone British win with 3 Adv.Fighters, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Submarine Casualties for Italians: 1 Submarine Battle in 22 Sea Zone British attack with 3 Adv.Fighters, 4 Destroyers and 1 Submarine Germans defend with 1 T.Boat British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Germans lost in 22 Sea Zone British win with 3 Adv.Fighters, 4 Destroyers and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Battle in Kufra British attack with 2 ArmoredCars and 1 Infantry Germans defend with 1 Tank; Italians defend with 2 Infantrys British roll dice for 2 ArmoredCars and 1 Infantry in Kufra, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 2 ArmoredCars and 1 Infantry in Kufra, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Kufra, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Kufra 2 ArmoredCars owned by the British retreated to Darfur Italians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Non Combat Move - British 3 Adv.Fighters and 1 Fighter moved from 51 Sea Zone to 56 Sea Zone 2 Adv.Fighters moved from 22 Sea Zone to 21 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Transport moved from 79 Sea Zone to 88 Sea Zone 4 Infantrys moved from Assam to Calcutta 1 Adv.Fighter moved from 21 Sea Zone to Dover Place Units - British 2 Destroyers and 2 Submarines placed in 56 Sea Zone 2 Artillerys and 3 Infantrys placed in Madras 5 Infantrys placed in Delhi 1 Transport placed in 2 Sea Zone 2 Tanks placed in W.Iran 2 ArmoredCars placed in Cape Town 2 Infantrys placed in Cairo 4 Infantrys placed in Manchester British undo move 8. 1 Submarine placed in 21 Sea Zone 3 Infantrys placed in Manchester 1 Infantry placed in Wales Turn Complete - British British collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : -2.50
-
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok 1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores 1 Adv.Fighter moved from 67 Sea Zone to Flores 1 Adv.Fighter moved from 67 Sea Zone to Lombok 1 Elite and 2 Infantrys moved from Northern Territory to Western Australia Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser and 2 Destroyers; Remaining resources: 1 PUs; Combat - Anzac Battle in Lombok Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Thai defend with 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Lombok, round 2 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Flores Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Flores, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from Flores to 67 Sea Zone 1 Adv.Fighter moved from Lombok to 67 Sea Zone Place Units - Anzac 2 Artillerys placed in Broome 1 Cruiser and 1 Destroyer placed in 67 Sea Zone 1 Destroyer placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Anzac regular : 0.67 Thai regular : -0.33 Hisaichi regular : -0.33
-
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Dutch 4 Infantrys moved from Suriname to 32 Sea Zone 4 Infantrys and 2 Transports moved from 32 Sea Zone to 36 Sea Zone 4 Infantrys moved from 36 Sea Zone to Mauritania Purchase Units - Dutch Dutch buy 2 Bunkers; Remaining resources: 1 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Lombok 1 Bunker placed in Flores Turn Complete - Dutch Dutch collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Purchase Units - Finns Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Infantry moved from Tampere to Kotka 1 Artillery and 1 Infantry moved from Tampere to Oulu 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Oulu 1 Tank moved from Helsinki to Oulu 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 5 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Romanians 2 ArmoredCars and 2 Tanks moved from Odessa to Kiev 1 Fighter moved from E.Romania to Kiev Purchase Units - Romanians Romanians buy 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 2 ArmoredCars, 1 Fighter and 2 Tanks Russians defend with 1 ArmoredCar and 3 Infantrys Romanians roll dice for 2 ArmoredCars, 1 Fighter and 2 Tanks in Kiev, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 ArmoredCar and 3 Infantrys in Kiev, round 2 : 0/4 hits, 1.17 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Kiev Romanians roll dice for 2 ArmoredCars, 1 Fighter and 2 Tanks in Kiev, round 3 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Kiev, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Romanians lost in Kiev 1 Infantry owned by the Russians lost in Kiev Romanians roll dice for 1 ArmoredCar, 1 Fighter and 2 Tanks in Kiev, round 4 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Kiev, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians lost in Kiev 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 ArmoredCar and 3 Infantrys Casualties for Romanians: 2 ArmoredCars Non Combat Move - Romanians 1 Fighter moved from Kiev to Odessa 1 Elite and 2 Infantrys moved from E.Romania to Odessa 1 Tank moved from Bucharest to Odessa 2 Artillerys and 1 Elite moved from Bucharest to E.Romania Place Units - Romanians 1 Factory placed in E.Romania 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67 Russians regular : -0.17
-
TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Thai 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry and 1 Transport moved from 93 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok 1 Artillery and 1 Elite moved from Java to Lombok 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok 1 Fighter moved from Malaya to Lombok Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Lombok Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Lombok, round 2 : 1/6 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 2 : 0/3 hits, 1.17 expected hits Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Lombok, round 3 : 2/6 hits, 1.67 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 3 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Thai lost in Lombok 1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Lombok Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Lombok, round 4 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Bunker in Lombok, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Lombok Thai win, taking Lombok from Dutch with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Thai: 2 Infantrys Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Bunker Non Combat Move - Thai 1 Fighter moved from Lombok to Malaya 3 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 0.33 Dutch regular : -0.83
