L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3


  • @aagamerz13 Hi. need ool for the sea battle since it will affect my decision


  • @aagamerz13 said in L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3:

    @aagamerz13 Hi. need ool for the sea battle since it will affect my decision

    1 hit only take it from the CV,
    2 hits only take both from CV
    3 hits take the ships, more than 3 max D


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Kazakhstan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kiangsi to Kiangsu
            1 mech_infantry moved from Kwangtung to Kiangsu
            1 infantry moved from Kiangsi to Anhwe
            2 infantry moved from Jehol to Chahar
            2 infantry moved from Jehol to Shantung
            1 fighter moved from Japan to Anhwe
            1 fighter moved from Japan to Shantung
            1 fighter moved from Japan to Kiangsu
            1 fighter moved from Kiangsi to Chahar
            1 tactical_bomber moved from Kiangsi to Anhwe
            2 artilleries moved from Burma to India
            1 submarine moved from 37 Sea Zone to 56 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            1 fighter moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from Hunan to Szechwan
            1 fighter moved from Hunan to Kiangsu
            2 fighters moved from Philippines to Guam
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from 36 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to India
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in India
                Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in India, round 2 : 0/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 3 : 3/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                Americans defend with 1 carrier; ANZAC defend with 1 destroyer and 2 fighters
                    Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 destroyer owned by the ANZAC, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 56 Sea Zone, round 3 : 3/7 hits, 3.67 expected hits
                    ANZAC roll dice for 2 fighters in 56 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 56 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 1 destroyer and 2 submarines
                Casualties for ANZAC: 1 destroyer and 2 fighters
                Casualties for Americans: 1 carrier
            Battle in Kiangsu
                Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Guam
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Guam, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Guam, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kazakhstan
                Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
                British defend with 1 mech_infantry; Russians defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Kazakhstan, round 2 : 4/5 hits, 3.00 expected hits
                    British roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits
                    2 tactical_bombers owned by the Japanese, 2 infantry owned by the Russians and 1 mech_infantry owned by the British lost in Kazakhstan
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 tactical_bombers
                Casualties for Russians: 2 infantry
                Casualties for British: 1 mech_infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers and 1 fighter moved from Kazakhstan to Samara
            1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter moved from Guam to 20 Sea Zone
            1 fighter moved from 46 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 armour, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            2 fighters moved from 56 Sea Zone to 42 Sea Zone
            1 armour and 2 infantry moved from Shan State to Burma
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
            1 fighter moved from Shantung to Hunan
            1 fighter moved from Chahar to Jehol
            1 aaGun and 9 infantry moved from Manchuria to Jehol
            2 bombers moved from Samara to Russia
            1 fighter moved from Kiangsu to Kwangsi
            1 fighter moved from Kiangsu to Kwangsi
            1 tactical_bomber moved from Hunan to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 20 Sea Zone
            1 infantry placed in Kwangtung
            2 infantry and 1 mech_infantry placed in French Indo China
            3 infantry placed in Manchuria
            2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.67
    Japanese regular : -1.83
    ANZAC regular : -0.50
    UK_Pacific regular : 0.33
    British regular : 1.00
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 8:32:25 AM
    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Libya to 96 Sea Zone
            3 bombers moved from Gibraltar to 96 Sea Zone
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 3 bombers, 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 bombers and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                Americans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 armour and 3 mech_infantrys moved from Libya to Tobruk
            2 fighters moved from Libya to Tobruk
            3 bombers and 2 fighters moved from 96 Sea Zone to Gibraltar
            5 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to Algeria
            1 aaGun and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 carriers and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Gibraltar to Norway
            1 artillery, 4 infantry and 1 marine moved from Finland to Norway
    
        Place Units - Americans
            1 factory_minor placed in Finland
            1 fighter and 2 infantry placed in Norway
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            2 infantry placed in Western United States
            1 destroyer and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 marines
    New Guinea : 1 mech_infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Dutch New Guinea : 1 flag, 1 infantry
    33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
    26 Sea Zone : 1 carrier and 1 destroyer
    22 Sea Zone : 1 flag
    10 Sea Zone : 1 destroyer and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Gibraltar : 3 bombers and 2 fighters
    New Brunswick Nova Scotia : 1 aaGun and 5 infantry
    Algeria : 1 aaGun and 1 infantry
    Norway : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry and 1 marine
    Tobruk : 1 armour, 2 fighters and 3 mech_infantrys
    125 Sea Zone : 1 flag
    96 Sea Zone : 1 submarine
    106 Sea Zone : 2 carriers and 3 transports
    97 Sea Zone : 5 submarines
    92 Sea Zone : 2 destroyers
    101 Sea Zone : 1 destroyer
    Finland : 1 flag, 1 factory_minor and 1 infantry
    

    Production/PUs Summary :

    Germans : 50 / 67
    Russians : 13 / 0
    Japanese : 61 / 74
    Americans : 55 / 81
    Chinese : 8 / 15
    British : 36 / 38
    UK_Pacific : 2 / 0
    Italians : 21 / 22
    ANZAC : 10 / 13
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Libya to 96 Sea Zone
            3 bombers moved from Gibraltar to 96 Sea Zone
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 3 bombers, 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 bombers and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                Americans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 armour and 3 mech_infantrys moved from Libya to Tobruk
            2 fighters moved from Libya to Tobruk
            3 bombers and 2 fighters moved from 96 Sea Zone to Gibraltar
            5 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to Algeria
            1 aaGun and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 carriers and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Gibraltar to Norway
            1 artillery, 4 infantry and 1 marine moved from Finland to Norway
    
        Place Units - Americans
            1 factory_minor placed in Finland
            1 fighter and 2 infantry placed in Norway
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            2 infantry placed in Western United States
            1 destroyer and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 marines
    New Guinea : 1 mech_infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Dutch New Guinea : 1 flag, 1 infantry
    33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
    26 Sea Zone : 1 carrier and 1 destroyer
    22 Sea Zone : 1 flag
    10 Sea Zone : 1 destroyer and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Gibraltar : 3 bombers and 2 fighters
    New Brunswick Nova Scotia : 1 aaGun and 5 infantry
    Algeria : 1 aaGun and 1 infantry
    Norway : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry and 1 marine
    Tobruk : 1 armour, 2 fighters and 3 mech_infantrys
    125 Sea Zone : 1 flag
    96 Sea Zone : 1 submarine
    106 Sea Zone : 2 carriers and 3 transports
    97 Sea Zone : 5 submarines
    92 Sea Zone : 2 destroyers
    101 Sea Zone : 1 destroyer
    Finland : 1 flag, 1 factory_minor and 1 infantry
    

    Production/PUs Summary :

    Germans : 50 / 67
    Russians : 13 / 0
    Japanese : 61 / 74
    Americans : 55 / 81
    Chinese : 8 / 15
    British : 36 / 38
    UK_Pacific : 2 / 0
    Italians : 21 / 22
    ANZAC : 10 / 13
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 fighter and 3 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 7 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Hopei
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.00
    

    Territory Summary for Chinese :

    Kweichow : 1 infantry
    Hopei : 1 fighter and 12 infantry
    Szechwan : 2 infantry
    

    Production/PUs Summary :

    Germans : 50 / 67
    Russians : 13 / 0
    Japanese : 60 / 74
    Americans : 55 / 81
    Chinese : 9 / 9
    British : 36 / 38
    UK_Pacific : 2 / 0
    Italians : 21 / 22
    ANZAC : 10 / 13
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Libya to 96 Sea Zone
            3 bombers moved from Gibraltar to 96 Sea Zone
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 3 bombers, 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 bombers and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                Americans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 armour and 3 mech_infantrys moved from Libya to Tobruk
            2 fighters moved from Libya to Tobruk
            3 bombers and 2 fighters moved from 96 Sea Zone to Gibraltar
            5 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to Algeria
            1 aaGun and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 carriers and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Gibraltar to Norway
            1 artillery, 4 infantry and 1 marine moved from Finland to Norway
    
        Place Units - Americans
            1 factory_minor placed in Finland
            1 fighter and 2 infantry placed in Norway
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            2 infantry placed in Western United States
            1 destroyer and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 fighter and 3 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 7 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Hopei
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 4x airfield, 8x factory_major; Remaining resources: 26 PUs; 
            British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Caucasus to India
            2 infantry moved from West India to India
            2 fighters and 2 tactical_bombers moved from Persia to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            2 fighters moved from Caucasus to 98 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Finland to Karelia
                  British take Karelia from Germans
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 5 fighters and 2 tactical_bombers
                Italians defend with 1 battleship, 2 cruisers, 1 submarine and 1 transport
                    British roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 1/8 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
                1 submarine owned by the Italians Submerged
                    British roll dice for 4 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for British: 1 destroyer and 2 fighters
                Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
            Battle in India
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 bomber and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 2 infantry in India, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in India, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from India to West India
            1 infantry and 1 mech_infantry moved from Eastern Persia to West India
            3 mech_infantrys moved from Persia to West India
            2 mech_infantrys moved from Iraq to Egypt
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            3 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt
            1 aaGun, 1 armour and 2 infantry moved from Libya to Tobruk
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 bomber moved from Finland to United Kingdom
            1 aaGun moved from Finland to Norway
    
        Place Units - British
            1 artillery placed in Egypt
            3 infantry placed in Persia
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : 0.33
    Italians regular : -0.83
    British regular : -4.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 marines
    Kweichow : 1 infantry
    Hopei : 1 fighter and 12 infantry
    Szechwan : 2 infantry
    India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    New Guinea : 1 mech_infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Kazakhstan : 1 flag
    Dutch New Guinea : 1 flag, 1 infantry
    33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
    26 Sea Zone : 1 carrier and 1 destroyer
    22 Sea Zone : 1 flag
    10 Sea Zone : 1 destroyer and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    West India : 2 aaGuns, 3 artilleries, 1 bomber, 9 infantry and 4 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 3 bombers, 2 fighters, 1 harbour and 4 infantry
    New Brunswick Nova Scotia : 1 aaGun, 1 harbour and 5 infantry
    Egypt : 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
    Algeria : 1 aaGun and 1 infantry
    Norway : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry and 1 marine
    Tobruk : 1 aaGun, 2 armour, 2 fighters, 3 infantry and 3 mech_infantrys
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Karelia : 1 flag, 1 infantry
    125 Sea Zone : 1 flag
    96 Sea Zone : 1 submarine
    106 Sea Zone : 2 carriers and 3 transports
    93 Sea Zone : 1 flag, 1 submarine
    97 Sea Zone : 5 submarines
    Iraq : 1 flag
    92 Sea Zone : 2 destroyers
    Eastern Persia : 1 flag
    101 Sea Zone : 1 destroyer
    81 Sea Zone : 1 cruiser and 1 transport
    Brazil : 1 flag
    Northwest Persia : 1 flag, 1 artillery and 1 infantry
    Persia : 1 flag, 1 factory_minor and 3 infantry
    Finland : 1 flag, 1 aaGun, 1 factory_minor, 3 infantry and 1 marine
    

    Production/PUs Summary :

    Germans : 49 / 67
    Russians : 13 / 0
    Japanese : 57 / 74
    Americans : 55 / 81
    Chinese : 9 / 9
    British : 37 / 35
    UK_Pacific : 5 / 8
    Italians : 21 / 22
    ANZAC : 10 / 13
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Rostov to Caucasus
                  Italians take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Caucasus
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Ukraine to Rostov
            1 infantry moved from Romania to Bulgaria
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Yugoslavia
            3 infantry moved from France to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,2,3,3,6,1,3,6
            Italians collect 8 PUs (15 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 5:56:54 PM
    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 artillery, 1 infantry and 1 marine
    Marshall Islands : 1 flag
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
    33 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
    26 Sea Zone : 1 fighter
    21 Sea Zone : 1 submarine
    Egypt : 2 infantry
    United Kingdom : 1 fighter and 2 infantry
    Tobruk : 1 flag, 3 infantry
    Libya : 1 flag
    Iraq : 2 infantry
    

    Production/PUs Summary :

    Germans : 49 / 67
    Russians : 11 / 0
    Japanese : 57 / 74
    Americans : 55 / 81
    Chinese : 9 / 9
    British : 37 / 35
    UK_Pacific : 5 / 8
    Italians : 23 / 9
    ANZAC : 10 / 16
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Samara to Kazakhstan
                  Germans take Kazakhstan from British
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 fighter moved from Tambov to Northwest Persia
            1 fighter moved from Russia to Northwest Persia
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Norway
            1 fighter moved from Western Germany to Norway
            4 bombers moved from Western Germany to Norway
            4 infantry moved from Western Germany to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            4 infantry moved from Novgorod to Karelia
            1 armour moved from Russia to Urals
                  Germans take Vologda from Russians
                  Germans take Urals from Russians
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 4 infantry
                British defend with 1 infantry
                    Germans roll dice for 4 infantry in Karelia, round 2 : 1/4 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Karelia
                Germans win, taking Karelia from British with 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                Germans attack with 2 fighters and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                 retreated to Northwest Persia
                British win with 1 artillery remaining. Battle score for attacker is -11
                Casualties for Germans: 1 fighter and 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Norway
                Germans attack with 4 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
                British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor, 2 fighters, 6 infantry and 1 marine
                    British roll AA dice in Norway : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 4 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Norway, round 2 : 6/13 hits, 6.17 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery, 2 fighters, 6 infantry and 1 marine in Norway, round 2 : 8/10 hits, 4.00 expected hits
                    1 aaGun owned by the British, 2 fighters owned by the Germans, 4 infantry owned by the Germans, 5 infantry owned by the Americans and 2 tactical_bombers owned by the Germans lost in Norway
                Americans win with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is -34
                Casualties for Germans: 2 fighters, 4 infantry and 2 tactical_bombers
                Casualties for Americans: 5 infantry
                Casualties for British: 1 aaGun
                4 bombers owned by the Germans and 1 fighter owned by the Germans retreated
    
        Non Combat Move - Germans
            1 fighter moved from Norway to 112 Sea Zone
            4 bombers moved from Norway to Western Germany
            3 infantry moved from Poland to Germany
            8 infantry moved from Baltic States to Novgorod
            1 fighter moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Russia to Rostov
            2 aaGuns moved from Tambov to Rostov
            2 infantry moved from Archangel to Novgorod
            3 artilleries and 1 infantry moved from France to Western Germany
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            2 fighters and 2 transports placed in 112 Sea Zone
            3 armour placed in Volgograd
            2 mech_infantrys placed in Novgorod
            1 mech_infantry placed in Russia
            1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 4.00
    British AA : -0.50
    Germans regular : -0.00
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun and 2 artilleries moved from Finland to Norway
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 18 infantry
    Norway : 1 aaGun and 2 artilleries
    113 Sea Zone : 1 submarine
    Finland : 1 aaGun
    

    Production/PUs Summary :

    Germans : 53 / 75
    Russians : 9 / 0
    Japanese : 57 / 74
    Americans : 55 / 81
    Chinese : 9 / 9
    British : 35 / 35
    UK_Pacific : 5 / 8
    Italians : 23 / 9
    ANZAC : 10 / 16
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun and 2 artilleries moved from Finland to Norway
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 17 infantry
            EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 17 infantry
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
            EDIT: Adding units owned by Russians to Buryatia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 armour moved from Java to 42 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 armour moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
            2 infantry moved from Burma to India
            1 tactical_bomber moved from Yunnan to India
            1 fighter moved from French Indo China to India
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 tactical_bomber moved from French Indo China to Szechwan
            2 fighters moved from Hunan to Szechwan
            1 mech_infantry moved from French Indo China to Kweichow
            2 fighters moved from Kwangsi to Kweichow
            1 destroyer moved from 44 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
            1 fighter moved from 20 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 fighters and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 2 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Dutch New Guinea, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from Americans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in India
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
            1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 9 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Kiangsu to Chahar
            1 armour and 1 mech_infantry moved from Manchuria to Chahar
            1 fighter moved from Jehol to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            5 carriers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Kwangtung
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Shantung to Kiangsu
            3 infantry moved from Manchuria to Jehol
            1 fighter moved from Japan to Jehol
            1 fighter moved from Japan to Manchuria
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from Kweichow to French Indo China
            1 tactical_bomber moved from India to Burma
            1 fighter moved from India to Burma
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from 42 Sea Zone to French Indo China
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 armour moved from Yunnan to Hunan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            3 infantry placed in Manchuria
            1 fighter and 2 mech_infantrys placed in Kwangtung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Russia: 2 bombers
            EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
            EDIT: Removing units owned by Japanese from Samara: 1 fighter
            EDIT: Adding units owned by Japanese to Yunnan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.33
    Japanese regular : 1.50
    ANZAC regular : 0.83
    UK_Pacific regular : 0.67
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 8:49:55 AM
    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 destroyers, 4 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 mech_infantry moved from New Guinea to Dutch New Guinea
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
            2 fighters moved from Tobruk to 97 Sea Zone
            3 bombers moved from Gibraltar to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 scramble out of ITA?


  • @666 no scramble


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 9:54:51 AM
    Savegame

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