GL40 Dawgoneit (Allies +30) vs. StuckTojo (Axis) No Victory Cities

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 airfield and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 fighter moved from India to 41 Sea Zone
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 mech_infantry moved from Ethiopia to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            2 transports moved from 81 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
            2 bombers, 5 fighters and 2 tactical_bombers moved from Egypt to Tobruk
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Burma
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 4 : 3/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
            Battle in Tobruk
                British attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British roll dice for 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 2 tactical_bombers in Tobruk, round 2 : 9/13 hits, 6.50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2.50 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 artillery, 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 bombers, 5 fighters and 2 tactical_bombers moved from Tobruk to Egypt
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - British
            1 airfield placed in Egypt
            1 factory_minor placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : 1.50
    Italians : 0.50
    Japanese : -0.67
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            3 armour, 1 artillery and 1 mech_infantry moved from Eastern Poland to Baltic States
            1 bomber moved from Bulgaria to Baltic States
            1 fighter moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Belarus
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Italians attack with 3 armour, 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 3 infantry
                    Italians roll dice for 3 armour, 1 artillery, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 3 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Baltic States to Bulgaria
            1 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Russians : -1.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            2 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
            ANZAC collect 16 PUs (1 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    ANZAC : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            3 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            2 fighters and 1 tactical_bomber moved from Southern Italy to Western Ukraine
            4 aaGuns, 9 armour, 10 artilleries, 1 fighter, 21 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 armour and 8 mech_infantrys placed in Germany
            1 infantry placed in France
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans : 0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
            3 infantry moved from Bryansk to Ukraine
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            3 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            2 fighters moved from Bryansk to Ukraine
            2 fighters moved from Bryansk to Smolensk
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Samara
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Tambov
            3 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Novosibirsk
            1 submarine moved from 105 Sea Zone to 104 Sea Zone
    
        Combat - Russians
            Battle in 104 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 104 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Novosibirsk
                Russians attack with 1 fighter
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine to Russia
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            2 fighters moved from Smolensk to Russia
            4 aaGuns, 3 armour, 6 artilleries, 32 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 fighter moved from Novosibirsk to Russia
            1 infantry moved from Siberia to Amur
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 1.00
    Russians : 0.33
    Japanese : -0.33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            2 bombers moved from Yunnan to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            3 fighters and 2 tactical_bombers moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 cruiser and 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Americans: 1 cruiser and 1 submarine
            Battle in Celebes
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Java
                Japanese attack with 4 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 4 infantry in Java, round 2 : 0/4 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 3 infantry in Java, round 3 : 0/3 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 2 infantry in Java, round 4 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 5 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 6 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 7 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 8 : 1/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/9 hits, 4.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 2 infantry
            Battle in Kansu
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Shensi to Suiyuyan
            1 armour and 1 mech_infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Kweichow to Yunnan
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            3 fighters and 3 tactical_bombers moved from Burma to Kweichow
            3 artilleries and 3 infantry moved from Yunnan to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 aaGun and 1 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            2 bombers moved from Kansu to Kweichow
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 armour, 2 infantry and 1 mech_infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.67
    Chinese : -0.33
    UK_Pacific : 1.33
    Japanese : -1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to Gibraltar
            4 fighters moved from 104 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            2 transports moved from 91 Sea Zone to 90 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 90 Sea Zone to 101 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
            1 armour and 2 mech_infantrys moved from Algeria to Tunisia
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 0.33
    Japanese : -0.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to Gibraltar
            2 fighters moved from Egypt to Alexandria
            2 tactical_bombers moved from Egypt to Alexandria
            2 bombers moved from Egypt to British Somaliland
            1 infantry moved from Italian Somaliland to British Somaliland
            1 infantry moved from Ethiopia to British Somaliland
            2 fighters moved from Egypt to Persia
            1 infantry moved from Egypt to Alexandria
            1 artillery moved from Tobruk to Libya
                  British take Libya from Italians
            1 artillery moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Persia to Eastern Persia
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
            1 fighter moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 2 transports
                    British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the British and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    2 transports owned by the Japanese lost in 42 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 11
                Casualties for British: 1 tactical_bomber
                Casualties for Japanese: 1 destroyer and 2 transports
            Battle in Burma
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/6 hits, 3.00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in British Somaliland
                British attack with 2 bombers and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 bombers and 2 infantry in British Somaliland, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 bombers moved from British Somaliland to Egypt
            1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 fighter moved from Burma to India
            1 fighter moved from 42 Sea Zone to Western Australia
    