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Americans 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 3 Elites moved from Salvador to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport, 3 Elites, 5 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 3 Elites and 5 Infantrys moved from 36 Sea Zone to Mauritania 2 Destroyers moved from 30 Sea Zone to 31 Sea Zone 2 Artillerys, 4 Elites, 1 Infantry and 6 Tanks moved from Mauritania to W.Morocco 3 Mech.Infs moved from Rio de Oro to W.Morocco 1 Bomber moved from Rio de Oro to W.Morocco 1 Battleship moved from 28 Sea Zone to 34 Sea Zone 1 Infantry moved from Rio de Oro to 31 Sea Zone 1 Infantry moved from 31 Sea Zone to W.Morocco 2 Infantrys moved from Kwajalein to 96 Sea Zone 1 Artillery and 1 Infantry moved from Truk to 109 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 102 Sea Zone 1 Infantry moved from Woleai to 109 Sea Zone 1 Infantry and 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Manila Americans take Manila from Yamamoto 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 1 Infantry and 1 S.Submarine moved from 96 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Peleliu Americans take Peleliu from Yamamoto 1 Infantry and 1 S.Submarine moved from 96 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Yap Americans take Yap from Yamamoto 2 L.Fighters moved from 95 Sea Zone to Ulithi 1 Cruiser and 2 Submarines moved from 91 Sea Zone to 88 Sea Zone 1 L.Fighter moved from San Francisco to 95 Sea Zone 1 Marine moved from San Francisco to 83 Sea Zone 1 Marine and 1 S.Submarine moved from 83 Sea Zone to 88 Sea Zone 1 Marine moved from 88 Sea Zone to Wake 1 Destroyer moved from 83 Sea Zone to 89 Sea Zone Purchase Units - Americans Americans buy 1 Bunker, 5 Destroyers, 2 Elites, 1 Factory, 3 Infantrys, 1 Marine, 2 Mech.Infs and 3 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in W.Morocco Americans attack with 2 Artillerys, 1 Bomber, 4 Elites, 2 Infantrys, 3 Mech.Infs and 6 Tanks Italians defend with 2 Artillerys, 1 Elite and 2 Infantrys Americans roll dice for 1 Cruiser in W.Morocco, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in W.Morocco Americans roll dice for 2 Artillerys, 1 Bomber, 4 Elites, 2 Infantrys, 3 Mech.Infs and 6 Tanks in W.Morocco, round 2 : 8/18 hits, 7.83 expected hits Italians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in W.Morocco, round 2 : 0/4 hits, 1.33 expected hits 1 Elite owned by the Italians, 1 Infantry owned by the Italians and 2 Artillerys owned by the Italians lost in W.Morocco Americans win, taking W.Morocco from Italians with 2 Artillerys, 1 Bomber, 4 Elites, 2 Infantrys, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 15 Casualties for Italians: 2 Artillerys, 1 Elite and 2 Infantrys Battle in Ulithi Americans attack with 1 Artillery, 1 Infantry and 2 L.Fighters Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Infantry and 2 L.Fighters in Ulithi, round 2 : 1/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ulithi Americans win, taking Ulithi from Yamamoto with 1 Artillery, 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 2 L.Fighters moved from Ulithi to 95 Sea Zone 1 Submarine moved from 95 Sea Zone to 76 Sea Zone 1 Submarine moved from 95 Sea Zone to 94 Sea Zone 1 Artillery moved from Amazon to Bahia 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 3 Infantrys moved from Northeast USA to South Atlantic USA 5 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 2 Battleships, 5 Carriers, 5 Fighters, 3 L.Fighters and 4 Transports moved from 95 Sea Zone to 88 Sea Zone 1 Bomber moved from W.Morocco to Mauritania Place Units - Americans 1 Bunker and 1 Factory placed in Ponape 1 Marine and 2 Mech.Infs placed in Rio de Oro 2 Destroyers placed in 88 Sea Zone 3 Destroyers placed in 91 Sea Zone 1 Submarine placed in 13 Sea Zone 2 Submarines placed in 83 Sea Zone 2 Elites placed in Salvador 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 0.00 Italians regular : -1.33
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Germans 1 Artillery, 6 Infantrys and 1 Tank moved from Lapland to Murmansk 1 Destroyer, 2 Submarines and 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 2 Adv.Fighters moved from 23 Sea Zone to 22 Sea Zone 2 Fighters moved from 23 Sea Zone to 22 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Latvia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 1 Artillery, 1 Elite and 1 Infantry moved from Danzig to East Prussia 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Artillery moved from Lithuania to Minsk 1 Elite moved from Brest to Minsk 2 Infantrys moved from Brest to Minsk 1 Fighter moved from Brest to Minsk 1 Infantry moved from Lithuania to Minsk 2 Artillerys and 2 Elites moved from Vinnytsia to Donetsk 1 Stuka moved from Brest to Donetsk 1 Elite moved from Vinnytsia to Donetsk 5 Infantrys moved from Vinnytsia to Donetsk 2 Infantrys moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Elites, 18 Infantrys, 1 Stuka, 1 Submarine, 1 T.Boat, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in 22 Sea Zone Germans attack with 2 Adv.Fighters, 1 Destroyer, 2 Fighters, 2 Submarines and 1 T.Boat British defend with 4 Destroyers and 1 Submarine Germans roll dice for 2 Submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Adv.Fighters, 1 Destroyer, 2 Fighters and 1 T.Boat in 22 Sea Zone, round 2 : 1/6 hits, 2.33 expected hits British roll dice for 4 Destroyers in 22 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits 1 Submarine owned by the British and 1 Destroyer owned by the British lost in 22 Sea Zone Germans roll dice for 2 Submarines in 22 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 