All scramble in sea zone 97.
Jason G vs Klaus Axis BM3
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 2 Infantrys moved from Tampere to Kotka 1 Fighter moved from Helsinki to Kotka Purchase Units - Finns Finns buy 2 Artillerys; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Kotka, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Kotka to Tampere 5 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys placed in Helsinki Turn Complete - Finns Finns collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Russians regular : -0.33
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 3 Infantrys moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 2 ArmoredCars and 1 Tank; Remaining resources: 1 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 3 Infantrys Russians defend with 1 Infantry Romanians roll dice for 3 Infantrys in Donetsk, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 3 Infantrys in Donetsk, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 2 Infantrys in Donetsk, round 4 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Artillery, 2 Elites and 1 Infantry moved from E.Romania to Odessa 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 ArmoredCars and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Fighter moved from Bangkok to Java 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Elite and 1 Infantry moved from Bangkok to 105 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Elite and 1 Infantry moved from 110 Sea Zone to Java Purchase Units - Thai Thai buy 2 Tanks; Remaining resources: 1 PUs; Combat - Thai Battle in Java Thai attack with 1 Elite, 1 Fighter and 1 Infantry Anzac defend with 1 Tank Thai roll dice for 1 Elite, 1 Fighter and 1 Infantry in Java, round 2 : 1/3 hits, 0.83 expected hits Dutch roll dice for 1 Tank in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai and 1 Tank owned by the Anzac lost in Java Thai win, taking Java from Dutch with 1 Elite and 1 Fighter remaining. Battle score for attacker is 3 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Tank Non Combat Move - Thai 1 Fighter moved from Java to Sumatra 7 Infantrys moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : 0.17 Dutch regular : 0.50
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 Transport moved from 124 Sea Zone to 121 Sea Zone 1 Infantry moved from Kermandec to 121 Sea Zone 1 Infantry moved from New Caledonia to 121 Sea Zone 2 Infantrys and 1 Transport moved from 121 Sea Zone to 120 Sea Zone 2 Infantrys moved from 120 Sea Zone to Queensland 2 Infantrys moved from Phoenix to 117 Sea Zone 2 Infantrys and 1 Transport moved from 117 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Woleai Americans take Woleai from Yamamoto 1 Marine moved from Kauai to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 Infantry and 1 Marine moved from 88 Sea Zone to Wake 1 Bomber moved from Kauai to Wake 1 Infantry moved from Pearl Harbor to 91 Sea Zone 3 Infantrys moved from Kauai to 91 Sea Zone 1 Adv.Fighter, 2 Battleships, 4 Carriers, 2 Cruisers, 5 Destroyers, 5 Fighters, 4 Infantrys, 3 Submarines and 1 Transport moved from 91 Sea Zone to 97 Sea Zone 4 Infantrys moved from 97 Sea Zone to Midway 1 Fighter moved from 97 Sea Zone to Midway 3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone 3 Infantrys and 1 Marine moved from 91 Sea Zone to Johnston 2 Bombers moved from Amazon to Rio de Oro 2 Artillerys moved from Bahia to 32 Sea Zone 2 Infantrys moved from Bahia to 32 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 2 Artillerys and 2 Infantrys moved from 34 Sea Zone to Rio de Oro 1 Artillery, 4 Infantrys and 2 Tanks moved from Bahia to Salvador 1 Tank moved from Amazon to Salvador 1 Artillery, 3 Infantrys and 3 Tanks moved from S.Chile to Argentina 2 ArmoredCars moved from Santiago to Argentina 1 Infantry moved from Santiago to N.Chile 1 Marine moved from South Atlantic USA to 26 Sea Zone 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Infantry and 1 Marine moved from 26 Sea Zone to Cuba 1 Fighter moved from 32 Sea Zone to Cuba 3 Infantrys and 1 Marine moved from Washington to 13 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 13 Sea Zone to 8 Sea Zone 3 Infantrys and 1 Marine moved from 8 Sea Zone to Greenland 1 Transport moved from 39 Sea Zone to 35 Sea Zone 1 Transport moved from 39 Sea Zone to 35 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 ArmoredCars, 1 B.Transport, 1 Bunker, 1 Carrier, 2 Destroyers, 1 Factory, 1 Fighter, 6 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Cuba Americans attack with 1 Fighter, 1 Infantry and 1 Marine Neutral defend with 1 Infantry Americans roll dice for 1 Fighter, 1 Infantry and 1 Marine in Cuba, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Fighter, 1 Infantry and 1 Marine in Cuba, round 3 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cuba, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cuba Americans loses 0 PUs for violating Cubas neutrality. Americans win, taking Cuba from Neutral with 1 Fighter, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Rio de Oro Americans attack with 2 Artillerys, 2 Bombers and 2 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys, 2 Bombers and 2 Infantrys in Rio de Oro, round 2 : 2/6 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans roll dice for 2 Artillerys, 2 Bombers and 2 Infantrys in Rio de Oro, round 3 : 3/6 hits, 2.67 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 2 Artillerys, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Neutral: 3 Infantrys Casualties for Americans: 1 Infantry Battle in Wake Americans attack with 1 Bomber, 1 Infantry and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 1 Bomber, 1 Infantry and 1 Marine in Wake, round 2 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Wake, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 1 Bomber, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Salvador Americans attack with 1 Artillery, 4 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Salvador, round 2 : 2/8 hits, 2.67 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Salvador, round 3 : 3/6 hits, 2.33 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Americans: 3 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in Argentina Americans attack with 2 ArmoredCars, 1 Artillery, 3 Infantrys and 3 Tanks Neutral defend with 3 Infantrys Americans roll dice for 2 ArmoredCars, 1 Artillery, 3 Infantrys and 3 Tanks in Argentina, round 2 : 3/9 hits, 3.17 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral and 2 ArmoredCars owned by the Americans lost in Argentina Americans loses 0 PUs for violating Argentinas neutrality. Americans win, taking Argentina from Neutral with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is -2 Casualties for Americans: 2 ArmoredCars Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 1 Fighter moved from Cuba to 32 Sea Zone 2 Bombers moved from Rio de Oro to Mauritania 1 Bomber moved from Wake to Midway 1 Artillery moved from Kwajalein to Jaluit Place Units - Americans 1 Bunker placed in Midway 1 Factory placed in Bahia 2 ArmoredCars and 1 Infantry placed in Santiago 2 Destroyers placed in 26 Sea Zone 1 Carrier placed in 13 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 13 Sea Zone 1 B.Transport placed in 83 Sea Zone 5 Infantrys and 1 Marine placed in San Francisco Americans undo move 8. 