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L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)

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    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 80 PUs; 
            Americans buy 2 destroyers, 1 fighter, 1 harbour, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 107 Sea Zone
            2 fighters and 1 tactical_bomber moved from Morocco to 107 Sea Zone
            6 fighters moved from 93 Sea Zone to 107 Sea Zone
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
            1 mech_infantry moved from Western India to Burma
                  UK_Pacific take Burma from Japanese
            2 infantry and 1 transport moved from 40 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
            14 fighters moved from 38 Sea Zone to Java
            1 artillery and 1 infantry moved from Midway to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            3 fighters moved from 26 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from Western United States to Alaska
            1 artillery moved from Western United States to 11 Sea Zone
            1 artillery and 1 transport moved from 11 Sea Zone to 9 Sea Zone
            1 infantry moved from Aleutian Islands to 9 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 submarine moved from 11 Sea Zone to 4 Sea Zone
    
        Combat - Americans
            Battle in 4 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 4 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alaska, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Wake Island
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Wake Island, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Java
                Americans attack with 14 fighters and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 14 fighters and 1 infantry in Java, round 2 : 8/15 hits, 7.17 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 14 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 107 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 9 fighters and 2 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 9 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 7/13 hits, 6.67 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 107 Sea Zone
                Americans win with 1 bomber, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 carriers, 1 destroyer and 8 transports moved from 93 Sea Zone to 104 Sea Zone
            6 fighters moved from 107 Sea Zone to Gibraltar
            3 fighters and 2 tactical_bombers moved from 107 Sea Zone to Morocco
            1 bomber moved from 107 Sea Zone to Gibraltar
            3 infantry moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
            2 armour and 1 mech_infantry moved from Western India to Burma
            1 infantry moved from Sumatra to 38 Sea Zone
            1 artillery moved from Sumatra to 38 Sea Zone
            1 artillery, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 2 infantry, 2 marines, 9 submarines and 4 transports moved from 38 Sea Zone to 42 Sea Zone
            1 artillery, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 2 infantry, 2 marines, 9 submarines and 4 transports moved from 42 Sea Zone to 38 Sea Zone
            14 fighters moved from Java to 38 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            3 carriers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 32 Sea Zone
            3 fighters moved from Wake Island to 32 Sea Zone
            1 fighter moved from Hawaiian Islands to 32 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            2 infantry moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 fighter and 1 tactical_bomber moved from Alaska to Western United States
    
        Place Units - Americans
            1 harbour placed in Sumatra
            1 fighter and 2 infantry placed in Iraq
            1 destroyer and 1 submarine placed in 104 Sea Zone
            7 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Western Sinkiang to Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Yunnan from Japanese, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Eastern Sinkiang
            9 infantry moved from Western Sinkiang to Eastern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 units repaired.
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
            2 submarines and 1 transport moved from 93 Sea Zone to 104 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Western India to Central India
            1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery moved from Eastern India to 40 Sea Zone
            3 marines moved from Eastern India to 40 Sea Zone
            5 armour and 5 mech_infantrys moved from Eastern India to Burma
            1 armour moved from Western India to Burma
            EDIT: 2 carriers moved from 38 Sea Zone to 57 Sea Zone
            EDIT: 1 carrier moved from 38 Sea Zone to 57 Sea Zone
            1 artillery, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters, 1 infantry, 3 marines and 4 transports moved from 40 Sea Zone to 38 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western India to Eastern India
            2 bombers moved from Central India to Eastern India
            1 fighter moved from Western India to Eastern India
            1 fighter moved from Western India to 38 Sea Zone
    
