Brxxx +12 Allies -VS- dawgoneit Axis 2021


  • @dawgoneit I forgot to post, so I posted during german buy. it shouldnt matter.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Nenetsia
            1 cruiser and 1 submarine moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from Vyborg to Novgorod
            2 armour, 1 artillery and 11 infantry moved from Karelia to Novgorod
            2 infantry moved from Finland to Norway
            2 infantry moved from Eastern Poland to Baltic States
            1 artillery moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Baltic States
            1 tactical_bomber moved from Eastern Poland to Belarus
            2 infantry moved from Bulgaria to Greece
            1 infantry moved from Germany to Western Germany
    
        Combat - Germans
            Battle in Archangel
            Battle in Nenetsia
            Battle in Belarus
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Archangel from Russians, taking Nenetsia from Russians, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 2 armour, 1 artillery and 12 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour, 1 artillery and 12 infantry in Novgorod, round 2 : 7/15 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Baltic States to Western Ukraine
            3 aaGuns, 17 armour, 5 artilleries, 11 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 bomber moved from Belarus to Germany
            1 bomber moved from Baltic States to Western Germany
            1 fighter moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
            1 armour moved from Germany to Western Germany
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
    
        Place Units - Germans
            9 infantry placed in Western Germany
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
            Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 4.50
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 infantry moved from Bryansk to Belarus
            2 infantry moved from Smolensk to Archangel
            1 fighter moved from Bryansk to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Bryansk
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            1 infantry moved from Russia to Smolensk
            2 armour, 1 artillery and 5 infantry moved from Russia to Bryansk
            2 infantry moved from Timguska to Urals
            1 infantry moved from Novosibirsk to Vologda
            5 infantry moved from Novosibirsk to Samara
            2 infantry moved from Timguska to Kansu
            1 aaGun moved from Timguska to Kansu
            1 aaGun and 8 infantry moved from Timguska to Novosibirsk
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from Bryansk to Rostov
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Volgograd
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : 0,67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 battleships, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Celebes
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            4 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            3 fighters moved from Kweichow to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 1 submarine and 3 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 4 armour, 5 artilleries, 8 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Japanese roll dice for 4 armour, 5 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 9/18 hits, 6.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 armour, 5 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 4/9 hits, 4.33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 23 Sea Zone
                Japanese attack with 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
            1 aaGun moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Kweichow
            1 armour and 1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Jehol to Kweichow
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Hopei to Kweichow
            1 fighter and 3 tactical_bombers moved from Kweichow to Kiangsu
            2 bombers moved from Kweichow to Kiangsu
            1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 23 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : 4.67
    ANZAC regular : 0.00
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            2 submarines moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in 22 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 2 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
    
        Non Combat Move - Americans
            2 fighters moved from 45 Sea Zone to 33 Sea Zone
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 121 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            1 fighter and 1 infantry placed in Eastern United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            1 fighter moved from Kansu to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Suiyuyan
            16 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 fighters, 1 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to India
            3 aaGuns, 4 artilleries and 15 infantry moved from Burma to India
            1 artillery moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            3 armour, 2 artilleries and 5 infantry moved from Egypt to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from Union of South Africa to Egypt
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - British
            2 transports placed in 106 Sea Zone
            1 fighter placed in United Kingdom
            1 fighter and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,5,1,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 1,50
    Japanese regular : -1,83
    British regular : 0,67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 armour moved from Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            1 armour moved from Eastern Poland to Western Ukraine
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bessarabia: 2 aaGuns and 2 infantry
            EDIT: Adding units owned by Italians to Western Ukraine: 2 aaGuns and 2 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Ukraine
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,5
            Italians collect 15 PUs (6 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 12 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
            3 fighters moved from Queensland to 34 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Borneo from Japanese, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 34 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 34 Sea Zone to Caroline Islands
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : -1,67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Archangel
            2 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Belarus
            3 bombers moved from Western Germany to Belarus
            1 bomber moved from Germany to Belarus
            1 armour moved from Western Germany to Poland
            7 infantry moved from Germany to Poland
            1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 1 infantry moved from Baltic States to Eastern Poland
            2 mech_infantrys moved from Norway to Karelia
            2 armour moved from Novgorod to Eastern Poland
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 4 bombers and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 4 bombers and 3 infantry in Belarus, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 3/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Belarus to Western Ukraine
            2 infantry moved from Western Germany to France
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
            1 mech_infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,2
            Germans collect 43 PUs (4 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.83
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            2 infantry moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            2 infantry moved from Bryansk to Belarus
            1 artillery and 1 infantry moved from Volgograd to Rostov
            2 infantry moved from Bryansk to Rostov
    
        Combat - Russians
            Russians creates battle in territory 93 Sea Zone
            Battle in Archangel
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 3/5 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking 93 Sea Zone from Italians, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 3 infantry
                Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            2 infantry moved from Urals to Vologda
            2 infantry moved from Novosibirsk to Vologda
            5 infantry moved from Samara to Tambov
            9 infantry moved from Russia to Bryansk
            1 aaGun and 6 infantry moved from Novosibirsk to Samara
            1 aaGun and 2 infantry moved from Kansu to Suiyuyan
    
        Place Units - Russians
            2 armour and 8 infantry placed in Russia
            1 artillery and 1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Germans regular : -1,33
    Russians regular : 2,50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 armour and 1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
            1 artillery, 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                Americans defend with 2 submarines and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 19
                Casualties for Americans: 2 submarines and 1 transport
            Battle in Burma
                Japanese attack with 5 armour, 5 artilleries, 9 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 5 armour, 5 artilleries, 9 infantry and 3 mech_infantrys in Burma, round 2 : 7/22 hits, 7.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 5 armour, 5 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Borneo to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 aaGun and 2 infantry moved from Kweichow to Yunnan
            1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Hunan to Yunnan
            2 bombers moved from Kiangsu to Yunnan
            2 tactical_bombers moved from Kiangsu to Yunnan
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
            Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.50
    UK_Pacific regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 23 Sea Zone to 34 Sea Zone
            1 submarine moved from 45 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
            Battle in 43 Sea Zone
                ANZAC loiter and taunt; Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
            Battle in 17 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Celebes from Japanese, taking 17 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                ANZAC loiter and taunt; Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 34 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            2 carriers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Morocco to Tunisia
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Shensi
            15 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 3/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Chahar, round 2 : 3/15 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 14 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 submarines moved from 97 Sea Zone to 98 Sea Zone
            2 artilleries and 6 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            7 artilleries, 1 fighter, 21 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 7 artilleries, 1 fighter, 21 infantry and 1 tactical_bomber
                Japanese defend with 5 armour, 5 artilleries, 8 infantry and 3 mech_infantrys
                    British roll dice for 7 artilleries, 1 fighter, 21 infantry and 1 tactical_bomber in Burma, round 2 : 10/30 hits, 8,17 expected hits
                    Japanese roll dice for 5 armour, 5 artilleries, 8 infantry and 3 mech_infantrys in Burma, round 2 : 5/21 hits, 7,83 expected hits
                    8 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Burma
                    British roll dice for 7 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber in Burma, round 3 : 8/25 hits, 7,33 expected hits
                    Japanese roll dice for 5 armour, 5 artilleries and 1 mech_infantry in Burma, round 3 : 8/11 hits, 4,50 expected hits
                    5 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 8 infantry owned by the British lost in Burma
                    British roll dice for 7 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Burma, round 4 : 8/17 hits, 6,00 expected hits
                    Japanese roll dice for 3 armour in Burma, round 4 : 1/3 hits, 1,50 expected hits
                    3 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for British: 14 infantry
                Casualties for Japanese: 5 armour, 5 artilleries, 8 infantry and 3 mech_infantrys
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 transport moved from 76 Sea Zone to 98 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            3 armour moved from Alexandria to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            1 artillery moved from Northwest Persia to Persia
            2 infantry moved from Egypt to Alexandria
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 carrier and 1 submarine placed in 98 Sea Zone
            1 airfield placed in Egypt
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2,67
    Americans regular : -0,33
    Japanese regular : -0,83
    Germans AA : 0,83
    British regular : 4,50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                  Italians take 97 Sea Zone from British
            2 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Russians defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Russians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 34 Sea Zone to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 36 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    1 carrier owned by the Japanese lost in 36 Sea Zone
                Japanese and ANZAC reach a stalemate
                . Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in French Indo China
    
        Non Combat Move - ANZAC
            1 transport moved from 43 Sea Zone to 34 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : 0,00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 infantry moved from Novgorod to Belarus
            4 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Karelia to Novgorod
            2 bombers moved from Western Ukraine to Archangel
            2 bombers moved from Western Ukraine to Volgograd
            2 armour, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 7 infantry moved from Poland to Eastern Poland
            1 armour moved from Eastern Poland to Western Ukraine
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            2 tactical_bombers moved from Southern Italy to Western Ukraine
            1 fighter moved from Southern Italy to Western Ukraine
    
        Combat - Germans
            Strategic bombing raid in Volgograd
                    Russians roll AA dice in Volgograd : 0/2 hits, 0.33 expected hits
                Bombing raid in Volgograd rolls: 5,8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Archangel
                Germans attack with 2 bombers and 4 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 bombers and 4 infantry in Archangel, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 2 bombers and 4 infantry in Archangel, round 3 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Volgograd to Western Ukraine
            2 bombers moved from Archangel to Western Ukraine
    
        Place Units - Germans
            3 armour and 3 mech_infantrys placed in Germany
            1 artillery and 3 infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.00
    Russians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            3 infantry moved from Vologda to Archangel
            1 infantry moved from Bryansk to Belarus
            2 fighters moved from Russia to Belarus
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                2 fighters owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 armour and 8 infantry moved from Russia to Bryansk
            5 infantry moved from Tambov to Bryansk
            1 artillery and 1 infantry moved from Rostov to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Tambov
            1 aaGun moved from Samara to Russia
            6 infantry moved from Samara to Tambov
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            2 fighters moved from Belarus to Russia
            1 artillery moved from Smolensk to Bryansk
            1 infantry moved from Bryansk to Smolensk
    
        Place Units - Russians
            1 armour, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 0,17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 artilleries and 1 infantry moved from 44 Sea Zone to Celebes
            3 infantry moved from Yunnan to Burma
            1 armour and 2 mech_infantrys moved from Hunan to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            2 tactical_bombers moved from Yunnan to Burma
            2 bombers moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 2 armour, 2 bombers, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
                British defend with 7 artilleries and 7 infantry
                    Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 8/15 hits, 6.00 expected hits
                    UK_Pacific roll dice for 7 artilleries and 7 infantry in Burma, round 2 : 3/14 hits, 4.67 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the British and 7 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Burma, round 3 : 5/12 hits, 5.50 expected hits
                    UK_Pacific roll dice for 6 artilleries in Burma, round 3 : 1/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the Japanese and 5 artilleries owned by the British lost in Burma
                    Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Burma, round 4 : 3/11 hits, 5.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Japanese: 3 infantry and 2 mech_infantrys
                Casualties for British: 7 artilleries and 7 infantry
            Battle in Celebes
                Japanese attack with 2 artilleries and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Japanese roll dice for 2 artilleries in Celebes, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 battleships, 4 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 34 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            2 carriers, 1 cruiser, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            3 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hunan
            2 bombers, 1 fighter and 3 tactical_bombers moved from Burma to Yunnan
            2 bombers and 1 tactical_bomber moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            1 aaGun and 1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            4 destroyers placed in 6 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,5,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
            Japanese collect 48 PUs (10 lost to blockades); end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 0.83
    UK_Pacific regular : -2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 submarine moved from 17 Sea Zone to 22 Sea Zone
            1 submarine moved from 22 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
            4 fighters moved from 33 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 22 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters in 22 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine and 2 transports
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                    2 transports owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 submarine and 2 transports
            Battle in 23 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
            4 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 bomber and 2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            13 infantry moved from Chahar to Anhwe
            1 fighter and 2 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Anhwe, round 2 : 1/13 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Chahar
    
        Place Units - Chinese
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 4 fighters; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 artilleries and 6 infantry moved from Tobruk to Libya
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Libya
            2 fighters moved from Gibraltar to 93 Sea Zone
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
            1 infantry moved from Shan State to Burma
            1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Libya
                British attack with 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British roll dice for 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Libya, round 2 : 5/11 hits, 3,83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Libya
                    British roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Libya, round 3 : 3/9 hits, 3,50 expected hits
                    Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
            Battle in Burma
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 armour and 2 mech_infantrys
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Burma, round 2 : 3/4 hits, 1,67 expected hits
                    3 infantry owned by the British lost in Burma
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                Japanese win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -9
                Casualties for British: 3 infantry
            Battle in 93 Sea Zone
                British attack with 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                British win, taking 93 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 93 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from 98 Sea Zone to Bryansk
            1 fighter and 1 tactical_bomber moved from Libya to 98 Sea Zone
            1 bomber moved from Libya to Egypt
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 artillery moved from Persia to Eastern Persia
            3 armour moved from Trans-Jordan to Persia
            2 infantry moved from Alexandria to Egypt
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            3 fighters placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Americans regular : 1,50
    Italians regular : 0,00
    Japanese regular : 0,83
    British regular : -1,33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Romania to Western Ukraine
            1 infantry moved from Southern Italy to Northern Italy
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 aaGun moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern France
            1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            Italians undo move 2.
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.67
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
            Battle in Java
    
        Non Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 46 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Persia
            2 infantry moved from Tunisia to Algeria
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Germany to Holland Belgium
            3 armour and 3 mech_infantrys moved from Germany to Western Germany
            1 artillery and 8 infantry moved from Western Germany to France
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Novgorod to Eastern Poland
            6 infantry moved from Eastern Poland to Western Ukraine
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            2 infantry moved from Norway to 126 Sea Zone
            2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Archangel
            1 fighter moved from Southern Italy to Holland Belgium
            4 bombers moved from Western Ukraine to Holland Belgium
            2 fighters and 5 tactical_bombers moved from Western Ukraine to Germany
            5 armour moved from Eastern Poland to Western Ukraine
            6 mech_infantrys moved from Eastern Poland to Germany
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 4 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 4 infantry in Archangel, round 3 : 2/4 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 4 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Holland Belgium
                Germans attack with 4 bombers, 1 fighter and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 4 bombers, 1 fighter and 3 infantry in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Holland Belgium to Germany
            4 bombers moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 artilleries placed in France
            1 armour and 9 mech_infantrys placed in Western Germany
            1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : -1.67
    Germans regular : 0.50
    

    Savegame

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