Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 4 fighters, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Jehol to Shantung
1 fighter moved from Korea to Shantung
1 bomber moved from Korea to Kiangsu
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Western United States to 83 Sea Zone
1 destroyer moved from 92 Sea Zone to 83 Sea Zone
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Sumatra
Battle in 83 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 83 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 83 Sea Zone
Americans win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Shantung
Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Shantung, round 2 : 1/6 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Americans win, taking Shantung from Japanese with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kiangsu to Korea
1 artillery and 4 infantry moved from Manchuria to Jehol
1 fighter moved from Shantung to Jehol
1 marine and 1 mech_infantry moved from Tunisia to Algeria
1 aaGun and 1 infantry moved from Morocco to Algeria
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 carrier and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Malta
1 bomber moved from 83 Sea Zone to French West Africa
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun and 1 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 aaGun, 1 carrier, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Korea
4 fighters placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Japanese regular : 0,67
Italians regular : 0,83
Japanese AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 4 fighters, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Jehol to Shantung
1 fighter moved from Korea to Shantung
1 bomber moved from Korea to Kiangsu
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Western United States to 83 Sea Zone
1 destroyer moved from 92 Sea Zone to 83 Sea Zone
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Sumatra
Battle in 83 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 83 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 83 Sea Zone
Americans win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Shantung
Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Shantung, round 2 : 1/6 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Americans win, taking Shantung from Japanese with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kiangsu to Korea
1 artillery and 4 infantry moved from Manchuria to Jehol
1 fighter moved from Shantung to Jehol
1 marine and 1 mech_infantry moved from Tunisia to Algeria
1 aaGun and 1 infantry moved from Morocco to Algeria
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 carrier and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Malta
1 bomber moved from 83 Sea Zone to French West Africa
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun and 1 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 aaGun, 1 carrier, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Korea
4 fighters placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 mech_infantrys moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
Combat - British
Battle in Kiangsi
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 4 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
4 infantry moved from India to Burma
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,3,2,5,5
UK_Pacific collect 6 PUs (5 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -1,00
Japanese regular : -0,67
Italians regular : 0,83
Japanese AA : -0,17
British regular : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 4 fighters, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Jehol to Shantung
1 fighter moved from Korea to Shantung
1 bomber moved from Korea to Kiangsu
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Western United States to 83 Sea Zone
1 destroyer moved from 92 Sea Zone to 83 Sea Zone
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Sumatra
Battle in 83 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 83 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 83 Sea Zone
Americans win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Shantung
Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Shantung, round 2 : 1/6 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Americans win, taking Shantung from Japanese with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kiangsu to Korea
1 artillery and 4 infantry moved from Manchuria to Jehol
1 fighter moved from Shantung to Jehol
1 marine and 1 mech_infantry moved from Tunisia to Algeria
1 aaGun and 1 infantry moved from Morocco to Algeria
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 carrier and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Malta
1 bomber moved from 83 Sea Zone to French West Africa
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun and 1 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 aaGun, 1 carrier, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Korea
4 fighters placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 mech_infantrys moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
Combat - British
Battle in Kiangsi
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 4 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
4 infantry moved from India to Burma
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,3,2,5,5
UK_Pacific collect 6 PUs (5 lost to blockades); end with 15 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Northern Territory: 2 artilleries
EDIT: Removing units owned by Americans from Queensland: 2 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -1,00
Japanese regular : -0,67
Italians regular : 0,83
Japanese AA : -0,17
British regular : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from French Equatorial Africa to French Central Africa
1 armour moved from Belgian Congo to French Central Africa