        Place Units - UK_Pacific
            1 armour and 2 infantry placed in Eastern India
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 57 Sea Zone: 1 carrier
            EDIT: Removing units owned by UK_Pacific from 57 Sea Zone: 2 carriers
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 armour and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 2.17
    Japanese regular : -1.00
    Germans regular : 0.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Southern Caucasus : 1 armour and 1 mech_infantry
    Marshall Islands : 1 flag
    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
    Midway : 1 airfield
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 7 infantry
    Alaska : 1 artillery
    Central United States : 1 factory_major and 3 infantry
    Wake Island : 1 airfield, 1 artillery and 1 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Kansu : 1 infantry
    Tsinghai : 1 infantry
    Eastern Sinkiang : 1 fighter and 9 infantry
    Yunnan : 1 infantry
    Gibraltar : 1 aaGun, 1 airfield, 1 bomber, 6 fighters, 1 harbour and 9 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
    Eastern India : 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
    Burma : 8 armour and 7 mech_infantrys
    Libya : 1 flag
    Tobruk : 1 flag
    New South Wales : 1 aaGun
    Tunisia : 1 flag
    Algeria : 1 flag
    French Madagascar : 1 flag
    Morocco : 1 flag, 1 airfield, 2 armour, 2 artilleries, 3 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
    French West Africa : 1 flag
    French Central Africa : 1 flag
    38 Sea Zone : 1 flag, 2 artilleries, 2 battleships, 15 carriers, 6 cruisers, 8 destroyers, 23 fighters, 3 infantry, 5 marines, 13 submarines and 8 transports
    Sumatra : 1 flag, 1 harbour
    Northwest Persia : 1 flag, 3 infantry
    4 Sea Zone : 1 submarine
    Southern Persia : 1 flag, 1 factory_minor
    Java : 1 flag, 1 infantry
    81 Sea Zone : 1 flag
    Brazil : 1 flag
    107 Sea Zone : 1 destroyer
    1 Sea Zone : 1 transport
    Iraq : 1 flag, 1 factory_minor, 1 fighter and 2 infantry
    104 Sea Zone : 5 carriers, 2 destroyers, 3 submarines and 9 transports
    Dutch New Guinea : 1 infantry
    32 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 2 transports
    59 Sea Zone : 1 transport
    109 Sea Zone : 1 flag
    11 Sea Zone : 1 destroyer and 1 submarine
    Northeast Persia : 1 flag
    55 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 68 / 101
    Russians : 10 / 0
    Japanese : 67 / 78
    Americans : 64 / 89
    Chinese : 6 / 6
    British : 26 / 0
    UK_Pacific : 7 / 10
    Italians : 17 / 25
    ANZAC : 12 / 22
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Kursk to Penza
                  Italians take Penza from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 5 submarines and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 battleship, 1 cruiser and 3 destroyers moved from 97 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            2 transports placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ArtofWar1947 for some reason, another bug?, my anz trn in z65 can’t go to z45? I’ll edit it.

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    TripleA Move Summary: ANZAC round 14

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            1 submarine moved from 38 Sea Zone to 43 Sea Zone
    

    Savegame

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    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            1 submarine moved from 38 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 12 units out of 132 Sea Zone to defend against the attack in 43 Sea Zone
            Battle in Paulau
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 12 fighters and 1 transport
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Japanese and ANZAC reach a stalemate
                , taking Paulau from Japanese. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 59 Sea Zone to Java
            1 destroyer moved from 38 Sea Zone to 43 Sea Zone
            1 fighter moved from Sumatra to Eastern India
            1 artillery, 1 infantry and 1 marine moved from Johnston Island to 31 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 32 Sea Zone
            2 fighters moved from Midway to Wake Island
            1 infantry moved from 32 Sea Zone to Wake Island
            1 carrier moved from 64 Sea Zone to 55 Sea Zone
            3 fighters moved from 38 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Territory Summary for ANZAC :

    Paulau : 1 flag, 1 artillery and 1 infantry
    Wake Island : 2 fighters and 1 infantry
    Eastern India : 1 fighter
    Ethiopia : 1 flag
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 2 infantry
    New Zealand : 1 airfield and 1 harbour
    Syria : 1 flag
    38 Sea Zone : 1 carrier and 2 fighters
    64 Sea Zone : 2 destroyers and 1 transport
    Java : 1 infantry
    43 Sea Zone : 1 destroyer and 1 submarine
    35 Sea Zone : 1 transport
    Dutch New Guinea : 1 flag
    45 Sea Zone : 1 transport
    32 Sea Zone : 1 artillery, 1 cruiser, 1 marine and 1 transport
    Celebes : 1 flag, 1 artillery and 1 infantry
    55 Sea Zone : 1 carrier
    

