@barnee
Thank you - looks like that did the trick!
dawgoneit (Axis) v entek Allies 1914
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TripleA Turn Summary: France round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 9 Research Technology - France France spend 5 on tech rolls France rolls : 1/1 hits, 0.00 expected hits France removing all Technology Tokens after successful research. France discover bunkers Combat Move - France 2 colonials, 1 field_gun, 1 heavy_gun and 1 infantry moved from Piedmont to Milan 1 field_gun and 2 infantry moved from Marseilles to Rhone 1 infantry moved from Alsace to Franche-Comte 2 heavy_guns moved from Burgundy to Paris 2 infantry moved from Brittany to Burgundy 1 field_gun moved from Brittany to Burgundy 1 heavy_gun moved from Picardy to Paris 2 colonials moved from Tunisia to Tripolitania 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont 2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean 2 colonials moved from Sea Zone 70 Eastern Mediterranean to Sinai 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean 1 cavalry moved from Eritrea to Western Sudan 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 79 Arabian Sea 2 field_guns moved from Yanaon to Madras Purchase Units - France France buy 4 colonials, 8 heavy_guns, 6 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Non Combat Move - France Place Units - France 8 heavy_guns and 3 trenchs placed in Paris 3 trenchs placed in Burgundy 3 infantry placed in Brittany 3 infantry placed in Marseilles 2 colonials placed in Algiers 2 colonials placed in Tobruk Activate Technology - France France activating bunkers Turn Complete - France France collect 75 PUs; end with 75 PUs France collect 5 PUs from War Bonds; end with 80 PUs
Combat Hit Differential Summary :
France rolls : 1.00
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TripleA Turn Summary: Serbia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 9 Combat Move - Serbia Purchase Units - Serbia Serbia buy 1 heavy_gun and 1 infantry; Remaining resources: 0 PUs; Combat - Serbia Place Units - Serbia 1 heavy_gun and 1 infantry placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 9 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Purchase Units - Austria Austria buy 20 field_guns and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Austria 4 infantry moved from Serbia to Albania 1 field_gun and 6 infantry moved from Transylvania to Romania 3 field_guns moved from Hungary to Transylvania 3 infantry moved from Vienna to Carpathia Place Units - Austria 6 field_guns placed in Galicia 7 field_guns placed in Hungary 2 infantry placed in Venice 4 field_guns placed in Belgrade 3 field_guns placed in Vienna Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Austria rolls : 0.00
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TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 9 Research Technology - Italy Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 3 infantry moved from Piedmont to Milan 1 infantry moved from Latium to Tuscany Purchase Units - Italy Italy buy 1 field_gun and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 1 field_gun and 2 infantry placed in Milan 3 infantry placed in Piedmont 3 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italy rolls : 0.00
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TripleA Turn Summary: Arabia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 9 Combat Move - Arabia 3 Bedouins moved from Mecca to Hejaz Purchase Units - Arabia Arabia buy 1 Bedouin and 1 trench; Remaining resources: 0 PUs; Combat - Arabia Battle in Hejaz Arabia attack with 3 Bedouins Turkey defend with 1 infantry Arabia roll dice for 3 Bedouins in Hejaz, round 2 : 0/3 hits, 0.50 expected hits Turkey roll dice for 1 infantry in Hejaz, round 2 : 1/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Hejaz Arabia roll dice for 2 Bedouins in Hejaz, round 3 : 1/2 hits, 0.33 expected hits Turkey roll dice for 1 infantry in Hejaz, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz Arabia win, taking Hejaz from Turkey with 1 Bedouin remaining. Battle score for attacker is -1 Casualties for Arabia: 2 Bedouins Casualties for Turkey: 1 infantry Non Combat Move - Arabia Place Units - Arabia 1 Bedouin and 1 trench placed in Mecca Turn Complete - Arabia Arabia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Arabia regular : 0.17 Turkey regular : 1.33
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TripleA Turn Summary: Turkey round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 9 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 6 field_guns and 6 infantry moved from Arabia to Hejaz 1 battlecruiser, 1 battleship and 3 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 destroyer and 1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean Purchase Units - Turkey Turkey buy 2 field_guns, 6 infantry, 2 late_fighters and 2 tanks; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Sea Zone 70 Eastern Mediterranean Turkey attack with 1 battlecruiser, 1 battleship, 3 cruisers, 1 destroyer and 1 submarine Britain defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports; France defend with 1 destroyer and 1 transport Turkey roll dice for 1 submarine in Sea Zone 70 Eastern Mediterranean, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 battlecruiser, 1 battleship, 3 cruisers and 1 destroyer in Sea Zone 70 Eastern Mediterranean, round 2 : 2/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Britain Britain roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 transports in Sea Zone 70 Eastern Mediterranean, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Turkey 1 submarine owned by the Turkey and 1 destroyer owned by the France lost in Sea Zone 70 Eastern Mediterranean Turkey roll dice for 1 battlecruiser, 1 battleship, 3 cruisers and 1 destroyer in Sea Zone 70 Eastern Mediterranean, round 3 : 5/6 hits, 3.17 expected hits Britain roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in Sea Zone 70 Eastern Mediterranean, round 3 : 2/3 hits, 1.83 expected hits 1 transport owned by the France, 1 battleship owned by the Britain, 1 destroyer owned by the Turkey, 1 destroyer owned by the Britain, 1 transport owned by the Britain, 1 cruiser owned by the Turkey and 1 cruiser owned by the Britain lost in Sea Zone 70 Eastern Mediterranean 1 transport owned by the Britain lost in Sea Zone 70 Eastern Mediterranean Turkey win with 1 battlecruiser, 1 battleship and 2 cruisers remaining. Battle score for attacker is 45 Casualties for Turkey: 1 cruiser, 1 destroyer and 1 submarine Casualties for France: 1 destroyer and 1 transport Casualties for Britain: 1 battleship, 1 cruiser, 1 destroyer and 2 transports Battle in Hejaz Turkey attack with 6 field_guns and 6 infantry Arabia defend with 1 Bedouin Turkey roll dice for 6 field_guns and 6 infantry in Hejaz, round 2 : 1/12 hits, 4.00 expected hits Arabia roll dice for 1 Bedouin in Hejaz, round 2 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Hejaz Turkey win, taking Hejaz from Arabia with 6 field_guns and 6 infantry remaining. Battle score for attacker is 2 Casualties for Arabia: 1 Bedouin Non Combat Move - Turkey 5 infantry moved from Lebanon to Palestine 5 infantry moved from Syria to Mesopotamia 1 field_gun and 1 infantry moved from Damascus to Palestine 1 tank moved from Damascus to Arabia 4 field_guns and 2 infantry moved from Mesopotamia to Arabia 1 tank moved from Baghdad to Arabia 1 field_gun and 1 infantry moved from Baghdad to Mesopotamia 1 field_gun and 5 infantry moved from Smyrna to Syria 2 fighters moved from Al-Dammam to Arabia 2 field_guns and 3 infantry moved from Al-Dammam to Arabia 1 field_gun and 3 infantry moved from Trucial Coast to Arabia 2 field_guns and 2 infantry moved from Oman to Arabia 3 infantry moved from Bulgaria to Macedonia 3 infantry moved from Dardanelles to Bulgaria 3 infantry moved from Constantinople to Dardanelles 1 field_gun and 2 infantry moved from Constantinople to Anatolia 2 infantry moved from Constantinople to Anatolia Place Units - Turkey 1 infantry and 2 tanks placed in Damascus 1 field_gun and 2 late_fighters placed in Baghdad Turkey undo move 1. 1 field_gun and 2 tanks placed in Damascus 6 infantry placed in Constantinople Activate Technology - Turkey Trigger TurkeyP: Turkey has 3 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 61 PUs; end with 61 PUs 1 unit repaired.