3 Infantrys and 1 Marine placed in San Francisco 1 Transport placed in 91 Sea Zone 2 Infantrys placed in Pearl Harbor Turn Complete - Americans Americans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -1.83 Neutral regular : 0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 4 Submarines moved from 31 Sea Zone to 34 Sea Zone 1 Infantry and 2 Tanks moved from N.Tunisia to 46 Sea Zone 1 Destroyer, 1 Infantry, 2 Tanks and 2 Transports moved from 46 Sea Zone to 51 Sea Zone 1 Infantry and 2 Tanks moved from 51 Sea Zone to Crete Germans take Crete from British 2 Tanks moved from S.Tunisia to El Agheila 2 Infantrys moved from Hun to El Agheila 2 Artillerys and 3 Infantrys moved from Middle Norrland to Oslo 1 Artillery and 1 Infantry moved from Kiev to Vinnytsia 1 Infantry moved from Kiev to Vinnytsia 1 Tank moved from Kiev to Vinnytsia 2 Tanks moved from Warsaw to Vinnytsia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 1 Bomber moved from Hamburg to Latvia 1 Bomber moved from Hamburg to Oslo 2 Infantrys moved from East Prussia to Lithuania 2 Mech.Infs and 1 Tank moved from Danzig to Lithuania 2 Tanks moved from Kiev to Vinnytsia 1 Tank moved from Warsaw to Lithuania 2 Infantrys moved from Rhine to Belgium 2 Stukas moved from Berlin to Belgium 2 Artillerys and 2 Infantrys moved from Paris to Normandy 1 Infantry moved from Paris to Normandy 1 Stuka moved from Paris to Normandy 1 Infantry moved from Paris to Normandy 1 Infantry moved from Hamburg to 23 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Latvia 1 ArmoredCar moved from Kiev to Vinnytsia 1 ArmoredCar moved from Kiev to Crimea Germans take Crimea from Russians 1 Tank moved from Warsaw to Kiev Purchase Units - Germans Germans buy 2 Artillerys, 1 Bunker, 1 Carrier, 1 Elite, 1 Factory, 1 Fighter, 18 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Oslo Germans attack with 2 Artillerys, 1 Bomber and 3 Infantrys Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Oslo, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Oslo, round 2 : 0/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Oslo Germans roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Oslo, round 3 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Oslo, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Oslo Germans win, taking Oslo from Russians with 2 Artillerys, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 1 Bomber and 4 Infantrys Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 1 Bomber and 4 Infantrys in Latvia, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Latvia Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Latvia 1 Bomber owned by the Germans retreated Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Russians: 1 Infantry Casualties for Germans: 4 Infantrys Battle in El Agheila Germans attack with 2 Infantrys and 2 Tanks British defend with 1 Artillery Germans roll dice for 2 Infantrys and 2 Tanks in El Agheila, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Artillery in El Agheila, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in El Agheila Germans win, taking El Agheila from British with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Belgium Germans attack with 2 Infantrys and 2 Stukas British defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Stukas in Belgium, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium Germans roll dice for 1 Infantry and 2 Stukas in Belgium, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Vinnytsia Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 5 Tanks Russians defend with 5 ArmoredCars, 1 Artillery and 1 Factory Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 5 Tanks in Vinnytsia, round 2 : 3/9 hits, 3.67 expected hits Russians roll dice for 5 ArmoredCars and 1 Artillery in Vinnytsia, round 2 : 0/6 hits, 1.17 expected hits 3 ArmoredCars owned by the Russians lost in Vinnytsia Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 5 Tanks in Vinnytsia, round 3 : 3/9 hits, 3.67 expected hits Russians roll dice for 2 ArmoredCars and 1 Artillery in Vinnytsia, round 3 : 1/3 hits, 0.67 expected hits 2 ArmoredCars owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 1 ArmoredCar, 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 22 Casualties for Russians: 5 ArmoredCars and 1 Artillery Casualties for Germans: 1 Infantry Battle in Normandy Germans attack with 2 Artillerys, 4 Infantrys and 1 Stuka British defend with 1 Artillery, 2 Infantrys and 1 Tank; French defend with 1 Factory Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Stuka in Normandy, round 2 : 1/7 hits, 2.33 expected hits French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Normandy, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy Germans roll dice for 2 Artillerys, 3 Infantrys and 1 Stuka in Normandy, round 3 : 3/6 hits, 2.17 expected hits French roll dice for 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 3 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy Germans win, taking Normandy from French with 2 Artillerys, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 9 Casualties for Germans: 2 Infantrys Casualties for British: 1 Artillery, 2 Infantrys and 1 Tank Battle in Lithuania Germans attack with 2 Infantrys, 2 Mech.Infs and 2 Tanks Russians defend with 1 Infantry Germans roll dice for 2 Infantrys, 2 Mech.Infs and 2 Tanks in Lithuania, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania Germans win, taking Lithuania from Russians with 1 Infantry, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in 34 Sea Zone Germans attack with 4 Submarines Americans defend with 2 Transports Germans roll dice for 4 Submarines in 34 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 Transport owned by the Americans lost in 34 Sea Zone Americans roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 4 Submarines in 34 Sea Zone, round 3 : 3/4 hits, 1.33 expected hits 1 Transport owned by the Americans lost in 34 Sea Zone Germans win with 4 Submarines remaining. Battle score for attacker is 12 Casualties for Americans: 2 Transports Non Combat Move - Germans 2 Stukas moved from Belgium to Rhine 1 Infantry moved from Rhine to Hamburg 2 Infantrys moved from Netherlands to Hamburg 1 Fighter moved from Berlin to Hamburg 1 Stuka moved from Normandy to Paris 3 ArmoredCars moved from Bavaria to Hungary 5 Mot.Infs moved from Bohemia to Kiev 2 Mech.Infs moved from Danzig to Kiev 1 Infantry moved from Danzig to East Prussia 1 Bomber moved from Latvia to Warsaw 1 ArmoredCar moved from Rhine to Hamburg 1 Adv.Fighter and 1 Fighter moved from Berlin to Hamburg 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 1 Bomber moved from Oslo to Hamburg Place Units - Germans 1 Bunker and 3 Infantrys placed in Kiev 2 Infantrys and 2 Tanks placed in Warsaw 1 Carrier and 1 Transport placed in 23 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Hamburg to 23 Sea Zone 1 Artillery and 3 Infantrys placed in Hamburg 1 Factory placed in Danzig 1 Artillery and 7 Infantrys placed in Paris 1 Elite and 3 Infantrys placed in Rhine 1 Fighter placed in Bavaria Turn Complete - Germans Germans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 French regular : -0.67 Russians regular : 0.67 Germans regular : -2.50 British regular : 0.00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 4 Submarines moved from 31 Sea Zone to 34 Sea Zone 1 Infantry and 2 Tanks moved from N.Tunisia to 46 Sea Zone 1 Destroyer, 1 Infantry, 2 Tanks and 2 Transports moved from 46 Sea Zone to 51 Sea Zone 1 Infantry and 2 Tanks moved from 51 Sea Zone to Crete Germans take Crete from British 2 Tanks moved from S.Tunisia to El Agheila 2 Infantrys moved from Hun to El Agheila 2 Artillerys and 3 Infantrys moved from Middle Norrland to Oslo 1 Artillery and 1 Infantry moved from Kiev to Vinnytsia 1 Infantry moved from Kiev to Vinnytsia 1 Tank moved from Kiev to Vinnytsia 2 Tanks moved from Warsaw to Vinnytsia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 1 Bomber moved from Hamburg to Latvia 1 Bomber moved from Hamburg to Oslo 2 Infantrys moved from East Prussia to Lithuania 2 Mech.Infs and 1 Tank moved from Danzig