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Bulgaria to Poland
1 tactical_bomber moved from Bulgaria to Poland
1 bomber moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Romania
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 fighter moved from Trans-Jordan to Southern Italy
1 tactical_bomber moved from Trans-Jordan to Southern Italy
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour moved from Rhodesia to Anglo Egyptian Sudan
Combat - Italians
Battle in French Central Africa
Italians attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in French Central Africa, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in French Central Africa
Italians win, taking French Central Africa from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 2 infantry
Russians roll AA dice in Romania : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Romania, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Poland
Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry
Russians roll AA dice in Poland : 1/2 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Poland
Italians roll dice for 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians roll dice for 2 infantry and 1 tactical_bomber in Poland, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Poland
Italians roll dice for 1 infantry and 1 tactical_bomber in Poland, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Poland, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Poland
Italians roll dice for 1 infantry and 1 tactical_bomber in Poland, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Poland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Italians: 1 fighter and 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Poland to Slovakia Hungary
1 bomber moved from Romania to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Egypt
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 27 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 1.67
Russians regular : -0.67
Russians AA : 0.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
i will move my anzac transport to sz 101 (eastern usa) during my next move
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry, 10 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 tactical_bomber moved from Slovakia Hungary to Baltic States
1 fighter moved from Germany to Baltic States
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 bomber moved from Western Germany to Bessarabia
10 armour moved from Germany to Eastern Poland
18 armour, 26 artilleries, 28 infantry and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Greece to Romania
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Finland to Karelia
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
3 armour, 2 artilleries and 3 infantry moved from Scotland to United Kingdom
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 28 armour, 26 artilleries, 28 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 28 armour, 26 artilleries, 28 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 35/88 hits, 32.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 28 armour, 26 artilleries, 27 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Bessarabia to Slovakia Hungary
1 fighter moved from Baltic States to Germany
1 fighter moved from Western Germany to Slovakia Hungary
1 aaGun moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Baltic States to Slovakia Hungary
Place Units - Germans
10 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 destroyer and 2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (6 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry, 10 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 tactical_bomber moved from Slovakia Hungary to Baltic States
1 fighter moved from Germany to Baltic States
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 bomber moved from Western Germany to Bessarabia
10 armour moved from Germany to Eastern Poland
18 armour, 26 artilleries, 28 infantry and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Greece to Romania
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Finland to Karelia
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
3 armour, 2 artilleries and 3 infantry moved from Scotland to United Kingdom
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 28 armour, 26 artilleries, 28 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 28 armour, 26 artilleries, 28 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 35/88 hits, 32.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 28 armour, 26 artilleries, 27 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Bessarabia to Slovakia Hungary
1 fighter moved from Baltic States to Germany
1 fighter moved from Western Germany to Slovakia Hungary
1 aaGun moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Baltic States to Slovakia Hungary
Place Units - Germans
10 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 destroyer and 2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (6 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 7 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 bomber moved from Russia to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Belarus to Baltic States
5 fighters moved from Belarus to Bessarabia
9 infantry moved from Jehol to Chahar
Combat - Russians
Battle in Bessarabia
Russians attack with 1 bomber, 5 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 bomber, 5 fighters and 1 infantry in Bessarabia, round 2 : 6/7 hits, 3,33 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
Russians win with 1 bomber and 5 fighters remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Chahar
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Chahar, round 2 : 2/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Jehol to Chahar
3 infantry moved from Manchuria to Jehol
1 artillery moved from Northwest Persia to Caucasus
