@barnee
Thank you - looks like that did the trick!
Jason G vs Klaus Axis BM3
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TripleA Turn Summary: Romanians round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Romanians 1 Tank moved from Kursk to Gorky Romanians take Gorky from Russians 2 Infantrys moved from Vinnytsia to Donetsk 2 Elites moved from Vinnytsia to Donetsk 3 Tanks moved from Kursk to Gorky 1 Tank moved from Vinnytsia to Donetsk 1 Adv.Fighter and 1 Fighter moved from Kursk to Donetsk 1 Elite and 2 Infantrys moved from E.Romania to Bulgaria 1 ArmoredCar moved from Bucharest to Bulgaria Purchase Units - Romanians Romanians buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 ArmoredCar, 1 Elite and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar, 1 Elite and 2 Infantrys in Bulgaria, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 ArmoredCar, 1 Elite and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 1 Adv.Fighter, 2 Elites, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 2 Artillerys and 1 Infantry Romanians roll dice for 1 Adv.Fighter, 2 Elites, 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 2 Elites, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6 Casualties for Romanians: 2 Infantrys Casualties for Russians: 2 Artillerys and 1 Infantry Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Donetsk to Moscow 1 Elite moved from E.Romania to Odessa 1 Infantry moved from E.Romania to Odessa 1 ArmoredCar moved from Bucharest to Odessa 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 Infantrys and 1 Tank placed in E.Romania 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : 1.67
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TripleA Turn Summary: Thai round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Thai 6 ArmoredCars, 3 Artillerys, 8 Infantrys and 8 Tanks moved from Hyderabad to Madras 2 ArmoredCars and 3 Tanks moved from Calcutta to Madras 1 Fighter moved from Assam to Madras Purchase Units - Thai Thai buy 2 ArmoredCars, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Madras Thai attack with 8 ArmoredCars, 3 Artillerys, 1 Fighter, 8 Infantrys and 11 Tanks British defend with 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Factory and 23 Infantrys British roll AA dice in Madras : 0/1 hits, 0.17 expected hits Thai roll dice for 8 ArmoredCars, 3 Artillerys, 1 Fighter, 8 Infantrys and 11 Tanks in Madras, round 2 : 11/31 hits, 11.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bunker and 23 Infantrys in Madras, round 2 : 9/26 hits, 8.67 expected hits 1 ArmoredCar owned by the British, 8 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai and 9 Infantrys owned by the British lost in Madras Thai roll dice for 7 ArmoredCars, 3 Artillerys, 1 Fighter and 11 Tanks in Madras, round 3 : 3/22 hits, 9.17 expected hits British roll dice for 1 Artillery, 1 Bunker and 14 Infantrys in Madras, round 3 : 5/16 hits, 5.50 expected hits 5 ArmoredCars owned by the Thai and 3 Infantrys owned by the British lost in Madras Thai roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter and 11 Tanks in Madras, round 4 : 8/17 hits, 7.50 expected hits British roll dice for 1 Artillery, 1 Bunker and 11 Infantrys in Madras, round 4 : 5/13 hits, 4.50 expected hits 2 ArmoredCars owned by the Thai, 8 Infantrys owned by the British and 3 Artillerys owned by the Thai lost in Madras Thai roll dice for 1 Fighter and 11 Tanks in Madras, round 5 : 5/12 hits, 5.83 expected hits British roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Madras, round 5 : 3/5 hits, 1.83 expected hits 1 Bunker owned by the British, 3 Tanks owned by the Thai, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Madras Thai win, taking Madras from British with 1 Fighter and 8 Tanks remaining. Battle score for attacker is -15 Casualties for Thai: 8 ArmoredCars, 3 Artillerys, 8 Infantrys and 3 Tanks Casualties for British: 1 ArmoredCar, 1 Artillery, 1 Bunker and 23 Infantrys Non Combat Move - Thai Turning on Edit Mode EDIT: Changing ownership of Mysore from British to Thai EDIT: Turning off Edit Mode 1 Infantry moved from Assam to Calcutta 1 Infantry moved from Assam to Calcutta 2 ArmoredCars moved from Burma to Calcutta 2 ArmoredCars moved from Bangkok to Burma 2 Tanks moved from S.French Indochina to Burma 1 Fighter moved from Madras to Calcutta Place Units - Thai 2 Infantrys placed in Assam 2 Tanks placed in S.French Indochina 2 ArmoredCars placed in Bangkok Turn Complete - Thai Thai collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
British AA : -0.17 Thai regular : -6.83 British regular : 1.50
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TripleA Turn Summary: Thai round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Thai 6 ArmoredCars, 3 Artillerys, 8 Infantrys and 8 Tanks moved from Hyderabad to Madras 2 ArmoredCars and 3 Tanks moved from Calcutta to Madras 1 Fighter moved from Assam to Madras Purchase Units - Thai Thai buy 2 ArmoredCars, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Madras Thai attack with 8 ArmoredCars, 3 Artillerys, 1 Fighter, 8 Infantrys and 11 Tanks British defend with 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Factory and 23 Infantrys British roll AA dice in Madras : 0/1 hits, 0.17 expected hits Thai roll dice for 8 ArmoredCars, 3 Artillerys, 1 Fighter, 8 Infantrys and 11 Tanks in Madras, round 2 : 11/31 hits, 11.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bunker and 23 Infantrys in Madras, round 2 : 9/26 hits, 8.67 expected hits 1 ArmoredCar owned by the British, 8 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai and 9 Infantrys owned by the British lost in Madras Thai roll dice for 7 ArmoredCars, 3 Artillerys, 1 Fighter and 11 Tanks in Madras, round 3 : 3/22 hits, 9.17 expected hits British roll dice for 1 Artillery, 1 Bunker and 14 Infantrys in Madras, round 3 : 5/16 hits, 5.50 expected hits 5 ArmoredCars owned by the Thai and 3 Infantrys owned by the British lost in Madras Thai roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter and 11 Tanks in Madras, round 4 : 8/17 hits, 7.50 expected hits British roll dice for 1 Artillery, 1 Bunker and 11 Infantrys in Madras, round 4 : 5/13 hits, 4.50 expected hits 2 ArmoredCars owned by the Thai, 8 Infantrys owned by the British and 3 Artillerys owned by the Thai lost in Madras Thai roll dice for 1 Fighter and 11 Tanks in Madras, round 5 : 5/12 hits, 5.83 expected hits British roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Madras, round 5 : 3/5 hits, 1.83 expected hits 1 Bunker owned by the British, 3 Tanks owned by the Thai, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Madras Thai win, taking Madras from British with 1 Fighter and 8 Tanks remaining. Battle score for attacker is -15 Casualties for Thai: 8 ArmoredCars, 3 Artillerys, 8 Infantrys and 3 Tanks Casualties for British: 1 ArmoredCar, 1 Artillery, 1 Bunker and 23 Infantrys Non Combat Move - Thai Turning on Edit Mode EDIT: Changing ownership of Mysore from British to Thai EDIT: Turning off Edit Mode 1 Infantry moved from Assam to Calcutta 1 Infantry moved from Assam to Calcutta 2 ArmoredCars moved from Burma to Calcutta 2 ArmoredCars moved from Bangkok to Burma 2 Tanks moved from S.French Indochina to Burma 1 Fighter moved from Madras to Calcutta Place Units - Thai 2 Infantrys placed in Assam 2 Tanks placed in S.French Indochina 2 ArmoredCars placed in Bangkok Turn Complete - Thai Thai collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
British AA : -0.17 Thai regular : -6.83 British regular : 1.50
