TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 4,3,2 and gets 0 hits
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 51 Sea Zone to 53 Sea Zone
2 fighters moved from 50 Sea Zone to 53 Sea Zone
1 carrier moved from 50 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 artillery and 2 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery moved from Philippine Islands to 50 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 50 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to Australia
3 infantry moved from Hupeh to Ningxia
2 fighters moved from Yunnan to Ningxia
1 armour moved from Kiangsu to 61 Sea Zone
1 armour and 1 transport moved from 61 Sea Zone to 49 Sea Zone
1 armour moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Suiyuan
Japanese take Suiyuan from Chinese
1 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Sikang
Combat - Japanese
Battle in Ningxia
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Ningxia, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser and 6 fighters
Americans defend with 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 2 transports
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 6 fighters in 53 Sea Zone, round 2 : 3/11 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 2 transports in 53 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 53 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 6 fighters in 53 Sea Zone, round 3 : 4/10 hits, 4.50 expected hits
Americans roll dice for 1 battleship, 1 carrier, 3 fighters and 2 transports in 53 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
4 fighters owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 53 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 fighters in 53 Sea Zone, round 4 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 battleship and 2 transports in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 carrier owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 53 Sea Zone
1 transport owned by the Americans lost in 53 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 32
Casualties for Japanese: 2 carriers and 4 fighters
Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 2 transports
Battle in Australia
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Australia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Australia
Japanese roll dice for 2 artilleries and 2 infantry in Australia, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Australia, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Australia, round 4 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Ningxia to Yunnan
4 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Place Units - Japanese
1 cruiser and 1 destroyer placed in 62 Sea Zone
1 artillery and 2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : -1.33
Americans : -0.33
Chinese : 0.67
Japanese : -4.17
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