Combat Hit Differential Summary :
Turkey rolls : 0.00 Arabia regular : -0.33 Turkey regular : -2.67 Britain regular : 0.00
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TripleA Turn Summary: Britain round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 9 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,2 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover industry Combat Move - Britain 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 18 North Atlantic 1 infantry moved from Northern Ireland to Sea Zone 18 North Atlantic 1 infantry moved from Sea Zone 18 North Atlantic to Scotland 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea 1 field_gun and 1 infantry moved from London to Sea Zone 16 North Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 1 field_gun and 1 infantry moved from Sea Zone 13 Skagerrak to Sweden 1 cruiser and 2 destroyers moved from Sea Zone 15 English Channel to Sea Zone 12 Baltic Sea 1 battlecruiser, 2 battleships, 4 cruisers, 5 destroyers, 1 submarine and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 9 colonials moved from Picardy to Paris 1 colonial moved from Picardy to Paris 4 colonials moved from Normandy to Paris 3 colonials and 1 field_gun moved from Nova Scotia to Sea Zone 22 Mid Atlantic 3 colonials, 1 field_gun and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic 2 colonials moved from Quebec to Nova Scotia 3 colonials and 1 field_gun moved from Sea Zone 25 Mid Atlantic to Normandy 1 field_gun and 1 infantry moved from Cape Colony to German Southwest Africa 1 field_gun and 1 infantry moved from Cape Town to Cape Colony 2 transports moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 2 field_guns and 2 infantry moved from Sea Zone 72 Persian Gulf to Basra Britain take Basra from Turkey 2 battlecruisers and 1 destroyer moved from Sea Zone 74 Gulf of Aden to Sea Zone 72 Persian Gulf 1 field_gun moved from Yemen to Oman Britain take Oman from Turkey 1 field_gun and 1 infantry moved from Gujarat to Sindh 3 cavalrys, 1 colonial, 1 field_gun, 1 infantry and 2 tanks moved from Sindh to Baluchistan 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea 2 colonials moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 2 colonials and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea 1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea 1 cavalry and 2 colonials moved from Sea Zone 120 Arafura Sea to Papua 2 tanks moved from Nagpur to Sindh 2 tanks moved from Calcutta to Nagpur Purchase Units - Britain Britain buy 4 colonials, 2 cruisers, 3 destroyers, 3 field_guns, 3 infantry and 2 tanks; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Sea Zone 12 Baltic Sea Britain attack with 1 battlecruiser, 2 battleships, 5 cruisers, 7 destroyers, 1 submarine and 1 transport Germany defend with 1 destroyer Britain roll dice for 1 submarine in Sea Zone 12 Baltic Sea, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 battlecruiser, 2 battleships, 5 cruisers, 7 destroyers and 1 transport in Sea Zone 12 Baltic Sea, round 2 : 5/15 hits, 6.83 expected hits Germany roll dice for 1 destroyer in Sea Zone 12 Baltic Sea, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germany lost in Sea Zone 12 Baltic Sea Britain win with 1 battlecruiser, 2 battleships, 5 cruisers, 7 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 9 Casualties for Germany: 1 destroyer Battle in Baluchistan Britain attack with 3 cavalrys, 1 colonial, 1 field_gun, 1 infantry and 2 tanks Neutral defend with 4 infantry Britain roll dice for 3 cavalrys, 1 colonial, 1 field_gun, 1 infantry and 2 tanks in Baluchistan, round 2 : 3/8 hits, 3.17 expected hits Neutral roll dice for 4 infantry in Baluchistan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral lost in Baluchistan Britain roll dice for 3 cavalrys, 1 colonial, 1 field_gun, 1 infantry and 2 tanks in Baluchistan, round 3 : 4/8 hits, 3.17 expected hits Neutral roll dice for 1 infantry in Baluchistan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 2 cavalrys, 1 colonial, 1 field_gun, 1 infantry and 2 tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 4 infantry Casualties for Britain: 1 cavalry Non Combat Move - Britain 4 field_guns, 4 infantry and 2 tanks moved from Sinai to Cairo-Suez 1 cavalry moved from Sinai to Cairo-Suez Place Units - Britain 2 field_guns and 3 infantry placed in London 1 cruiser and 1 destroyer placed in Sea Zone 70 Eastern Mediterranean 2 destroyers placed in Sea Zone 84 Andaman Sea 1 cruiser placed in Sea Zone 94 South Atlantic 1 field_gun and 1 tank placed in Bombay 1 tank placed in Goa 2 colonials placed in Sydney-Canberra 2 colonials placed in Nova Scotia Activate Technology - Britain Britain activating industry Turn Complete - Britain Britain collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germany regular : -0.33 Neutral regular : -0.67 Britain regular : -1.50
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TripleA Turn Summary: Russia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 9 Research Technology - Russia Russia roll 3,4 and gets 0 hits Combat Move - Russia 4 conscripts moved from Belarus to Latvia 1 field_gun and 2 infantry moved from Minsk to Belarus 1 field_gun and 1 infantry moved from Moldavia to Odessa 1 field_gun and 2 infantry moved from Kiev to Odessa 3 cavalrys, 8 conscripts, 6 field_guns and 6 infantry moved from Caucasus to Georgia 2 conscripts and 2 field_guns moved from Volgograd to Caucasus 1 conscript and 1 field_gun moved from Omsk to Novosibirsk 2 cavalrys moved from Vladimir to Western Siberian Lowlands 2 field_guns and 1 infantry moved from Finland to Sweden 4 conscripts moved from St. Petersburg to Finland 3 conscripts moved from St. Petersburg to Pskov 2 cavalrys moved from Moscow to Vladimir 1 cavalry moved from Vladimir to Western Siberian Lowlands 1 conscript moved from Moscow to Smolensk 1 field_gun and 1 infantry moved from Bessarabia to Odessa Purchase Units - Russia Russia buy 21 conscripts, 2 field_guns, 4 infantry and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Russia Battle in Georgia Russia attack with 3 cavalrys, 8 conscripts, 6 field_guns and 6 infantry Turkey defend with 1 cavalry, 1 field_gun, 10 infantry and 2 trenchs Russia roll dice for 3 cavalrys, 8 conscripts, 6 field_guns and 6 infantry in Georgia, round 2 : 3/21 hits, 4.50 expected hits