Test summary from TripleA, engine version: 2.7.14900, time: 8:11:38 PM
Savegame
entek -VS-dawgoneit in the T.R.S. continued series.
-
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - British 1 Infantry and 1 Tank moved from Java to sz57 1 Infantry, 1 Tank and 1 Transport moved from sz57 to sz61 1 Infantry and 1 Tank moved from sz61 to N.S 4 Artillerys and 4 Infantrys moved from Calcutta to sz63 2 Infantrys and 2 T.Boats moved from sz63 to sz61 2 Infantrys moved from sz61 to N.S 3 Mech.Infs moved from Bengal to Thailand 4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz63 to sz64 4 Artillerys and 2 Infantrys moved from sz64 to Thailand 2 Submarines moved from sz64 to sz66 3 Destroyers moved from sz64 to sz66 4 Transports moved from sz64 to sz66 3 Mech.Infs moved from Dheli to Bengal 6 Infantrys and 2 Tankettes moved from Magadan to Yakutsk 2 Tankettes moved from Palana to Yakutsk 1 Transport moved from sz4 to sz5 2 Tankettes moved from N.Canada to sz5 2 Tankettes and 1 Transport moved from sz5 to sz4 2 Tankettes moved from sz4 to Palana 1 Infantry moved from N.Canada to Anchorage 2 Tankettes moved from Vancouver to N.Canada 1 Destroyer moved from sz4 to sz7 1 Infantry and 1 Tank moved from Moresby to sz49 1 Infantry, 1 Tank and 1 Transport moved from sz49 to sz50 1 Infantry and 1 Tank moved from sz50 to Soem Purchase Units - British British buy 2 Artillerys, 2 Fighters, 2 Infantrys, 3 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 1 PUs; Combat - British Battle in Thailand British attack with 4 Artillerys, 2 Infantrys and 3 Mech.Infs Hisaichi defend with 2 Artillerys; Thai defend with 1 Bunker, 2 Infantrys, 1 Marine and 1 Mech.Inf British roll dice for 4 Artillerys, 2 Infantrys and 3 Mech.Infs in Thailand, round 2 : 4/9 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Thai Thai roll dice for 2 Artillerys, 1 Bunker, 2 Infantrys, 1 Marine and 1 Mech.Inf in Thailand, round 2 : 2/7 hits, 2.50 expected hits 2 Infantrys owned by the Thai, 2 Infantrys owned by the British and 1 Marine owned by the Thai lost in Thailand British roll dice for 4 Artillerys and 3 Mech.Infs in Thailand, round 3 : 3/7 hits, 2.33 expected hits Thai roll dice for 2 Artillerys, 1 Bunker and 1 Mech.Inf in Thailand, round 3 : 3/4 hits, 1.50 expected hits 1 Mech.Inf owned by the Thai, 3 Artillerys owned by the British and 2 Artillerys owned by the Hisaichi lost in Thailand British roll dice for 1 Artillery and 3 Mech.Infs in Thailand, round 4 : 3/4 hits, 1.33 expected hits Thai roll dice for 1 Bunker in Thailand, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Thai lost in Thailand British win, taking Thailand from Thai with 1 Artillery and 3 Mech.Infs remaining. Battle score for attacker is 10 Casualties for British: 3 Artillerys and 2 Infantrys Casualties for Thai: 1 Bunker, 2 Infantrys, 1 Marine and 1 Mech.Inf Casualties for Hisaichi: 2 Artillerys Battle in N.S British attack with 3 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys; Yamamoto defend with 1 Infantry British roll dice for 3 Infantrys and 1 Tank in N.S, round 2 : 3/4 hits, 1.00 expected hits Yamamoto roll dice for 3 Infantrys in N.S, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto, 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in N.S British win, taking N.S from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Yamamoto: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in sz7 British attack with 1 Destroyer Masaharu defend with 1 Destroyer British roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the British lost in sz7 Masaharu win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for British: 1 Destroyer Battle in Yakutsk British attack with 6 Infantrys and 4 Tankettes Masaharu defend with 1 Infantry British roll dice for 6 Infantrys and 4 Tankettes in Yakutsk, round 2 : 5/10 hits, 2.33 expected hits Masaharu roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Yakutsk British win, taking Yakutsk from Masaharu with 6 Infantrys and 4 Tankettes remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in sz66 British attack with 3 Destroyers, 2 Submarines and 4 Transports Hisaichi defend with 2 Destroyers, 1 Submarine and 2 Transports British roll dice for 2 Submarines in sz66, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Submarine in sz66, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 3 Destroyers and 4 Transports in sz66, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Destroyers and 2 Transports in sz66, round 2 : 2/4 hits, 1.33 expected hits 1 Transport owned by the Hisaichi and 2 Transports owned by the British lost in sz66 British roll dice for 2 Submarines in sz66, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Submarine in sz66, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 3 Destroyers and 2 Transports in sz66, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Destroyers and 1 Transport in sz66, round 3 : 2/3 hits, 1.17 expected hits 2 Transports owned by the British lost in sz66 British roll dice for 2 Submarines in sz66, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Submarine in sz66, round 4 : 1/1 hits, 0.17 expected hits British roll dice for 3 Destroyers in sz66, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Destroyers and 1 Transport in sz66, round 4 : 0/3 hits, 1.17 expected hits 1 Submarine owned by the British, 1 Transport owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in sz66 British roll dice for 1 Submarine in sz66, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 3 Destroyers in sz66, round 5 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Destroyers in sz66, round 5 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the British, 2 Destroyers owned by the Hisaichi and 1 Destroyer owned by the British lost in sz66 British win with 2 Destroyers remaining. Battle score for attacker is -10 Casualties for British: 1 Destroyer, 2 Submarines and 4 Transports Casualties for Hisaichi: 2 Destroyers, 1 Submarine and 2 Transports Non Combat Move - British Place Units - British 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks placed in Calcutta 3 Mech.Infs placed in Dheli 2 Tankettes placed in Vancouver Turn Complete - British British collect 63 PUs; end with 64 PUsCombat Hit Differential Summary :
