Forgot the walk in on Guam, so edited it in
axis-dominion vs ksmckay (allies+18) bm4
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 9 mech_infantrys moved from Western Ukraine to Eastern Poland 3 mech_infantrys moved from Ukraine to Eastern Poland 3 infantry moved from Romania to Bulgaria 1 bomber, 1 fighter and 1 tactical_bomber moved from Romania to Bulgaria 8 armour, 8 artilleries, 19 infantry and 35 mech_infantrys moved from Romania to Eastern Poland 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 fighter moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Karelia 1 artillery and 1 infantry moved from Novgorod to Vyborg 2 artilleries and 1 infantry moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 2 artilleries, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Karelia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bulgaria Russians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 2 artilleries and 1 mech_infantry Russians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/6 hits, 2.33 expected hits Italians roll dice for 2 artilleries and 1 mech_infantry in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Bulgaria Russians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bulgaria, round 3 : 4/6 hits, 2.33 expected hits Italians roll dice for 2 artilleries in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Italians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 2 artilleries and 1 mech_infantry Battle in Vyborg Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vyborg, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 8 armour, 8 artilleries, 19 infantry and 47 mech_infantrys Germans defend with 1 infantry Russians roll dice for 8 armour, 8 artilleries, 19 infantry and 47 mech_infantrys in Eastern Poland, round 2 : 20/82 hits, 19.00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 8 armour, 8 artilleries, 18 infantry and 47 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Baltic States to Eastern Poland 3 armour moved from Novgorod to Eastern Poland 1 aaGun moved from Novgorod to Karelia 2 aaGuns moved from Romania to Eastern Poland 9 mech_infantrys moved from Russia to Belarus 1 fighter moved from Karelia to Belarus 1 fighter moved from Vyborg to Belarus 1 bomber, 1 fighter and 1 tactical_bomber moved from Bulgaria to Belarus 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Olgiy to Timguska 1 infantry moved from Olgiy to Timguska 1 submarine moved from 91 Sea Zone to 109 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUsCombat Hit Differential Summary :
Italians regular : -1.67 Germans regular : 0.00 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 8 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 mech_infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 marine moved from Soviet Far East to 5 Sea Zone 1 battleship and 1 marine moved from 5 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Jehol 3 transports moved from 5 Sea Zone to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Shensi to Sikang 1 bomber moved from Anhwe to Sikang 1 bomber moved from Anhwe to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Shensi to Tsinghai 1 armour moved from Shensi to Sikang 2 artilleries and 3 infantry moved from Shensi to Kansu 2 mech_infantrys moved from Shensi to Kansu 4 fighters and 4 tactical_bombers moved from Anhwe to Kansu 2 fighters moved from Shensi to Kansu 2 tactical_bombers moved from Anhwe to Kansu 1 mech_infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Szechwan to Kansu 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 1 mech_infantry moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 2 artilleries, 6 fighters, 3 infantry, 5 mech_infantrys and 6 tactical_bombers Chinese defend with 10 infantry Japanese roll dice for 2 artilleries, 6 fighters, 3 infantry, 5 mech_infantrys and 6 tactical_bombers in Kansu, round 2 : 8/22 hits, 9.33 expected hits Chinese roll dice for 10 infantry in Kansu, round 2 : 2/10 hits, 3.33 expected hits 2 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 artilleries, 6 fighters, 1 infantry, 5 mech_infantrys and 6 tactical_bombers in Kansu, round 3 : 7/20 hits, 9.00 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 artilleries, 6 fighters, 5 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 3 infantry Casualties for Chinese: 10 infantry Battle in Tsinghai Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Tsinghai, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Jehol, round 2 : 3/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Sikang, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Kweichow to Shensi 1 aaGun moved from Shensi to Sikang 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 bomber moved from Sikang to Anhwe 1 bomber moved from Tsinghai to Anhwe 1 marine moved from Philippines to 35 Sea Zone 4 submarines moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 5 Sea Zone to 19 Sea Zone 4 destroyers moved from 35 Sea Zone to 33 Sea Zone 6 carriers moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 cruisers and 1 marine moved from 35 Sea Zone to 33 Sea Zone 4 fighters moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from Philippines to 33 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to 33 Sea Zone 1 fighter moved from Anhwe to 33 Sea Zone 3 aaGuns, 3 artilleries and 10 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Sakha 2 fighters moved from Kansu to Anhwe 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 tactical_bomber moved from Kansu to Suiyuyan 1 fighter moved from Manchuria to 36 Sea Zone 1 tactical_bomber moved from Manchuria to 36 Sea Zone 1 tactical_bomber moved from Kansu to