    Production/PUs Summary :

    Germans : 68 / 101
    Russians : 9 / 0
    Japanese : 65 / 78
    Americans : 64 / 89
    Chinese : 6 / 6
    British : 26 / 0
    UK_Pacific : 7 / 10
    Italians : 18 / 26
    ANZAC : 14 / 20
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            1 submarine moved from 38 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 12 units out of 132 Sea Zone to defend against the attack in 43 Sea Zone
            Battle in Paulau
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 12 fighters and 1 transport
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Japanese and ANZAC reach a stalemate
                , taking Paulau from Japanese. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 59 Sea Zone to Java
            1 destroyer moved from 38 Sea Zone to 43 Sea Zone
            1 fighter moved from Sumatra to Eastern India
            1 artillery, 1 infantry and 1 marine moved from Johnston Island to 31 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 32 Sea Zone
            2 fighters moved from Midway to Wake Island
            1 infantry moved from 32 Sea Zone to Wake Island
            1 carrier moved from 64 Sea Zone to 55 Sea Zone
            3 fighters moved from 38 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Territory Summary for ANZAC :

    Paulau : 1 flag, 1 artillery and 1 infantry
    Wake Island : 2 fighters and 1 infantry
    Eastern India : 1 fighter
    Ethiopia : 1 flag
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 2 infantry
    New Zealand : 1 airfield and 1 harbour
    Syria : 1 flag
    38 Sea Zone : 1 carrier and 2 fighters
    64 Sea Zone : 2 destroyers and 1 transport
    Java : 1 infantry
    43 Sea Zone : 1 destroyer and 1 submarine
    35 Sea Zone : 1 transport
    Dutch New Guinea : 1 flag
    45 Sea Zone : 1 transport
    32 Sea Zone : 1 artillery, 1 cruiser, 1 marine and 1 transport
    Celebes : 1 flag, 1 artillery and 1 infantry
    55 Sea Zone : 1 carrier
    

    Production/PUs Summary :

    Germans : 68 / 101
    Russians : 9 / 0
    Japanese : 65 / 78
    Americans : 64 / 89
    Chinese : 6 / 6
    British : 26 / 0
    UK_Pacific : 7 / 10
    Italians : 18 / 26
    ANZAC : 14 / 20
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            1 submarine moved from 38 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 12 units out of 132 Sea Zone to defend against the attack in 43 Sea Zone
            Battle in Paulau
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 12 fighters and 1 transport
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Japanese and ANZAC reach a stalemate
                , taking Paulau from Japanese. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
            Moving scrambled unit from 43 Sea Zone back to originating territory: 132 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 59 Sea Zone to Java
            1 destroyer moved from 38 Sea Zone to 43 Sea Zone
            1 fighter moved from Sumatra to Eastern India
            1 artillery, 1 infantry and 1 marine moved from Johnston Island to 31 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 32 Sea Zone
            2 fighters moved from Midway to Wake Island
            1 infantry moved from 32 Sea Zone to Wake Island
            1 carrier moved from 64 Sea Zone to 55 Sea Zone
            3 fighters moved from 38 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Territory Summary for ANZAC and French :

    Paulau : 1 flag, 1 artillery and 1 infantry
    Wake Island : 2 fighters and 1 infantry
    Gibraltar : 1 fighter
    Eastern India : 1 fighter
    Ethiopia : 1 flag
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 2 infantry
    New Zealand : 1 airfield and 1 harbour
    38 Sea Zone : 1 carrier and 2 fighters
    64 Sea Zone : 2 destroyers and 1 transport
    Java : 1 infantry
    43 Sea Zone : 1 destroyer and 1 submarine
    35 Sea Zone : 1 transport
    Dutch New Guinea : 1 flag
    45 Sea Zone : 1 transport
    32 Sea Zone : 1 artillery, 1 cruiser, 1 marine and 1 transport
    Celebes : 1 flag, 1 artillery and 1 infantry
    55 Sea Zone : 1 carrier
    