British : 6.33 Hisaichi : 1.83 Masaharu : 0.17 Yamamoto : 1.00 Thai : 0.50 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Anzac 1 Artillery moved from Soem to sz57 7 Infantrys moved from Soem to sz57 1 Artillery, 1 Battleship, 1 Carrier, 7 Infantrys, 1 Submarine and 4 Transports moved from sz57 to sz61 1 Artillery and 7 Infantrys moved from sz61 to N.S 3 Artillerys, 1 Elite, 3 Infantrys and 1 Marine moved from Java to Sumatra 1 Artillery moved from New Britain to sz46 1 Artillery and 1 Transport moved from sz46 to sz49 1 Infantry moved from Derby to sz49 1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz50 3 Artillerys moved from W.Australia to sz50 5 Infantrys moved from W.Australia to sz50 2 Infantrys moved from Derby to sz50 4 Artillerys and 8 Infantrys moved from sz50 to Flores 6 Infantrys moved from Melbourne to S.W.Australia 1 Artillery and 2 Infantrys moved from Darwin to Derby Purchase Units - Anzac Anzac buy 4 Artillerys, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 4 Artillerys and 8 Infantrys Yamamoto defend with 3 Artillerys, 2 Infantrys and 1 Marine Anzac roll dice for 4 Artillerys and 8 Infantrys in Flores, round 2 : 3/12 hits, 3.33 expected hits Yamamoto roll dice for 3 Artillerys, 2 Infantrys and 1 Marine in Flores, round 2 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Flores Anzac roll dice for 4 Artillerys and 6 Infantrys in Flores, round 3 : 3/10 hits, 3.00 expected hits Yamamoto roll dice for 3 Artillerys in Flores, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 3 Artillerys owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 4 Artillerys and 5 Infantrys remaining. Battle score for attacker is 13 Casualties for Anzac: 3 Infantrys Casualties for Yamamoto: 3 Artillerys, 2 Infantrys and 1 Marine Battle in Sumatra Anzac attack with 3 Artillerys, 1 Elite, 3 Infantrys and 1 Marine Hisaichi defend with 4 Infantrys Anzac roll dice for 3 Artillerys, 1 Elite, 3 Infantrys and 1 Marine in Sumatra, round 2 : 1/8 hits, 2.83 expected hits Hisaichi roll dice for 4 Infantrys in Sumatra, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra Anzac roll dice for 3 Artillerys, 1 Elite, 2 Infantrys and 1 Marine in Sumatra, round 3 : 4/7 hits, 2.67 expected hits Hisaichi roll dice for 3 Infantrys in Sumatra, round 3 : 3/3 hits, 1.00 expected hits 1 Artillery owned by the Anzac, 2 Infantrys owned by the Anzac and 3 Infantrys owned by the Hisaichi lost in Sumatra Anzac win, taking Sumatra from Hisaichi with 2 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is -2 Casualties for Anzac: 1 Artillery and 3 Infantrys Casualties for Hisaichi: 4 Infantrys Non Combat Move - Anzac Place Units - Anzac 2 Artillerys and 1 Marine placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 6 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Hisaichi : 1.67 Yamamoto : 0.00 Anzac : -0.83 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Americans 4 Artillerys, 10 Infantrys and 9 Tanks moved from Magadan to Yakutsk 2 Artillerys and 6 Infantrys moved from Palana to Magadan 2 B.Transports moved from sz4 to sz5 2 Tankettes moved from N.Canada to sz5 5 Infantrys moved from N.Canada to sz5 1 Infantry moved from Anchorage to sz5 2 B.Transports, 6 Infantrys and 2 Tankettes moved from sz5 to sz4 1 Infantry moved from Alaska to sz4 1 Marine moved from Alaska to sz4 7 Infantrys, 1 Marine and 2 Tankettes moved from sz4 to Palana 1 Infantry moved from Anchorage to Alaska 4 Infantrys moved from Canada to N.Canada 9 Infantrys moved from Rocky Mt to Canada 1 L.Fighter moved from sz20 to sz7 1 Bomber moved from Wake to sz7 3 Destroyers moved from sz4 to sz3 1 B.Carrier, 2 Destroyers, 1 EarlyFighter and 1 Fighter moved from sz20 to sz19 1 EarlyFighter and 8 Fighters moved from sz19 to sz18 1 Infantry and 1 S.Sub moved from sz21 to sz19 1 Infantry moved from sz19 to Wake 1 Carrier, 1 Destroyer and 2 Fighters moved from sz25 to sz20 1 Carrier moved from sz23 to sz25 1 Destroyer moved from sz3 to sz7 Purchase Units - Americans Americans buy 4 Destroyers, 2 Fighters, 12 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in sz18 Americans attack with 1 EarlyFighter and 8 Fighters Yamamoto defend with 1 Submarine Americans roll dice for 1 EarlyFighter and 8 Fighters in sz18, round 2 : 3/9 hits, 4.33 expected hits 1 Submarine owned by the Yamamoto lost in sz18 Americans win with 1 EarlyFighter and 8 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Submarine Battle in sz7 Americans attack with 1 Bomber, 1 Destroyer and 1 L.Fighter Masaharu defend with 1 Destroyer Americans roll dice for 1 Bomber, 1 Destroyer and 1 L.Fighter in sz7, round 2 : 1/3 hits, 1.50 expected hits Masaharu roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7 Americans win with 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Masaharu: 1 Destroyer Non Combat Move - Americans 1 L.Fighter moved from sz7 to sz19 1 EarlyFighter and 8 Fighters moved from sz18 to sz19 1 Bomber moved from sz7 to Attla Place Units - Americans 2 Destroyers placed in sz25 2 Fighters placed in sz25 2 Destroyers placed in sz23 2 Infantrys placed in Alaska 2 Tankettes placed in Anchorage 10 Infantrys placed in Rocky Mt Turn Complete - Americans Americans collect 83 PUs; end with 83 PUsCombat Hit Differential Summary :
Masaharu : 0.50 Americans : -1.83 -
TripleA Turn Summary: Masaharu round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Masaharu 1 Tank moved from Quingdao to Ulaan Ude 5 Artillerys, 48 Infantrys, 2 Marines, 6 Tanks and 2 Tankettes moved from Quingdao to Ulaan Ude 1 Bomber moved from N.Japan to Ulaan Ude Purchase Units - Masaharu Masaharu buy 1 Destroyer, 13 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Ulaan Ude Masaharu attack with 5 Artillerys, 1 Bomber, 48 Infantrys, 2 Marines, 7 Tanks and 2 Tankettes Chinese defend with 1 Infantry; Russians defend with 3 Artillerys, 1 EarlyFighter, 1 Elite, 36 Infantrys, 2 Marines, 3 Mech.Infs and 11 Tanks Masaharu roll dice for 5 Artillerys, 1 Bomber, 48 Infantrys, 2 Marines, 7 Tanks and 2 Tankettes in Ulaan Ude, round 2 : 20/65 hits, 16.00 expected hits Russians roll dice for 3 Artillerys, 1 EarlyFighter, 1 Elite, 37 Infantrys, 2 Marines, 3 Mech.Infs and 11 Tanks in Ulaan Ude, round 2 : 21/58 hits, 21.33 expected hits 20 Infantrys owned by the Russians and 21 Infantrys owned by the Masaharu lost in Ulaan Ude Masaharu roll dice for 5 Artillerys, 1 Bomber, 27 Infantrys, 2 Marines, 7 Tanks and 2 Tankettes in Ulaan Ude, round 3 : 15/44 hits, 12.50 expected hits Russians roll dice for 3 Artillerys, 1 EarlyFighter, 1 Elite, 17 Infantrys, 2 Marines, 3 Mech.Infs and 11 Tanks in Ulaan Ude, round 3 : 17/38 hits, 14.67 expected hits 15 Infantrys owned by the Russians and 17 Infantrys owned by the Masaharu lost in Ulaan Ude 5 Artillerys, 10 Infantrys, 2 Marines, 7 Tanks and 2 Tankettes retreated to Quingdao Russians win with 3 Artillerys, 1 EarlyFighter, 1 Elite, 2 Infantrys, 2 Marines, 3 Mech.Infs and 11 Tanks remaining. Battle score for attacker is -6 Casualties for Masaharu: 38 Infantrys Casualties for Russians: 35 Infantrys Non Combat Move - Masaharu 1 Bomber moved from Ulaan Ude to Quingdao 1 EarlyFighter moved from Akina to Quingdao 5 Infantrys moved from Vostok to Quingdao 4 Infantrys moved from Belogorsk to Quingdao 4 Infantrys moved from Manchuria to Belogorsk 2 Artillerys and 1 Infantry moved from Amursk to Belogorsk 5 Transports moved from sz1 to sz15 2 Artillerys moved from Akina to sz15 2 Infantrys moved from Akina to sz15 2 Artillerys, 2 Infantrys and 2 Transports moved from sz15 to sz1 2 Artillerys and 2 Infantrys moved from sz1 to Vostok 3 Infantrys moved from Akina to sz15 3 Infantrys moved from sz15 to Vladivostok Place Units - Masaharu 4 Infantrys placed in Manchuria 2 Infantrys and 1 Marine placed in Amursk 7 Infantrys placed in Akina 1 Destroyer placed in sz15 Turn Complete - Masaharu Masaharu collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Masaharu : 6.50 Russians : 2.