• '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - Romanians
            1 Tank moved from Kursk to Gorky
                  Romanians take Gorky from Russians
            2 Infantrys moved from Vinnytsia to Donetsk
            2 Elites moved from Vinnytsia to Donetsk
            3 Tanks moved from Kursk to Gorky
            1 Tank moved from Vinnytsia to Donetsk
            1 Adv.Fighter and 1 Fighter moved from Kursk to Donetsk
            1 Elite and 2 Infantrys moved from E.Romania to Bulgaria
            1 ArmoredCar moved from Bucharest to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 ArmoredCar, 1 Elite and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 ArmoredCar, 1 Elite and 2 Infantrys in Bulgaria, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 ArmoredCar, 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Romanians attack with 1 Adv.Fighter, 2 Elites, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 2 Artillerys and 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 2 Elites, 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 2 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 2 Elites, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 2 Artillerys and 1 Infantry
    
        Non Combat Move - Romanians
            1 Adv.Fighter and 1 Fighter moved from Donetsk to Moscow
            1 Elite moved from E.Romania to Odessa
            1 Infantry moved from E.Romania to Odessa
            1 ArmoredCar moved from Bucharest to Odessa
            1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Infantrys and 1 Tank placed in E.Romania
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Russians regular : 1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Thai round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - Thai
            6 ArmoredCars, 3 Artillerys, 8 Infantrys and 8 Tanks moved from Hyderabad to Madras
            2 ArmoredCars and 3 Tanks moved from Calcutta to Madras
            1 Fighter moved from Assam to Madras
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Madras
                Thai attack with 8 ArmoredCars, 3 Artillerys, 1 Fighter, 8 Infantrys and 11 Tanks
                British defend with 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Factory and 23 Infantrys
                    British roll AA dice in Madras : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 8 ArmoredCars, 3 Artillerys, 1 Fighter, 8 Infantrys and 11 Tanks in Madras, round 2 : 11/31 hits, 11.33 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bunker and 23 Infantrys in Madras, round 2 : 9/26 hits, 8.67 expected hits
                    1 ArmoredCar owned by the British, 8 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai and 9 Infantrys owned by the British lost in Madras
                    Thai roll dice for 7 ArmoredCars, 3 Artillerys, 1 Fighter and 11 Tanks in Madras, round 3 : 3/22 hits, 9.17 expected hits
                    British roll dice for 1 Artillery, 1 Bunker and 14 Infantrys in Madras, round 3 : 5/16 hits, 5.50 expected hits
                    5 ArmoredCars owned by the Thai and 3 Infantrys owned by the British lost in Madras
                    Thai roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter and 11 Tanks in Madras, round 4 : 8/17 hits, 7.50 expected hits
                    British roll dice for 1 Artillery, 1 Bunker and 11 Infantrys in Madras, round 4 : 5/13 hits, 4.50 expected hits
                    2 ArmoredCars owned by the Thai, 8 Infantrys owned by the British and 3 Artillerys owned by the Thai lost in Madras
                    Thai roll dice for 1 Fighter and 11 Tanks in Madras, round 5 : 5/12 hits, 5.83 expected hits
                    British roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Madras, round 5 : 3/5 hits, 1.83 expected hits
                    1 Bunker owned by the British, 3 Tanks owned by the Thai, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Madras
                Thai win, taking Madras from British with 1 Fighter and 8 Tanks remaining. Battle score for attacker is -15
                Casualties for Thai: 8 ArmoredCars, 3 Artillerys, 8 Infantrys and 3 Tanks
                Casualties for British: 1 ArmoredCar, 1 Artillery, 1 Bunker and 23 Infantrys
    
        Non Combat Move - Thai
            Turning on Edit Mode
            EDIT: Changing ownership of Mysore from British to Thai
            EDIT: Turning off Edit Mode
            1 Infantry moved from Assam to Calcutta
            1 Infantry moved from Assam to Calcutta
            2 ArmoredCars moved from Burma to Calcutta
            2 ArmoredCars moved from Bangkok to Burma
            2 Tanks moved from S.French Indochina to Burma
            1 Fighter moved from Madras to Calcutta
    
        Place Units - Thai
            2 Infantrys placed in Assam
            2 Tanks placed in S.French Indochina
            2 ArmoredCars placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Thai regular : -6.83
    British regular : 1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Thai round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - Thai
            6 ArmoredCars, 3 Artillerys, 8 Infantrys and 8 Tanks moved from Hyderabad to Madras
            2 ArmoredCars and 3 Tanks moved from Calcutta to Madras
            1 Fighter moved from Assam to Madras
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Madras
                Thai attack with 8 ArmoredCars, 3 Artillerys, 1 Fighter, 8 Infantrys and 11 Tanks
                British defend with 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Factory and 23 Infantrys
                    British roll AA dice in Madras : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 8 ArmoredCars, 3 Artillerys, 1 Fighter, 8 Infantrys and 11 Tanks in Madras, round 2 : 11/31 hits, 11.33 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bunker and 23 Infantrys in Madras, round 2 : 9/26 hits, 8.67 expected hits
                    1 ArmoredCar owned by the British, 8 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai and 9 Infantrys owned by the British lost in Madras
                    Thai roll dice for 7 ArmoredCars, 3 Artillerys, 1 Fighter and 11 Tanks in Madras, round 3 : 3/22 hits, 9.17 expected hits
                    British roll dice for 1 Artillery, 1 Bunker and 14 Infantrys in Madras, round 3 : 5/16 hits, 5.50 expected hits
                    5 ArmoredCars owned by the Thai and 3 Infantrys owned by the British lost in Madras
                    Thai roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter and 11 Tanks in Madras, round 4 : 8/17 hits, 7.50 expected hits
                    British roll dice for 1 Artillery, 1 Bunker and 11 Infantrys in Madras, round 4 : 5/13 hits, 4.50 expected hits
                    2 ArmoredCars owned by the Thai, 8 Infantrys owned by the British and 3 Artillerys owned by the Thai lost in Madras
                    Thai roll dice for 1 Fighter and 11 Tanks in Madras, round 5 : 5/12 hits, 5.83 expected hits
                    British roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Madras, round 5 : 3/5 hits, 1.83 expected hits
                    1 Bunker owned by the British, 3 Tanks owned by the Thai, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Madras
                Thai win, taking Madras from British with 1 Fighter and 8 Tanks remaining. Battle score for attacker is -15
                Casualties for Thai: 8 ArmoredCars, 3 Artillerys, 8 Infantrys and 3 Tanks
                Casualties for British: 1 ArmoredCar, 1 Artillery, 1 Bunker and 23 Infantrys
    
        Non Combat Move - Thai
            Turning on Edit Mode
            EDIT: Changing ownership of Mysore from British to Thai
            EDIT: Turning off Edit Mode
            1 Infantry moved from Assam to Calcutta
            1 Infantry moved from Assam to Calcutta
            2 ArmoredCars moved from Burma to Calcutta
            2 ArmoredCars moved from Bangkok to Burma
            2 Tanks moved from S.French Indochina to Burma
            1 Fighter moved from Madras to Calcutta
    
