PtV 666 (axis +6) v Pejon

  • 2023 '22

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Eastern Sinkiang to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            1 fighter moved from Yunnan to Tsinghai
            4 infantry moved from Szechwan to Tsinghai
            2 infantry moved from Hopei to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Japanese regular : 1,33
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 fighter moved from Western United States to Eastern United States
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 fighter moved from Davao to Wake Island
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 50 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 11 Sea Zone
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 27 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 11 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Eastern Sinkiang to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            1 fighter moved from Yunnan to Tsinghai
            4 infantry moved from Szechwan to Tsinghai
            2 infantry moved from Hopei to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Scotland to 114 Sea Zone
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 cruiser moved from 93 Sea Zone to 113 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 114 Sea Zone
            1 fighter moved from Gibraltar to 113 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
            1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia
            1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
            1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
            1 cruiser moved from 40 Sea Zone to 78 Sea Zone
            1 cruiser moved from 100 Sea Zone to 78 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 113 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 1 fighter
                Germans defend with 2 submarines
                    British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Germans lost in 113 Sea Zone
                British win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 114 Sea Zone
                British attack with 1 bomber and 3 fighters
                Germans defend with 1 battleship
                    British roll dice for 1 bomber and 3 fighters in 114 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 battleship in 114 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans and 1 fighter owned by the British lost in 114 Sea Zone
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 fighter
                Casualties for Germans: 1 battleship
            Battle in Ethiopia
                British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 4/6 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 73 Sea Zone to 78 Sea Zone
            1 carrier moved from 100 Sea Zone to 78 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 infantry moved from Western India to Baluchistan
            1 battleship moved from 132 Sea Zone to 40 Sea Zone
            1 destroyer moved from 40 Sea Zone to 132 Sea Zone
            3 infantry moved from Malaya to Shan State
            3 aaGuns and 5 infantry moved from Eastern India to Burma
            1 fighter moved from Burma to Eastern India
            1 fighter and 1 tactical_bomber moved from Eastern India to British Somaliland
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 bomber and 2 fighters moved from 114 Sea Zone to United Kingdom
            1 fighter moved from 113 Sea Zone to United Kingdom
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 armour placed in Union of South Africa
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Italians regular : 0,67
    Japanese regular : 1,33
    Germans regular : 0,00
    British regular : 2,33
    

    Savegame

  • 2023 '22

    Never asked about AC scramble to SZ114 due to 95% odds. Hope such assumptions are fine by you?


  • @pejon_88 said in PtV 666 (axis +6) v Pejon:

    Never asked about AC scramble to SZ114 due to 95% odds. Hope such assumptions are fine by you?

    yeah, typically if I make such an assumption I will always allow my opponent to re-roll that battle if my assumption was incorrect. does that sound ok to you?


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            2 fighters moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 battleship moved from 99 Sea Zone to 95 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
            Battle in 95 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 95 Sea Zone
                Italians win, taking Gibraltar from British, taking 95 Sea Zone from Neutral with 1 battleship, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from British to Italians
            EDIT: Turning off Edit Mode
            1 bomber and 2 fighters moved from 95 Sea Zone to Southern Italy
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 cruiser moved from 99 Sea Zone to 94 Sea Zone
            2 infantry moved from Albania to Bulgaria
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Romania
            1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 mech_infantry moved from Libya to Tobruk
            1 infantry moved from Libya to Tobruk
            1 artillery moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2
            Italians collect 9 PUs (1 lost to blockades); end with 9 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.17
    Italians regular : -0.50
    

    Territory Summary for Italians :