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Russians 8 Infantrys moved from Kyzal to Ulaan Ude 1 Tank moved from Kaask to Ulaan Ude 8 Infantrys and 1 Marine moved from Kaask to Kyzal 4 Infantrys moved from Krasnoyarsk to Kaask 4 Infantrys moved from Achinsk to Krasnoyarsk Purchase Units - Russians Russians buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians Place Units - Russians 1 Elite, 4 Infantrys and 1 Tank placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Kwangsi to sz67 3 Infantrys moved from N.French I. to Thailand 1 Tank moved from Kwangsi to Thailand 1 Artillery moved from Halma to sz58 1 Artillery and 1 Infantry moved from Celebs to sz58 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz58 to sz60 1 Transport moved from sz58 to sz70 1 Destroyer moved from sz58 to sz70 1 T.Boat moved from sz58 to sz70 2 Infantrys moved from S.Japan to sz74 2 Infantrys and 1 Transport moved from sz74 to sz60 1 Artillery, 1 B.Transport and 1 Infantry moved from sz67 to sz60 3 Artillerys and 4 Infantrys moved from sz60 to N.S 3 Destroyers moved from sz78 to sz76 1 Artillery moved from Tokyo to sz78 1 Elite moved from Tokyo to sz78 3 Infantrys moved from Tokyo to sz78 1 Artillery, 1 Elite, 3 Infantrys and 3 Transports moved from sz78 to sz67 1 Artillery, 1 Elite and 3 Infantrys moved from sz67 to N.French I. 1 Bomber moved from Malaya to N.S 2 EarlyFighters moved from sz60 to N.S Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 3 Destroyers, 2 Infantrys, 2 Submarines, 1 Tank, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.S Yamamoto attack with 3 Artillerys, 1 Bomber, 2 EarlyFighters and 4 Infantrys British defend with 1 Infantry and 1 Tank; Anzac defend with 1 Artillery and 7 Infantrys Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 EarlyFighters and 4 Infantrys in N.S, round 2 : 4/10 hits, 3.50 expected hits British roll dice for 1 Artillery, 8 Infantrys and 1 Tank in N.S, round 2 : 4/10 hits, 3.50 expected hits 3 Infantrys owned by the Anzac, 4 Infantrys owned by the Yamamoto and 1 Infantry owned by the British lost in N.S Yamamoto roll dice for 3 Artillerys, 1 Bomber and 2 EarlyFighters in N.S, round 3 : 0/6 hits, 2.33 expected hits British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in N.S, round 3 : 1/6 hits, 2.17 expected hits 1 Artillery owned by the Yamamoto lost in N.S Yamamoto roll dice for 2 Artillerys, 1 Bomber and 2 EarlyFighters in N.S, round 4 : 1/5 hits, 2.00 expected hits British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in N.S, round 4 : 3/6 hits, 2.17 expected hits 1 Infantry owned by the Anzac, 2 Artillerys owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in N.S British win with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is -18 Casualties for Yamamoto: 3 Artillerys, 1 EarlyFighter and 4 Infantrys Casualties for Anzac: 4 Infantrys Casualties for British: 1 Infantry 1 Bomber owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto retreated Battle in Thailand Yamamoto attack with 3 Infantrys and 1 Tank British defend with 1 Artillery and 3 Mech.Infs Yamamoto roll dice for 3 Infantrys and 1 Tank in Thailand, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 3 Mech.Infs in Thailand, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the British lost in Thailand Yamamoto roll dice for 1 Infantry and 1 Tank in Thailand, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 3 Mech.Infs in Thailand, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto, 1 Tank owned by the Yamamoto and 2 Mech.Infs owned by the British lost in Thailand British win with 1 Mech.Inf remaining. Battle score for attacker is 3 Casualties for Yamamoto: 3 Infantrys and 1 Tank Casualties for British: 1 Artillery and 2 Mech.Infs Non Combat Move - Yamamoto 1 EarlyFighter moved from N.S to sz60 1 Bomber moved from N.S to Malaya Place Units - Yamamoto 1 Tank and 2 Tankettes placed in Kwangsi 1 Transport placed in sz70 3 Destroyers and 2 Submarines placed in sz78 1 Artillery and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
British : 1.83 Yamamoto : -1.50 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Chinese 4 Mech.Infs moved from Xining to N.Chunking 4 Mech.Infs moved from S.Mongolia to Shansi 1 Tank moved from Gansu to Sian 1 Infantry moved from Sian to Nanking Chinese take Nanking from Hisaichi 2 Mech.Infs and 11 Tanks moved from E.Shansi to Peking 6 Mech.Infs moved from Gansu to E.Shansi 6 Mech.Infs moved from E.Shansi to Peking 1 Infantry moved from Gansu to N.Shangsi 2 Artillerys and 7 Infantrys moved from Shangsi to E.Shansi 2 Fighters moved from Szechwan to E.Shansi 3 Infantrys moved from Gobi to Tsingnan 1 Infantry and 1 Marine moved from Xining to Nancheng 4 Mech.Infs moved from Urumal to Nancheng Purchase Units - Chinese Chinese buy 2 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Chunking Chinese attack with 4 Mech.Infs Hisaichi defend with 1 Tankette Chinese roll dice for 4 Mech.Infs in N.Chunking, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tankette in N.Chunking, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 4 Mech.Infs in N.Chunking, round 3 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tankette in N.Chunking, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 4 Mech.Infs in N.Chunking, round 4 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tankette in N.Chunking, round 4 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in N.Chunking Chinese win, taking N.Chunking from Hisaichi with 4 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Tankette Battle in Peking Chinese attack with 8 Mech.Infs and 11 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 8 Mech.Infs and 11 Tanks in Peking, round 2 : 9/19 hits, 8.17 expected hits Hisaichi roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 8 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shansi Chinese attack with 4 Mech.Infs Hisaichi defend with 1 Infantry Chinese roll dice for 4 Mech.Infs in Shansi, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 4 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese Place Units - Chinese 2 Infantrys and 4 Mech.Infs placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Hisaichi : -1.17 Chinese : -1.50 -
