HypoAF Allies +16 -VS- dawgoneit Axis


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Persia to Northwest Persia
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 artillery and 2 infantry moved from Russia to Tambov
            3 infantry moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Northwest Persia
                Russians attack with 1 armour and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Russians win, taking Northwest Persia from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 3 mech_infantrys in Samara, round 2 : 0/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Germans regular : -0.33
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Kwangtung to Kwangsi
            1 fighter and 5 tactical_bombers moved from Kwangtung to Kwangsi
            1 bomber moved from Kwangtung to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in Kwangsi
                Japanese attack with 1 fighter, 3 infantry and 5 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 5 tactical_bombers in Kwangsi, round 2 : 1/9 hits, 3.67 expected hits
                    Chinese roll dice for 3 infantry in Kwangsi, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                1 fighter owned by the Japanese and 5 tactical_bombers owned by the Japanese retreated
                Chinese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                1 bomber owned by the Japanese retreated
                Americans win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from 34 Sea Zone to Kwangtung
            1 fighter and 5 tactical_bombers moved from Kwangsi to Kwangtung
            1 infantry and 4 mech_infantrys moved from Korea to 6 Sea Zone
            1 infantry and 4 mech_infantrys moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 infantry placed in Kwangtung
            2 artilleries placed in Kiangsu
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Americans regular : 0.67
    Japanese regular : -3.67
    

    Savegame


  • @dawgoneit can’t win with rolls like this


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters and 6 tactical_bombers moved from 33 Sea Zone to Philippines
            1 armour moved from Caroline Islands to 33 Sea Zone
            4 artilleries moved from Caroline Islands to 33 Sea Zone
            4 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 4 artilleries, 4 infantry and 5 transports moved from 33 Sea Zone to 35 Sea Zone
            1 armour, 4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
            1 carrier, 2 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Philippines
                Americans attack with 1 armour, 4 artilleries, 6 fighters, 4 infantry and 6 tactical_bombers
                Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 4 artilleries, 6 fighters, 4 infantry and 6 tactical_bombers in Philippines, round 2 : 9/21 hits, 10.17 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 1 armour, 4 artilleries, 6 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship, 6 carriers, 3 cruisers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
            6 fighters and 6 tactical_bombers moved from Philippines to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            4 destroyers and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 0.00
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 artillery and 2 infantry moved from Suiyuyan to Chahar
            1 artillery and 1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Anhwe to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
            1 artillery placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : -1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters and 6 tactical_bombers moved from 33 Sea Zone to Philippines
            1 armour moved from Caroline Islands to 33 Sea Zone
            4 artilleries moved from Caroline Islands to 33 Sea Zone
            4 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 4 artilleries, 4 infantry and 5 transports moved from 33 Sea Zone to 35 Sea Zone
            1 armour, 4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
            1 carrier, 2 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Philippines
                Americans attack with 1 armour, 4 artilleries, 6 fighters, 4 infantry and 6 tactical_bombers
                Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 4 artilleries, 6 fighters, 4 infantry and 6 tactical_bombers in Philippines, round 2 : 9/21 hits, 10.17 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 1 armour, 4 artilleries, 6 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship, 6 carriers, 3 cruisers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
            6 fighters and 6 tactical_bombers moved from Philippines to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            4 destroyers and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 artillery and 2 infantry moved from Suiyuyan to Chahar
            1 artillery and 1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Anhwe to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
            1 artillery placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_major; Remaining resources: 40 PUs; 
            British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 mech_infantry moved from Persia to Caucasus
                  Russians take Caucasus from Italians
            3 fighters moved from Shensi to Tsinghai
            1 bomber moved from Russia to Novgorod
            14 fighters moved from Russia to Western Ukraine
    
        Combat - British
            British creates battle in territory 43 Sea Zone
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in Tsinghai
                British attack with 3 fighters
                Germans defend with 1 armour
                    British roll dice for 3 fighters in Tsinghai, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Tsinghai
                    British roll dice for 2 fighters in Tsinghai, round 3 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Tsinghai
                    British roll dice for 1 fighter in Tsinghai, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Tsinghai
                Germans win with 1 armour remaining. Battle score for attacker is -30
                Casualties for British: 3 fighters
            Battle in Western Ukraine
                British attack with 14 fighters
                Germans defend with 2 mech_infantrys
                    British roll dice for 14 fighters in Western Ukraine, round 2 : 7/14 hits, 7.00 expected hits
                    Italians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Western Ukraine
                British win with 13 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Libya from Italians to British
            EDIT: Turning off Edit Mode
            13 fighters moved from Western Ukraine to Russia
            6 fighters moved from Persia to Russia
            1 armour and 1 artillery moved from Iraq to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Turkmenistan
            1 armour and 3 mech_infantrys moved from Persia to Northwest Persia
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from India to Eastern Persia
            1 fighter moved from India to Persia
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            3 aaGuns and 10 infantry moved from Yunnan to Kwangsi
            2 infantry moved from Shan State to Yunnan
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Tunisia to Libya
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 battleship moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - British
            3 fighters placed in Persia
            1 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            6 mech_infantrys placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from India: 6 mech_infantrys
            EDIT: Adding units owned by British to India: 6 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : -1.67
    Italians regular : 0.33
    Japanese regular : -1.67
    Germans AA : 0.83
    Germans regular : 1.17
    British regular : -3.00
    

    Savegame


  • @hypoaf My UK airplane rolls were horrible.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            2 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Eastern Poland to Caucasus
            1 fighter moved from Bryansk to Caucasus
            2 infantry moved from Yugoslavia to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Bryansk
            1 bomber moved from Caucasus to Romania
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
            Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 bomber moved from Caroline Islands to Paulau Island
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            3 fighters moved from Russia to Tsinghai
    
        Combat - ANZAC
            Battle in Marianas
            Battle in Formosa
            Battle in Paulau Island
                ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Paulau Island, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Paulau Island, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Marianas from Japanese, taking Formosa from Japanese, taking Paulau Island from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                ANZAC attack with 3 fighters
                Germans defend with 1 armour
                    ANZAC roll dice for 3 fighters in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the ANZAC and 1 armour owned by the Germans lost in Tsinghai
                ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 fighter
                Casualties for Germans: 1 armour
    
        Non Combat Move - ANZAC
            2 fighters moved from Tsinghai to Kansu
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 cruiser and 7 destroyers moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Paulau Island to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.17
    Germans regular : 0.50
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 bomber moved from Caroline Islands to Paulau Island
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            3 fighters moved from Russia to Tsinghai
    
        Combat - ANZAC
            Battle in Marianas
            Battle in Formosa
            Battle in Paulau Island
                ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Paulau Island, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Paulau Island, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Marianas from Japanese, taking Formosa from Japanese, taking Paulau Island from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                ANZAC attack with 3 fighters
                Germans defend with 1 armour
                    ANZAC roll dice for 3 fighters in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the ANZAC and 1 armour owned by the Germans lost in Tsinghai
                ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 fighter
                Casualties for Germans: 1 armour
    
        Non Combat Move - ANZAC
            2 fighters moved from Tsinghai to Kansu
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 cruiser and 7 destroyers moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Paulau Island to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.17
    Germans regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Sikang to Shensi
            1 infantry moved from Bryansk to Tambov
            3 infantry moved from Novgorod to Archangel
            1 bomber moved from Bryansk to Archangel
            3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in Shensi
                Germans attack with 1 armour
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Shensi
                Chinese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 1 armour
            Battle in Archangel
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 3 infantry in Archangel, round 3 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 7 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with no units remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            4 infantry moved from Western Germany to France
            10 infantry moved from Germany to Poland
            1 bomber moved from Archangel to Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 9 infantry placed in Germany
            3 infantry placed in France
            6 infantry placed in Western Germany
            Germans undo move 2.
            1 artillery and 3 infantry placed in Germany
            3 infantry placed in Germany
            2 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Russians regular : -0.67
    Germans regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Italians
            1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Rostov from Germans to Russians
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Russia to Rostov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Russians regular : 0.17
    

    Savegame


  • @hypoaf Your win. Another?


  • @dawgoneit I’m full at the moment, but I reach out later.

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