to Lithuania 2 Tanks moved from Kiev to Vinnytsia 1 Tank moved from Warsaw to Lithuania 2 Infantrys moved from Rhine to Belgium 2 Stukas moved from Berlin to Belgium 2 Artillerys and 2 Infantrys moved from Paris to Normandy 1 Infantry moved from Paris to Normandy 1 Stuka moved from Paris to Normandy 1 Infantry moved from Paris to Normandy 1 Infantry moved from Hamburg to 23 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Latvia 1 ArmoredCar moved from Kiev to Vinnytsia 1 ArmoredCar moved from Kiev to Crimea Germans take Crimea from Russians 1 Tank moved from Warsaw to Kiev Purchase Units - Germans Germans buy 2 Artillerys, 1 Bunker, 1 Carrier, 1 Elite, 1 Factory, 1 Fighter, 18 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Oslo Germans attack with 2 Artillerys, 1 Bomber and 3 Infantrys Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Oslo, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Oslo, round 2 : 0/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Oslo Germans roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Oslo, round 3 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Oslo, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Oslo Germans win, taking Oslo from Russians with 2 Artillerys, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 1 Bomber and 4 Infantrys Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 1 Bomber and 4 Infantrys in Latvia, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Latvia Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Latvia 1 Bomber owned by the Germans retreated Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Russians: 1 Infantry Casualties for Germans: 4 Infantrys Battle in El Agheila Germans attack with 2 Infantrys and 2 Tanks British defend with 1 Artillery Germans roll dice for 2 Infantrys and 2 Tanks in El Agheila, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Artillery in El Agheila, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in El Agheila Germans win, taking El Agheila from British with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Belgium Germans attack with 2 Infantrys and 2 Stukas British defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Stukas in Belgium, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium Germans roll dice for 1 Infantry and 2 Stukas in Belgium, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Vinnytsia Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 5 Tanks Russians defend with 5 ArmoredCars, 1 Artillery and 1 Factory Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 5 Tanks in Vinnytsia, round 2 : 3/9 hits, 3.67 expected hits Russians roll dice for 5 ArmoredCars and 1 Artillery in Vinnytsia, round 2 : 0/6 hits, 1.17 expected hits 3 ArmoredCars owned by the Russians lost in Vinnytsia Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 5 Tanks in Vinnytsia, round 3 : 3/9 hits, 3.67 expected hits Russians roll dice for 2 ArmoredCars and 1 Artillery in Vinnytsia, round 3 : 1/3 hits, 0.67 expected hits 2 ArmoredCars owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 1 ArmoredCar, 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 22 Casualties for Russians: 5 ArmoredCars and 1 Artillery Casualties for Germans: 1 Infantry Battle in Normandy Germans attack with 2 Artillerys, 4 Infantrys and 1 Stuka British defend with 1 Artillery, 2 Infantrys and 1 Tank; French defend with 1 Factory Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Stuka in Normandy, round 2 : 1/7 hits, 2.33 expected hits French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Normandy, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy Germans roll dice for 2 Artillerys, 3 Infantrys and 1 Stuka in Normandy, round 3 : 3/6 hits, 2.17 expected hits French roll dice for 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 3 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy Germans win, taking Normandy from French with 2 Artillerys, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 9 Casualties for Germans: 2 Infantrys Casualties for British: 1 Artillery, 2 Infantrys and 1 Tank Battle in Lithuania Germans attack with 2 Infantrys, 2 Mech.Infs and 2 Tanks Russians defend with 1 Infantry Germans roll dice for 2 Infantrys, 2 Mech.Infs and 2 Tanks in Lithuania, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania Germans win, taking Lithuania from Russians with 1 Infantry, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in 34 Sea Zone Germans attack with 4 Submarines Americans defend with 2 Transports Germans roll dice for 4 Submarines in 34 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 Transport owned by the Americans lost in 34 Sea Zone Americans roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 4 Submarines in 34 Sea Zone, round 3 : 3/4 hits, 1.33 expected hits 1 Transport owned by the Americans lost in 34 Sea Zone Germans win with 4 Submarines remaining. Battle score for attacker is 12 Casualties for Americans: 2 Transports Non Combat Move - Germans 2 Stukas moved from Belgium to Rhine 1 Infantry moved from Rhine to Hamburg 2 Infantrys moved from Netherlands to Hamburg 1 Fighter moved from Berlin to Hamburg 1 Stuka moved from Normandy to Paris 3 ArmoredCars moved from Bavaria to Hungary 5 Mot.Infs moved from Bohemia to Kiev 2 Mech.Infs moved from Danzig to Kiev 1 Infantry moved from Danzig to East Prussia 1 Bomber moved from Latvia to Warsaw 1 ArmoredCar moved from Rhine to Hamburg 1 Adv.Fighter and 1 Fighter moved from Berlin to Hamburg 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 1 Bomber moved from Oslo to Hamburg Place Units - Germans 1 Bunker and 3 Infantrys placed in Kiev 2 Infantrys and 2 Tanks placed in Warsaw 1 Carrier and 1 Transport placed in 23 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Hamburg to 23 Sea Zone 1 Artillery and 3 Infantrys placed in Hamburg 1 Factory placed in Danzig 1 Artillery and 7 Infantrys placed in Paris 1 Elite and 3 Infantrys placed in Rhine 1 Fighter placed in Bavaria Turn Complete - Germans Germans collect 112 PUs; end with 112 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bavaria: 1 Fighter EDIT: Adding units owned by Germans to Hamburg: 1 Fighter EDIT: Removing units owned by Germans from Hamburg: 1 Infantry EDIT: Adding units owned by Germans to Bohemia: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Hungary: 1 ArmoredCar EDIT: Adding units owned by Germans to Hamburg: 1 ArmoredCar EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17 French regular : -0.67 Russians regular : 0.67 Germans regular : -2.50 British regular : 0.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 Infantry moved from Zhigansk to Okhotsk Russians take Okhotsk from Hisaichi 1 Infantry moved from Zhigansk to Kolyma 1 Infantry moved from Zhigansk to Kolyma 1 Artillery moved from Zhigansk to Kolyma 1 ArmoredCar moved from Olyokminsk to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Artillery moved from N.Buryat Mongolia to Chita 2 Artillerys and 2 Infantrys moved from Zhigansk to Yakutsk 2 Fighters moved from N.Buryat Mongolia to 75 Sea Zone 1 ArmoredCar moved from Olyokminsk to Yakutsk 1 Artillery and 5 Infantrys moved from N.Buryat Mongolia to Yakutsk 1 Infantry moved from Khatanga to Zhigansk 1 Artillery moved from Khatanga to Zhigansk 1 Infantry moved from Khatanga to Olyokminsk 1 Artillery moved from Khatanga to Olyokminsk 1 Infantry moved from Sibirsky to Khatanga 1 Artillery moved from Sibirsky to Khatanga 1 Artillery and 3 Infantrys moved from Sibirsky to Evenkia 2 ArmoredCars moved from Tashkent to E.Iran 1 Artillery moved from Uzbekistan to E.Iran 1 Artillery and 3 Infantrys moved from W.Iran to E.Iran 1 Bomber moved from Rostov to E.Iran 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery moved from Georgia to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea 1 Infantry moved from Rostov to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Artillery moved from Rostov to Donetsk 1 Adv.Fighter moved from Rostov to Donetsk 1 Fighter moved from Rostov to Donetsk 1 Artillery moved from Oulu to Kotka 1 Infantry moved from Oulu to Kotka 1 Infantry moved from Oulu to Kotka 1 Infantry moved from Oulu to Kotka 8 Infantrys and 2 Tanks moved from Oulu to Vyborg 1 Infantry moved from N.Karelia to Oulu 1 Destroyer, 1 Submarine and 2 Transports moved from 12 Sea Zone to 6 Sea Zone 1 Artillery and 3 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 3 Infantrys moved from 6 Sea Zone to N.Karelia 1 Infantry moved from Rostov to Donetsk 2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Infantry moved from Moscow to Yaroslavl 1 Artillery moved from Moscow to Yaroslavl 4 Artillerys and 4 Infantrys moved from Moscow to Tula Purchase Units - Russians Russians buy 8 Artillerys, 1 Bomber, 1 Fighter, 24 Infantrys, 2 Mech.Rockets and 1 Mot.