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Hisaichi 2 Infantrys moved from S.Borneo to sz60 3 Infantrys moved from Malaya to sz60 5 Infantrys moved from sz60 to N.S 1 Bomber moved from Malaya to N.S 4 EarlyFighters moved from sz60 to N.S 3 Infantrys moved from Malaya to Thailand 1 Infantry moved from Chunking to W.Chunking Hisaichi take W.Chunking from Chinese Purchase Units - Hisaichi Hisaichi buy 6 Artillerys, 1 Bunker, 10 Infantrys, 1 Marine, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.S Hisaichi attack with 1 Bomber, 4 EarlyFighters and 5 Infantrys British defend with 1 Tank; Anzac defend with 1 Artillery and 3 Infantrys Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in N.S Hisaichi roll dice for 1 Bomber, 4 EarlyFighters and 5 Infantrys in N.S, round 2 : 4/10 hits, 2.83 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.S, round 2 : 1/4 hits, 1.50 expected hits 2 Infantrys owned by the Anzac, 1 Artillery owned by the Anzac, 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in N.S Hisaichi win, taking N.S from British with 1 Bomber, 4 EarlyFighters and 4 Infantrys remaining. Battle score for attacker is 13 Casualties for Anzac: 1 Artillery and 3 Infantrys Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Tank Battle in Thailand Hisaichi attack with 3 Infantrys British defend with 1 Mech.Inf Hisaichi roll dice for 3 Infantrys in Thailand, round 2 : 1/3 hits, 0.50 expected hits British roll dice for 1 Mech.Inf in Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Thailand Hisaichi win, taking Thailand from British with 3 Infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 Mech.Inf Non Combat Move - Hisaichi 4 EarlyFighters moved from N.S to sz60 1 Bomber moved from N.S to Malaya 2 Artillerys moved from Hongkong to sz67 1 Artillery moved from Hongkong to sz67 2 Infantrys moved from Hongkong to sz67 1 Infantry moved from Hongkong to Kwangtung 1 Infantry moved from Hopeh to Shantung 1 Infantry moved from Tientsin to Hopeh 1 Infantry moved from Tientsin to sz74 1 Infantry moved from sz74 to Kichedung 3 Artillerys, 1 B.Transport, 2 Infantrys and 1 Transport moved from sz67 to sz73 3 Artillerys and 2 Infantrys moved from sz73 to Thailand 2 B.Transports and 2 Transports moved from sz60 to sz67 Place Units - Hisaichi 1 Artillery, 1 Bunker and 2 Infantrys placed in Tientsin 6 Infantrys placed in Malaya 3 Artillerys, 2 Infantrys and 1 Marine placed in Hongkong 2 Artillerys, 1 Tank and 2 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Hisaichi : 2.00 British : -0.83 -
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Thai 1 Transport moved from sz60 to sz73 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz60 2 Infantrys moved from sz60 to Java Thai take Java from British Purchase Units - Thai Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 4 Infantrys moved from Phuket to Thailand Place Units - Thai 4 Infantrys, 1 Marine and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - British 2 B.Transports moved from sz64 to sz63 2 Artillerys, 2 Infantrys and 2 Tanks moved from Calcutta to sz63 2 T.Boats and 1 Transport moved from sz61 to sz63 2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz63 to sz64 2 Artillerys, 2 Infantrys and 2 Tanks moved from sz64 to Thailand 3 Mech.Infs moved from Bengal to Thailand 2 Fighters moved from Calcutta to Thailand 3 Mech.Infs moved from Dheli to Bengal 1 Infantry and 1 Tank moved from Soem to sz50 1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz57 1 Infantry and 1 Tank moved from sz57 to Java 1 Fighter moved from Soem to Java 2 Tankettes moved from Palana to Yakutsk 1 Transport moved from sz4 to sz5 2 Tankettes moved from N.Canada to sz5 2 Tankettes moved from Vancouver to N.Canada 1 Infantry moved from Anchorage to Alaska 2 Tankettes and 1 Transport moved from sz5 to sz4 2 Tankettes moved from sz4 to Palana Purchase Units - British British buy 2 Artillerys, 2 Fighters, 2 Infantrys, 3 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 1 PUs; Combat - British Battle in Thailand British attack with 2 Artillerys, 2 Fighters, 2 Infantrys, 3 Mech.Infs and 2 Tanks Hisaichi defend with 3 Artillerys and 5 Infantrys; Thai defend with 4 Infantrys British roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys, 3 Mech.Infs and 2 Tanks in Thailand, round 2 : 4/11 hits, 4.33 expected hits Thai roll dice for 3 Artillerys and 9 Infantrys in Thailand, round 2 : 4/12 hits, 4.00 expected hits 2 Artillerys owned by the British, 2 Infantrys owned by the British and 4 Infantrys owned by the Hisaichi lost in Thailand British roll dice for 2 Fighters, 3 Mech.Infs and 2 Tanks in Thailand, round 3 : 3/7 hits, 3.00 expected hits Thai roll dice for 3 Artillerys and 5 Infantrys in Thailand, round 3 : 5/8 hits, 2.67 expected hits 2 Infantrys owned by the Thai, 2 Tanks owned by the British, 1 Infantry owned by the Hisaichi and 3 Mech.Infs owned by the British lost in Thailand Thai win with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is -23 Casualties for British: 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 2 Tanks Casualties for Hisaichi: 5 Infantrys Casualties for Thai: 2 Infantrys 2 Fighters owned by the British retreated Battle in Java British attack with 1 Fighter, 1 Infantry and 1 Tank Thai defend with 2 Infantrys British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Java, round 2 : 2/3 hits, 1.17 expected hits Thai roll dice for 2 Infantrys in Java, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai lost in Java British win, taking Java from Thai with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Non Combat Move - British 1 Fighter moved from Java to Soem 2 Fighters moved from Thailand to Burma Place Units - British 2 Artillerys, 2 Infantrys and 2 Tanks placed in Calcutta 3 Mech.Infs placed in Dheli 2 Fighters placed in Calcutta 2 Tankettes placed in Vancouver Turn Complete - British British collect 58 PUs; end with 59 PUsCombat Hit Differential Summary :
British : 0.50 Thai : 1.67 -
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Anzac 2 Artillerys, 1 Elite and 1 Marine moved from Sumatra to N.S 2 Infantrys moved from Burma to sz64 2 Infantrys and 1 Transport moved from sz64 to sz61 2 Infantrys moved from sz61 to N.S 1 Battleship, 1 Carrier, 1 Submarine and 4 Transports moved from sz61 to sz57 4 Infantrys moved from Soem to sz57 4 Infantrys moved from sz57 to Java 4 Artillerys moved from Flores to sz50 1 Artillery moved from Derby to sz50 1 Artillery moved from W.Australia to sz50 1 Marine moved from W.Australia to sz50 2 Infantrys moved from Derby to sz50 5 Infantrys moved from Flores to sz50 1 Infantry and 1 T.Boat moved from sz50 to sz58 1 Infantry moved from sz58 to Celebs Anzac take Celebs from Yamamoto 1 Infantry and 1 T.Boat moved from sz50 to sz58 1 Infantry moved from sz58 to Halma Anzac take Halma from Yamamoto 6 Artillerys, 5 Infantrys, 1 Marine and 6 Transports moved from sz50 to sz59 6 Artillerys, 5 Infantrys and 1 Marine moved from sz59 to E.Borneo Anzac take E.Borneo from Thai 2 Artillerys and 1 Infantry moved from Darwin to Derby 6 Infantrys moved from S.W.Australia to W.Australia 6 Infantrys moved from Melbourne to S.W.Australia Purchase Units - Anzac Anzac buy 6 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in N.S Anzac attack with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine Hisaichi defend with 4 Infantrys Anzac roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine in N.S, round 2 : 2/6 hits, 2.17 expected hits Hisaichi roll dice for 4 Infantrys in N.S, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in N.S Anzac roll dice for 2 Artillerys, 1 Elite and 1 Marine in N.S, round 3 : 2/4 hits, 1.83 expected hits Hisaichi roll dice for 2 Infantrys in N.S, round 3 : 1/2 hits, 0.67 expected hits 1 Marine owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in N.S Anzac win, taking N.S from Hisaichi with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 1 Casualties for Anzac: 2 Infantrys and 1 Marine Casualties for Hisaichi: 4 Infantrys Non Combat Move - Anzac Place Units - Anzac 3 Transports placed in sz50 3 Infantrys placed in Darwin 3 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Hisaichi : 1.00 Anzac : 0.