2 Adv.Fighters, 1 Destroyer, 2 Fighters and 1 T.Boat in 22 Sea Zone, round 3 : 2/6 hits, 2.33 expected hits British roll dice for 3 Destroyers in 22 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 T.Boat owned by the Germans lost in 22 Sea Zone 3 Destroyers owned by the British lost in 22 Sea Zone Germans win with 2 Adv.Fighters, 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 33 Casualties for British: 4 Destroyers and 1 Submarine Casualties for Germans: 1 T.Boat Battle in Murmansk Germans attack with 1 Artillery, 6 Infantrys and 1 Tank Russians defend with 4 Infantrys Germans roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Murmansk, round 2 : 1/8 hits, 2.00 expected hits Russians roll dice for 4 Infantrys in Murmansk, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Murmansk 1 Infantry owned by the Russians lost in Murmansk Germans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Murmansk, round 3 : 1/7 hits, 1.83 expected hits Russians roll dice for 3 Infantrys in Murmansk, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Murmansk 1 Infantry owned by the Russians lost in Murmansk 1 Artillery owned by the Germans, 4 Infantrys owned by the Germans and 1 Tank owned by the Germans retreated to Lapland Russians win with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for Russians: 2 Infantrys Battle in East Prussia Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in East Prussia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Germans attack with 2 Artillerys, 3 Elites, 8 Infantrys and 1 Stuka Russians defend with 1 Artillery and 9 Infantrys Germans roll dice for 2 Artillerys, 3 Elites, 8 Infantrys and 1 Stuka in Donetsk, round 2 : 5/14 hits, 4.00 expected hits Russians roll dice for 1 Artillery and 9 Infantrys in Donetsk, round 2 : 6/10 hits, 3.33 expected hits 6 Infantrys owned by the Germans lost in Donetsk 5 Infantrys owned by the Russians lost in Donetsk Germans roll dice for 2 Artillerys, 3 Elites, 2 Infantrys and 1 Stuka in Donetsk, round 3 : 4/8 hits, 3.00 expected hits Russians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 3 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Germans lost in Donetsk 4 Infantrys owned by the Russians lost in Donetsk Germans roll dice for 2 Artillerys, 3 Elites and 1 Stuka in Donetsk, round 4 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Donetsk 1 Artillery owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 2 Artillerys, 2 Elites and 1 Stuka remaining. Battle score for attacker is 3 Casualties for Germans: 1 Elite and 8 Infantrys Casualties for Russians: 1 Artillery and 9 Infantrys Battle in Minsk Germans attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys Russians defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Minsk, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Minsk, round 2 : 1/3 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Minsk 1 ArmoredCar owned by the Russians lost in Minsk Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Minsk, round 3 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 Infantry Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Infantry Battle in Latvia Germans attack with 1 Artillery, 1 Elite and 3 Infantrys Russians defend with 1 Elite and 1 Infantry Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 2/2 hits, 1.17 expected hits 1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Elite and 1 Infantry Non Combat Move - Germans 1 Fighter moved from Minsk to E.Romania 1 Stuka moved from Donetsk to E.Romania 1 Artillery moved from Brest to Vinnytsia 3 Infantrys moved from Krakow to Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 1 Artillery and 1 Elite moved from Bohemia to Krakow 2 Adv.Fighters moved from 22 Sea Zone to 23 Sea Zone 1 Fighter moved from 22 Sea Zone to Hamburg 1 Fighter moved from 22 Sea Zone to 23 Sea Zone 1 Destroyer, 3 Submarines and 2 Transports moved from 41 Sea Zone to 43 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Saxony to Hamburg 4 Infantrys moved from Rhine to Hamburg 1 Artillery and 1 Elite moved from Belgium to Rhine Place Units - Germans 1 Adv.Fighter, 1 Submarine, 1 T.Boat and 1 Transport placed in 23 Sea Zone 1 Elite and 1 Infantry placed in Hamburg 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Elite and 3 Infantrys placed in Vinnytsia 1 Artillery and 3 Infantrys placed in Warsaw 2 Infantrys and 1 Stuka placed in Danzig 4 Infantrys placed in Rhine 3 Infantrys placed in Normandy 1 Artillery and 2 Infantrys placed in Paris Turn Complete - Germans Germans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Russians regular : 2.50 Germans regular : 1.17 British regular : -1.67
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Russians 2 Infantrys moved from Kursk to Kiev 4 Infantrys moved from Kursk to Minsk 1 Artillery and 5 Infantrys moved from Rostov to Donetsk 1 ArmoredCar moved from Kursk to Kiev 1 Fighter moved from Kursk to Minsk 1 Adv.Fighter moved from Kursk to Kiev 1 Bomber moved from Kursk to Minsk 1 Fighter moved from Kursk to Kiev 4 Infantrys moved from S.Karelia to Novgorod 1 Infantry moved from Ayan to Khabarovsk 1 Adv.Fighter moved from N.Buryat Mongolia to Khabarovsk Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 2 Elites, 2 HeavyTanks, 28 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Bomber, 1 Fighter and 4 Infantrys Germans defend with 1 Artillery, 1 Elite and 2 Infantrys Russians roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Minsk, round 2 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Minsk, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians lost in Minsk 1 Fighter owned by the Russians and 1 Bomber owned by the Russians retreated 2 Infantrys owned by the Russians retreated to Kursk Germans win with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery and 5 Infantrys Germans defend with 2 Artillerys and 2 Elites Russians roll dice for 1 Artillery and 5 Infantrys in Donetsk, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 2 Artillerys and 2 Elites in