    Production/PUs Summary :

    Germans : 68 / 101
    Russians : 9 / 0
    Japanese : 65 / 78
    Americans : 64 / 89
    Chinese : 6 / 6
    British : 26 / 0
    UK_Pacific : 7 / 10
    Italians : 18 / 26
    ANZAC : 14 / 20
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ArtofWar1947 losing England was quite the blunder…

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 7 artilleries, 1 carrier, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Leningrad to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Russia to Samara
                  Germans take Samara from Russians
            1 submarine moved from 113 Sea Zone to 107 Sea Zone
            6 fighters and 4 tactical_bombers moved from 113 Sea Zone to 107 Sea Zone
            3 fighters and 2 tactical_bombers moved from United Kingdom to 107 Sea Zone
    
        Combat - Germans
            Battle in 107 Sea Zone
                Germans attack with 9 fighters, 1 submarine and 6 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 9 fighters and 6 tactical_bombers in 107 Sea Zone, round 2 : 11/15 hits, 8.50 expected hits
                    British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 107 Sea Zone
                Germans win with 9 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            6 submarines moved from 97 Sea Zone to 93 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
            4 bombers moved from Western Germany to Southern Italy
            3 fighters and 2 tactical_bombers moved from 107 Sea Zone to United Kingdom
            3 fighters moved from France to United Kingdom
            3 tactical_bombers moved from Slovakia Hungary to United Kingdom
            6 fighters and 4 tactical_bombers moved from 107 Sea Zone to 93 Sea Zone
            5 carriers, 2 destroyers and 2 submarines moved from 113 Sea Zone to 93 Sea Zone
            1 destroyer moved from 111 Sea Zone to 93 Sea Zone
            7 transports moved from 113 Sea Zone to 115 Sea Zone
            1 artillery moved from Eire to Scotland
            3 infantry moved from France to Normandy Bordeaux
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Western Germany to Holland Belgium
            1 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun, 6 armour, 10 artilleries, 1 fighter, 28 infantry, 7 mech_infantrys and 4 tactical_bombers moved from Smolensk to Russia
            2 fighters and 1 tactical_bomber moved from Leningrad to Russia
            7 armour and 6 mech_infantrys moved from Bryansk to Russia
            3 tactical_bombers moved from Russia to Kursk
            1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Bryansk to Kursk
            2 armour, 1 artillery and 2 mech_infantrys moved from Bryansk to Russia
            3 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 carrier placed in 115 Sea Zone
            1 armour and 2 mech_infantrys placed in Leningrad
            3 infantry placed in Russia
            2 infantry and 1 mech_infantry placed in United Kingdom
            7 artilleries and 1 infantry placed in Western Germany
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 73 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 86 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.17
    British regular : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 16 15 14 13

    @666

    The Allied naval thrust in Pacific claimed too many resources to adequately protect the UK. I did not want to delay the German move on Russia, but the UK was too tempting a target.


  • @artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):

    @666

    The Allied naval thrust in Pacific claimed too many resources to adequately protect the UK. I did not want to delay the German move on Russia, but the UK was too tempting a target.

    yeah, sometime mid game I thought, damn I can lose Russia and then you turned away slightly…I have been playing chess again and spending more time on that, than this. It has hurt my A&A game. going to put the chess board down again and focus on this.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Russians round 15