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Americans 2 Artillerys and 6 Infantrys moved from Magadan to Yakutsk 7 Infantrys, 1 Marine and 2 Tankettes moved from Palana to Magadan 2 Tankettes moved from Magadan to Yakutsk 2 B.Transports and 1 Transport moved from sz4 to sz5 2 Tankettes moved from Anchorage to sz5 4 Infantrys moved from N.Canada to sz5 3 Infantrys moved from Alaska to sz5 2 B.Transports, 7 Infantrys, 2 Tankettes and 1 Transport moved from sz5 to sz4 1 Infantry moved from Umnak to sz4 8 Infantrys and 2 Tankettes moved from sz4 to Palana 9 Infantrys moved from Canada to N.Canada 10 Infantrys moved from Rocky Mt to Canada 2 B.Carriers, 2 Carriers, 6 Destroyers, 1 EarlyFighter, 8 Fighters, 1 L.Fighter and 1 Submarine moved from sz19 to sz18 1 L.Fighter moved from sz18 to sz70 1 S.Sub moved from sz19 to sz70 1 Carrier, 1 Destroyer and 2 Fighters moved from sz20 to sz18 1 Artillery and 1 Infantry moved from Yakutsk to Angarsk 2 Artillerys, 5 Infantrys and 1 Tank moved from Yakutsk to Vostok 1 Bomber moved from Attla to Vostok Purchase Units - Americans Americans buy 1 B.Carrier, 1 Destroyer, 3 Fighters, 11 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Americans Battle in sz70 Americans attack with 1 L.Fighter and 1 S.Sub Yamamoto defend with 1 Destroyer, 1 T.Boat and 2 Transports Americans roll dice for 1 S.Sub in sz70, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 L.Fighter in sz70, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz70, round 2 : 1/4 hits, 1.00 expected hits 1 S.Sub owned by the Americans and 1 T.Boat owned by the Yamamoto lost in sz70 retreated to sz70 Yamamoto win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -4 Casualties for Americans: 1 S.Sub Casualties for Yamamoto: 1 T.Boat Battle in Vostok Americans attack with 2 Artillerys, 1 Bomber, 5 Infantrys and 1 Tank Masaharu defend with 2 Artillerys and 5 Infantrys Americans roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 1 Tank in Vostok, round 2 : 1/9 hits, 3.00 expected hits Masaharu roll dice for 2 Artillerys and 5 Infantrys in Vostok, round 2 : 3/7 hits, 2.33 expected hits 1 Infantry owned by the Masaharu and 3 Infantrys owned by the Americans lost in Vostok Americans roll dice for 2 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank in Vostok, round 3 : 4/6 hits, 2.50 expected hits Masaharu roll dice for 2 Artillerys and 4 Infantrys in Vostok, round 3 : 1/6 hits, 2.00 expected hits 4 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Vostok Americans roll dice for 2 Artillerys, 1 Bomber, 1 Infantry and 1 Tank in Vostok, round 4 : 2/5 hits, 2.17 expected hits Masaharu roll dice for 2 Artillerys in Vostok, round 4 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Masaharu lost in Vostok Americans win, taking Vostok from Masaharu with 2 Artillerys, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for Americans: 4 Infantrys Casualties for Masaharu: 2 Artillerys and 5 Infantrys Battle in Angarsk Americans attack with 1 Artillery and 1 Infantry Masaharu defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Angarsk, round 2 : 0/2 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Angarsk, round 3 : 1/2 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Angarsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Angarsk Americans win, taking Angarsk from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Americans 1 Bomber moved from Vostok to Yakutsk 1 L.Fighter moved from sz70 to sz18 1 Carrier, 2 Destroyers and 2 Fighters moved from sz25 to sz20 2 Destroyers moved from sz23 to sz25 Place Units - Americans 1 B.Carrier placed in sz25 2 Fighters placed in sz25 1 Fighter placed in sz25 1 Destroyer placed in sz23 1 Infantry and 1 Marine placed in Alaska 2 Infantrys placed in Anchorage 8 Infantrys placed in Rocky Mt Turn Complete - Americans Americans collect 83 PUs; end with 83 PUsCombat Hit Differential Summary :
Masaharu : -1.67 Yamamoto : 0.00 Americans : -1.00 -
TripleA Turn Summary: Masaharu round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Masaharu 5 Artillerys, 1 Bomber, 1 EarlyFighter, 19 Infantrys, 2 Marines, 7 Tanks and 2 Tankettes moved from Quingdao to Ulaan Ude 1 Artillery and 2 Infantrys moved from Irkutsk to Ustkut 2 Artillerys and 5 Infantrys moved from Belogorsk to Vostok 2 Transports moved from sz1 to sz15 7 Infantrys moved from Akina to sz15 3 Infantrys moved from Vladivostok to sz15 1 Destroyer, 10 Infantrys and 5 Transports moved from sz15 to sz1 10 Infantrys moved from sz1 to Vostok 2 Infantrys and 1 Marine moved from Amursk to Belogorsk Purchase Units - Masaharu Masaharu buy 1 Destroyer and 14 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Ustkut Masaharu attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 2 Infantrys in Ustkut, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Ustkut, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Ustkut Masaharu win, taking Ustkut from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Battle in Vostok Masaharu attack with 2 Artillerys and 15 Infantrys Americans defend with 2 Artillerys, 1 Infantry and 1 Tank Masaharu roll dice for 2 Artillerys and 15 Infantrys in Vostok, round 2 : 4/17 hits, 3.50 expected hits Russians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Vostok, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Masaharu, 1 Infantry owned by the Americans, 2 Artillerys owned by the Americans and 1 Tank owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 2 Artillerys and 14 Infantrys remaining. Battle score for attacker is 13 Casualties for Masaharu: 1 Infantry Casualties for Americans: 2 Artillerys, 1 Infantry and 1 Tank Battle in Ulaan Ude Masaharu attack with 5 Artillerys, 1 Bomber, 1 EarlyFighter, 19 Infantrys, 2 Marines, 7 Tanks and 2 Tankettes Chinese defend with 1 Infantry; Russians defend with 3 Artillerys, 1 EarlyFighter, 1 Elite, 9 Infantrys, 2 Marines, 3 Mech.Infs and 12 Tanks Masaharu roll dice for 5 Artillerys, 1 Bomber, 1 EarlyFighter, 19 Infantrys, 2 Marines, 7 Tanks and 2 Tankettes in Ulaan Ude, round 2 : 13/37 hits, 11.50 expected hits Russians roll dice for 3 Artillerys, 1 EarlyFighter, 1 Elite, 10 Infantrys, 2 Marines, 3 Mech.Infs and 12 Tanks in Ulaan Ude, round 2 : 17/32 hits, 12.83 expected hits 9 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 2 Marines owned by the Russians, 17 Infantrys owned by the Masaharu and 1 Infantry owned by the Chinese lost in Ulaan Ude Masaharu roll dice for 5 Artillerys, 1 Bomber, 1 EarlyFighter, 2 Infantrys, 2 Marines, 7 Tanks and 2 Tankettes in Ulaan Ude, round 3 : 10/20 hits, 8.50 expected hits Russians roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite, 3 Mech.Infs and 12 Tanks in Ulaan Ude, round 3 : 6/19 hits, 8.50 expected hits 1 Elite owned by the Russians, 2 Artillerys owned by the Russians, 2 Marines owned by the Masaharu, 3 Mech.Infs owned by the Russians, 2 Infantrys owned by the Masaharu, 2 Tankettes owned by the Masaharu and 4 Tanks owned by the Russians lost in Ulaan Ude Masaharu roll dice for 5 Artillerys, 1 Bomber, 1 EarlyFighter and 7 Tanks in Ulaan Ude, round 4 : 5/14 hits, 6.17 expected hits Russians roll dice for 1 EarlyFighter and 8 Tanks in Ulaan Ude, round 4 : 5/9 hits, 4.50 expected hits 5 Artillerys owned by the Masaharu and 5 Tanks owned by the Russians lost in Ulaan Ude Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 7 Tanks in Ulaan Ude, round 5 : 3/9 hits, 4.50 expected hits Russians roll dice for 1 EarlyFighter and 3 Tanks in Ulaan Ude, round 5 : 4/4 hits, 2.00 expected hits 3 Tanks owned by the Masaharu, 3 Tanks owned by the Russians and 1 EarlyFighter owned by the Masaharu lost in Ulaan Ude Masaharu roll dice for 1 Bomber and 4 Tanks in Ulaan Ude, round 6 : 4/5 hits, 2.67 expected hits Russians roll dice for 1 EarlyFighter in Ulaan Ude, round 6 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Russians lost in Ulaan Ude Masaharu win, taking Ulaan Ude from Russians with 1 Bomber and 4 Tanks remaining. Battle score for attacker is 30 Casualties for Masaharu: 5 Artillerys, 1 EarlyFighter, 19 Infantrys, 2 Marines, 3 Tanks and 2 Tankettes Casualties for Chinese: 1 Infantry Casualties for Russians: 3 Artillerys, 1 EarlyFighter, 1 Elite, 9 Infantrys, 2 Marines, 3 Mech.Infs and 12 Tanks Non Combat Move - Masaharu 1 Bomber moved from Ulaan Ude to Quingdao 4 Infantrys moved from Manchuria to Hsingan Place Units - Masaharu 4 Infantrys placed in Manchuria 1 Destroyer placed in sz1 2 Infantrys placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Masaharu : 2.33 Russians : 3.83 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Russians 8 Infantrys and 1 Marine moved from Kyzal to Ulaan Ude 1 Tank moved from Kaask to Ulaan Ude Purchase Units - Russians Russians buy 7 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Russians Battle in Ulaan Ude Russians attack with 8 Infantrys, 1 Marine and 1 Tank Masaharu defend with 4 Tanks Russians roll dice for 8 Infantrys, 1 Marine and 1 Tank in Ulaan Ude, round 2 : 3/10 hits, 2.17 expected hits Masaharu roll dice for 4 Tanks in Ulaan Ude, round 2 : 1/4 hits, 2.00 expected hits 1 Infantry owned by the Russians and 3 Tanks owned by the Masaharu lost in Ulaan Ude Russians roll dice for 7 Infantrys, 1 Marine and 1 Tank in Ulaan Ude, round 3 : 2/9 hits, 2.00 expected hits Masaharu roll dice for 1 Tank in Ulaan Ude, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Ulaan Ude Russians win, taking Ulaan Ude from Masaharu with 6 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 16 Casualties for Russians: 2 Infantrys Casualties for Masaharu: 4 Tanks Non Combat Move - Russians 4 Infantrys moved from Krasnoyarsk to Bratsk 1 Elite and 8 Infantrys moved from Kaask to Tulun 4 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 3 Infantrys, 1 Tank and 2 Tankettes placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Masaharu : -0.50 Russians : 0.83 -
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery, 1 Elite and 3 Infantrys moved from N.French I. to Burma 1 Bomber moved from Malaya to Burma 1 Tank and 2 Tankettes moved from Kwangsi to Burma 2 Artillerys and 2 Infantrys moved from Davao to sz70 1 Artillery and 1 Infantry moved from sz70 to Celebs 1 Artillery and 1 Infantry moved from sz70 to Halma 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter and 2 Transports moved from sz60 to sz59 1 Fighter moved from sz76 to sz59 1 Destroyer moved from sz78 to sz72 1 Destroyer moved from sz76 to sz45 1 Artillery and 2 Infantrys moved from Tokyo to sz78 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz78 to sz67 1 Artillery and 2 Infantrys moved from sz67 to N.French I. 2 Transports moved from sz67 to sz70 2 Infantrys moved from Davao to sz70 2 Infantrys moved from sz70 to Celebs Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 EarlyFighter, 5 Infantrys, 1 Marine, 1 Submarine, 1 Tank and 2 Tankettes; Remaining resources: 2 PUs; Combat - Yamamoto Battle in sz59 Yamamoto attack with 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports Anzac defend with 6 Transports Yamamoto roll dice for 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports in sz59, round 2 : 1/4 hits, 1.33 expected hits Anzac roll dice for 6 Transports in sz59, round 2 : 0/6 hits, 1.00 expected hits 1 Transport owned by the Anzac lost in sz59 Yamamoto roll dice for 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports in sz59, round 3 : 1/4 hits, 1.33 expected hits Anzac roll dice for 5 Transports in sz59, round 3 : 2/5 hits, 0.83 expected hits 1 Transport owned by the Anzac and 2 Transports owned by the Yamamoto lost in sz59 Yamamoto roll dice for 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz59, round 4 : 0/4 hits, 1.33 expected hits Anzac roll dice for 4 Transports in sz59, round 4 : 0/4 hits, 0.67 expected hits Yamamoto roll dice for 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz59, round 5 : 1/4 hits, 1.33 expected hits Anzac roll dice for 4 Transports in sz59, round 5 : 1/4 hits, 0.67 expected hits 1 Transport owned by the Anzac and 1 B.Transport owned by the Yamamoto lost in sz59 Yamamoto roll dice for 1 B.Transport, 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz59, round 6 : 2/4 hits, 1.33 expected hits Anzac roll dice for 3 Transports in sz59, round 6 : 1/3 hits, 0.50 expected hits 2 Transports owned by the Anzac and 1 B.Transport owned by the Yamamoto lost in sz59 Yamamoto roll dice for 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz59, round 7 : 2/4 hits, 1.33 expected hits Anzac roll dice for 1 Transport in sz59, round 7 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Anzac and 1 Carrier owned by the Yamamoto lost in sz59 Yamamoto win with 1 Destroyer, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is -6 Casualties for Anzac: 6 Transports Casualties for Yamamoto: 2 B.Transports, 1 Carrier and 2 Transports Battle in Halma Yamamoto attack with 1 Artillery and 1 Infantry Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Halma, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Infantry in Halma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Halma Yamamoto win, taking Halma from Anzac with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Celebs Yamamoto attack with 1 Artillery and 3 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 3 Infantrys in Celebs, round 2 : 1/4 hits, 1.00 expected hits Anzac roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Celebs Yamamoto win, taking Celebs from Anzac with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in Burma Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys, 1 Tank and 2 Tankettes British defend with 2 Fighters Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys, 1 Tank and 2 Tankettes in Burma, round 2 : 3/9 hits, 3.33 expected hits British roll dice for 2 Fighters in Burma, round 2 : 2/2 hits, 1.33 expected hits 2 Fighters owned by the British and 2 Infantrys owned by the Yamamoto lost in Burma Yamamoto win, taking Burma from British with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 1 Tank and 2 Tankettes remaining. Battle score for attacker is 16 Casualties for Yamamoto: 2 Infantrys Casualties for British: 2 Fighters Non Combat Move - Yamamoto 1 Fighter could not land in sz59 and was removed 1 Infantry moved from Ani Jima to sz78 1 Infantry moved from Ototo Jima to sz78 1 Artillery moved from Bonin to sz78 1 Infantry moved from Bonin to sz78 1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz67 2 Infantrys and 1 Transport moved from sz78 to sz67 1 B.Transport moved from sz78 to sz75 2 Tanks moved from Iwo Jima to sz75 1 Infantry moved from Iwo Jima to sz75 1 B.Transport, 1 Infantry and 2 Tanks moved from sz75 to sz74 1 B.Transport moved from sz78 to sz75 2 Infantrys moved from Iwo Jima to sz75 1 Artillery moved from Iwo Jima to sz75 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz75 to sz74 1 Artillery, 3 Infantrys and 2 Tanks moved from sz74 to Tientsin 1 Artillery and 3 Infantrys moved from sz67 to N.French I. 1 Bomber moved from Burma to Malaya 1 EarlyFighter moved from sz59 to S.Borneo Place Units - Yamamoto 2 Artillerys, 1 Bunker and 2 Infantrys placed in Davao 1 Tank and 2 Tankettes placed in Kwangsi 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Marine placed in Tokyo 1 Destroyer and 1 Submarine placed in sz78 Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 65 PUsCombat Hit Differential Summary :
British : 0.67 Yamamoto : -1.00 Anzac : 1.50 -
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery, 1 Elite and 3 Infantrys moved from N.French I. to Burma 1 Bomber moved from Malaya to Burma 1 Tank and 2 Tankettes moved from Kwangsi to Burma 2 Artillerys and 2 Infantrys moved from Davao to sz70 1 Artillery and 1 Infantry moved from sz70 to Celebs 1 Artillery and 1 Infantry moved from sz70 to Halma 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter and 2 Transports moved from sz60 to sz59 1 Fighter moved from sz76 to sz59 1 Destroyer moved from sz78 to sz72 1 Destroyer moved from sz76 to sz45 1 Artillery and 2 Infantrys moved from Tokyo to sz78 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz78 to sz67 1 Artillery and 2 Infantrys moved from sz67 to N.French I. 2 Transports moved from sz67 to sz70 2 Infantrys moved from Davao to sz70 2 Infantrys moved from sz70 to Celebs Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 EarlyFighter, 5 Infantrys, 1 Marine, 1 Submarine, 1 Tank and 2 Tankettes; Remaining resources: 2 PUs; Combat - Yamamoto Battle in sz59 Yamamoto attack with 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports Anzac defend with 6 Transports Yamamoto roll dice for 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports in sz59, round 2 : 1/4 hits, 1.33 expected hits Anzac roll dice for 6 Transports in sz59, round 2 : 0/6 hits, 1.00 expected hits 1 Transport owned by the Anzac lost in sz59 Yamamoto roll dice for 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports in sz59, round 3 : 1/4 hits, 1.33 expected hits Anzac roll dice for 5 Transports in sz59, round 3 : 2/5 hits, 0.83 expected hits 1 Transport owned by the Anzac and 2 Transports owned by the Yamamoto lost in sz59 Yamamoto roll dice for 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz59, round 4 : 0/4 hits, 1.33 expected hits Anzac roll dice for 4 Transports in sz59, round 4 : 0/4 hits, 0.67 expected hits Yamamoto roll dice for 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz59, round 5 : 1/4 hits, 1.33 expected hits Anzac roll dice for 4 Transports in sz59, round 5 : 1/4 hits, 0.67 expected hits 1 Transport owned by the Anzac and 1 B.Transport owned by the Yamamoto lost in sz59 Yamamoto roll dice for 1 B.Transport, 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz59, round 6 : 2/4 hits, 1.33 expected hits Anzac roll dice for 3 Transports in sz59, round 6 : 1/3 hits, 0.50 expected hits 2 Transports owned by the Anzac and 1 B.Transport owned by the Yamamoto lost in sz59 Yamamoto roll dice for 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz59, round 7 : 2/4 hits, 1.33 expected hits Anzac roll dice for 1 Transport in sz59, round 7 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Anzac and 1 Carrier owned by the Yamamoto lost in sz59 Yamamoto win with 1 Destroyer, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is -6 Casualties for Anzac: 6 Transports Casualties for Yamamoto: 2 B.Transports, 1 Carrier and 2 Transports Battle in Halma Yamamoto attack with 1 Artillery and 1 Infantry Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Halma, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Infantry in Halma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Halma Yamamoto win, taking Halma from Anzac with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Celebs Yamamoto attack with 1 Artillery and 3 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 3 Infantrys in Celebs, round 2 : 1/4 hits, 1.00 expected hits Anzac roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Celebs Yamamoto win, taking Celebs from Anzac with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in Burma Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys, 1 Tank and 2 Tankettes British defend with 2 Fighters Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys, 1 Tank and 2 Tankettes in Burma, round 2 : 3/9 hits, 3.33 expected hits British roll dice for 2 Fighters in Burma, round 2 : 2/2 hits, 1.33 expected hits 2 Fighters owned by the British and 2 Infantrys owned by the Yamamoto lost in Burma Yamamoto win, taking Burma from British with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 1 Tank and 2 Tankettes remaining. Battle score for attacker is 16 Casualties for Yamamoto: 2 Infantrys Casualties for British: 2 Fighters Non Combat Move - Yamamoto 1 Fighter could not land in sz59 and was removed 1 Infantry moved from Ani Jima to sz78 1 Infantry moved from Ototo Jima to sz78 1 Artillery moved from Bonin to sz78 1 Infantry moved from Bonin to sz78 1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz67 2 Infantrys and 1 Transport moved from sz78 to sz67 1 B.Transport moved from sz78 to sz75 2 Tanks moved from Iwo Jima to sz75 1 Infantry moved from Iwo Jima to sz75 1 B.Transport, 1 Infantry and 2 Tanks moved from sz75 to sz74 1 B.Transport moved from sz78 to sz75 2 Infantrys moved from Iwo Jima to sz75 1 Artillery moved from Iwo Jima to sz75 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz75 to sz74 1 Artillery, 3 Infantrys and 2 Tanks moved from sz74 to Tientsin 1 Artillery and 3 Infantrys moved from sz67 to N.French I. 1 Bomber moved from Burma to Malaya 1 EarlyFighter moved from sz59 to S.Borneo Place Units - Yamamoto 2 Artillerys, 1 Bunker and 2 Infantrys placed in Davao 1 Tank and 2 Tankettes placed in Kwangsi 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Marine placed in Tokyo 1 Destroyer and 1 Submarine placed in sz78 Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 65 PUs Turning on Edit Mode EDIT: Adding units owned by Yamamoto to sz78: 1 Battleship, 1 Carrier and 9 Destroyers EDIT: Removing units owned by Yamamoto from sz76: 1 Battleship, 1 Carrier, 9 Destroyers and 1 EarlyFighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0.67 Yamamoto : -1.00 Anzac : 1.50 -
