Sorry, I slightly changed ANZAC moves again:
dawgoneit (Axis) v entek Allies WAW
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 2 ArmoredCars, 1 Fighter and 3 Infantrys moved from Oulu to Lapland 1 Tank moved from Upper Norrland to Lapland 1 Elite and 3 Infantrys moved from Tampere to Oulu 2 Artillerys, 1 Elite and 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 2 ArmoredCars, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 2 Artillerys and 2 Infantrys Finns roll dice for 2 ArmoredCars, 1 Fighter, 3 Infantrys and 1 Tank in Lapland, round 2 : 2/7 hits, 2.00 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 3/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Finns lost in Lapland Finns roll dice for 2 ArmoredCars, 1 Fighter and 1 Tank in Lapland, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 Artillerys in Lapland, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Finns and 1 Artillery owned by the Russians lost in Lapland Finns roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Lapland, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Lapland, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Finns and 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2 Casualties for Finns: 2 ArmoredCars and 3 Infantrys Casualties for Russians: 2 Artillerys and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Lapland to Oulu Place Units - Finns 2 ArmoredCars, 2 Elites and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns regular : -0.67 Russians regular : 2.67
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 3 Infantrys moved from Odessa to Donetsk 1 Artillery and 1 Infantry moved from Kiev to Donetsk 1 Tank moved from Brest to Donetsk Purchase Units - Romanians Romanians buy 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 3 Infantrys Romanians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Donetsk, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Donetsk, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Donetsk, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Donetsk, round 5 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 3 Infantrys Non Combat Move - Romanians 2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania 1 Elite and 1 Infantry moved from E.Romania to Bulgaria 1 Artillery moved from E.Romania to Bulgaria Place Units - Romanians 1 Factory placed in E.Romania 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67 Russians regular : -1.33
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Elite and 4 Infantrys moved from Bangkok to Malaya 1 Elite and 2 Infantrys moved from S.Thailand to Malaya 1 Infantry moved from S.French Indochina to N.Thailand 1 Infantry moved from N.French Indochina to N.Thailand 1 Fighter moved from Kwangsi to N.Thailand 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 2 Elites and 6 Infantrys British defend with 1 AAGun; Anzac defend with 2 Artillerys, 1 Elite and 1 Infantry Thai roll dice for 2 Elites and 6 Infantrys in Malaya, round 2 : 3/8 hits, 1.67 expected hits British roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Infantry owned by the Thai and 1 Elite owned by the Anzac lost in Malaya Thai roll dice for 2 Elites and 5 Infantrys in Malaya, round 3 : 2/7 hits, 1.50 expected hits British roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Malaya Thai win, taking Malaya from British with 2 Elites and 5 Infantrys remaining. Battle score for attacker is 11 Casualties for Thai: 1 Infantry Casualties for Anzac: 2 Artillerys, 1 Elite and 1 Infantry Battle in N.Thailand Thai attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Fighter and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand Thai roll dice for 1 Fighter and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand 1 Fighter owned by the Thai retreated British win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Thai: 2 Infantrys Non Combat Move - Thai 1 Fighter moved from N.Thailand to Bangkok Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Thai regular : 0.67 British regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 3 Elites and 1 Tank moved from Bahia to 35 Sea Zone 3 Elites, 1 Tank and 2 Transports moved from 35 Sea Zone to 34 Sea Zone 3 Elites and 1 Tank moved from 34 Sea Zone to Rio de Oro 2 Bombers and 1 Fighter moved from Mauritania to Rio de Oro 1 Transport moved from 35 Sea Zone to 32 Sea Zone 2 Infantrys moved from Amazon to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 35 Sea Zone 2 Infantrys moved from 35 Sea Zone to Salvador 4 Tanks moved from Amazon to Salvador 2 Fighters moved from 32 Sea Zone to Rio De Janeiro 1 Infantry moved from Amazon to Rio De Janeiro 1 Infantry moved from Colombia to Amazon 2 B.Transports moved from 32 Sea Zone to 26 Sea Zone 3 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Elites moved from 26 Sea Zone to 32 Sea Zone 3 Elites moved from 32 Sea Zone to Bahia 1 Artillery and 3 Infantrys moved from Central America to Colombia 2 Infantrys moved from E.Mexico to Central America 1 Elite moved from South Central USA to South Atlantic USA 4 Fighters moved from 95 Sea Zone to 86 Sea Zone 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone 2 Infantrys moved from Wake to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Rongelap 1 Bomber moved from Wake to Rongelap 1 Fighter moved from Wake to Minamitori 3 Destroyers moved from 91 Sea Zone to 88 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Adv.Fighter, 1 B.Transport, 1 Carrier and 2 Infantrys moved from 83 Sea Zone to 89 Sea Zone 2 Infantrys moved from 89 Sea Zone to Midway Purchase Units - Americans Americans buy 2 Artillerys, 2 B.Transports, 2 Bunkers, 2 Destroyers, 7 Elites, 1 Factory, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 2 Bombers, 3 Elites, 1 Fighter and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 2 Bombers, 3 Elites, 1 Fighter and 1 Tank in Rio de Oro, round 2 : 2/7 hits, 3.17 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans roll dice for 2 Bombers, 3 Elites, 1 Fighter and 1 Tank in Rio de Oro, round 3 : 2/7 hits, 3.17 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 2 Bombers, 2 Elites, 1 Fighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for Neutral: 3 Infantrys Casualties for Americans: 1 Elite Battle in 86 Sea Zone Americans attack with 1 Destroyer and 4 Fighters Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 4 Fighters in 86 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 Submarine owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Rongelap Americans attack with 1 Bomber and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 2 Battleships in Rongelap, round 2 : 2/2 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Salvador Americans attack with 2 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 1 Factory and 2 Tanks Americans roll dice for 2 Infantrys and 4 Tanks in Salvador, round 2 : 3/6 hits, 2.33 expected hits Neutral