        Place Units - Thai
            2 Infantrys placed in Assam
            2 Tanks placed in S.French Indochina
            2 ArmoredCars placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Thai regular : -6.83
    British regular : 1.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - Americans
            1 Infantry moved from Izmir to 55 Sea Zone
            1 Cruiser and 1 Infantry moved from 55 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Campania
                  Americans take Campania from Italians
            1 Mech.Inf moved from Izmir to 55 Sea Zone
            1 Infantry moved from Izmir to 55 Sea Zone
            2 B.Transports, 1 Battleship, 2 Carriers, 3 Destroyers, 2 Fighters, 1 Infantry, 2 L.Fighters and 1 Mech.Inf moved from 55 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Sicily
            1 Mech.Inf moved from 48 Sea Zone to Sicily
            1 Artillery moved from Catalonia to Languedoc
                  French take Languedoc from Germans
            6 Infantrys moved from Catalonia to Languedoc
            1 Marine moved from Catalonia to Languedoc
            1 ArmoredCar, 2 Artillerys, 2 Infantrys and 1 Mech.Inf moved from Aquitaine to Languedoc
            1 ArmoredCar and 1 Tank moved from Navarre to Languedoc
            1 Artillery and 5 Infantrys moved from Navarre to Aquitaine
            2 ArmoredCars and 1 Tank moved from Madrid to Catalonia
            1 Artillery, 5 Infantrys and 1 Marine moved from Valencia to Catalonia
            1 Artillery and 1 Infantry moved from Andalusia to La Mancha
            2 Artillerys and 3 Infantrys moved from La Mancha to Catalonia
            1 Artillery and 1 Infantry moved from Madrid to La Mancha
            1 B.Transport, 1 Destroyer and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
            2 Infantrys and 1 Mech.Inf moved from Rio de Oro to 31 Sea Zone
            3 Infantrys and 1 Marine moved from Mauritania to 31 Sea Zone
            1 B.Transport, 1 Destroyer, 5 Infantrys, 1 Marine, 1 Mech.Inf and 2 Transports moved from 31 Sea Zone to 41 Sea Zone
            5 Infantrys, 1 Marine and 1 Mech.Inf moved from 41 Sea Zone to Valencia
            2 Transports moved from 36 Sea Zone to 35 Sea Zone
            1 Infantry and 1 Marine moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Bahia to 35 Sea Zone
            3 Infantrys, 1 Marine and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            3 Infantrys and 1 Marine moved from 36 Sea Zone to Mauritania
            1 ArmoredCar moved from Argentina to Bahia
            2 Infantrys moved from Iceland to 10 Sea Zone
            2 Infantrys and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Normandy
            1 B.Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Marine moved from Dublin to 18 Sea Zone
            2 Infantrys moved from Dublin to 18 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Marine moved from 18 Sea Zone to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Normandy
            1 Marine moved from 20 Sea Zone to Normandy
            1 Transport moved from 20 Sea Zone to 10 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Munster to 20 Sea Zone
            4 Infantrys moved from Wake to 95 Sea Zone
            1 B.Transport and 3 Infantrys moved from 95 Sea Zone to 101 Sea Zone
            1 Infantry moved from 95 Sea Zone to Minamitori
            3 Infantrys moved from 101 Sea Zone to Saipan
            4 Fighters moved from 95 Sea Zone to Saipan
            3 Adv.Fighters moved from 95 Sea Zone to Saipan
            1 B.Carrier, 2 Destroyers and 2 L.Fighters moved from 88 Sea Zone to 95 Sea Zone
            1 L.Fighter moved from 95 Sea Zone to Saipan
            1 L.Fighter moved from 95 Sea Zone to Saipan
            1 S.Bomber moved from Wake to Saipan
            4 L.Fighters moved from 95 Sea Zone to Minamitori
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
            2 L.Fighters moved from San Francisco to 95 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 2 Cruisers, 3 Destroyers, 1 Factory, 16 Infantrys, 1 Marine, 2 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Minamitori
                Americans attack with 1 Infantry and 4 L.Fighters
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 3 Battleships and 1 Cruiser in Minamitori, round 2 : 4/4 hits, 2.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 1 Infantry and 4 L.Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Saipan
                Americans attack with 3 Adv.Fighters, 4 Fighters, 3 Infantrys, 2 L.Fighters and 1 S.Bomber
                Hisaichi defend with 1 Infantry; Yamamoto defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 1 Fighter and 1 L.Fighter
                    Yamamoto roll AA dice in Saipan : 1/10 hits, 1.67 expected hits
                    1 Fighter owned by the Americans lost in Saipan
                    Americans roll dice for 3 Adv.Fighters, 3 Fighters, 3 Infantrys, 2 L.Fighters and 1 S.Bomber in Saipan, round 2 : 4/12 hits, 5.00 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter, 1 Infantry and 1 L.Fighter in Saipan, round 2 : 2/5 hits, 2.67 expected hits
                    2 Infantrys owned by the Americans, 1 Bunker owned by the Yamamoto, 1 Infantry owned by the Hisaichi and 1 Fighter owned by the Yamamoto lost in Saipan
                    Americans roll dice for 3 Adv.Fighters, 3 Fighters, 1 Infantry, 2 L.Fighters and 1 S.Bomber in Saipan, round 3 : 1/10 hits, 4.67 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 1 L.Fighter in Saipan, round 3 : 0/2 hits, 1.33 expected hits
                1 Adv.Fighter owned by the Yamamoto lost in Saipan
                    Americans roll dice for 3 Adv.Fighters, 3 Fighters, 1 Infantry, 2 L.Fighters and 1 S.Bomber in Saipan, round 4 : 5/10 hits, 4.67 expected hits
                    Yamamoto roll dice for 1 L.Fighter in Saipan, round 4 : 1/1 hits, 0.67 expected hits
                    1 Fighter owned by the Americans and 1 L.Fighter owned by the Yamamoto lost in Saipan
                Americans win, taking Saipan from Yamamoto with 3 Adv.Fighters, 2 Fighters, 1 Infantry, 2 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 18
                Casualties for Americans: 2 Fighters and 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
                Casualties for Yamamoto: 1 Adv.Fighter, 1 Bunker, 1 Fighter and 1 L.Fighter
    
        Non Combat Move - Americans
            1 S.Bomber moved from Saipan to Wake
            3 Adv.Fighters, 2 Fighters and 2 L.Fighters moved from Saipan to 95 Sea Zone
            4 L.Fighters moved from Minamitori to 95 Sea Zone
    
        Place Units - Americans
            1 Factory placed in Izmir
            2 Infantrys placed in Crete
            1 Cruiser placed in 48 Sea Zone
            2 Infantrys placed in Sardinia
            1 Cruiser placed in 35 Sea Zone
            1 Infantry and 1 Marine placed in Bahia
            1 Infantry placed in Salvador
            2 Infantrys placed in Dublin
            1 Artillery and 1 Infantry placed in Munster
            1 Battleship placed in 10 Sea Zone
            1 Infantry placed in Iceland
            1 Artillery and 1 Infantry placed in Navarre
            1 Artillery and 1 Infantry placed in Catalonia
            1 Transport placed in 95 Sea Zone
            1 Infantry placed in Wake
            2 ArmoredCars, 2 Infantrys and 1 Mech.Inf placed in Madrid
            1 Artillery, 1 Infantry and 1 Mech.Inf placed in Rio de Oro
            3 Destroyers placed in 91 Sea Zone
            Americans undo move 17.
            1 Infantry and 1 Mech.Inf placed in Andalusia
            Americans undo move 17.
            1 Destroyer placed in 31 Sea Zone
            2 Destroyers placed in 91 Sea Zone
            1 Artillery placed in Pearl Harbor
            Americans undo move 20.
            Americans undo move 8.
            1 Artillery and 1 Infantry placed in Dublin
            1 Infantry placed in Pearl Harbor
    