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in 75 Sea Zone Russians attack with 2 Fighters Yamamoto defend with 1 Transport Russians roll dice for 2 Fighters in 75 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 75 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Russians lost in 75 Sea Zone Russians roll dice for 1 Fighter in 75 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 75 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Russians and 1 Transport owned by the Yamamoto lost in 75 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is -10 Casualties for Russians: 2 Fighters Casualties for Yamamoto: 1 Transport Battle in Chita Russians attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Chita, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Chita, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Kotka Russians attack with 1 Artillery and 3 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Artillery and 3 Infantrys in Kotka, round 2 : 1/4 hits, 1.00 expected hits Finns roll dice for 2 Infantrys in Kotka, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 3 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Kotka, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 4 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Kotka, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Finns: 2 Infantrys Battle in Kolyma Russians attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Kolyma, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kolyma Russians win, taking Kolyma from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Crimea Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Crimea Russians win, taking Crimea from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Romanians defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 1/6 hits, 1.83 expected hits Romanians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Donetsk, round 3 : 3/6 hits, 1.83 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Infantry Battle in E.Iran Russians attack with 2 ArmoredCars, 2 Artillerys, 1 Bomber and 3 Infantrys Neutral defend with 1 Bunker and 3 Infantrys Russians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bomber and 3 Infantrys in E.Iran, round 2 : 1/8 hits, 2.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians lost in E.Iran Russians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bomber and 1 Infantry in E.Iran, round 3 : 1/6 hits, 2.33 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in E.Iran Russians roll dice for 2 ArmoredCars, 2 Artillerys and 1 Bomber in E.Iran, round 4 : 4/5 hits, 2.00 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 1 Artillery owned by the Russians and 2 Infantrys owned by the Neutral lost in E.Iran Russians loses 0 PUs for violating E.Irans neutrality. Russians win, taking E.Iran from Neutral with 2 ArmoredCars, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 Artillery and 3 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Non Combat Move - Russians 1 Bomber moved from E.Iran to Erzurum 1 Fighter moved from Donetsk to Novgorod 1 Adv.Fighter moved from Donetsk to Rostov 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from Leningrad to Novgorod 1 Artillery moved from Leningrad to Vyborg 1 Fighter moved from Sverdlovsk to Olyokminsk 1 AAGun moved from N.Buryat Mongolia to Yakutsk 2 Mech.Rockets moved from Sverdlovsk to Khatanga 1 Tank moved from Sverdlovsk to Kuybyshev Place Units - Russians 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 4 Infantrys placed in Stalingrad 1 Artillery and 3 Infantrys placed in Leningrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 2 Artillerys and 4 Infantrys placed in Sibirsky 3 Infantrys placed in W.Iran 2 Artillerys and 5 Infantrys placed in Moscow 2 Mech.Rockets and 1 Mot.Inf placed in Moscow 1 Bomber and 1 Fighter placed in Sverdlovsk Turn Complete - Russians Russians collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Romanians regular : 0.00 Finns regular : -0.33 Germans regular : -0.17 Russians regular : -1.00 Neutral regular : -0.17 Hisaichi regular : -0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 3 Mot.Infs moved from Tripoli to Tobruk 3 ArmoredCars, 3 Artillerys and 1 Tank moved from Bulgaria to Greece 2 Infantrys moved from Campania to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Rhodes Italians take Rhodes from British 1 Battleship moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from Campania to 46 Sea Zone 1 Cruiser and 1 Infantry moved from 46 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Fighter moved from Rome to Tobruk 1 Adv.Fighter moved from 46 Sea Zone to Tobruk 1 Adv.Fighter moved from 46 Sea Zone to Mersa Matruh 1 Elite and 1 Infantry moved from Rome to 46 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Elite and 1 Infantry moved from 51 Sea Zone to Greece 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Crete 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery moved from Sicily to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Greece 1 Artillery and 1 Infantry moved from Sicily to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Greece 1 Carrier and 1 Destroyer moved from 46 Sea Zone to 51 Sea Zone 1 Fighter moved from Rome to Tobruk 1 Tank moved from E.Morocco to Tangier Italians take Tangier from French 1 Tank moved from Tangier to W.Morocco 1 ArmoredCar, 3 Artillerys, 6 Infantrys and 3 Tanks moved from E.Morocco to W.Morocco 1 Submarine moved from 31 Sea Zone to 33 Sea Zone Purchase Units - Italians Italians buy 2 Elites, 3 HeavyTanks, 5 Infantrys, 1 JetFighter and 3 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 3 ArmoredCars, 5 Artillerys, 1 Elite, 3 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Neutral lost in Greece Italians roll dice for 3 ArmoredCars, 5 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Greece, round 2 : 5/13 hits, 4.67 expected hits Neutral roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Greece, round 2 : 1/6 hits, 2.33 expected hits 1 Tank owned by the Neutral, 4 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Greece Italians roll dice for 3 ArmoredCars, 5 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Greece, round 3 : 8/12 hits, 4.33 expected hits Neutral roll dice for 1 Fighter in Greece, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 3 ArmoredCars, 5 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 21 Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Casualties for Italians: 1 Infantry Battle in Tobruk Italians attack with 1 Adv.Fighter, 2 Fighters and 3 Mot.Infs British defend with 1 Infantry Italians roll dice for 1 Adv.Fighter, 2 Fighters and 3 Mot.Infs in Tobruk, round 2 : 0/6 hits, 1.67 