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Americans 1 Infantry moved from Izmir to 55 Sea Zone 1 Cruiser and 1 Infantry moved from 55 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Campania Americans take Campania from Italians 1 Mech.Inf moved from Izmir to 55 Sea Zone 1 Infantry moved from Izmir to 55 Sea Zone 2 B.Transports, 1 Battleship, 2 Carriers, 3 Destroyers, 2 Fighters, 1 Infantry, 2 L.Fighters and 1 Mech.Inf moved from 55 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Sicily 1 Mech.Inf moved from 48 Sea Zone to Sicily 1 Artillery moved from Catalonia to Languedoc French take Languedoc from Germans 6 Infantrys moved from Catalonia to Languedoc 1 Marine moved from Catalonia to Languedoc 1 ArmoredCar, 2 Artillerys, 2 Infantrys and 1 Mech.Inf moved from Aquitaine to Languedoc 1 ArmoredCar and 1 Tank moved from Navarre to Languedoc 1 Artillery and 5 Infantrys moved from Navarre to Aquitaine 2 ArmoredCars and 1 Tank moved from Madrid to Catalonia 1 Artillery, 5 Infantrys and 1 Marine moved from Valencia to Catalonia 1 Artillery and 1 Infantry moved from Andalusia to La Mancha 2 Artillerys and 3 Infantrys moved from La Mancha to Catalonia 1 Artillery and 1 Infantry moved from Madrid to La Mancha 1 B.Transport, 1 Destroyer and 2 Transports moved from 41 Sea Zone to 31 Sea Zone 2 Infantrys and 1 Mech.Inf moved from Rio de Oro to 31 Sea Zone 3 Infantrys and 1 Marine moved from Mauritania to 31 Sea Zone 1 B.Transport, 1 Destroyer, 5 Infantrys, 1 Marine, 1 Mech.Inf and 2 Transports moved from 31 Sea Zone to 41 Sea Zone 5 Infantrys, 1 Marine and 1 Mech.Inf moved from 41 Sea Zone to Valencia 2 Transports moved from 36 Sea Zone to 35 Sea Zone 1 Infantry and 1 Marine moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 3 Infantrys, 1 Marine and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 3 Infantrys and 1 Marine moved from 36 Sea Zone to Mauritania 1 ArmoredCar moved from Argentina to Bahia 2 Infantrys moved from Iceland to 10 Sea Zone 2 Infantrys and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Normandy 1 B.Transport moved from 20 Sea Zone to 18 Sea Zone 1 Marine moved from Dublin to 18 Sea Zone 2 Infantrys moved from Dublin to 18 Sea Zone 1 B.Transport, 2 Infantrys and 1 Marine moved from 18 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Normandy 1 Marine moved from 20 Sea Zone to Normandy 1 Transport moved from 20 Sea Zone to 10 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Munster to 20 Sea Zone 4 Infantrys moved from Wake to 95 Sea Zone 1 B.Transport and 3 Infantrys moved from 95 Sea Zone to 101 Sea Zone 1 Infantry moved from 95 Sea Zone to Minamitori 3 Infantrys moved from 101 Sea Zone to Saipan 4 Fighters moved from 95 Sea Zone to Saipan 3 Adv.Fighters moved from 95 Sea Zone to Saipan 1 B.Carrier, 2 Destroyers and 2 L.Fighters moved from 88 Sea Zone to 95 Sea Zone 1 L.Fighter moved from 95 Sea Zone to Saipan 1 L.Fighter moved from 95 Sea Zone to Saipan 1 S.Bomber moved from Wake to Saipan 4 L.Fighters moved from 95 Sea Zone to Minamitori 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 2 L.Fighters moved from San Francisco to 95 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 2 Cruisers, 3 Destroyers, 1 Factory, 16 Infantrys, 1 Marine, 2 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Infantry and 4 L.Fighters Yamamoto defend with 1 Infantry Americans roll dice for 3 Battleships and 1 Cruiser in Minamitori, round 2 : 4/4 hits, 2.50 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Infantry and 4 L.Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Saipan Americans attack with 3 Adv.Fighters, 4 Fighters, 3 Infantrys, 2 L.Fighters and 1 S.Bomber Hisaichi defend with 1 Infantry; Yamamoto defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 1 Fighter and 1 L.Fighter Yamamoto roll AA dice in Saipan : 1/10 hits, 1.67 expected hits 1 Fighter owned by the Americans lost in Saipan Americans roll dice for 3 Adv.Fighters, 3 Fighters, 3 Infantrys, 2 L.Fighters and 1 S.Bomber in Saipan, round 2 : 4/12 hits, 5.00 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter, 1 Infantry and 1 L.Fighter in Saipan, round 2 : 2/5 hits, 2.67 expected hits 2 Infantrys owned by the Americans, 1 Bunker owned by the Yamamoto, 1 Infantry owned by the Hisaichi and 1 Fighter owned by the Yamamoto lost in Saipan Americans roll dice for 3 Adv.Fighters, 3 Fighters, 1 Infantry, 2 L.Fighters and 1 S.Bomber in Saipan, round 3 : 1/10 hits, 4.67 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 L.Fighter in Saipan, round 3 : 0/2 hits, 1.33 expected hits 1 Adv.Fighter owned by the Yamamoto lost in Saipan Americans roll dice for 3 Adv.Fighters, 3 Fighters, 1 Infantry, 2 L.Fighters and 1 S.Bomber in Saipan, round 4 : 5/10 hits, 4.67 expected hits Yamamoto roll dice for 1 L.Fighter in Saipan, round 4 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the Americans and 1 L.Fighter owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 3 Adv.Fighters, 2 Fighters, 1 Infantry, 2 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 18 Casualties for Americans: 2 Fighters and 2 Infantrys Casualties for Hisaichi: 1 Infantry Casualties for Yamamoto: 1 Adv.Fighter, 1 Bunker, 1 Fighter and 1 L.Fighter Non Combat Move - Americans 1 S.Bomber moved from Saipan to Wake 3 Adv.Fighters, 2 Fighters and 2 L.Fighters moved from Saipan to 95 Sea Zone 4 L.Fighters moved from Minamitori to 95 Sea Zone Place Units - Americans 1 Factory placed in Izmir 2 Infantrys placed in Crete 1 Cruiser placed in 48 Sea Zone 2 Infantrys placed in Sardinia 1 Cruiser placed in 35 Sea Zone 1 Infantry and 1 Marine placed in Bahia 1 Infantry placed in Salvador 2 Infantrys placed in Dublin 1 Artillery and 1 Infantry placed in Munster 1 Battleship placed in 10 Sea Zone 1 Infantry placed in Iceland 1 Artillery and 1 Infantry placed in Navarre 1 Artillery and 1 Infantry placed in Catalonia 1 Transport placed in 95 Sea Zone 1 Infantry placed in Wake 2 ArmoredCars, 2 Infantrys and 1 Mech.Inf placed in Madrid 1 Artillery, 1 Infantry and 1 Mech.Inf placed in Rio de Oro 3 Destroyers placed in 91 Sea Zone Americans undo move 17. 1 Infantry and 1 Mech.Inf placed in Andalusia Americans undo move 17. 1 Destroyer placed in 31 Sea Zone 2 Destroyers placed in 91 Sea Zone 1 Artillery placed in Pearl Harbor Americans undo move 20. Americans undo move 8. 1 Artillery and 1 Infantry placed in Dublin 1 Infantry placed in Pearl Harbor Turn Complete - Americans Americans collect 157 PUs; end with 157 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.67 Americans regular : -2.83 Yamamoto AA : -0.67
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Germans 1 Tank moved from Yaroslavl to Kuybyshev Germans take Kuybyshev from Russians 1 Elite and 1 Infantry moved from S.Karelia to Vologda 1 ArmoredCar and 1 Tank moved from Yaroslavl to Kirov 1 Infantry moved from S.Karelia to Arkhangelsk Germans take Arkhangelsk from Russians 2 Infantrys moved from Kursk to Rostov 1 ArmoredCar moved from Kiev to Rostov 3 Tanks moved from Kiev to Rostov 1 Mech.Inf moved from Kursk to Rostov 1 ArmoredCar moved from Vinnytsia to Crimea Germans take Crimea from Russians 1 ArmoredCar moved from Vinnytsia to Rostov 1 Adv.Fighter moved from Kursk to Rostov 1 Adv.Fighter and 1 Fighter moved from S.Karelia to Vologda 1 ArmoredCar and 1 Tank moved from Yaroslavl to Kirov 3 HeavyTanks moved from Moscow to Kuybyshev 1 ArmoredCar moved from Yaroslavl to Penza 3 Tanks moved from Moscow to Penza 1 ArmoredCar and 3 Tanks moved from Yaroslavl to Kuybyshev 2 HeavyTanks and 8 Tanks moved from Moscow to Kuybyshev 2 Artillerys moved from S.Karelia to Vologda 2 Infantrys moved from S.Karelia to Vologda 4 Tanks moved from Yaroslavl to Kuybyshev 2 Infantrys moved from Kursk to Rostov 2 Infantrys moved from Yaroslavl to Tula 1 Tank moved from S.Karelia to Tula 2 Infantrys moved from Upper Norrland to Nordland 1 Bomber moved from Leningrad to Nordland 1 Infantry moved from Middle Norrland to Oslo Germans take Oslo from Russians 2 Infantrys moved from Vinnytsia to Donetsk 1 Bomber moved from Leningrad to Netherlands 2 Infantrys moved from Hamburg to Netherlands 2 Infantrys moved from Rhine to Belgium 2 Infantrys moved from Lorraine to Picardy 1 Infantry moved from Rhine to Belgium 1 Stuka moved from Rhine to Belgium 1 Stuka moved from Hamburg to Netherlands 1 Destroyer moved from 23 Sea Zone to 22 Sea Zone 1 Fighter moved from Hamburg to 22 Sea Zone 1 Adv.Fighter moved from Hamburg to 22 Sea Zone 2 Infantrys moved from Paris to Orleanais 1 Artillery moved from Paris to Picardy 2 Stukas moved from Provence to Orleanais 4 Stukas moved from Provence to Picardy 1 Adv.Fighter moved from Hamburg to Belgium 1 Stuka moved from Netherlands to Belgium 1 Infantry moved from Middle Norrland to Nordland Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 3 Bunkers, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 HeavyTank, 16 Infantrys, 1 JetFighter, 6 Mech.Infs, 2 Mot.Infs, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Artillery, 2 Infantrys and 4 Stukas British defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 2 Infantrys and 4 Stukas in Picardy, round 2 : 4/7 hits, 3.00 expected hits French roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Picardy Germans win, taking Picardy from French with 1 Artillery, 2 Infantrys and 4 Stukas remaining. Battle score for attacker is 8 Casualties for British: 1 Artillery and 2 Infantrys Battle in Tula Germans attack with 2 Infantrys and 1 Tank Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Tank in Tula, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Tula Germans win, taking Tula from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 1 Bomber and 2 Infantrys British defend with 1 Infantry Germans roll dice for 1 Bomber and 2 Infantrys in Netherlands, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Belgium Germans attack with 1 Adv.Fighter, 3 Infantrys and 2 Stukas British defend with 