        Turn Complete - Americans
            Americans collect 157 PUs; end with 157 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.67
    Americans regular : -2.83
    Yamamoto AA : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Germans
            1 Tank moved from Yaroslavl to Kuybyshev
                  Germans take Kuybyshev from Russians
            1 Elite and 1 Infantry moved from S.Karelia to Vologda
            1 ArmoredCar and 1 Tank moved from Yaroslavl to Kirov
            1 Infantry moved from S.Karelia to Arkhangelsk
                  Germans take Arkhangelsk from Russians
            2 Infantrys moved from Kursk to Rostov
            1 ArmoredCar moved from Kiev to Rostov
            3 Tanks moved from Kiev to Rostov
            1 Mech.Inf moved from Kursk to Rostov
            1 ArmoredCar moved from Vinnytsia to Crimea
                  Germans take Crimea from Russians
            1 ArmoredCar moved from Vinnytsia to Rostov
            1 Adv.Fighter moved from Kursk to Rostov
            1 Adv.Fighter and 1 Fighter moved from S.Karelia to Vologda
            1 ArmoredCar and 1 Tank moved from Yaroslavl to Kirov
            3 HeavyTanks moved from Moscow to Kuybyshev
            1 ArmoredCar moved from Yaroslavl to Penza
            3 Tanks moved from Moscow to Penza
            1 ArmoredCar and 3 Tanks moved from Yaroslavl to Kuybyshev
            2 HeavyTanks and 8 Tanks moved from Moscow to Kuybyshev
            2 Artillerys moved from S.Karelia to Vologda
            2 Infantrys moved from S.Karelia to Vologda
            4 Tanks moved from Yaroslavl to Kuybyshev
            2 Infantrys moved from Kursk to Rostov
            2 Infantrys moved from Yaroslavl to Tula
            1 Tank moved from S.Karelia to Tula
            2 Infantrys moved from Upper Norrland to Nordland
            1 Bomber moved from Leningrad to Nordland
            1 Infantry moved from Middle Norrland to Oslo
                  Germans take Oslo from Russians
            2 Infantrys moved from Vinnytsia to Donetsk
            1 Bomber moved from Leningrad to Netherlands
            2 Infantrys moved from Hamburg to Netherlands
            2 Infantrys moved from Rhine to Belgium
            2 Infantrys moved from Lorraine to Picardy
            1 Infantry moved from Rhine to Belgium
            1 Stuka moved from Rhine to Belgium
            1 Stuka moved from Hamburg to Netherlands
            1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
            1 Fighter moved from Hamburg to 22 Sea Zone
            1 Adv.Fighter moved from Hamburg to 22 Sea Zone
            2 Infantrys moved from Paris to Orleanais
            1 Artillery moved from Paris to Picardy
            2 Stukas moved from Provence to Orleanais
            4 Stukas moved from Provence to Picardy
            1 Adv.Fighter moved from Hamburg to Belgium
            1 Stuka moved from Netherlands to Belgium
            1 Infantry moved from Middle Norrland to Nordland
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 3 Bunkers, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 HeavyTank, 16 Infantrys, 1 JetFighter, 6 Mech.Infs, 2 Mot.Infs, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Artillery, 2 Infantrys and 4 Stukas
                British defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 2 Infantrys and 4 Stukas in Picardy, round 2 : 4/7 hits, 3.00 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 0/3 hits, 1.00 expected hits
                    1 Artillery owned by the British and 2 Infantrys owned by the British lost in Picardy
                Germans win, taking Picardy from French with 1 Artillery, 2 Infantrys and 4 Stukas remaining. Battle score for attacker is 8
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in Tula
                Germans attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Tank in Tula, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Tula
                Germans win, taking Tula from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Netherlands
                Germans attack with 1 Bomber and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Bomber and 2 Infantrys in Netherlands, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Belgium
                Germans attack with 1 Adv.Fighter, 3 Infantrys and 2 Stukas
                British defend with 2 Infantrys
                    Germans roll dice for 1 Adv.Fighter, 3 Infantrys and 2 Stukas in Belgium, round 2 : 2/6 hits, 2.33 expected hits
                    British roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Adv.Fighter, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Nordland
                Germans attack with 1 Bomber and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Bomber and 3 Infantrys in Nordland, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Nordland
                Germans win, taking Nordland from Russians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in 22 Sea Zone
                Germans attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
                British defend with 1 Destroyer
                    Germans roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 22 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
                    British roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 22 Sea Zone
                Germans win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Penza
                Germans attack with 1 ArmoredCar and 3 Tanks
                Russians defend with 1 Bunker
                    Germans roll dice for 1 ArmoredCar and 3 Tanks in Penza, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Bunker in Penza, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Penza
                Germans win, taking Penza from Russians with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Kirov
                Germans attack with 2 ArmoredCars and 2 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars and 2 Tanks in Kirov, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Kirov, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Kirov
                Germans win, taking Kirov from Russians with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
            Battle in Rostov
                Germans attack with 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 3 Tanks
                Russians defend with 1 Artillery and 5 Infantrys
                    Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 3 Tanks in Rostov, round 2 : 4/11 hits, 3.83 expected hits
                    Russians roll dice for 1 Artillery and 5 Infantrys in Rostov, round 2 : 2/6 hits, 2.00 expected hits
                    4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Rostov
                    Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Rostov, round 3 : 1/9 hits, 3.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Rostov, round 4 : 2/9 hits, 3.50 expected hits
                    Russians roll dice for 1 Artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery and 5 Infantrys
            Battle in Orleanais
                Germans attack with 2 Infantrys and 2 Stukas
                British defend with 1 Artillery
                    Germans roll dice for 2 Infantrys and 2 Stukas in Orleanais, round 2 : 2/4 hits, 1.67 expected hits
                    French roll dice for 1 Artillery in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Orleanais
                Germans win, taking Orleanais from French with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Artillery
            Battle in Vologda
                Germans attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys in Vologda, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Infantry moved from Smolensk to Yaroslavl
            3 Infantrys moved from Yaroslavl to Moscow
            2 ArmoredCars and 2 Tanks moved from Leningrad to Vologda
            1 Adv.Fighter and 1 Fighter moved from Vologda to Leningrad
            1 AAGun moved from Kursk to Rostov
            1 Adv.Fighter moved from Rostov to Kiev
            1 Adv.Fighter moved from Kiev to Brest
            5 Infantrys moved from Berlin to Saxony
            3 Infantrys moved from Bavaria to Lorraine
            1 Artillery moved from Rhine to Lorraine
            2 Stukas moved from Orleanais to Lorraine
            4 Stukas moved from Picardy to Lorraine
            4 Stukas moved from Lorraine to Rhine
            2 Stukas moved from Belgium to Rhine
            1 Adv.Fighter moved from Belgium to Paris
            1 Bomber moved from Netherlands to Hamburg
            1 AAGun moved from Burgundy to Lorraine
            1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to 23 Sea Zone
            1 Infantry moved from Provence to Burgundy
            1 Bomber moved from Nordland to Hamburg
    
        Place Units - Germans
            1 Artillery, 1 Bunker, 5 Infantrys and 2 Mot.Infs placed in Paris
            1 Artillery, 1 Bunker and 3 Infantrys placed in Provence
            2 Adv.Fighters, 1 Bunker, 3 Infantrys and 1 JetFighter placed in Hamburg
            4 Infantrys placed in Rhine
            1 HeavyTank and 2 Tanks placed in Bavaria
            6 Mech.Infs placed in Moscow
            Germans undo move 5.
            1 HeavyTank, 1 Infantry and 1 Tank placed in Bavaria
            2 ArmoredCars and 1 Tank placed in Berlin
            1 Carrier, 1 Destroyer and 1 T.Boat placed in 23 Sea Zone
            1 Cruiser and 1 Submarine placed in 24 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Lapland: 1 Infantry
            EDIT: Adding units owned by Germans to Upper Norrland: 1 Infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 152 PUs; end with 152 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : -0.83
    Germans regular : -2.17
    British regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Russians
            1 Infantry moved from Saratov to Astrakhan
            1 Infantry moved from Ufa to Chimkent
            1 Infantry moved from Sverdlovsk to Ufa
            1 Infantry moved from Khatanga to Zhigansk
                  Russians take Zhigansk from Hisaichi
            1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Infantry moved from Khobdo to Irkutsk
            1 Fighter moved from Yeniseysk to Irkutsk
            1 ArmoredCar moved from Yeniseysk to Komi
            12 Artillerys and 14 Infantrys moved from Yeniseysk to Surgut
            1 Infantry moved from Khatanga to Sibirsky
            1 Infantry moved from Khatanga to Sibirsky
            1 Infantry moved from Krasnoyarsk to Novosibirsk
            1 Artillery moved from Krasnoyarsk to Novosibirsk
    
        Purchase Units - Russians
            Russians buy 3 Bunkers and 21 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Irkutsk
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
                Russians win, taking Irkutsk from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Irkutsk to Novosibirsk
            1 AAGun moved from Yeniseysk to Surgut
            1 AAGun moved from Georgia to Erzurum
            1 AAGun moved from Stalingrad to Saratov
    
        Place Units - Russians
            1 Bunker and 5 Infantrys placed in Sverdlovsk
            1 Bunker and 6 Infantrys placed in Sibirsky
            1 Bunker and 3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            2 Infantrys placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Hisaichi regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Italians
            1 Infantry moved from Lower Egypt to Nubia
            1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Adv.Fighter moved from Lower Egypt to Nubia
            1 Fighter moved from Lower Egypt to Mersa Matruh
            1 Bomber moved from Cairo to Campania
            2 Infantrys moved from Rome to Campania
            1 Fighter moved from Lower Egypt to Nubia
            1 Fighter moved from Lower Egypt to Mersa Matruh
            1 JetFighter moved from Cairo to Palestine
            1 Artillery and 2 Infantrys moved from Lower Egypt to Palestine
            1 Adv.Fighter moved from Cairo to Palestine
            1 Adv.Fighter moved from Cairo to Palestine
            1 Adv.Fighter moved from Rome to Campania
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 13 Infantrys, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Nubia
                Italians attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Nubia, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Nubia, round 3 : 3/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Nubia
                Italians win, taking Nubia from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Campania
                Italians attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys
                Americans defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Campania, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Infantry in Campania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Campania
                Italians win, taking Campania from Americans with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 2 Fighters and 1 Infantry
                British defend with 1 Mech.Inf
                    Italians roll dice for 2 Fighters and 1 Infantry in Mersa Matruh, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Mech.Inf in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                2 Fighters owned by the Italians retreated
                British win with 1 Mech.Inf remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Infantry
            Battle in Palestine
                Italians attack with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 JetFighter
                British defend with 1 Artillery and 3 Infantrys
                    Italians roll dice for 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 JetFighter in Palestine, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 Artillery and 3 Infantrys in Palestine, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Palestine
                    Italians roll dice for 2 Adv.Fighters, 1 Artillery and 1 JetFighter in Palestine, round 3 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Palestine, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the British, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Palestine
                Italians win with 2 Adv.Fighters and 1 JetFighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Artillery and 2 Infantrys
                Casualties for British: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Italians
            1 Adv.Fighter and 1 Fighter moved from Nubia to Lower Egypt
            7 Infantrys moved from Cairo to Lower Egypt
            2 Fighters moved from Mersa Matruh to Lower Egypt
            2 Adv.Fighters and 1 JetFighter moved from Palestine to Cairo
            6 Infantrys and 3 Tanks moved from Burgundy to Paris
            2 Artillerys moved from Lombardy to Provence
            3 Infantrys moved from Lombardy to Provence
            1 Adv.Fighter moved from Campania to Lombardy
            1 Bomber moved from Campania to Rome
    
