@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
axis-dominion vs ksmckay (allies+18) bm4
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Not even 75%, 68%
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
Not even 75%, 68%
Yep true you could just block
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 4 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Eire to Scotland 8 fighters moved from 109 Sea Zone to Scotland 1 fighter moved from 26 Sea Zone to 31 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Scotland Americans attack with 8 fighters and 2 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 8 fighters and 2 infantry in Scotland, round 2 : 2/10 hits, 4.33 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 8 fighters moved from Scotland to Eire 3 artilleries moved from Eire to 109 Sea Zone 2 infantry moved from Eire to 109 Sea Zone 2 fighters moved from Morocco to Eire 3 fighters moved from Morocco to Eire 3 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry and 6 transports moved from 109 Sea Zone to 91 Sea Zone 8 fighters moved from Eastern United States to Morocco 2 aaGuns, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to Hawaiian Islands 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 7 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone 3 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 bombers, 3 fighters and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 2 mech_infantrys moved from Tunisia to Morocco Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States 1 airfield placed in Eire 1 harbour placed in Morocco Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Burma 1 fighter moved from Burma to India 1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 1 bomber moved from Eastern Poland to Northwest Persia 1 battleship moved from 26 Sea Zone to 10 Sea Zone 1 carrier moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Belarus to Slovakia Hungary Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : -0.33 Germans regular : -0.33 British regular : 0.33 -
@ksmckay ok we will try the conservative approach just to see how passive allies can be in the pac. I thought I had another turn before you could move where you did. If you hadnt made that move then I think it was definitely over. I still think allies will be fine but lets see how it goes.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from 115 Sea Zone to Poland 1 bomber moved from United Kingdom to Poland Combat - Italians Battle in Poland Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Poland, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Poland Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Western Germany to United Kingdom 1 bomber moved from Poland to Western Germany 1 fighter moved from Poland to Western Germany 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Greater Southern Germany 12 infantry moved from Northern Italy to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,1,1,6,1,6 Italians collect 5 PUs (6 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 0.67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 1 cruiser, 1 marine and 3 submarines moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 5 fighters moved from New South Wales to New Zealand 2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry moved from New South Wales to Queensland 2 infantry moved from South Australia to Queensland 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 64 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Politics - French Turning on Edit Mode Combat Move - French EDIT: Resetting and Giving Bonus Movement to Units EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 artillery moved from Gold Coast to French West Africa 1 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 artillery, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Poland Germans take Poland from Russians 1 mech_infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Romania 1 bomber moved from Yugoslavia to Romania 1 armour moved from Vyborg to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Finland 1 mech_infantry moved from Vyborg to Finland 1 fighter moved from 115 Sea Zone to Finland 1 tactical_bomber moved from 115 Sea Zone to Finland 2 infantry moved from United Kingdom to Scotland 4 fighters and 3 tactical_bombers moved from United Kingdom to Scotland 1 bomber moved from Yugoslavia to Scotland Combat - Germans Battle in Romania Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Finland Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Scotland Germans attack with 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 airfield and 2 infantry Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Scotland, round 2 : 3/10 hits, 5.00 expected hits Americans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland Germans win, taking Scotland from Americans with 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 bomber, 4 fighters and 3 tactical_bombers moved from Scotland to United Kingdom 2 fighters moved from Western Germany to United Kingdom 2 armour and 4 mech_infantrys moved from Yugoslavia to Germany 5 armour and 16 mech_infantrys moved from Greater Southern Germany to Germany 5 infantry moved from Western Germany to Germany 1 infantry moved from France to Western Germany 2 armour moved from Bulgaria to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 aaGun, 1 armour and 4 mech_infantrys moved from Vyborg to 115 Sea Zone 2 mech_infantrys moved from France to Germany 1 aaGun, 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 4 mech_infantrys, 1 tactical_bomber and 7 transports moved from 115 Sea Zone to 114 Sea Zone 1 armour and 4 mech_infantrys moved from 114 Sea Zone to Germany 1 aaGun moved from 114 Sea Zone to Germany 1 fighter and 1 tactical_bomber moved from Finland to 114 Sea Zone 2 armour and 7 mech_infantrys moved from Western Germany to Germany 1 aaGun moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Northern Italy to Western Germany 1 armour moved from Germany to Western Germany 1 bomber moved from Romania to Western Germany Place Units - Germans 1 aaGun and 2 fighters placed in United Kingdom 1 artillery and 6 infantry placed in Western Germany 3 mech_infantrys placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,6,1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,3,1,2,4,1 Germans collect 44 PUs (6 lost to blockades); end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.33 Germans regular : -1.83 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 artillery moved from Novgorod to Karelia Russians take Karelia from Germans 3 mech_infantrys moved from Ukraine to Romania 1 artillery and 1 infantry moved from Baltic States to Poland 1 fighter moved from Belarus to Poland 1 fighter and 1 tactical_bomber moved from Belarus to Romania 1 fighter moved from Belarus to Novosibirsk 1 infantry moved from Urals to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Belarus to Kazakhstan 11 armour, 7 artilleries, 4 infantry and 55 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany Combat - Russians Battle in Romania Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Romania, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Greater Southern Germany Russians attack with 11 armour, 7 artilleries, 4 infantry and 55 mech_infantrys Italians defend with 1 infantry Russians roll dice for 11 armour, 7 artilleries, 4 infantry and 55 mech_infantrys in Greater Southern Germany, round 2 : 19/77 hits, 18.83 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 11 armour, 7 artilleries, 3 infantry and 55 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Novosibirsk Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Poland Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Poland to Belarus 3 mech_infantrys moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 fighter moved from Novosibirsk to Timguska 2 aaGuns and 20 infantry moved from Yenisey to Timguska 1 fighter and 1 tactical_bomber moved from Romania to Belarus 2 aaGuns and 11 infantry moved from Slovakia Hungary to Greater Southern Germany 1 bomber moved from Kazakhstan to Russia Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 1 infantry and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 1.33 Russians regular : 0.67 -
ok I think let’s just call this experiment good. unless I’m playing the axis all wrong, doesn’t seem like the SL strategy I chose had any real chance. I think delaying Japan’s dow is just too costly, allowing America to meddle too aggressively in Europe. you played it very well, you’re definitely getting to be more challenging of an opponent. this gives us some more experience with this type of SL, which is good to have, since it’s not a common case.
honestly if you play carefully and smart, you should pose a good challenge to Adam. good luck in that!
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@axis-dominion Yep, I agree. This one is over as while you can get Hawaii you cant easily get India or Australia and Europe is hosed to the point that I can probably invest fully in Pac with US which will be richer with Western Europe cut off to you.
Im interested in how much different this would be with a G3 but the G4 seems like it lets UK Pac get a little too strong. I dont see what else Axis could have done other than what you tried the first time which while you were unluckier I also had less idea of what to do in Europe.
Fun to play this style of game though so thanks for switching things up so we could try something different.





