Those 17 russians forced Japan to not get their islands. triplea_42517_4 Japan.tsvg
L22 PtV Dawgoneit (Allies) vs. Nikola1975 (Axis +10)
-
-
-
-
Edit - it seems I misclicked on 1 bomber run on Moscow and it attacked units instead bombing a factory. I didn’t repeat the bombing, but I edited back the bomber and 1 Russian infantry.
-
i don’t mind if you roll the bomber.
-
-
1d6: 3
-
-
6d6: 2, 4, 3, 1, 2, 5
-
Hm, that wasn’t good command. This one should work:
[dice 1d6] -
1d6: 1
-
If I understand the rules correctly, this means you should edit the damage on the factory - add 3 more damage to what it currently has.
If that is right, do it and play your turn. I learned something new :)
-
0c2ae5ee-b2d0-4ac0-97bf-6fb03527b9b9-Russia 8.tsvg
Game HistoryRound: 8 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 24 PUs; Russians buy 7 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Gorky to Yaroslavl 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Gorky to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Tambov to Saratov 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Tambov to Tula 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Tula to Bryansk 1 infantry moved from Tula to Penza 2 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Tula to Kursk 1 fighter and 1 tactical_bomber moved from Samara to Smolensk 4 fighters moved from Samara to Russia 6 armour and 2 mech_infantrys moved from Samara to Russia 2 fighters moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kursk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Kursk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Smolensk to Russia 4 aaGuns, 2 artilleries and 20 infantry moved from Tula to Russia 1 aaGun and 5 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Szechwan to Yunnan Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33i didnt spend 3 then i took it off at the end
-
russia should be at 29
-
-
-
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 7 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 destroyer moved from 31 Sea Zone to 51 Sea Zone 1 artillery, 1 battleship, 4 carriers, 4 cruisers, 8 destroyers, 1 fighter, 3 infantry, 2 marines, 5 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 52 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 11 Sea Zone to 52 Sea Zone 1 bomber and 2 fighters moved from Western United States to 52 Sea Zone 1 bomber moved from 52 Sea Zone to Samoa 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Tobruk to Egypt 2 infantry and 1 mech_infantry moved from Tunisia to Libya 1 mech_infantry moved from Libya to Tobruk 1 artillery and 4 infantry moved from Algeria to Tunisia Combat - Americans Non Combat Move - Americans 1 aaGun moved from Tunisia to Libya 1 aaGun, 1 artillery and 2 infantry moved from Morocco to Algeria 1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 7 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Chahar to Jehol 4 infantry moved from Shansi to Jehol Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Jehol Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Borneo 3 infantry moved from Southern Persia to Baluchistan 1 artillery and 3 infantry moved from Northwest Persia to Southern Caucasus 1 artillery and 5 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 armour, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Alexandria to Egypt 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in Borneo Non Combat Move - British 2 aaGuns, 1 armour, 10 artilleries, 16 infantry and 1 mech_infantry moved from Burma to Eastern India 1 infantry moved from Eastern India to Burma 6 fighters and 1 tactical_bomber moved from Southern Caucasus to Baluchistan Place Units - British 3 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt 3 armour placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantry -
-
0b3e214d-335e-4f75-bb6f-195b60d0d67d-FR 8.tsvg
Game HistoryRound: 8 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Southern Caucasus Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,4 ANZAC collect 3 PUs; end with 3 PUs Combat Move - French 1 destroyer moved from 100 Sea Zone to 94 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-





