@Ragnell804 gg, I concede
entek -VS-dawgoneit in the T.R.S. again!
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Good luck!
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:17:14 AM
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from sz12 to sz25 1 Submarine moved from sz21 to sz25 2 Submarines moved from sz30 to sz25 1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25 2 EarlyFighters moved from sz20 to sz25 3 Submarines moved from sz20 to sz25 1 Submarine moved from sz17 to sz45 1 EarlyFighter moved from Marcus to sz45 1 Submarine moved from sz76 to sz45 1 EarlyFighter moved from Iwo Jima to sz70 1 Bomber moved from Tokyo to sz70 1 Bomber moved from Japan to sz70 3 Tanks moved from Japan to sz16 3 Infantrys moved from Japan to sz16 3 Infantrys, 3 Tanks and 3 Transports moved from sz16 to sz75 1 Tank moved from Japan to sz78 2 Artillerys moved from Japan to sz78 4 Infantrys moved from Japan to sz78 2 EarlyFighters moved from sz78 to sz71 1 Submarine moved from sz78 to sz71 1 Destroyer moved from sz78 to sz71 1 Battleship moved from sz78 to sz71 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz78 to sz75 1 Infantry and 1 T.Boat moved from sz78 to sz75 2 Artillerys, 7 Infantrys and 4 Tanks moved from sz75 to Manila 1 Artillery and 1 Infantry moved from Korea to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz75 1 Artillery and 1 Infantry moved from sz75 to Manila 1 Infantry moved from Hainan to sz67 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to Spralty 2 Submarines moved from sz67 to sz60 2 EarlyFighters moved from sz74 to sz60 1 EarlyFighter moved from Korea to sz60 2 Artillerys, 3 Infantrys and 1 Tank moved from Kwangsi to N.French I. 1 Artillery, 3 Infantrys and 1 Tank moved from Korea to Manchuria 4 Tanks moved from Hopeh to Kichedung 3 Infantrys moved from Hopeh to Shansi 2 Infantrys moved from Hopeh to E.Shansi 2 EarlyFighters moved from Tokyo to sz71 1 Destroyer moved from sz74 to sz68 Purchase Units - Yamamoto Yamamoto buy 2 B.Transports and 3 Destroyers; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.French I. Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 2 : 4/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the Dutch, 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in N.French I. Yamamoto win, taking N.French I. from Dutch with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Battle in sz70 Yamamoto attack with 2 Bombers and 1 EarlyFighter Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz70, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 1/2 hits, 0.67 expected hits 1 Transport owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70 1 Submarine owned by the Americans Submerged retreated to sz70 Americans win with 1 Destroyer remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 EarlyFighter Casualties for Americans: 1 Transport Battle in sz71 Yamamoto attack with 1 Battleship, 1 Destroyer, 4 EarlyFighters and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Battleship, 1 Destroyer, 4 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz60 Yamamoto attack with 3 EarlyFighters and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 3 EarlyFighters in sz60, round 2 : 1/3 hits, 1.00 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 2/4 hits, 1.33 expected hits 1 Transport owned by the Dutch and 2 Submarines owned by the Yamamoto lost in sz60 1 Submarine owned by the Dutch Submerged Yamamoto roll dice for 3 EarlyFighters in sz60, round 3 : 1/3 hits, 1.00 expected hits Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 3 : 2/3 hits, 1.17 expected hits 1 Transport owned by the Dutch and 2 EarlyFighters owned by the Yamamoto lost in sz60 retreated to sz60 Dutch win with 2 Destroyers remaining. Battle score for attacker is -16 Casualties for Yamamoto: 2 EarlyFighters and 2 Submarines Casualties for Dutch: 2 Transports Battle in Manila Yamamoto attack with 3 Artillerys, 8 Infantrys and 4 Tanks Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 3 Artillerys, 8 Infantrys and 4 Tanks in Manila, round 2 : 4/15 hits, 4.83 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Manila Yamamoto roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Manila, round 3 : 3/13 hits, 4.50 expected hits Americans roll dice for 1 EarlyFighter in Manila, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 3 Artillerys, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 15 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in Kichedung Yamamoto attack with 4 Tanks Chinese defend with 2 Infantrys Yamamoto roll dice for 4 Tanks in Kichedung, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kichedung Yamamoto win, taking Kichedung from Chinese with 3 Tanks remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Tank Casualties for Chinese: 2 Infantrys Battle in sz25 Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 2/8 hits, 2.67 expected hits Units damaged: 2 Battleships owned by the Americans Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 4/5 hits, 1.83 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 5/7 hits, 4.00 expected hits 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 5 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 3 Submarines in sz25, round 3 : 3/3 hits, 1.00 expected hits 1 Carrier owned by the Americans and 2 Battleships owned by the Americans lost in sz25 Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 0/5 hits, 1.83 expected hits Americans roll dice for 1 Battleship in sz25, round 3 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in sz25 Yamamoto roll dice for 2 Submarines in sz25, round 4 : 1/2 hits, 0.67 expected hits 1 Battleship owned by the Americans lost in sz25 Yamamoto win with 1 Cruiser, 4 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 70 Casualties for Yamamoto: 6 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Battle in sz68 Yamamoto attack with 1 Destroyer and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz68, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Submarine in sz68, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz68, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Submarine in sz68, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz68, round 4 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the British lost in sz68 Yamamoto win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in Spralty Battle in sz45 Yamamoto attack with 1 EarlyFighter and 2 Submarines Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 2 Submarines in sz45, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 EarlyFighter in sz45, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in sz45 Yamamoto roll dice for 1 Submarine in sz45, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz45, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz45 Yamamoto win, taking Spralty from Americans with 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer and 1 Transport Non Combat Move - Yamamoto 1 Carrier moved from sz78 to sz71 1 Carrier moved from sz74 to sz73 1 EarlyFighter moved from sz60 to sz73 2 Bombers moved from sz70 to Iwo Jima 2 EarlyFighters moved from sz71 to Iwo Jima 1 Destroyer and 1 Submarine moved from sz16 to sz75 1 Carrier moved from sz20 to sz11 4 EarlyFighters moved from sz25 to sz11 1 EarlyFighter moved from sz45 to Iwo Jima 1 Infantry moved from Japan to S.Japan 1 Tank moved from Kochi to Nagasaki 2 Artillerys, 6 Infantrys and 2 Tanks moved from S.Japan to Nagasaki 1 Artillery, 6 Infantrys and 2 Tanks moved from Tokyo to S.Japan Place Units - Yamamoto 2 B.Transports and 3 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : -0.50 Yamamoto : 1.67 Americans : 1.83 Chinese : 0.33 Dutch : 2.17