Suiyuyan 2 fighters and 2 tactical_bombers moved from Kansu to Kweichow 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from Shan State to Yunnan 2 infantry moved from Malaya to Shan State 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Kwangsi to Hunan 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 submarine placed in 37 Sea Zone 2 infantry placed in Malaya 2 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser, 3 destroyers and 1 marine moved from 91 Sea Zone to 109 Sea Zone Americans take 109 Sea Zone from Germans 1 marine moved from 109 Sea Zone to Scotland 2 fighters moved from Eastern United States to 109 Sea Zone 2 fighters moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from Morocco to 109 Sea Zone 2 bombers moved from Novgorod to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 3,5 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Scotland Non Combat Move - Americans 2 bombers moved from Germany to Eastern Poland 3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun moved from Central United States to Western United States 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire Americans take Eire from Neutral_Allies 4 infantry and 3 mech_infantrys moved from Libya to Tunisia 3 carriers and 2 submarines moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to Quebec 2 fighters moved from Western United States to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Western United States 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 6 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 artillery and 1 infantry moved from French West Africa to Gold Coast Combat - British Battle in Gold Coast British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Gold Coast, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Gold Coast, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Gold Coast British win, taking Gold Coast from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Burma 1 armour and 1 mech_infantry moved from India to Burma 2 infantry moved from Persia to Northwest Persia 1 bomber, 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 1 fighter moved from Novgorod to Belarus 1 carrier and 2 fighters moved from 91 Sea Zone to 109 Sea Zone 1 aaGun moved from Libya to Tunisia 1 fighter moved from Burma to India 1 aaGun moved from Burma to India 1 battleship moved from 32 Sea Zone to 26 Sea Zone Place Units - UK_Pacific 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 armour and 1 mech_infantry EDIT: Adding units owned by British to India: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Japanese regular : -0.67 Italians regular : 0.67 Germans AA : -0.33 British regular : 0.50 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Poland to Baltic States Italians take Baltic States from Russians 1 infantry moved from Yugoslavia to Romania Germans take Romania from Russians 1 armour moved from Tobruk to Libya Italians take Libya from Americans 1 armour moved from Libya to Tobruk Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from Slovakia Hungary to 113 Sea Zone 1 fighter moved from Slovakia Hungary to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to United Kingdom 12 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4,2,3,1,6 Italians collect 2 PUs (10 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 32 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone 1 fighter moved from Midway to Hawaiian Islands Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 4 fighters, 5 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Changing PUs for ANZAC from 1 to 0 EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Albania to Bulgaria 2 bombers moved from United Kingdom to Bulgaria 1 fighter moved from Western Germany to Novgorod 2 tactical_bombers moved from 113 Sea Zone to Novgorod 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 marine moved from Finland to 115 Sea Zone 1 marine moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Poland to Novgorod 1 armour and 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 armour and 3 mech_infantrys moved from Western Germany to 113 Sea Zone 2 armour, 5 mech_infantrys and 7 transports moved from 113 Sea Zone to 115 Sea Zone 2 armour and 5 mech_infantrys moved from 115 Sea Zone to Vyborg 1 armour moved from Slovakia Hungary to Bulgaria 1 armour moved from Slovakia Hungary to Bulgaria 1 mech_infantry moved from Slovakia Hungary to Bulgaria 1 mech_infantry moved from Slovakia Hungary to Bulgaria 2 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland Combat - Germans Battle in Novgorod Germans attack with 1 fighter, 1 marine, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Vyborg Germans attack with 2 armour and 5 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 5 mech_infantrys in Vyborg, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vyborg Germans roll dice for 2 armour and 5 mech_infantrys in Vyborg, round 3 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Scotland Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 marine Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Scotland, round 2 : 3/8 hits, 3.67 expected hits Americans roll dice for 1 marine in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 marine owned by the Americans lost in Scotland Germans win, taking Scotland from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Americans: 1 marine Battle in Bulgaria Germans attack with 2 armour, 2 bombers and 3 mech_infantrys Russians defend with 3 infantry Germans roll dice for 2 armour, 2 bombers and 3 mech_infantrys in Bulgaria, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Bulgaria, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bulgaria Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Bulgaria, round 