    Romania : 2 armour
    Kenya : 1 flag, 1 infantry
    Gibraltar : 1 flag, 1 harbour and 4 infantry
    Alexandria : 1 flag
    Northern Italy : 1 artillery, 1 factory_major and 2 infantry
    Libya : 2 artilleries and 3 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
    Tobruk : 1 armour, 1 infantry and 1 mech_infantry
    94 Sea Zone : 2 cruisers and 2 transports
    Bulgaria : 2 infantry
    Yugoslavia : 1 aaGun and 1 artillery
    95 Sea Zone : 1 flag, 1 battleship and 1 destroyer
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 46 / 46
    Japanese : 34 / 44
    Americans : 53 / 55
    Chinese : 9 / 9
    British : 28 / 38
    UK_Pacific : 17 / 17
    Italians : 10 / 14
    ANZAC : 10 / 10
    French : 15 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 7 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2023 '22

    @666 Of course. That specific battle, right?

  • 2023 '22

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Queensland to Sumatra
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Queensland to Sumatra
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 17 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Morocco to Algeria
            1 artillery moved from Southern France to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @pejon_88 said in PtV 666 (axis +6) v Pejon:

    @666 Of course. That specific battle, right?

    correct


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from France to Holland Belgium
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to Greece
            1 fighter moved from Southern Italy to Greece
            5 infantry moved from Bulgaria to Greece
            3 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 bomber moved from Western Germany to 113 Sea Zone
            1 bomber moved from Western Germany to Greece
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 2 tactical_bombers owned by the Germans lost in 113 Sea Zone
                Germans win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 2 tactical_bombers
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Holland Belgium
                Germans attack with 2 artilleries and 2 infantry
                French defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                French defend with 2 artilleries, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
                    French roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.67 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for French: 2 artilleries
            Battle in Greece
                Germans attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 5/8 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Greece to Southern Italy
            1 tactical_bomber moved from Greece to Bulgaria
            1 bomber moved from Greece to Southern Italy
            2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 115 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Gibraltar
            2 fighters moved from 113 Sea Zone to 93 Sea Zone
            1 bomber moved from 113 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from France to Normandy Bordeaux
            5 armour and 4 mech_infantrys moved from France to Germany
            1 infantry moved from Yugoslavia to Romania
            3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Germans
            1 submarine placed in 115 Sea Zone
            3 armour, 3 infantry and 3 mech_infantrys placed in Germany
            1 mech_infantry placed in Germany
            1 fighter and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Neutral_Allies regular : -0.33
    Germans regular : 2.67
    British regular : 1.17
    

    Territory Summary for Germans :

    Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
    Holland Belgium : 1 aaGun, 2 artilleries and 1 infantry
    Romania : 1 infantry
    Slovakia Hungary : 2 aaGuns, 3 armour, 3 artilleries and 22 infantry
    Germany : 8 armour, 1 factory_major, 3 infantry and 8 mech_infantrys
    Gibraltar : 2 artilleries and 2 infantry
    Southern Italy : 1 bomber and 1 fighter
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    115 Sea Zone : 1 submarine
    Finland : 1 flag, 7 infantry
    Bulgaria : 1 flag, 1 tactical_bomber
    Yugoslavia : 1 flag
    93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
    Greece : 1 flag, 4 infantry
    

    Production/PUs Summary :

    Germans : 43 / 53
    Russians : 46 / 46
    Japanese : 34 / 44
    Americans : 53 / 55
    Chinese : 9 / 9
    British : 28 / 38
    UK_Pacific : 17 / 17
    Italians : 10 / 14
    ANZAC : 13 / 17
    French : 13 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 5 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Northern Caucasus to Rostov
            2 infantry moved from Stalingrad to Rostov
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Leningrad to Ukraine
            2 artilleries and 3 infantry moved from Leningrad to Northern Belarus
            3 infantry moved from Russia to Bryansk
            1 aaGun moved from Buryatia to Sakha
            1 armour and 1 mech_infantry moved from Kursk to Ukraine
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Leningrad
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 transport moved from 7 Sea Zone to 23 Sea Zone
            1 infantry moved from Marianas to 23 Sea Zone
            1 infantry and 1 transport moved from 23 Sea Zone to 35 Sea Zone
            1 infantry moved from Paulau to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 132 Sea Zone
            3 marines moved from Japan to 7 Sea Zone
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            4 fighters, 4 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
            2 artilleries, 2 infantry and 3 marines moved from 37 Sea Zone to Kwangsi
            2 infantry moved from Southern Manchuria to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsu
            2 artilleries and 7 infantry moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Anhwe to Kiangsi
            1 mech_infantry moved from Shansi to Kiangsi
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            1 artillery moved from Shansi to Anhwe
            1 aaGun and 3 infantry moved from Southern Manchuria to Jehol
            1 armour moved from Korea to Jehol
            1 aaGun and 2 infantry moved from Japan to Kyushu
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 132 Sea Zone
            2 infantry moved from Siam to 132 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 transport placed in 7 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 marine
            EDIT: Adding units owned by Japanese to 132 Sea Zone: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for Japanese :