expected hits British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 2 Fighters and 3 Mot.Infs in Tobruk, round 3 : 0/6 hits, 1.67 expected hits British roll dice for 1 Infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 2 Fighters and 3 Mot.Infs in Tobruk, round 4 : 1/6 hits, 1.67 expected hits British roll dice for 1 Infantry in Tobruk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 Adv.Fighter, 2 Fighters and 3 Mot.Infs remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in W.Morocco Italians attack with 1 ArmoredCar, 3 Artillerys, 6 Infantrys and 4 Tanks French defend with 1 Infantry Italians roll dice for 1 ArmoredCar, 3 Artillerys, 6 Infantrys and 4 Tanks in W.Morocco, round 2 : 7/14 hits, 4.83 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in W.Morocco Italians win, taking W.Morocco from French with 1 ArmoredCar, 3 Artillerys, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in Mersa Matruh Italians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 1 Adv.Fighter moved from Mersa Matruh to 51 Sea Zone 1 Adv.Fighter moved from Tobruk to 51 Sea Zone 2 Fighters moved from Tobruk to El Agheila 1 Artillery and 4 Infantrys moved from Hun to Kufra 3 Mot.Infs moved from Tunis to El Agheila 1 AAGun moved from Brittany to Orleanais 1 ArmoredCar moved from Orleanais to Paris 1 Tank moved from Brittany to Paris 1 ArmoredCar moved from Picardy to Paris Place Units - Italians 3 Transports placed in 46 Sea Zone 3 HeavyTanks placed in Hun 2 Elites, 4 Infantrys and 1 JetFighter placed in Rome 1 Infantry placed in E.Morocco Turn Complete - Italians Italians collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 3.67 British regular : -1.33 Neutral regular : -1.83
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 2 Infantrys moved from Baffin to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Destroyer and 1 Transport moved from 19 Sea Zone to 16 Sea Zone 1 Infantry moved from French Sudan to Mauritania 1 Infantry moved from French Equatorial Africa to French Sudan Purchase Units - French French buy 1 Fighter, 3 Infantrys and 1 Tank; Remaining resources: 1 PUs; Non Combat Move - French Place Units - French 2 Infantrys placed in Syria 1 Fighter, 1 Infantry and 1 Tank placed in French Equatorial Africa Turn Complete - French French collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 109 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 67 Sea Zone 1 Infantry moved from Soembawa to 111 Sea Zone 1 Infantry and 1 T.Boat moved from 111 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Aroe Yamamoto take Aroe from Dutch 1 Battleship and 1 Carrier moved from 110 Sea Zone to 67 Sea Zone 2 Submarines moved from 110 Sea Zone to 67 Sea Zone 2 Fighters moved from 110 Sea Zone to 67 Sea Zone 1 Destroyer moved from 110 Sea Zone to 67 Sea Zone 1 Adv.Fighter and 2 Bombers moved from Davao to 67 Sea Zone 2 Fighters moved from Banjarmasin to 67 Sea Zone 1 Tank moved from Tokyo to 85 Sea Zone 1 Tank and 1 Transport moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 86 Sea Zone to 102 Sea Zone 1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape 1 Artillery and 2 Infantrys moved from Truk to Woleai 2 Infantrys moved from Truk to Ponape 1 Infantry moved from Truk to Woleai 1 Infantry moved from Truk to Ponape 1 Destroyer moved from 102 Sea Zone to 88 Sea Zone 1 Fighter moved from 102 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from 112 Sea Zone to Timor 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo 1 Tank moved from Malaya to 110 Sea Zone 1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Tank moved from 107 Sea Zone to Celebes 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Tank moved from Malaya to 110 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Infantry and 1 Tank moved from 112 Sea Zone to Tanimbar 1 Tank moved from Malaya to 110 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 B.Transport and 1 Tank moved from 110 Sea Zone to 112 Sea Zone 1 Artillery and 1 Tank moved from 112 Sea Zone to Timor 1 Artillery moved from Tokyo to 85 Sea Zone 1 Artillery and 1 Transport moved from 85 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes 1 Adv.Fighter moved from Koryakia to 102 Sea Zone 1 Destroyer moved from 102 Sea Zone to 109 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Destroyer, 1 Elite, 1 Fighter, 7 Infantrys, 1 S.Submarine, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 67 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer, 5 Fighters and 2 Submarines Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Submarine and 1 Transport Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 5 Fighters in 67 Sea Zone, round 2 : 4/12 hits, 5.17 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers and 1 Transport in 67 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Transport owned by the Anzac, 1 Submarine owned by the Anzac, 3 Destroyers owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 Cruiser owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 4 Fighters in 67 Sea Zone, round 3 : 5/11 hits, 4.83 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 Battleship owned by the Anzac, 1 Adv.Fighter owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone Yamamoto win with 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer, 3 Fighters and 2 Submarines remaining. Battle score for attacker is 77 Casualties for Yamamoto: 2 Fighters Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Submarine and 1 Transport Battle in 109 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter Americans defend with 1 Transport Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 109 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 109 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in 88 Sea Zone Yamamoto attack with 1 Destroyer and 1 Fighter Americans defend with 1 Transport Yamamoto roll dice for 1 Destroyer and 1 Fighter in 88 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Transport in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 88 Sea Zone Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Tanimbar Yamamoto attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Tanimbar, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Tanimbar Yamamoto roll dice for 1 Tank in Tanimbar, round 3 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Tanimbar Yamamoto win, taking Tanimbar from Dutch with 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Ponape Yamamoto attack with 4 Infantrys and 1 Tank Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 4 Infantrys and 1 Tank in Ponape, round 2 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape Yamamoto roll dice for 3 Infantrys and 1 Tank in Ponape, round 3 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 Artillery in Ponape, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Battle in Jilolo Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 3 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Celebes Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Celebes, round 2 : 3/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Timor Yamamoto attack with 2 Artillerys, 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Timor, round 2 : 0/4 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Timor, round 3 : 0/4 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in Timor, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Timor Yamamoto roll dice for 2 Artillerys and 1 Tank in Timor, round 4 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Timor, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Timor Yamamoto win, taking Timor from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Woleai Yamamoto attack with 1 Artillery and 3 