Donetsk, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Elite owned by the Germans lost in Donetsk Russians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 Artillerys and 1 Elite in Donetsk, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Elite owned by the Germans lost in Donetsk Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 Artillerys in Donetsk, round 4 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans lost in Donetsk Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 5 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 6 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Donetsk, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 7 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Donetsk, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Artillery owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 3 Infantrys Casualties for Germans: 2 Artillerys and 2 Elites Battle in Khabarovsk Russians attack with 1 Adv.Fighter and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 1 Infantry in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Khabarovsk 1 Infantry owned by the Hisaichi lost in Khabarovsk Russians win with 1 Adv.Fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Kiev Russians attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 2 Infantrys Romanians defend with 2 Tanks Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 2 Infantrys in Kiev, round 2 : 1/5 hits, 1.50 expected hits Romanians roll dice for 2 Tanks in Kiev, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Tank owned by the Romanians lost in Kiev Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 1 Infantry in Kiev, round 3 : 1/4 hits, 1.33 expected hits Romanians roll dice for 1 Tank in Kiev, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Russians lost in Kiev 1 Tank owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar and 1 Infantry Casualties for Romanians: 2 Tanks Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Kiev to Kursk 1 Fighter moved from Minsk to Kursk 1 Bomber moved from Minsk to Kursk 10 Infantrys moved from Yaroslavl to Smolensk 2 Infantrys and 1 Tank moved from Tula to Kursk 1 AAGun moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Artillery and 2 Infantrys moved from Georgia to Rostov 10 Infantrys moved from Moscow to Yaroslavl 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from N.Karelia to S.Karelia 2 Infantrys moved from Murmansk to N.Karelia 1 Artillery moved from Vyborg to Leningrad 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 3 Infantrys moved from Kirov to Arkhangelsk 2 Infantrys moved from Kuybyshev to Penza 2 Infantrys moved from Chimkent to Kuybyshev 2 HeavyTanks moved from Tashkent to Kuybyshev 2 Infantrys moved from Perm to Kirov 3 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Sverdlovsk to Surgut 3 Infantrys moved from Novosibirsk to Krasnoyarsk 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to Ayan 2 Tanks moved from Chita to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from Khabarovsk to N.Buryat Mongolia 1 Artillery, 1 Elite and 5 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga Place Units - Russians 2 Artillerys and 4 Infantrys placed in Sibirsky 3 Infantrys placed in Kursk 2 Artillerys and 2 Infantrys placed in Leningrad 1 ArmoredCar, 2 Elites and 2 Infantrys placed in Stalingrad 1 ArmoredCar and 2 HeavyTanks placed in Georgia 10 Infantrys placed in Moscow 2 Tanks placed in Tashkent 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 102 PUs; end with 103 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50 Germans regular : -0.33 Russians regular : -4.67 Hisaichi regular : 0.67
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Italians 1 Fighter moved from Greece to 51 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Artillery, 1 Elite and 3 Infantrys moved from Mersa Matruh to Lower Egypt 1 Artillery moved from Mersa Matruh to Lower Egypt Purchase Units - Italians Italians buy 1 Bunker, 1 Elite, 12 Infantrys, 1 Mot.Inf, 2 Submarines, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 2 Adv.Fighters and 3 Fighters British defend with 1 Destroyer Italians roll dice for 2 Adv.Fighters and 3 Fighters in 51 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone Italians win with 2 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Lower Egypt Italians attack with 2 Artillerys, 1 Elite and 3 Infantrys British defend with 2 Infantrys; French defend with 2 ArmoredCars Italians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Lower Egypt, round 2 : 1/6 hits, 1.83 expected hits British roll dice for 2 ArmoredCars and 2 Infantrys in Lower Egypt, round 2 : 2/4 hits, 1.00 expected hits 2 Infantrys owned by the Italians lost in Lower Egypt 1 ArmoredCar owned by the French lost in Lower Egypt Italians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Lower Egypt, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in Lower Egypt, round 3 : 1/3 hits, 0.83 expected hits 1 Infantry owned by the Italians lost in Lower Egypt 1 ArmoredCar owned by the French lost in Lower Egypt Italians roll dice for 2 Artillerys and 1 Elite in Lower Egypt, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 2 Infantrys in Lower Egypt, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians roll dice for 2 Artillerys and 1 Elite in Lower Egypt, round 5 : 0/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Lower Egypt, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Artillerys and 1 Elite in Lower Egypt, round 6 : 1/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Lower Egypt, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 6 Casualties for Italians: 3 Infantrys Casualties for French: 2 ArmoredCars Casualties for British: 2 Infantrys Non Combat Move - Italians 2 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Fighter moved from 51 Sea Zone to Greece 1 Elite moved from Greece to 48 Sea Zone 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery moved from Greece to 48 Sea Zone 1 Artillery and 2 Transports moved from 48 Sea Zone to 47 Sea