        Place Units - Italians
            1 Bunker and 5 Infantrys placed in Lombardy
            6 Infantrys placed in Cairo
            1 T.Boat placed in 46 Sea Zone
            2 Infantrys and 3 Tanks placed in Rome
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Lombardy: 6 Infantrys
            EDIT: Adding units owned by Italians to Provence: 6 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Lombardy: 1 Adv.Fighter
            EDIT: Adding units owned by Italians to Provence: 1 Adv.Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 1.17
    British regular : 1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - French
            3 ArmoredCars and 6 Mech.Infs moved from El Agheila to New Valley
            3 ArmoredCars and 1 Tank moved from Hun to New Valley
            1 Artillery and 1 Infantry moved from Hun to Kufra
            2 Artillerys and 2 Infantrys moved from El Agheila to Kufra
            1 Infantry moved from Tripoli to El Agheila
            2 Infantrys moved from Tunis to N.Tunisia
            1 Artillery and 1 Infantry moved from E.Morocco to 41 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 41 Sea Zone to 43 Sea Zone
            1 Transport moved from 43 Sea Zone to 41 Sea Zone
            1 Artillery and 1 Infantry moved from 43 Sea Zone to Languedoc
            1 Artillery and 2 Infantrys moved from Normandy to Orleanais
            2 Infantrys and 1 Tank moved from French Equatorial Africa to Darfur
            1 Tank moved from Darfur to New Valley
    
        Purchase Units - French
            French buy 4 ArmoredCars, 2 Artillerys, 2 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Orleanais
                French attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Orleanais
                French win, taking Orleanais from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            2 ArmoredCars and 1 Tank placed in French Equatorial Africa
            2 ArmoredCars placed in Hun
            1 Artillery and 2 Infantrys placed in Normandy
            1 Artillery placed in E.Morocco
            1 Mech.Inf placed in Hun
            1 Mech.Inf placed in Tunis
    
        Turn Complete - French
            French collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Germans regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Yamamoto
            1 B.Transport moved from 86 Sea Zone to 85 Sea Zone
            2 Infantrys moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 86 Sea Zone
            3 Infantrys moved from 86 Sea Zone to Saipan
            1 B.Transport moved from 86 Sea Zone to 85 Sea Zone
            3 Infantrys moved from Tokyo to 85 Sea Zone
            1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 86 Sea Zone
            3 Infantrys moved from 86 Sea Zone to Minamitori
            1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 L.Fighter moved from 86 Sea Zone to 88 Sea Zone
            1 Fighter moved from 86 Sea Zone to 88 Sea Zone
            1 Fighter moved from 86 Sea Zone to 88 Sea Zone
            3 Adv.Fighters and 3 Fighters moved from 86 Sea Zone to Minamitori
            1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 Fighter moved from 86 Sea Zone to 88 Sea Zone
            1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Infantry moved from Hyderabad to Rajputana
            2 Adv.Fighters and 2 Fighters moved from Hyderabad to Rajputana
            3 Infantrys moved from Malaya to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Sumatra
            1 Infantry moved from 110 Sea Zone to Sumatra
            2 Infantrys moved from 110 Sea Zone to Java
            1 Fighter moved from Malaya to Sumatra
            2 Adv.Fighters and 1 Fighter moved from 65 Sea Zone to Java
            2 Fighters moved from 65 Sea Zone to Sumatra
            1 Fighter moved from 65 Sea Zone to Java
            4 Infantrys moved from Davao to Mindanao
    
        Purchase Units - Yamamoto
            Yamamoto buy 5 Destroyers, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Saipan
                Yamamoto attack with 3 Infantrys
                Americans defend with 1 AAGun, 1 Factory and 1 Infantry
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Saipan, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Americans lost in Saipan
                Yamamoto win, taking Saipan from Americans with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Java
                Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
                Anzac defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Java, round 2 : 3/6 hits, 2.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
                Yamamoto win, taking Java from Dutch with 2 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Artillery and 1 Infantry
            Battle in 101 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 3 Fighters and 1 L.Fighter
                Americans defend with 1 B.Transport
                    Yamamoto roll dice for 2 Adv.Fighters, 3 Fighters and 1 L.Fighter in 101 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 1 B.Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Americans lost in 101 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 3 Fighters and 1 L.Fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 B.Transport
            Battle in Rajputana
                Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 1 Infantry in Rajputana, round 2 : 4/5 hits, 1.83 expected hits
                    British roll dice for 1 Infantry in Rajputana, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Rajputana
                Yamamoto win, taking Rajputana from British with 2 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Sumatra
                Yamamoto attack with 3 Fighters and 2 Infantrys
                Anzac defend with 1 Artillery
                    Yamamoto roll dice for 3 Fighters and 2 Infantrys in Sumatra, round 2 : 1/5 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Artillery
            Battle in Minamitori
                Yamamoto attack with 3 Adv.Fighters, 3 Fighters and 3 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 3 Adv.Fighters, 3 Fighters and 3 Infantrys in Minamitori, round 2 : 3/9 hits, 3.00 expected hits
                    Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 3 Adv.Fighters, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in 88 Sea Zone
                Yamamoto attack with 3 Fighters and 1 L.Fighter
                Americans defend with 1 Transport
                    Yamamoto roll dice for 3 Fighters and 1 L.Fighter in 88 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Transport in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 88 Sea Zone
                Yamamoto win with 3 Fighters and 1 L.Fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Changing ownership of Ponape from Americans to Yamamoto
            EDIT: Turning off Edit Mode
            3 Fighters and 1 L.Fighter moved from 88 Sea Zone to 86 Sea Zone
            3 Adv.Fighters and 3 Fighters moved from Minamitori to 86 Sea Zone
            2 Adv.Fighters, 3 Fighters and 1 L.Fighter moved from 101 Sea Zone to 86 Sea Zone
            2 Infantrys moved from Yap to Ulithi
            1 Elite moved from Ulithi to Woleai
            2 Adv.Fighters moved from Java to 65 Sea Zone
            2 Fighters moved from Java to 65 Sea Zone
            2 Fighters moved from Sumatra to 65 Sea Zone
            1 Fighter moved from Sumatra to Malaya
            2 Adv.Fighters and 2 Fighters moved from Rajputana to Hyderabad
    
        Place Units - Yamamoto
            3 Destroyers placed in 65 Sea Zone
            3 Infantrys placed in Malaya
            4 Infantrys placed in Banjarmasin
            2 Destroyers and 2 Submarines placed in 84 Sea Zone
            3 Infantrys placed in Tokyo
            2 Infantrys placed in Yap
    
        Turn Complete - Yamamoto
            Yamamoto collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.67
    Americans regular : -0.67
    British regular : -0.33
    Dutch regular : 0.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 AAGun moved from W.Qinghai to E.Sinkiang
    