roll dice for 2 Tanks in Salvador, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 10 Casualties for Neutral: 2 Tanks Battle in Rio De Janeiro Americans attack with 2 Fighters and 1 Infantry Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Fighters and 1 Infantry in Rio De Janeiro, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Rio De Janeiro Americans roll dice for 2 Fighters and 1 Infantry in Rio De Janeiro, round 3 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Fighters and 1 Infantry in Rio De Janeiro, round 4 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 1 Infantry Non Combat Move - Americans 2 Fighters moved from Rio De Janeiro to 35 Sea Zone 1 Carrier moved from 32 Sea Zone to 35 Sea Zone 1 Bomber moved from Rongelap to Minamitori 2 Destroyers moved from 88 Sea Zone to 95 Sea Zone 4 Fighters moved from 86 Sea Zone to 95 Sea Zone 1 Fighter moved from Rio de Oro to E.Morocco 2 Bombers moved from Rio de Oro to E.Morocco Place Units - Americans 1 Bunker placed in Wake 2 Destroyers placed in 95 Sea Zone 1 Bunker and 1 Factory placed in Minamitori 1 Fighter placed in Pearl Harbor 2 B.Transports placed in 83 Sea Zone 2 Artillerys, 4 Elites and 1 Infantry placed in San Francisco 3 Elites placed in South Atlantic USA Turn Complete - Americans Americans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : -1.17 Neutral regular : -2.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 ArmoredCar moved from Minsk to Latvia 1 Infantry moved from Lithuania to Latvia 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia 1 Fighter and 2 Stukas moved from Bohemia to Kiev 1 Infantry moved from Vinnytsia to Donetsk 3 Infantrys moved from Krakow to Vinnytsia 2 Tanks moved from Warsaw to Kiev 2 ArmoredCars moved from Warsaw to Kiev 4 Infantrys moved from Rhine to Netherlands 2 Infantrys moved from Belgium to Netherlands 1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Picardy to Netherlands 1 Artillery moved from Picardy to Normandy 2 ArmoredCars and 1 Tank moved from Normandy to Lorraine 3 Infantrys moved from Bavaria to Rhine 6 Mech.Infs moved from Belgium to Bohemia 10 Tanks moved from Lorraine to Bohemia 15 Infantrys moved from Berlin to Brandenburg 1 Destroyer and 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Infantry and 2 Tanks moved from Tobruk to Kufra Purchase Units - Germans Germans buy 3 HeavyTanks, 3 Infantrys, 4 JetFighters and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in 22 Sea Zone Germans attack with 2 Destroyers British defend with 1 Battleship Germans roll dice for 2 Destroyers in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Battleship in 22 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Germans lost in 22 Sea Zone Germans roll dice for 1 Destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Battleship in 22 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Germans and 1 Battleship owned by the British lost in 22 Sea Zone British win with no units remaining. Battle score for attacker is 4 Casualties for Germans: 2 Destroyers Casualties for British: 1 Battleship Battle in Netherlands Germans attack with 1 ArmoredCar, 6 Infantrys, 1 Mech.Inf and 1 Tank Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 ArmoredCar, 6 Infantrys, 1 Mech.Inf and 1 Tank in Netherlands, round 2 : 2/9 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 1 ArmoredCar, 6 Infantrys, 1 Mech.Inf and 1 Tank in Netherlands, round 3 : 4/9 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 1 ArmoredCar, 6 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Latvia Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians defend with 2 Infantrys and 1 Tank Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Latvia, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Germans lost in Latvia Germans roll dice for 1 ArmoredCar and 1 Artillery in Latvia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Latvia, round 3 : 2/3 hits, 1.17 expected hits 1 ArmoredCar owned by the Germans and 1 Artillery owned by the Germans lost in Latvia Russians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -12 Casualties for Germans: 1 ArmoredCar, 1 Artillery and 2 Infantrys Battle in 51 Sea Zone Germans attack with 1 Destroyer and 1 Submarine British defend with 1 Destroyer Germans roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Non Combat Move - Germans 1 Infantry moved from Kiev to Minsk 1 Infantry moved from Brest to Lithuania 1 Infantry moved from Brest to East Prussia 1 Artillery moved from Normandy to Picardy Place Units - Germans 3 HeavyTanks placed in Kiev 4 Mech.Infs placed in Warsaw 4 JetFighters placed in Bohemia 3 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -0.17 Neutral regular : -2.00 British regular : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to Finnmark Russians take Finnmark from Finns 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to Murmansk Russians take Murmansk from Finns 1 Infantry moved from S.Karelia to N.Karelia 1 Bomber moved from Leningrad to N.Karelia 2 Infantrys moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Infantry moved from Novgorod to Minsk 1 Infantry moved from Smolensk to Minsk 1 Fighter moved from Leningrad to Minsk 1 Infantry and 1 Tank moved from Latvia to Lithuania 1 Artillery, 1 Elite and 4 Infantrys moved from Rostov to Donetsk 1 Fighter moved from Kursk to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Odessa Russians take Odessa from Romanians 2 ArmoredCars, 10 Infantrys and 2 Tanks moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Artillery and 1 Infantry moved from Olyokminsk to Yakutsk 1 Fighter moved from Olyokminsk to Yakutsk 6 ArmoredCars and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Tank moved from Sibirsky to Olyokminsk 1 ArmoredCar moved from Sibirsky to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 3 Infantrys moved from Koryakia to Kolyma 1 Artillery moved from Azerbaijan to Astrakhan 1 Infantry moved from Kirov to Arkhangelsk 2 Infantrys moved from Perm to Kirov 4 Infantrys moved from Kuybyshev to Penza 1 Tank moved from Sverdlovsk to Krasnoyarsk 1 ArmoredCar moved from Sverdlovsk to Krasnoyarsk Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 36 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Yakutsk Russians attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 ArmoredCar and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Yakutsk, round 2 : 3/3 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Yakutsk, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Yakutsk Russians win, taking Yakutsk from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Battle in N.Karelia Russians attack with 1 Bomber and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Bomber and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.83 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia Russians