Zone 3 Infantrys moved from Tunis to 47 Sea Zone 1 Artillery and 3 Infantrys moved from Rome to 46 Sea Zone 1 AAGun, 2 Artillerys, 6 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh 1 Artillery, 3 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys, 1 Elite and 6 Infantrys moved from 48 Sea Zone to Tobruk 1 Battleship, 1 Cruiser, 2 Destroyers and 1 Transport moved from 41 Sea Zone to 43 Sea Zone 1 Transport moved from 41 Sea Zone to 42 Sea Zone 2 Infantrys moved from N.Tunisia to 42 Sea Zone 1 Infantry moved from N.Tunisia to N.Algeria 1 Infantry moved from Tunis to N.Tunisia 2 Infantrys and 1 Transport moved from 42 Sea Zone to 41 Sea Zone 2 Infantrys moved from 41 Sea Zone to E.Morocco Place Units - Italians 2 Submarines and 1 T.Boat placed in 48 Sea Zone 1 Bunker and 4 Infantrys placed in E.Morocco 2 Infantrys, 1 Mot.Inf and 1 Tank placed in Tunis 1 Tank placed in Greece 1 Infantry placed in Provence 1 Infantry placed in Lombardy 1 Elite and 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians regular : -1.83 British regular : -0.50
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - French French loses 0 PUs for violating Greenlands neutrality. 1 Artillery moved from Churchill to 1 Sea Zone 1 Infantry moved from Keewatin to 1 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland French take Greenland from Neutral 1 Artillery and 1 Infantry moved from Quebec to 2 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 2 Sea Zone to 16 Sea Zone 1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores 1 Destroyer moved from 31 Sea Zone to 41 Sea Zone 1 Adv.Fighter moved from Mauritania to 41 Sea Zone 1 Artillery and 2 Infantrys moved from Mauritania to W.Morocco 1 Destroyer moved from 55 Sea Zone to 51 Sea Zone 2 Infantrys moved from Palestine to Lower Egypt 2 ArmoredCars moved from Darfur to Lower Egypt Purchase Units - French French buy 2 ArmoredCars, 2 Artillerys and 1 Bunker; Remaining resources: 3 PUs; Combat - French Battle in 41 Sea Zone French attack with 1 Adv.Fighter and 1 Destroyer Italians defend with 1 Transport French roll dice for 1 Adv.Fighter and 1 Destroyer in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 Transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 Adv.Fighter and 1 Destroyer in 41 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 Transport in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Italians lost in 41 Sea Zone French win with 1 Adv.Fighter and 1 Destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 Transport Battle in Lower Egypt French attack with 2 ArmoredCars and 2 Infantrys Italians defend with 2 Artillerys and 1 Elite French roll dice for 2 ArmoredCars and 2 Infantrys in Lower Egypt, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 2 Artillerys and 1 Elite in Lower Egypt, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Italians and 1 Artillery owned by the Italians lost in Lower Egypt French roll dice for 2 ArmoredCars and 2 Infantrys in Lower Egypt, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Lower Egypt French win, taking Lower Egypt from Italians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 11 Casualties for Italians: 2 Artillerys and 1 Elite Non Combat Move - French 1 Adv.Fighter moved from 41 Sea Zone to W.Morocco Place Units - French 1 Bunker placed in W.Morocco 2 ArmoredCars placed in Syria 2 Artillerys placed in Churchill Turn Complete - French French collect 21 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 French regular : 0.33
-
TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Yamamoto 2 Bombers moved from Tokyo to 101 Sea Zone 1 Adv.Fighter moved from Malaya to 93 Sea Zone 1 Artillery and 1 Elite moved from Kwangsi to 92 Sea Zone 1 Artillery and 1 Elite moved from 92 Sea Zone to Manila 1 Fighter and 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 94 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 93 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone 1 Artillery and 1 Elite moved from Burma to Assam 1 Artillery and 2 Infantrys moved from Kweichow to Szechwan 1 Artillery, 1 Elite and 1 Infantry moved from Hupeh to Shensi 1 Tank moved from Burma to Szechwan 1 Artillery and 1 Elite moved from Anhwei to Shansi 2 Tanks moved from Hunan to Shensi Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 21 Infantrys, 2 Submarines and 2 T.Boats; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 94 Sea Zone Yamamoto attack with 2 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 2 Adv.Fighters in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans lost in 94 Sea Zone Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 76 Sea Zone Yamamoto attack with 2 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 2 Adv.Fighters in 76 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 2 Adv.Fighters owned by the Yamamoto retreated Battle in 93 Sea Zone Yamamoto attack with 2 Adv.Fighters Americans defend with 1 S.Submarine Yamamoto roll dice for 2 Adv.Fighters in 93 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 2 Adv.Fighters owned by the Yamamoto retreated Battle in 86 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 86 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 86 Sea Zone 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto winAmericans winAmericans win with 1 Submarine remaining with 1 S.Submarine remaining with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in 101 Sea Zone Yamamoto attack with 2 Bombers Americans defend with 2 S.Submarines Yamamoto roll dice for 2 Bombers in 101 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 2 S.Submarines owned by the Americans lost in 101 Sea Zone Yamamoto win with 2 Bombers remaining. Battle score for attacker is 20 Casualties for Americans: 2 S.Submarines Battle in Shensi Yamamoto attack with 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks Chinese defend with 1 Infantry, 2 Marines and 1 Mech.Inf Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks in Shensi, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 1 Infantry, 2 Marines