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 1 Artillery and 3 Infantrys in Woleai, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 2 Infantrys in Woleai, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Woleai Yamamoto roll dice for 1 Artillery and 2 Infantrys in Woleai, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 Infantrys in Woleai, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai Yamamoto roll dice for 1 Artillery and 1 Infantry in Woleai, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Woleai, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Woleai, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Woleai, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Woleai Yamamoto roll dice for 1 Artillery in Woleai, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Woleai, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Woleai, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Woleai, round 7 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Woleai, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Woleai, round 8 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Woleai, round 9 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Woleai, round 9 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Woleai Yamamoto win, taking Woleai from Americans with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 2 Infantrys Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from 109 Sea Zone to 102 Sea Zone 1 Carrier and 1 Destroyer moved from 85 Sea Zone to 102 Sea Zone 1 T.Boat moved from 86 Sea Zone to 102 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Fighter moved from 88 Sea Zone to 102 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Tokyo to 102 Sea Zone 2 Bombers moved from 67 Sea Zone to Davao 2 Fighters moved from 67 Sea Zone to Soembawa 1 Adv.Fighter moved from 67 Sea Zone to Soembawa 3 Transports moved from 102 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Destroyer, 1 S.Submarine, 1 Submarine and 1 T.Boat placed in 85 Sea Zone 1 Elite and 3 Infantrys placed in Tokyo 2 Adv.Fighters and 2 Infantrys placed in Davao 1 Fighter and 2 Infantrys placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUs 1 unit repaired.
Combat Hit Differential Summary :
Yamamoto regular : -2.50 Americans regular : -0.67 Anzac regular : -2.17 Dutch regular : -0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Hisaichi 1 Infantry moved from Anhwei to Shanghai Chinese take Shanghai from Hisaichi 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Suiyuan to Chahar 1 Tank moved from Shansi to Hupeh 1 Infantry moved from Szechwan to Yunnan 1 Infantry moved from Szechwan to Hupeh 2 Infantrys moved from Szechwan to Hupeh 3 ArmoredCars and 3 Fighters moved from Shensi to Hupeh 1 Infantry moved from Hupeh to Hunan 1 Artillery moved from Anhwei to Hunan 1 Infantry moved from Hupeh to Hunan 1 Artillery and 3 Infantrys moved from Lanchow to Szechwan 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow 2 ArmoredCars moved from Hsining to Lanchow 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 2 Adv.Fighters moved from Urumqi to Suiyuan Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Fighters and 5 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 Artillery and 2 Infantrys placed in Hupeh 2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Hsining 2 Fighters placed in Urumqi Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 2 Infantrys moved from Ayan to N.Buryat Mongolia 2 Artillerys, 3 Infantrys and 6 Tanks moved from Ayan to Chita 2 Infantrys moved from Heilungchiang to Chita 1 Adv.Fighter and 1 Fighter moved from Heilungchiang to N.Buryat Mongolia 2 Infantrys moved from Peking to Chahar 1 Fighter moved from Peking to Chahar 1 Bomber moved from Hong Kong to Chahar 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from S.Thailand to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok Hisaichi take Lombok from Dutch 1 Artillery moved from S.Thailand to N.Thailand 1 ArmoredCar moved from S.French Indochina to N.Thailand 1 Infantry moved from N.French Indochina to N.Thailand 1 Tank moved from S.French Indochina to N.Thailand 1 Infantry moved from N.French Indochina to N.Thailand 1 Infantry moved from N.French Indochina to Hunan 2 Infantrys moved from Kwangtung to Hunan 1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Fighter moved from S.French Indochina to Kwangsi 1 Fighter moved from Kwangtung to Hunan 1 Fighter moved from Changchun to Hunan 1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 1 Tank moved from Changchun to 84 Sea Zone 1 Elite moved from Changchun to 84 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from 84 Sea Zone to Shanghai 1 ArmoredCar moved from Heilungchiang to Chita 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery moved from Peking to Shantung 1 Infantry moved from Liaoning to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Fighters, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 ArmoredCar, 2 Artillerys, 5 Infantrys and 6 Tanks Russians defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 5 Infantrys and 6 Tanks in Chita, round 2 : 6/14 hits, 5.17 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Chita, round 2 : 1/3 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 ArmoredCar, 2 Artillerys, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Infantry Battle in N.Thailand Hisaichi attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in N.Thailand, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Hisaichi win, taking N.Thailand from British with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Hunan Hisaichi attack with 2 Fighters and 3 Infantrys Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 2 Fighters and 3 Infantrys in Hunan, round 2 : 3/5 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Shanghai Hisaichi attack with 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank in Shanghai, round 2 : 3/7 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Chahar Hisaichi attack with 1 Bomber, 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Chahar, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kwangsi Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Kwangsi to Kwangtung 1 Fighter moved from Kwangtung to Hong Kong 1 Fighter moved from Hunan to Shantung 1 Fighter moved from Hunan to Kiangsi 1 Bomber and 1 Fighter moved from Chahar to Peking 1 Infantry moved from Liaoning to Peking 1 Tank moved from Changchun to Heilungchiang 1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Heilungchiang 1 Battleship, 1 Carrier and 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone 1 Destroyer moved from 110 Sea Zone to 112 Sea Zone Place Units - Hisaichi 2 ArmoredCars placed in S.French Indochina 2 ArmoredCars and 4 Infantrys placed in Hong Kong 3 Infantrys placed in Peking 3 Infantrys placed in Heilungchiang 2 Fighters, 3 Infantrys and 2 Tanks placed in Changchun Hisaichi undo move 2. Hisaichi undo move 4. 2 ArmoredCars, 1 Fighter and 3 Infantrys placed in Hong Kong 1 Fighter, 4 Infantrys and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Russians regular : -0.17 British regular : -0.33 Hisaichi regular : 0.67