Units damaged: 1 trench owned by the Turkey Turkey roll dice for 1 cavalry, 1 field_gun, 10 infantry and 2 trenchs in Georgia, round 2 : 4/12 hits, 3.83 expected hits 4 conscripts owned by the Russia and 1 trench owned by the Turkey lost in Georgia Russia roll dice for 3 cavalrys, 4 conscripts, 6 field_guns and 6 infantry in Georgia, round 3 : 1/19 hits, 4.50 expected hits Turkey roll dice for 1 cavalry, 1 field_gun, 10 infantry and 1 trench in Georgia, round 3 : 2/12 hits, 3.83 expected hits 2 conscripts owned by the Russia and 1 trench owned by the Turkey lost in Georgia Russia roll dice for 3 cavalrys, 2 conscripts, 6 field_guns and 6 infantry in Georgia, round 4 : 6/17 hits, 4.50 expected hits Turkey roll dice for 1 cavalry, 1 field_gun and 10 infantry in Georgia, round 4 : 7/12 hits, 3.83 expected hits 2 infantry owned by the Russia, 2 conscripts owned by the Russia, 5 infantry owned by the Turkey, 1 cavalry owned by the Turkey and 3 cavalrys owned by the Russia lost in Georgia Russia roll dice for 6 field_guns and 4 infantry in Georgia, round 5 : 4/10 hits, 3.33 expected hits Turkey roll dice for 1 field_gun and 5 infantry in Georgia, round 5 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Russia and 4 infantry owned by the Turkey lost in Georgia Russia roll dice for 6 field_guns and 1 infantry in Georgia, round 6 : 1/7 hits, 2.33 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Georgia, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Turkey lost in Georgia Russia roll dice for 6 field_guns and 1 infantry in Georgia, round 7 : 3/7 hits, 2.33 expected hits Turkey roll dice for 1 field_gun in Georgia, round 7 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Georgia Russia win, taking Georgia from Turkey with 6 field_guns and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russia: 3 cavalrys, 8 conscripts and 5 infantry Casualties for Turkey: 1 cavalry, 1 field_gun, 10 infantry and 2 trenchs Non Combat Move - Russia Place Units - Russia 1 trench placed in Odessa 1 trench placed in Belarus 3 conscripts and 3 trenchs placed in Vladivostok 3 conscripts placed in Irkutsk 1 field_gun and 2 infantry placed in Minsk 1 field_gun and 2 infantry placed in Kiev 3 conscripts placed in Moscow 4 conscripts placed in Volgograd 2 conscripts placed in Omsk 6 conscripts placed in St. Petersburg Turn Complete - Russia Russia collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russia regular : -3.50 Turkey regular : 1.50
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TripleA Turn Summary: Communists round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 9 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 3,4 and gets 0 hits Combat Move - Communists 5 cavalrys, 25 conscripts, 6 field_guns, 4 heavy_guns and 6 infantry moved from Bratsk to Irkutsk 1 conscript moved from Buryatia to Irkutsk Purchase Units - Communists Communists buy 8 conscripts, 1 field_gun, 1 heavy_gun and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Irkutsk Communists attack with 5 cavalrys, 26 conscripts, 6 field_guns, 4 heavy_guns and 6 infantry Russia defend with 1 Factory, 1 cavalry, 14 conscripts, 5 field_guns, 4 infantry and 5 trenchs Communists roll dice for 5 cavalrys, 26 conscripts, 6 field_guns, 4 heavy_guns and 6 infantry in Irkutsk, round 2 : 8/31 hits, 6.83 expected hits Units damaged: 5 trenchs owned by the Russia Russia roll dice for 1 cavalry, 14 conscripts, 5 field_guns, 4 infantry and 5 trenchs in Irkutsk, round 2 : 8/29 hits, 6.33 expected hits 3 conscripts owned by the Russia and 8 conscripts owned by the Communists lost in Irkutsk Communists roll dice for 5 cavalrys, 18 conscripts, 6 field_guns, 4 heavy_guns and 6 infantry in Irkutsk, round 3 : 4/31 hits, 6.83 expected hits Russia roll dice for 1 cavalry, 11 conscripts, 5 field_guns, 4 infantry and 5 trenchs in Irkutsk, round 3 : 9/26 hits, 5.83 expected hits 4 conscripts owned by the Russia and 9 conscripts owned by the Communists lost in Irkutsk Communists roll dice for 5 cavalrys, 9 conscripts, 6 field_guns, 4 heavy_guns and 6 infantry in Irkutsk, round 4 : 3/30 hits, 6.83 expected hits Russia roll dice for 1 cavalry, 7 conscripts, 5 field_guns, 4 infantry and 5 trenchs in Irkutsk, round 4 : 3/22 hits, 5.17 expected hits 3 conscripts owned by the Russia and 3 conscripts owned by the Communists lost in Irkutsk Communists roll dice for 5 cavalrys, 6 conscripts, 6 field_guns, 4 heavy_guns and 6 infantry in Irkutsk, round 5 : 7/27 hits, 6.83 expected hits Russia roll dice for 1 cavalry, 4 conscripts, 5 field_guns, 4 infantry and 5 trenchs in Irkutsk, round 5 : 3/19 hits, 4.67 expected hits 3 trenchs owned by the Russia, 4 conscripts owned by the Russia and 3 conscripts owned by the Communists lost in Irkutsk Communists roll dice for 5 cavalrys, 3 conscripts, 6 field_guns, 4 heavy_guns and 6 infantry in Irkutsk, round 6 : 5/24 hits, 6.83 expected hits Russia roll dice for 1 cavalry, 5 field_guns, 4 infantry and 2 trenchs in Irkutsk, round 6 : 7/12 hits, 3.50 expected hits 2 infantry owned by the Russia, 2 trenchs owned by the Russia, 1 cavalry owned by the Russia, 4 infantry owned by the Communists and 3 conscripts owned by the Communists lost in Irkutsk Communists roll dice for 5 cavalrys, 6 field_guns, 4 heavy_guns and 2 infantry in Irkutsk, round 7 : 4/17 hits, 5.67 expected hits Russia roll dice for 5 field_guns and 2 infantry in Irkutsk, round 7 : 0/7 hits, 2.33 expected hits 2 field_guns owned by the Russia and 2 infantry owned by the Russia lost in Irkutsk Communists roll dice for 5 cavalrys, 6 field_guns, 4 heavy_guns and 2 infantry in Irkutsk, round 8 : 5/17 hits, 5.67 expected hits Russia roll dice for 3 field_guns in Irkutsk, round 8 : 0/3 hits, 1.00 expected hits 3 field_guns owned by the Russia lost in Irkutsk Communists win, taking Irkutsk from Russia with 5 cavalrys, 6 field_guns, 4 heavy_guns and 2 infantry remaining. Battle score for attacker is 15 Casualties for Communists: 26 conscripts and 4 infantry Casualties for Russia: 1 cavalry, 14 conscripts, 5 field_guns, 4 infantry and 5 trenchs Non Combat Move - Communists 3 conscripts, 1 field_gun and 1 heavy_gun moved from Primorsky to Khabarovsk 5 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry moved from Aldan to Bratsk 3 conscripts, 2 field_guns, 1 heavy_gun and 5 infantry moved from Yakutsk to Sakhe Place Units - Communists 3 trenchs placed in Khabarovsk 8 conscripts, 1 field_gun and 1 heavy_gun placed in Yakutsk Activate Technology - Communists Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Communists regular : -9.50 Russia regular : 1.17
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TripleA Turn Summary: USA round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 9 Research Technology - USA USA roll 6,2 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover industry Combat Move - USA 3 field_guns and 3 infantry moved from Vladivostok to Sea Zone 138 Sea of Japan 1 battlecruiser, 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 139 Sea of Okhotsk 1 field_gun and 1 infantry moved from Kamchatka to Sea Zone 141 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 139 Sea of Okhotsk 4 field_guns and 4 infantry moved from Sea Zone 139 Sea of Okhotsk to Hokkaido 1 field_gun and 2 infantry moved from San Francisco to Sea Zone 147 Gulf of California 1 field_gun, 2 infantry and 3 transports moved from Sea Zone 147 Gulf of California to Sea Zone 145 Pacific Ocean 1 field_gun moved from Honolulu to Sea Zone 145 Pacific Ocean 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 2 field_guns, 4 infantry and 3 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 149 Pacific Ocean 2 field_guns and 4 infantry moved from Sea Zone 149 Pacific Ocean to Wake Island 2 field_guns moved from Oslo to Sea Zone 13 Skagerrak 1 field_gun and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 1 field_gun moved from Sea Zone 14 Helgoland Bight to Amsterdam USA take Amsterdam from Germany 1 field_gun and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 1 field_gun moved from Sea Zone 14 Helgoland Bight to Holland USA take Holland from Germany 1 field_gun and 1 infantry moved from Normandy to Paris 4 infantry moved from Picardy to Paris 2 fighters moved from Sea Zone 23 Mid Atlantic to Paris 2 cavalrys, 3 field_guns and 4 infantry moved from Acapulco to Yucatan 1 infantry moved from Guadalahara to Acapulco 1 cavalry moved from Mexico City to Acapulco 1 field_gun moved from Mexico City to Guadalahara Purchase Units - USA USA buy 1 Factory, 7 field_guns, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Yucatan USA attack with 2 cavalrys, 3 field_guns and 4 infantry Neutral defend with 2 cavalrys and 4 infantry USA roll dice for 2 cavalrys, 3 field_guns and 4 infantry in Yucatan, round 2 : 6/9 hits, 2.50 expected hits Neutral roll dice for 2 cavalrys and 4 infantry in Yucatan, round 2 : 2/6 hits, 1.67 expected hits 2 cavalrys owned by the Neutral, 4 infantry owned by the Neutral and 2 infantry owned by the USA lost in Yucatan USA loses 0 PUs for violating Yucatans neutrality. USA win, taking Yucatan from Neutral with 2 cavalrys, 3 field_guns and 2 infantry remaining. Battle score for attacker is 14 Casualties for USA: 2 infantry Casualties for Neutral: 2 cavalrys and 4 infantry Battle in Hokkaido USA attack with 4 field_guns and 4 infantry Neutral defend with 6 infantry USA roll dice for 1 battlecruiser in Hokkaido, round 2 : 1/1 hits, 0.67 expected hits USA roll dice for 4 field_guns and 4 infantry in Hokkaido, round 2 : 3/8 hits, 2.67 expected hits Neutral roll dice for 6 infantry in Hokkaido, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Neutral and 4 infantry owned by the USA lost in Hokkaido USA roll dice for 4 field_guns in Hokkaido, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Hokkaido, round 3 : 0/2 hits, 0.67 expected hits USA roll dice for 4 field_guns in Hokkaido, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Hokkaido, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Hokkaido USA roll dice for 3 field_guns in Hokkaido, round 5 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Hokkaido, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Hokkaido USA loses 0 PUs for violating Hokkaidos neutrality. USA win, taking Hokkaido from Neutral with 3 field_guns remaining. Battle score for attacker is 2 Casualties for USA: 1 field_gun and 4 infantry Casualties for Neutral: 6 infantry Non Combat Move - USA 3 field_guns and 3 infantry moved from Nova Scotia to Sea Zone 22 Mid Atlantic 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 3 field_guns and 3 infantry moved from Sea Zone 25 Mid Atlantic to Normandy 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic 2 transports moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic 2 field_guns and 2 infantry moved from New York to Sea Zone 29 Mid Atlantic 2 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 2 field_guns, 4 infantry and 3 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic 2 field_guns and 4 infantry moved from Sea Zone 22 Mid Atlantic to St. John's Island 2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 22 Mid Atlantic 2 field_guns and 2 infantry moved from Sea Zone 22 Mid Atlantic to St. John's Island Place Units - USA 2 field_guns and 2 infantry placed in New York 2 field_guns and 2 infantry placed in Charleston 2 fighters placed in Hudson-Delaware 1 Factory placed in Oslo 2 field_guns and 2 infantry placed in San Francisco 1 field_gun placed in Mexico City Activate Technology - USA USA activating industry Turn Complete - USA USA collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
USA regular : 3.50 Neutral regular : 1.67
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TripleA Turn Summary: Germany round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10 Research Technology - Germany Germany spend 5 on tech rolls Germany rolls : 0/1 hits, 0.00 expected hits Combat Move - Germany 2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 11 Baltic Sea 2 field_guns and 2 infantry moved from Lithuania to Sea Zone 11 Baltic Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 10 Baltic Sea 2 field_guns and 2 infantry moved from Sea Zone 10 Baltic Sea to Sweden 1 field_gun, 5 heavy_guns and 10 infantry moved from Stockholm to Sweden 4 infantry moved from Eastern Poland to Lithuania 1 field_gun and 2 infantry moved from Warsaw to Eastern Poland 4 stormtruppens moved from Rhine to Amsterdam 5 field_guns, 1 heavy_gun and 45 stormtruppens moved from Champagne to Burgundy 1 stormtruppen moved from Rhine to Champagne 16 stormtruppens moved from Rhine to Belgium 1 stormtruppen moved from Rhine to Alsace Germany take Alsace from