    Marshall Islands : 1 infantry
    Kyushu : 1 aaGun and 2 infantry
    Southern Manchuria : 1 flag
    Kiangsu : 1 flag, 2 infantry
    Northern Manchuria : 1 flag
    Korea : 1 infantry
    Shantung : 1 flag
    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
    Jehol : 1 flag, 1 aaGun, 1 armour and 3 infantry
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Kwangsi : 1 flag, 2 artilleries, 2 bombers, 2 infantry and 3 marines
    Fukien : 1 flag
    Anhwe : 1 flag, 2 artilleries and 1 infantry
    Kweichow : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Shansi : 1 flag, 1 infantry
    Honan : 1 flag, 1 infantry
    Kiangsi : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
    Hunan : 1 flag, 2 artilleries and 7 infantry
    Inner Mongolia : 1 flag, 1 infantry
    Yunnan : 1 flag, 5 fighters, 4 infantry and 5 tactical_bombers
    Szechwan : 1 flag, 1 infantry
    7 Sea Zone : 2 carriers, 1 destroyer and 1 transport
    35 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
    37 Sea Zone : 1 battleship, 2 cruisers and 2 transports
    20 Sea Zone : 1 transport
    132 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport
    

    Production/PUs Summary :

    Germans : 43 / 53
    Russians : 46 / 46
    Japanese : 38 / 48
    Americans : 53 / 55
    Chinese : 5 / 9
    British : 28 / 38
    UK_Pacific : 17 / 17
    Italians : 10 / 14
    ANZAC : 13 / 17
    French : 13 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 5 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 fighter, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 50 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from Wake Island to 55 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 destroyer placed in 11 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            2 submarines placed in 104 Sea Zone
            Americans undo move 2.
            1 transport placed in 104 Sea Zone
            1 destroyer and 1 submarine placed in 104 Sea Zone
            1 marine placed in Central United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Inner Mongolia
            1 fighter and 1 infantry moved from Tsinghai to Honan
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Honan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Honan, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Japanese regular : -0,67
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 fighter, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 50 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from Wake Island to 55 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 destroyer placed in 11 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            2 submarines placed in 104 Sea Zone
            Americans undo move 2.
            1 transport placed in 104 Sea Zone
            1 destroyer and 1 submarine placed in 104 Sea Zone
            1 marine placed in Central United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Inner Mongolia
            1 fighter and 1 infantry moved from Tsinghai to Honan
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Honan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Honan, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber and 4 fighters moved from United Kingdom to 94 Sea Zone
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
            1 infantry moved from Ethiopia to Kenya
            1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
            1 fighter and 1 tactical_bomber moved from British Somaliland to Iraq
            1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
            1 cruiser moved from 78 Sea Zone to 82 Sea Zone
            1 battleship moved from 40 Sea Zone to 82 Sea Zone
            1 fighter moved from Eastern India to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2,33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 94 Sea Zone
                British attack with 1 bomber and 4 fighters
                Italians defend with 2 cruisers and 2 transports
                    British roll dice for 1 bomber and 4 fighters in 94 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Italians roll dice for 2 cruisers and 2 transports in 94 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 bomber owned by the British and 1 fighter owned by the British lost in 94 Sea Zone
                    1 transport owned by the Italians lost in 94 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 bomber and 1 fighter
                Casualties for Italians: 2 cruisers and 2 transports
            Battle in Kenya
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 78 Sea Zone to 73 Sea Zone
            1 armour moved from Union of South Africa to Belgian Congo
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            3 aaGuns and 7 infantry moved from Burma to Eastern India
            3 infantry moved from Shan State to Burma
            3 fighters moved from 94 Sea Zone to Algeria
            1 fighter and 1 tactical_bomber moved from Egypt to Algeria
            1 mech_infantry moved from Eire to United Kingdom
            1 artillery and 1 infantry moved from Quebec to Newfoundland Labrador
            1 transport moved from 109 Sea Zone to 119 Sea Zone
            2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 carrier, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
            1 destroyer moved from 132 Sea Zone to 55 Sea Zone
    
        Place Units - British
            2 fighters and 2 infantry placed in United Kingdom
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in Eastern India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Italians regular : 0,67
    Japanese regular : -0,67
    Neutral_Axis regular : 0,00
    British regular : 1,00
    

    Savegame

  • 2023 '22

    @666 tell me if you want to re-roll the sea battle.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
            1 infantry moved from Tobruk to Alexandria
            1 bomber and 1 fighter moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Greece
            1 fighter moved from Alexandria to Tobruk
            2 artilleries and 2 infantry moved from Libya to Tobruk
            2 infantry moved from Bulgaria to Romania
            1 aaGun and 1 artillery moved from Yugoslavia to Romania
            1 armour moved from Romania to Eastern Poland
            1 infantry moved from Northern Italy to Yugoslavia
            1 battleship and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.17
    British regular : 0.67
    

    Territory Summary for Italians :

    Romania : 1 aaGun, 1 artillery and 2 infantry
    Eastern Poland : 1 flag, 2 armour
    Bessarabia : 1 flag
    Gibraltar : 1 flag, 1 harbour and 4 infantry
    Northern Italy : 1 artillery, 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
    Tobruk : 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
    Tunisia : 1 flag, 1 infantry
    97 Sea Zone : 1 battleship, 2 destroyers and 1 transport
    Yugoslavia : 1 infantry
    Greece : 1 bomber
    95 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 43 / 53
    Russians : 45 / 46
    Japanese : 36 / 48
    Americans : 53 / 53
    Chinese : 7 / 7
    British : 33 / 39
    UK_Pacific : 17 / 18
    Italians : 11 / 16
    ANZAC : 13 / 17
    French : 12 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Sumatra to Eastern India
            1 infantry moved from Shan State to Burma
            1 infantry moved from Java to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 cruiser moved from 65 Sea Zone to 64 Sea Zone
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Sumatra to Eastern India
            1 infantry moved from Shan State to Burma
            1 infantry moved from Java to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 cruiser moved from 65 Sea Zone to 64 Sea Zone
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France French Central Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Central Africa
            Trigger Axis Conquer All France Algeria 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Algeria 3 Infantry Place 3: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France French Central Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Infantry Remove
            Trigger Axis Conquer All France French Central Africa 3 Infantry Remove: has removed 1 infantry owned by French in French Central Africa
            Trigger Axis Conquer All France Algeria 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Algeria 3 Infantry Place 3 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
    
        Combat Move - French
    
        Non Combat Move - French
            4 fighters and 1 tactical_bomber could not land in Algeria and were removed
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    WTF vichy! May I at least change my NCM with UK (fig + tac from Kairo) that was after all dice were rolled? And casualty from bomber to fig since they were gonna die anyway…

Suggested Topics

  • 26
  • 57
  • 335
  • 85
  • 85
  • 59
  • 105
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.0k

Users

39.3k

Topics

1.7m

Posts