        Place Units - Chinese
            1 Bunker, 5 Infantrys and 1 Tank placed in Hsining
            1 Infantry placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Hisaichi
            16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 4 Mech.Infs and 53 Tanks moved from E.Qinghai to Hsining
            3 Tanks moved from Ningsia to Hsining
            6 Mech.Infs moved from Ningsia to Hsining
            2 Mech.Infs moved from Szechwan to Hsining
            4 Adv.Fighters and 4 Fighters moved from Szechwan to Hyderabad
            1 Bomber moved from Hupeh to Hsining
            1 ArmoredCar and 2 Tanks moved from Koryakia to Zhigansk
            1 Infantry moved from Olyokminsk to Irkutsk
            1 Adv.Fighter and 3 Fighters moved from Olyokminsk to Irkutsk
            1 Infantry and 2 Tanks moved from Olyokminsk to Bratsk
            1 Mech.Inf moved from Olyokminsk to Bratsk
            3 Infantrys moved from Olyokminsk to Evenkia
            4 Infantrys moved from Olyokminsk to Khatanga
            2 Artillerys moved from Olyokminsk to Evenkia
            1 Artillery moved from Olyokminsk to Khatanga
            6 Tanks moved from Olyokminsk to Evenkia
            2 Tanks moved from Olyokminsk to Evenkia
            1 Tank moved from Olyokminsk to Evenkia
            8 Tanks moved from Olyokminsk to Khatanga
            1 Mech.Inf moved from Olyokminsk to Evenkia
            1 Mech.Inf moved from Olyokminsk to Khatanga
            3 Mech.Infs moved from Heilungchiang to Zhigansk
            3 Tanks moved from Chita to Olyokminsk
            1 Infantry moved from Chita to N.Buryat Mongolia
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khatanga
                Hisaichi attack with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks in Khatanga, round 2 : 3/14 hits, 5.67 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Khatanga
                Hisaichi win, taking Khatanga from Russians with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Irkutsk
                Hisaichi attack with 1 Adv.Fighter, 3 Fighters and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters and 1 Infantry in Irkutsk, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
                Hisaichi win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Evenkia
                Hisaichi attack with 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks in Evenkia, round 2 : 4/15 hits, 6.50 expected hits
                    Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Evenkia
                Hisaichi win, taking Evenkia from Russians with 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Zhigansk
                Hisaichi attack with 1 ArmoredCar, 3 Mech.Infs and 2 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar, 3 Mech.Infs and 2 Tanks in Zhigansk, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                Hisaichi win, taking Zhigansk from Russians with 1 ArmoredCar, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Bratsk
                Hisaichi attack with 1 Infantry, 1 Mech.Inf and 2 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry, 1 Mech.Inf and 2 Tanks in Bratsk, round 2 : 4/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Bratsk
                Hisaichi win, taking Bratsk from Russians with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Hsining
                Hisaichi attack with 16 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 10 Infantrys, 12 Mech.Infs and 56 Tanks
                Chinese defend with 1 AAGun, 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 1 Factory, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks
                    Chinese roll AA dice in Hsining : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 16 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 10 Infantrys, 12 Mech.Infs and 56 Tanks in Hsining, round 2 : 50/107 hits, 45.67 expected hits
                Units damaged: 4 Bunkers owned by the Chinese
                    Chinese roll dice for 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks in Hsining, round 2 : 30/90 hits, 33.83 expected hits
                    16 ArmoredCars owned by the Hisaichi, 4 ArmoredCars owned by the Chinese, 10 Infantrys owned by the Hisaichi, 42 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Hsining
                    Hisaichi roll dice for 6 Artillerys, 1 Bomber, 2 Elites, 12 Mech.Infs and 56 Tanks in Hsining, round 3 : 39/77 hits, 35.67 expected hits
                    Chinese roll dice for 2 Adv.Fighters, 16 Artillerys, 4 Bunkers, 6 Fighters, 2 Infantrys, 1 Mech.Inf and 13 Tanks in Hsining, round 3 : 25/44 hits, 19.17 expected hits
                1 Mech.Inf owned by the Chinese, 2 Elites owned by the Hisaichi, 5 Tanks owned by the Hisaichi, 13 Tanks owned by the Chinese, 4 Bunkers owned by the Chinese, 3 Fighters owned by the Chinese, 12 Mech.Infs owned by the Hisaichi, 2 Infantrys owned by the Chinese, 6 Artillerys owned by the Hisaichi and 16 Artillerys owned by the Chinese lost in Hsining
                    Hisaichi roll dice for 1 Bomber and 51 Tanks in Hsining, round 4 : 23/52 hits, 26.17 expected hits
                    Chinese roll dice for 2 Adv.Fighters and 3 Fighters in Hsining, round 4 : 3/5 hits, 2.83 expected hits
                2 Adv.Fighters owned by the Chinese, 3 Tanks owned by the Hisaichi and 3 Fighters owned by the Chinese lost in Hsining
                Hisaichi captures 15PUs while taking Chinese capital
                Hisaichi win, taking Hsining from Chinese with 1 Bomber and 48 Tanks remaining. Battle score for attacker is 89
                Casualties for Hisaichi: 16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 12 Mech.Infs and 8 Tanks
                Casualties for Chinese: 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks
    
        Non Combat Move - Hisaichi
            1 ArmoredCar moved from Ningsia to Hsining
            1 Bomber moved from Hsining to Lanchow
            1 Adv.Fighter and 3 Fighters moved from Irkutsk to Olyokminsk
            2 Infantrys moved from Iwo Jima to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Saipan
            1 Elite moved from Changchun to 84 Sea Zone
            1 Elite and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
            1 Elite moved from 86 Sea Zone to Saipan
    
        Place Units - Hisaichi
            1 Carrier and 1 Destroyer placed in 84 Sea Zone
            Hisaichi undo move 1.
            2 Fighters placed in Changchun
            1 Carrier and 1 Destroyer placed in 84 Sea Zone
                2 Fighters moved from Changchun to 84 Sea Zone
            2 ArmoredCars and 1 Tank placed in Chita
            2 Tanks placed in Szechwan
            1 ArmoredCar and 2 Tanks placed in Hupeh
            3 ArmoredCars placed in Hong Kong
            4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 100 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Chinese AA : -0.17
    Russians regular : 0.33
    Hisaichi regular : 1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Hisaichi
            16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 4 Mech.Infs and 53 Tanks moved from E.Qinghai to Hsining
            3 Tanks moved from Ningsia to Hsining
            6 Mech.Infs moved from Ningsia to Hsining
            2 Mech.Infs moved from Szechwan to Hsining
            4 Adv.Fighters and 4 Fighters moved from Szechwan to Hyderabad
            1 Bomber moved from Hupeh to Hsining
            1 ArmoredCar and 2 Tanks moved from Koryakia to Zhigansk
            1 Infantry moved from Olyokminsk to Irkutsk
            1 Adv.Fighter and 3 Fighters moved from Olyokminsk to Irkutsk
            1 Infantry and 2 Tanks moved from Olyokminsk to Bratsk
            1 Mech.Inf moved from Olyokminsk to Bratsk
            3 Infantrys moved from Olyokminsk to Evenkia
            4 Infantrys moved from Olyokminsk to Khatanga
            2 Artillerys moved from Olyokminsk to Evenkia
            1 Artillery moved from Olyokminsk to Khatanga
            6 Tanks moved from Olyokminsk to Evenkia
            2 Tanks moved from Olyokminsk to Evenkia
            1 Tank moved from Olyokminsk to Evenkia
            8 Tanks moved from Olyokminsk to Khatanga
            1 Mech.Inf moved from Olyokminsk to Evenkia
            1 Mech.Inf moved from Olyokminsk to Khatanga
            3 Mech.Infs moved from Heilungchiang to Zhigansk
            3 Tanks moved from Chita to Olyokminsk
            1 Infantry moved from Chita to N.Buryat Mongolia
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khatanga
                Hisaichi attack with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks in Khatanga, round 2 : 3/14 hits, 5.67 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Khatanga
                Hisaichi win, taking Khatanga from Russians with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Irkutsk
                Hisaichi attack with 1 Adv.Fighter, 3 Fighters and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters and 1 Infantry in Irkutsk, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
                Hisaichi win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Evenkia
                Hisaichi attack with 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks in Evenkia, round 2 : 4/15 hits, 6.50 expected hits
                    Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Evenkia
                Hisaichi win, taking Evenkia from Russians with 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Zhigansk
                Hisaichi attack with 1 ArmoredCar, 3 Mech.Infs and 2 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar, 3 Mech.Infs and 2 Tanks in Zhigansk, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                Hisaichi win, taking Zhigansk from Russians with 1 ArmoredCar, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Bratsk
                Hisaichi attack with 1 Infantry, 1 Mech.Inf and 2 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry, 1 Mech.Inf and 2 Tanks in Bratsk, round 2 : 4/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Bratsk
                Hisaichi win, taking Bratsk from Russians with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Hsining
                Hisaichi attack with 16 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 10 Infantrys, 12 Mech.Infs and 56 Tanks
                Chinese defend with 1 AAGun, 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 1 Factory, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks
                    Chinese roll AA dice in Hsining : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 16 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 10 Infantrys, 12 Mech.Infs and 56 Tanks in Hsining, round 2 : 50/107 hits, 45.67 expected hits
                Units damaged: 4 Bunkers owned by the Chinese
                    Chinese roll dice for 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks in Hsining, round 2 : 30/90 hits, 33.83 expected hits
                    16 ArmoredCars owned by the Hisaichi, 4 ArmoredCars owned by the Chinese, 10 Infantrys owned by the Hisaichi, 42 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Hsining
                    Hisaichi roll dice for 6 Artillerys, 1 Bomber, 2 Elites, 12 Mech.Infs and 56 Tanks in Hsining, round 3 : 39/77 hits, 35.67 expected hits
                    Chinese roll dice for 2 Adv.Fighters, 16 Artillerys, 4 Bunkers, 6 Fighters, 2 Infantrys, 1 Mech.Inf and 13 Tanks in Hsining, round 3 : 25/44 hits, 19.17 expected hits
                1 Mech.Inf owned by the Chinese, 2 Elites owned by the Hisaichi, 5 Tanks owned by the Hisaichi, 13 Tanks owned by the Chinese, 4 Bunkers owned by the Chinese, 3 Fighters owned by the Chinese, 12 Mech.Infs owned by the Hisaichi, 2 Infantrys owned by the Chinese, 6 Artillerys owned by the Hisaichi and 16 Artillerys owned by the Chinese lost in Hsining
                    Hisaichi roll dice for 1 Bomber and 51 Tanks in Hsining, round 4 : 23/52 hits, 26.17 expected hits
                    Chinese roll dice for 2 Adv.Fighters and 3 Fighters in Hsining, round 4 : 3/5 hits, 2.83 expected hits
                2 Adv.Fighters owned by the Chinese, 3 Tanks owned by the Hisaichi and 3 Fighters owned by the Chinese lost in Hsining
                Hisaichi captures 15PUs while taking Chinese capital
                Hisaichi win, taking Hsining from Chinese with 1 Bomber and 48 Tanks remaining. Battle score for attacker is 89
                Casualties for Hisaichi: 16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 12 Mech.Infs and 8 Tanks
                Casualties for Chinese: 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks
    