2 Infantrys Germans roll dice for 1 Adv.Fighter, 3 Infantrys and 2 Stukas in Belgium, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Belgium Germans win, taking Belgium from British with 1 Adv.Fighter, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys Battle in Nordland Germans attack with 1 Bomber and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Bomber and 3 Infantrys in Nordland, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Nordland Germans win, taking Nordland from Russians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 22 Sea Zone Germans attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter British defend with 1 Destroyer Germans roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 22 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits British roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 22 Sea Zone Germans win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Penza Germans attack with 1 ArmoredCar and 3 Tanks Russians defend with 1 Bunker Germans roll dice for 1 ArmoredCar and 3 Tanks in Penza, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Penza, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Penza Germans win, taking Penza from Russians with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Kirov Germans attack with 2 ArmoredCars and 2 Tanks Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 2 Tanks in Kirov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Kirov, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Kirov Germans win, taking Kirov from Russians with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Infantry Battle in Rostov Germans attack with 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 3 Tanks Russians defend with 1 Artillery and 5 Infantrys Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 3 Tanks in Rostov, round 2 : 4/11 hits, 3.83 expected hits Russians roll dice for 1 Artillery and 5 Infantrys in Rostov, round 2 : 2/6 hits, 2.00 expected hits 4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Rostov Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Rostov, round 3 : 1/9 hits, 3.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Rostov Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Rostov, round 4 : 2/9 hits, 3.50 expected hits Russians roll dice for 1 Artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Artillery and 5 Infantrys Battle in Orleanais Germans attack with 2 Infantrys and 2 Stukas British defend with 1 Artillery Germans roll dice for 2 Infantrys and 2 Stukas in Orleanais, round 2 : 2/4 hits, 1.67 expected hits French roll dice for 1 Artillery in Orleanais, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Orleanais Germans win, taking Orleanais from French with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery Battle in Vologda Germans attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys in Vologda, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Infantry moved from Smolensk to Yaroslavl 3 Infantrys moved from Yaroslavl to Moscow 2 ArmoredCars and 2 Tanks moved from Leningrad to Vologda 1 Adv.Fighter and 1 Fighter moved from Vologda to Leningrad 1 AAGun moved from Kursk to Rostov 1 Adv.Fighter moved from Rostov to Kiev 1 Adv.Fighter moved from Kiev to Brest 5 Infantrys moved from Berlin to Saxony 3 Infantrys moved from Bavaria to Lorraine 1 Artillery moved from Rhine to Lorraine 2 Stukas moved from Orleanais to Lorraine 4 Stukas moved from Picardy to Lorraine 4 Stukas moved from Lorraine to Rhine 2 Stukas moved from Belgium to Rhine 1 Adv.Fighter moved from Belgium to Paris 1 Bomber moved from Netherlands to Hamburg 1 AAGun moved from Burgundy to Lorraine 1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to 23 Sea Zone 1 Infantry moved from Provence to Burgundy 1 Bomber moved from Nordland to Hamburg Place Units - Germans 1 Artillery, 1 Bunker, 5 Infantrys and 2 Mot.Infs placed in Paris 1 Artillery, 1 Bunker and 3 Infantrys placed in Provence 2 Adv.Fighters, 1 Bunker, 3 Infantrys and 1 JetFighter placed in Hamburg 4 Infantrys placed in Rhine 1 HeavyTank and 2 Tanks placed in Bavaria 6 Mech.Infs placed in Moscow Germans undo move 5. 1 HeavyTank, 1 Infantry and 1 Tank placed in Bavaria 2 ArmoredCars and 1 Tank placed in Berlin 1 Carrier, 1 Destroyer and 1 T.Boat placed in 23 Sea Zone 1 Cruiser and 1 Submarine placed in 24 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Lapland: 1 Infantry EDIT: Adding units owned by Germans to Upper Norrland: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 152 PUs; end with 152 PUs
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : -0.83 Germans regular : -2.17 British regular : -0.33
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Russians 1 Infantry moved from Saratov to Astrakhan 1 Infantry moved from Ufa to Chimkent 1 Infantry moved from Sverdlovsk to Ufa 1 Infantry moved from Khatanga to Zhigansk Russians take Zhigansk from Hisaichi 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Khobdo to Irkutsk 1 Fighter moved from Yeniseysk to Irkutsk 1 ArmoredCar moved from Yeniseysk to Komi 12 Artillerys and 14 Infantrys moved from Yeniseysk to Surgut 1 Infantry moved from Khatanga to Sibirsky 1 Infantry moved from Khatanga to Sibirsky 1 Infantry moved from Krasnoyarsk to Novosibirsk 1 Artillery moved from Krasnoyarsk to Novosibirsk Purchase Units - Russians Russians buy 3 Bunkers and 21 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Irkutsk to Novosibirsk 1 AAGun moved from Yeniseysk to Surgut 1 AAGun moved from Georgia to Erzurum 1 AAGun moved from Stalingrad to Saratov Place Units - Russians 1 Bunker and 5 Infantrys placed in Sverdlovsk 1 Bunker and 6 Infantrys placed in Sibirsky 1 Bunker and 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Hisaichi regular : 0.33
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Italians 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Lower Egypt to Mersa Matruh 1 Adv.Fighter moved from Lower Egypt to Nubia 1 Fighter moved from Lower Egypt to Mersa Matruh 1 Bomber moved from Cairo to Campania 2 Infantrys moved from Rome to Campania 1 Fighter moved from Lower Egypt to Nubia 1 Fighter moved from Lower Egypt to Mersa Matruh 1 JetFighter moved from Cairo to Palestine 1 Artillery and 2 Infantrys moved from Lower Egypt to Palestine 1 Adv.Fighter moved from Cairo to Palestine 1 Adv.Fighter moved from Cairo to Palestine 1 Adv.Fighter moved from Rome to Campania Purchase Units - Italians Italians buy 1 Bunker, 13 Infantrys, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Nubia Italians attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Nubia, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Nubia, round 3 : 3/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Nubia Italians win, taking Nubia from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Campania Italians attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys Americans defend with 1 Infantry Italians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Campania, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Campania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Campania Italians win, taking Campania from Americans with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Mersa Matruh Italians attack with 2 Fighters and 1 Infantry British defend with 1 Mech.Inf Italians roll dice for 2 Fighters and 1 Infantry in Mersa Matruh, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Mech.Inf in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh 2 Fighters owned by the Italians retreated British win with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Italians: 1 Infantry Battle in Palestine Italians attack with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 JetFighter British defend with 1 Artillery and 3 Infantrys Italians roll dice for 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 JetFighter in Palestine, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 Artillery and 3 Infantrys in Palestine, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Palestine Italians roll dice for 2 Adv.Fighters, 1 Artillery and 1 JetFighter in Palestine, round 3 : 3/4 hits, 2.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Palestine, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Palestine Italians win with 2 Adv.Fighters and 1 JetFighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 Artillery and 2 Infantrys Casualties for British: 1 Artillery and 3 Infantrys Non Combat Move - Italians 1 Adv.Fighter and 1 Fighter moved from Nubia to Lower Egypt 7 Infantrys moved from Cairo to Lower Egypt 2 Fighters moved from Mersa Matruh to Lower Egypt 2 Adv.Fighters and 1 JetFighter moved from Palestine to Cairo 6 Infantrys and 3 Tanks moved from Burgundy to Paris 2 Artillerys moved from Lombardy to Provence 3 Infantrys moved from Lombardy to Provence 1 Adv.Fighter moved from Campania to Lombardy 1 Bomber moved from Campania to Rome Place Units - Italians 1 Bunker and 5 Infantrys placed in Lombardy 6 Infantrys placed in Cairo 1 T.Boat placed in 46 Sea Zone 2 Infantrys and 3 Tanks placed in Rome Turning on Edit Mode EDIT: Removing units owned by Italians from Lombardy: 6 Infantrys EDIT: Adding units owned by Italians to Provence: 6 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Lombardy: 1 Adv.Fighter EDIT: Adding units owned by Italians to Provence: 1 Adv.Fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.17 British regular : 1.00
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - French 3 ArmoredCars and 6 Mech.Infs moved from El Agheila to New Valley 3 ArmoredCars and 1 Tank moved from Hun to New Valley 1 Artillery and 1 Infantry moved from Hun to Kufra 2 Artillerys and 2 Infantrys moved from El Agheila to Kufra 1 Infantry moved from Tripoli to El Agheila 2 Infantrys moved from Tunis to N.Tunisia 1 Artillery and 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 41 Sea Zone to 43 Sea Zone 1 Transport moved from 43 Sea Zone to 41 Sea Zone 1 Artillery and 1 Infantry moved from 43 Sea Zone to Languedoc 1 Artillery and 2 Infantrys moved from Normandy to Orleanais 2 Infantrys and 1 Tank moved from French Equatorial Africa to Darfur 1 Tank moved from Darfur to New Valley Purchase Units - French French buy 4 ArmoredCars, 2 Artillerys, 2 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Orleanais French attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Orleanais French win, taking Orleanais from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - French Place Units - French 2 ArmoredCars and 1 Tank placed in French Equatorial Africa 2 ArmoredCars placed in Hun 1 Artillery and 2 Infantrys placed in Normandy 1 Artillery placed in E.Morocco 1 Mech.Inf placed in Hun 1 Mech.Inf placed in Tunis Turn Complete - French French collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
French regular : 0.17 Germans regular : -0.33
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TripleA Turn Summary: Yamamoto round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Yamamoto 1 B.Transport moved from 86 Sea Zone to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 86 Sea Zone 3 Infantrys moved from 86 Sea Zone to Saipan 1 B.Transport moved from 86 Sea Zone to 85 Sea Zone 3 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 86 Sea Zone 3 Infantrys moved from 86 Sea Zone to Minamitori 1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from 86 Sea Zone to 101 Sea Zone 1 L.Fighter moved from 86 Sea Zone to 88 Sea Zone 1 Fighter moved from 86 Sea Zone to 88 Sea Zone 1 Fighter moved from 86 Sea Zone to 88 Sea Zone 3 Adv.Fighters and 3 Fighters moved from 86 Sea Zone to Minamitori 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 101 Sea Zone 1 Fighter moved from 86 Sea Zone to 88 Sea Zone 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Infantry moved from Hyderabad to Rajputana 2 Adv.Fighters and 2 Fighters moved from Hyderabad to Rajputana 3 Infantrys moved from Malaya to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Sumatra 1 Infantry moved from 110 Sea Zone to Sumatra 2 Infantrys moved from 110 Sea Zone to Java 1 Fighter moved from Malaya to Sumatra 2 Adv.Fighters and 1 Fighter moved from 65 Sea Zone to Java 2 Fighters moved from 65 Sea Zone to Sumatra 1 Fighter moved from 65 Sea Zone to Java 4 Infantrys moved from Davao to Mindanao Purchase Units - Yamamoto Yamamoto buy 5 Destroyers, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Saipan Yamamoto attack with 3 Infantrys Americans defend with 1 AAGun, 1 Factory and 1 Infantry Yamamoto roll dice for 1 Battleship and 1 Cruiser in Saipan, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in Saipan Yamamoto win, taking Saipan from Americans with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Java Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys Anzac defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Java, round 2 : 3/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java Yamamoto win, taking Java from Dutch with 2 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Artillery and 1 Infantry Battle in 101 Sea Zone Yamamoto attack with 2 Adv.Fighters, 3 Fighters and 1 L.Fighter Americans defend with 1 B.Transport Yamamoto roll dice for 2 Adv.Fighters, 3 Fighters and 1 L.Fighter in 101 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 B.Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 101 Sea Zone Yamamoto win with 2 Adv.Fighters, 3 Fighters and 1 L.Fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in Rajputana Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 1 Infantry in Rajputana, round 2 : 4/5 hits, 1.83 expected hits British roll dice for 1 Infantry in Rajputana, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Rajputana Yamamoto win, taking Rajputana from British with 2 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Sumatra Yamamoto attack with 3 Fighters and 2 Infantrys Anzac defend with 1 Artillery Yamamoto roll dice for 3 Fighters and 2 Infantrys in Sumatra, round 2 : 1/5 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Battle in Minamitori Yamamoto attack with 3 Adv.Fighters, 3 Fighters and 3 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 3 Adv.Fighters, 3 Fighters and 3 Infantrys in Minamitori, round 2 : 3/9 hits, 3.00 expected hits Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 3 Adv.Fighters, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 88 Sea Zone Yamamoto attack with 3 Fighters and 1 L.Fighter Americans defend with 1 Transport Yamamoto roll dice for 3 Fighters and 1 L.Fighter in 88 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 Transport in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 88 Sea Zone Yamamoto win with 3 Fighters and 1 L.Fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Changing ownership of Ponape from Americans to Yamamoto EDIT: Turning off Edit Mode 3 Fighters and 1 L.Fighter moved from 88 Sea Zone to 86 Sea Zone 3 Adv.Fighters and 3 Fighters moved from Minamitori to 86 Sea Zone 2 Adv.Fighters, 3 Fighters and 1 L.Fighter moved from 101 Sea Zone to 86 Sea Zone 2 Infantrys moved from Yap to Ulithi 1 Elite moved from Ulithi to Woleai 2 Adv.Fighters moved from Java to 65 Sea Zone 2 Fighters moved from Java to 65 Sea Zone 2 Fighters moved from Sumatra to 65 Sea Zone 1 Fighter moved from Sumatra to Malaya 2 Adv.Fighters and 2 Fighters moved from Rajputana to Hyderabad Place Units - Yamamoto 3 Destroyers placed in 65 Sea Zone 3 Infantrys placed in Malaya 4 Infantrys placed in Banjarmasin 2 Destroyers and 2 Submarines placed in 84 Sea Zone 3 Infantrys placed in Tokyo 2 Infantrys placed in Yap Turn Complete - Yamamoto Yamamoto collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67 Americans regular : -0.67 British regular : -0.33 Dutch regular : 0.00
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TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Chinese Purchase Units - Chinese Chinese buy 1 Bunker, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 AAGun moved from W.Qinghai to E.Sinkiang Place Units - Chinese 1 Bunker, 5 Infantrys and 1 Tank placed in Hsining 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Hisaichi 16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 4 Mech.Infs and 53 Tanks moved from E.Qinghai to Hsining 3 Tanks moved from Ningsia to Hsining 6 Mech.Infs moved from Ningsia to Hsining 2 Mech.Infs moved from Szechwan to Hsining 4 Adv.Fighters and 4 Fighters moved from Szechwan to Hyderabad 1 Bomber moved from Hupeh to Hsining 1 ArmoredCar and 2 Tanks moved from Koryakia to Zhigansk 1 Infantry moved from Olyokminsk to Irkutsk 1 Adv.Fighter and 3 Fighters moved from Olyokminsk to Irkutsk 1 Infantry and 2 Tanks moved from Olyokminsk to Bratsk 1 Mech.Inf moved from Olyokminsk to Bratsk 3 Infantrys moved from Olyokminsk to Evenkia 4 Infantrys moved from Olyokminsk to Khatanga 2 Artillerys moved from Olyokminsk to Evenkia 1 Artillery moved from Olyokminsk to Khatanga 6 Tanks moved from Olyokminsk to Evenkia 2 Tanks moved from Olyokminsk to Evenkia 1 Tank moved from Olyokminsk to Evenkia 8 Tanks moved from Olyokminsk to Khatanga 1 Mech.Inf moved from Olyokminsk to Evenkia 1 Mech.Inf moved from Olyokminsk to Khatanga 3 Mech.Infs moved from Heilungchiang to Zhigansk 3 Tanks moved from Chita to Olyokminsk 1 Infantry moved from Chita to N.Buryat Mongolia Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khatanga Hisaichi attack with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks in Khatanga, round 2 : 3/14 hits, 5.67 expected hits Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Khatanga Hisaichi win, taking Khatanga from Russians with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Irkutsk Hisaichi attack with 1 Adv.Fighter, 3 Fighters and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters and 1 Infantry in Irkutsk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Evenkia Hisaichi attack with 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks in Evenkia, round 2 : 4/15 hits, 6.50 expected hits Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Evenkia Hisaichi win, taking Evenkia from Russians with 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Zhigansk Hisaichi attack with 1 ArmoredCar, 3 Mech.Infs and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 3 Mech.Infs and 2 Tanks in Zhigansk, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Zhigansk Hisaichi win, taking Zhigansk from Russians with 1 ArmoredCar, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Bratsk Hisaichi attack with 1 Infantry, 1 Mech.Inf and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry, 1 Mech.Inf and 2 Tanks in Bratsk, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Bratsk Hisaichi win, taking Bratsk from Russians with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Hsining Hisaichi attack with 16 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 10 Infantrys, 12 Mech.Infs and 56 Tanks Chinese defend with 1 AAGun, 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 1 Factory, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks Chinese roll AA dice in Hsining : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 16 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 10 Infantrys, 12 Mech.Infs and 56 Tanks in Hsining, round 2 : 50/107 hits, 45.67 expected hits Units damaged: 4 Bunkers owned by the Chinese Chinese roll dice for 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks in Hsining, round 2 : 30/90 hits, 33.83 expected hits 16 ArmoredCars owned by the Hisaichi, 4 ArmoredCars owned by the Chinese, 10 Infantrys owned by the Hisaichi, 42 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Hsining Hisaichi roll dice for 6 Artillerys, 1 Bomber, 2 Elites, 12 Mech.Infs and 56 Tanks in Hsining, round 3 : 39/77 hits, 35.67 expected hits Chinese roll dice for 2 Adv.Fighters, 16 Artillerys, 4 Bunkers, 6 Fighters, 2 Infantrys, 1 Mech.Inf and 13 Tanks in Hsining, round 3 : 25/44 hits, 19.17 expected hits 1 Mech.Inf owned by the Chinese, 2 Elites owned by the Hisaichi, 5 Tanks owned by the Hisaichi, 13 Tanks owned by the Chinese, 4 Bunkers owned by the Chinese, 3 Fighters owned by the Chinese, 12 Mech.Infs owned by the Hisaichi, 2 Infantrys owned by the Chinese, 6 Artillerys owned by the Hisaichi and 16 Artillerys owned by the Chinese lost in Hsining Hisaichi roll dice for 1 Bomber and 51 Tanks in Hsining, round 4 : 23/52 hits, 26.17 expected hits Chinese roll dice for 2 Adv.Fighters and 3 Fighters in Hsining, round 4 : 3/5 hits, 2.83 expected hits 2 Adv.Fighters owned by the Chinese, 3 Tanks owned by the Hisaichi and 3 Fighters owned by the Chinese lost in Hsining Hisaichi captures 15PUs while taking Chinese capital Hisaichi win, taking Hsining from Chinese with 1 Bomber and 48 Tanks remaining. Battle score for attacker is 89 Casualties for Hisaichi: 16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 12 Mech.Infs and 8 Tanks Casualties for Chinese: 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks Non Combat Move - Hisaichi 1 ArmoredCar moved from Ningsia to Hsining 1 Bomber moved from Hsining to Lanchow 1 Adv.Fighter and 3 Fighters moved from Irkutsk to Olyokminsk 2 Infantrys moved from Iwo Jima to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Saipan 1 Elite moved from Changchun to 84 Sea Zone 1 Elite and 1 Transport moved from 84 Sea Zone to 86 Sea Zone 1 Elite moved from 86 Sea Zone to Saipan Place Units - Hisaichi 1 Carrier and 1 Destroyer placed in 84 Sea Zone Hisaichi undo move 1. 2 Fighters placed in Changchun 1 Carrier and 1 Destroyer placed in 84 Sea Zone 2 Fighters moved from Changchun to 84 Sea Zone 2 ArmoredCars and 1 Tank placed in Chita 2 Tanks placed in Szechwan 1 ArmoredCar and 2 Tanks placed in Hupeh 3 ArmoredCars placed in Hong Kong 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 100 PUs; end with 115 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Chinese AA : -0.17 Russians regular : 0.33 Hisaichi regular : 1.67
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TripleA Turn Summary: Hisaichi round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Hisaichi 16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 4 Mech.Infs and 53 Tanks moved from E.Qinghai to Hsining 3 Tanks moved from Ningsia to Hsining 6 Mech.Infs moved from Ningsia to Hsining 2 Mech.Infs moved from Szechwan to Hsining 4 Adv.Fighters and 4 Fighters moved from Szechwan to Hyderabad 1 Bomber moved from Hupeh to Hsining 1 ArmoredCar and 2 Tanks moved from Koryakia to Zhigansk 1 Infantry moved from Olyokminsk to Irkutsk 1 Adv.Fighter and 3 Fighters moved from Olyokminsk to Irkutsk 1 Infantry and 2 Tanks moved from Olyokminsk to Bratsk 1 Mech.Inf moved from Olyokminsk to Bratsk 3 Infantrys moved from Olyokminsk to Evenkia 4 Infantrys moved from Olyokminsk to Khatanga 2 Artillerys moved from Olyokminsk to Evenkia 1 Artillery moved from Olyokminsk to Khatanga 6 Tanks moved from Olyokminsk to Evenkia 2 Tanks moved from Olyokminsk to Evenkia 1 Tank moved from Olyokminsk to Evenkia 8 Tanks moved from Olyokminsk to Khatanga 1 Mech.Inf moved from Olyokminsk to Evenkia 1 Mech.Inf moved from Olyokminsk to Khatanga 3 Mech.Infs moved from Heilungchiang to Zhigansk 3 Tanks moved from Chita to Olyokminsk 1 Infantry moved from Chita to N.Buryat Mongolia Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khatanga Hisaichi attack with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks in Khatanga, round 2 : 3/14 hits, 5.67 expected hits Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Khatanga Hisaichi win, taking Khatanga from Russians with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Irkutsk Hisaichi attack with 1 Adv.Fighter, 3 Fighters and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters and 1 Infantry in Irkutsk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Evenkia Hisaichi attack with 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks in Evenkia, round 2 : 4/15 hits, 6.50 expected hits Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Evenkia Hisaichi win, taking Evenkia from Russians with 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Zhigansk Hisaichi attack with 1 ArmoredCar, 3 Mech.Infs and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 3 Mech.Infs and 2 Tanks in Zhigansk, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Zhigansk Hisaichi win, taking Zhigansk from Russians with 1 ArmoredCar, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Bratsk Hisaichi attack with 1 Infantry, 1 Mech.Inf and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry, 1 Mech.Inf and 2 Tanks in Bratsk, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Bratsk Hisaichi win, taking Bratsk from Russians with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Hsining Hisaichi attack with 16 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 10 Infantrys, 12 Mech.Infs and 56 Tanks Chinese defend with 1 AAGun, 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 1 Factory, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks Chinese roll AA dice in Hsining : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 16 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 10 Infantrys, 12 Mech.Infs and 56 Tanks in Hsining, round 2 : 50/107 hits, 45.67 expected hits Units damaged: 4 Bunkers owned by the Chinese Chinese roll dice for 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks in Hsining, round 2 : 30/90 hits, 33.83 expected hits 16 ArmoredCars owned by the Hisaichi, 4 ArmoredCars owned by the Chinese, 10 Infantrys owned by the Hisaichi, 42 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Hsining Hisaichi roll dice for 6 Artillerys, 1 Bomber, 2 Elites, 12 Mech.Infs and 56 Tanks in Hsining, round 3 : 39/77 hits, 35.67 expected hits Chinese roll dice for 2 Adv.Fighters, 16 Artillerys, 4 Bunkers, 6 Fighters, 2 Infantrys, 1 Mech.Inf and 13 Tanks in Hsining, round 3 : 25/44 hits, 19.17 expected hits 1 Mech.Inf owned by the Chinese, 2 Elites owned by the Hisaichi, 5 Tanks owned by the Hisaichi, 13 Tanks owned by the Chinese, 4 Bunkers owned by the Chinese, 3 Fighters owned by the Chinese, 12 Mech.Infs owned by the Hisaichi, 2 Infantrys owned by the Chinese, 6 Artillerys owned by the Hisaichi and 16 Artillerys owned by the Chinese lost in Hsining Hisaichi roll dice for 1 Bomber and 51 Tanks in Hsining, round 4 : 23/52 hits, 26.17 expected hits Chinese roll dice for 2 Adv.Fighters and 3 Fighters in Hsining, round 4 : 3/5 hits, 2.83 expected hits 2 Adv.Fighters owned by the Chinese, 3 Tanks owned by the Hisaichi and 3 Fighters owned by the Chinese lost in Hsining Hisaichi captures 15PUs while taking Chinese capital Hisaichi win, taking Hsining from Chinese with 1 Bomber and 48 Tanks remaining. Battle score for attacker is 89 Casualties for Hisaichi: 16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 12 Mech.Infs and 8 Tanks Casualties for Chinese: 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks Non Combat Move - Hisaichi 1 ArmoredCar moved from Ningsia to Hsining 1 Bomber moved from Hsining to Lanchow 1 Adv.Fighter and 3 Fighters moved from Irkutsk to Olyokminsk 2 Infantrys moved from Iwo Jima to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Saipan 1 Elite moved from Changchun to 84 Sea Zone 1 Elite and 1 Transport moved from 84 Sea Zone to 86 Sea Zone 1 Elite moved from 86 Sea Zone to Saipan Place Units - Hisaichi 1 Carrier and 1 Destroyer placed in 84 Sea Zone Hisaichi undo move 1. 2 Fighters placed in Changchun 1 Carrier and 1 Destroyer placed in 84 Sea Zone 2 Fighters moved from Changchun to 84 Sea Zone 2 ArmoredCars and 1 Tank placed in Chita 2 Tanks placed in Szechwan 1 ArmoredCar and 2 Tanks placed in Hupeh 3 ArmoredCars placed in Hong Kong 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 100 PUs; end with 115 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Malaya: 1 Fighter EDIT: Adding units owned by Yamamoto to 110 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.17 Chinese AA : -0.17 Russians regular : 0.33 Hisaichi regular : 1.67
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TripleA Manual Gamesave Post: British round 20
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - British 1 Infantry moved from Syria to Palestine 1 ArmoredCar moved from Equatoria to Nubia 1 Infantry moved from New Valley to Mersa Matruh 1 Mech.Inf moved from Mersa Matruh to New Valley 1 ArmoredCar moved from Equatoria to Nubia 1 Infantry moved from Belgian Congo to Equatoria 1 ArmoredCar moved from Rhodesia to Equatoria 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Aden to 58 Sea Zone 1 Infantry and 1 T.Boat moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from 59 Sea Zone to Mysore British take Mysore from Thai 2 Infantrys moved from Bombay to Rajputana 1 ArmoredCar moved from E.Iran to Rajputana 1 ArmoredCar, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank moved from E.Iran to Baluchistan 2 ArmoredCars and 1 Tank moved from W.Iran to Baluchistan 1 Mech.Inf moved from Baluchistan to Delhi 1 ArmoredCar moved from Syria to W.Iran 1 Artillery moved from Syria to Iraq 1 Artillery moved from Syria to Iraq 9 Infantrys moved from Normandy to Picardy 1 Artillery moved from Normandy to Picardy 1 ArmoredCar moved from Normandy to Picardy 1 Fighter moved from Normandy to Belgium 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 Artillery moved from 20 Sea Zone to Belgium 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Fighter, 2 Infantrys and 3 Transports moved from 20 Sea Zone to 21 Sea Zone 1 Cruiser and 1 Infantry moved from 21 Sea Zone to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Denmark 1 Artillery moved from 21 Sea Zone to Netherlands 1 Infantry moved from 21 Sea Zone to Netherlands 1 Fighter moved from 21 Sea Zone to 22 Sea Zone 1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone 1 Fighter moved from London to Netherlands 1 Bomber moved from Wales to Picardy 3 Infantrys moved from London to Manchester 1 ArmoredCar, 15 Artillerys, 1 Bomber, 2 Fighters, 26 Infantrys, 4 Mech.Infs and 4 Tanks moved from Delhi to Hyderabad 1 ArmoredCar moved from Baluchistan to Delhi 1 ArmoredCar moved from Baluchistan to Rajputana Purchase Units - British British buy 4 ArmoredCars, 6 Artillerys, 1 Cruiser, 1 Fighter, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 22 Sea Zone British attack with 1 Adv.Fighter, 1 Cruiser and 1 Fighter Germans defend with 1 Destroyer British roll dice for 1 Adv.Fighter, 1 Cruiser and 1 Fighter in 22 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 22 Sea Zone British win with 1 Adv.Fighter and 1 Cruiser remaining. Battle score for attacker is 0 Casualties for British: 1 Fighter Casualties for Germans: 1 Destroyer Battle in Denmark Battle in Picardy British attack with 1 ArmoredCar, 1 Artillery, 1 Bomber and 9 Infantrys Germans defend with 1 Artillery and 2 Infantrys British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 9 Infantrys in Picardy, round 2 : 0/12 hits, 3.00 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Picardy British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 8 Infantrys in Picardy, round 3 : 2/11 hits, 2.83 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Picardy British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 6 Infantrys in Picardy, round 4 : 2/9 hits, 2.50 expected hits Germans roll dice for 1 Artillery in Picardy, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Picardy British win, taking Denmark from Germans, taking Picardy from Germans with 1 ArmoredCar, 1 Artillery, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 4 Infantrys Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Netherlands British attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Netherlands, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Netherlands, round 3 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Belgium British attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Belgium, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Belgium British win, taking Belgium from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Nubia British attack with 2 ArmoredCars Italians defend with 1 Infantry British roll dice for 2 ArmoredCars in Nubia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Italians: 1 Infantry Battle in Rajputana British attack with 2 ArmoredCars and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 2 ArmoredCars and 2 Infantrys in Rajputana, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Rajputana, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rajputana British win, taking Rajputana from Yamamoto with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Hyderabad British attack with 1 ArmoredCar, 15 Artillerys, 1 Bomber, 2 Fighters, 26 Infantrys, 4 Mech.Infs and 4 Tanks Hisaichi defend with 4 Adv.Fighters, 2 ArmoredCars, 1 Elite, 6 Fighters and 2 Tanks; Yamamoto defend with 1 AAGun, 2 Adv.Fighters, 1 ArmoredCar, 7 Artillerys, 2 Fighters, 17 Infantrys and 2 Tanks Yamamoto roll AA dice in Hyderabad : 1/3 hits, 0.50 expected hits 1 Fighter owned by the British lost in Hyderabad British roll dice for 1 ArmoredCar, 15 Artillerys, 1 Bomber, 1 Fighter, 26 Infantrys, 4 Mech.Infs and 4 Tanks in Hyderabad, round 2 : 20/52 hits, 17.17 expected hits
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Italians regular : 0.67 Yamamoto AA : 0.50 Germans regular : 2.00 British regular : -0.67
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TripleA Turn Summary: British round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - British 1 Infantry moved from Syria to Palestine 1 ArmoredCar moved from Equatoria to Nubia 1 Infantry moved from New Valley to Mersa Matruh 1 Mech.Inf moved from Mersa Matruh to New Valley 1 ArmoredCar moved from Equatoria to Nubia 1 Infantry moved from Belgian Congo to Equatoria 1 ArmoredCar moved from Rhodesia to Equatoria 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Aden to 58 Sea Zone 1 Infantry and 1 T.Boat moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from 59 Sea Zone to Mysore British take Mysore from Thai 2 Infantrys moved from Bombay to Rajputana 1 ArmoredCar moved from E.Iran to Rajputana 1 ArmoredCar, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank moved from E.Iran to Baluchistan 2 ArmoredCars and 1 Tank moved from W.Iran to Baluchistan 1 Mech.Inf moved from Baluchistan to Delhi 1 ArmoredCar moved from Syria to W.Iran 1 Artillery moved from Syria to Iraq 1 Artillery moved from Syria to Iraq 9 Infantrys moved from Normandy to Picardy 1 Artillery moved from Normandy to Picardy 1 ArmoredCar moved from Normandy to Picardy 1 Fighter moved from Normandy to Belgium 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 Artillery moved from 20 Sea Zone to Belgium 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Fighter, 2 Infantrys and 3 Transports moved from 20 Sea Zone to 21 Sea Zone 1 Cruiser and 1 Infantry moved from 21 Sea Zone to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Denmark 1 Artillery moved from 21 Sea Zone to Netherlands 1 Infantry moved from 21 Sea Zone to Netherlands 1 Fighter moved from 21 Sea Zone to 22 Sea Zone 1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone 1 Fighter moved from London to Netherlands 1 Bomber moved from Wales to Picardy 3 Infantrys moved from London to Manchester 1 ArmoredCar, 15 Artillerys, 1 Bomber, 2 Fighters, 26 Infantrys, 4 Mech.Infs and 4 Tanks moved from Delhi to Hyderabad 1 ArmoredCar moved from Baluchistan to Delhi 1 ArmoredCar moved from Baluchistan to Rajputana Purchase Units - British British buy 4 ArmoredCars, 6 Artillerys, 1 Cruiser, 1 Fighter, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 22 Sea Zone British attack with 1 Adv.Fighter, 1 Cruiser and 1 Fighter Germans defend with 1 Destroyer British roll dice for 1 Adv.Fighter, 1 Cruiser and 1 Fighter in 22 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 22 Sea Zone British win with 1 Adv.Fighter and 1 Cruiser remaining. Battle score for attacker is 0 Casualties for British: 1 Fighter Casualties for Germans: 1 Destroyer Battle in Denmark Battle in Picardy British attack with 1 ArmoredCar, 1 Artillery, 1 Bomber and 9 Infantrys Germans defend with 1 Artillery and 2 Infantrys British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 9 Infantrys in Picardy, round 2 : 0/12 hits, 3.00 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Picardy British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 8 Infantrys in Picardy, round 3 : 2/11 hits, 2.83 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Picardy British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 6 Infantrys in Picardy, round 4 : 2/9 hits, 2.50 expected hits Germans roll dice for 1 Artillery in Picardy, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Picardy British win, taking Denmark from Germans, taking Picardy from Germans with 1 ArmoredCar, 1 Artillery, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 4 Infantrys Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Netherlands British attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Netherlands, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Netherlands, round 3 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Belgium British attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Belgium, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Belgium British win, taking Belgium from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Nubia British attack with 2 ArmoredCars Italians defend with 1 Infantry British roll dice for 2 ArmoredCars in Nubia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Italians: 1 Infantry Battle in Rajputana British attack with 2 ArmoredCars and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 2 ArmoredCars and 2 Infantrys in Rajputana, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Rajputana, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rajputana British win, taking Rajputana from Yamamoto with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Hyderabad British attack with 1 ArmoredCar, 15 Artillerys, 1 Bomber, 2 Fighters, 26 Infantrys, 4 Mech.Infs and 4 Tanks Hisaichi defend with 4 Adv.Fighters, 2 ArmoredCars, 1 Elite, 6 Fighters and 2 Tanks; Yamamoto defend with 1 AAGun, 2 Adv.Fighters, 1 ArmoredCar, 7 Artillerys, 2 Fighters, 17 Infantrys and 2 Tanks Yamamoto roll AA dice in Hyderabad : 1/3 hits, 0.50 expected hits 1 Fighter owned by the British lost in Hyderabad British roll dice for 1 ArmoredCar, 15 Artillerys, 1 Bomber, 1 Fighter, 26 Infantrys, 4 Mech.Infs and 4 Tanks in Hyderabad, round 2 : 20/52 hits, 17.17 expected hits Thai roll dice for 6 Adv.Fighters, 3 ArmoredCars, 7 Artillerys, 1 Elite, 8 Fighters, 17 Infantrys and 4 Tanks in Hyderabad, round 2 : 14/46 hits, 18.83 expected hits 2 ArmoredCars owned by the Hisaichi, 17 Infantrys owned by the Yamamoto, 14 Infantrys owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Hyderabad British roll dice for 1 ArmoredCar, 15 Artillerys, 1 Bomber, 1 Fighter, 12 Infantrys, 4 Mech.Infs and 4 Tanks in Hyderabad, round 3 : 10/38 hits, 13.67 expected hits Thai roll dice for 6 Adv.Fighters, 7 Artillerys, 1 Elite, 8 Fighters and 4 Tanks in Hyderabad, round 3 : 13/26 hits, 12.67 expected hits 1 ArmoredCar owned by the British, 1 Elite owned by the Hisaichi, 2 Tanks owned by the Hisaichi, 7 Artillerys owned by the Yamamoto and 12 Infantrys owned by the British lost in Hyderabad British roll dice for 15 Artillerys, 1 Bomber, 1 Fighter, 4 Mech.Infs and 4 Tanks in Hyderabad, round 4 : 8/25 hits, 9.33 expected hits Thai roll dice for 6 Adv.Fighters, 8 Fighters and 2 Tanks in Hyderabad, round 4 : 10/16 hits, 9.00 expected hits 4 Fighters owned by the Hisaichi, 10 Artillerys owned by the British, 2 Tanks owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Hyderabad British roll dice for 5 Artillerys, 1 Bomber, 1 Fighter, 4 Mech.Infs and 4 Tanks in Hyderabad, round 5 : 5/15 hits, 6.00 expected hits Thai roll dice for 6 Adv.Fighters and 2 Fighters in Hyderabad, round 5 : 7/8 hits, 5.00 expected hits 2 Fighters owned by the Hisaichi, 5 Artillerys owned by the British, 3 Adv.Fighters owned by the Hisaichi and 2 Mech.Infs owned by the British lost in Hyderabad British roll dice for 1 Bomber, 1 Fighter, 2 Mech.Infs and 4 Tanks in Hyderabad, round 6 : 4/8 hits, 3.67 expected hits Thai roll dice for 3 Adv.Fighters in Hyderabad, round 6 : 3/3 hits, 2.00 expected hits 2 Adv.Fighters owned by the Yamamoto, 1 Tank owned by the British, 1 Adv.Fighter owned by the Hisaichi and 2 Mech.Infs owned by the British lost in Hyderabad British win, taking Hyderabad from Thai with 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 68 Casualties for British: 1 ArmoredCar, 15 Artillerys, 1 Fighter, 26 Infantrys, 4 Mech.Infs and 1 Tank Casualties for Hisaichi: 4 Adv.Fighters, 2 ArmoredCars, 1 Elite, 6 Fighters and 2 Tanks Casualties for Yamamoto: 2 Adv.Fighters, 1 ArmoredCar, 7 Artillerys, 2 Fighters, 17 Infantrys and 2 Tanks Non Combat Move - British 1 Bomber moved from Hyderabad to Delhi 1 Fighter moved from Hyderabad to Delhi 1 Fighter moved from Netherlands to 21 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from Picardy to Normandy 1 Fighter moved from Belgium to Normandy Place Units - British 2 Artillerys and 3 Infantrys placed in Delhi 1 Artillery and 2 Infantrys placed in E.Iran 2 ArmoredCars and 1 Tank placed in W.Iran 1 Cruiser placed in 21 Sea Zone 1 Artillery and 2 Infantrys placed in Manchester 1 ArmoredCar and 1 Fighter placed in Cape Town 1 Artillery, 2 Infantrys and 1 Tank placed in Wales 1 ArmoredCar, 1 Artillery and 4 Infantrys placed in London Turn Complete - British British collect 89 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by British from London: 1 ArmoredCar EDIT: Removing units owned by British from London: 1 Infantry EDIT: Adding units owned by British to Bombay: 1 ArmoredCar and 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Italians regular : 0.67 Yamamoto AA : 0.50 Thai regular : -0.50 Germans regular : 2.00 British regular : -6.33
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TripleA Turn Summary: Anzac round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Anzac 1 Infantry moved from Canberra to 122 Sea Zone 1 Infantry and 1 Transport moved from 122 Sea Zone to 70 Sea Zone 1 Artillery moved from South Australia to 70 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 66 Sea Zone 1 Artillery moved from 66 Sea Zone to Sumatra 1 Infantry moved from 66 Sea Zone to Sumatra 1 Fighter moved from 66 Sea Zone to Sumatra 1 Fighter moved from 66 Sea Zone to Sumatra 1 Adv.Fighter moved from 66 Sea Zone to Sumatra 1 Battleship, 3 Carriers, 1 Cruiser, 2 Destroyers, 3 Fighters and 2 Transports moved from 66 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Timor Dutch take Timor from Yamamoto 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa Dutch take Soembawa from Yamamoto 1 Infantry moved from 67 Sea Zone to Soembawa 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Artillery moved from 67 Sea Zone to Java 1 Infantry moved from 67 Sea Zone to Java 3 Fighters moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 3 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 3 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Sumatra Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 2 Infantrys Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Sumatra, round 2 : 3/5 hits, 1.83 expected hits Yamamoto roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 2 Infantrys Non Combat Move - Anzac 1 Adv.Fighter and 2 Fighters moved from Sumatra to 67 Sea Zone 3 Fighters moved from Java to 67 Sea Zone 1 Fighter moved from 67 Sea Zone to Broome 1 Adv.Fighter moved from Broome to 67 Sea Zone 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from New South Wales to South Australia 1 Infantry moved from Canberra to New South Wales 1 Artillery moved from Port Moresby to West Papua 1 Infantry moved from Port Moresby to West Papua Place Units - Anzac 1 Cruiser and 1 Transport placed in 122 Sea Zone 1 Artillery and 1 Infantry placed in Canberra 1 Artillery, 1 Infantry and 1 Tank placed in Port Moresby 1 Infantry placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 2.00
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TripleA Turn Summary: Dutch round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Dutch 1 Infantry moved from Darfur to New Valley 4 Infantrys moved from Mozambique to 68 Sea Zone 2 Destroyers, 4 Infantrys and 2 Transports moved from 68 Sea Zone to 58 Sea Zone 4 Infantrys moved from 58 Sea Zone to Yemen 1 Adv.Fighter and 2 Fighters moved from New Valley to Yemen 2 Infantrys moved from Belgian Congo to Equatoria Purchase Units - Dutch Dutch buy 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Dutch Battle in Yemen Dutch attack with 1 Adv.Fighter, 2 Fighters and 4 Infantrys Neutral defend with 2 Infantrys Dutch roll dice for 1 Adv.Fighter, 2 Fighters and 4 Infantrys in Yemen, round 2 : 1/7 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Yemen, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Yemen Dutch roll dice for 1 Adv.Fighter, 2 Fighters and 4 Infantrys in Yemen, round 3 : 3/7 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in Yemen, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Yemen Dutch loses 0 PUs for violating Yemens neutrality. Dutch win, taking Yemen from Neutral with 1 Adv.Fighter, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 2 Infantrys Casualties for Dutch: 1 Infantry Non Combat Move - Dutch 1 Adv.Fighter and 2 Fighters moved from Yemen to Aden Place Units - Dutch 2 Tanks placed in Belgian Congo 2 Mech.Infs placed in Mozambique Turn Complete - Dutch Dutch collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral regular : 0.00 Dutch regular : 0.33
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TripleA Turn Summary: Finns round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Finns 1 Artillery and 1 Elite moved from Lapland to 24 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Elite moved from 23 Sea Zone to Denmark 1 Fighter moved from Stockholm to Denmark Purchase Units - Finns Finns buy 2 Fighters; Remaining resources: 0 PUs; Combat - Finns Battle in Denmark Finns attack with 1 Artillery, 1 Elite and 1 Fighter British defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Denmark, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Denmark Finns win, taking Denmark from British with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Denmark to 23 Sea Zone 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Tank moved from Upper Norrland to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 23 Sea Zone to Hamburg 2 ArmoredCars and 2 Infantrys moved from Upper Norrland to Middle Norrland 4 Infantrys moved from Lapland to Upper Norrland 2 ArmoredCars moved from Oulu to Upper Norrland 2 Artillerys, 1 Elite and 1 Infantry moved from S.Karelia to Arkhangelsk Place Units - Finns 2 Fighters placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns regular : -0.17 British regular : -0.33
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TripleA Turn Summary: Romanians round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Romanians 3 Tanks moved from Gorky to Perm 1 Tank moved from Gorky to Perm Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Artillerys and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Perm Romanians attack with 4 Tanks Russians defend with 1 Infantry Romanians roll dice for 4 Tanks in Perm, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Perm, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Perm Romanians win, taking Perm from Russians with 4 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Gorky to Moscow 1 Adv.Fighter and 1 Fighter moved from Moscow to Donetsk 2 Elites and 1 Tank moved from Donetsk to Rostov 1 Elite and 1 Infantry moved from Odessa to Donetsk 1 ArmoredCar moved from Odessa to Rostov 1 Tank moved from E.Romania to Donetsk 3 Infantrys moved from E.Romania to Odessa 1 Elite and 1 Infantry moved from Bulgaria to Greece 1 ArmoredCar moved from Bulgaria to Odessa 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys and 1 Infantry placed in E.Romania 2 ArmoredCars placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : -1.00 Russians regular : -0.33
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TripleA Turn Summary: Thai round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Thai 1 Fighter and 2 Infantrys moved from Calcutta to Hyderabad 1 Tank moved from Madras to Hyderabad 2 ArmoredCars moved from Calcutta to Hyderabad Purchase Units - Thai Thai buy 2 Artillerys, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Hyderabad Thai attack with 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank British defend with 1 AAGun and 3 Tanks British roll AA dice in Hyderabad : 0/1 hits, 0.17 expected hits Thai roll dice for 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank in Hyderabad, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 3 Tanks in Hyderabad, round 2 : 3/3 hits, 1.50 expected hits 2 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai and 2 Tanks owned by the British lost in Hyderabad Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Hyderabad, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 Tank in Hyderabad, round 3 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Hyderabad, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 Tank in Hyderabad, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Hyderabad Thai win, taking Hyderabad from British with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7 Casualties for Thai: 1 ArmoredCar and 2 Infantrys Casualties for British: 3 Tanks Non Combat Move - Thai 2 Infantrys moved from Assam to Calcutta 2 ArmoredCars and 2 Tanks moved from Burma to Calcutta 7 Tanks moved from Madras to Calcutta 1 Fighter moved from Hyderabad to Madras 2 Tanks moved from S.French Indochina to Burma 2 ArmoredCars moved from Bangkok to Burma Place Units - Thai 1 Artillery and 4 Infantrys placed in Madras 1 Artillery and 1 Infantry placed in Assam 2 Tanks placed in Bangkok Turning on Edit Mode EDIT: Removing units owned by Thai from Calcutta: 2 Tanks EDIT: Adding units owned by Thai to Madras: 2 Tanks EDIT: Turning off Edit Mode Turn Complete - Thai Thai collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
British AA : -0.17 Thai regular : -1.17 British regular : 0.50
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TripleA Turn Summary: Thai round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Thai 1 Fighter and 2 Infantrys moved from Calcutta to Hyderabad 1 Tank moved from Madras to Hyderabad 2 ArmoredCars moved from Calcutta to Hyderabad Purchase Units - Thai Thai buy 2 Artillerys, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Hyderabad Thai attack with 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank British defend with 1 AAGun and 3 Tanks British roll AA dice in Hyderabad : 0/1 hits, 0.17 expected hits Thai roll dice for 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank in Hyderabad, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 3 Tanks in Hyderabad, round 2 : 3/3 hits, 1.50 expected hits 2 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai and 2 Tanks owned by the British lost in Hyderabad Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Hyderabad, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 Tank in Hyderabad, round 3 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Hyderabad, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 Tank in Hyderabad, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Hyderabad Thai win, taking Hyderabad from British with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7 Casualties for Thai: 1 ArmoredCar and 2 Infantrys Casualties for British: 3 Tanks Non Combat Move - Thai 2 Infantrys moved from Assam to Calcutta 2 ArmoredCars and 2 Tanks moved from Burma to Calcutta 7 Tanks moved from Madras to Calcutta 1 Fighter moved from Hyderabad to Madras 2 Tanks moved from S.French Indochina to Burma 2 ArmoredCars moved from Bangkok to Burma Place Units - Thai 1 Artillery and 4 Infantrys placed in Madras 1 Artillery and 1 Infantry placed in Assam 2 Tanks placed in Bangkok Turning on Edit Mode EDIT: Removing units owned by Thai from Calcutta: 2 Tanks EDIT: Adding units owned by Thai to Madras: 2 Tanks EDIT: Turning off Edit Mode Turn Complete - Thai Thai collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
British AA : -0.17 Thai regular : -1.17 British regular : 0.50