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Chunking to Kwangsi Chinese take Kwangsi from Yamamoto 1 Tank moved from Kiangsi to Sian 1 Artillery and 3 Infantrys moved from Szechwan to Sian 1 Tank moved from Szechwan to Sian 2 Infantrys moved from Hanan to Sian 1 Infantry moved from W.Sian to Sian 1 Tank moved from W.Chunking to W.Sian 2 Infantrys moved from N.Chunking to W.Sian 1 Infantry moved from Kiangsi to Hanan 1 Infantry moved from Sikang to Gansu 1 Infantry moved from Yecheng to Agra 1 Artillery moved from Cheng to Agra 1 Infantry moved from Haixi to Yecheng 1 EarlyFighter and 2 Tanks moved from Urumal to W.Mongolia 1 Infantry moved from Quyan to W.Mongolia 1 Infantry moved from Ming Jong to Gobi 1 Infantry and 1 Tank moved from Tsingnan to S.Mongolia 1 Tank moved from Xining to Gobi 1 Tank moved from Xining to S.Mongolia 1 Infantry moved from Gansu to S.Mongolia 1 EarlyFighter moved from Xining to Gobi Purchase Units - Chinese Chinese buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Mongolia Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in W.Mongolia, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in W.Mongolia Chinese roll dice for 1 EarlyFighter and 2 Tanks in W.Mongolia, round 3 : 0/3 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 EarlyFighter and 2 Tanks in W.Mongolia, round 4 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Tank owned by the Chinese lost in W.Mongolia Chinese loses 0 PUs for violating W.Mongolias neutrality. Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -1 Casualties for Chinese: 1 Infantry and 1 Tank Casualties for Neutral: 1 Bunker Battle in S.Mongolia Chinese attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 2 Infantrys and 2 Tanks in S.Mongolia, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in S.Mongolia Chinese loses 0 PUs for violating S.Mongolias neutrality. Chinese win, taking S.Mongolia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Gobi Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Gobi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Gobi, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Agra Chinese attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Agra Chinese loses 0 PUs for violating Agras neutrality. Chinese win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Chinese 1 EarlyFighter moved from Gobi to Gansu 1 EarlyFighter moved from W.Mongolia to Tsingnan 1 Infantry moved from Nancheng to Sikang 2 Artillerys and 5 Infantrys moved from Xining to Tsingnan 1 Artillery moved from Urumal to Yecheng 1 Infantry moved from Urumal to Yecheng Place Units - Chinese 3 Infantrys placed in Xining Turn Complete - Chinese Chinese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Neutral : -0.83 Chinese : -0.17
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 1 Artillery and 1 Tank moved from Formosa to sz74 3 Infantrys moved from Formosa to sz74 1 Destroyer and 1 Submarine moved from sz74 to sz60 1 Battleship moved from sz74 to sz60 1 Bomber moved from Formosa to sz60 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz60 1 Artillery, 2 Infantrys and 1 Tank moved from sz60 to S.Borneo 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to Hongkong 1 Artillery and 1 Infantry moved from Fukien to Kwangtung 1 EarlyFighter moved from Fukien to Hongkong 2 Artillerys and 2 Infantrys moved from Seoul to sz79 3 Tanks moved from Seoul to sz79 3 Infantrys moved from Seoul to sz79 1 Transport moved from sz79 to sz74 1 Artillery and 1 Infantry moved from Formosa to sz74 1 Artillery and 1 Infantry moved from E.Shansi to N.Shangsi 1 EarlyFighter moved from Peking to N.Shangsi 1 Artillery and 1 Infantry moved from Shansi to Shangsi 1 Infantry moved from Shantung to Nanking 1 Artillery moved from Shansi to Nanking 1 Artillery and 1 Infantry moved from Fukien to Hankou 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz68 1 Artillery and 1 Infantry moved from sz68 to W.Borneo 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz68 1 Infantry and 1 Tank moved from sz68 to Borneo 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz68 1 Infantry and 1 Tank moved from sz68 to W.Borneo 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz68 1 Infantry and 1 Tank moved from sz68 to N.B 2 Artillerys, 2 Infantrys and 2 Transports moved from sz79 to sz67 1 Artillery and 1 Infantry moved from sz67 to Hongkong 1 Artillery and 1 Infantry moved from sz67 to Hongkong 1 Infantry moved from Fukien to Hankou 1 Infantry moved from Fukien to Kwangtung 1 EarlyFighter moved from sz79 to Hongkong 1 EarlyFighter moved from sz79 to sz60 1 EarlyFighter moved from sz79 to sz60 1 EarlyFighter moved from sz79 to sz60 2 EarlyFighters moved from Formosa to sz70 1 Bomber moved from Seoul to sz70 Purchase Units - Hisaichi Hisaichi buy 2 Factorys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Borneo Hisaichi attack with 1 Infantry and 1 Tank Dutch defend with 2 Infantrys Hisaichi roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 2 Infantrys in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Borneo Hisaichi roll dice for 1 Tank in Borneo, round 3 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Borneo Dutch win with no units remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Infantry and 1 Tank Casualties for Dutch: 2 Infantrys Battle in Kwangtung Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.B Hisaichi attack with 1 Infantry and 1 Tank British defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Infantry and 1 Tank in N.B, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 Infantry and 1 Tank in N.B, round 2 : 2/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Tank owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in N.B British win with no units remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry and 1 Tank Casualties for British: 1 Infantry and 1 Tank Battle in Hongkong Hisaichi attack with 2 Artillerys, 2 EarlyFighters and 3 Infantrys