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Sinkiang to Szechwan
            1 fighter and 1 tactical_bomber moved from Western Sinkiang to Hopei
            1 fighter moved from Western Sinkiang to Inner Mongolia
            1 armour moved from Eastern Sinkiang to Inner Mongolia
            2 fighters moved from Western Sinkiang to Honan
            1 armour moved from Stalingrad to Rostov
                  Russians take Rostov from Italians
            1 armour moved from Rostov to Stalingrad
            1 armour moved from Stalingrad to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Stalingrad
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Sinkiang to Szechwan
            1 fighter and 1 tactical_bomber moved from Western Sinkiang to Hopei
            1 fighter moved from Western Sinkiang to Inner Mongolia
            1 armour moved from Eastern Sinkiang to Inner Mongolia
            2 fighters moved from Western Sinkiang to Honan
            1 armour moved from Stalingrad to Rostov
                  Russians take Rostov from Italians
            1 armour moved from Rostov to Stalingrad
            1 armour moved from Stalingrad to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Stalingrad
    
        Combat - Russians
            Battle in Inner Mongolia
                Russians attack with 1 armour and 1 fighter
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 fighter in Inner Mongolia, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Inner Mongolia
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Russians attack with 2 fighters
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters in Honan, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians lost in Honan
                    Russians roll dice for 1 fighter in Honan, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Russians win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Russians: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Russians attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Russians attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Russians lost in Szechwan
                Russians win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Russians: 1 tactical_bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Szechwan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
            1 fighter moved from Honan to Tsinghai
            1 fighter moved from Inner Mongolia to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            1 infantry moved from Western Sinkiang to Northern Sinkiang
            10 infantry moved from Western India to Eastern India
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Russians regular : 0.17
    

    Territory Summary for Russians :

    Southern Caucasus : 1 factory_minor
    Stalingrad : 6 aaGuns, 8 armour, 6 artilleries, 64 infantry and 11 mech_infantrys
    Western Sinkiang : 1 infantry
    Tsinghai : 4 fighters, 1 infantry and 1 tactical_bomber
    Northern Sinkiang : 1 infantry
    Egypt : 10 infantry
    Eastern India : 10 infantry
    Buyant-Uhaa : 1 flag
    Central Mongolia : 1 flag
    

    Production/PUs Summary :

    Germans : 70 / 96
    Russians : 9 / 0
    Japanese : 65 / 78
    Americans : 64 / 89
    Chinese : 6 / 6
    British : 26 / 0
    UK_Pacific : 7 / 10
    Italians : 16 / 26
    ANZAC : 14 / 20
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Sinkiang to Szechwan
            1 fighter and 1 tactical_bomber moved from Western Sinkiang to Hopei
            1 fighter moved from Western Sinkiang to Inner Mongolia
            1 armour moved from Eastern Sinkiang to Inner Mongolia
            2 fighters moved from Western Sinkiang to Honan
            1 armour moved from Stalingrad to Rostov
                  Russians take Rostov from Italians
            1 armour moved from Rostov to Stalingrad
            1 armour moved from Stalingrad to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Stalingrad
    
        Combat - Russians
            Battle in Inner Mongolia
                Russians attack with 1 armour and 1 fighter
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 fighter in Inner Mongolia, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Inner Mongolia
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Russians attack with 2 fighters
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters in Honan, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians lost in Honan
                    Russians roll dice for 1 fighter in Honan, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Russians win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Russians: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Russians attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Russians attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Russians lost in Szechwan
                Russians win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Russians: 1 tactical_bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Szechwan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
            1 fighter moved from Honan to Tsinghai
            1 fighter moved from Inner Mongolia to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            1 infantry moved from Western Sinkiang to Northern Sinkiang
            10 infantry moved from Western India to Eastern India
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Russians regular : 0.17
    

    Territory Summary for Russians :

    Southern Caucasus : 1 factory_minor
    Stalingrad : 6 aaGuns, 8 armour, 6 artilleries, 64 infantry and 11 mech_infantrys
    Western Sinkiang : 1 infantry
    Tsinghai : 4 fighters, 1 infantry and 1 tactical_bomber
    Northern Sinkiang : 1 infantry
    Egypt : 10 infantry
    Eastern India : 10 infantry
    Buyant-Uhaa : 1 flag
    Central Mongolia : 1 flag
    