3 armour, 3 artilleries, 4 infantry and 8 mech_infantrys moved from Bryansk to Belarus
1 bomber and 5 fighters moved from Bessarabia to Belarus
3 armour, 1 infantry and 7 mech_infantrys moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
2 armour moved from Russia to Belarus
3 artilleries and 4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Tambov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Tambov
1 armour and 3 mech_infantrys moved from Ukraine to Belarus
3 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
Place Units - Russians
3 infantry placed in Volgograd
2 armour, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 89 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,00
Russians regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer and 4 fighters; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 bomber moved from Malaya to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Shan State: 1 armour, 9 artilleries, 25 infantry and 2 mech_infantrys
EDIT: Removing units owned by Japanese from French Indo China: 1 armour, 4 artilleries, 16 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 bomber moved from 45 Sea Zone to Malaya
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 5 artilleries and 9 infantry
EDIT: Turning off Edit Mode
2 fighters placed in Malaya
1 destroyer placed in 37 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
Japanese collect 26 PUs (6 lost to blockades); end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 5 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 mech_infantry moved from Shantung to Kiangsu
1 fighter moved from Jehol to Kiangsu
1 bomber moved from Korea to Kiangsu
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to Eire
Combat - Americans
Americans creates battle in territory 63 Sea Zone
Battle in Scotland
Battle in Eire
Battle in Kiangsu
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 aaGun, 1 factory_minor and 1 infantry
Japanese roll AA dice in Kiangsu : 1/2 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Kiangsu
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Japanese lost in Kiangsu
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kiangsu, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win, taking 63 Sea Zone from Japanese, taking Scotland from Germans, taking Eire from Germans, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Shantung to Hopei
1 artillery and 4 infantry moved from Jehol to Chahar
1 armour and 2 mech_infantrys moved from Korea to Jehol
1 bomber moved from Kiangsu to Korea
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
2 artilleries moved from Northern Territory to Queensland
2 carriers moved from 92 Sea Zone to 109 Sea Zone
3 fighters moved from Gibraltar to 109 Sea Zone
2 fighters moved from Malta to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 marine moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from French West Africa to Gibraltar
Place Units - Americans
1 armour and 1 mech_infantry placed in Korea
1 destroyer and 5 transports placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
1 artillery placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Americans collect 63 PUs (2 lost to blockades); end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,67
Japanese AA : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
5 artilleries, 1 fighter and 20 infantry moved from Yunnan to Burma
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Shensi
2 infantry moved from Anhwe to Hunan
Place Units - Chinese
1 artillery and 6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 5 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 mech_infantry moved from Shantung to Kiangsu
1 fighter moved from Jehol to Kiangsu
1 bomber moved from Korea to Kiangsu
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to Eire
Combat - Americans
Americans creates battle in territory 63 Sea Zone
Battle in Scotland
Battle in Eire
Battle in Kiangsu
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 aaGun, 1 factory_minor and 1 infantry
Japanese roll AA dice in Kiangsu : 1/2 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Kiangsu
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Japanese lost in Kiangsu
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kiangsu, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win, taking 63 Sea Zone from Japanese, taking Scotland from Germans, taking Eire from Germans, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Shantung to Hopei
1 artillery and 4 infantry moved from Jehol to Chahar
1 armour and 2 mech_infantrys moved from Korea to Jehol
1 bomber moved from Kiangsu to Korea
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
2 artilleries moved from Northern Territory to Queensland
2 carriers moved from 92 Sea Zone to 109 Sea Zone
3 fighters moved from Gibraltar to 109 Sea Zone
2 fighters moved from Malta to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 marine moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from French West Africa to Gibraltar
Place Units - Americans
1 armour and 1 mech_infantry placed in Korea
1 destroyer and 5 transports placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
1 artillery placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Americans collect 63 PUs (2 lost to blockades); end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
5 artilleries, 1 fighter and 20 infantry moved from Yunnan to Burma
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Shensi
2 infantry moved from Anhwe to Hunan
Place Units - Chinese
1 artillery and 6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hunan: 1 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
UK_Pacific buy 2 infantry; Remaining resources: 9 PUs;
Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Non Combat Move - British
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kiangsi to Hunan
1 aaGun, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Yunnan to Burma
Place Units - UK_Pacific
2 infantry placed in Kwangtung
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,2,1,4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
UK_Pacific collect 6 PUs (6 lost to blockades); end with 15 PUs
Some Units in Kwangtung change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,67
Japanese AA : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
Italians take Eastern Persia from British
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 armour moved from French Central Africa to Gold Coast
Italians take French West Africa from Americans
Italians take Gold Coast from British
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Yugoslavia to Slovakia Hungary
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 factory_minor placed in Iraq
3 artilleries placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,5
Italians collect 32 PUs (2 lost to blockades); end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 armour moved from Northern Territory to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
ANZAC creates battle in territory 35 Sea Zone
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking 44 Sea Zone from Japanese, taking 35 Sea Zone from Japanese with 1 artillery remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantry
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33
ANZAC regular : -1,17
Fortress Java 💪
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
10 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Germany to Belarus
28 armour, 26 artilleries, 27 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
1 bomber, 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Romania to Belarus
1 tactical_bomber moved from Normandy Bordeaux to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Northern Italy to France
Combat - Germans
Battle in Scotland
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Scotland, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 mech_infantrys in Baltic States, round 2 : 1/10 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 28 armour, 26 artilleries, 1 bomber, 4 fighters, 27 infantry, 7 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 10 armour, 15 artilleries, 1 bomber, 7 fighters, 36 infantry, 1 marine, 27 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
Germans roll dice for 28 armour, 26 artilleries, 1 bomber, 4 fighters, 27 infantry, 7 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 40/96 hits, 37.33 expected hits
Russians roll dice for 1 aaGun, 10 armour, 15 artilleries, 1 bomber, 7 fighters, 36 infantry, 1 marine, 27 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 34/98 hits, 36.67 expected hits
2 mech_infantrys owned by the Russians, 36 infantry owned by the Russians, 7 artilleries owned by the Germans, 27 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 marine owned by the Russians lost in Belarus
Germans roll dice for 28 armour, 19 artilleries, 1 bomber, 4 fighters, 7 mech_infantrys and 3 tactical_bombers in Belarus, round 3 : 22/62 hits, 27.33 expected hits
Russians roll dice for 10 armour, 15 artilleries, 1 bomber, 7 fighters, 25 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 23/59 hits, 23.67 expected hits
21 mech_infantrys owned by the Russians, 1 bomber owned by the Russians, 19 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 28 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 3 tactical_bombers in Belarus, round 4 : 18/39 hits, 19.17 expected hits
Russians roll dice for 10 armour, 15 artilleries, 7 fighters, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 21/37 hits, 16.50 expected hits
4 mech_infantrys owned by the Russians, 14 artilleries owned by the Russians, 18 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Belarus
1 bomber owned by the Germans, 4 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated
10 armour owned by the Germans retreated to Eastern Poland
Russians win with 10 armour, 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -27
Casualties for Germans: 18 armour, 26 artilleries, 27 infantry and 7 mech_infantrys
Casualties for Russians: 1 aaGun, 14 artilleries, 1 bomber, 36 infantry, 1 marine and 27 mech_infantrys
Non Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Belarus to Western Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Scotland to United Kingdom
1 transport moved from 113 Sea Zone to 114 Sea Zone
4 fighters and 3 tactical_bombers moved from Belarus to Eastern Poland
Place Units - Germans
3 infantry placed in Normandy Bordeaux
4 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,4,1,3,2,3,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,5
Germans collect 46 PUs (11 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 1.50
Germans regular : -4.00
Russians AA : -0.50
wow i got diced! -4.0 avg…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
1 artillery moved from Belarus to Novgorod
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 fighters moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 3 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/6 hits, 2,33 expected hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
4 fighters moved from Western Ukraine to Belarus
4 artilleries and 4 infantry moved from Smolensk to Belarus
2 armour and 1 mech_infantry moved from Russia to Belarus
6 infantry moved from Russia to Smolensk
1 infantry moved from Rostov to Ukraine
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 aaGun and 9 infantry moved from Chahar to Hopei
3 infantry moved from Jehol to Chahar
Place Units - Russians
3 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Removing units owned by Russians from Tambov: 1 artillery
EDIT: Adding units owned by Russians to Rostov: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : -0,33
Russians regular : 0,17