TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 3 cruisers, 2 destroyers, 3 submarines and 5 transports moved from 23 Sea Zone to 20 Sea Zone
3 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Kiangsu to Shantung
3 fighters and 3 tactical_bombers moved from Japan to Shantung
1 armour moved from Korea to Siberia
Combat - Japanese
Battle in Shantung
Japanese attack with 3 armour, 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 4 artilleries and 5 infantry; Russians defend with 4 infantry
Japanese roll dice for 3 armour, 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Shantung, round 2 : 11/17 hits, 8.50 expected hits
Chinese roll dice for 4 artilleries and 9 infantry in Shantung, round 2 : 4/13 hits, 4.33 expected hits
2 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Shantung
Japanese roll dice for 3 armour, 5 fighters and 5 tactical_bombers in Shantung, round 3 : 7/13 hits, 7.33 expected hits
Chinese roll dice for 2 artilleries in Shantung, round 3 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 2 artilleries owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 3 armour, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Chinese: 4 artilleries and 5 infantry
Casualties for Russians: 4 infantry
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 cruisers, 2 destroyers, 3 submarines and 5 transports
ANZAC defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the ANZAC
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese roll dice for 2 battleships, 3 cruisers, 2 destroyers and 5 transports in 20 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 20 Sea Zone
3 submarines owned by the Japanese submerged
Japanese roll dice for 2 battleships, 3 cruisers, 2 destroyers and 5 transports in 20 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
ANZAC roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 fighter owned by the ANZAC, 2 transports owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 2 battleships, 3 cruisers, 1 destroyer and 5 transports remaining. Battle score for attacker is 57
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shantung to Kwangtung
2 fighters and 3 tactical_bombers moved from Shantung to Kiangsu
Place Units - Japanese
2 armour and 1 infantry placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,6,6,6,5,5,6,2,6,1,1,5,1,1,2,5,4,3
Japanese collect 18 PUs (9 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 2.17
ANZAC regular : -1.00
Savegame