France 22 stormtruppens moved from Nassau to Rhine 10 stormtruppens moved from Saxony to Westphalia 1 field_gun and 15 stormtruppens moved from Mecklenburg to Hanover 3 fighters moved from Wurttemburg to Belgium 7 stormtruppens moved from Berlin to Saxony 10 stormtruppens moved from Berlin to Mecklenburg Purchase Units - Germany Germany buy 3 field_guns, 8 infantry, 20 stormtruppens and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Germany Battle in Burgundy Germany attack with 5 field_guns, 1 heavy_gun and 45 stormtruppens France defend with 1 field_gun, 2 infantry and 3 trenchs Germany roll dice for 5 field_guns, 1 heavy_gun and 45 stormtruppens in Burgundy, round 2 : 20/51 hits, 18.00 expected hits France roll dice for 1 field_gun, 2 infantry and 3 trenchs in Burgundy, round 2 : 2/6 hits, 1.50 expected hits 2 stormtruppens owned by the Germany, 1 field_gun owned by the France, 3 trenchs owned by the France and 2 infantry owned by the France lost in Burgundy Germany win, taking Burgundy from France with 5 field_guns, 1 heavy_gun and 43 stormtruppens remaining. Battle score for attacker is 13 Casualties for Germany: 2 stormtruppens Casualties for France: 1 field_gun, 2 infantry and 3 trenchs Battle in Amsterdam Germany attack with 4 stormtruppens USA defend with 1 field_gun Germany roll dice for 4 stormtruppens in Amsterdam, round 2 : 2/4 hits, 1.33 expected hits USA roll dice for 1 field_gun in Amsterdam, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the USA lost in Amsterdam Germany win, taking Amsterdam from USA with 4 stormtruppens remaining. Battle score for attacker is 4 Casualties for USA: 1 field_gun Battle in Sweden Germany attack with 3 field_guns, 5 heavy_guns and 12 infantry Britain defend with 2 colonials, 3 field_guns, 4 infantry and 2 tanks; Russia defend with 3 field_guns and 1 infantry Germany roll dice for 1 battlecruiser and 2 battleships in Sweden, round 2 : 2/3 hits, 2.00 expected hits Germany roll dice for 3 field_guns, 5 heavy_guns and 12 infantry in Sweden, round 2 : 5/20 hits, 6.00 expected hits Britain roll dice for 2 colonials, 6 field_guns, 5 infantry and 2 tanks in Sweden, round 2 : 2/15 hits, 4.67 expected hits 2 tanks owned by the Britain, 2 infantry owned by the Germany, 1 infantry owned by the Russia and 4 infantry owned by the Britain lost in Sweden Germany roll dice for 3 field_guns, 5 heavy_guns and 10 infantry in Sweden, round 3 : 4/18 hits, 5.67 expected hits Britain roll dice for 2 colonials and 6 field_guns in Sweden, round 3 : 3/8 hits, 2.67 expected hits 1 field_gun owned by the Russia, 3 infantry owned by the Germany, 2 colonials owned by the Britain and 1 field_gun owned by the Britain lost in Sweden Germany roll dice for 3 field_guns, 5 heavy_guns and 7 infantry in Sweden, round 4 : 5/15 hits, 5.00 expected hits Britain roll dice for 4 field_guns in Sweden, round 4 : 3/4 hits, 1.33 expected hits 2 field_guns owned by the Russia, 3 infantry owned by the Germany and 2 field_guns owned by the Britain lost in Sweden Germany win, taking Sweden from Britain with 3 field_guns, 5 heavy_guns and 4 infantry remaining. Battle score for attacker is 33 Casualties for Germany: 8 infantry Casualties for Britain: 2 colonials, 3 field_guns, 4 infantry and 2 tanks Casualties for Russia: 3 field_guns and 1 infantry Non Combat Move - Germany Place Units - Germany 20 stormtruppens placed in Berlin 3 infantry and 3 trenchs placed in Dar es Salaam 2 infantry and 3 trenchs placed in German New Guinea 3 field_guns and 3 infantry placed in Stockholm Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Germany regular : 0.00 France regular : 0.50 USA regular : -0.33 Germany rolls : 0.00 Britain regular : -0.67
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TripleA Turn Summary: France round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 1 infantry moved from Rhone to Auvergne 1 field_gun moved from Rhone to Franche-Comte 1 infantry moved from Brittany to Aquitaine 2 colonials moved from Piedmont to Milan 11 colonials, 1 field_gun, 2 heavy_guns and 5 infantry moved from Milan to Tyrol 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont 3 infantry moved from Marseilles to Rhone 1 infantry moved from Rhone to Franche-Comte 1 cavalry moved from Western Sudan to German East Africa 2 colonials moved from Tobruk to Cyrenaica 2 colonials moved from Tripolitania to Cyrenaica 1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 73 Arabian Sea 1 field_gun moved from Madras to Sea Zone 73 Arabian Sea 1 field_gun and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 field_gun moved from Sea Zone 72 Persian Gulf to Al-Dammam France take Al-Dammam from Turkey 1 field_gun moved from Madras to Deccan 1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea Purchase Units - France France buy 12 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Battle in Tyrol France attack with 11 colonials, 1 field_gun, 2 heavy_guns and 5 infantry Austria defend with 1 heavy_gun, 10 infantry and 9 trenchs France roll dice for 11 colonials, 1 field_gun, 2 heavy_guns and 5 infantry in Tyrol, round 2 : 8/19 hits, 6.17 expected hits Units damaged: 8 trenchs owned by the Austria Austria roll dice for 1 heavy_gun, 10 infantry and 9 trenchs in Tyrol, round 2 : 5/11 hits, 4.00 expected hits 5 infantry owned by the France lost in Tyrol France roll dice for 11 colonials, 1 field_gun and 2 heavy_guns in Tyrol, round 3 : 3/14 hits, 5.33 expected hits Austria roll dice for 1 heavy_gun, 10 infantry and 9 trenchs in Tyrol, round 3 : 4/11 hits, 4.00 expected hits 4 colonials owned by the France and 2 trenchs owned by the Austria lost in Tyrol France roll dice for 7 colonials, 1 field_gun and 2 heavy_guns in Tyrol, round 4 : 4/10 hits, 4.00 expected hits Austria roll dice for 1 heavy_gun, 10 infantry and 7 trenchs in Tyrol, round 4 : 3/11 hits, 4.00 expected hits 3 colonials owned by the France and 4 trenchs owned by the Austria lost in Tyrol France roll dice for 4 colonials, 1 field_gun and 2 heavy_guns in Tyrol, round 5 : 2/7 hits, 3.00 expected hits Austria roll dice for 1 heavy_gun, 10 infantry and 3 trenchs in Tyrol, round 5 : 5/11 hits, 4.00 expected hits 1 heavy_gun owned by the France, 4 colonials owned by the France and 2 trenchs owned by the Austria lost in Tyrol France roll dice for 1 field_gun and 1 heavy_gun in Tyrol, round 6 : 0/2 hits, 0.83 expected hits Austria roll dice for 1 heavy_gun, 10 infantry and 1 trench in Tyrol, round 6 : 6/11 hits, 4.00 expected hits 1 heavy_gun owned by the France and 1 field_gun owned by the France lost in Tyrol Austria win with 1 heavy_gun, 10 infantry and 1 trench remaining. Battle score for attacker is -38 Casualties for France: 11 colonials, 1 field_gun, 2 heavy_guns and 5 infantry Casualties for Austria: 8 trenchs Non Combat Move - France Place Units - France 3 heavy_guns and 3 trenchs placed in Brittany 1 trench placed in Aquitaine 1 trench placed in Auvergne 1 trench placed in Rhone 8 heavy_guns placed in Paris 1 heavy_gun and 1 infantry placed in Algiers Turn Complete - France France collect 71 PUs; end with 71 PUs France collect 5 PUs from War Bonds; end with 76 PUs 1 unit repaired.