        Non Combat Move - Hisaichi
            1 ArmoredCar moved from Ningsia to Hsining
            1 Bomber moved from Hsining to Lanchow
            1 Adv.Fighter and 3 Fighters moved from Irkutsk to Olyokminsk
            2 Infantrys moved from Iwo Jima to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Saipan
            1 Elite moved from Changchun to 84 Sea Zone
            1 Elite and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
            1 Elite moved from 86 Sea Zone to Saipan
    
        Place Units - Hisaichi
            1 Carrier and 1 Destroyer placed in 84 Sea Zone
            Hisaichi undo move 1.
            2 Fighters placed in Changchun
            1 Carrier and 1 Destroyer placed in 84 Sea Zone
                2 Fighters moved from Changchun to 84 Sea Zone
            2 ArmoredCars and 1 Tank placed in Chita
            2 Tanks placed in Szechwan
            1 ArmoredCar and 2 Tanks placed in Hupeh
            3 ArmoredCars placed in Hong Kong
            4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 100 PUs; end with 115 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Malaya: 1 Fighter
            EDIT: Adding units owned by Yamamoto to 110 Sea Zone: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Chinese AA : -0.17
    Russians regular : 0.33
    Hisaichi regular : 1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 20

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - British
            1 Infantry moved from Syria to Palestine
            1 ArmoredCar moved from Equatoria to Nubia
            1 Infantry moved from New Valley to Mersa Matruh
            1 Mech.Inf moved from Mersa Matruh to New Valley
            1 ArmoredCar moved from Equatoria to Nubia
            1 Infantry moved from Belgian Congo to Equatoria
            1 ArmoredCar moved from Rhodesia to Equatoria
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Aden to 58 Sea Zone
            1 Infantry and 1 T.Boat moved from 58 Sea Zone to 59 Sea Zone
            1 Infantry moved from 59 Sea Zone to Mysore
                  British take Mysore from Thai
            2 Infantrys moved from Bombay to Rajputana
            1 ArmoredCar moved from E.Iran to Rajputana
            1 ArmoredCar, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank moved from E.Iran to Baluchistan
            2 ArmoredCars and 1 Tank moved from W.Iran to Baluchistan
            1 Mech.Inf moved from Baluchistan to Delhi
            1 ArmoredCar moved from Syria to W.Iran
            1 Artillery moved from Syria to Iraq
            1 Artillery moved from Syria to Iraq
            9 Infantrys moved from Normandy to Picardy
            1 Artillery moved from Normandy to Picardy
            1 ArmoredCar moved from Normandy to Picardy
            1 Fighter moved from Normandy to Belgium
            1 Artillery moved from Wales to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
            1 Artillery moved from 20 Sea Zone to Belgium
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Netherlands
            1 Artillery moved from Wales to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Adv.Fighter, 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Fighter, 2 Infantrys and 3 Transports moved from 20 Sea Zone to 21 Sea Zone
            1 Cruiser and 1 Infantry moved from 21 Sea Zone to 22 Sea Zone
            1 Infantry moved from 22 Sea Zone to Denmark
            1 Artillery moved from 21 Sea Zone to Netherlands
            1 Infantry moved from 21 Sea Zone to Netherlands
            1 Fighter moved from 21 Sea Zone to 22 Sea Zone
            1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone
            1 Fighter moved from London to Netherlands
            1 Bomber moved from Wales to Picardy
            3 Infantrys moved from London to Manchester
            1 ArmoredCar, 15 Artillerys, 1 Bomber, 2 Fighters, 26 Infantrys, 4 Mech.Infs and 4 Tanks moved from Delhi to Hyderabad
            1 ArmoredCar moved from Baluchistan to Delhi
            1 ArmoredCar moved from Baluchistan to Rajputana
    
        Purchase Units - British
            British buy 4 ArmoredCars, 6 Artillerys, 1 Cruiser, 1 Fighter, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 22 Sea Zone
                British attack with 1 Adv.Fighter, 1 Cruiser and 1 Fighter
                Germans defend with 1 Destroyer
                    British roll dice for 1 Adv.Fighter, 1 Cruiser and 1 Fighter in 22 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 22 Sea Zone
                British win with 1 Adv.Fighter and 1 Cruiser remaining. Battle score for attacker is 0
                Casualties for British: 1 Fighter
                Casualties for Germans: 1 Destroyer
            Battle in Denmark
            Battle in Picardy
                British attack with 1 ArmoredCar, 1 Artillery, 1 Bomber and 9 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 9 Infantrys in Picardy, round 2 : 0/12 hits, 3.00 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Picardy
                    British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 8 Infantrys in Picardy, round 3 : 2/11 hits, 2.83 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Picardy
                    British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 6 Infantrys in Picardy, round 4 : 2/9 hits, 2.50 expected hits
                    Germans roll dice for 1 Artillery in Picardy, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Picardy
                British win, taking Denmark from Germans, taking Picardy from Germans with 1 ArmoredCar, 1 Artillery, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 4 Infantrys
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Netherlands
                British attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Netherlands, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Netherlands, round 3 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Belgium
                British attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Belgium, round 2 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Belgium
                British win, taking Belgium from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Nubia
                British attack with 2 ArmoredCars
                Italians defend with 1 Infantry
                    British roll dice for 2 ArmoredCars in Nubia, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar
                Casualties for Italians: 1 Infantry
            Battle in Rajputana
                British attack with 2 ArmoredCars and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 2 ArmoredCars and 2 Infantrys in Rajputana, round 2 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Rajputana, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Rajputana
                British win, taking Rajputana from Yamamoto with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Hyderabad
                British attack with 1 ArmoredCar, 15 Artillerys, 1 Bomber, 2 Fighters, 26 Infantrys, 4 Mech.Infs and 4 Tanks
                Hisaichi defend with 4 Adv.Fighters, 2 ArmoredCars, 1 Elite, 6 Fighters and 2 Tanks; Yamamoto defend with 1 AAGun, 2 Adv.Fighters, 1 ArmoredCar, 7 Artillerys, 2 Fighters, 17 Infantrys and 2 Tanks
                    Yamamoto roll AA dice in Hyderabad : 1/3 hits, 0.50 expected hits
                    1 Fighter owned by the British lost in Hyderabad
                    British roll dice for 1 ArmoredCar, 15 Artillerys, 1 Bomber, 1 Fighter, 26 Infantrys, 4 Mech.Infs and 4 Tanks in Hyderabad, round 2 : 20/52 hits, 17.17 expected hits
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Italians regular : 0.67
    Yamamoto AA : 0.50
    Germans regular : 2.00
    British regular : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - British
            1 Infantry moved from Syria to Palestine
            1 ArmoredCar moved from Equatoria to Nubia
            1 Infantry moved from New Valley to Mersa Matruh
            1 Mech.Inf moved from Mersa Matruh to New Valley
            1 ArmoredCar moved from Equatoria to Nubia
            1 Infantry moved from Belgian Congo to Equatoria
            1 ArmoredCar moved from Rhodesia to Equatoria
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Aden to 58 Sea Zone
            1 Infantry and 1 T.Boat moved from 58 Sea Zone to 59 Sea Zone
            1 Infantry moved from 59 Sea Zone to Mysore
                  British take Mysore from Thai
            2 Infantrys moved from Bombay to Rajputana
            1 ArmoredCar moved from E.Iran to Rajputana
            1 ArmoredCar, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank moved from E.Iran to Baluchistan
            2 ArmoredCars and 1 Tank moved from W.Iran to Baluchistan
            1 Mech.Inf moved from Baluchistan to Delhi
            1 ArmoredCar moved from Syria to W.Iran
            1 Artillery moved from Syria to Iraq
            1 Artillery moved from Syria to Iraq
            9 Infantrys moved from Normandy to Picardy
            1 Artillery moved from Normandy to Picardy
            1 ArmoredCar moved from Normandy to Picardy
            1 Fighter moved from Normandy to Belgium
            1 Artillery moved from Wales to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
            1 Artillery moved from 20 Sea Zone to Belgium
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Netherlands
            1 Artillery moved from Wales to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Adv.Fighter, 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Fighter, 2 Infantrys and 3 Transports moved from 20 Sea Zone to 21 Sea Zone
            1 Cruiser and 1 Infantry moved from 21 Sea Zone to 22 Sea Zone
            1 Infantry moved from 22 Sea Zone to Denmark
            1 Artillery moved from 21 Sea Zone to Netherlands
            1 Infantry moved from 21 Sea Zone to Netherlands
            1 Fighter moved from 21 Sea Zone to 22 Sea Zone
            1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone
            1 Fighter moved from London to Netherlands
            1 Bomber moved from Wales to Picardy
            3 Infantrys moved from London to Manchester
            1 ArmoredCar, 15 Artillerys, 1 Bomber, 2 Fighters, 26 Infantrys, 4 Mech.Infs and 4 Tanks moved from Delhi to Hyderabad
            1 ArmoredCar moved from Baluchistan to Delhi
            1 ArmoredCar moved from Baluchistan to Rajputana
    
