dawgoneit Axis, -vs- entek Allies, (The Rising Sun).
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Americans 1 Artillery, 2 EarlyFighters, 8 Elites, 4 Infantrys and 1 Tankette moved from Magadan to Yakutsk 1 Tankette moved from Palana to Yakutsk 1 Artillery moved from Hilo to sz25 1 Artillery moved from Pearl Harbor to sz25 1 Infantry moved from Pearl Harbor to sz25 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz25 to sz30 2 Artillerys and 1 Infantry moved from sz30 to Majuru 1 EarlyFighter and 1 Fighter moved from sz30 to sz18 Purchase Units - Americans Americans buy 4 Destroyers, 8 Elites and 2 Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in Yakutsk Americans attack with 1 Artillery, 2 EarlyFighters, 8 Elites, 4 Infantrys and 2 Tankettes Masaharu defend with 1 Infantry Americans roll dice for 1 Artillery, 2 EarlyFighters, 8 Elites, 4 Infantrys and 2 Tankettes in Yakutsk, round 2 : 10/17 hits, 6.50 expected hits Masaharu roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Yakutsk Americans win, taking Yakutsk from Masaharu with 1 Artillery, 2 EarlyFighters, 8 Elites, 4 Infantrys and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in sz18 Americans attack with 1 EarlyFighter and 1 Fighter Yamamoto defend with 1 Destroyer Americans roll dice for 1 EarlyFighter and 1 Fighter in sz18, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 EarlyFighter and 1 Fighter in sz18, round 3 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz18 Americans win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 EarlyFighter Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Fighter moved from sz18 to sz42 1 Carrier moved from sz30 to sz42 1 Artillery moved from Gaferut to sz45 1 Infantry moved from Gaferut to sz45 1 Artillery, 3 Destroyers, 1 Infantry and 1 Transport moved from sz45 to sz42 1 Artillery and 1 Infantry moved from sz42 to Arawa 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 1 Artillery moved from Portland to Seattle 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 1 Tank moved from British Columbia to Anchorage 1 Transport moved from sz4 to sz5 8 Elites moved from Alaska to sz4 8 Elites moved from sz4 to Palana 2 Tankettes moved from Alaska to sz5 2 Tankettes and 1 Transport moved from sz5 to sz4 2 Tankettes moved from sz4 to Palana 1 Fighter moved from Anchorage to Palana 2 EarlyFighters moved from Yakutsk to Palana 1 B29 moved from Anchorage to Arawa Place Units - Americans 2 Destroyers placed in sz25 2 Destroyers placed in sz25 8 Elites placed in San Francisco 2 Fighters placed in San Francisco Turn Complete - Americans Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Masaharu : -0.33 Yamamoto : 0.00 Americans : 2.83
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TripleA Turn Summary: Masaharu round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Masaharu 8 Infantrys, 1 Tank and 2 Tankettes moved from Belogorsk to Vostok 1 Transport moved from sz1 to sz15 1 Artillery moved from Akina to sz15 1 Infantry moved from Akina to sz15 1 B.Transport moved from sz1 to sz15 4 Infantrys moved from Akina to sz15 1 Transport moved from sz1 to sz15 2 Infantrys moved from Akina to sz15 1 T.Boat moved from sz1 to sz15 1 Infantry moved from N.Japan to sz15 1 Artillery, 1 B.Transport, 7 Infantrys and 2 Transports moved from sz15 to sz1 1 Tankette moved from Vostok to Angarsk 1 Artillery and 7 Infantrys moved from sz1 to Vostok 1 Elite moved from Ulaan Ude to Irkutsk 1 Artillery and 2 Elites moved from Hsingan to Quingdao Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Masaharu 1 Infantry moved from sz15 to Vladivostok Place Units - Masaharu 1 Elite and 2 Tanks placed in Hsingan 2 Artillerys and 6 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Russians 2 Infantrys moved from Kaask to Kyzal 1 Infantry moved from Krasnoyarsk to Bratsk 1 Infantry moved from Kaask to Bratsk 1 Infantry and 1 Marine moved from Kaask to Tulun 1 Infantry moved from Kaask to Kyzal 1 Infantry moved from Kaask to Bratsk 1 Infantry moved from Kaask to Tulun Purchase Units - Russians Russians buy 1 EarlyFighter and 6 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Tulun Russians attack with 2 Infantrys and 1 Marine Yamamoto defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Marine in Tulun, round 2 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Tulun, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Tulun Russians win, taking Tulun from Yamamoto with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kyzal Russians attack with 3 Infantrys Yamamoto defend with 1 Infantry Russians roll dice for 3 Infantrys in Kyzal, round 2 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Kyzal, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Kyzal, round 3 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Kyzal, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kyzal Russians roll dice for 2 Infantrys in Kyzal, round 4 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kyzal, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Kyzal, round 5 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kyzal, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kyzal Russians win, taking Kyzal from Yamamoto with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Yamamoto: 1 Infantry Battle in Bratsk Russians attack with 3 Infantrys Yamamoto defend with 1 Infantry Russians roll dice for 3 Infantrys in Bratsk, round 2 : 1/3 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Bratsk Russians win, taking Bratsk from Masaharu with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Russians 3 Infantrys moved from Kyzyl to Kaask 3 Infantrys and 1 Marine moved from Achinsk to Kyzyl Place Units - Russians 6 Infantrys placed in Kaask 1 EarlyFighter placed in Achinsk Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Masaharu : -0.33 Yamamoto : 0.33 Russians : 0.17