and 1 Mech.Inf in Shensi, round 2 : 0/4 hits, 1.33 expected hits 1 Mech.Inf owned by the Chinese, 2 Marines owned by the Chinese and 1 Infantry owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Chinese: 1 Infantry, 2 Marines and 1 Mech.Inf Battle in Shansi Yamamoto attack with 1 Artillery and 1 Elite Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Elite in Shansi, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Szechwan Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Szechwan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Szechwan 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Manila Yamamoto attack with 1 Artillery and 1 Elite Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Elite in Manila, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Manila, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Manila, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Manila 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Elite Casualties for Americans: 1 Infantry Battle in Assam Yamamoto attack with 1 Artillery and 1 Elite British defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Elite in Assam, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Assam Yamamoto win, taking Assam from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Yamamoto 2 Adv.Fighters moved from 93 Sea Zone to 85 Sea Zone 2 Adv.Fighters moved from 94 Sea Zone to 85 Sea Zone 2 Bombers moved from 101 Sea Zone to Tokyo 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 85 Sea Zone 2 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone 2 Infantrys moved from Shanghai to Anhwei 1 AAGun, 1 Artillery, 8 Infantrys and 3 Tanks moved from Hunan to Hupeh 1 Infantry moved from Yunnan to Szechwan 1 Tank moved from Yunnan to Hupeh 1 Infantry moved from N.French Indochina to Yunnan 1 Infantry moved from N.French Indochina to Kweichow 1 Infantry moved from Kwangsi to N.French Indochina 4 Infantrys moved from Kwangtung to Hunan 1 Tank moved from Hong Kong to Hunan 5 Infantrys moved from Hong Kong to Kwangtung 4 Infantrys moved from Malaya to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Java 1 Infantry moved from Malaya to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java Place Units - Yamamoto 2 Submarines and 2 T.Boats placed in 85 Sea Zone 1 Adv.Fighter and 5 Infantrys placed in Malaya 3 Infantrys placed in Kwangsi 6 Infantrys placed in Hong Kong 2 Infantrys placed in Chubu Yamamoto undo move 1. 2 Submarines placed in 85 Sea Zone 2 T.Boats placed in 85 Sea Zone 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Yamamoto regular : 1.83 Americans regular : 1.00 British regular : -0.33
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Chinese 1 Fighter moved from Suiyuan to Szechwan 6 Infantrys moved from Lanchow to Szechwan 3 Infantrys moved from Ningsia to Shensi 4 Tanks moved from Gobi Altai to Shensi 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Suiyuan to Chahar 1 Tank moved from Suiyuan to Chahar 2 Infantrys moved from Suiyuan to Shansi 1 Tank moved from Suiyuan to Shansi Purchase Units - Chinese Chinese buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 2 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 1 Elite Chinese roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shansi 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Shansi Chinese win, taking Shansi from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Elite Battle in Szechwan Chinese attack with 1 Fighter and 6 Infantrys Yamamoto defend with 1 Artillery, 2 Infantrys and 1 Tank Chinese roll dice for 1 Fighter and 6 Infantrys in Szechwan, round 2 : 4/7 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Szechwan, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Chinese lost in Szechwan 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 11 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 1 Tank Battle in Chahar Chinese attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shensi Chinese attack with 3 Infantrys and 4 Tanks Yamamoto defend with 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks Chinese roll dice for 3 Infantrys and 4 Tanks in Shensi, round 2 : 2/7 hits, 2.50 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks in Shensi, round 2 : 4/5 hits, 2.00 expected hits 1 Tank owned by the Chinese and 3 Infantrys owned by the Chinese lost in Shensi 1 Elite owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Shensi Chinese roll dice for 3 Tanks in Shensi, round 3 : 0/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 2 Tanks in Shensi, round 3 : 0/3 hits, 1.33 expected hits Chinese roll dice for 3 Tanks in Shensi, round 4 : 2/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 2 Tanks in Shensi, round 4 : 2/3 hits, 1.33 expected hits 2 Tanks owned by the Chinese lost in Shensi 1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Shensi 1 Tank owned by the Chinese retreated to Ningsia Yamamoto win with 1 Tank remaining. Battle score for attacker is -7 Casualties for Chinese: 3 Infantrys and 3 Tanks Casualties for Yamamoto: 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Non Combat Move - Chinese 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys and 3 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys moved from Hsining to E.Qinghai 1 Marine moved from Hsining to E.Qinghai 3 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from Gobi Altai to Ningsia 2 ArmoredCars moved from Urumqi to Gobi Altai 2 Tanks moved from Urumqi to Gobi Altai 1 Fighter moved from Szechwan to Suiyuan Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.17 Chinese regular : 1.67 Hisaichi regular : 0.33
-