        Purchase Units - British
            British buy 4 ArmoredCars, 6 Artillerys, 1 Cruiser, 1 Fighter, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 22 Sea Zone
                British attack with 1 Adv.Fighter, 1 Cruiser and 1 Fighter
                Germans defend with 1 Destroyer
                    British roll dice for 1 Adv.Fighter, 1 Cruiser and 1 Fighter in 22 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 22 Sea Zone
                British win with 1 Adv.Fighter and 1 Cruiser remaining. Battle score for attacker is 0
                Casualties for British: 1 Fighter
                Casualties for Germans: 1 Destroyer
            Battle in Denmark
            Battle in Picardy
                British attack with 1 ArmoredCar, 1 Artillery, 1 Bomber and 9 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 9 Infantrys in Picardy, round 2 : 0/12 hits, 3.00 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Picardy
                    British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 8 Infantrys in Picardy, round 3 : 2/11 hits, 2.83 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Picardy
                    British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 6 Infantrys in Picardy, round 4 : 2/9 hits, 2.50 expected hits
                    Germans roll dice for 1 Artillery in Picardy, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Picardy
                British win, taking Denmark from Germans, taking Picardy from Germans with 1 ArmoredCar, 1 Artillery, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 4 Infantrys
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Netherlands
                British attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Netherlands, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Netherlands, round 3 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Belgium
                British attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Belgium, round 2 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Belgium
                British win, taking Belgium from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Nubia
                British attack with 2 ArmoredCars
                Italians defend with 1 Infantry
                    British roll dice for 2 ArmoredCars in Nubia, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar
                Casualties for Italians: 1 Infantry
            Battle in Rajputana
                British attack with 2 ArmoredCars and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 2 ArmoredCars and 2 Infantrys in Rajputana, round 2 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Rajputana, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Rajputana
                British win, taking Rajputana from Yamamoto with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Hyderabad
                British attack with 1 ArmoredCar, 15 Artillerys, 1 Bomber, 2 Fighters, 26 Infantrys, 4 Mech.Infs and 4 Tanks
                Hisaichi defend with 4 Adv.Fighters, 2 ArmoredCars, 1 Elite, 6 Fighters and 2 Tanks; Yamamoto defend with 1 AAGun, 2 Adv.Fighters, 1 ArmoredCar, 7 Artillerys, 2 Fighters, 17 Infantrys and 2 Tanks
                    Yamamoto roll AA dice in Hyderabad : 1/3 hits, 0.50 expected hits
                    1 Fighter owned by the British lost in Hyderabad
                    British roll dice for 1 ArmoredCar, 15 Artillerys, 1 Bomber, 1 Fighter, 26 Infantrys, 4 Mech.Infs and 4 Tanks in Hyderabad, round 2 : 20/52 hits, 17.17 expected hits
                    Thai roll dice for 6 Adv.Fighters, 3 ArmoredCars, 7 Artillerys, 1 Elite, 8 Fighters, 17 Infantrys and 4 Tanks in Hyderabad, round 2 : 14/46 hits, 18.83 expected hits
                    2 ArmoredCars owned by the Hisaichi, 17 Infantrys owned by the Yamamoto, 14 Infantrys owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Hyderabad
                    British roll dice for 1 ArmoredCar, 15 Artillerys, 1 Bomber, 1 Fighter, 12 Infantrys, 4 Mech.Infs and 4 Tanks in Hyderabad, round 3 : 10/38 hits, 13.67 expected hits
                    Thai roll dice for 6 Adv.Fighters, 7 Artillerys, 1 Elite, 8 Fighters and 4 Tanks in Hyderabad, round 3 : 13/26 hits, 12.67 expected hits
                    1 ArmoredCar owned by the British, 1 Elite owned by the Hisaichi, 2 Tanks owned by the Hisaichi, 7 Artillerys owned by the Yamamoto and 12 Infantrys owned by the British lost in Hyderabad
                    British roll dice for 15 Artillerys, 1 Bomber, 1 Fighter, 4 Mech.Infs and 4 Tanks in Hyderabad, round 4 : 8/25 hits, 9.33 expected hits
                    Thai roll dice for 6 Adv.Fighters, 8 Fighters and 2 Tanks in Hyderabad, round 4 : 10/16 hits, 9.00 expected hits
                    4 Fighters owned by the Hisaichi, 10 Artillerys owned by the British, 2 Tanks owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Hyderabad
                    British roll dice for 5 Artillerys, 1 Bomber, 1 Fighter, 4 Mech.Infs and 4 Tanks in Hyderabad, round 5 : 5/15 hits, 6.00 expected hits
                    Thai roll dice for 6 Adv.Fighters and 2 Fighters in Hyderabad, round 5 : 7/8 hits, 5.00 expected hits
                    2 Fighters owned by the Hisaichi, 5 Artillerys owned by the British, 3 Adv.Fighters owned by the Hisaichi and 2 Mech.Infs owned by the British lost in Hyderabad
                    British roll dice for 1 Bomber, 1 Fighter, 2 Mech.Infs and 4 Tanks in Hyderabad, round 6 : 4/8 hits, 3.67 expected hits
                    Thai roll dice for 3 Adv.Fighters in Hyderabad, round 6 : 3/3 hits, 2.00 expected hits
                2 Adv.Fighters owned by the Yamamoto, 1 Tank owned by the British, 1 Adv.Fighter owned by the Hisaichi and 2 Mech.Infs owned by the British lost in Hyderabad
                British win, taking Hyderabad from Thai with 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 68
                Casualties for British: 1 ArmoredCar, 15 Artillerys, 1 Fighter, 26 Infantrys, 4 Mech.Infs and 1 Tank
                Casualties for Hisaichi: 4 Adv.Fighters, 2 ArmoredCars, 1 Elite, 6 Fighters and 2 Tanks
                Casualties for Yamamoto: 2 Adv.Fighters, 1 ArmoredCar, 7 Artillerys, 2 Fighters, 17 Infantrys and 2 Tanks
    
        Non Combat Move - British
            1 Bomber moved from Hyderabad to Delhi
            1 Fighter moved from Hyderabad to Delhi
            1 Fighter moved from Netherlands to 21 Sea Zone
            1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone
            1 Bomber moved from Picardy to Normandy
            1 Fighter moved from Belgium to Normandy
    
        Place Units - British
            2 Artillerys and 3 Infantrys placed in Delhi
            1 Artillery and 2 Infantrys placed in E.Iran
            2 ArmoredCars and 1 Tank placed in W.Iran
            1 Cruiser placed in 21 Sea Zone
            1 Artillery and 2 Infantrys placed in Manchester
            1 ArmoredCar and 1 Fighter placed in Cape Town
            1 Artillery, 2 Infantrys and 1 Tank placed in Wales
            1 ArmoredCar, 1 Artillery and 4 Infantrys placed in London
    
        Turn Complete - British
            British collect 89 PUs; end with 89 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from London: 1 ArmoredCar
            EDIT: Removing units owned by British from London: 1 Infantry
            EDIT: Adding units owned by British to Bombay: 1 ArmoredCar and 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Italians regular : 0.67
    Yamamoto AA : 0.50
    Thai regular : -0.50
    Germans regular : 2.00
    British regular : -6.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Anzac
            1 Infantry moved from Canberra to 122 Sea Zone
            1 Infantry and 1 Transport moved from 122 Sea Zone to 70 Sea Zone
            1 Artillery moved from South Australia to 70 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 66 Sea Zone
            1 Artillery moved from 66 Sea Zone to Sumatra
            1 Infantry moved from 66 Sea Zone to Sumatra
            1 Fighter moved from 66 Sea Zone to Sumatra
            1 Fighter moved from 66 Sea Zone to Sumatra
            1 Adv.Fighter moved from 66 Sea Zone to Sumatra
            1 Battleship, 3 Carriers, 1 Cruiser, 2 Destroyers, 3 Fighters and 2 Transports moved from 66 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Timor
                  Dutch take Timor from Yamamoto
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Soembawa
                  Dutch take Soembawa from Yamamoto
            1 Infantry moved from 67 Sea Zone to Soembawa
            1 Infantry moved from Broome to 67 Sea Zone
            1 Artillery moved from Broome to 67 Sea Zone
            1 Artillery moved from 67 Sea Zone to Java
            1 Infantry moved from 67 Sea Zone to Java
            3 Fighters moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Cruiser, 3 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Artillery, 3 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Sumatra
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 2 Infantrys
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Sumatra, round 2 : 3/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Sumatra
                Anzac win, taking Sumatra from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 2 Infantrys
    