Combat Hit Differential Summary :
France rolls : 0.00 France regular : -2.33 Austria regular : 3.00
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TripleA Turn Summary: Serbia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10 Purchase Units - Serbia Serbia buy 2 infantry; Remaining resources: 1 PUs; Place Units - Serbia 2 infantry placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 4,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover creepingBarage Combat Move - Austria 3 field_guns moved from Transylvania to Galicia 3 infantry moved from Romania to Bessarabia 1 fighter moved from Galicia to Bessarabia 1 field_gun and 3 infantry moved from Romania to Galicia 3 infantry moved from Carpathia to Galicia 3 field_guns and 3 infantry moved from Vienna to Carpathia 7 field_guns moved from Hungary to Transylvania 4 field_guns moved from Belgrade to Transylvania 1 heavy_gun moved from Venice to Tyrol 4 infantry moved from Venice to Tyrol Purchase Units - Austria Austria buy 18 field_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Bessarabia Austria attack with 1 fighter and 3 infantry Russia defend with 1 conscript Austria roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Russia roll dice for 1 conscript in Bessarabia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Bessarabia Austria win, taking Bessarabia from Russia with 1 fighter and 3 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Austria 2 field_guns moved from Venice to Tyrol 1 fighter moved from Bessarabia to Galicia Place Units - Austria 6 field_guns placed in Galicia 3 trenchs placed in Tyrol 7 field_guns placed in Hungary 1 infantry placed in Vienna 4 field_guns placed in Belgrade 1 field_gun placed in Vienna Activate Technology - Austria Austria activating creepingBarage Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Austria regular : 0.00 Russia regular : -0.17
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TripleA Turn Summary: Italy round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10 Research Technology - Italy Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 3 infantry moved from Piedmont to Milan 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 1 field_gun and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 3 infantry placed in Piedmont 1 field_gun and 2 infantry placed in Milan 3 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italy rolls : 0.00
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TripleA Turn Summary: Arabia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10 Purchase Units - Arabia Arabia buy 2 Bedouins and 1 trench; Remaining resources: 0 PUs; Place Units - Arabia 2 Bedouins and 1 trench placed in Mecca Turn Complete - Arabia Arabia collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 2,6 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover merchantmarine Combat Move - Turkey 1 field_gun and 4 infantry moved from Anatolia to Armenia 6 infantry moved from Constantinople to Anatolia 3 infantry moved from Bulgaria to Macedonia 3 infantry moved from Dardanelles to Bulgaria 3 infantry moved from Constantinople to Dardanelles 1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean 1 battlecruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean 9 field_guns, 2 fighters, 10 infantry and 2 tanks moved from Arabia to Mecca 6 field_guns and 6 infantry moved from Hejaz to Mecca 2 late_fighters moved from Baghdad to Mecca 2 tanks moved from Damascus to Basra 1 field_gun and 6 infantry moved from Mesopotamia to Basra 1 field_gun and 11 infantry moved from Palestine to Sinai Purchase Units - Turkey Turkey buy 5 infantry, 2 late_fighters, 2 tanks and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Turkey creates battle in territory Sea Zone 70 Eastern Mediterranean Battle in Basra Turkey attack with 1 field_gun, 6 infantry and 2 tanks Britain defend with 2 field_guns and 2 infantry Turkey roll dice for 1 field_gun, 6 infantry and 2 tanks in Basra, round 2 : 2/9 hits, 3.17 expected hits Britain roll dice for 2 field_guns and 2 infantry in Basra, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Turkey and 2 infantry owned by the Britain lost in Basra Turkey roll dice for 1 field_gun, 3 infantry and 2 tanks in Basra, round 3 : 3/6 hits, 2.67 expected hits Britain roll dice for 2 field_guns in Basra, round 3 : 0/2 hits, 0.67 expected hits 2 field_guns owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 1 field_gun, 3 infantry and 2 tanks remaining. Battle score for attacker is 5 Casualties for Turkey: 3 infantry Casualties for Britain: 2 field_guns and 2 infantry Battle in Mecca Turkey attack with 15 field_guns, 2 fighters, 16 infantry, 2 late_fighters and 2 tanks Arabia defend with 19 Bedouins, 1 Factory and 6 trenchs Turkey roll dice for 15 field_guns, 2 fighters, 16 infantry, 2 late_fighters and 2 tanks in Mecca, round 2 : 16/37 hits, 13.33 expected hits Arabia roll dice for 19 Bedouins and 6 trenchs in Mecca, round 2 : 8/19 hits, 6.33 expected hits 6 trenchs owned by the Arabia, 8 infantry owned by the Turkey and 4 Bedouins owned by the Arabia lost in Mecca Turkey roll dice for 15 field_guns, 2 fighters, 8 infantry, 2 late_fighters and 2 tanks in Mecca, round 3 : 10/29 hits, 10.67 expected hits Arabia roll dice for 15 Bedouins in Mecca, round 3 : 3/15 hits, 5.00 expected hits 3 infantry owned by the Turkey and 10 Bedouins owned by the Arabia lost in Mecca Turkey roll dice for 15 field_guns, 2 fighters, 5 infantry, 2 late_fighters and 2 tanks in Mecca, round 4 : 14/26 hits, 9.67 