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Artillery and 4 Infantrys moved from Bihar to Assam 1 Artillery and 4 Infantrys moved from Delhi to Bihar 2 ArmoredCars moved from Hyderabad to Assam 1 ArmoredCar moved from Bombay to Hyderabad 1 Infantry moved from Madras to Hyderabad 1 Infantry moved from Madras to Hyderabad 1 Artillery moved from Madras to Hyderabad 1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone 1 Tank moved from Lower Egypt to 56 Sea Zone 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 56 Sea Zone to Crete 1 Fighter moved from New Valley to Crete 1 Fighter moved from New Valley to Crete 1 Fighter moved from French Equatorial Africa to Mersa Matruh 1 Artillery moved from New Valley to Mersa Matruh 2 Infantrys and 1 Tank moved from Lower Egypt to Mersa Matruh 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands British take Netherlands from Germans 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Brittany French take Brittany from Italians 2 Artillerys moved from Wales to 20 Sea Zone 4 Infantrys moved from Wales to 20 Sea Zone 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Submarine moved from 21 Sea Zone to 20 Sea Zone 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys moved from 20 Sea Zone to Normandy 2 Infantrys and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Belgium 1 Fighter moved from Manchester to Belgium 1 Infantry moved from New Valley to Mersa Matruh 1 Infantry moved from Nigeria to French Sudan 1 ArmoredCar moved from Bombay to Hyderabad 6 Infantrys moved from Madras to Hyderabad 2 Artillerys and 4 Infantrys moved from Hyderabad to Bihar Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Fighter, 11 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Fighter and 2 Infantrys in Belgium, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium British roll dice for 1 Fighter and 1 Infantry in Belgium, round 3 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 1 Infantry in Belgium, round 4 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the British and 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Infantry remaining. Battle score for attacker is -8 Casualties for British: 1 Fighter and 1 Infantry Casualties for Germans: 1 Infantry Battle in Normandy British attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys Germans defend with 2 Artillerys, 1 Factory and 2 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Normandy British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys in Normandy, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Normandy, round 2 : 1/3 hits, 1.00 expected hits 2 Artillerys owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy British win, taking Normandy from Germans with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 2 Artillerys and 2 Infantrys Casualties for British: 1 Infantry Battle in Mersa Matruh British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 1 Artillery and 2 Infantrys British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Mersa Matruh, round 2 : 3/6 hits, 1.83 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 2 Infantrys Battle in Crete British attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank Germans defend with 1 Infantry and 2 Tanks; Italians defend with 2 Infantrys British roll dice for 1 Battleship in Crete, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Crete British roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Crete, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 Infantrys and 2 Tanks in Crete, round 2 : 2/4 hits, 1.67 expected hits 1 Infantry owned by the Germans, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Crete British roll dice for 1 Artillery, 2 Fighters and 1 Tank in Crete, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 Tanks in Crete, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Germans lost in Crete British win, taking Crete from Germans with 1 Artillery, 2 Fighters and 1 Tank remaining. Battle score for attacker is 12 Casualties for Italians: 2 Infantrys Casualties for British: 2 Infantrys Casualties for Germans: 1 Infantry and 2 Tanks Non Combat Move - British 2 Fighters moved from Crete to 56 Sea Zone 1 Fighter moved from Mersa Matruh to Lower Egypt 1 Tank moved from French Equatorial Africa to New Valley 1 Artillery and 1 Infantry moved from French Equatorial Africa to French Sudan 1 Adv.Fighter and 1 Fighter moved from Normandy to 20 Sea Zone Place Units - British 1 Battleship, 1 Carrier and 1 Submarine placed in 56 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 56 Sea Zone 1 Infantry placed in Cairo 1 Artillery and 4 Infantrys placed in Delhi 1 Artillery and 4 Infantrys placed in Madras 2 ArmoredCars placed in Bombay 1 Infantry placed in Manchester 1 Infantry placed in Wales Turn Complete - British British collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : 0.33 British regular : 1.83
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Anzac Anzac buy 1 Adv.Fighter and 13 Infantrys; Remaining resources: 0 PUs; Place Units - Anzac 1 Adv.Fighter and 5 Infantrys placed in Canberra 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy 1 Bunker and 3 Infantrys; Remaining resources: 4 PUs; Place Units - Dutch 1 Bunker placed in Merauke 3 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 7 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Fighter and 2 Infantrys moved from Tampere to Oulu Purchase Units - Finns Finns buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Oulu Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 3/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu Finns win, taking Oulu from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Oulu to Tampere 2 Artillerys moved from Helsinki to Tampere Place Units - Finns 1 Elite and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Finns regular : 2.33 Russians regular : 0.67
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Artillery, 2 Elites and 1 Infantry moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 2 Elites and 1 Infantry Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Donetsk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery and 2 Elites in Donetsk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Elites remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 2 ArmoredCars and 1 Tank moved from Bucharest to Vinnytsia Place Units - Romanians 2 Elites and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50 Russians regular : -0.33
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Elite moved from Java to 110 Sea Zone 1 Elite and 1 Transport moved from 110 Sea Zone to 61 Sea Zone 1 Elite moved from 61 Sea Zone to Burma 2 Infantrys moved from S.Thailand to Burma 1 Fighter moved from Sumatra to Burma 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone Purchase Units - Thai Thai buy 4 ArmoredCars; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Elite, 1 Fighter and 2 Infantrys British defend with 2 Infantrys Thai roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Burma, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 1 Elite, 1 Fighter and 1 Infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 2 Infantrys in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Burma 1 Fighter owned by the Thai retreated Thai roll dice for 1 Elite in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Burma, round 4 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Thai lost in Burma British win with 2 Infantrys remaining. Battle score for attacker is -7 Casualties for Thai: 1 Elite and 2 Infantrys Non Combat Move - Thai 1 Fighter moved from Burma to N.Thailand 3 Infantrys moved from S.Thailand to N.Thailand 1 Infantry moved from S.Thailand to N.Thailand 2 Infantrys moved from S.Thailand to N.Thailand 2 Tanks moved from Bangkok to N.Thailand Place Units - Thai 4 ArmoredCars placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : -2.17 British regular : 1.