        Non Combat Move - Anzac
            1 Adv.Fighter and 2 Fighters moved from Sumatra to 67 Sea Zone
            3 Fighters moved from Java to 67 Sea Zone
            1 Fighter moved from 67 Sea Zone to Broome
            1 Adv.Fighter moved from Broome to 67 Sea Zone
            1 Infantry moved from Townsville to Northern Territory
            1 Infantry moved from Townsville to Northern Territory
            1 Infantry moved from Townsville to Northern Territory
            1 Infantry moved from New South Wales to South Australia
            1 Infantry moved from Canberra to New South Wales
            1 Artillery moved from Port Moresby to West Papua
            1 Infantry moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Cruiser and 1 Transport placed in 122 Sea Zone
            1 Artillery and 1 Infantry placed in Canberra
            1 Artillery, 1 Infantry and 1 Tank placed in Port Moresby
            1 Infantry placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Anzac regular : 2.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Dutch
            1 Infantry moved from Darfur to New Valley
            4 Infantrys moved from Mozambique to 68 Sea Zone
            2 Destroyers, 4 Infantrys and 2 Transports moved from 68 Sea Zone to 58 Sea Zone
            4 Infantrys moved from 58 Sea Zone to Yemen
            1 Adv.Fighter and 2 Fighters moved from New Valley to Yemen
            2 Infantrys moved from Belgian Congo to Equatoria
    
        Purchase Units - Dutch
            Dutch buy 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Yemen
                Dutch attack with 1 Adv.Fighter, 2 Fighters and 4 Infantrys
                Neutral defend with 2 Infantrys
                    Dutch roll dice for 1 Adv.Fighter, 2 Fighters and 4 Infantrys in Yemen, round 2 : 1/7 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in Yemen, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Yemen
                    Dutch roll dice for 1 Adv.Fighter, 2 Fighters and 4 Infantrys in Yemen, round 3 : 3/7 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Yemen, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Yemen
                Dutch loses 0 PUs for violating Yemens neutrality.
                Dutch win, taking Yemen from Neutral with 1 Adv.Fighter, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Dutch
            1 Adv.Fighter and 2 Fighters moved from Yemen to Aden
    
        Place Units - Dutch
            2 Tanks placed in Belgian Congo
            2 Mech.Infs placed in Mozambique
    
        Turn Complete - Dutch
            Dutch collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.00
    Dutch regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Finns round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Finns
            1 Artillery and 1 Elite moved from Lapland to 24 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Elite moved from 23 Sea Zone to Denmark
            1 Fighter moved from Stockholm to Denmark
    
        Purchase Units - Finns
            Finns buy 2 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Denmark
                Finns attack with 1 Artillery, 1 Elite and 1 Fighter
                British defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Denmark, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Denmark
                Finns win, taking Denmark from British with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Denmark to 23 Sea Zone
            1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Tank moved from Upper Norrland to 24 Sea Zone
            2 Infantrys moved from Helsinki to 24 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 23 Sea Zone to Hamburg
            2 ArmoredCars and 2 Infantrys moved from Upper Norrland to Middle Norrland
            4 Infantrys moved from Lapland to Upper Norrland
            2 ArmoredCars moved from Oulu to Upper Norrland
            2 Artillerys, 1 Elite and 1 Infantry moved from S.Karelia to Arkhangelsk
    
        Place Units - Finns
            2 Fighters placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.17
    British regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Romanians
            3 Tanks moved from Gorky to Perm
            1 Tank moved from Gorky to Perm
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 2 Artillerys and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Perm
                Romanians attack with 4 Tanks
                Russians defend with 1 Infantry
                    Romanians roll dice for 4 Tanks in Perm, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in Perm, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Perm
                Romanians win, taking Perm from Russians with 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 AAGun moved from Gorky to Moscow
            1 Adv.Fighter and 1 Fighter moved from Moscow to Donetsk
            2 Elites and 1 Tank moved from Donetsk to Rostov
            1 Elite and 1 Infantry moved from Odessa to Donetsk
            1 ArmoredCar moved from Odessa to Rostov
            1 Tank moved from E.Romania to Donetsk
            3 Infantrys moved from E.Romania to Odessa
            1 Elite and 1 Infantry moved from Bulgaria to Greece
            1 ArmoredCar moved from Bulgaria to Odessa
            3 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys and 1 Infantry placed in E.Romania
            2 ArmoredCars placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.00
    Russians regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Thai round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Thai
            1 Fighter and 2 Infantrys moved from Calcutta to Hyderabad
            1 Tank moved from Madras to Hyderabad
            2 ArmoredCars moved from Calcutta to Hyderabad
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Hyderabad
                Thai attack with 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank
                British defend with 1 AAGun and 3 Tanks
                    British roll AA dice in Hyderabad : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank in Hyderabad, round 2 : 2/6 hits, 1.83 expected hits
                    British roll dice for 3 Tanks in Hyderabad, round 2 : 3/3 hits, 1.50 expected hits
                    2 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai and 2 Tanks owned by the British lost in Hyderabad
                    Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Hyderabad, round 3 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 Tank in Hyderabad, round 3 : 0/1 hits, 0.50 expected hits
                    Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Hyderabad, round 4 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Tank in Hyderabad, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Hyderabad
                Thai win, taking Hyderabad from British with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Thai: 1 ArmoredCar and 2 Infantrys
                Casualties for British: 3 Tanks
    
        Non Combat Move - Thai
            2 Infantrys moved from Assam to Calcutta
            2 ArmoredCars and 2 Tanks moved from Burma to Calcutta
            7 Tanks moved from Madras to Calcutta
            1 Fighter moved from Hyderabad to Madras
            2 Tanks moved from S.French Indochina to Burma
            2 ArmoredCars moved from Bangkok to Burma
    
        Place Units - Thai
            1 Artillery and 4 Infantrys placed in Madras
            1 Artillery and 1 Infantry placed in Assam
            2 Tanks placed in Bangkok
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from Calcutta: 2 Tanks
            EDIT: Adding units owned by Thai to Madras: 2 Tanks
            EDIT: Turning off Edit Mode
    
        Turn Complete - Thai
            Thai collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Thai regular : -1.17
    British regular : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Thai round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Thai
            1 Fighter and 2 Infantrys moved from Calcutta to Hyderabad
            1 Tank moved from Madras to Hyderabad
            2 ArmoredCars moved from Calcutta to Hyderabad
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Hyderabad
                Thai attack with 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank
                British defend with 1 AAGun and 3 Tanks
                    British roll AA dice in Hyderabad : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank in Hyderabad, round 2 : 2/6 hits, 1.83 expected hits
                    British roll dice for 3 Tanks in Hyderabad, round 2 : 3/3 hits, 1.50 expected hits
                    2 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai and 2 Tanks owned by the British lost in Hyderabad
                    Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Hyderabad, round 3 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 Tank in Hyderabad, round 3 : 0/1 hits, 0.50 expected hits
                    Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Hyderabad, round 4 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Tank in Hyderabad, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Hyderabad
                Thai win, taking Hyderabad from British with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Thai: 1 ArmoredCar and 2 Infantrys
                Casualties for British: 3 Tanks
    
        Non Combat Move - Thai
            2 Infantrys moved from Assam to Calcutta
            2 ArmoredCars and 2 Tanks moved from Burma to Calcutta
            7 Tanks moved from Madras to Calcutta
            1 Fighter moved from Hyderabad to Madras
            2 Tanks moved from S.French Indochina to Burma
            2 ArmoredCars moved from Bangkok to Burma
    
        Place Units - Thai
            1 Artillery and 4 Infantrys placed in Madras
            1 Artillery and 1 Infantry placed in Assam
            2 Tanks placed in Bangkok
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from Calcutta: 2 Tanks
            EDIT: Adding units owned by Thai to Madras: 2 Tanks
            EDIT: Turning off Edit Mode
    
        Turn Complete - Thai
            Thai collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Thai regular : -1.17
    British regular : 0.50
    

    Savegame

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