3 : 2/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Bulgaria, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria Germans win, taking Bulgaria from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Bulgaria to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 3 mech_infantrys moved from France to Yugoslavia 1 mech_infantry moved from Slovakia Hungary to Bulgaria 1 aaGun moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Western Germany to United Kingdom 4 fighters and 2 tactical_bombers moved from Scotland to United Kingdom 1 aaGun moved from Finland to Vyborg 2 carriers, 1 destroyer and 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 2 tactical_bombers moved from Novgorod to 115 Sea Zone 3 armour moved from Slovakia Hungary to Yugoslavia 1 armour and 1 mech_infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Western Germany 2 armour moved from Poland to Western Germany 3 mech_infantrys moved from Slovakia Hungary to Western Germany 24 artilleries and 16 infantry moved from Slovakia Hungary to Germany 1 aaGun moved from Poland to Germany 2 mech_infantrys moved from Slovakia Hungary to Western Germany 2 armour moved from Poland to Western Germany 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia 14 mech_infantrys moved from Slovakia Hungary to Germany 2 mech_infantrys moved from Poland to Western Germany Place Units - Germans 2 fighters and 5 infantry placed in Western Germany 1 infantry and 2 mech_infantrys placed in France 3 infantry placed in United Kingdom 1 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,5,1,5,3,5,3,4,4,4,5,5,5,3,3,1,4,1,1,3,3,5,1,1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2,6,5,5,6 Germans collect 44 PUs (10 lost to blockades); end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.33 Germans regular : -3.50 -
can I make a change?
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@axis-dominion sure thing
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Albania to Bulgaria 2 bombers moved from United Kingdom to Bulgaria 1 fighter moved from Western Germany to Novgorod 2 tactical_bombers moved from 113 Sea Zone to Novgorod 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 marine moved from Finland to 115 Sea Zone 1 marine moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Poland to Novgorod 1 armour and 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 armour and 3 mech_infantrys moved from Western Germany to 113 Sea Zone 2 armour, 5 mech_infantrys and 7 transports moved from 113 Sea Zone to 115 Sea Zone 2 armour and 5 mech_infantrys moved from 115 Sea Zone to Vyborg 1 armour moved from Slovakia Hungary to Bulgaria 1 armour moved from Slovakia Hungary to Bulgaria 1 mech_infantry moved from Slovakia Hungary to Bulgaria 1 mech_infantry moved from Slovakia Hungary to Bulgaria 2 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland Combat - Germans Battle in Novgorod Germans attack with 1 fighter, 1 marine, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Vyborg Germans attack with 2 armour and 5 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 5 mech_infantrys in Vyborg, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vyborg Germans roll dice for 2 armour and 5 mech_infantrys in Vyborg, round 3 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Scotland Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 marine Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Scotland, round 2 : 3/8 hits, 3.67 expected hits Americans roll dice for 1 marine in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 marine owned by the Americans lost in Scotland Germans win, taking Scotland from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Americans: 1 marine Battle in Bulgaria Germans attack with 2 armour, 2 bombers and 3 mech_infantrys Russians defend with 3 infantry Germans roll dice for 2 armour, 2 bombers and 3 mech_infantrys in Bulgaria, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Bulgaria, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bulgaria Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Bulgaria, round 3 : 2/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Bulgaria, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria Germans win, taking Bulgaria from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Bulgaria to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 3 mech_infantrys moved from France to Yugoslavia 1 mech_infantry moved from Slovakia Hungary to Bulgaria 1 aaGun moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Western Germany to United Kingdom 4 fighters and 2 tactical_bombers moved from Scotland to United Kingdom 1 aaGun moved from Finland to Vyborg 2 carriers, 1 destroyer and 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 2 tactical_bombers moved from Novgorod to 115 Sea Zone 3 armour moved from Slovakia Hungary to Yugoslavia 1 armour and 1 mech_infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Western Germany 2 armour moved from Poland to Western Germany 3 mech_infantrys moved from Slovakia Hungary to Western Germany 24 artilleries and 16 infantry moved from Slovakia Hungary to Germany 1 aaGun moved from Poland to Germany 2 mech_infantrys moved from Slovakia Hungary to Western Germany 2 armour moved from Poland to Western Germany 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia 14 mech_infantrys moved from Slovakia Hungary to Germany 2 mech_infantrys moved from Poland to Western Germany Place Units - Germans 2 fighters and 5 infantry placed in Western Germany 1 infantry and 2 mech_infantrys placed in France 3 infantry placed in United Kingdom 1 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,5,1,5,3,5,3,4,4,4,5,5,5,3,3,1,4,1,1,3,3,5,1,1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2,6,5,5,6 Germans collect 44 PUs (10 lost to blockades); end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 armour EDIT: Adding units owned by Germans to Greater Southern Germany: 3 armour EDIT: Removing units owned by Germans from Germany: 14 mech_infantrys EDIT: Adding units owned by Germans to Greater Southern Germany: 14 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 2 armour EDIT: Adding units owned by Germans to Greater Southern Germany: 2 armour EDIT: Removing units owned by Germans from Yugoslavia: 2 mech_infantrys EDIT: Adding units owned by Germans to Greater Southern Germany: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.33 Germans regular : -3.50 -
all yours
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Karelia to Finland Russians take Finland from Germans 1 artillery and 1 infantry moved from Karelia to Novgorod 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 2 infantry moved from Eastern Poland to Poland 1 bomber moved from Belarus to Romania 4 armour, 7 artilleries, 8 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary 1 mech_infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Poland 1 fighter moved from Belarus to Baltic States 2 mech_infantrys moved from Ukraine to Romania Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 marine and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 marine and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 marine in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 marine and 1 mech_infantry Battle in Romania Russians attack with 1 bomber and 2 mech_infantrys Italians defend with 1 infantry Russians roll dice for 1 bomber and 2 mech_infantrys in Romania, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Poland Russians attack with 1 fighter and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Poland, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Russians roll dice for 1 fighter and 1 infantry in Poland, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Poland Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Slovakia Hungary Russians attack with 4 armour, 7 artilleries, 8 infantry and 2 mech_infantrys Italians defend with 1 infantry Russians roll dice for 4 armour, 7 artilleries, 8 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 5/21 hits, 7.17 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 4 armour, 7 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Baltic States to Belarus 1 fighter moved from Poland to Belarus 1 bomber moved from Romania to Belarus 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Urals 2 aaGuns and 20 infantry moved from Yakut S.S.R. to Yenisey 1 armour moved from Ukraine to Belarus 8 mech_infantrys moved from Belarus to Slovakia Hungary 2 aaGuns, 7 armour, 8 infantry and 45 mech_infantrys moved from Eastern Poland to Slovakia Hungary 7 mech_infantrys moved from Russia to Belarus 1 aaGun moved from Karelia to Novgorod Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 2 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 54 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.67 Russians regular : -4.67 -
@axis-dominion Japan looks good but not sure they look good enough to compensate for Europe.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 2 carriers, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Kansu to Kazakhstan 1 artillery moved from Kansu to Novosibirsk 1 fighter and 1 tactical_bomber moved from Kweichow to Kazakhstan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Novosibirsk 1 mech_infantry moved from Kansu to Kazakhstan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Novosibirsk 1 fighter moved from Kweichow to Kazakhstan Combat - Japanese Battle in Midway Battle in Wake Island Battle in Novosibirsk Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Novosibirsk, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Novosibirsk from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 3 aaGuns, 3 artilleries and 10 infantry moved from Buryatia to Yakut S.S.R. 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 marine, 5 submarines and 4 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone 3 fighters moved from Caroline Islands to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 2 fighters moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from Kweichow to 6 Sea Zone 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Malaya to Shan State 2 infantry moved from Sakha to Buryatia 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 2 fighters and 1 tactical_bomber moved from Kazakhstan to Tsinghai 2 bombers moved from Anhwe to Japan 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to Kwangsi 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Szechwan to Shensi 1 infantry moved from Hunan to Kweichow 2 infantry moved from Jehol to Anhwe 2 infantry moved from Jehol to Chahar 1 marine moved from Jehol to 19 Sea Zone 1 battleship, 1 destroyer, 1 marine and 3 transports moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from Novosibirsk to Shensi 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from Chahar to Shensi 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Kweichow to Shensi 3 mech_infantrys moved from Kiangsu to Hunan 1 artillery moved from Kansu to Tsinghai 2 mech_infantrys moved from Kansu to Shensi 1 mech_infantry moved from Kansu to Shensi 1 mech_infantry moved from Buyant-Uhaa to Tsagaan Olom 1 mech_infantry moved from Manchuria to Ulaanbaatar 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Shensi to Suiyuyan 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 2 carriers and 1 transport placed in 6 Sea Zone 4 artilleries placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Malaya 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Japanese regular : -1.67 Russians regular : 0.33 -
hold on a sec
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 2 carriers, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Kansu to Kazakhstan 1 artillery moved from Kansu to Novosibirsk 1 fighter and 1 tactical_bomber moved from Kweichow to Kazakhstan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Novosibirsk 1 mech_infantry moved from Kansu to Kazakhstan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Novosibirsk 1 fighter moved from Kweichow to Kazakhstan Combat - Japanese Battle in Midway Battle in Wake Island Battle in Novosibirsk Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Novosibirsk, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Novosibirsk from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 3 aaGuns, 3 artilleries and 10 infantry moved from Buryatia to Yakut S.S.R. 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 marine, 5 submarines and 4 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone 3 fighters moved from Caroline Islands to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 2 fighters moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from Kweichow to 6 Sea Zone 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Malaya to Shan State 2 infantry moved from Sakha to Buryatia 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 2 fighters and 1 tactical_bomber moved from Kazakhstan to Tsinghai 2 bombers moved from Anhwe to Japan 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to Kwangsi 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Szechwan to Shensi 1 infantry moved from Hunan to Kweichow 2 infantry moved from Jehol to Anhwe 2 infantry moved from Jehol to Chahar 1 marine moved from Jehol to 19 Sea Zone 1 battleship, 1 destroyer, 1 marine and 3 transports moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from Novosibirsk to Shensi 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from Chahar to Shensi 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Kweichow to Shensi 3 mech_infantrys moved from Kiangsu to Hunan 1 artillery moved from Kansu to Tsinghai 2 mech_infantrys moved from Kansu to Shensi 1 mech_infantry moved from Kansu to Shensi 1 mech_infantry moved from Buyant-Uhaa to Tsagaan Olom 1 mech_infantry moved from Manchuria to Ulaanbaatar 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Shensi to Suiyuyan 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 2 carriers and 1 transport placed in 6 Sea Zone 4 artilleries placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Malaya 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier and 2 transports EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier and 2 transports EDIT: Adding units owned by Japanese to Kwangsi: 2 artilleries and 2 infantry EDIT: Removing units owned by Japanese from Philippines: 2 artilleries and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -1.67 Russians regular : 0.33 -
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion Japan looks good but not sure they look good enough to compensate for Europe.
maybe. let’s see how things look once Hawaii falls
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@axis-dominion questionable if you even have enough to take Hawaii. if I block in z16 you only have 75% odds and I think If you went for it I could counter you hard. But that feels a bit dicey for an experiment so I am leaning towards letting it fall just to see how it goes.
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Not even 75%, 68%
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
Not even 75%, 68%
Yep true you could just block
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 4 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Eire to Scotland 8 fighters moved from 109 Sea Zone to Scotland 1 fighter moved from 26 Sea Zone to 31 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Scotland Americans attack with 8 fighters and 2 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 8 fighters and 2 infantry in Scotland, round 2 : 2/10 hits, 4.33 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 8 fighters moved from Scotland to Eire 3 artilleries moved from Eire to 109 Sea Zone 2 infantry moved from Eire to 109 Sea Zone 2 fighters moved from Morocco to Eire 3 fighters moved from Morocco to Eire 3 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry and 6 transports moved from 109 Sea Zone to 91 Sea Zone 8 fighters moved from Eastern United States to Morocco 2 aaGuns, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to Hawaiian Islands 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 7 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone 3 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 bombers, 3 fighters and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 2 mech_infantrys moved from Tunisia to Morocco Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States 1 airfield placed in Eire 1 harbour placed in Morocco Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Burma 1 fighter moved from Burma to India 1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 1 bomber moved from Eastern Poland to Northwest Persia 1 battleship moved from 26 Sea Zone to 10 Sea Zone 1 carrier moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Belarus to Slovakia Hungary Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : -0.33 Germans regular : -0.33 British regular : 0.33