expected hits Arabia roll dice for 5 Bedouins in Mecca, round 4 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Turkey and 5 Bedouins owned by the Arabia lost in Mecca Turkey captures 5PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 15 field_guns, 2 fighters, 1 infantry, 2 late_fighters and 2 tanks remaining. Battle score for attacker is 11 Casualties for Turkey: 15 infantry Casualties for Arabia: 19 Bedouins and 6 trenchs Battle in Sinai Turkey attack with 1 field_gun and 11 infantry France defend with 2 colonials Turkey roll dice for 1 field_gun and 11 infantry in Sinai, round 2 : 6/12 hits, 2.33 expected hits Britain roll dice for 2 colonials in Sinai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 2 colonials owned by the France lost in Sinai Turkey win, taking Sinai from Britain with 1 field_gun and 10 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Casualties for France: 2 colonials Battle in Sea Zone 70 Eastern Mediterranean Turkey attack with 1 battleship and 1 cruiser Britain defend with 1 cruiser and 1 destroyer Turkey roll dice for 1 battleship and 1 cruiser in Sea Zone 70 Eastern Mediterranean, round 2 : 0/2 hits, 1.17 expected hits Britain roll dice for 1 cruiser and 1 destroyer in Sea Zone 70 Eastern Mediterranean, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Turkey 1 cruiser owned by the Turkey lost in Sea Zone 70 Eastern Mediterranean Turkey roll dice for 1 battleship in Sea Zone 70 Eastern Mediterranean, round 3 : 1/1 hits, 0.67 expected hits Britain roll dice for 1 cruiser and 1 destroyer in Sea Zone 70 Eastern Mediterranean, round 3 : 2/2 hits, 1.17 expected hits 1 battleship owned by the Turkey and 1 destroyer owned by the Britain lost in Sea Zone 70 Eastern Mediterranean Britain win with 1 cruiser remaining. Battle score for attacker is -23 Casualties for Turkey: 1 battleship and 1 cruiser Casualties for Britain: 1 destroyer Non Combat Move - Turkey 1 field_gun moved from Damascus to Mesopotamia 1 field_gun and 5 infantry moved from Syria to Mesopotamia 1 field_gun moved from Baghdad to Mesopotamia 2 late_fighters moved from Mecca to Arabia 2 fighters moved from Mecca to Arabia Place Units - Turkey 1 infantry, 1 late_fighter and 1 tank placed in Baghdad 1 infantry, 1 late_fighter and 1 tank placed in Damascus 3 trenchs placed in Armenia 3 infantry placed in Constantinople Activate Technology - Turkey Turkey activating merchantmarine Trigger TurkeyP: Turkey has 3 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 62 PUs; end with 67 PUs
Combat Hit Differential Summary :
Arabia regular : 2.00 Turkey regular : 8.33 Britain regular : 3.00
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TripleA Turn Summary: Britain round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain 1 infantry moved from Scotland to Sea Zone 18 North Atlantic 1 infantry and 1 transport moved from Sea Zone 18 North Atlantic to Sea Zone 13 Skagerrak 1 infantry moved from Sea Zone 13 Skagerrak to Oslo 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea 1 field_gun and 1 infantry moved from London to Sea Zone 16 North Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 1 field_gun and 1 infantry moved from Sea Zone 13 Skagerrak to Oslo 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea 2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic 2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic 4 colonials and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 4 colonials moved from Sea Zone 25 Mid Atlantic to Brittany 2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic 3 colonials and 1 field_gun moved from Normandy to Brittany 2 colonials moved from Paris to Champagne 1 infantry moved from Cairo-Suez to Sinai 1 cavalry, 4 field_guns, 3 infantry and 2 tanks moved from Cairo-Suez to Sinai 1 field_gun moved from Yemen to Hejaz Britain take Hejaz from Turkey 2 tanks moved from Sindh to Sistan 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 tank moved from Goa to Sea Zone 73 Arabian Sea 1 tank moved from Bombay to Sea Zone 73 Arabian Sea 1 infantry moved from Sindh to Sea Zone 73 Arabian Sea 2 tanks moved from Nagpur to Sindh 1 field_gun moved from Sindh to Baluchistan 1 colonial moved from Baluchistan to Sea Zone 73 Arabian Sea 2 cavalrys, 1 field_gun, 1 infantry and 2 tanks moved from Baluchistan to Sistan 1 colonial, 1 infantry, 2 tanks and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 colonial, 1 infantry and 2 tanks moved from Sea Zone 72 Persian Gulf to Basra 1 field_gun moved from Oman to Trucial Coast Britain take Trucial Coast from Turkey 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea 2 colonials moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 2 colonials and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea 2 colonials moved from Sea Zone 120 Arafura Sea to Papua 2 destroyers moved from Sea Zone 84 Andaman Sea to Sea Zone 79 Arabian Sea 1 submarine moved from Sea Zone 89 Indian Ocean to Sea Zone 79 Arabian Sea Purchase Units - Britain Britain buy 6 colonials, 2 destroyers, 7 field_guns, 7 infantry and 2 tanks; Remaining resources: 2 PUs; 1 techTokens; Combat - Britain Battle in Sinai Britain attack with 1 cavalry, 4 field_guns, 4 infantry and 2 tanks Turkey defend with 1 field_gun and 10 infantry Britain roll dice for 1 cavalry, 4 field_guns, 4 infantry and 2 tanks in Sinai, round 2 : 3/11 hits, 4.33 expected hits Turkey roll dice for 1 field_gun and 10 infantry in Sinai, round 2 : 6/11 hits, 3.67 expected hits 3 infantry owned by the Turkey, 4 infantry owned by the Britain, 1 cavalry owned by the Britain and 1 field_gun owned by the Britain lost in Sinai Britain roll dice for 3 field_guns and 2 tanks in Sinai, round 3 : 3/5 hits, 2.33 expected hits Turkey roll dice for 1 field_gun and 7 infantry in Sinai, round 3 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Turkey and 3 field_guns owned by the Britain lost in Sinai Britain roll dice for 2 tanks in Sinai, round 4 : 1/2 hits, 1.33 expected hits Turkey roll dice for 1 field_gun and 4 infantry in Sinai, round 4 : 3/5 hits, 1.67 expected hits 2 tanks owned by the Britain and 1 infantry owned by the Turkey lost in Sinai Turkey win with 1 field_gun and 3 infantry remaining. Battle score for attacker is -23 Casualties for Britain: 1 cavalry, 4 field_guns, 4 infantry and 2 tanks Casualties for Turkey: 7 