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Hisaichi 1 Infantry moved from Hulunbuir to Chita 1 Artillery and 1 Elite moved from Heilungchiang to Chita 1 Artillery moved from Heilungchiang to Ayan 1 Fighter moved from Heilungchiang to Ayan 1 Fighter moved from Heilungchiang to Chita 1 Elite and 1 Infantry moved from Heilungchiang to Ayan 2 Artillerys, 6 Infantrys and 2 Tanks moved from Shantung to Chahar 2 Infantrys moved from Peking to Chahar 2 Adv.Fighters moved from 84 Sea Zone to 93 Sea Zone 1 Adv.Fighter moved from 107 Sea Zone to 93 Sea Zone 1 Infantry moved from Jilolo to 107 Sea Zone 2 Infantrys moved from Celebes to 107 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Marine, 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Adv.Fighter moved from 110 Sea Zone to Flores 1 Artillery moved from Soembawa to Flores 3 Infantrys, 1 Marine and 1 Tank moved from 111 Sea Zone to Flores 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 1 Carrier moved from 110 Sea Zone to 111 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 3 Elites, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 93 Sea Zone Hisaichi attack with 3 Adv.Fighters Americans defend with 1 S.Submarine Hisaichi roll dice for 3 Adv.Fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 S.Submarine owned by the Americans lost in 93 Sea Zone Hisaichi win with 3 Adv.Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Flores Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 3 Infantrys, 1 Marine and 1 Tank Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship and 1 Cruiser in Flores, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 3 Infantrys, 1 Marine and 1 Tank in Flores, round 2 : 3/7 hits, 2.50 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Flores, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Flores 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Flores Hisaichi win, taking Flores from Dutch with 1 Adv.Fighter, 1 Artillery, 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Bunker Battle in Ayan Hisaichi attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Ayan, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Chita, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Chahar Hisaichi attack with 2 Artillerys, 8 Infantrys and 2 Tanks Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 2 Artillerys, 8 Infantrys and 2 Tanks in Chahar, round 2 : 4/12 hits, 3.33 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Hisaichi lost in Chahar 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry and 1 Tank Non Combat Move - Hisaichi Turning on Edit Mode EDIT: Changing ownership of Okhotsk from Russians to Hisaichi EDIT: Removing units owned by Hisaichi from Kolyma: 1 Infantry EDIT: Adding units owned by Hisaichi to Okhotsk: 1 Infantry EDIT: Turning off Edit Mode 1 Fighter moved from Ayan to Heilungchiang 1 Fighter moved from Chita to Heilungchiang 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Soembawa 1 Adv.Fighter moved from Flores to 111 Sea Zone 1 Adv.Fighter moved from 93 Sea Zone to 111 Sea Zone 2 Adv.Fighters moved from 93 Sea Zone to 107 Sea Zone 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Liaoning to Heilungchiang 1 Infantry moved from Liaoning to Peking 1 Infantry moved from Liaoning to Heilungchiang Place Units - Hisaichi 1 Artillery and 2 Elites placed in Heilungchiang 2 Adv.Fighters placed in 84 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Transport placed in 110 Sea Zone 2 Infantrys placed in Davao 2 Infantrys placed in Banjarmasin 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Russians regular : 1.33 Dutch regular : -0.17 Hisaichi regular : -0.17
-
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - British Italians roll AA dice in Mersa Matruh : 1/1 hits, 0.17 expected hits 1 Fighter lost in Mersa Matruh 1 Infantry moved from New Valley to Kufra 2 ArmoredCars moved from Darfur to Kufra 1 Fighter moved from 56 Sea Zone to Kufra 2 ArmoredCars moved from Cape Town to Rhodesia 2 ArmoredCars moved from Rhodesia to Equatoria 2 Tanks moved from W.Iran to Palestine 2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam 4 Infantrys moved from Calcutta to Assam 3 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys moved from Madras to 60 Sea Zone 3 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys and 3 Infantrys moved from 60 Sea Zone to Assam 2 Infantrys moved from Montreal to 2 Sea Zone 2 Infantrys and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 2 Infantrys moved from 9 Sea Zone to Iceland 2 Submarines moved from 21 Sea Zone to 22 Sea Zone 2 Adv.Fighters moved from 21 Sea Zone to 22 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 12 Sea Zone 1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 12 Sea Zone 1 Adv.Fighter moved from Dover to Oslo 2 Infantrys moved from 12 Sea Zone to Oslo Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 8 Artillerys, 1 Bunker, 1 Destroyer, 2 Elites, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Oslo British attack with 1 Adv.Fighter and 2 Infantrys Finns defend with 1 Artillery British roll dice for 1 Adv.Fighter and 2 Infantrys in Oslo, round 2 : 3/3 hits, 0.83 expected hits Finns roll dice for 1 Artillery in Oslo, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Oslo British win, taking Oslo from Finns with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 1 Artillery Battle in Assam British attack with 4 Artillerys, 1 Elite and 9 Infantrys Yamamoto defend with 1 Artillery and 1 Elite British roll dice for 4 Artillerys, 1 Elite and 9 Infantrys in Assam, round 2 : 6/14 hits, 3.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Assam, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Assam British win, taking Assam from Yamamoto with 4 Artillerys, 1 Elite and 9 Infantrys remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Artillery and 1 Elite Battle in 22 Sea Zone British attack with 2 Adv.Fighters and 2 Submarines Germans defend with 1 Destroyer and 2 Submarines British roll dice for 2 Submarines in 22 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 2 Submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 Adv.Fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 22 Sea Zone 2 Submarines owned by the Germans lost in 22 Sea Zone British roll dice for 1 Submarine in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans lost in 22 Sea Zone British win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 15 Casualties for British: 1 Submarine Casualties for Germans: 1 Destroyer and 2 Submarines Battle in Kufra British attack with 2 ArmoredCars and 1 Infantry Germans defend with 1 Tank; Italians defend with 2 Infantrys British roll dice for 2 ArmoredCars and 1 Infantry in Kufra, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Kufra British roll dice for 2 ArmoredCars in Kufra, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Kufra, round 3 : 0/3 hits, 1.17 expected hits 2 ArmoredCars owned by the British retreated to New Valley Italians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Non Combat Move - British 1 Adv.Fighter moved from Oslo to 12 Sea Zone 1 Carrier moved from 21 Sea Zone to 12 Sea Zone 2 Adv.Fighters moved from 22 Sea Zone to 21 Sea Zone 2 Adv.Fighters moved from 21 Sea Zone to Dover 1 Transport moved from 88 Sea Zone to 104 Sea Zone Place Units - British 2 Artillerys and 2 Infantrys placed in Manchester 2 Artillerys, 1 Bunker and 2 Infantrys placed in Cairo 1 Adv.Fighter placed in 56 Sea Zone 1 Destroyer placed in 20 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras Turning on Edit Mode EDIT: Adding units owned by British to Bihar: 5 Infantrys EDIT: Removing units owned by British from Delhi: 5 Infantrys EDIT: Turning off Edit Mode 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi Turning on Edit Mode EDIT: Removing units owned by British from 65 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to 60 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to 60 Sea Zone: 2 Adv.Fighters, 1 Carrier and 2 Submarines EDIT: Removing units owned by British from 65 Sea Zone: 2 Adv.Fighters, 1 Carrier and 2 Submarines EDIT: Turning off Edit Mode 1 Infantry placed in Cairo 2 Tanks placed in W.Iran 2 ArmoredCars placed in Cape Town Turn Complete - British British collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Italians regular : -1.33 Finns regular : -0.33 Germans regular : -0.33 British regular : 3.83 Italians AA : 0.83
-
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Elite moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry moved from 67 Sea Zone to Lombok 2 Infantrys moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 1 Artillery and 1 Infantry Hisaichi defend with 2 Infantrys Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys in Soembawa, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Soembawa, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys in Soembawa, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Soembawa 2 Infantrys owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in Lombok Anzac attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry Thai defend with 1 Artillery, 1 Elite and 1 Infantry Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry in Lombok, round 2 : 2/5 hits, 2.00 expected hits Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lombok, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 1 Elite owned by the Anzac lost in Lombok 1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in Lombok Anzac roll dice for 2 Adv.Fighters and 1 Artillery in Lombok, round 3 : 1/3 hits, 1.33 expected hits Thai roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Elite and 1 Infantry Casualties for Thai: 1 Artillery, 1 Elite and 1 Infantry Non Combat Move - Anzac 2 Adv.Fighters moved from Lombok to 67 Sea Zone Place Units - Anzac 2 Artillerys placed in Western Australia 1 Cruiser, 1 Destroyer and 1 Transport placed in 67 Sea Zone 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -0.17 Thai regular : 0.67 Hisaichi regular : -0.33
-
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Dutch 5 Infantrys and 1 Tank moved from Mauritania to W.Morocco 1 Destroyer moved from 34 Sea Zone to 31 Sea Zone 2 Transports moved from 36 Sea Zone to 32 Sea Zone Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Soembawa 1 Bunker placed in Lombok 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 2 Infantrys moved from Helsinki to 24 Sea Zone 1 Tank moved from Helsinki to Oulu 3 Infantrys moved from Helsinki to Tampere 2 Infantrys moved from 24 Sea Zone to Oulu Place Units - Finns 2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Romanians 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys moved from Odessa to Donetsk 1 Tank moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Romanians lost in Donetsk 2 Infantrys owned by the Russians lost in Donetsk Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Odessa 1 Elite moved from E.Romania to Odessa 2 Artillerys moved from E.Romania to Odessa 2 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys and 1 Elite placed in E.Romania 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : 1.17 Russians regular : 0.67
-
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Thai 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Artillery and 1 Elite moved from S.Thailand to 105 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Elite moved from 110 Sea Zone to Lombok 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok 1 Fighter moved from Malaya to Lombok Purchase Units - Thai Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Lombok Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Anzac defend with 1 Artillery; Dutch defend with 1 Bunker Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Lombok, round 2 : 2/5 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Thai lost in Lombok 1 Artillery owned by the Anzac lost in Lombok Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Lombok, round 3 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Bunker in Lombok, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Lombok Thai win, taking Lombok from Dutch with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Artillery Casualties for Dutch: 1 Bunker Non Combat Move - Thai 1 Fighter moved from Lombok to Malaya 2 Infantrys moved from S.Thailand to N.Thailand 1 Tank moved from Bangkok to N.Thailand 3 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 2 Artillerys and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 1.17 Dutch regular : -0.33