British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys AA fire in Hongkong : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys, 2 EarlyFighters and 3 Infantrys in Hongkong, round 2 : 3/7 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Hongkong Hisaichi roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantrys in Hongkong, round 3 : 4/6 hits, 2.00 expected hits British roll dice for 1 Bunker in Hongkong, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Hongkong Hisaichi win, taking Hongkong from British with 2 Artillerys, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Bunker and 2 Infantrys Battle in sz70 Hisaichi attack with 1 Bomber and 2 EarlyFighters Americans defend with 1 Destroyer and 1 Submarine Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits 1 Submarine owned by the Americans lost in sz70 Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Hisaichi lost in sz70 Hisaichi win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Destroyer and 1 Submarine Casualties for Hisaichi: 1 EarlyFighter Battle in sz60 Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 3 EarlyFighters, 1 Submarine and 2 Transports Dutch defend with 2 Destroyers and 1 Submarine Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 3 EarlyFighters and 2 Transports in sz60, round 2 : 5/6 hits, 2.67 expected hits Dutch roll dice for 2 Destroyers in sz60, round 2 : 0/2 hits, 1.00 expected hits 1 Submarine owned by the Dutch and 2 Destroyers owned by the Dutch lost in sz60 Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer, 3 EarlyFighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 22 Casualties for Dutch: 2 Destroyers and 1 Submarine Battle in Hankou Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hankou, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hankou, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hankou, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou Hisaichi win, taking Hankou from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in N.Shangsi, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi 1 Artillery retreated to Shansi Chinese win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in W.Borneo Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Borneo, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in W.Borneo Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Borneo, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 Artillery in W.Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in W.Borneo Hisaichi win, taking W.Borneo from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Nanking Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Nanking, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in S.Borneo Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Borneo, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Borneo, round 3 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in S.Borneo, round 3 : 1/3 hits, 1.33 expected hits 1 Artillery owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Artillery and 1 Tank in S.Borneo, round 4 : 0/2 hits, 0.83 expected hits Dutch roll dice for 1 EarlyFighter in S.Borneo, round 4 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Tank in S.Borneo, round 5 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 EarlyFighter in S.Borneo, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 EarlyFighter owned by the Dutch lost in S.Borneo Dutch win with no units remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Dutch: 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank Non Combat Move - Hisaichi 1 EarlyFighter could not land in sz70 and was removed 1 Bomber moved from sz60 to Phuket 2 Destroyers and 2 Submarines moved from sz79 to sz68 1 Carrier and 1 Submarine moved from sz79 to sz68 1 Bomber moved from sz70 to Manila 1 EarlyFighter moved from Hongkong to Fukien 1 Tank moved from Shantung to Shansi 2 Infantrys moved from Shantung to Shansi 2 Tanks moved from Fukien to Nanking 3 Tanks moved from Fukien to Nanking 2 Infantrys moved from Fukien to Hankou 1 Carrier moved from sz79 to sz67 1 EarlyFighter moved from Hongkong to sz67 1 EarlyFighter moved from sz60 to sz73 1 EarlyFighter moved from sz60 to sz68 1 EarlyFighter moved from sz60 to sz68 1 Tank moved from E.Shansi to Shansi 1 Infantry moved from E.Shansi to Shansi 1 Tank moved from Peking to Shansi 1 EarlyFighter moved from N.Shangsi to Shansi 4 Infantrys moved from Peking to E.Shansi 1 Infantry moved from E.Shansi to Shansi 2 Tanks moved from Tientsin to Shansi 4 Infantrys moved from Tientsin to Hopeh 1 Infantry moved from Seoul to Korea 1 EarlyFighter moved from Seoul to sz67 Place Units - Hisaichi 2 Tanks placed in Seoul 1 Factory placed in Tientsin 1 Factory placed in Peking Turn Complete - Hisaichi Hisaichi collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Hisaichi : 4.50 British : 0.50 AA fire in Hongkong : : -0.33 Americans : 0.00 Chinese : 0.33 Dutch : -0.17
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S 1 Transport moved from sz57 to sz59 1 Artillery and 1 Infantry moved from E.Borneo to sz59 1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java 1 Infantry moved from Halma to sz58 1 Infantry and 1 T.Boat moved from sz58 to sz50 1 Artillery and 1 Infantry moved from Sarong to sz81 1 EarlyFighter moved from Sarong to Java 1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java 1 Infantry moved from Soem to sz57 1 Infantry moved from sz57 to Java 1 Infantry moved from sz50 to Soem 1 Destroyer moved from sz81 to sz57 Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 3 Infantrys placed in S.Borneo Turn Complete - Dutch Dutch collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 2 Artillerys moved from Phuket to sz73 2 Infantrys moved from Phuket to sz73 1 Infantry moved from Phuket to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz60 1 Infantry moved from sz60 to E.Borneo Thai take E.Borneo from Dutch 2 Infantrys moved from sz73 to Frenchindochina 2 Artillerys moved from sz73 to Frenchindochina 1 EarlyFighter moved from Phuket to Frenchindochina Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Frenchindochina Thai attack with 2 Artillerys, 1 EarlyFighter and 2 Infantrys Dutch defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Frenchindochina, round 2 : 1/5 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in Frenchindochina Thai roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Frenchindochina, round 3 : 2/5 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Frenchindochina Thai win, taking Frenchindochina from Dutch with 2 Artillerys, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Artillery and 2 Infantrys Non Combat Move - Thai 1 EarlyFighter moved from Frenchindochina to Phuket 2 Infantrys moved from Phuket to Thailand Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Thai : -0.33 Dutch : -1.67