    Production/PUs Summary :

    Germans : 70 / 96
    Russians : 9 / 0
    Japanese : 65 / 78
    Americans : 64 / 89
    Chinese : 6 / 6
    British : 26 / 0
    UK_Pacific : 7 / 10
    Italians : 16 / 26
    ANZAC : 14 / 20
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 7 Sea Zone to 1 Sea Zone
            1 destroyer moved from 7 Sea Zone to 4 Sea Zone
            2 fighters and 1 tactical_bomber moved from 7 Sea Zone to 4 Sea Zone
            1 tactical_bomber moved from Japan to 4 Sea Zone
            2 infantry moved from Kwangsi to Yunnan
            1 submarine moved from 7 Sea Zone to 35 Sea Zone
            1 fighter moved from 132 Sea Zone to 45 Sea Zone
            1 bomber moved from Siam to 59 Sea Zone
            1 destroyer moved from 132 Sea Zone to 43 Sea Zone
            15 fighters and 8 tactical_bombers moved from 132 Sea Zone to 43 Sea Zone
            1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Timguska to Northern Sinkiang
            1 infantry moved from Urals to Northern Sinkiang
            1 fighter and 1 tactical_bomber moved from Siam to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to Yunnan
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 59 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 1 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 1 Sea Zone
                Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 16 fighters and 9 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 16 fighters and 9 tactical_bombers in 43 Sea Zone, round 2 : 13/26 hits, 14.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 16 fighters and 9 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in 4 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 4 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 4 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Northern Sinkiang
                Japanese attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 4/15 hits, 4.00 expected hits
                    Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Sinkiang
                Japanese win, taking Northern Sinkiang from Chinese with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Shansi to Honan
            1 infantry moved from Anhwe to Shansi
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Hunan to Szechwan
            3 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kiangsi to Hunan
            1 armour and 2 marines moved from Malaya to 132 Sea Zone
            1 infantry moved from Malaya to 132 Sea Zone
            1 bomber moved from 59 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 armour, 2 battleships, 12 carriers, 3 cruisers, 6 destroyers, 1 infantry, 2 marines, 10 submarines and 1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 armour, 1 infantry and 2 marines moved from 37 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter moved from 45 Sea Zone to 37 Sea Zone
            16 fighters and 5 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
            4 tactical_bombers moved from 43 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from 4 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 132 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Kiangsu
            2 infantry placed in Japan
            1 infantry placed in Malaya
            3 submarines and 1 transport placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Borneo: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery
            EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
            EDIT: Adding units owned by Japanese to 7 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : -2.50
    ANZAC regular : 0.50
    

    Savegame


  • @artofwar1947

    Decided to take the hit in SZ 43 on the tac instead of the DD, because the latter could block the US naval advance.

    I sjould have taken more time to plan the turn. Realized that Malaya was no longer defensible. If you will allow it, I traded an airfield and art for 2 DDs. Will place and destroy the airfield next my next turn. If not, I use the 15 ipcs credit next turn and edit back in the art.


  • @artofwar1947

    Please move Japanese AA from Timguska to N. Sinkiang NCM. Thanks.


  • @artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):

    @artofwar1947

    Decided to take the hit in SZ 43 on the tac instead of the DD, because the latter could block the US naval advance.

    I sjould have taken more time to plan the turn. Realized that Malaya was no longer defensible. If you will allow it, I traded an airfield and art for 2 DDs. Will place and destroy the airfield next my next turn. If not, I use the 15 ipcs credit next turn and edit back in the art.

    sorry brother, you gotta live with that one. You are going to win this anyway! I wanted to take back my UK purchase 4-5 turns ago when I didn’t reinforce England!


  • @artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):

    @artofwar1947

    Please move Japanese AA from Timguska to N. Sinkiang NCM. Thanks.

    ok

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ArtofWar1947 I just noticed that you made all those purchase changes. How about you edit the AA and do the best you can with the placement of your original purchases and send me that file so I can continue in this losing endeavor…

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