        Place Units - British
            1 armour, 1 fighter and 1 infantry placed in Persia
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.17
    Italians : -0.67
    Japanese : 0.33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 1 artillery and 1 mech_infantry moved from Baltic States to Belarus
            1 infantry moved from Western Ukraine to Bryansk
            1 bomber moved from Bulgaria to Bryansk
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
            Battle in Bryansk
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                 retreated to Bryansk
                Russians win, taking Cyprus from British with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Italians attack with 2 armour, 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Bulgaria
            1 cruiser and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from Baltic States to Western Ukraine
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            2 artilleries and 1 fighter placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    Russians : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from Queensland to Western Australia
            2 artilleries moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Java
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.00
    

    Savegame

  • 19 17 16

    @dawgoneit

    France?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Algeria to Tunisia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 19 17 16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Archangel to Smolensk
            2 mech_infantrys moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Smolensk
            9 armour, 10 artilleries, 22 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
            2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 11 armour, 10 artilleries, 22 infantry and 14 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 11 armour, 10 artilleries, 22 infantry and 14 mech_infantrys in Ukraine, round 2 : 23/57 hits, 16.50 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 11 armour, 10 artilleries, 21 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            6 infantry moved from Novgorod to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
            4 aaGuns moved from Western Ukraine to Ukraine
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from Western Germany to Belarus
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            8 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 8.00
    Russians : -0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            2 infantry moved from Samara to Kazakhstan
            2 fighters moved from Russia to Kazakhstan
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            3 fighters moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Kazakhstan
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Bryansk
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            3 fighters moved from Smolensk to Russia
            2 fighters moved from Kazakhstan to Russia
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Vologda to Novosibirsk
    
        Place Units - Russians
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 2.83
    Japanese : -0.33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from Shan State to 43 Sea Zone
            4 artilleries and 3 infantry moved from Shan State to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            1 armour and 3 mech_infantrys moved from Yunnan to Burma
            2 armour and 2 mech_infantrys moved from Szechwan to Burma
            1 armour and 2 mech_infantrys moved from Kweichow to Burma
            1 infantry moved from Suiyuyan to Shensi
            1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
            1 tactical_bomber moved from Shan State to Burma
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Borneo
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 5 armour, 4 artilleries, 3 infantry, 9 mech_infantrys and 1 tactical_bomber
                British defend with 3 infantry
                    Japanese roll dice for 5 armour, 4 artilleries, 3 infantry, 9 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/22 hits, 7.17 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 5 armour, 4 artilleries, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 3 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Jehol to Chahar
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
            2 infantry moved from Manchuria to Jehol
            1 aaGun, 1 artillery and 2 infantry moved from Korea to Manchuria
            1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 fighter moved from 43 Sea Zone to French Indo China
            1 fighter moved from Japan to Philippines
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            1 mech_infantry placed in Kiangsu
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.17
    Chinese : 0.33
    UK_Pacific : 0.33
    Japanese : -2.33
    

    Savegame

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    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from Gibraltar to 99 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 26 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 2 destroyers and 2 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 destroyers and 2 fighters in 46 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
            3 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 artillery and 2 infantry moved from Morocco to Algeria
            1 bomber moved from United Kingdom to Tunisia
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from 104 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from 104 Sea Zone to Gibraltar
            1 tactical_bomber moved from 99 Sea Zone to Syria
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            4 infantry and 2 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 2.17
    Japanese : -0.83
    

    Savegame

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    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

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