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Research Technology - Yamamoto Combat Move - Yamamoto 1 B.Transport moved from sz1 to sz15 4 Infantrys moved from Japan to sz15 1 B.Transport and 4 Infantrys moved from sz15 to sz1 1 Artillery, 1 Infantry and 1 Marine moved from Amursk to sz1 4 Artillerys, 4 Infantrys and 3 Mech.Infs moved from Vostok to Yakutsk 1 Artillery, 5 Infantrys and 1 Marine moved from sz1 to Yakutsk 1 Bomber moved from Belogorsk to Yakutsk 1 NakajimaG5N moved from Tokyo to Yakutsk 1 EarlyFighter moved from sz1 to Yakutsk 6 Infantrys moved from Tokyo to Japan 1 Artillery moved from Tokyo to Japan 1 EarlyFighter moved from Tokyo to sz1 1 Destroyer moved from sz72 to sz18 1 Destroyer moved from sz72 to sz45 3 Destroyers moved from sz71 to sz70 1 B.Transport moved from sz70 to sz58 1 B.Transport moved from sz58 to sz59 1 Artillery, 1 Elite and 1 Infantry moved from Soem to sz59 1 Artillery, 1 Elite and 1 Infantry moved from sz59 to Java 1 Tank moved from E.Shansi to Shangsi 1 Tank moved from E.Shansi to Sian 1 Tank moved from E.Shansi to Sian 2 Tanks moved from E.Shansi to Nanking Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 4 Destroyers, 1 Elite, 5 Infantrys, 1 Marine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Nanking Yamamoto attack with 2 Tanks Chinese defend with 1 Mech.Inf Yamamoto roll dice for 2 Tanks in Nanking, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Nanking, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Tanks in Nanking, round 3 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Nanking, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese and 1 Tank owned by the Yamamoto lost in Nanking Yamamoto win, taking Nanking from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Tank Casualties for Chinese: 1 Mech.Inf Battle in Shangsi Yamamoto attack with 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Tank in Shangsi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Shangsi, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Yamamoto win, taking Shangsi from Chinese with 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sian Yamamoto attack with 2 Tanks Chinese defend with 1 Artillery Yamamoto roll dice for 2 Tanks in Sian, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Sian Yamamoto win, taking Sian from Chinese with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Java Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry Anzac defend with 1 Elite Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 1/3 hits, 1.17 expected hits Anzac roll dice for 1 Elite in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in Java Yamamoto win, taking Java from Anzac with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Elite Battle in Yakutsk Yamamoto attack with 5 Artillerys, 1 Bomber, 1 EarlyFighter, 9 Infantrys, 1 Marine, 3 Mech.Infs and 1 NakajimaG5N Americans defend with 1 Artillery, 8 Elites, 4 Infantrys and 2 Tankettes Yamamoto roll dice for 5 Artillerys, 1 Bomber, 1 EarlyFighter, 9 Infantrys, 1 Marine, 3 Mech.Infs and 1 NakajimaG5N in Yakutsk, round 2 : 7/21 hits, 7.83 expected hits Russians roll dice for 1 Artillery, 8 Elites, 4 Infantrys and 2 Tankettes in Yakutsk, round 2 : 3/15 hits, 4.67 expected hits 3 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans, 4 Infantrys owned by the Americans and 2 Tankettes owned by the Americans lost in Yakutsk Yamamoto roll dice for 5 Artillerys, 1 Bomber, 1 EarlyFighter, 6 Infantrys, 1 Marine, 3 Mech.Infs and 1 NakajimaG5N in Yakutsk, round 3 : 10/18 hits, 7.00 expected hits Russians roll dice for 8 Elites in Yakutsk, round 3 : 2/8 hits, 2.67 expected hits 8 Elites owned by the Americans and 2 Infantrys owned by the Yamamoto lost in Yakutsk Yamamoto win, taking Yakutsk from Russians with 5 Artillerys, 1 Bomber, 1 EarlyFighter, 4 Infantrys, 1 Marine, 3 Mech.Infs and 1 NakajimaG5N remaining. Battle score for attacker is 42 Casualties for Yamamoto: 5 Infantrys Casualties for Americans: 1 Artillery, 8 Elites, 4 Infantrys and 2 Tankettes Non Combat Move - Yamamoto 1 EarlyFighter moved from Yakutsk to sz1 1 Bomber and 1 NakajimaG5N moved from Yakutsk to Quingdao 1 Destroyer moved from sz7 to sz1 Place Units - Yamamoto 1 Artillery, 1 Elite and 1 Marine placed in Amursk 3 Destroyers and 1 Submarine placed in sz70 1 Artillery and 5 Infantrys placed in Tokyo 1 Destroyer and 1 Transport placed in sz78 Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto : 2.00 Anzac : -0.33 Chinese : -0.67 Russians : -2.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Chinese 1 Elite and 1 Infantry moved from Gansu to Shangsi 2 Mech.Infs moved from N.Shangsi to Gansu 2 Mech.Infs moved from Gansu to Sian 1 EarlyFighter moved from N.Shangsi to Sian Purchase Units - Chinese Chinese buy 1 Bunker, 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 1 EarlyFighter and 2 Mech.Infs Yamamoto defend with 2 Tanks Chinese roll dice for 1 EarlyFighter and 2 Mech.Infs in Sian, round 2 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Tanks in Sian, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Yamamoto lost in Sian Chinese win, taking Sian from Yamamoto with 1 EarlyFighter and 2 Mech.Infs remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 Tanks Battle in Shangsi Chinese attack with 1 Elite and 1 Infantry Yamamoto defend with 1 Tank Chinese roll dice for 1 Elite and 1 Infantry in Shangsi, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Shangsi, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Shangsi Chinese win, taking Shangsi from Yamamoto with 1 Elite and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Non Combat Move - Chinese 1 EarlyFighter moved from Sian to N.Shangsi 1 Infantry moved from Gansu to Sikang 5 Infantrys moved from Gansu to N.Shangsi 1 Marine moved from Tsingnan to Gansu 8 Infantrys moved from Tsingnan to Gansu 5 Infantrys moved from Xining to Tsingnan 1 Marine moved from Xining to Tsingnan 2 Infantrys moved from Gobi to Tsingnan 1 Infantry moved from Quyan to Gobi 3 Mech.Infs moved from Urumal to Tsingnan 1 Infantry moved from Urumal to Quyan Place Units - Chinese 1 Bunker placed in N.Shangsi 5 Infantrys and 1 Marine placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turning on Edit Mode EDIT: Adding units owned by Chinese to Tsingnan: 3 Mech.Infs EDIT: Removing units owned by Chinese from Jinquan: 3 Mech.Infs EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Yamamoto : -1.50 Chinese : 1.33
