@Ragnell804 gg, I concede
W@W Entek (Allies) v. Dawg (Axis) #2
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Suiyuan 1 Artillery and 1 Infantry moved from Hupeh to Szechwan 1 Infantry moved from Kweichow to Yunnan Chinese take Yunnan from Thai 1 Artillery and 1 Infantry moved from Hupeh to Shansi 1 Tank moved from Gobi Altai to Suiyuan 1 Fighter moved from Hupeh to Shansi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 6 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi 1 Fighter owned by the Chinese retreated Hisaichi win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Szechwan Chinese attack with 1 Artillery and 1 Infantry Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Szechwan Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Thai with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Infantry Battle in Suiyuan Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Suiyuan, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Suiyuan, round 3 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Shansi to Shensi 1 Artillery and 5 Tanks moved from Hupeh to Shensi 2 Infantrys moved from Ningsia to Shensi 1 AAGun moved from Ningsia to Shensi 6 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from Hsining to E.Qinghai 1 Marine moved from Hsining to E.Qinghai 2 ArmoredCars moved from Hsining to Ningsia 3 Infantrys moved from Gobi Altai to Ningsia 4 Tanks moved from Urumqi to Gobi Altai 1 AAGun moved from W.Qinghai to Hsining Place Units - Chinese 5 Infantrys and 1 Marine placed in Hsining 2 ArmoredCars, 1 Infantry and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Thai regular : -0.67 Hisaichi regular : 2.33
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Elite and 6 Infantrys moved from Kirin to Khabarovsk 2 Infantrys moved from Heilungchiang to Khabarovsk 7 Infantrys moved from Changchun to Kirin 1 Infantry moved from Anhwei to Shansi 1 Artillery moved from Shansi to Hupeh 2 ArmoredCars moved from Peking to Suiyuan 2 Fighters moved from Anhwei to Suiyuan 1 Tank moved from Anhwei to Hupeh 1 Destroyer and 1 Submarine moved from 102 Sea Zone to 107 Sea Zone 1 Carrier moved from 101 Sea Zone to 107 Sea Zone 5 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Lombok Hisaichi take Lombok from Dutch 1 Fighter moved from British Borneo to 107 Sea Zone 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Battleship moved from 110 Sea Zone to 111 Sea Zone Purchase Units - Hisaichi Hisaichi buy 12 ArmoredCars, 1 Factory, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 2 ArmoredCars and 2 Fighters Chinese defend with 1 Artillery and 1 Tank Hisaichi roll dice for 2 ArmoredCars and 2 Fighters in Suiyuan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Suiyuan Hisaichi roll dice for 1 ArmoredCar and 2 Fighters in Suiyuan, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Suiyuan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Artillery and 1 Tank Battle in Hupeh Hisaichi attack with 1 Artillery and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Hupeh, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Tank remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery Casualties for Chinese: 1 Infantry Battle in Khabarovsk Hisaichi attack with 1 Elite and 8 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 1 Elite and 8 Infantrys in Khabarovsk, round 2 : 1/9 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Elite and 8 Infantrys in Khabarovsk, round 3 : 0/9 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Elite and 8 Infantrys in Khabarovsk, round 4 : 3/9 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Elite and 8 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi 2 Fighters moved from Suiyuan to Anhwei 1 Tank moved from Peking to Anhwei Place Units - Hisaichi 1 Factory placed in Chita Hisaichi undo move 1. 1 Factory placed in Hulunbuir Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Hong Kong: 6 ArmoredCars EDIT: Adding units owned by Hisaichi to Hunan: 6 ArmoredCars EDIT: Turning off Edit Mode 6 ArmoredCars placed in Hong Kong 2 ArmoredCars and 1 Tank placed in Peking 4 Infantrys placed in Banjarmasin 4 ArmoredCars, 3 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : -1.50 Hisaichi regular : -2.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Destroyer moved from 21 Sea Zone to 22 Sea Zone 4 Submarines moved from 21 Sea Zone to 22 Sea Zone 1 Artillery and 2 Infantrys moved from Manchester to 21 Sea Zone 1 Artillery, 1 Battleship, 1 Carrier, 2 Infantrys, 1 T.Boat and 1 Transport moved from 21 Sea Zone to 22 Sea Zone 1 Artillery and 2 Infantrys moved from 22 Sea Zone to Hamburg 1 Bomber moved from Dover to 22 Sea Zone 1 Infantry moved from Nubia to Darfur British take Darfur from Italians 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 2 Transports moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery, 4 Infantrys and 2 Tanks moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Fighter moved from 60 Sea Zone to Burma 1 Infantry moved from Delhi to Bihar 1 Tank moved from E.Iran to Iraq 1 Artillery moved from E.Iran to W.Iran 1 Infantry moved from Palestine to 56 Sea Zone 3 Tanks moved from Cairo to Mersa Matruh 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from 56 Sea Zone to Mersa Matruh 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys moved from Koryakia to Kolyma 1 Destroyer and 1 Transport moved from 72 Sea Zone to 74 Sea Zone 1 Infantry and 1 Tank moved from Greenland to 3 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland 2 Tanks moved from Dublin to Munster 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Fighter moved from Quebec to Greenland Purchase Units - British British buy 4 ArmoredCars, 2 Destroyers, 1 Fighter, 1 Infantry, 3 Mech.Infs and 6 Submarines; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Destroyer and 1 Submarine Italians defend with 1 Destroyer British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in 22 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 4 Submarines, 1 T.Boat and 1 Transport Germans defend with 1 Battleship, 3 Destroyers, 5 Submarines and 1 T.Boat British roll dice for 4 Submarines in 22 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 5 Submarines in 22 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 1 T.Boat and 1 Transport in 22 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 Battleship, 3 Destroyers and 1 T.Boat in 22 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits 3 Submarines owned by the Germans, 1 Submarine owned by the British and 1 T.Boat owned by the Germans lost in 22 Sea Zone British roll dice for 3 Submarines in 22 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 Submarines in 22 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 