Please use the second save. I had a NCM edit
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Chinese 8 Mech.Infs and 11 Tanks moved from Peking to Hopeh 2 Artillerys, 2 Fighters and 6 Infantrys moved from E.Shansi to Hopeh 2 Fighters moved from Hopeh to sz74 4 Mech.Infs moved from Shansi to Hopeh 1 Tank moved from Sian to Hopeh 1 Infantry moved from Nanking to Sian 1 Infantry moved from E.Shansi to Shansi 4 Mech.Infs moved from N.Chunking to Bengal 4 Mech.Infs moved from Bengal to Burma 4 Mech.Infs moved from Nancheng to Bengal 4 Mech.Infs moved from Bengal to Burma 1 Infantry and 1 Marine moved from Nancheng to E.Tibet 4 Mech.Infs moved from Xining to W.Chunking 1 Infantry moved from N.Shangsi to E.Shansi 3 Infantrys moved from Tsingnan to Sikang 2 Infantrys moved from Xining to Nancheng 4 Mech.Infs moved from Urumal to Tsingnan Purchase Units - Chinese Chinese buy 1 Elite, 1 Infantry and 8 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Burma Chinese attack with 8 Mech.Infs Yamamoto defend with 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Tankettes Chinese roll dice for 8 Mech.Infs in Burma, round 2 : 2/8 hits, 2.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Tankettes in Burma, round 2 : 2/6 hits, 1.83 expected hits 2 Mech.Infs owned by the Chinese and 2 Tankettes owned by the Yamamoto lost in Burma Chinese roll dice for 6 Mech.Infs in Burma, round 3 : 3/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Burma, round 3 : 3/4 hits, 1.50 expected hits 3 Mech.Infs owned by the Chinese, 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Burma Chinese roll dice for 3 Mech.Infs in Burma, round 4 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank in Burma, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Burma Chinese win, taking Burma from Yamamoto with 3 Mech.Infs remaining. Battle score for attacker is -2 Casualties for Chinese: 5 Mech.Infs Casualties for Yamamoto: 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Tankettes Battle in W.Chunking Chinese attack with 4 Mech.Infs Hisaichi defend with 1 Infantry Chinese roll dice for 4 Mech.Infs in W.Chunking, round 2 : 3/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in W.Chunking Chinese win, taking W.Chunking from Hisaichi with 4 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Hopeh Chinese attack with 2 Artillerys, 6 Infantrys, 12 Mech.Infs and 12 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 2 Artillerys, 6 Infantrys, 12 Mech.Infs and 12 Tanks in Hopeh, round 2 : 16/32 hits, 12.67 expected hits Hisaichi roll dice for 1 Infantry in Hopeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hopeh Chinese win, taking Hopeh from Hisaichi with 2 Artillerys, 6 Infantrys, 12 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in sz74 Chinese attack with 2 Fighters Hisaichi defend with 1 T.Boat; Yamamoto defend with 2 B.Transports Chinese roll dice for 2 Fighters in sz74, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 2 B.Transports and 1 T.Boat in sz74, round 2 : 2/3 hits, 0.50 expected hits 1 T.Boat owned by the Hisaichi and 2 Fighters owned by the Chinese lost in sz74 Yamamoto win with 2 B.Transports remaining. Battle score for attacker is -15 Casualties for Chinese: 2 Fighters Casualties for Hisaichi: 1 T.Boat Non Combat Move - Chinese Place Units - Chinese 1 Elite, 1 Infantry and 4 Mech.Infs placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Hisaichi : -0.67 Yamamoto : 2.67 Chinese : 5.33 -
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Hisaichi 3 Artillerys moved from Hongkong to sz67 1 Marine moved from Hongkong to sz67 2 Infantrys moved from Hongkong to sz67 1 Artillery, 2 B.Transports and 1 Infantry moved from sz67 to sz60 2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from sz67 to sz60 3 Artillerys, 2 Infantrys and 1 Marine moved from sz60 to S.Borneo 4 Infantrys moved from Malaya to sz60 4 Infantrys moved from sz60 to N.S 4 EarlyFighters moved from sz60 to N.S 1 Bomber moved from Malaya to Burma 3 Artillerys moved from Thailand to Burma 1 Tank moved from Seoul to Tientsin 2 Tankettes moved from Seoul to Tientsin 1 Mech.Inf moved from Tientsin to Peking Hisaichi take Peking from Chinese 1 Mech.Inf moved from Peking to Tientsin Purchase Units - Hisaichi Hisaichi buy 6 Artillerys, 1 EarlyFighter, 7 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.S Hisaichi attack with 4 EarlyFighters and 4 Infantrys Anzac defend with 2 Artillerys and 1 Elite Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Anzac lost in N.S Hisaichi roll dice for 4 EarlyFighters and 4 Infantrys in N.S, round 2 : 3/8 hits, 2.00 expected hits Anzac roll dice for 1 Artillery and 1 Elite in N.S, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in N.S Hisaichi win, taking N.S from Anzac with 4 EarlyFighters and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for Anzac: 2 Artillerys and 1 Elite Battle in Burma Hisaichi attack with 3 Artillerys and 1 Bomber Chinese defend with 3 Mech.Infs Hisaichi roll dice for 3 Artillerys and 1 Bomber in Burma, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 3 Mech.Infs in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 Mech.Inf owned by the Chinese lost in Burma Hisaichi roll dice for 3 Artillerys and 1 Bomber in Burma, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 2 Mech.Infs in Burma, round 3 : 1/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Burma Hisaichi win, taking Burma from British with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 11 Casualties for Chinese: 3 Mech.Infs Casualties for Hisaichi: 1 Artillery Non Combat Move - Hisaichi 1 Bomber moved from Burma to Malaya 4 EarlyFighters moved from N.S to sz60 1 B.Transport moved from sz73 to sz67 1 Transport moved from sz73 to sz67 Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in S.Borneo 3 Artillerys and 3 Infantrys placed in Hongkong 1 Artillery and 2 Infantrys placed in Tientsin Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Korea: 2 Artillerys EDIT: Removing units owned by Hisaichi from Seoul: 2 Artillerys EDIT: Turning off Edit Mode 1 EarlyFighter, 1 Tank and 2 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Hisaichi : 1.00 British : -0.67 Anzac : -0.67 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Turn Complete - DutchCombat Hit Differential Summary :