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 Tank moved from S.India to sz63 1 Infantry moved from Ceylon to sz63 1 Infantry, 1 Tank and 1 Transport moved from sz63 to sz66 1 Infantry and 1 Tank moved from sz66 to Malaya 1 Tank moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 1 Infantry, 1 Tank and 1 Transport moved from sz63 to sz66 1 Infantry and 1 Tank moved from sz66 to Malaya 1 EarlyFighter moved from Calcutta to Malaya 1 Artillery and 1 Infantry moved from Bengal to Burma 1 Infantry moved from E.India to sz64 1 Infantry moved from Amdanam to sz64 2 Infantrys and 2 T.Boats moved from sz64 to sz66 2 Infantrys moved from sz66 to Malaya 2 Destroyers and 1 Submarine moved from sz63 to sz66 1 Submarine moved from sz64 to sz66 1 EarlyFighter moved from Burma to Malaya 1 Artillery and 1 Infantry moved from C.India to E.India 1 Artillery and 3 Infantrys moved from Calcutta to C.India 1 Infantry moved from M.India to C.India 2 Infantrys moved from India to C.India 1 Infantry moved from Nagpur to E.India 1 Infantry moved from Nepal to Bengal 1 Infantry moved from W.India to Bhopa 1 Infantry moved from Bhopal to Bhopa 1 Artillery moved from Bhopal to Bhopa 1 Artillery and 1 Infantry moved from Bhopa to Nepal 1 EarlyFighter moved from Bhopa to Burma 1 EarlyFighter moved from Dheli to Burma 1 Tank moved from Dheli to Nepal 2 Infantrys moved from Dheli to Bhopa 1 Artillery moved from E.G to sz49 2 Infantrys moved from Moresby to sz49 1 Infantry moved from New Guinea to sz49 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java 1 Submarine moved from sz47 to sz45 1 Infantry moved from Vancouver to sz6 1 Infantry moved from British Columbia to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from N.G to New Guinea 1 Infantry moved from Arawa to Choiseoul 1 Artillery moved from Auki to Buala 1 Infantry moved from Gizo to Honiara 1 Infantry moved from N.Canada to Anchorage 1 Infantry moved from Canada to N.Canada Purchase Units - British British buy 2 B.Transports and 1 Cruiser; Remaining resources: 0 PUs; Combat - British Battle in sz45 British attack with 1 Submarine Yamamoto defend with 1 Submarine British roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto Submerged Non Combat Move - British Place Units - British 2 B.Transports and 1 Cruiser placed in sz63 Turn Complete - British British collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : -0.33 Yamamoto : -0.17
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac 1 Artillery moved from Wellington to sz35 2 Infantrys moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 EarlyFighter moved from sz37 to Java 1 Infantry moved from Samoa to sz38 1 Infantry moved from Fiji to sz38 2 Infantrys moved from New Caledonia to sz41 1 Artillery moved from E.Australia to sz37 1 Infantry moved from E.Australia to sz37 1 Artillery, 1 Battleship, 1 Carrier, 1 Infantry and 1 Transport moved from sz37 to sz50 2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz49 2 Infantrys and 2 T.Boats moved from sz38 to sz37 1 Artillery and 3 Infantrys moved from Darwin to Derby 1 Infantry moved from N.Australia to Derby 1 Tank moved from Australia to W.Australia 2 Infantrys moved from Townsville to N.Australia 1 EarlyFighter moved from Sydney to sz50 1 EarlyFighter moved from Melbourne to sz50 1 Artillery, 3 Infantrys and 2 Tanks moved from Melbourne to S.W.Australia 2 Tanks moved from S.W.Australia to W.Australia 2 Infantrys moved from sz37 to Sydney 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Artillery and 3 Infantrys moved from sz37 to Sydney Purchase Units - Anzac Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Transport placed in sz37 1 Infantry placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 Bomber moved from Portland to sz11 1 Submarine moved from sz13 to sz11 2 Submarines moved from sz40 to sz11 1 EarlyFighter moved from Kauai to sz11 1 EarlyFighter moved from Midway to sz11 1 Destroyer moved from sz5 to sz11 1 EarlyFighter moved from San Francisco to sz25 1 Destroyer moved from sz27 to sz25 1 Battleship and 1 Carrier moved from sz23 to sz25 1 Destroyer and 1 Submarine moved from sz31 to sz25 1 EarlyFighter moved from Johnston to sz25 2 Infantrys moved from Los Angeles to sz27 2 Infantrys and 1 Transport moved from sz27 to sz14 2 Infantrys moved from sz14 to Seattle 1 Artillery and 1 Infantry moved from San Francisco to sz23 1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz6 1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to Nor Cal 2 Infantrys and 2 Tanks moved from Nor Cal to Portland 2 Infantrys and 1 Tank moved from Central Valley to Portland 1 Tank moved from High Desert to Rocky Mt 1 Tank moved from Portland to Seattle 2 Artillerys, 2 Infantrys and 1 Tank moved from Rocky Mt to Canada 3 Infantrys moved from Seattle to Canada 1 Artillery and 1 Infantry moved from sz6 to N.Canada 1 Infantry moved from Anchorage to sz5 1 EarlyFighter moved from Alaska to sz11 1 Infantry and 1 Transport moved from sz5 to sz4 1 Infantry moved from Umnak to sz4 2 Infantrys moved from sz4 to Palana 1 EarlyFighter moved from Davao to Java 2 Infantrys moved from Samar to S 1 Artillery and 1 Infantry moved from Mindanao to Davao Purchase Units - Americans Americans buy 1 Factory and 1 Marine; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 1 Submarine Yamamoto defend with 1 Cruiser and 2 Submarines Americans roll dice for 1 Submarine in sz25, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Submarines in sz25, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters in sz25, round 2 : 2/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Americans 2 Submarines owned by the Yamamoto lost in sz25 Americans roll dice for 1 Submarine in sz25, round 3 : 1/1 hits, 0.33 expected hits 1 Cruiser owned by the Yamamoto lost in sz25 Americans win with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 22 Casualties for Yamamoto: 1 Cruiser and 2 Submarines Battle in sz11 Americans attack with 1 Bomber, 1 Destroyer, 3 EarlyFighters and 3 Submarines Yamamoto defend with 2 Carriers and 4 EarlyFighters Americans roll dice for 3 Submarines in sz11, round 2 : 1/3 hits, 1.00 expected hits 1 Carrier owned by the Yamamoto lost in sz11 Americans roll dice for 1 Bomber, 1 Destroyer and 3 EarlyFighters in sz11, round 2 : 3/5 hits, 2.00 expected hits Yamamoto roll dice for 1 Carrier and 4 EarlyFighters in sz11, round 2 : 1/5 hits, 2.50 expected hits 1 Submarine owned by the Americans, 1 Carrier owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto lost in sz11 Americans roll dice for 2 Submarines in sz11, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 3 EarlyFighters in sz11, round 3 : 1/5 hits, 2.00 expected hits Yamamoto roll dice for 2 EarlyFighters in sz11, round 3 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz11 Americans roll dice for 1 Submarine in sz11, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 3 EarlyFighters in sz11, round 4 : 1/5 hits, 2.00 expected hits Yamamoto roll dice for 1 EarlyFighter in sz11, round 4 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Yamamoto lost in sz11 Americans win with 1 Bomber, 1 Destroyer, 3 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 48 Casualties for Yamamoto: 2 Carriers and 4 EarlyFighters Casualties for Americans: 2 Submarines Non Combat Move - Americans 1 Bomber moved from sz11 to Wake 3 EarlyFighters moved from sz11 to Wake Place Units - Americans 1 Factory placed in Alaska 1 Marine placed in Pearl Harbor Turn Complete - Americans Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto : -1.83 Americans : -0.83
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TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Artillery and 2 Infantrys moved from Hsingan to Quingdao 1 Artillery and 2 Infantrys moved from Hsingan to Jinan 1 Artillery and 2 Infantrys moved from Manchuria to Amursk 2 Infantrys moved from Manchuria to Belogorsk 1 Bomber moved from Akina to Belogorsk 1 Artillery and 1 Infantry moved from Sukhalin to Ostrov 1 Infantry and 1 Tank moved from Sukhalin to sz7 2 Artillerys and 2 Infantrys moved from N.Japan to sz1 1 Infantry moved from Akina to sz15 1 Infantry moved from Akina to sz15 1 Tank moved from Akina to sz15 1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1 2 Artillerys, 3 Infantrys and 1 Tank moved from sz1 to Amursk 1 Infantry and 1 T.Boat moved from sz15 to sz1 1 Infantry moved from sz1 to Belogorsk 1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz15 1 Infantry and 1 Tank moved from sz15 to Vladivostok Purchase Units - Masaharu Masaharu buy 1 Factory and 2 Infantrys; Remaining resources: 1 PUs; Combat - Masaharu Battle in Amursk Masaharu attack with 3 Artillerys, 5 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Bunker and 1 Factory Masaharu roll dice for 3 Artillerys, 5 Infantrys and 1 Tank in Amursk, round 2 : 5/9 hits, 2.83 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 3 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Ostrov Masaharu attack with 1 Artillery and 1 Infantry Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 1 Infantry in Ostrov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Ostrov, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Ostrov Masaharu roll dice for 1 Artillery in Ostrov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Bunker in Ostrov, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Masaharu lost in Ostrov Russians win with 1 Bunker remaining. Battle score for attacker is -6 Casualties for Masaharu: 1 Artillery and 1 Infantry Battle in Quingdao Masaharu attack with 1 Artillery and 2 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Quingdao, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Quingdao, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Masaharu roll dice for 1 Artillery and 1 Infantry in Quingdao, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Quingdao, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Masaharu roll dice for 1 Artillery in Quingdao, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Bunker in Quingdao, round 5 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery in Quingdao, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Bunker in Quingdao, round 6 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery and 2 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery and 2 Infantrys in Jinan, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Jinan Masaharu roll dice for 1 Artillery and 1 Infantry in Jinan, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Jinan, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Jinan 1 Artillery retreated to Hsingan Russians win with 1 Bunker remaining. Battle score for attacker is -4 Casualties for Masaharu: 2 Infantrys Battle in Belogorsk Masaharu attack with 1 Bomber and 3 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Bomber and 3 Infantrys in Belogorsk, round 2 : 1/4 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Belogorsk Masaharu roll dice for 1 Bomber and 2 Infantrys in Belogorsk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Vladivostok Masaharu attack with 1 Infantry and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Infantry and 1 Tank in Vladivostok, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Vladivostok Masaharu roll dice for 1 Tank in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Tank in Vladivostok, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Tank owned by the Masaharu lost in Vladivostok Russians win with no units remaining. Battle score for attacker is -1 Casualties for Masaharu: 1 Infantry and 1 Tank Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 Bomber moved from Belogorsk to N.Japan 4 Infantrys moved from Akina to N.Japan 1 Tank moved from Akina to N.Japan 1 Submarine moved from sz7 to sz1 1 EarlyFighter moved from Akina to Amursk 1 EarlyFighter moved from Amursk to Manchuria Place Units - Masaharu 2 Infantrys placed in Akina 1 Factory placed in Manchuria Turn Complete - Masaharu Masaharu collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Masaharu : -2.00 Russians : 1.00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 1 Infantry moved from Vostok to Quingdao 2 Infantrys moved from Irkutsk to Quingdao 1 Submarine moved from sz4 to sz7 Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 3 Infantrys Masaharu defend with 1 Artillery Russians roll dice for 3 Infantrys in Quingdao, round 2 : 0/3 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery in Quingdao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Quingdao Russians roll dice for 2 Infantrys in Quingdao, round 3 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 1 Artillery in Quingdao, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Quingdao Russians roll dice for 1 Infantry in Quingdao, round 4 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Artillery in Quingdao, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Quingdao Masaharu win with 1 Artillery remaining. Battle score for attacker is -6 Casualties for Russians: 3 Infantrys Battle in sz7 Russians attack with 1 Submarine Masaharu defend with 1 Destroyer Russians roll dice for 1 Submarine in sz7, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Russians lost in sz7 Masaharu win with 1 Destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 Submarine Non Combat Move - Russians 1 Infantry moved from Angarsk to Vostok 1 Infantry moved from Ustkut to Irkutsk 1 Artillery moved from Ustkut to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 2 Infantrys moved from Ulaan Ude to Jinan 1 Infantry moved from Kyzal to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 1 EarlyFighter moved from Kaask to Ulaan Ude 2 Artillerys moved from Kaask to Kyzal 1 Infantry moved from Jinquan to Kyzal 2 Tanks moved from Kaask to Ulaan Ude 4 Infantrys moved from Kaask to Kyzal 1 Infantry moved from Krasnoyarsk to Bratsk 1 Infantry moved from Kyzyl to Jinquan 1 Tank moved from Abakan to Jinquan 1 Infantry moved from Maltan to Abakan 1 Tank moved from Achinsk to Bratsk 1 Artillery moved from Achinsk to Kyzyl 1 Infantry moved from Achinsk to Krasnoyarsk Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Masaharu : 2.50 Russians : -1.33
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 3 Artillerys and 3 Infantrys moved from Manila to sz75 2 Infantrys and 4 Tanks moved from Manila to sz75 3 Infantrys moved from Iwo Jima to sz75 1 Infantry and 1 T.Boat moved from sz75 to sz71 1 Infantry moved from sz71 to Samar Yamamoto take Samar from Americans 1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz70 1 Artillery and 1 Infantry moved from sz70 to Celebs 1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz70 1 Artillery and 1 Infantry moved from sz70 to Davao 1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz70 1 Artillery and 1 Infantry moved from sz70 to Davao 1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz70 1 Infantry and 1 Tank moved from sz70 to Davao 1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz67 1 Infantry and 1 Tank moved from sz67 to Kwangsi 1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz67 1 Infantry and 1 Tank moved from sz67 to Macau 3 Tanks moved from Kichedung to Shansi 2 Infantrys moved from E.Shansi to Shansi 1 Tank moved from Manchuria to Vladivostok Yamamoto take Vladivostok from Russians 1 Tank moved from Vladivostok to Amursk 1 Artillery and 2 Infantrys moved from Manchuria to Belogorsk 4 Infantrys moved from S.Japan to sz78 3 Infantrys moved from S.Japan to sz78 1 Infantry moved from Nagasaki to sz78 1 B.Transport and 4 Infantrys moved from sz78 to sz68 4 Infantrys moved from sz68 to Mindor 1 B.Transport and 4 Infantrys moved from sz78 to sz71 4 Infantrys moved from sz71 to S 2 EarlyFighters moved from sz71 to S 1 Infantry moved from Spralty to sz68 1 Infantry and 1 T.Boat moved from sz68 to sz70 1 Infantry moved from sz70 to Halma Yamamoto take Halma from Dutch 1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz67 1 Infantry and 1 Tank moved from sz67 to N.French I. 2 Bombers moved from Iwo Jima to sz45 1 Battleship moved from sz71 to sz70 3 EarlyFighters moved from Iwo Jima to sz45 Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Carrier, 1 Destroyer, 1 Factory and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in S Yamamoto attack with 2 EarlyFighters and 4 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 2 EarlyFighters and 4 Infantrys in S, round 2 : 1/6 hits, 1.33 expected hits Americans roll dice for 2 Infantrys in S, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in S Yamamoto roll dice for 2 EarlyFighters and 3 Infantrys in S, round 3 : 2/5 hits, 1.17 expected hits Americans roll dice for 1 Infantry in S, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in S Yamamoto win, taking S from Americans with 2 EarlyFighters and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Infantrys Battle in Mindor Yamamoto attack with 4 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Mindor, round 2 : 1/4 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Mindor, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindor Yamamoto win, taking Mindor from Americans with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Macau Yamamoto attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Macau, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Macau, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Macau, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Macau, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Macau, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Macau, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Macau, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Macau, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Macau, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Macau, round 7 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Macau, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Macau Yamamoto win, taking Macau from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Celebs Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebs, round 3 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebs, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebs Yamamoto win, taking Celebs from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Kwangsi Yamamoto attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Davao Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks Yamamoto roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Davao Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Davao, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Davao, round 3 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 Tank in Davao, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 14 Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks Casualties for Yamamoto: 2 Infantrys Battle in sz45 Yamamoto attack with 2 Bombers, 3 EarlyFighters and 1 Submarine British defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Bombers and 3 EarlyFighters in sz45, round 2 : 2/5 hits, 2.33 expected hits 1 Submarine owned by the British lost in sz45 Yamamoto win with 2 Bombers, 3 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Non Combat Move - Yamamoto 2 Bombers moved from sz45 to Manila 1 Carrier moved from sz71 to sz70 1 EarlyFighter moved from sz45 to Iwo Jima 2 EarlyFighters moved from sz45 to Iwo Jima 2 EarlyFighters moved from S to sz78 1 Submarine moved from sz71 to sz70 1 Destroyer moved from sz71 to sz70 1 Destroyer and 1 Submarine moved from sz75 to sz78 1 Carrier and 2 EarlyFighters moved from sz73 to sz60 Place Units - Yamamoto 1 B.Transport, 1 Carrier and 1 Destroyer placed in sz78 1 Factory placed in Kichedung 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : -0.17 Yamamoto : 1.67 Americans : -0.50 Chinese : -1.33 Dutch : -0.67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Agra to Bikaner 1 Artillery and 2 Infantrys moved from Yecheng to Punjab 2 Tanks moved from Sian to E.Tibet 1 Tank moved from W.Sian to E.Tibet 2 Infantrys moved from W.Sian to E.Tibet 1 Infantry moved from Sikang to E.Tibet 1 EarlyFighter moved from Gansu to E.Tibet 1 EarlyFighter moved from Tsingnan to E.Tibet 1 Infantry moved from Hanan to Kiangsi 1 Infantry moved from Sian to Hanan 2 Artillerys and 6 Infantrys moved from Sian to Szechwan 1 Infantry and 2 Tanks moved from S.Mongolia to N.Mongolia 1 Tank moved from W.Mongolia to N.Mongolia 1 Infantry and 1 Tank moved from Gobi to N.Mongolia 1 Artillery and 3 Infantrys moved from Tsingnan to Gansu 2 Infantrys moved from Tsingnan to Ming Jong 1 Artillery moved from Tsingnan to Gansu 1 Infantry moved from Xining to Nancheng 2 Infantrys moved from Xining to Tsingnan Purchase Units - Chinese Chinese buy 2 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Mongolia Chinese attack with 2 Infantrys and 4 Tanks Neutral defend with 1 Bunker Chinese roll dice for 2 Infantrys and 4 Tanks in N.Mongolia, round 2 : 3/6 hits, 2.33 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in N.Mongolia Chinese loses 0 PUs for violating N.Mongolias neutrality. Chinese win, taking N.Mongolia from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in E.Tibet Chinese attack with 2 EarlyFighters, 3 Infantrys and 3 Tanks Neutral defend with 1 Bunker and 4 Infantrys Chinese roll dice for 2 EarlyFighters, 3 Infantrys and 3 Tanks in E.Tibet, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in E.Tibet, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in E.Tibet Chinese roll dice for 2 EarlyFighters, 1 Infantry and 3 Tanks in E.Tibet, round 3 : 2/6 hits, 2.33 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Tibet, round 3 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in E.Tibet Chinese roll dice for 2 EarlyFighters and 3 Tanks in E.Tibet, round 4 : 3/5 hits, 2.17 expected hits Neutral roll dice for 1 Bunker in E.Tibet, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in E.Tibet Chinese loses 0 PUs for violating E.Tibets neutrality. Chinese win, taking E.Tibet from Neutral with 2 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Chinese: 3 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Punjab Chinese attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Punjab, round 2 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Punjab Chinese loses 0 PUs for violating Punjabs neutrality. Chinese win, taking Punjab from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Bikaner Chinese attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Bikaner, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Bikaner Chinese loses 0 PUs for violating Bikaners neutrality. Chinese win, taking Bikaner from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Chinese 2 EarlyFighters moved from E.Tibet to Szechwan Place Units - Chinese 2 Infantrys and 4 Mech.Infs placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Chinese : 3.00
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Nanking to Sian 1 Artillery and 1 Infantry moved from Hankou to Hanan 1 Infantry moved from Hankou to Hanan 1 Infantry moved from Hankou to Kiangsi 1 Infantry moved from Kwangtung to Kiangsi 1 Artillery moved from Kwangtung to Kiangsi 1 Artillery, 1 EarlyFighter, 7 Infantrys and 5 Tanks moved from Shansi to Shangsi 5 Tanks moved from Nanking to Shangsi 1 EarlyFighter moved from Fukien to Sian 1 Artillery, 1 Infantry and 1 Tank moved from W.Borneo to S.Borneo 1 EarlyFighter moved from sz60 to S.Borneo 1 Bomber moved from Phuket to S.Borneo 2 Artillerys moved from Hongkong to sz67 2 Infantrys moved from Hongkong to sz67 2 Artillerys, 2 Infantrys and 2 Transports moved from sz67 to sz60 2 Artillerys and 2 Infantrys moved from sz60 to N.S 1 Bomber moved from Manila to N.S 3 Transports moved from sz68 to sz67 1 Transport moved from sz68 to sz74 1 Tank moved from Formosa to sz74 1 Tank moved from sz74 to Fukien 1 Carrier, 2 Destroyers, 2 EarlyFighters and 3 Submarines moved from sz68 to sz60 2 EarlyFighters moved from sz60 to N.S 2 EarlyFighters moved from sz67 to N.S 1 T.Boat moved from sz67 to sz74 Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 3 Infantrys, 2 Tanks and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.S Hisaichi attack with 2 Artillerys, 1 Bomber, 4 EarlyFighters and 2 Infantrys Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Bomber, 4 EarlyFighters and 2 Infantrys in N.S, round 2 : 4/9 hits, 3.33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank in N.S, round 2 : 3/5 hits, 2.00 expected hits 1 Artillery owned by the Dutch, 2 Infantrys owned by the Dutch, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.S Hisaichi roll dice for 1 Artillery, 1 Bomber and 4 EarlyFighters in N.S, round 3 : 2/6 hits, 2.33 expected hits Dutch roll dice for 1 Bunker and 1 Tank in N.S, round 3 : 1/2 hits, 1.00 expected hits 1 EarlyFighter owned by the Hisaichi, 1 Bunker owned by the Dutch and 1 Tank owned by the Dutch lost in N.S Hisaichi win, taking N.S from Dutch with 1 Artillery, 1 Bomber and 3 EarlyFighters remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Artillery, 1 EarlyFighter and 2 Infantrys Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Battle in Sian Hisaichi attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Sian, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hanan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hanan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery, 1 EarlyFighter, 7 Infantrys and 10 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 7 Infantrys and 10 Tanks in Shangsi, round 2 : 8/19 hits, 7.00 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 EarlyFighter, 7 Infantrys and 10 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in S.Borneo Hisaichi attack with 1 Artillery, 1 Bomber, 1 EarlyFighter, 1 Infantry and 1 Tank Dutch defend with 1 AAGun, 1 Factory and 3 Infantrys AA fire in S.Borneo : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 2 : 3/5 hits, 2.17 expected hits Dutch roll dice for 3 Infantrys in S.Borneo, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in S.Borneo Hisaichi captures 29PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 3 Infantrys Non Combat Move - Hisaichi 3 EarlyFighters moved from N.S to sz60 1 EarlyFighter moved from S.Borneo to sz67 1 EarlyFighter moved from Sian to Nanking 1 EarlyFighter moved from Shangsi to Shansi 4 Infantrys moved from E.Shansi to Shangsi 4 Infantrys moved from Hopeh to E.Shansi 1 Infantry moved from Korea to sz74 1 Infantry moved from sz74 to Fukien 2 Tanks moved from Seoul to Tientsin 1 Bomber moved from S.Borneo to Phuket 1 Bomber moved from N.S to Phuket 2 Transports moved from sz60 to sz67 Place Units - Hisaichi 3 Artillerys and 3 Infantrys placed in Hongkong 1 Tank and 2 Tankettes placed in Peking 1 Tank and 2 Tankettes placed in Tientsin 1 Artillery placed in Seoul Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 85 PUs
Combat Hit Differential Summary :
Hisaichi : 3.83 AA fire in S.Borneo : : -0.33 Chinese : 0.67 Dutch : 1.00
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 2 Artillerys and 2 Infantrys moved from Java to sz57 2 Artillerys, 2 Infantrys and 2 Transports moved from sz57 to sz61 2 Artillerys and 2 Infantrys moved from sz61 to N.S 1 Destroyer moved from sz57 to sz61 1 Infantry moved from Soem to sz50 1 Infantry and 1 T.Boat moved from sz50 to sz59 1 EarlyFighter moved from Java to Malaya 1 Infantry moved from Lambok to sz57 1 Infantry and 1 T.Boat moved from sz57 to sz59 2 Infantrys moved from sz59 to E.Borneo 2 Infantrys moved from Java to Sumatra Combat - Dutch Battle in E.Borneo Dutch attack with 2 Infantrys Thai defend with 1 Infantry Dutch roll dice for 2 Infantrys in E.Borneo, round 2 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in E.Borneo, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Infantrys in E.Borneo, round 3 : 2/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in E.Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in E.Borneo Dutch win, taking E.Borneo from Thai with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in N.S Dutch attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 1 Artillery Dutch roll dice for 2 Artillerys and 2 Infantrys in N.S, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in N.S, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Artillery owned by the Hisaichi lost in N.S Dutch win, taking N.S from Hisaichi with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
Hisaichi : 0.67 Thai : -0.67 Dutch : 1.00
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 1 Artillery and 1 Infantry moved from Frenchindochina to sz73 1 Artillery and 1 Infantry moved from Frenchindochina to sz73 2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz73 to sz60 2 Artillerys and 2 Infantrys moved from sz60 to E.Borneo 1 T.Boat moved from sz60 to sz73 Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in E.Borneo Thai attack with 2 Artillerys and 2 Infantrys Dutch defend with 2 Infantrys Thai roll dice for 2 Artillerys and 2 Infantrys in E.Borneo, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 2 Infantrys in E.Borneo, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the Dutch lost in E.Borneo Thai roll dice for 2 Artillerys in E.Borneo, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Artillerys in E.Borneo, round 4 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Artillerys in E.Borneo, round 5 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in E.Borneo Thai roll dice for 1 Artillery in E.Borneo, round 6 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 6 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in E.Borneo, round 7 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 7 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in E.Borneo, round 8 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 8 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in E.Borneo, round 9 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 9 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in E.Borneo Dutch win with 1 Infantry remaining. Battle score for attacker is -10 Casualties for Thai: 2 Artillerys and 2 Infantrys Casualties for Dutch: 1 Infantry Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Thai : -3.67 Dutch : 1.00
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 1 Artillery and 3 Infantrys moved from Java to sz57 1 Artillery, 3 Infantrys and 2 Transports moved from sz57 to sz61 1 Artillery and 3 Infantrys moved from sz61 to N.S 1 Destroyer moved from sz57 to sz61 2 Artillerys, 2 EarlyFighters, 4 Infantrys and 1 Tank moved from Burma to Thailand 3 EarlyFighters moved from Malaya to Thailand 1 Artillery moved from C.India to sz63 1 Artillery moved from Ceylon to sz63 1 Infantry moved from C.India to sz63 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz63 to sz66 2 Artillerys and 1 Infantry moved from sz66 to Thailand 1 Infantry moved from Bengal to Burma 5 Infantrys moved from C.India to sz63 1 Artillery moved from S.A to sz66 1 Artillery and 2 Transports moved from sz66 to sz64 1 Artillery moved from E.India to sz64 2 Infantrys moved from E.India to sz64 2 Artillerys, 2 Infantrys and 2 Transports moved from sz64 to sz66 1 B.Transport, 1 Cruiser and 5 Infantrys moved from sz63 to sz66 2 Artillerys and 7 Infantrys moved from sz66 to Malaya 1 Artillery, 1 Infantry and 1 Tank moved from Nepal to Bengal 1 Artillery and 4 Infantrys moved from Bhopa to Nepal 1 Transport moved from sz4 to sz5 1 Infantry moved from Anchorage to sz5 1 Infantry moved from N.Canada to sz5 2 Infantrys and 1 Transport moved from sz5 to sz4 2 Infantrys moved from sz4 to Palana Purchase Units - British British buy 2 Artillerys, 2 EarlyFighters, 1 Factory, 1 Infantry, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Thailand British attack with 4 Artillerys, 5 EarlyFighters, 5 Infantrys and 1 Tank Thai defend with 1 Artillery, 5 Infantrys and 1 Tank British roll dice for 1 Cruiser in Thailand, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 4 Artillerys, 5 EarlyFighters, 5 Infantrys and 1 Tank in Thailand, round 2 : 5/15 hits, 5.00 expected hits Thai roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Thailand, round 2 : 3/7 hits, 2.50 expected hits 5 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Thailand British roll dice for 4 Artillerys, 5 EarlyFighters, 2 Infantrys and 1 Tank in Thailand, round 3 : 3/12 hits, 4.17 expected hits Thai roll dice for 1 Artillery and 1 Tank in Thailand, round 3 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in Thailand British win, taking Thailand from Thai with 4 Artillerys, 5 EarlyFighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 13 Casualties for British: 3 Infantrys Casualties for Thai: 1 Artillery, 5 Infantrys and 1 Tank Non Combat Move - British 5 EarlyFighters moved from Thailand to Malaya Place Units - British 1 Factory placed in Malaya 2 Artillerys, 2 EarlyFighters, 1 Infantry and 1 Marine placed in Calcutta 3 Mech.Infs placed in Dheli Turn Complete - British British collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : -1.67 Thai : -0.33
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 1 EarlyFighter moved from Java to Malaya 2 Infantrys, 1 Submarine and 1 Transport moved from sz49 to sz50 1 Artillery and 3 Infantrys moved from sz50 to Soem 1 Artillery moved from Sydney to sz37 6 Infantrys moved from Sydney to sz37 1 Infantry moved from S.W.Australia to sz37 1 Artillery, 7 Infantrys, 1 Submarine, 2 T.Boats and 3 Transports moved from sz37 to sz51 1 Artillery, 5 Infantrys, 1 Submarine and 3 Transports moved from sz51 to sz50 1 Artillery and 5 Infantrys moved from sz50 to Soem 1 Artillery and 2 Infantrys moved from S.W.Australia to W.Australia 2 Infantrys moved from sz51 to W.Australia 2 Infantrys moved from N.Australia to Derby 1 Infantry moved from Darwin to Derby Purchase Units - Anzac Anzac buy 1 Factory, 1 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 1 Factory placed in W.Australia 1 Infantry and 1 Marine placed in Melbourne Anzac undo move 2. 1 Infantry and 1 Marine placed in Melbourne 1 Transport placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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Don’t forget America!