win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Minsk Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys Romanians defend with 1 Artillery, 2 Infantrys and 1 Tank; Germans defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Donetsk, round 2 : 3/7 hits, 1.83 expected hits Romanians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Donetsk, round 2 : 3/5 hits, 1.83 expected hits 3 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 2 Infantrys owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/4 hits, 1.33 expected hits Romanians roll dice for 1 Artillery and 1 Tank in Donetsk, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 4 : 2/3 hits, 1.17 expected hits Romanians roll dice for 1 Tank in Donetsk, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Russians: 4 Infantrys Casualties for Germans: 1 Infantry Casualties for Romanians: 1 Artillery, 2 Infantrys and 1 Tank Battle in N.Buryat Mongolia Russians attack with 6 ArmoredCars and 3 Infantrys Hisaichi defend with 2 Infantrys Russians roll dice for 6 ArmoredCars and 3 Infantrys in N.Buryat Mongolia, round 2 : 2/9 hits, 2.50 expected hits Hisaichi roll dice for 2 Infantrys in N.Buryat Mongolia, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia Russians win, taking N.Buryat Mongolia from Hisaichi with 6 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Lithuania Russians attack with 1 Infantry and 1 Tank Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Lithuania, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 1/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Vyborg to Leningrad 1 Bomber moved from N.Karelia to Leningrad 1 Fighter moved from Minsk to Kursk 1 Fighter moved from Donetsk to Kursk 1 Fighter moved from Yakutsk to Olyokminsk Place Units - Russians 3 Infantrys placed in Kursk 4 Infantrys placed in Leningrad 3 Infantrys placed in Georgia 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 ArmoredCar, 4 Infantrys and 1 Tank placed in Sibirsky 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 2 Infantrys placed in Tashkent 1 ArmoredCar, 3 Infantrys and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Romanians regular : 0.83 Finns regular : 0.67 Germans regular : -0.67 Russians regular : 3.17 Hisaichi regular : 0.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 2 Infantrys moved from Tobruk to Mersa Matruh 2 Fighters moved from Tobruk to Mersa Matruh 2 Infantrys moved from Kufra to New Valley 2 Fighters moved from Tobruk to New Valley 1 Artillery and 2 Infantrys moved from Hun to Kufra 2 Infantrys moved from N.Tunisia to S.Algeria 2 ArmoredCars moved from Tunis to S.Algeria 1 Artillery and 1 Infantry moved from Tunis to N.Tunisia 2 Artillerys and 2 Infantrys moved from Languedoc to Provence 2 Tanks moved from Croatia to Greece 1 Artillery and 2 Infantrys moved from Croatia to Serbia 10 Infantrys and 2 Tanks moved from Tobruk to Kufra 3 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 5 Infantrys moved from Rome to 46 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Tank moved from Greece to 48 Sea Zone 1 Artillery moved from Greece to 48 Sea Zone 1 Infantry moved from Greece to 48 Sea Zone 3 Infantrys moved from Greece to 48 Sea Zone 2 Artillerys, 9 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 4 Artillerys, 1 Elite, 2 HeavyTanks, 9 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 2 Fighters and 2 Infantrys British defend with 1 Infantry Italians roll dice for 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Fighters and 2 Infantrys in Mersa Matruh, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in New Valley Italians attack with 2 Fighters and 2 Infantrys British defend with 1 Infantry Italians roll dice for 2 Fighters and 2 Infantrys in New Valley, round 2 : 3/4 hits, 1.00 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Mersa Matruh to 48 Sea Zone 2 Fighters moved from New Valley to Kufra Place Units - Italians 2 Artillerys and 1 HeavyTank placed in Hun 1 Elite, 1 HeavyTank, 1 Infantry and 1 Tank placed in Tunis 2 Artillerys and 2 Infantrys placed in Greece 3 Infantrys placed in Campania 3 Infantrys placed in Rome 2 Submarines placed in 43 Sea Zone Italians undo move 6. 2 Submarines placed in 46 Sea Zone Turn Complete - Italians Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : 0.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French French loses 0 PUs for violating Greenlands neutrality. 1 Artillery and 1 Infantry moved from Quebec to 1 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland French take Greenland from Neutral 1 Destroyer moved from 11 Sea Zone to 21 Sea Zone 1 Infantry moved from E.Morocco to N.Algeria French take N.Algeria from Italians 1 Infantry moved from French Equatorial Africa to Darfur Purchase Units - French French buy 2 Artillerys, 1 Destroyer, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 2 Artillerys, 1 Elite and 1 Infantry placed in E.Morocco 1 Destroyer placed in 55 Sea Zone Turn Complete - French French collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 3 Adv.Fighters and 7 Fighters moved from 85 Sea Zone to 86 Sea Zone 1 ArmoredCar moved from Palawan to 106 Sea Zone 1 ArmoredCar and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 ArmoredCar moved from 111 Sea Zone to Soembawa Yamamoto take Soembawa from Dutch 3 Transports moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 B.Transport moved from 110 Sea Zone to 92 Sea Zone 1 Mech.Inf moved from Burma to Yunnan Yamamoto take Yunnan from Chinese 1 Mech.Inf moved from Yunnan to Szechwan Yamamoto take Szechwan from Chinese 1 Mech.Inf moved from Szechwan to Hupeh 1 Tank moved from Burma to N.Thailand 2 ArmoredCars, 2 Mech.Infs and 2 Tanks moved from Hunan to Hupeh 2 Bombers moved from Bangkok to Hupeh 2 Tanks moved from Shanghai to Hupeh 1 Fighter moved from 110 Sea Zone to N.Thailand 2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Java 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 86 Sea Zone 3 Adv.Fighters, 7 Fighters and 4 Infantrys moved from 86 Sea Zone to Minamitori 2 Submarines moved from 85 Sea Zone to 86 Sea Zone 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 1 Destroyer moved from 93 Sea Zone to 86 Sea Zone 2 Mech.Infs moved from Hong Kong to Hupeh Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 3 Destroyers, 2 Infantrys, 2 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hupeh Yamamoto attack with 2 ArmoredCars, 2 Bombers, 5 Mech.Infs and 4 Tanks Chinese defend with 1 AAGun, 1 Artillery, 1 Fighter, 2 Infantrys and 5 Tanks Chinese roll AA dice in Hupeh : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 2 ArmoredCars, 2 Bombers, 5 Mech.Infs and 4 Tanks in Hupeh, round 2 : 6/13 hits, 5.67 expected hits Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 5 Tanks in Hupeh, round 2 : 4/9 hits, 4.00 expected hits 3 Tanks owned by the Chinese, 2 Mech.Infs owned by the Yamamoto, 2 Infantrys owned by the Chinese, 1 Artillery owned by the Chinese and 2 ArmoredCars owned by the Yamamoto lost in Hupeh Yamamoto roll dice for 2 Bombers, 3 Mech.Infs and 4 Tanks in Hupeh, round 3 : 3/9 hits, 4.33 expected hits Chinese roll dice for 1 Fighter and 2 Tanks in Hupeh, round 3 : 1/3 hits, 1.50 expected hits 2 Tanks owned by the Chinese, 1 Fighter owned by the Chinese and 1 Mech.Inf owned by the Yamamoto lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 2 Bombers, 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 15 Casualties for Yamamoto: 2 ArmoredCars and 3 Mech.Infs Casualties for Chinese: 1 Artillery, 1 Fighter, 2 Infantrys and 5 Tanks Battle in 86 Sea Zone Yamamoto attack with 1 B.Transport, 3 Destroyers and 2 Submarines Americans defend with 1 Destroyer Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 B.Transport and 3 Destroyers in 86 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 86 Sea Zone Yamamoto win with 1 B.Transport, 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in Minamitori Yamamoto attack with 3 Adv.Fighters, 7 Fighters and 4 Infantrys Americans defend with 2 Artillerys, 1 Bomber, 1 Bunker, 1 Factory, 1 Fighter and 2 Infantrys Yamamoto roll dice for 3 Adv.Fighters, 7 Fighters and 4 Infantrys in Minamitori, round 2 : 4/14 hits, 4.50 expected hits Units damaged: 1 Bunker owned by the Americans Americans roll dice for 2 Artillerys, 1 Bomber, 1 Bunker, 1 Fighter and 2 Infantrys in Minamitori, round 2 : 1/7 hits, 2.50 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Minamitori Yamamoto roll dice for 3 Adv.Fighters, 7 Fighters and 3 Infantrys in Minamitori, round 3 : 4/13 hits, 4.33 expected hits Americans roll dice for 1 Artillery, 1 Bomber, 1 Bunker and 1 Fighter in Minamitori, round 3 : 1/4 hits, 1.50 expected hits 1 Fighter owned by the Americans, 1 Bunker owned by the Americans, 1 Bomber owned by the Americans, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 3 Adv.Fighters, 7 Fighters and 2 Infantrys remaining. Battle score for attacker is 36 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 2 Artillerys, 1 Bomber, 1 Bunker, 1 Fighter and 2 Infantrys Battle in Java Yamamoto attack with 2 Artillerys and 2 Infantrys Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Bunker in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Bunker Battle in N.Thailand Yamamoto attack with 1 Fighter and 1 Tank British defend with 1 Infantry Yamamoto roll dice for 1 Fighter and 1 Tank in N.Thailand, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter and 1 Tank in N.Thailand, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in N.Thailand Yamamoto roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto lost in N.Thailand British win with 1 Infantry remaining. Battle score for attacker is -13 Casualties for Yamamoto: 1 Fighter and 1 Tank Non Combat Move - Yamamoto 1 ArmoredCar and 1 Tank moved from Hong Kong to Kwangsi 1 Infantry moved from Kwangtung to Kwangsi 1 ArmoredCar moved from Hong Kong to Hunan 1 Infantry moved from Shanghai to Hunan 1 Tank moved from Hong Kong to Hunan 1 Bomber moved from Hupeh to Hunan 1 Bomber moved from Hupeh to Hunan 1 Infantry moved from Kyushu to Chubu 3 Adv.Fighters and 7 Fighters moved from Minamitori to 85 Sea Zone Place Units - Yamamoto 3 Destroyers and 1 Submarine placed in 85 Sea Zone 1 Bunker placed in Sumatra 2 Artillerys and 2 Infantrys placed in Banjarmasin 2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Yamamoto regular : -3.67 Americans regular : -1.33 Chinese AA : -0.33 British regular : 1.00 Dutch regular : 0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 6 Infantrys moved from Shensi to Hupeh 3 Mech.Infs moved from Ningsia to Hupeh 1 Mech.Inf moved from Suiyuan to Hupeh 1 Infantry moved from Kweichow to Szechwan Chinese take Szechwan from Yamamoto 2 Infantrys moved from Suiyuan to Shansi 2 Elites and 3 Infantrys moved from Ningsia to Suiyuan 6 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 Elite moved from E.Sinkiang to Gobi Altai 2 Mech.Infs moved from Urumqi to Ningsia 1 Tank moved from Urumqi to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Hupeh Chinese attack with 6 Infantrys and 4 Mech.Infs Yamamoto defend with 1 AAGun, 2 Mech.Infs and 4 Tanks Chinese roll dice for 6 Infantrys and 4 Mech.Infs in Hupeh, round 2 : 2/10 hits, 3.00 expected hits Yamamoto roll dice for 2 Mech.Infs and 4 Tanks in Hupeh, round 2 : 3/6 hits, 2.67 expected hits 2 Mech.Infs owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Hupeh Chinese roll dice for 3 Infantrys and 4 Mech.Infs in Hupeh, round 3 : 4/7 hits, 2.33 expected hits Yamamoto roll dice for 4 Tanks in Hupeh, round 3 : 2/4 hits, 2.00 expected hits 4 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Infantry and 4 Mech.Infs remaining. Battle score for attacker is 22 Casualties for Chinese: 5 Infantrys Casualties for Yamamoto: 2 Mech.Infs and 4 Tanks Non Combat Move - Chinese Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 2 Infantrys and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Chinese regular : 1.33 Hisaichi regular : 0.67
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Infantry moved from Anhwei to Hupeh 2 Tanks moved from Shantung to Hupeh 1 Artillery moved from Hunan to Hupeh 2 Artillerys and 2 Infantrys moved from Shantung to Shansi 1 Marine moved from Chahar to Shansi 2 Artillerys, 5 Infantrys and 1 Tank moved from Peking to Chahar 1 Artillery and 4 Tanks moved from Chita to N.Buryat Mongolia 2 Infantrys moved from Heilungchiang to Chita 1 Mech.Inf moved from Vladivostok to N.Buryat Mongolia 1 Artillery and 3 Infantrys moved from Vladivostok to Khabarovsk 2 Tanks moved from Changchun to 84 Sea Zone 2 Infantrys moved from Kirin to 84 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 84 Sea Zone to 86 Sea Zone 2 Infantrys and 2 Tanks moved from 86 Sea Zone to Minamitori 4 Tanks moved from Changchun to Khabarovsk 1 Mech.Inf moved from Changchun to Chita 5 Transports moved from 110 Sea Zone to 107 Sea Zone 10 Infantrys moved from Davao to 107 Sea Zone 10 Infantrys moved from 107 Sea Zone to Hollandia 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone 1 Carrier moved from 110 Sea Zone to 107 Sea Zone 1 Fighter moved from Changchun to 107 Sea Zone 1 Fighter moved from Peking to Hupeh 1 Fighter moved from Peking to Hupeh 1 Infantry moved from Kirin to Khabarovsk 1 Infantry moved from Liaoning to Peking Purchase Units - Hisaichi Hisaichi buy 6 Artillerys, 1 B.Transport, 1 Elite, 1 Factory, 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks Chinese defend with 1 AAGun, 1 Infantry and 4 Mech.Infs Chinese roll AA dice in Hupeh : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Hupeh, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 Infantry and 4 Mech.Infs in Hupeh, round 2 : 1/5 hits, 1.67 expected hits 1 Mech.Inf owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Hupeh, round 3 : 1/4 hits, 1.67 expected hits Chinese roll dice for 3 Mech.Infs in Hupeh, round 3 : 1/3 hits, 1.00 