BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X)

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter and 2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to 93 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 bomber moved from Southern Italy to 93 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    1 artillery owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Southern Italy
            1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
            3 infantry moved from Northern Italy to France
            2 artilleries moved from Western Germany to France
            1 aaGun moved from Northern Italy to Southern France
            1 infantry moved from Southern Italy to Northern Italy
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Libya to Tunisia
            2 armour and 1 mech_infantry moved from Rostov to Ukraine
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            3 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Italians regular : -1.17
    British regular : 0.33
    

    Savegame


  • reposted with a slight edit. AA stays in W Germany


  • As a courtesy - I am unlikely to play tonight - had a big day. Great to see your post, sorry about the sub, but not really after my precious fighter inexplicably went down over the Caucasus.

    You did kill the sub, after all!!

  • 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderator

    Well, we don’t want all the dice to go the way expected! Fun game, we have our hands at each other’s throats in different areas, that’s the way it’s supposed to be!


  • What was I thinking? It’s just FRANZAC and I had their moves planned out earlier -

    coming up



  • Please do not feel urgency.

    It took 8 months to complete the first 2 rounds of the playoff.
    We just finished 6 rounds in 3 weeks, which is quite fast.


  • @gamerman01 I figured you would be relaxed about time, but apologies for the delay. It might be a few more days as we are dealing with family health issues (and unfortunately it looks like Covid again). Once we get through this, I should be back to near daily posting.


  • Another get well soon (like I said in private)!

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour moved from Volgograd to Caucasus
            5 artilleries and 3 mech_infantrys moved from Rostov to Bryansk
            4 armour moved from Volgograd to Bryansk
            3 artilleries, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            2 bombers moved from Germany to Smolensk
            5 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Archangel to Bryansk
            2 infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Volgograd to Bryansk
            1 mech_infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Volgograd to Bryansk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                    1 mech_infantry owned by the British lost in Smolensk
                2 bombers owned by the Germans retreated
                Russians win with 1 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 2 infantry
                Casualties for British: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 4 armour, 8 artilleries, 3 infantry and 7 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 8 artilleries, 3 infantry and 7 mech_infantrys in Bryansk, round 2 : 9/22 hits, 7.67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 4 armour, 8 artilleries, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 4 armour and 6 mech_infantrys
                British defend with 1 artillery
                    Germans roll dice for 4 armour and 6 mech_infantrys in Caucasus, round 2 : 3/10 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 artillery owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            2 bombers moved from Smolensk to Belarus
            2 bombers moved from Belarus to Novgorod
            2 infantry moved from Novgorod to 115 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from Finland to Norway
            1 fighter moved from Norway to Western Germany
            1 fighter moved from Novgorod to Western Germany
            1 mech_infantry moved from Finland to Norway
            1 artillery and 9 infantry moved from Western Germany to France
            8 mech_infantrys moved from Germany to Western Germany
            1 tactical_bomber moved from Western Germany to Germany
            1 fighter moved from Southern Italy to Germany
            2 infantry moved from Archangel to Belarus
            1 infantry moved from Novgorod to Belarus
            2 armour and 2 mech_infantrys moved from Archangel to Novgorod
            1 mech_infantry moved from Archangel to Novgorod
            1 mech_infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Volgograd to Ukraine
    
        Place Units - Germans
            3 artilleries placed in France
            2 armour and 8 mech_infantrys placed in Western Germany
            6 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.17
    Germans regular : 0.67
    

    Savegame


  • At the last minute, I decided I would go with only 2 inf in Smolensk instead of 3. That was a mistake. :)


  • I assumed those British units would be obliterated - very pleasantly surprised to see hits everywhere


  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 fighters, 1 harbour, 7 infantry, 1 marine and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Shensi
            2 bombers moved from French Indo China to Shensi
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            3 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Philippines to 33 Sea Zone
            4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • I’ll assume no scramble in 33. I thought there was a slight chance you might go for it just to trade 3 US figs for 2 Japanese ones but as there are no otehr dice rolls in 33 I figure this is an easy one to do after.


  • I do want to scramble to 33
    You’d better hope you don’t lose and the transport escapes! :astonished:

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 fighters, 1 harbour, 7 infantry, 1 marine and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Shensi
            2 bombers moved from French Indo China to Shensi
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            3 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Philippines to 33 Sea Zone
            4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 33 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shensi
                Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shensi to French Indo China
            1 aaGun moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Manchuria to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Siberia to Amur
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun moved from Philippines to 35 Sea Zone
            1 aaGun and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to Malaya
            2 fighters moved from Japan to French Indo China
            1 tactical_bomber moved from Manchuria to 35 Sea Zone
            1 tactical_bomber moved from Japan to 35 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 fighter moved from Philippines to French Indo China
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 33 Sea Zone to Paulau Island
            2 fighters and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 harbour placed in French Indo China
            2 infantry and 1 marine placed in French Indo China
            1 armour and 2 infantry placed in Manchuria
            1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.33
    

    Savegame


  • @gamerman01 ok. will just redo the turn and add the casualties from the other combat that were initially rolled.


  • You’re not going to just edit?

    Doesn’t matter to me - thanks and enjoy the drama


  • Do you know how to roll on forum?

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