1 T.Boat and 1 Transport in 22 Sea Zone, round 3 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 Battleship and 3 Destroyers in 22 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits 2 Submarines owned by the Germans, 1 Carrier owned by the British, 1 Submarine owned by the British and 1 T.Boat owned by the British lost in 22 Sea Zone 1 Infantry owned by the British lost in Hamburg British roll dice for 2 Submarines in 22 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport in 22 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 Battleship and 3 Destroyers in 22 Sea Zone, round 4 : 2/4 hits, 1.67 expected hits 3 Destroyers owned by the Germans and 2 Submarines owned by the British lost in 22 Sea Zone British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport in 22 Sea Zone, round 5 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 Battleship in 22 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the British and 1 Battleship owned by the Germans lost in 22 Sea Zone British win with 1 Battleship, 1 Bomber and 1 Transport remaining. Battle score for attacker is 29 Casualties for British: 1 Carrier, 1 Destroyer, 4 Submarines and 1 T.Boat Casualties for Germans: 1 Battleship, 3 Destroyers, 5 Submarines and 1 T.Boat Battle in Hamburg British attack with 1 Artillery and 1 Infantry Germans defend with 1 AAGun, 1 Factory and 2 Infantrys British roll dice for 1 Artillery and 1 Infantry in Hamburg, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 Infantrys in Hamburg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Hamburg British roll dice for 1 Artillery in Hamburg, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Hamburg, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in Hamburg, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Hamburg, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in Hamburg, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Hamburg, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in Hamburg, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Hamburg, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Hamburg Germans win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 2 Infantrys Casualties for Germans: 1 Infantry Battle in Mersa Matruh British attack with 1 Fighter, 1 Infantry and 3 Tanks Italians defend with 2 ArmoredCars and 1 Tank British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Fighter, 1 Infantry and 3 Tanks in Mersa Matruh, round 2 : 4/5 hits, 2.00 expected hits Italians roll dice for 2 ArmoredCars and 1 Tank in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits 2 ArmoredCars owned by the Italians, 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 11 Casualties for British: 1 Infantry Casualties for Italians: 2 ArmoredCars and 1 Tank Battle in Burma British attack with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in Burma, round 2 : 3/8 hits, 2.50 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Iceland British attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry British roll dice for 2 Infantrys and 2 Tanks in Iceland, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Munster British attack with 2 Tanks Neutral defend with 2 Infantrys British roll dice for 2 Tanks in Munster, round 2 : 1/2 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Munster British roll dice for 1 Tank in Munster, round 3 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Munster, round 4 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Munster, round 5 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Munster, round 5 : 0/1 hits, 0.33 expected hits 1 Tank owned by the British retreated to Dublin Neutral win with 1 Infantry remaining. Battle score for attacker is -3 Casualties for British: 1 Tank Casualties for Neutral: 1 Infantry Non Combat Move - British 1 AAGun moved from Wales to Dover 1 Bomber moved from 22 Sea Zone to Dover 1 AAGun moved from W.Iran to Iraq 1 Infantry moved from British Columbia to Yukon 1 Carrier moved from 60 Sea Zone to 65 Sea Zone 1 Fighter moved from Burma to 65 Sea Zone 1 Fighter moved from Mersa Matruh to 56 Sea Zone Place Units - British 1 Fighter placed in Dover 1 Destroyer and 3 Submarines placed in 21 Sea Zone 1 Destroyer and 3 Submarines placed in 56 Sea Zone 1 ArmoredCar and 1 Infantry placed in Cairo 2 ArmoredCars placed in Cape Town 3 Mech.Infs placed in W.Iran 1 ArmoredCar placed in Delhi Turn Complete - British British collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Thai regular : -0.33 Germans regular : -0.17 Neutral regular : -1.00 British regular : 2.17
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Tank moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 5 Infantrys and 1 Tank moved from 67 Sea Zone to Java 1 Submarine moved from 115 Sea Zone to 102 Sea Zone Purchase Units - Anzac Anzac buy 2 Adv.Fighters, 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 5 Infantrys and 1 Tank Thai defend with 2 Artillerys and 1 Infantry Anzac roll dice for 5 Infantrys and 1 Tank in Java, round 2 : 3/6 hits, 1.33 expected hits Thai roll dice for 2 Artillerys and 1 Infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac, 1 Infantry owned by the Thai and 2 Artillerys owned by the Thai lost in Java Anzac win, taking Java from Thai with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Infantry Casualties for Thai: 2 Artillerys and 1 Infantry Non Combat Move - Anzac 4 Infantrys moved from South Australia to Western Australia Place Units - Anzac 2 Adv.Fighters placed in 67 Sea Zone 2 Artillerys placed in Western Australia 1 Infantry placed in Broome 3 Infantrys placed in Townsville 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 1.67 Thai regular : 0.00
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 4 PUs; Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 15 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Fighter moved from Oulu to Vyborg 2 Infantrys moved from Oulu to Vyborg 3 Infantrys moved from Tampere to Oulu 2 Elites and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 1.33 Russians regular : -0.33
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 3 Infantrys moved from E.Romania to Odessa 1 Artillery and 1 Tank moved from Vinnytsia to Donetsk 1 Fighter moved from E.Romania to Odessa 1 Mech.Inf and 1 Tank moved from Bucharest to W.Romania 1 Elite and 1 Infantry moved from Bucharest to W.Romania Purchase Units - Romanians Romanians buy 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 1 Fighter and 3 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Fighter and 3 Infantrys in Odessa, round 2 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 1 Artillery and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Tank in Donetsk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Romanians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Tank remaining. Battle score for attacker is -2 Casualties for Romanians: 1 Artillery Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to E.Romania Place Units - Romanians 1 Factory placed in Vinnytsia 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Romanians regular : -0.17 Russians regular : 0.00
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Artillery and 4 Marines moved from Bangkok to 105 Sea Zone 1 Artillery, 4 Marines, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 4 Marines moved from 110 Sea Zone to Java 1 Fighter moved from Bangkok to Java Purchase Units - Thai Thai buy 1 Elite, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Java Thai attack with 1 Artillery, 1 Fighter and 4 Marines Anzac defend with 4 Infantrys and 1 Tank Thai roll dice for 1 Artillery, 1 Fighter and 4 Marines in Java, round 2 : 2/6 hits, 2.83 expected hits Dutch roll dice for 4 Infantrys and 1 Tank in Java, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Anzac, 1 Fighter owned by the Thai and 1 Artillery owned by the Thai lost in Java Thai roll dice for 4 Marines in Java, round 3 : 1/4 hits, 2.00 expected hits Dutch roll dice for 2 Infantrys and 1 Tank in Java, round 3 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac and 2 Marines owned by the Thai lost in Java Thai roll dice for 2 Marines in Java, round 4 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Java, round 4 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Java Thai roll dice for 2 Marines in Java, round 5 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Tank in Java, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Anzac and 1 Marine owned by the Thai lost in Java Thai win, taking Java from Dutch with 1 Marine remaining. Battle score for attacker is -11 Casualties for Thai: 1 Artillery, 1 Fighter and 3 Marines Casualties for Anzac: 4 Infantrys and 1 Tank Non Combat Move - Thai Place Units - Thai 1 Elite, 1 Infantry and 4 Tanks placed in Bangkok Turn Complete - Thai Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Thai regular : -1.83 Dutch regular : 0.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone 1 Marine moved from Washington to 13 Sea Zone 1 Infantry moved from Washington to 13 Sea Zone 2 Marines moved from South Atlantic USA to 26 Sea Zone 2 Marines and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 13 Sea Zone to 32 Sea Zone 1 Infantry and 3 Marines moved from 32 Sea Zone to Bahia 1 Fighter moved from Amazon to 32 Sea Zone 2 Tanks moved from Venezuela to Bahia 1 Tank moved from Peru to Bahia 1 Artillery and 1 Infantry moved from Peru to 100 Sea Zone 1 Tank moved from Central America to 100 Sea Zone 1 Infantry moved from Colombia to 100 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 100 Sea Zone to 26 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 26 Sea Zone to Suriname 3 Infantrys moved from Colombia to Amazon 1 Tank moved from Central America to Amazon 1 Tank moved from E.Mexico to Colombia 1 Artillery moved from E.Mexico to Central America 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 1 Artillery moved from Oahu to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 2 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein 2 Infantrys moved from 96 Sea Zone to Kwajalein 1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone 1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters, 1 Infantry, 3 Submarines and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori 4 Fighters moved from 95 Sea Zone to Minamitori 3 Bombers moved from Wake to Minamitori 1 Fighter moved from Wake to Minamitori Purchase Units - Americans Americans buy 2 Adv.Fighters, 4 Artillerys, 2 B.Transports, 2 Carriers, 1 Destroyer and 3 Elites; Remaining resources: 2 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Artillery, 3 Bombers, 5 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Artillery, 3 Bombers and 5 Fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Kwajalein Americans attack with 1 Artillery and 3 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery and 3 Infantrys in Kwajalein, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Kwajalein Americans roll dice for 1 Artillery and 3 Infantrys in Kwajalein, round 3 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Kwajalein, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 3 Infantrys in Kwajalein, round 4 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Kwajalein, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in 32 Sea Zone Americans attack with 1 Destroyer, 1 Fighter, 1 Submarine and 2 Transports Germans defend with 1 Submarine Americans roll dice for 1 Submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 32 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 32 Sea Zone Americans win with 1 Destroyer, 1 Fighter, 1 Submarine and 2 Transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Bahia Americans attack with 1 Infantry, 3 Marines and 3 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Infantry, 3 Marines and 3 Tanks in Bahia, round 2 : 3/7 hits, 3.17 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits 1 Marine owned by the Americans, 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 2 Marines and 3 Tanks in Bahia, round 3 : 2/5 hits, 2.50 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits 1 Marine owned by the Americans and 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Marine and 3 Tanks remaining. Battle score for attacker is 1 Casualties for Americans: 1 Infantry and 2 Marines Casualties for Neutral: 3 Infantrys and 1 Tank Non Combat Move - Americans 1 Fighter moved from 32 Sea Zone to Amazon 1 Adv.Fighter, 1 Carrier and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone 3 Bombers moved from Minamitori to Wake 1 Fighter moved from Minamitori to 96 Sea Zone 4 Fighters moved from Minamitori to 95 Sea Zone Place Units - Americans 1 Adv.Fighter and 1 Carrier placed in 95 Sea Zone 1 Destroyer placed in 88 Sea Zone 2 B.Transports and 1 Carrier placed in 13 Sea Zone 1 Adv.Fighter placed in 13 Sea Zone 3 Elites placed in South Atlantic USA 4 Artillerys placed in Washington Turn Complete - Americans Americans collect 99 PUs; end with 101 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : -1.33 Germans regular : -0.33 Neutral regular : 1.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone 1 Bomber moved from Oulu to 22 Sea Zone 5 Infantrys moved from Rhine to Belgium 1 Artillery moved from Rhine to Belgium 4 Infantrys moved from Rhine to Netherlands 1 Artillery moved from Rhine to Netherlands 1 Infantry moved from Hamburg to Netherlands 2 Tanks moved from Paris to Picardy 2 Tanks moved from Paris to Orleanais 1 Tank moved from Paris to Normandy Germans take Normandy from French 1 Tank moved from Paris to Orleanais 2 Tanks moved from Paris to Picardy 2 Tanks moved from Paris to Normandy 1 Tank moved from E.Morocco to Tangier Germans take Tangier from French 2 Artillerys and 2 Infantrys moved from E.Morocco to 41 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 41 Sea Zone to 34 Sea Zone 2 Artillerys and 2 Infantrys moved from 34 Sea Zone to Rio de Oro 1 Tank moved from Tangier to E.Morocco 4 Infantrys moved from East Prussia to Latvia 4 Infantrys moved from East Prussia to Lithuania 1 ArmoredCar moved from Vinnytsia to Crimea Germans take Crimea from Russians 1 ArmoredCar, 1 Artillery, 2 Infantrys and 5 Tanks moved from Vinnytsia to Kiev 2 Tanks moved from Brest to Kiev 1 Artillery and 3 Infantrys moved from Brest to Minsk 2 ArmoredCars and 2 Tanks moved from Bohemia to Vinnytsia 1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia 2 Artillerys moved from E.Romania to Vinnytsia 1 Infantry moved from Bohemia to Krakow 1 Artillery and 3 Infantrys moved from Brandenburg to Pomerania 1 Infantry moved from Berlin to Brandenburg 2 Artillerys, 1 Elite and 2 Infantrys moved from Lapland to Finnmark 1 Stuka moved from Vinnytsia to Lithuania 1 Stuka moved from Vinnytsia to Minsk Purchase Units - Germans Germans buy 1 Carrier, 1 Cruiser, 3 Destroyers, 4 HeavyTanks, 5 Infantrys, 5 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - Germans Battle in Lithuania Germans attack with 4 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 4 Infantrys and 1 Stuka in Lithuania, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 Infantrys and 1 Stuka in Lithuania, round 3 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kiev Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 7 Tanks Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 7 Tanks in Kiev, round 2 : 2/11 hits, 4.67 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Germans win, taking Kiev from Russians with 1 ArmoredCar, 1 Artillery, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Orleanais Germans attack with 3 Tanks French defend with 1 Infantry Germans roll dice for 3 Tanks in Orleanais, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Germans win, taking Orleanais from French with 3 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Finnmark Germans attack with 2 Artillerys, 1 Elite and 2 Infantrys Russians defend with 2 Artillerys Germans roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Finnmark, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 Artillerys in Finnmark, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Russians lost in Finnmark Germans win, taking Finnmark from Russians with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 Artillerys Battle in 22 Sea Zone Germans attack with 1 Bomber and 1 Destroyer British defend with 1 Battleship and 1 Transport Germans roll dice for 1 Bomber and 1 Destroyer in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Battleship and 1 Transport in 22 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Bomber and 1 Destroyer in 22 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 Battleship and 1 Transport in 22 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 Destroyer owned by the Germans lost in 22 Sea Zone Germans roll dice for 1 Bomber in 22 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 Battleship and 1 Transport in 22 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits 1 Transport owned by the British and 1 Bomber owned by the Germans lost in 22 Sea Zone British win with 1 Battleship remaining. Battle score for attacker is -16 Casualties for Germans: 1 Bomber and 1 Destroyer Casualties for British: 1 Transport Battle in Belgium Germans attack with 1 Artillery and 5 Infantrys Neutral defend with 3 Infantrys Germans roll dice for 1 Artillery and 5 Infantrys in Belgium, round 2 : 1/6 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Belgium Germans roll dice for 1 Artillery and 5 Infantrys in Belgium, round 3 : 1/6 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Belgium Germans roll dice for 1 Artillery and 4 Infantrys in Belgium, round 4 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Belgium, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 4 Infantrys in Belgium, round 5 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Belgium, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 3 Infantrys Casualties for Germans: 2 Infantrys Battle in Minsk Germans attack with 1 Artillery, 3 Infantrys and 1 Stuka Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Minsk, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Minsk, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Latvia Germans attack with 4 Infantrys Russians defend with 1 Infantry Germans roll dice for 4 Infantrys in Latvia, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 1 Artillery and 5 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Artillery and 5 Infantrys in Netherlands, round 2 : 3/6 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 1 Artillery and 5 Infantrys in Netherlands, round 3 : 1/6 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Rio de Oro Germans attack with 2 Artillerys and 2 Infantrys Neutral defend with 3 Infantrys Germans roll dice for 2 Artillerys and 2 Infantrys in Rio de Oro, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Rio de Oro Germans roll dice for 2 Artillerys and 1 Infantry in Rio de Oro, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Rio de Oro, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Germans roll dice for 2 Artillerys and 1 Infantry in Rio de Oro, round 5 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Germans loses 0 PUs for violating Rio de Oros neutrality. Germans win, taking Rio de Oro from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Picardy Germans attack with 4 Tanks French defend with 1 Bunker Germans roll dice for 4 Tanks in Picardy, round 2 : 2/4 hits, 2.00 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 4 Tanks remaining. Battle score for attacker is 6 Casualties for French: 1 Bunker Non Combat Move - Germans 2 Fighters moved from Vinnytsia to 23 Sea Zone 3 Transports moved from 24 Sea Zone to 23 Sea Zone 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone 1 Stuka moved from Minsk to Krakow 1 Stuka moved from Lithuania to Krakow Place Units - Germans 1 Carrier, 1 Cruiser, 3 Destroyers and 1 Submarine placed in 23 Sea Zone 4 HeavyTanks placed in Warsaw 5 Mech.Infs placed in Bohemia 4 Infantrys placed in E.Morocco 1 Infantry placed in Rhine Turn Complete - Germans Germans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
French regular : -0.83 Russians regular : 0.00 Germans regular : -8.00 Neutral regular : -3.67 British regular : -0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Elite and 1 Infantry moved from Rostov to Donetsk 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Artillery, 1 Infantry and 1 Tank moved from N.Karelia to Lapland 1 Infantry moved from S.Karelia to N.Karelia 2 Infantrys moved from Leningrad to Vyborg 2 Fighters moved from Leningrad to Vyborg 2 Infantrys moved from Kursk to Minsk 1 Artillery moved from Kursk to Minsk 1 Bomber moved from Kursk to Minsk 1 Infantry moved from Tula to Kursk 3 Artillerys, 1 Fighter, 12 Infantrys and 3 Tanks moved from N.Buryat Mongolia to Chita 1 ArmoredCar and 1 Tank moved from Olyokminsk to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 2 Infantrys moved from Ayan to Chita Purchase Units - Russians Russians buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 33 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Russians Battle in Chita Russians attack with 1 ArmoredCar, 3 Artillerys, 1 Fighter, 15 Infantrys and 4 Tanks Hisaichi defend with 2 Artillerys, 6 Infantrys and 8 Tanks Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Fighter, 15 Infantrys and 4 Tanks in Chita, round 2 : 7/24 hits, 6.67 expected hits Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 8 Tanks in Chita, round 2 : 8/16 hits, 6.67 expected hits 8 Infantrys owned by the Russians, 6 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks in Chita, round 3 : 5/16 hits, 5.33 expected hits Hisaichi roll dice for 1 Artillery and 8 Tanks in Chita, round 3 : 3/9 hits, 4.33 expected hits 3 Infantrys owned by the Russians, 4 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Fighter, 4 Infantrys and 4 Tanks in Chita, round 4 : 3/13 hits, 4.83 expected hits Hisaichi roll dice for 4 Tanks in Chita, round 4 : 1/4 hits, 2.00 expected hits 1 Infantry owned by the Russians and 3 Tanks owned by the Hisaichi lost in Chita Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks in Chita, round 5 : 4/12 hits, 4.67 expected hits Hisaichi roll dice for 1 Tank in Chita, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 ArmoredCar, 3 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 36 Casualties for Russians: 12 Infantrys Casualties for Hisaichi: 2 Artillerys, 6 Infantrys and 8 Tanks Battle in Minsk Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Minsk 1 Bomber owned by the Russians retreated 1 Artillery owned by the Russians retreated to Kursk Germans win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Battle in Donetsk Russians attack with 1 Elite and 1 Infantry Romanians defend with 1 Tank Russians roll dice for 1 Elite and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.50 expected hits Romanians roll dice for 1 Tank in Donetsk, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Elite and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.50 expected hits Romanians roll dice for 1 Tank in Donetsk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Elite and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.50 expected hits Romanians roll dice for 1 Tank in Donetsk, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Elite in Donetsk, round 5 : 1/1 hits, 0.33 expected hits Romanians roll dice for 1 Tank in Donetsk, round 5 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk Romanians win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 Elite and 1 Infantry Casualties for Romanians: 1 Tank Battle in Lapland Russians attack with 3 Artillerys, 3 Infantrys and 1 Tank Germans defend with 1 Infantry Russians roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Lapland, round 2 : 3/7 hits, 2.50 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 3 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 2 Fighters and 2 Infantrys Finns defend with 2 Infantrys Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.00 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 2 Fighters and 1 Infantry in Vyborg, round 3 : 0/3 hits, 0.83 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg 2 Fighters owned by the Russians retreated Finns win with 2 Infantrys remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Non Combat Move - Russians 2 Fighters moved from Vyborg to Leningrad 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from Leningrad to S.Karelia 1 Infantry moved from Yaroslavl to Smolensk 9 Infantrys moved from Yaroslavl to Kursk 1 Bomber moved from Minsk to Leningrad 9 Infantrys moved from Moscow to Yaroslavl 1 Artillery moved from Moscow to Yaroslavl 1 AAGun, 1 Artillery and 5 Infantrys moved from Rostov to Kursk 1 AAGun moved from Kursk to Rostov 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 1 Artillery and 1 Infantry moved from Astrakhan to Saratov 3 ArmoredCars moved from Kirov to Yaroslavl 1 Artillery and 3 Infantrys moved from Chimkent to Kuybyshev 1 ArmoredCar moved from Tashkent to Kuybyshev 1 Infantry moved from Tashkent to Chimkent 1 Infantry moved from Perm to Kirov 2 Tanks moved from Sverdlovsk to Kirov 1 ArmoredCar moved from Sverdlovsk to Kirov 2 Tanks moved from Sverdlovsk to Yeniseysk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 3 Infantrys moved from Evenkia to Olyokminsk 1 Fighter moved from Sibirsky to N.Buryat Mongolia 1 Fighter moved from Chita to N.Buryat Mongolia 5 Infantrys moved from Sibirsky to Evenkia 1 AAGun moved from Yeniseysk to Sibirsky 1 Tank moved from Yeniseysk to Olyokminsk 1 Infantry moved from Yeniseysk to Evenkia 1 Infantry moved from Okhotsk to Ayan Place Units - Russians 3 Infantrys placed in Kursk 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 2 Infantrys placed in Tashkent 1 Elite, 4 Infantrys and 1 Tank placed in Sibirsky 4 ArmoredCars and 1 HeavyTank placed in Sverdlovsk Turn Complete - Russians Russians collect 91 PUs; end with 92 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Romanians regular : 0.00 Germans regular : 1.00 Russians regular : -6.17 Hisaichi regular : -1.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 2 Fighters moved from 48 Sea Zone to 51 Sea Zone 5 Artillerys and 6 Infantrys moved from Tobruk to Mersa Matruh 4 Mech.Infs moved from Tunis to Hun 1 Infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 3 Mech.Infs moved from Hun to New Valley 1 Infantry and 1 Tank moved from French Equatorial Africa to Equatoria 1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur 1 Tank moved from French Equatorial Africa to Darfur 1 Fighter moved from Kufra to New Valley Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Destroyers, 3 Mech.Infs, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 Artillery, 1 Infantry and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Darfur, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur Italians roll dice for 1 Artillery and 1 Tank in Darfur, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Tank in Darfur, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Tank in Darfur, round 5 : 0/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Tank in Darfur, round 6 : 2/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Equatoria Italians attack with 1 Infantry and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Infantry and 1 Tank in Equatoria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Equatoria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Equatoria Italians win, taking Equatoria from British with 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Mersa Matruh Italians attack with 5 Artillerys and 6 Infantrys British defend with 3 Tanks Italians roll dice for 5 Artillerys and 6 Infantrys in Mersa Matruh, round 2 : 4/11 hits, 3.50 expected hits British roll dice for 3 Tanks in Mersa Matruh, round 2 : 1/3 hits, 1.50 expected hits 3 Tanks owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 5 Artillerys and 5 Infantrys remaining. Battle score for attacker is 13 Casualties for Italians: 1 Infantry Casualties for British: 3 Tanks Battle in New Valley Italians attack with 1 Fighter and 3 Mech.Infs British defend with 2 Infantrys Italians roll dice for 1 Fighter and 3 Mech.Infs in New Valley, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in New Valley, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in New Valley Italians win, taking New Valley from British with 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is -2 Casualties for Italians: 1 Mech.Inf Casualties for British: 2 Infantrys Battle in 51 Sea Zone Italians attack with 1 Destroyer and 2 Fighters British defend with 1 Destroyer and 1 Submarine British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone 2 Fighters owned by the Italians retreated British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is -8 Casualties for Italians: 1 Destroyer Non Combat Move - Italians 2 Fighters moved from 51 Sea Zone to 46 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 5 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Fighter moved from New Valley to Hun 5 Infantrys and 1 Mech.Inf moved from Rome to 46 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 5 Infantrys, 1 Mech.Inf and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 5 Infantrys moved from Campania to 48 Sea Zone 10 Infantrys and 1 Mech.Inf moved from 48 Sea Zone to Tobruk Place Units - Italians 2 Destroyers and 2 Submarines placed in 46 Sea Zone 3 Mech.Infs placed in Hun 2 ArmoredCars and 1 Tank placed in French Equatorial Africa Turn Complete - Italians Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 British regular : 0.17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Artillery and 1 Infantry moved from Azores to 16 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 16 Sea Zone to 30 Sea Zone 1 Artillery and 1 Infantry moved from 30 Sea Zone to Canarians 1 Infantry moved from Kordofan to Italian East Africa Purchase Units - French French buy 2 ArmoredCars, 1 Bunker, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs; Combat - French Battle in Canarians French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Canarians, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Canarians, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Canarians French loses 0 PUs for violating Canarianss neutrality. French win, taking Canarians from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Bunker placed in French Sudan 2 ArmoredCars placed in Syria 1 Destroyer placed in 1 Sea Zone 1 Infantry placed in Churchill Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : -0.33 Neutral regular : 0.33
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Destroyer moved from 85 Sea Zone to 87 Sea Zone 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 2 Artillerys and 2 Tanks moved from Sumatra to 110 Sea Zone 1 Infantry moved from Sumatra to 110 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 1 B.Transport, 3 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Fighters moved from 93 Sea Zone to Malaya 4 Artillerys, 4 Infantrys and 2 Tanks moved from 110 Sea Zone to Malaya 2 Bombers moved from Banjarmasin to Malaya 1 Infantry moved from Hunan to Kweichow Yamamoto take Kweichow from Chinese 2 Artillerys, 7 Infantrys and 3 Tanks moved from Anhwei to Hupeh 2 Fighters moved from Anhwei to Hulunbuir 1 Tank moved from Shanghai to Hupeh 8 Infantrys moved from Tokyo to 84 Sea Zone 3 Infantrys moved from Shanghai to 84 Sea Zone 1 B.Transport and 3 Infantrys moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 1 B.Transport and 4 Infantrys moved from 75 Sea Zone to 84 Sea Zone 12 Infantrys moved from 84 Sea Zone to Liaoning 1 Cruiser moved from 85 Sea Zone to 93 Sea Zone 1 Infantry moved from Samar to 93 Sea Zone 1 Cruiser and 1 Infantry moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Liaoning 1 Destroyer moved from 85 Sea Zone to 102 Sea Zone 1 Infantry moved from N.French Indochina to N.Thailand Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier, 9 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Malaya Yamamoto attack with 4 Artillerys, 2 Bombers, 2 Fighters, 4 Infantrys and 2 Tanks British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 12 Infantrys and 1 Tank; Anzac defend with 2 Fighters British roll AA dice in Malaya : 2/4 hits, 0.67 expected hits 1 Bomber owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Malaya Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 2 Tanks in Malaya, round 2 : 5/12 hits, 4.67 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 2 Artillerys, 1 Bunker, 3 Fighters, 12 Infantrys and 1 Tank in Malaya, round 2 : 8/19 hits, 7.17 expected hits 4 Artillerys owned by the Yamamoto, 4 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Malaya, round 3 : 3/4 hits, 2.00 expected hits British roll dice for 2 Artillerys, 1 Bunker, 3 Fighters, 8 Infantrys and 1 Tank in Malaya, round 3 : 4/15 hits, 5.83 expected hits 1 Bomber owned by the Yamamoto, 3 Infantrys owned by the British, 2 Tanks owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Malaya British win with 2 Artillerys, 1 Bunker, 3 Fighters, 5 Infantrys and 1 Tank remaining. Battle score for attacker is -64 Casualties for Yamamoto: 4 Artillerys, 2 Bombers, 2 Fighters, 4 Infantrys and 2 Tanks Casualties for British: 7 Infantrys Battle in 102 Sea Zone Yamamoto attack with 1 Destroyer Anzac defend with 1 Submarine Anzac roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 102 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 102 Sea Zone Anzac win with no units remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Destroyer Casualties for Anzac: 1 Submarine Non Combat Move - Yamamoto 1 Carrier moved from 93 Sea Zone to 85 Sea Zone Place Units - Yamamoto 2 Adv.Fighters, 1 Carrier and 1 S.Submarine placed in 85 Sea Zone 8 Infantrys placed in Tokyo 1 B.Transport placed in 107 Sea Zone 2 Artillerys and 1 Infantry placed in Davao Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67 Anzac regular : 0.33 British AA : 1.33 British regular : -1.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Suiyuan 1 ArmoredCar moved from Ningsia to Suiyuan 1 Infantry moved from Shensi to Shansi 1 ArmoredCar moved from Ningsia to Shansi 1 Fighter moved from Shensi to Shansi Purchase Units - Chinese Chinese buy 4 ArmoredCars, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 ArmoredCar, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Chinese attack with 1 ArmoredCar and 2 Infantrys Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Suiyuan, round 3 : 3/3 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Chinese 1 Fighter moved from Shansi to Shensi 1 Artillery moved from Szechwan to Shensi 1 Infantry moved from Shensi to Szechwan 7 Infantrys moved from Ningsia to Shensi 4 Tanks moved from Gobi Altai to Shensi 3 Infantrys and 1 Marine moved from E.Qinghai to Ningsia 1 Marine moved from Hsining to E.Qinghai 5 Infantrys moved from Hsining to E.Qinghai 1 Tank moved from Urumqi to Gobi Altai 2 ArmoredCars moved from Urumqi to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang Place Units - Chinese 1 ArmoredCar and 5 Infantrys placed in Hsining 3 ArmoredCars and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83 Hisaichi regular : -0.67
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 2 ArmoredCars moved from Hunan to Yunnan 3 ArmoredCars moved from Hunan to Shansi 1 ArmoredCar moved from Peking to Chahar 1 ArmoredCar and 1 Tank moved from Peking to Hulunbuir 2 Infantrys moved from Heilungchiang to Hulunbuir 2 Fighters moved from Anhwei to Hulunbuir 1 Elite and 7 Infantrys moved from Khabarovsk to Heilungchiang 7 Infantrys moved from Kirin to Heilungchiang 4 ArmoredCars and 1 Tank moved from Changchun to Liaoning 3 Infantrys moved from Changchun to Kirin 2 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Artillery, 4 Infantrys and 3 Tanks moved from Banjarmasin to 110 Sea Zone 6 ArmoredCars moved from Hong Kong to 92 Sea Zone 6 ArmoredCars and 3 Transports moved from 92 Sea Zone to 110 Sea Zone 6 ArmoredCars, 1 Artillery, 4 Infantrys and 3 Tanks moved from 110 Sea Zone to Malaya 1 Bomber moved from Bangkok to Malaya 1 Battleship moved from 111 Sea Zone to 110 Sea Zone 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from Lombok to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Malaya 1 Submarine moved from 111 Sea Zone to 110 Sea Zone 1 Fighter moved from 107 Sea Zone to Malaya 1 Destroyer moved from 107 Sea Zone to 102 Sea Zone Purchase Units - Hisaichi Hisaichi buy 3 Adv.Fighters, 2 Artillerys, 1 Bunker, 3 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Malaya Hisaichi attack with 6 ArmoredCars, 1 Artillery, 1 Bomber, 1 Fighter, 5 Infantrys and 3 Tanks British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank; Anzac defend with 2 Fighters British roll AA dice in Malaya : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in Malaya Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 6 ArmoredCars, 1 Artillery, 1 Bomber, 5 Infantrys and 3 Tanks in Malaya, round 2 : 7/16 hits, 5.50 expected hits British roll dice for 2 Artillerys, 1 Bunker, 3 Fighters, 5 Infantrys and 1 Tank in Malaya, round 2 : 8/12 hits, 4.83 expected hits 3 ArmoredCars owned by the Hisaichi, 2 Artillerys owned by the British, 5 Infantrys owned by the British and 5 Infantrys owned by the Hisaichi lost in Malaya Hisaichi roll dice for 3 ArmoredCars, 1 Artillery, 1 Bomber and 3 Tanks in Malaya, round 3 : 4/8 hits, 3.50 expected hits British roll dice for 1 Bunker, 3 Fighters and 1 Tank in Malaya, round 3 : 0/5 hits, 2.50 expected hits 1 Fighter owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British and 1 Fighter owned by the Anzac lost in Malaya Hisaichi roll dice for 3 ArmoredCars, 1 Artillery, 1 Bomber and 3 Tanks in Malaya, round 4 : 3/8 hits, 3.50 expected hits British roll dice for 1 Fighter in Malaya, round 4 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Fighter owned by the Anzac lost in Malaya Hisaichi win, taking Malaya from British with 2 ArmoredCars, 1 Artillery, 1 Bomber and 3 Tanks remaining. Battle score for attacker is 19 Casualties for Hisaichi: 4 ArmoredCars, 1 Fighter and 5 Infantrys Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank Casualties for Anzac: 2 Fighters Battle in Yunnan Hisaichi attack with 2 ArmoredCars Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 3 ArmoredCars Chinese defend with 1 ArmoredCar and 1 Infantry Hisaichi roll dice for 3 ArmoredCars in Shansi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Chinese lost in Shansi Hisaichi roll dice for 3 ArmoredCars in Shansi, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shansi Hisaichi roll dice for 2 ArmoredCars in Shansi, round 4 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Chinese: 1 ArmoredCar and 1 Infantry Casualties for Hisaichi: 2 ArmoredCars Non Combat Move - Hisaichi 1 Bomber moved from Malaya to Bangkok 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone 1 Carrier and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone Place Units - Hisaichi 3 Adv.Fighters and 1 Bunker placed in Hulunbuir 2 Artillerys and 2 Elites placed in Banjarmasin 1 Elite and 2 Infantrys placed in Peking 2 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 British AA : 0.67 British regular : 1.17 Hisaichi regular : 1.50
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 unit repaired. 1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Munster 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 1 Bomber moved from Dover to Normandy 1 Tank moved from 20 Sea Zone to Normandy 1 Infantry moved from 20 Sea Zone to Normandy 1 Fighter moved from Dover to Normandy 1 Tank moved from Iraq to Lower Egypt 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 Transport moved from 56 Sea Zone to 52 Sea Zone 1 Infantry moved from 52 Sea Zone to Greece British take Greece from Romanians 1 Destroyer moved from 51 Sea Zone to 52 Sea Zone 1 ArmoredCar moved from Cairo to Lower Egypt 3 Mech.Infs moved from W.Iran to Lower Egypt 1 Artillery moved from W.Iran to Iraq 2 Transports moved from 65 Sea Zone to 61 Sea Zone 2 Infantrys and 2 Tanks moved from Burma to 61 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 61 Sea Zone to 65 Sea Zone 1 Fighter, 2 Infantrys and 2 Tanks moved from 65 Sea Zone to Malaya 1 Artillery and 2 Infantrys moved from Burma to S.Thailand 2 Infantrys moved from Kolyma to Okhotsk 2 Infantrys moved from Yukon to 74 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 3 Destroyers, 8 Infantrys, 2 Mech.Infs, 3 Submarines, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in S.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 2 Infantrys Casualties for Thai: 1 Infantry Battle in Normandy British attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank Germans defend with 1 AAGun, 1 Factory and 3 Tanks Germans roll AA dice in Normandy : 1/2 hits, 0.33 expected hits 1 Fighter owned by the British lost in Normandy British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Normandy, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 3 Tanks in Normandy, round 2 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy British roll dice for 1 Bomber and 1 Tank in Normandy, round 3 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 Tanks in Normandy, round 3 : 2/2 hits, 1.00 expected hits 1 Bomber owned by the British, 1 Tank owned by the British and 2 Tanks owned by the Germans lost in Normandy Germans win with no units remaining. Battle score for attacker is -14 Casualties for British: 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank Casualties for Germans: 3 Tanks Battle in Munster British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Munster, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Malaya British attack with 1 Fighter, 2 Infantrys and 2 Tanks Hisaichi defend with 1 AAGun, 2 ArmoredCars, 1 Artillery and 3 Tanks Hisaichi roll AA dice in Malaya : 0/1 hits, 0.17 expected hits British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Malaya, round 2 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 3 Tanks in Malaya, round 2 : 4/6 hits, 2.17 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Fighter owned by the British, 1 Tank owned by the British and 2 Infantrys owned by the British lost in Malaya British roll dice for 1 Tank in Malaya, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 3 Tanks in Malaya, round 3 : 3/5 hits, 2.00 expected hits 1 Tank owned by the British lost in Malaya Hisaichi win with 1 ArmoredCar, 1 Artillery and 3 Tanks remaining. Battle score for attacker is -18 Casualties for British: 1 Fighter, 2 Infantrys and 2 Tanks Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - British 1 Infantry moved from Assam to Burma 1 Infantry moved from Bihar to Assam 2 ArmoredCars moved from Cape Town to Rhodesia 1 Infantry moved from Rhodesia to Kenya 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 1 Battleship moved from 22 Sea Zone to 21 Sea Zone 1 Tank moved from Dublin to Scotland 1 Infantry moved from Canadian Prairies to Ontario 1 Infantry moved from British Guiana to Amazon Place Units - British 2 Transports placed in 60 Sea Zone 2 Artillerys and 1 Infantry placed in Madras 6 Infantrys placed in Cairo 2 Mech.Infs and 1 Tank placed in W.Iran 2 ArmoredCars placed in Cape Town 1 Infantry placed in Delhi 3 Destroyers and 1 Submarine placed in 21 Sea Zone 2 Submarines placed in 21 Sea Zone Turn Complete - British British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans AA : 0.67 Thai regular : 1.33 Germans regular : 0.50 Neutral regular : -0.33 British regular : 0.17 Hisaichi regular : 2.83 Hisaichi AA : -0.17
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 2 Artillerys moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 67 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 2 Adv.Fighters moved from 67 Sea Zone to Malaya 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 4 Artillerys, 5 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Infantrys Thai defend with 1 Marine Anzac roll dice for 2 Infantrys in Java, round 2 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Marine in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Java Anzac roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Marine in Java, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Infantry in Java, round 4 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Marine in Java, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Java Thai win with 1 Marine remaining. Battle score for attacker is -4 Casualties for Anzac: 2 Infantrys Battle in Malaya Anzac attack with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys Hisaichi defend with 1 AAGun, 1 ArmoredCar, 1 Artillery and 3 Tanks Hisaichi roll AA dice in Malaya : 0/2 hits, 0.33 expected hits Anzac roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Malaya, round 2 : 4/6 hits, 2.33 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 3 Tanks in Malaya, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Anzac, 1 ArmoredCar owned by the Hisaichi, 2 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Malaya Anzac roll dice for 2 Adv.Fighters and 2 Artillerys in Malaya, round 3 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Malaya, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Anzac and 1 Tank owned by the Hisaichi lost in Malaya Anzac win, taking Malaya from Hisaichi with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 15 Casualties for Anzac: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery and 3 Tanks Non Combat Move - Anzac 2 Adv.Fighters moved from Malaya to 65 Sea Zone 3 Infantrys moved from Townsville to Northern Territory 1 Infantry moved from Canberra to New South Wales Place Units - Anzac 2 Infantrys placed in Western Australia 3 Artillerys placed in Broome 3 Infantrys placed in Townsville 1 Artillery placed in Port Moresby 2 Transports placed in 120 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.33 Thai regular : 1.00 Hisaichi regular : 0.50 Hisaichi AA : -0.33
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 1 PUs; Place Units - Dutch 1 Bunker placed in Soembawa 1 Bunker placed in Timor 1 Bunker placed in Tanimbar Turn Complete - Dutch Dutch collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 2 Infantrys moved from Vyborg to S.Karelia 2 Infantrys moved from Oulu to N.Karelia 1 Tank moved from Oulu to N.Karelia 1 Fighter moved from Oulu to S.Karelia 2 Elites and 4 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in S.Karelia, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in S.Karelia Finns roll dice for 1 Fighter and 1 Infantry in S.Karelia, round 3 : 2/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in N.Karelia Finns attack with 2 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 2 Infantrys and 1 Tank in N.Karelia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from S.Karelia to Oulu Place Units - Finns 2 Elites and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 2.00 Russians regular : 0.00