expected hits 1 Mech.Inf owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 Fighter and 2 Tanks in Hupeh, round 4 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 Mech.Infs in Hupeh, round 4 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese and 1 Fighter owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 2 Tanks in Hupeh, round 5 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Hupeh, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Mech.Inf in Hupeh, round 6 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Hupeh Chinese win with 1 Mech.Inf remaining. Battle score for attacker is -12 Casualties for Hisaichi: 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks Casualties for Chinese: 1 Infantry and 3 Mech.Infs Battle in N.Buryat Mongolia Hisaichi attack with 1 Artillery, 1 Mech.Inf and 4 Tanks Russians defend with 6 ArmoredCars and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Mech.Inf and 4 Tanks in N.Buryat Mongolia, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 6 ArmoredCars and 1 Infantry in N.Buryat Mongolia, round 2 : 1/7 hits, 1.33 expected hits 4 ArmoredCars owned by the Russians and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 1 Mech.Inf and 4 Tanks in N.Buryat Mongolia, round 3 : 1/5 hits, 2.33 expected hits Russians roll dice for 2 ArmoredCars and 1 Infantry in N.Buryat Mongolia, round 3 : 1/3 hits, 0.67 expected hits 1 ArmoredCar owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 4 Tanks in N.Buryat Mongolia, round 4 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in N.Buryat Mongolia, round 4 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Tank owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 3 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 Artillery, 1 Mech.Inf and 1 Tank Casualties for Russians: 6 ArmoredCars and 1 Infantry Battle in Shansi Hisaichi attack with 2 Artillerys, 2 Infantrys and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Shansi, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Artillerys, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hollandia Hisaichi attack with 10 Infantrys Anzac defend with 1 Artillery Hisaichi roll dice for 10 Infantrys in Hollandia, round 2 : 0/10 hits, 1.67 expected hits Dutch roll dice for 1 Artillery in Hollandia, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 10 Infantrys in Hollandia, round 3 : 2/10 hits, 1.67 expected hits Dutch roll dice for 1 Artillery in Hollandia, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Hollandia Hisaichi win, taking Hollandia from Dutch with 9 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Artillery Non Combat Move - Hisaichi 1 Bomber moved from Banjarmasin to Peking Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Davao 1 Factory placed in Liaoning 1 B.Transport placed in 84 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry placed in Changchun 1 Marine and 2 Tanks placed in Peking 2 Artillerys placed in Chita Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Chinese AA : 0.67 Russians regular : 0.50 Dutch regular : 0.33 Hisaichi regular : -4.67
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Fighter moved from Quebec to Greenland 1 Fighter moved from E.Morocco to 46 Sea Zone 6 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 1 ArmoredCar moved from Cairo to Mersa Matruh 2 Artillerys, 1 Elite and 2 Infantrys moved from Iraq to Palestine 2 Artillerys and 1 Infantry moved from W.Iran to Iraq 1 Infantry moved from Assam to Yunnan Chinese take Yunnan from Yamamoto 1 Infantry moved from Assam to Burma British take Burma from Yamamoto 1 Infantry moved from N.Thailand to S.Thailand British take S.Thailand from Thai 2 Infantrys moved from Koryakia to Kolyma 1 Destroyer and 1 Transport moved from 72 Sea Zone to 74 Sea Zone 1 Infantry moved from Yukon to Alaska 1 Artillery and 5 Infantrys moved from Calcutta to Assam 2 Mech.Infs moved from Delhi to Burma 2 Tanks moved from Delhi to Assam 1 ArmoredCar moved from Delhi to Assam 1 Artillery, 6 Infantrys and 1 Tank moved from Darfur to French Equatorial Africa 1 Infantry moved from Equatoria to French Equatorial Africa 1 Infantry moved from Kenya to Equatoria Purchase Units - British British buy 2 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Elite, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 46 Sea Zone British attack with 1 Fighter Italians defend with 2 Submarines British roll dice for 1 Fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Italians submerged Battle in 51 Sea Zone British attack with 1 Destroyer and 6 Fighters Germans defend with 1 Destroyer and 1 Submarine Germans roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 6 Fighters in 51 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 51 Sea Zone British roll dice for 6 Fighters in 51 Sea Zone, round 3 : 4/6 hits, 2.00 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 51 Sea Zone British winBritish win with 1 Fighter remaining with 5 Fighters remaining. Battle score for attacker is -1 Casualties for British: 1 Destroyer and 1 Fighter Casualties for Germans: 1 Destroyer and 1 Submarine Battle in Mersa Matruh British attack with 1 ArmoredCar Italians defend with 1 Infantry British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British retreated to Lower Egypt Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 1 Tank in Iceland, round 3 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Iceland, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British winItalians win with 1 Infantry remaining, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - British 5 Fighters could not land in 51 Sea Zone and were removed 1 Fighter could not land in 46 Sea Zone and was removed 2 Fighters moved from Dover to 21 Sea Zone 2 Infantrys moved from Montreal to Quebec 1 Infantry moved from Ontario to Quebec Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to 51 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to 56 Sea Zone: 5 Fighters EDIT: Removing units owned by British from 56 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to Corsica: 1 Fighter EDIT: Turning off Edit Mode 1 Battleship, 1 Carrier and 2 Destroyers placed in 21 Sea Zone 1 Destroyer and 1 Fighter placed in 56 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry placed in Cairo 1 Fighter and 2 Infantrys placed in W.Iran 3 Infantrys placed in Madras Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 1.00 Neutral regular : 0.00 British regular : -0.67
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Fighter moved from Quebec to Greenland 1 Fighter moved from E.Morocco to 46 Sea Zone 6 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 1 ArmoredCar moved from Cairo to Mersa Matruh 2 Artillerys, 1 Elite and 2 Infantrys moved from Iraq to Palestine 2 Artillerys and 1 Infantry moved from W.Iran to Iraq 1 Infantry moved from Assam to Yunnan Chinese take Yunnan from Yamamoto 1 Infantry moved from Assam to Burma British take Burma from Yamamoto 1 Infantry moved from N.Thailand to S.Thailand British take S.Thailand from Thai 2 Infantrys moved from Koryakia to Kolyma 1 Destroyer and 1 Transport moved from 72 Sea Zone to 74 Sea Zone 1 Infantry moved from Yukon to Alaska 1 Artillery and 5 Infantrys moved from Calcutta to Assam 2 Mech.Infs moved from Delhi to Burma 2 Tanks moved from Delhi to Assam 1 ArmoredCar moved from Delhi to Assam 1 Artillery, 6 Infantrys and 1 Tank moved from Darfur to French Equatorial Africa 1 Infantry moved from Equatoria to French Equatorial Africa 1 Infantry moved from Kenya to Equatoria Purchase Units - British British buy 2 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Elite, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 46 Sea Zone British attack with 1 Fighter Italians defend with 2 Submarines British roll dice for 1 Fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Italians submerged Battle in 51 Sea Zone British attack with 1 Destroyer and 6 Fighters Germans defend with 1 Destroyer and 1 Submarine Germans roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 6 Fighters in 51 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 51 Sea Zone British roll dice for 6 Fighters in 51 Sea Zone, round 3 : 4/6 hits, 2.00 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 51 Sea Zone British winBritish win with 1 Fighter remaining with 5 Fighters remaining. Battle score for attacker is -1 Casualties for British: 1 Destroyer and 1 Fighter Casualties for Germans: 1 Destroyer and 1 Submarine Battle in Mersa Matruh British attack with 1 ArmoredCar Italians defend with 1 Infantry British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British retreated to Lower Egypt Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 1 Tank in Iceland, round 3 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Iceland, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British winItalians win with 1 Infantry remaining, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - British 5 Fighters could not land in 51 Sea Zone and were removed 1 Fighter could not land in 46 Sea Zone and was removed 2 Fighters moved from Dover to 21 Sea Zone 2 Infantrys moved from Montreal to Quebec 1 Infantry moved from Ontario to Quebec Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to 51 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to 56 Sea Zone: 5 Fighters EDIT: Removing units owned by British from 56 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to Corsica: 1 Fighter EDIT: Turning off Edit Mode 1 Battleship, 1 Carrier and 2 Destroyers placed in 21 Sea Zone 1 Destroyer and 1 Fighter placed in 56 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry placed in Cairo 1 Fighter and 2 Infantrys placed in W.Iran 3 Infantrys placed in Madras Turn Complete - British British collect 99 PUs; end with 99 PUs Turning on Edit Mode EDIT: Removing units owned by British from 21 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to 56 Sea Zone: 1 Destroyer EDIT: Removing units owned by British from Cairo: 1 Infantry EDIT: Adding units owned by British to Madras: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 1.00 Neutral regular : 0.00 British regular : -0.67
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 1 Infantry moved from Broome to 67 Sea Zone 2 Infantrys moved from Lombok to Java 1 Infantry moved from 67 Sea Zone to Soembawa 2 Fighters moved from 65 Sea Zone to Java 1 Fighter moved from 67 Sea Zone to Soembawa 2 Transports moved from 65 Sea Zone to 67 Sea Zone Purchase Units - Anzac Anzac buy 4 Artillerys, 8 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Fighters and 2 Infantrys Yamamoto defend with 2 Artillerys and 1 Infantry Anzac roll dice for 2 Fighters and 2 Infantrys in Java, round 2 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 2 Artillerys and 1 Infantry in Java, round 2 : 3/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac and 1 Fighter owned by the Anzac lost in Java 1 Fighter owned by the Anzac retreated Yamamoto win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -12 Casualties for Anzac: 1 Fighter and 2 Infantrys Battle in Soembawa Anzac attack with 1 Fighter and 1 Infantry Yamamoto defend with 1 ArmoredCar Anzac roll dice for 1 Fighter and 1 Infantry in Soembawa, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Soembawa, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter and 1 Infantry in Soembawa, round 3 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Soembawa, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Soembawa Anzac win, taking Soembawa from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Non Combat Move - Anzac 1 Fighter moved from Java to 67 Sea Zone 1 Fighter moved from Soembawa to 67 Sea Zone 1 Carrier moved from 65 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Transport placed in 120 Sea Zone 1 Artillery and 1 Infantry placed in Western Australia 2 Artillerys and 1 Infantry placed in Broome 1 Artillery and 2 Infantrys placed in Port Moresby 3 Infantrys placed in Townsville 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67 Anzac regular : -1.00
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 1 Elite moved from Suriname to 32 Sea Zone 1 Tank moved from Amazon to 32 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Elite and 1 Tank moved from 34 Sea Zone to Canarians Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in Canarians Dutch attack with 1 Elite and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Elite and 1 Tank in Canarians, round 2 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Dutch loses 0 PUs for violating Canarianss neutrality. Dutch win, taking Canarians from Neutral with 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Infantry moved from Suriname to Amazon Place Units - Dutch 1 Elite and 1 Infantry placed in Suriname 1 Bunker placed in Lombok 1 Bunker placed in Celebes Dutch undo move 2. 1 Bunker placed in Soembawa Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.17
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Elite and 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from Oulu to Vyborg 1 Fighter moved from Oulu to Finnmark 1 Tank moved from Lapland to Finnmark 2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu 2 ArmoredCars moved from Helsinki to Oulu 2 Elites and 2 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Elite and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Finnmark Finns attack with 1 Fighter and 1 Tank Russians defend with 2 Infantrys Finns roll dice for 1 Fighter and 1 Tank in Finnmark, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Finnmark, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Fighter owned by the Finns lost in Finnmark Finns win, taking Finnmark from Russians with 1 Tank remaining. Battle score for attacker is -4 Casualties for Finns: 1 Fighter Casualties for Russians: 2 Infantrys Non Combat Move - Finns Place Units - Finns 2 ArmoredCars, 2 Elites and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : 0.83 Russians regular : -0.33
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 3 Artillerys and 2 Infantrys moved from E.Romania to Odessa 1 Infantry moved from Bucharest to E.Romania 1 Artillery moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 3 Artillerys and 2 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 3 Artillerys and 2 Infantrys in Odessa, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Odessa, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 3 Artillerys and 2 Infantrys in Odessa, round 3 : 4/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Odessa, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Romanians Place Units - Romanians 1 Elite and 2 Infantrys placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : -1.33
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Fighter moved from Bangkok to S.Thailand 1 Infantry and 1 Marine moved from Bangkok to S.Thailand 2 Elites and 3 Infantrys moved from Malaya to 110 Sea Zone 2 Elites, 3 Infantrys, 1 T.Boat and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 2 Elites and 3 Infantrys moved from 111 Sea Zone to Soembawa 2 Artillerys and 2 Infantrys moved from Bangkok to Malaya Purchase Units - Thai Thai buy 2 Elites, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter, 1 Infantry and 1 Marine British defend with 1 Infantry Thai roll dice for 1 Fighter, 1 Infantry and 1 Marine in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Fighter, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Soembawa Thai attack with 2 Elites and 3 Infantrys Anzac defend with 1 Infantry; Dutch defend with 1 Bunker Thai roll dice for 2 Elites and 3 Infantrys in Soembawa, round 2 : 2/5 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 1 Infantry in Soembawa, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Soembawa Thai roll dice for 2 Elites and 2 Infantrys in Soembawa, round 3 : 1/4 hits, 1.00 expected hits Dutch roll dice for 1 Bunker in Soembawa, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai and 1 Bunker owned by the Dutch lost in Soembawa Thai win, taking Soembawa from Dutch with 2 Elites and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Casualties for Anzac: 1 Infantry Casualties for Dutch: 1 Bunker Non Combat Move - Thai 1 Fighter moved from S.Thailand to Malaya Place Units - Thai 2 Elites, 1 Infantry and 3 Tanks placed in Bangkok Turn Complete - Thai Thai collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Thai regular : 0.83 Dutch regular : 0.67 British regular : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 2 Bombers moved from E.Morocco to 46 Sea Zone 3 Infantrys moved from Midway to 89 Sea Zone 1 Adv.Fighter, 1 B.Transport, 1 Carrier and 3 Infantrys moved from 89 Sea Zone to 95 Sea Zone 2 Infantrys moved from Rongelap to 95 Sea Zone 1 Adv.Fighter, 4 Fighters and 5 Infantrys moved from 95 Sea Zone to Minamitori 3 Destroyers moved from 88 Sea Zone to 86 Sea Zone 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 6 Destroyers moved from 95 Sea Zone to 86 Sea Zone 1 Fighter moved from Pearl Harbor to 95 Sea Zone 4 Elites moved from San Francisco to 83 Sea Zone 2 Artillerys moved from San Francisco to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 2 Artillerys, 2 B.Transports, 4 Elites and 1 Infantry moved from 83 Sea Zone to 89 Sea Zone 2 Artillerys, 4 Elites and 1 Infantry moved from 89 Sea Zone to Midway 1 Artillery and 3 Infantrys moved from Colombia to Peru 1 Infantry moved from Amazon to Peru 1 Infantry moved from Rio De Janeiro to Bahia 4 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 1 Infantry moved from Central America to Colombia Purchase Units - Americans Americans buy 4 Artillerys, 2 B.Transports, 3 Destroyers, 8 Elites, 1 Factory, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 46 Sea Zone Americans attack with 2 Bombers Italians defend with 2 Submarines Americans roll dice for 2 Bombers in 46 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 Submarine owned by the Italians lost in 46 Sea Zone 1 Submarine owned by the Italians submerged Americans win with 2 Bombers remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in 86 Sea Zone Americans attack with 10 Destroyers Hisaichi defend with 2 Transports; Yamamoto defend with 1 B.Transport, 3 Destroyers and 1 Submarine Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 Destroyers in 86 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits Yamamoto roll dice for 1 B.Transport, 3 Destroyers and 2 Transports in 86 Sea Zone, round 2 : 1/6 hits, 1.50 expected hits 1 Destroyer owned by the Americans and 2 Transports owned by the Hisaichi lost in 86 Sea Zone Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 Destroyers in 86 Sea Zone, round 3 : 2/9 hits, 3.00 expected hits Yamamoto roll dice for 1 B.Transport and 3 Destroyers in 86 Sea Zone, round 3 : 1/4 hits, 1.17 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 86 Sea Zone Americans roll dice for 8 Destroyers in 86 Sea Zone, round 4 : 3/8 hits, 2.67 expected hits Yamamoto roll dice for 3 Destroyers in 86 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits 3 Destroyers owned by the Yamamoto lost in 86 Sea Zone Americans win with 8 Destroyers remaining. Battle score for attacker is 35 Casualties for Americans: 2 Destroyers Casualties for Hisaichi: 2 Transports Casualties for Yamamoto: 1 B.Transport, 3 Destroyers and 1 Submarine Battle in Minamitori Americans attack with 1 Adv.Fighter, 4 Fighters and 5 Infantrys Hisaichi defend with 2 Infantrys and 2 Tanks; Yamamoto defend with 1 Factory and 2 Infantrys Americans roll dice for 2 Battleships in Minamitori, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 Adv.Fighter, 4 Fighters and 5 Infantrys in Minamitori, round 2 : 3/10 hits, 2.67 expected hits Yamamoto roll dice for 4 Infantrys and 2 Tanks in Minamitori, round 2 : 0/6 hits, 2.33 expected hits 1 Tank owned by the Hisaichi, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Hisaichi lost in Minamitori Americans roll dice for 1 Adv.Fighter, 4 Fighters and 5 Infantrys in Minamitori, round 3 : 3/10 hits, 2.67 expected hits Yamamoto roll dice for 1 Tank in Minamitori, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Adv.Fighter, 4 Fighters and 5 Infantrys remaining. Battle score for attacker is 18 Casualties for Hisaichi: 2 Infantrys and 2 Tanks Casualties for Yamamoto: 2 Infantrys Battle in Peru Americans attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery and 4 Infantrys in Peru, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Peru Americans roll dice for 1 Artillery and 4 Infantrys in Peru, round 3 : 2/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in Peru, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery and 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter moved from Minamitori to 95 Sea Zone 4 Fighters moved from Minamitori to 95 Sea Zone 2 Bombers moved from 46 Sea Zone to Corsica Place Units - Americans 1 Factory placed in Rio de Oro Turning on Edit Mode EDIT: Adding units owned by Americans to 34 Sea Zone: 1 B.Transport, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Transport EDIT: Removing units owned by Americans from 35 Sea Zone: 1 Carrier, 3 Destroyers, 2 Fighters and 1 Transport EDIT: Removing units owned by Americans from 32 Sea Zone: 1 B.Transport EDIT: Adding units owned by Americans to Mauritania: 4 Elites, 1 Infantry and 1 Tank EDIT: Removing units owned by Americans from Salvador: 1 Infantry and 1 Tank EDIT: Removing units owned by Americans from Bahia: 4 Elites EDIT: Turning off Edit Mode 3 Elites placed in South Atlantic USA 5 Elites placed in South Central USA 1 Artillery and 1 Infantry placed in Salvador 3 Artillerys and 1 Infantry placed in San Francisco Americans undo move 3. 4 Elites placed in San Francisco 1 Elite placed in South Central USA 2 B.Transports placed in 83 Sea Zone 2 Destroyers placed in 95 Sea Zone 1 Destroyer and 1 Submarine placed in 91 Sea Zone Turn Complete - Americans Americans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Yamamoto regular : -5.17 Americans regular : -0.33 Neutral regular : 0.00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 2 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Fighter, 3 HeavyTanks, 12 Infantrys, 2 Stukas and 9 Tanks moved from Kiev to Kursk 4 Mech.Infs moved from Warsaw to Kursk 4 JetFighters moved from Bohemia to Kursk 3 Mech.Infs moved from Bohemia to Minsk 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 1 Mech.Inf moved from Bohemia to Lithuania 2 Mech.Infs moved from Bohemia to Lithuania 2 Submarines moved from 48 Sea Zone to 51 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 1 Destroyer, 1 HeavyTank, 13 Infantrys, 5 Mech.Infs, 1 S.Submarine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Lithuania Germans attack with 3 Mech.Infs Russians defend with 1 Infantry and 1 Tank Germans roll dice for 3 Mech.Infs in Lithuania, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry and 1 Tank in Lithuania, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Lithuania Germans roll dice for 2 Mech.Infs in Lithuania, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Tank in Lithuania, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Mech.Infs in Lithuania, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Tank in Lithuania, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 2 Mech.Infs remaining. Battle score for attacker is 1 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Infantry and 1 Tank Battle in Kursk Germans attack with 2 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Fighter, 3 HeavyTanks, 12 Infantrys, 4 JetFighters, 4 Mech.Infs, 2 Stukas and 9 Tanks Russians defend with 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Factory, 2 Fighters, 1 HeavyTank, 34 Infantrys and 4 Tanks Germans roll dice for 2 ArmoredCars, 8 Artillerys, 1 Bomber, 1 Fighter, 3 HeavyTanks, 12 Infantrys, 4 JetFighters, 4 Mech.Infs, 2 Stukas and 9 Tanks in Kursk, round 2 : 17/46 hits, 19.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Fighters, 1 HeavyTank, 34 Infantrys and 4 Tanks in Kursk, round 2 : 17/46 hits, 16.50 expected hits 2 ArmoredCars owned by the Germans, 2 ArmoredCars owned by the Russians, 14 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 12 Infantrys owned by the Germans lost in Kursk Germans roll dice for 5 Artillerys, 1 Bomber, 1 Fighter, 3 HeavyTanks, 4 JetFighters, 4 Mech.Infs, 2 Stukas and 9 Tanks in Kursk, round 3 : 11/29 hits, 14.17 expected hits Russians roll dice for 2 Artillerys, 1 Bunker, 2 Fighters, 1 HeavyTank, 20 Infantrys and 4 Tanks in Kursk, round 3 : 9/30 hits, 11.50 expected hits 11 Infantrys owned by the Russians, 5 Artillerys owned by the Germans and 4 Mech.Infs owned by the Germans lost in Kursk Germans roll dice for 1 Bomber, 1 Fighter, 3 HeavyTanks, 4 JetFighters, 2 Stukas and 9 Tanks in Kursk, round 4 : 10/20 hits, 11.17 expected hits Russians roll dice for 2 Artillerys, 1 Bunker, 2 Fighters, 1 HeavyTank, 9 Infantrys and 4 Tanks in Kursk, round 4 : 9/19 hits, 7.83 expected hits 1 Fighter owned by the Germans, 9 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 8 Tanks owned by the Germans lost in Kursk Germans roll dice for 1 Bomber, 3 HeavyTanks, 4 JetFighters, 2 Stukas and 1 Tank in Kursk, round 5 : 9/11 hits, 6.83 expected hits Russians roll dice for 1 Artillery, 1 Bunker, 2 Fighters, 1 HeavyTank and 4 Tanks in Kursk, round 5 : 4/9 hits, 4.50 expected hits 1 HeavyTank owned by the Germans, 2 Fighters owned by the Russians, 1 Artillery owned by the Russians, 1 Bunker owned by the Russians, 4 Tanks owned by the Russians, 1 HeavyTank owned by the Russians, 2 Stukas owned by the Germans and 1 Tank owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 1 Bomber, 2 HeavyTanks and 4 JetFighters remaining. Battle score for attacker is -31 Casualties for Germans: 2 ArmoredCars, 8 Artillerys, 1 Fighter, 1 HeavyTank, 12 Infantrys, 4 Mech.Infs, 2 Stukas and 9 Tanks Casualties for Russians: 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Fighters, 1 HeavyTank, 34 Infantrys and 4 Tanks Battle in Minsk Germans attack with 3 Mech.Infs Russians defend with 2 Infantrys Germans roll dice for 3 Mech.Infs in Minsk, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Mech.Inf owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 2 Mech.Infs remaining. Battle score for attacker is -2 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 2 Infantrys Battle in Latvia Germans attack with 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 2 Infantrys Battle in 51 Sea Zone Germans attack with 2 Submarines British defend with 1 Destroyer Germans roll dice for 2 Submarines in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Non Combat Move - Germans 10 Tanks moved from Bohemia to Brest 1 Artillery and 4 Infantrys moved from Bohemia to Krakow 15 Infantrys moved from Brandenburg to Silesia 1 Tank moved from Netherlands to Pomerania 1 Mech.Inf moved from Netherlands to Bohemia 1 ArmoredCar moved from Netherlands to Pomerania 3 Infantrys moved from Rhine to Hamburg 1 Artillery moved from Picardy to Normandy 2 ArmoredCars and 1 Tank moved from Lorraine to Bohemia 4 JetFighters moved from Kursk to Kiev 1 Bomber moved from Kursk to Warsaw Place Units - Germans 1 HeavyTank, 1 Infantry and 1 Tank placed in Kiev 2 ArmoredCars and 2 Mech.Infs placed in Warsaw 2 Infantrys and 3 Mech.Infs placed in Bohemia 1 Destroyer placed in 22 Sea Zone 1 S.Submarine and 1 Submarine placed in 23 Sea Zone 3 Infantrys placed in Hamburg 3 Infantrys placed in Normandy 4 Infantrys placed in Rhine Turn Complete - Germans Germans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Russians regular : -0.83 Germans regular : -4.83 British regular : -0.33