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 2 Fighters moved from 32 Sea Zone to 33 Sea Zone 1 Artillery moved from Argentina to 39 Sea Zone 1 Infantry moved from Argentina to 39 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 39 Sea Zone to 36 Sea Zone 1 Artillery and 1 Infantry moved from 36 Sea Zone to Gold Coast 1 Infantry moved from Salvador to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Infantry and 1 Tank moved from 36 Sea Zone to Gold Coast 2 Bombers moved from Mauritania to Gold Coast 2 Artillerys and 1 Infantry moved from Rio de Oro to Mauritania 1 Tank moved from Salvador to 35 Sea Zone 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Tank moved from 36 Sea Zone to Mauritania 1 Infantry and 1 Marine moved from Cuba to 26 Sea Zone 1 Infantry and 1 Marine moved from 26 Sea Zone to Jamaica 1 Destroyer moved from 26 Sea Zone to 32 Sea Zone 1 Destroyer moved from 26 Sea Zone to 32 Sea Zone 1 Fighter moved from 13 Sea Zone to 32 Sea Zone 1 Adv.Fighter moved from 13 Sea Zone to 32 Sea Zone 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 1 Fighter moved from 32 Sea Zone to 33 Sea Zone 1 Destroyer moved from 32 Sea Zone to 36 Sea Zone 3 Infantrys and 1 Marine moved from Greenland to 8 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 8 Sea Zone to 4 Sea Zone 3 Infantrys and 1 Marine moved from 4 Sea Zone to Iceland 1 Carrier moved from 13 Sea Zone to 8 Sea Zone 1 Infantry moved from N.Chile to Bolivia 2 ArmoredCars moved from Santiago to Bolivia 1 Tank moved from Salvador to Rio De Janeiro 1 Infantry moved from Argentina to Bolivia 1 Tank moved from Argentina to Bolivia 1 Infantry and 2 Tanks moved from Argentina to Rio De Janeiro 1 Infantry moved from Santiago to N.Chile 1 Infantry moved from Johnston to 97 Sea Zone 1 Cruiser and 1 Infantry moved from 97 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Eniwetok Americans take Eniwetok from Yamamoto 2 Infantrys and 1 Marine moved from Johnston to 97 Sea Zone 1 Submarine moved from 97 Sea Zone to 109 Sea Zone 1 Fighter moved from 97 Sea Zone to 109 Sea Zone 1 Fighter moved from 97 Sea Zone to 109 Sea Zone 1 Adv.Fighter moved from 97 Sea Zone to 109 Sea Zone 1 Fighter moved from Midway to 88 Sea Zone 1 Submarine moved from 97 Sea Zone to 88 Sea Zone 1 Fighter moved from 97 Sea Zone to 88 Sea Zone 1 Fighter moved from 97 Sea Zone to 88 Sea Zone 2 Battleships, 4 Carriers, 1 Cruiser, 5 Destroyers, 2 Infantrys, 1 Marine, 1 Submarine and 1 Transport moved from 97 Sea Zone to 103 Sea Zone 2 Infantrys and 1 Marine moved from 103 Sea Zone to Rongelap 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Infantrys and 1 Transport moved from 91 Sea Zone to 104 Sea Zone 2 Infantrys moved from 104 Sea Zone to Jaluit 1 Bomber moved from Midway to Woleai 2 Infantrys moved from Queensland to 120 Sea Zone 2 Infantrys and 1 Transport moved from 120 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Woleai 3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone 1 B.Transport moved from 91 Sea Zone to 83 Sea Zone 3 Infantrys and 1 Marine moved from 91 Sea Zone to Johnston Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Destroyers, 1 Factory, 6 Infantrys, 2 L.Fighters, 1 Marine, 1 S.Bomber, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 33 Sea Zone Americans attack with 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 3 Fighters Italians defend with 1 Submarine Italians roll dice for 1 Submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 3 Fighters in 33 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Italians lost in 33 Sea Zone Americans win with 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 Destroyer Casualties for Italians: 1 Submarine Battle in 88 Sea Zone Americans attack with 3 Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 88 Sea Zone Americans win with 3 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 109 Sea Zone Americans attack with 1 Adv.Fighter, 2 Fighters, 1 Submarine and 1 Transport Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 Transport in 109 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone Americans win with 1 Adv.Fighter, 2 Fighters, 1 Submarine and 1 Transport remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Gold Coast Americans attack with 1 Artillery, 2 Bombers, 2 Infantrys and 1 Tank Italians defend with 2 Infantrys and 1 Tank Americans roll dice for 1 Artillery, 2 Bombers, 2 Infantrys and 1 Tank in Gold Coast, round 2 : 1/6 hits, 2.67 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Gold Coast, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Gold Coast Americans roll dice for 1 Artillery, 2 Bombers, 1 Infantry and 1 Tank in Gold Coast, round 3 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 Infantry and 1 Tank in Gold Coast, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Italians, 1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Gold Coast Americans win, taking Gold Coast from Italians with 1 Artillery, 2 Bombers and 1 Tank remaining. Battle score for attacker is 5 Casualties for Americans: 2 Infantrys Casualties for Italians: 2 Infantrys and 1 Tank Battle in Rongelap Americans attack with 2 Infantrys and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 2 Battleships and 2 Cruisers in Rongelap, round 2 : 3/4 hits, 2.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Jamaica Americans attack with 1 Infantry and 1 Marine Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Marine in Jamaica, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Jamaica Americans loses 0 PUs for violating Jamaicas neutrality. Americans win, taking Jamaica from Neutral with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Bolivia Americans attack with 2 ArmoredCars, 2 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in Bolivia, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bolivia Americans roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Bolivia, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia Americans loses 0 PUs for violating Bolivias neutrality. Americans win, taking Bolivia from Neutral with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys Battle in Rio De Janeiro Americans attack with 1 Infantry and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Infantry and 3 Tanks in Rio De Janeiro, round 2 : 2/4 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio De Janeiro 3 Tanks owned by the Americans retreated to Bahia Neutral win with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Woleai Americans attack with 1 Bomber and 2 Infantrys Yamamoto defend with 1 Artillery Americans roll dice for 1 Bomber and 2 Infantrys in Woleai, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Woleai, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Woleai Americans win, taking Woleai from Yamamoto with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Iceland Americans attack with 3 Infantrys and 1 Marine Neutral defend with 1 Infantry Americans roll dice for 3 Infantrys and 1 Marine in Iceland, round 2 : 3/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Iceland Americans loses 0 PUs for violating Icelands neutrality. Americans win, taking Iceland from Neutral with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from 33 Sea Zone to Mauritania 1 Fighter moved from 33 Sea Zone to Mauritania 1 Bomber moved from Gold Coast to Mauritania 1 Bomber moved from Gold Coast to Mauritania 1 Bomber moved from Woleai to Bougainville 1 Adv.Fighter and 2 Fighters moved from 109 Sea Zone to 103 Sea Zone 3 Fighters moved from 88 Sea Zone to 103 Sea Zone Place Units - Americans 1 Factory placed in Rio de Oro 1 Transport placed in 35 Sea Zone 2 Infantrys placed in Salvador 1 Infantry placed in Bahia 1 Destroyer placed in 26 Sea Zone 1 Destroyer and 2 Submarines placed in 91 Sea Zone 3 Infantrys and 1 Marine placed in San Francisco 2 ArmoredCars placed in Santiago 2 L.Fighters and 1 S.Bomber placed in Washington Turn Complete - Americans Americans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33 Americans regular : 1.83 Italians regular : 0.67 Neutral regular : 1.00
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