infantry Battle in Champagne Britain attack with 2 colonials Germany defend with 1 stormtruppen Britain roll dice for 2 colonials in Champagne, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 stormtruppen in Champagne, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 2 colonials in Champagne, round 3 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 stormtruppen in Champagne, round 3 : 1/1 hits, 0.33 expected hits 1 stormtruppen owned by the Germany and 1 colonial owned by the Britain lost in Champagne Britain win, taking Champagne from Germany with 1 colonial remaining. Battle score for attacker is 0 Casualties for Britain: 1 colonial Casualties for Germany: 1 stormtruppen Battle in Sistan Britain attack with 2 cavalrys, 1 field_gun, 1 infantry and 4 tanks Neutral defend with 2 infantry Britain roll dice for 2 cavalrys, 1 field_gun, 1 infantry and 4 tanks in Sistan, round 2 : 5/8 hits, 4.00 expected hits Neutral roll dice for 2 infantry in Sistan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Sistan Britain loses 0 PUs for violating Sistans neutrality. Britain win, taking Sistan from Neutral with 2 cavalrys, 1 field_gun and 4 tanks remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Casualties for Neutral: 2 infantry Battle in Basra Britain attack with 1 colonial, 1 infantry and 2 tanks Turkey defend with 1 field_gun, 3 infantry and 2 tanks Britain roll dice for 2 battlecruisers in Basra, round 2 : 1/2 hits, 1.33 expected hits Britain roll dice for 1 colonial, 1 infantry and 2 tanks in Basra, round 2 : 1/4 hits, 2.17 expected hits Turkey roll dice for 1 field_gun, 3 infantry and 2 tanks in Basra, round 2 : 2/6 hits, 1.67 expected hits 1 colonial owned by the Britain, 1 infantry owned by the Britain and 2 tanks owned by the Turkey lost in Basra Britain roll dice for 2 tanks in Basra, round 3 : 2/2 hits, 1.33 expected hits Turkey roll dice for 1 field_gun and 3 infantry in Basra, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Turkey lost in Basra Britain roll dice for 2 tanks in Basra, round 4 : 2/2 hits, 1.33 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Basra, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 1 field_gun owned by the Turkey lost in Basra Britain win, taking Basra from Turkey with 2 tanks remaining. Battle score for attacker is 19 Casualties for Britain: 1 colonial and 1 infantry Casualties for Turkey: 1 field_gun, 3 infantry and 2 tanks Non Combat Move - Britain Place Units - Britain 3 field_guns and 3 infantry placed in London 2 destroyers placed in Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry placed in Cairo-Suez 2 field_guns and 2 infantry placed in Bombay 1 field_gun, 1 infantry and 2 tanks placed in Goa 4 colonials placed in Sydney-Canberra 2 colonials placed in Nova Scotia Turn Complete - Britain Britain collect 105 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germany regular : 0.33 Britain rolls : 0.00 Neutral regular : 0.33 Turkey regular : 2.33 Britain regular : -0.50
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TripleA Turn Summary: Russia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 2,1,5 and gets 0 hits Combat Move - Russia 2 cavalrys moved from Vladimir to Western Siberian Lowlands 3 cavalrys and 1 conscript moved from Western Siberian Lowlands to Norilsk 2 conscripts moved from Omsk to Novosibirsk 1 conscript moved from Vladivostok to Primorsky Russia take Primorsky from Communists 2 conscripts and 2 field_guns moved from Caucasus to Georgia 4 conscripts moved from Volgograd to Caucasus 1 field_gun and 2 infantry moved from Kiev to Odessa 1 field_gun and 2 infantry moved from Minsk to Belarus 1 conscript moved from Smolensk to Belarus 3 conscripts moved from Pskov to Latvia 3 conscripts moved from Moscow to Smolensk 4 conscripts moved from Latvia to Belarus Purchase Units - Russia Russia buy 15 conscripts, 5 field_guns, 4 infantry and 4 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Russia Battle in Norilsk Russia attack with 3 cavalrys and 1 conscript Communists defend with 1 infantry Russia roll dice for 3 cavalrys and 1 conscript in Norilsk, round 2 : 0/3 hits, 0.50 expected hits Communists roll dice for 1 infantry in Norilsk, round 2 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia lost in Norilsk Russia roll dice for 3 cavalrys in Norilsk, round 3 : 1/3 hits, 0.50 expected hits Communists roll dice for 1 infantry in Norilsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Communists lost in Norilsk Russia win, taking Norilsk from Communists with 3 cavalrys remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript Casualties for Communists: 1 infantry Non Combat Move - Russia 4 conscripts moved from Finland to Norway 4 conscripts moved from St. Petersburg to Finland Place Units - Russia 2 trenchs placed in Belarus 2 trenchs placed in Odessa 1 field_gun and 2 infantry placed in Kiev 1 field_gun and 2 infantry placed in Minsk 3 conscripts placed in Vladivostok 1 conscript and 1 field_gun placed in Omsk 2 conscripts and 2 field_guns placed in Volgograd 3 conscripts placed in Moscow 6 conscripts placed in St. Petersburg Turn Complete - Russia Russia collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Communists regular : 0.33 Russia regular : 0.00
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TripleA Turn Summary: Communists round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 2,3,1 and gets 0 hits Combat Move - Communists 2 conscripts and 1 infantry moved from Bratsk to Evenkia 2 conscripts and 1 infantry moved from Yakutsk to Tiksi 3 conscripts, 2 field_guns, 1 heavy_gun and 5 infantry moved from Sakhe to Khabarovsk 2 field_guns and 1 infantry moved from Magadan to Khabarovsk 6 conscripts, 1 field_gun, 1 heavy_gun and 2 infantry moved from Yakutsk to Aldan 5 cavalrys, 6 field_guns, 4 heavy_guns and 2 infantry moved from Irkutsk to Bratsk 3 cavalrys moved from Bratsk to Evenkia 1 cavalry and 1 conscript moved from Bratsk to Tiksi Purchase Units - Communists Communists buy 6 conscripts, 1 field_gun and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens; Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Magadan 3 trenchs placed in Khabarovsk 2 conscripts and 1 field_gun placed in Irkutsk 4 conscripts placed in Yakutsk Activate Technology - Communists Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :