TripleA Turn Summary: Seleucid round 1
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 1
Combat Move - Seleucid
3 hoplites and 1 phalanx moved from Bostra to Petra
1 cataphract moved from Damascus to Petra
1 catapult, 1 hoplite and 2 phalanxs moved from Antioch to Sidon
1 warelephant moved from Antioch to Sidon
2 cataphracts moved from Antioch to Jerusalem
1 leader moved from Antioch to Sidon
1 hoplite moved from Antioch to SZ 61
1 hoplite moved from Antioch to SZ 61
1 cataphract moved from Antioch to SZ 61
1 bireme, 1 cataphract, 1 flagship, 2 hoplites, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 59
1 cataphract and 2 hoplites moved from SZ 59 to Jerusalem
1 hoplite and 1 phalanx moved from Damascus to Jerusalem
2 hoplites moved from Damascus to Sidon
3 hoplites and 1 phalanx moved from Tarsus to Attalia
1 cataphract moved from Edessa to Sidon
1 cataphract moved from Palmyra to Petra
Purchase Units - Seleucid
Seleucid buy 1 bireme, 1 catapult, 2 hoplites and 2 phalanxs; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Attalia
Seleucid attack with 3 hoplites and 1 phalanx
AI_Neutral defend with 4 spearman_neutrals
Seleucid roll dice for 3 hoplites and 1 phalanx in Attalia, round 2 : 2/4 hits, 1.50 expected hits
AI_Neutral roll dice for 4 spearman_neutrals in Attalia, round 2 : 1/4 hits, 1.33 expected hits
1 hoplite owned by the Seleucid and 2 spearman_neutrals owned by the AI_Neutral lost in Attalia
Seleucid roll dice for 2 hoplites and 1 phalanx in Attalia, round 3 : 1/3 hits, 1.17 expected hits
AI_Neutral roll dice for 2 spearman_neutrals in Attalia, round 3 : 0/2 hits, 0.67 expected hits
1 spearman_neutral owned by the AI_Neutral lost in Attalia
Seleucid roll dice for 2 hoplites and 1 phalanx in Attalia, round 4 : 1/3 hits, 1.17 expected hits
AI_Neutral roll dice for 1 spearman_neutral in Attalia, round 4 : 0/1 hits, 0.33 expected hits
1 spearman_neutral owned by the AI_Neutral lost in Attalia
Seleucid win, taking Attalia from AI_Neutral with 2 hoplites and 1 phalanx remaining. Battle score for attacker is -7
Casualties for Seleucid: 1 hoplite
Casualties for AI_Neutral: 4 spearman_neutrals
Battle in Sidon
Seleucid attack with 1 cataphract, 1 catapult, 3 hoplites, 1 leader, 2 phalanxs and 1 warelephant
Egypt defend with 2 archers, 2 chariots and 1 phalanx
Seleucid roll dice for 1 cataphract, 1 catapult, 3 hoplites, 1 leader, 2 phalanxs and 1 warelephant in Sidon, round 2 : 6/9 hits, 5.33 expected hits
Egypt roll dice for 2 archers, 2 chariots and 1 phalanx in Sidon, round 2 : 1/5 hits, 3.00 expected hits
Units damaged: 1 leader owned by the Seleucid
2 chariots owned by the Egypt, 1 phalanx owned by the Egypt and 2 archers owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 cataphract, 1 catapult, 3 hoplites, 1 leader, 2 phalanxs and 1 warelephant remaining. Battle score for attacker is 37
Casualties for Egypt: 2 archers, 2 chariots and 1 phalanx
Battle in Petra
Seleucid attack with 2 cataphracts, 3 hoplites and 1 phalanx
Egypt defend with 3 archers
Seleucid roll dice for 2 cataphracts, 3 hoplites and 1 phalanx in Petra, round 2 : 4/6 hits, 2.50 expected hits
Egypt roll dice for 3 archers in Petra, round 2 : 1/3 hits, 2.00 expected hits
1 hoplite owned by the Seleucid and 3 archers owned by the Egypt lost in Petra
Seleucid win, taking Petra from Egypt with 2 cataphracts, 2 hoplites and 1 phalanx remaining. Battle score for attacker is 17
Casualties for Seleucid: 1 hoplite
Casualties for Egypt: 3 archers
Battle in Jerusalem
Seleucid attack with 3 cataphracts, 3 hoplites and 1 phalanx
Egypt defend with 1 chariot, 1 phalanx and 1 warelephant
Seleucid roll dice for 1 flagship in Jerusalem, round 2 : 1/1 hits, 1.00 expected hits
Seleucid roll dice for 3 cataphracts, 3 hoplites and 1 phalanx in Jerusalem, round 2 : 2/7 hits, 3.00 expected hits
Egypt roll dice for 1 chariot, 1 phalanx and 1 warelephant in Jerusalem, round 2 : 2/3 hits, 1.83 expected hits
1 chariot owned by the Egypt, 1 warelephant owned by the Egypt, 2 hoplites owned by the Seleucid and 1 phalanx owned by the Egypt lost in Jerusalem
Seleucid win, taking Jerusalem from Egypt with 3 cataphracts, 1 hoplite and 1 phalanx remaining. Battle score for attacker is 11
Casualties for Seleucid: 2 hoplites
Casualties for Egypt: 1 chariot, 1 phalanx and 1 warelephant
Non Combat Move - Seleucid
2 hoplites and 1 phalanx moved from Ninive to Seleucia
2 phalanxs moved from Hatra to Seleucia
1 phalanx moved from Euphrates to Seleucia
1 cataphract and 1 phalanx moved from Vologesia to Seleucia
3 hoplites moved from Palmyra to Seleucia
1 hoplite and 1 phalanx moved from Emesa to Damascus
1 warelephant moved from Edessa to Antioch
1 phalanx moved from Edessa to Antioch
3 hoplites moved from Edessa to Antioch
2 cataphracts moved from Hatra to Seleucia
Place Units - Seleucid
1 catapult placed in Seleucia
1 bireme placed in SZ 61
2 hoplites and 2 phalanxs placed in Antioch
Research Technology - Seleucid
Trigger SELTechAct: Seleucid gains access to conscription
Trigger SELTechAct: Seleucid gains access to construction
Trigger SELTechAct: Seleucid gains access to economics
Trigger SELTechAct: Seleucid gains access to tradeRoutes
Trigger SELTechAct: Seleucid gains access to siegeWeapons
Trigger SELTechAct: Seleucid gains access to warCollege
Trigger SELTechAct: Seleucid gains access to navalAcademy
Trigger SELTechAct: Seleucid gains access to supraremes
Trigger SELTechAct: Seleucid gains access to quinqueremes
Trigger SELTechAct: Seleucid gains access to quadriremes
Trigger SELTechAct: Seleucid gains access to triremes
Trigger SELTechAct: Seleucid gains access to biremes
Turn Complete - Seleucid
Seleucid collect 71 PUs; end with 71 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 70 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 69 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -5 PUs; end with 64 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 63 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 62 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 68 PUs
Combat Hit Differential Summary :
Egypt : -2.83
Seleucid : 1.33
AI_Neutral : -1.33
Territory Summary for Seleucid :
Jerusalem : 1 flag, 3 cataphracts, 1 hoplite and 1 phalanx
Damascus : 1 hoplite and 1 phalanx
Petra : 1 flag, 2 cataphracts, 2 hoplites and 1 phalanx
Antioch : 1 city, 5 hoplites, 3 phalanxs, 3 walls and 1 warelephant
SZ 61 : 1 bireme
Seleucia : 7 cataphracts, 1 catapult, 1 city, 9 hoplites, 7 phalanxs, 3 walls and 1 warelephant
SZ 59 : 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Sidon : 1 flag, 1 cataphract, 1 catapult, 3 hoplites, 1 leader, 2 phalanxs and 1 warelephant
Attalia : 1 flag, 2 hoplites and 1 phalanx
Production/PUs Summary :
RomanRepublic : 49 / 50
GreekCityStates : 33 / 39
Pergamon : 22 / 19
Carthage : 44 / 46
Macedonia : 45 / 43
Bosporus : 27 / 26
Pontus : 21 / 22
Seleucid : 71 / 68
Egypt : 34 / 39
Parthia : 28 / 24
Armenia : 19 / 19
AI_Barbarians : 12 / 16
AI_Neutral : 177 / 0
Savegame