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Hisaichi 1 Artillery and 3 Infantrys moved from Shansi to Sian 1 Infantry moved from Hanan to W.Sian 1 Artillery moved from N.Chunking to W.Sian 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks moved from Thailand to Burma 1 Tank moved from Malaya to Burma 2 Transports moved from sz66 to sz60 2 Artillerys and 2 Elites moved from S.Borneo to sz60 1 Artillery, 1 Elite and 1 Transport moved from sz60 to sz59 1 Artillery and 1 Elite moved from sz59 to Bali 1 Artillery moved from Lambok to Bali 1 Artillery, 1 Elite and 1 Transport moved from sz60 to sz66 1 Artillery and 1 Elite moved from sz66 to Thailand 2 Infantrys moved from Malaya to Thailand 1 Bomber moved from Phuket to sz50 1 Tank and 2 Tankettes moved from N.S to sz66 1 Tank and 2 Tankettes moved from sz66 to Thailand 3 Infantrys moved from Fukien to Hankou 3 Infantrys moved from Hankou to Nanking 3 Infantrys moved from Kwangtung to Kiangsi 2 Infantrys moved from Kwangtung to Kiangsi 1 Infantry moved from Kwangtung to Hankou 6 Infantrys moved from Hongkong to Kwangtung 1 Artillery and 2 Infantrys moved from E.Shansi to Shangsi 1 Infantry moved from E.Shansi to Shangsi Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Destroyers, 2 Fighters and 21 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in sz50 Hisaichi attack with 1 Bomber Anzac defend with 1 Transport Hisaichi roll dice for 1 Bomber in sz50, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in sz50, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Bomber in sz50, round 3 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in sz50, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Bomber in sz50, round 4 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in sz50, round 4 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Anzac and 1 Bomber owned by the Hisaichi lost in sz50 Anzac win with no units remaining. Battle score for attacker is -8 Casualties for Hisaichi: 1 Bomber Casualties for Anzac: 1 Transport Battle in W.Sian Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Mech.Inf in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Mech.Inf Battle in Shangsi Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Elite and 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shangsi, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Shangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shangsi, round 3 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 Elite in Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 4 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Elite in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Elite and 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in Burma Hisaichi attack with 3 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks British defend with 1 Tankette Hisaichi roll dice for 3 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks in Burma, round 2 : 6/10 hits, 4.00 expected hits British roll dice for 1 Tankette in Burma, round 2 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the British lost in Burma Hisaichi win, taking Burma from British with 3 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 Tankette Battle in Sian Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 2 Mech.Infs Hisaichi roll dice for 1 Artillery and 3 Infantrys in Sian, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 Mech.Infs in Sian, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Sian, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 Mech.Infs in Sian, round 3 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese lost in Sian Hisaichi roll dice for 1 Artillery and 3 Infantrys in Sian, round 4 : 3/4 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Sian, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Mech.Infs Battle in Bali Hisaichi attack with 2 Artillerys and 1 Elite Anzac defend with 2 Infantrys Hisaichi roll dice for 2 Artillerys and 1 Elite in Bali, round 2 : 1/3 hits, 1.33 expected hits Anzac roll dice for 2 Infantrys in Bali, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Bali Hisaichi roll dice for 2 Artillerys and 1 Elite in Bali, round 3 : 1/3 hits, 1.33 expected hits Anzac roll dice for 1 Infantry in Bali, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Bali Hisaichi win, taking Bali from Anzac with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Non Combat Move - Hisaichi Place Units - Hisaichi 2 Destroyers and 2 Fighters placed in sz66 2 Infantrys placed in Malaya 2 Artillerys and 2 Infantrys placed in S.Borneo Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Hopeh: 8 Infantrys EDIT: Adding units owned by Hisaichi to E.Shansi: 8 Infantrys EDIT: Removing units owned by Hisaichi from Tientsin: 7 Infantrys EDIT: Adding units owned by Hisaichi to Hopeh: 7 Infantrys EDIT: Removing units owned by Hisaichi from Korea: 8 Infantrys EDIT: Adding units owned by Hisaichi to Tientsin: 8 Infantrys EDIT: Removing units owned by Hisaichi from Seoul: 8 Infantrys EDIT: Adding units owned by Hisaichi to Korea: 8 Infantrys EDIT: Turning off Edit Mode 8 Infantrys placed in Seoul 3 Infantrys placed in Peking 6 Infantrys placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83 British : -0.17 Anzac : -0.50 Chinese : -1.33
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Thai 2 Tanks moved from Phuket to Burma 1 Tank moved from Thailand to Burma 4 Infantrys moved from Phuket to Thailand 2 Artillerys and 2 Infantrys moved from Thailand to Burma Purchase Units - Thai Thai buy 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - British 1 Artillery moved from New Guinea to N.G British take N.G from Hisaichi 1 Artillery moved from New Guinea to Sarong British take Sarong from Hisaichi 2 Artillerys and 1 Infantry moved from New Guinea to Moresby 2 Artillerys and 2 Elites moved from E.India to Bengal 1 Infantry moved from Nepal to Bengal 2 Tankettes moved from Dheli to Nepal 1 Mech.Inf moved from Dheli to Bengal 2 Artillerys and 2 Elites moved from Calcutta to sz63 2 Artillerys and 2 Elites moved from C.India to sz63 4 Artillerys and 4 Elites moved from sz63 to E.India Purchase Units - British British buy 2 Artillerys, 2 Destroyers, 2 Elites, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - British Non Combat Move - British Place Units - British 2 Destroyers and 1 Submarine placed in sz63 2 Artillerys and 2 Elites placed in Calcutta 3 Mech.Infs placed in Dheli Turn Complete - British British collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Anzac 1 EarlyFighter moved from sz57 to sz59 1 EarlyFighter moved from New Guinea to sz59 2 Transports moved from sz57 to sz50 2 Artillerys, 1 Elite and 1 Infantry moved from W.Australia to sz50 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from sz50 to sz57 2 Artillerys, 1 Elite and 1 Infantry moved from sz57 to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in sz59 Anzac attack with 2 EarlyFighters Hisaichi defend with 1 Transport; Yamamoto defend with 1 B.Transport Anzac roll dice for 2 EarlyFighters in sz59, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 B.Transport and 1 Transport in sz59, round 2 : 0/2 hits, 0.33 expected hits Anzac roll dice for 2 EarlyFighters in sz59, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 B.Transport and 1 Transport in sz59, round 3 : 0/2 hits, 0.33 expected hits Anzac roll dice for 2 EarlyFighters in sz59, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 B.Transport and 1 Transport in sz59, round 4 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Hisaichi lost in sz59 Anzac roll dice for 2 EarlyFighters in sz59, round 5 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 B.Transport in sz59, round 5 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in sz59 Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Transport Casualties for Yamamoto: 1 B.Transport Battle in Java Anzac attack with 2 Artillerys, 1 Elite and 1 Infantry Yamamoto defend with 1 Artillery, 1 Elite and 1 Infantry Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Java, round 2 : 3/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry Non Combat Move - Anzac 2 EarlyFighters moved from sz59 to sz57 2 Infantrys and 1 Marine moved from Darwin to Derby 1 Infantry moved from Melbourne to S.W.Australia 1 Destroyer moved from sz37 to sz50 Place Units - Anzac 2 Artillerys and 1 Elite placed in W.Australia 1 Infantry and 1 Marine placed in Darwin 1 Destroyer and 1 Transport placed in sz37 Turn Complete - Anzac Anzac collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Yamamoto : -1.17 Anzac : 1.00
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Americans 1 B29 moved from Arawa to sz78 1 Fighter moved from sz42 to sz78 2 Fighters moved from San Francisco to Kiribati 2 Destroyers moved from sz42 to sz45 2 Destroyers moved from sz42 to sz18 Purchase Units - Americans Americans buy 1 B29, 4 Destroyers and 8 Elites; Remaining resources: 2 PUs; Combat - Americans Battle in sz18 Americans attack with 2 Destroyers Yamamoto defend with 1 Destroyer Americans roll dice for 2 Destroyers in sz18, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Destroyers in sz18, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Destroyers in sz18, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz18 Americans win with 2 Destroyers remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in sz78 Americans attack with 1 B29 and 1 Fighter Yamamoto defend with 1 Destroyer and 1 Transport Americans roll dice for 1 B29 and 1 Fighter in sz78, round 2 : 1/2 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer and 1 Transport in sz78, round 2 : 0/2 hits, 0.67 expected hits 1 Transport owned by the Yamamoto lost in sz78 Americans roll dice for 1 B29 and 1 Fighter in sz78, round 3 : 1/2 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in sz78, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz78 Americans win with 1 B29 remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Destroyer and 1 Transport Casualties for Americans: 1 Fighter Battle in sz45 Americans attack with 2 Destroyers Yamamoto defend with 1 Destroyer Americans roll dice for 2 Destroyers in sz45, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Destroyers in sz45, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz45 Americans roll dice for 1 Destroyer in sz45, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in sz45, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in sz45, round 6 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 6 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz45 Yamamoto win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 2 Destroyers Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Destroyer moved from sz42 to sz45 1 B29 moved from sz78 to Arawa 2 Artillerys moved from Majuru to sz30 1 Infantry moved from Majuru to sz30 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz30 to sz42 2 Artillerys and 1 Infantry moved from sz42 to Arawa 4 Destroyers moved from sz25 to sz20 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 1 Artillery moved from Seattle to British Columbia 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 1 Transport moved from sz4 to sz5 1 Tank moved from Anchorage to sz5 1 Tank and 1 Transport moved from sz5 to sz4 1 Infantry moved from Adak to sz4 8 Elites moved from Alaska to sz4 8 Elites, 1 Infantry and 1 Tank moved from sz4 to Palana Place Units - Americans 1 B29 and 8 Elites placed in San Francisco 2 Destroyers placed in sz25 2 Destroyers placed in sz25 Turn Complete - Americans Americans collect 84 PUs; end with 86 PUs
Combat Hit Differential Summary :
Yamamoto : -2.17 Americans : -3.00
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TripleA Turn Summary: Masaharu round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Masaharu 1 Tankette moved from Vostok to Magadan Masaharu take Magadan from Russians 1 Artillery, 15 Infantrys and 1 Tank moved from Vostok to Yakutsk 1 Artillery and 2 Elites moved from Quingdao to Ulaan Ude 1 Elite moved from Irkutsk to Ulaan Ude 1 Tankette moved from Angarsk to Ustkut 2 Tanks moved from Hsingan to Ulaan Ude 1 Elite moved from Hsingan to Jinan 1 Infantry moved from Vladivostok to Manchuria 2 Transports moved from sz1 to sz15 1 T.Boat moved from sz15 to sz1 2 Artillerys and 2 Infantrys moved from Akina to sz15 2 Artillerys, 2 Infantrys and 2 Transports moved from sz15 to sz1 1 B.Transport moved from sz1 to sz15 4 Infantrys moved from Akina to sz15 1 B.Transport and 4 Infantrys moved from sz15 to sz1 1 Infantry moved from N.Japan to sz1 2 Artillerys and 7 Infantrys moved from sz1 to Yakutsk Purchase Units - Masaharu Masaharu buy 2 Artillerys, 6 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Non Combat Move - Masaharu Place Units - Masaharu 2 Artillerys and 6 Infantrys placed in Akina 1 Tank and 2 Tankettes placed in Hsingan Turn Complete - Masaharu Masaharu collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Russians 3 Infantrys moved from Bratsk to Ustkut Purchase Units - Russians Russians buy 8 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 3 Infantrys Masaharu defend with 1 Tankette Russians roll dice for 3 Infantrys in Ustkut, round 2 : 0/3 hits, 0.50 expected hits Masaharu roll dice for 1 Tankette in Ustkut, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Ustkut Russians roll dice for 2 Infantrys in Ustkut, round 3 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 1 Tankette in Ustkut, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Infantrys in Ustkut, round 4 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 1 Tankette in Ustkut, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Infantrys in Ustkut, round 5 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 1 Tankette in Ustkut, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Infantrys in Ustkut, round 6 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 1 Tankette in Ustkut, round 6 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Infantrys in Ustkut, round 7 : 1/2 hits, 0.33 expected hits Masaharu roll dice for 1 Tankette in Ustkut, round 7 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Masaharu lost in Ustkut Russians win, taking Ustkut from Masaharu with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Tankette Non Combat Move - Russians 1 Infantry and 1 Marine moved from Tulun to Bratsk 3 Infantrys and 1 Marine moved from Kyzyl to Kaask 1 EarlyFighter moved from Achinsk to Kaask Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 3 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Masaharu : 0.00 Russians : -1.17
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Research Technology - Yamamoto Combat Move - Yamamoto 1 Submarine moved from sz70 to sz45 1 Destroyer moved from sz70 to sz45 3 Destroyers moved from sz70 to sz18 1 NakajimaG5N moved from Quingdao to sz18 1 Bomber moved from Quingdao to Ustkut 3 Infantrys moved from Ulaan Ude to Ustkut 1 Artillery moved from Ulaan Ude to Ustkut 1 Artillery and 2 Infantrys moved from Ulaan Ude to Tulun 3 Infantrys moved from Ulaan Ude to Kyzal 1 Artillery, 1 Elite and 1 Marine moved from Amursk to Belogorsk 5 Artillerys, 4 Infantrys, 1 Marine and 3 Mech.Infs moved from Yakutsk to Vostok 3 Mech.Infs moved from Vostok to Ulaan Ude 1 B.Transport and 3 Transports moved from sz1 to sz15 1 Artillery and 6 Infantrys moved from Japan to sz15 1 Artillery, 1 B.Transport, 6 Infantrys and 3 Transports moved from sz15 to sz1 1 Artillery and 6 Infantrys moved from sz1 to Vostok 1 Tank moved from Nanking to E.Shansi Purchase Units - Yamamoto Yamamoto buy 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 9 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kyzal Yamamoto attack with 3 Infantrys Russians defend with 1 Infantry Yamamoto roll dice for 3 Infantrys in Kyzal, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kyzal, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kyzal Yamamoto win, taking Kyzal from Russians with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 1 Infantry Battle in sz45 Yamamoto attack with 1 Destroyer and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz45, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz45 Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in sz18 Yamamoto attack with 3 Destroyers and 1 NakajimaG5N Americans defend with 2 Destroyers Yamamoto roll dice for 3 Destroyers and 1 NakajimaG5N in sz18, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 1.00 expected hits 2 Destroyers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18 Yamamoto win with 2 Destroyers and 1 NakajimaG5N remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 2 Destroyers Battle in Tulun Yamamoto attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Tulun, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Tulun, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Tulun, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Tulun, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Tulun Yamamoto win, taking Tulun from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Ustkut Yamamoto attack with 1 Artillery, 1 Bomber and 3 Infantrys Russians defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Ustkut, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Ustkut, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Ustkut Yamamoto roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Ustkut, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Ustkut, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ustkut Yamamoto win, taking Ustkut from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Yamamoto: 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Ustkut to Ulaan Ude 1 NakajimaG5N moved from sz18 to Iwo Jima 6 Destroyers moved from sz70 to sz45 Place Units - Yamamoto 1 Carrier and 1 Cruiser placed in sz70 2 Fighters placed in sz70 1 Destroyer placed in sz78 3 Infantrys placed in Amursk Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 1 Artillery and 5 Infantrys EDIT: Adding units owned by Yamamoto to Japan: 1 Artillery and 5 Infantrys EDIT: Turning off Edit Mode 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Yamamoto : 0.00 Americans : 0.50 Russians : 0.00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Chinese 1 Infantry and 1 Marine moved from Gansu to Shangsi 4 Mech.Infs moved from Tsingnan to Sian 1 EarlyFighter moved from N.Shangsi to Sian 1 Infantry moved from Sikang to W.Sian 1 Infantry moved from Gansu to Shangsi 2 Mech.Infs moved from Tsingnan to W.Sian 2 Mech.Infs moved from Urumal to Kyzal Purchase Units - Chinese Chinese buy 1 Bunker, 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 1 EarlyFighter and 4 Mech.Infs Hisaichi defend with 1 Artillery and 3 Infantrys Chinese roll dice for 1 EarlyFighter and 4 Mech.Infs in Sian, round 2 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Sian, round 2 : 1/4 hits, 1.33 expected hits 1 Mech.Inf owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Sian Chinese roll dice for 1 EarlyFighter and 3 Mech.Infs in Sian, round 3 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Sian Chinese roll dice for 1 EarlyFighter and 3 Mech.Infs in Sian, round 4 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Sian, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Sian Chinese win, taking Sian from Hisaichi with 1 EarlyFighter and 2 Mech.Infs remaining. Battle score for attacker is 0 Casualties for Chinese: 2 Mech.Infs Casualties for Hisaichi: 1 Artillery and 3 Infantrys Battle in Shangsi Chinese attack with 2 Infantrys and 1 Marine Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 2 Infantrys and 1 Marine in Shangsi, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shangsi Chinese roll dice for 1 Infantry and 1 Marine in Shangsi, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shangsi 1 Marine retreated to Gansu Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 2 Infantrys Battle in Kyzal Chinese attack with 2 Mech.Infs Yamamoto defend with 2 Infantrys Chinese roll dice for 2 Mech.Infs in Kyzal, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in Kyzal, round 2 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese lost in Kyzal Chinese roll dice for 1 Mech.Inf in Kyzal, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys in Kyzal, round 3 : 2/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kyzal Yamamoto win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Chinese: 2 Mech.Infs Casualties for Yamamoto: 1 Infantry Battle in W.Sian Chinese attack with 1 Infantry and 2 Mech.Infs Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 2 Mech.Infs in W.Sian, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in W.Sian Chinese roll dice for 2 Mech.Infs in W.Sian, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in W.Sian, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in W.Sian Chinese roll dice for 2 Mech.Infs in W.Sian, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in W.Sian, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Mech.Infs in W.Sian, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in W.Sian, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in W.Sian Chinese win, taking W.Sian from Hisaichi with 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 EarlyFighter moved from Sian to N.Shangsi 1 Infantry moved from Gansu to Szechwan 5 Infantrys moved from Gansu to N.Shangsi 1 Infantry moved from Tsingnan to Sikang 6 Infantrys and 1 Marine moved from Tsingnan to Gansu 1 Marine moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Gobi to W.Mongolia 1 Infantry moved from Quyan to W.Mongolia 2 Infantrys moved from Urumal to Haixi Place Units - Chinese 1 Bunker placed in N.Shangsi 6 Infantrys placed in Xining 3 Infantrys and 1 Mech.Inf placed in Urumal Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67 Yamamoto : 1.67 Chinese : -1.50
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Hisaichi 1 Artillery moved from Shangsi to Sian 3 Infantrys moved from Nanking to Sian 5 Infantrys moved from Kiangsi to Hanan 4 Infantrys moved from Hankou to Nanking 6 Infantrys moved from Kwangtung to Kiangsi 6 Infantrys moved from Peking to E.Shansi 7 Infantrys moved from Hopeh to E.Shansi 8 Infantrys moved from Tientsin to Hopeh 8 Infantrys moved from Korea to Tientsin 8 Infantrys moved from Seoul to Korea 2 Artillerys and 1 Elite moved from Bali to Java 2 Fighters moved from sz66 to Java 3 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks moved from Burma to Bengal 1 Tank and 2 Tankettes moved from Thailand to Bengal 6 Infantrys moved from Hongkong to Kwangtung Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 3 Destroyers, 12 Infantrys, 1 Tank and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Bengal Hisaichi attack with 3 Artillerys, 1 Elite, 3 Infantrys, 4 Tanks and 2 Tankettes British defend with 1 AAGun, 3 Artillerys, 1 Bunker, 2 Elites, 2 Infantrys and 1 Mech.Inf Hisaichi roll dice for 3 Artillerys, 1 Elite, 3 Infantrys, 4 Tanks and 2 Tankettes in Bengal, round 2 : 6/13 hits, 5.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 3 Artillerys, 1 Bunker, 2 Elites, 2 Infantrys and 1 Mech.Inf in Bengal, round 2 : 5/9 hits, 3.17 expected hits 2 Tankettes owned by the Hisaichi, 3 Artillerys owned by the British, 2 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Bengal Hisaichi roll dice for 3 Artillerys, 1 Elite and 4 Tanks in Bengal, round 3 : 3/8 hits, 3.67 expected hits British roll dice for 1 Bunker, 2 Elites and 1 Mech.Inf in Bengal, round 3 : 1/4 hits, 1.50 expected hits 2 Elites owned by the British, 1 Mech.Inf owned by the British and 1 Artillery owned by the Hisaichi lost in Bengal Hisaichi roll dice for 2 Artillerys, 1 Elite and 4 Tanks in Bengal, round 4 : 3/7 hits, 3.33 expected hits British roll dice for 1 Bunker in Bengal, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Bengal Hisaichi win, taking Bengal from British with 2 Artillerys, 1 Elite and 4 Tanks remaining. Battle score for attacker is 17 Casualties for Hisaichi: 1 Artillery, 3 Infantrys and 2 Tankettes Casualties for British: 3 Artillerys, 1 Bunker, 2 Elites, 2 Infantrys and 1 Mech.Inf Battle in Sian Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 2 Mech.Infs Hisaichi roll dice for 1 Artillery and 3 Infantrys in Sian, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 Mech.Infs in Sian, round 2 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Sian Hisaichi roll dice for 1 Artillery and 2 Infantrys in Sian, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Sian, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Sian Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Mech.Inf in Sian, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Sian Hisaichi win, taking Sian from Chinese with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 2 Mech.Infs Battle in Java Hisaichi attack with 2 Artillerys, 1 Elite and 2 Fighters Anzac defend with 2 Artillerys and 1 Elite Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Fighters in Java, round 2 : 3/5 hits, 2.33 expected hits Anzac roll dice for 2 Artillerys and 1 Elite in Java, round 2 : 2/3 hits, 1.00 expected hits 2 Artillerys owned by the Anzac, 1 Elite owned by the Anzac and 2 Artillerys owned by the Hisaichi lost in Java Hisaichi win, taking Java from Anzac with 1 Elite and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Artillerys Casualties for Anzac: 2 Artillerys and 1 Elite Non Combat Move - Hisaichi 2 Fighters moved from Java to sz66 2 Infantrys moved from Malaya to Thailand 2 Transports moved from sz66 to sz60 2 Artillerys moved from S.Borneo to sz60 2 Infantrys moved from S.Borneo to sz60 2 Artillerys, 2 Infantrys and 2 Transports moved from sz60 to sz66 2 Artillerys and 2 Infantrys moved from sz66 to Thailand Place Units - Hisaichi 8 Infantrys placed in Seoul 2 Artillerys and 1 Tank placed in Peking 6 Tankettes placed in Hongkong 3 Destroyers placed in sz66 1 Artillery and 2 Infantrys placed in S.Borneo Hisaichi undo move 5. 2 Artillerys and 1 Infantry placed in Malaya Hisaichi undo move 5. 1 Artillery and 2 Infantrys placed in Malaya 1 Artillery and 2 Infantrys placed in S.Borneo Turn Complete - Hisaichi Hisaichi collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Hisaichi : -0.00 British : 0.83 Anzac : 1.00 Chinese : 1.67
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Thai 2 Artillerys, 2 Infantrys and 3 Tanks moved from Burma to Bengal 1 Infantry moved from W.Chunking to N.Chunking 2 Tanks moved from Bengal to Nepal 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from Phuket to Thailand Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Nepal Thai attack with 2 Tanks British defend with 2 Tankettes Thai roll dice for 2 Tanks in Nepal, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 Tankettes in Nepal, round 2 : 0/2 hits, 0.33 expected hits Thai roll dice for 2 Tanks in Nepal, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 2 Tankettes in Nepal, round 3 : 0/2 hits, 0.33 expected hits 1 Tankette owned by the British lost in Nepal Thai roll dice for 2 Tanks in Nepal, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 Tankette in Nepal, round 4 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the British lost in Nepal Thai win, taking Nepal from British with 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 2 Tankettes Non Combat Move - Thai Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
British : -0.83 Thai : -1.00
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - British 3 Mech.Infs moved from Dheli to Nepal 2 Artillerys and 2 Elites moved from Calcutta to sz63 2 Artillerys, 2 Elites and 2 Transports moved from sz63 to sz64 2 Artillerys and 2 Elites moved from sz64 to Bengal 4 Artillerys and 4 Elites moved from E.India to Bengal 2 Fighters moved from sz63 to Bengal Purchase Units - British British buy 2 Artillerys, 3 Destroyers, 2 Elites, 2 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in Bengal British attack with 6 Artillerys, 6 Elites and 2 Fighters Hisaichi defend with 1 AAGun, 2 Artillerys, 1 Elite and 4 Tanks; Thai defend with 2 Artillerys, 2 Infantrys and 1 Tank AA fire in Bengal : 0/2 hits, 0.33 expected hits British roll dice for 6 Artillerys, 6 Elites and 2 Fighters in Bengal, round 2 : 8/14 hits, 7.00 expected hits Hisaichi roll dice for 4 Artillerys, 1 Elite, 2 Infantrys and 5 Tanks in Bengal, round 2 : 6/12 hits, 4.83 expected hits 2 Infantrys owned by the Thai, 1 Elite owned by the Hisaichi, 3 Elites owned by the British, 1 Tank owned by the Hisaichi, 3 Artillerys owned by the British, 2 Artillerys owned by the Thai and 2 Artillerys owned by the Hisaichi lost in Bengal British roll dice for 3 Artillerys, 3 Elites and 2 Fighters in Bengal, round 3 : 5/8 hits, 4.00 expected hits Hisaichi roll dice for 4 Tanks in Bengal, round 3 : 0/4 hits, 2.00 expected hits 3 Tanks owned by the Hisaichi and 1 Tank owned by the Thai lost in Bengal British win, taking Bengal from Hisaichi with 3 Artillerys, 3 Elites and 2 Fighters remaining. Battle score for attacker is 25 Casualties for British: 3 Artillerys and 3 Elites Casualties for Hisaichi: 2 Artillerys, 1 Elite and 4 Tanks Casualties for Thai: 2 Artillerys, 2 Infantrys and 1 Tank Battle in Nepal British attack with 3 Mech.Infs Thai defend with 2 Tanks British roll dice for 3 Mech.Infs in Nepal, round 2 : 2/3 hits, 1.00 expected hits Thai roll dice for 2 Tanks in Nepal, round 2 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Thai and 1 Mech.Inf owned by the British lost in Nepal British win, taking Nepal from Thai with 2 Mech.Infs remaining. Battle score for attacker is 5 Casualties for British: 1 Mech.Inf Casualties for Thai: 2 Tanks Non Combat Move - British 2 Fighters moved from Bengal to sz63 Place Units - British 3 Destroyers placed in sz63 2 Artillerys, 2 Elites and 1 Infantry placed in Calcutta 1 Tank and 2 Tankettes placed in Dheli 1 Infantry placed in Moresby Turn Complete - British British collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : 3.00 Hisaichi : -0.83 AA fire in Bengal : : -0.33 Thai : 0.00
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Anzac 1 Infantry moved from S.W.Australia to sz37 1 Destroyer, 1 Infantry and 1 Transport moved from sz37 to sz50 1 Infantry moved from Derby to sz50 2 Infantrys moved from sz50 to Soem Anzac take Soem from Yamamoto 2 Transports moved from sz57 to sz50 1 Marine moved from Derby to sz50 2 Artillerys moved from W.Australia to sz50 1 Elite moved from W.Australia to sz50 2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz50 to sz57 2 Artillerys, 1 Elite and 1 Marine moved from sz57 to Java 2 EarlyFighters moved from sz57 to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite and 1 S.Sub; Remaining resources: 1 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Artillerys, 2 EarlyFighters, 1 Elite and 1 Marine Hisaichi defend with 1 Elite Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Marine owned by the Anzac lost in Java Anzac win, taking Java from Hisaichi with 2 Artillerys, 2 EarlyFighters and 1 Elite remaining. Battle score for attacker is 1 Casualties for Anzac: 1 Marine Casualties for Hisaichi: 1 Elite Non Combat Move - Anzac 2 EarlyFighters moved from Java to sz57 1 Infantry and 1 Marine moved from Darwin to Derby Place Units - Anzac 2 Artillerys and 1 Elite placed in W.Australia 1 Destroyer and 1 S.Sub placed in sz37 Turn Complete - Anzac Anzac collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Anzac : 0.33
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Americans 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 8 Elites moved from sz14 to Seattle 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 8 Elites moved from Alaska to sz4 1 Infantry moved from Amchitka to sz4 1 Infantry moved from Kiska to sz4 2 EarlyFighters, 24 Elites, 1 Fighter, 2 Infantrys, 1 Tank and 2 Tankettes moved from Palana to Magadan Purchase Units - Americans Americans buy 2 Artillerys, 3 Destroyers, 2 EarlyFighters, 8 Elites and 2 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in Magadan Americans attack with 2 EarlyFighters, 24 Elites, 1 Fighter, 2 Infantrys, 1 Tank and 2 Tankettes Masaharu defend with 1 Tankette Americans roll dice for 2 EarlyFighters, 24 Elites, 1 Fighter, 2 Infantrys, 1 Tank and 2 Tankettes in Magadan, round 2 : 13/32 hits, 14.67 expected hits Masaharu roll dice for 1 Tankette in Magadan, round 2 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Masaharu lost in Magadan Americans win, taking Magadan from Masaharu with 2 EarlyFighters, 24 Elites, 1 Fighter, 2 Infantrys, 1 Tank and 2 Tankettes remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Tankette Non Combat Move - Americans 2 EarlyFighters moved from Magadan to Palana 1 Fighter moved from Magadan to Palana 4 Artillerys moved from Arawa to sz42 1 Elite moved from Arawa to sz42 2 Infantrys moved from Arawa to sz42 4 Artillerys, 1 B.Transport, 1 Carrier, 1 Elite, 2 Infantrys and 2 Transports moved from sz42 to sz20 1 B29 moved from Arawa to Wake 1 Destroyer moved from sz20 to sz42 4 Destroyers moved from sz25 to sz20 1 Destroyer moved from sz20 to sz19 4 Artillerys, 1 Elite and 2 Infantrys moved from sz20 to Wake 1 B29 moved from San Francisco to Wake Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from sz4: 2 B.Transports, 8 Elites, 2 Infantrys and 1 Transport EDIT: Adding units owned by Americans to Palana: 8 Elites and 2 Infantrys EDIT: Adding units owned by Americans to sz4: 2 B.Transports and 1 Transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from British Columbia: 1 Artillery EDIT: Adding units owned by Americans to N.Canada: 1 Artillery EDIT: Turning off Edit Mode 8 Elites placed in San Francisco 2 EarlyFighters placed in Pearl Harbor 2 Destroyers placed in sz25 2 Artillerys placed in Alaska 2 Tankettes placed in Anchorage 1 Destroyer placed in sz23 Turn Complete - Americans Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Masaharu : -0.17 Americans : -1.67
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TripleA Turn Summary: Masaharu round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Masaharu 1 Elite moved from Jinan to Ulaan Ude 1 Tank and 2 Tankettes moved from Hsingan to Ulaan Ude 1 Infantry moved from Manchuria to Hsingan 2 Transports moved from sz1 to sz15 2 Artillerys moved from Akina to sz15 1 B.Transport moved from sz1 to sz15 6 Infantrys moved from Akina to sz15 2 Artillerys, 1 B.Transport, 6 Infantrys and 2 Transports moved from sz15 to sz1 2 Artillerys and 6 Infantrys moved from sz1 to Yakutsk Purchase Units - Masaharu Masaharu buy 4 Artillerys, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Masaharu Place Units - Masaharu 3 Artillerys placed in Hsingan Masaharu undo move 1. 2 Artillerys and 1 Tank placed in Hsingan 2 Artillerys and 6 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :