TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7 Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
2 mech_infantrys moved from Novosibirsk to Yenisey
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Samara to Kazakhstan
1 infantry moved from Kansu to Tsinghai
6 infantry moved from Kansu to Suiyuyan
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Tsinghai
3 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Novgorod, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Suiyuyan
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 armour, 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tsinghai to Kansu
1 aaGun moved from Kansu to Suiyuyan
1 armour moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
4 infantry moved from Smolensk to Belarus
3 artilleries and 4 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Western Ukraine to Belarus
2 fighters moved from Novgorod to Belarus
5 infantry moved from Northwest Persia to Turkey
1 aaGun moved from Northwest Persia to Turkey
1 aaGun, 13 artilleries and 34 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Ukraine to Rostov
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 2 infantry and 2 mech_infantrys
EDIT: Adding units owned by Russians to Evenkiyskiy: 2 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.83
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
2 mech_infantrys moved from Novosibirsk to Yenisey
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Samara to Kazakhstan
1 infantry moved from Kansu to Tsinghai
6 infantry moved from Kansu to Suiyuyan
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Tsinghai
3 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Novgorod, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Suiyuyan
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 armour, 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tsinghai to Kansu
1 aaGun moved from Kansu to Suiyuyan
1 armour moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
4 infantry moved from Smolensk to Belarus
3 artilleries and 4 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Western Ukraine to Belarus
2 fighters moved from Novgorod to Belarus
5 infantry moved from Northwest Persia to Turkey
1 aaGun moved from Northwest Persia to Turkey
1 aaGun, 13 artilleries and 34 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Ukraine to Rostov
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 2 infantry and 2 mech_infantrys
EDIT: Adding units owned by Russians to Evenkiyskiy: 2 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Urals: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Novosibirsk: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.83
Japanese : -1.00
Use second map please
I expect full rape from Japan!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 84 PUs; 6 SuicideAttackTokens;
Japanese buy 6 armour, 2 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 bombers moved from French Indo China to Sumatra
1 bomber moved from French Indo China to Sumatra
1 tactical_bomber moved from French Indo China to 41 Sea Zone
2 bombers moved from French Indo China to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
2 artilleries and 10 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 10 infantry and 6 transports moved from 26 Sea Zone to 10 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 26 Sea Zone to 10 Sea Zone
8 fighters and 11 tactical_bombers moved from 26 Sea Zone to Western United States
2 artilleries, 10 infantry and 2 marines moved from 10 Sea Zone to Western United States
3 destroyers moved from 26 Sea Zone to 10 Sea Zone
5 carriers moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 10 Sea Zone
2 bombers moved from Japan to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
scramble from WUS?
NO!
it just continues to blow my mind how lucky you get on all these big battles… average was again way below… average was at 70ish and I got a score of 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 84 PUs; 6 SuicideAttackTokens;
Japanese buy 6 armour, 2 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 bombers moved from French Indo China to Sumatra
1 bomber moved from French Indo China to Sumatra
1 tactical_bomber moved from French Indo China to 41 Sea Zone
2 bombers moved from French Indo China to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
2 artilleries and 10 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 10 infantry and 6 transports moved from 26 Sea Zone to 10 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 26 Sea Zone to 10 Sea Zone
8 fighters and 11 tactical_bombers moved from 26 Sea Zone to Western United States
2 artilleries, 10 infantry and 2 marines moved from 10 Sea Zone to Western United States
3 destroyers moved from 26 Sea Zone to 10 Sea Zone
5 carriers moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 10 Sea Zone
2 bombers moved from Japan to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 4 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 4 bombers and 2 infantry in Sumatra, round 2 : 2/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western United States
Japanese attack with 2 artilleries, 8 fighters, 10 infantry, 2 marines and 11 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 1 factory_major, 10 fighters, 1 harbour and 8 infantry
AA fire in Western United States : 1/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese lost in Western United States
Japanese roll dice for 1 battleship and 1 cruiser in Western United States, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 8 fighters, 10 infantry, 2 marines and 10 tactical_bombers in Western United States, round 2 : 12/32 hits, 13.67 expected hits
Americans roll dice for 2 aaGuns, 10 fighters and 8 infantry in Western United States, round 2 : 14/18 hits, 9.33 expected hits
1 tactical_bomber owned by the Japanese, 10 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 marine owned by the Japanese, 2 aaGuns owned by the Americans, 2 fighters owned by the Americans and 8 infantry owned by the Americans lost in Western United States
Japanese roll dice for 8 fighters, 1 marine and 9 tactical_bombers in Western United States, round 3 : 11/18 hits, 10.17 expected hits
Americans roll dice for 8 fighters in Western United States, round 3 : 5/8 hits, 5.33 expected hits
5 fighters owned by the Japanese and 8 fighters owned by the Americans lost in Western United States
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 3 fighters, 1 marine and 9 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 2 artilleries, 5 fighters, 10 infantry, 1 marine and 2 tactical_bombers
Casualties for Americans: 2 aaGuns, 10 fighters and 8 infantry
Battle in 8 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 8 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 bombers moved from 8 Sea Zone to Kiangsu
1 armour, 6 artilleries, 2 infantry and 25 mech_infantrys moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from Tsinghai to Anhwe
1 aaGun moved from Kweichow to Anhwe
1 marine moved from French Indo China to Yunnan
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
4 bombers moved from Sumatra to Malaya
1 aaGun moved from Szechwan to Yunnan
1 transport moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 10 Sea Zone
9 tactical_bombers moved from Western United States to 10 Sea Zone
2 carriers moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Anhwe to Hunan
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 aaGun moved from Korea to Manchuria
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Chahar to Hopei
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Malaya
3 mech_infantrys placed in Kiangsu
4 infantry placed in Japan
2 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
AA fire in Western United States : : 0.00
Americans : 4.33
Chinese : 0.67
UK_Pacific : -0.33
Japanese : -2.83
@axis-dominion said in axis-dominion vs Karl (allies+12) bm3:
it just continues to blow my mind how lucky you get on all these big battles… average was again way below… average was at 70ish and I got a score of 20
Its the only thing keeping me in the game!
Wow not a single allied ship in the pacific. Didn’t even know that was possible!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
10 infantry moved from Central United States to Western United States
4 fighters moved from 89 Sea Zone to Western United States
1 fighter moved from Eastern United States to Western United States
2 infantry moved from Spain to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 bomber moved from Queensland to 41 Sea Zone
1 destroyer and 1 submarine moved from 89 Sea Zone to 65 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western United States
Americans attack with 5 fighters and 10 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
Americans roll dice for 5 fighters and 10 infantry in Western United States, round 2 : 3/15 hits, 4.17 expected hits
Japanese roll dice for 1 marine in Western United States, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Americans win, taking Western United States from Japanese with 5 fighters and 9 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 110 Sea Zone
1 carrier moved from 88 Sea Zone to 89 Sea Zone
4 fighters moved from Western United States to Central United States
1 fighter moved from Western United States to Central United States
3 carriers, 3 destroyers and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Saudi Arabia to India
1 bomber moved from 41 Sea Zone to India
Place Units - Americans
3 fighters placed in Saudi Arabia
2 carriers, 1 destroyer and 1 submarine placed in 101 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,6,2,1,1,2,4,2,5,2,1,3,3,5,3,5,1,1,4,6,5,2,4,4,5,4,2,4,1,5,3
Americans collect 54 PUs (12 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -1.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
10 infantry moved from Central United States to Western United States
4 fighters moved from 89 Sea Zone to Western United States
1 fighter moved from Eastern United States to Western United States
2 infantry moved from Spain to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 bomber moved from Queensland to 41 Sea Zone
1 destroyer and 1 submarine moved from 89 Sea Zone to 65 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western United States
Americans attack with 5 fighters and 10 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
Americans roll dice for 5 fighters and 10 infantry in Western United States, round 2 : 3/15 hits, 4.17 expected hits
Japanese roll dice for 1 marine in Western United States, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Americans win, taking Western United States from Japanese with 5 fighters and 9 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 110 Sea Zone
1 carrier moved from 88 Sea Zone to 89 Sea Zone
4 fighters moved from Western United States to Central United States
1 fighter moved from Western United States to Central United States
3 carriers, 3 destroyers and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Saudi Arabia to India
1 bomber moved from 41 Sea Zone to India
Place Units - Americans
3 fighters placed in Saudi Arabia
2 carriers, 1 destroyer and 1 submarine placed in 101 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,6,2,1,1,2,4,2,5,2,1,3,3,5,3,5,1,1,4,6,5,2,4,4,5,4,2,4,1,5,3
Americans collect 54 PUs (12 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
22 armour, 3 artilleries, 10 infantry and 10 mech_infantrys moved from Iraq to Persia
British take Persia from Germans
1 infantry moved from India to West India
4 fighters moved from India to West India
2 fighters moved from India to West India
1 tactical_bomber moved from Iraq to West India
7 fighters moved from Iraq to West India
Combat - British
British creates battle in territory 125 Sea Zone
Battle in West India
British attack with 13 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 13 fighters, 1 infantry and 1 tactical_bomber in West India, round 2 : 7/15 hits, 7.33 expected hits
Germans roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India
British win, taking 125 Sea Zone from Germans with 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
13 fighters moved from West India to India
1 tactical_bomber moved from West India to India
1 fighter moved from Saudi Arabia to India
2 fighters moved from Eastern United States to Central United States
3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Union of South Africa to Saudi Arabia
1 destroyer moved from 75 Sea Zone to 59 Sea Zone
Place Units - British
2 armour and 1 fighter placed in Egypt
2 fighters placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 3 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : 1.00
British : -0.33
Americans : -1.83
Japanese : 0.67
@axis-dominion said in axis-dominion vs Karl (allies+12) bm3:
Wow not a single allied ship in the pacific. Didn’t even know that was possible!
ha!
India crunch is coming down the line!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 fighter and 1 tactical_bomber moved from Romania to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 infantry and 6 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Yugoslavia to Romania
3 armour moved from Eastern Persia to West India
1 infantry moved from Western Germany to Germany
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,1,2,6,1,2,2,4
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to Solomon Islands
Combat - ANZAC
Strategic bombing raid in Solomon Islands
AA fire in Solomon Islands : 0/1 hits, 0.17 expected hits
Bombing raid in Solomon Islands rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Solomon Islands causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from Solomon Islands to Queensland
1 fighter and 2 mech_infantrys moved from New South Wales to Queensland
1 infantry moved from Iraq to Persia
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,6,6,5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,3,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
ANZAC collect 5 PUs (5 lost to blockades); end with 6 PUs
Combat Move - French
1 infantry moved from Iraq to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
AA fire in Solomon Islands : : -0.17
Holy shit! I totally miscounted your forces there in Persia… haahahahahahahah
My battle clac numbers were like 30% chance… not 100
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour, 18 artilleries, 1 fighter, 15 infantry and 9 mech_infantrys moved from Eastern Persia to Persia
2 bombers moved from Bessarabia to Persia
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Novgorod
2 tactical_bombers moved from Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Bessarabia to Novgorod
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Americans
Combat - Germans
Battle in Novgorod
Germans attack with 2 fighters, 4 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Novgorod, round 2 : 5/9 hits, 3.50 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Persia
Germans attack with 10 armour, 18 artilleries, 2 bombers, 1 fighter, 15 infantry and 9 mech_infantrys
British defend with 22 armour, 3 artilleries, 1 factory_minor, 10 infantry and 10 mech_infantrys; French defend with 1 infantry; ANZAC defend with 1 infantry
Germans roll dice for 10 armour, 18 artilleries, 2 bombers, 1 fighter, 15 infantry and 9 mech_infantrys in Persia, round 2 : 23/55 hits, 19.83 expected hits
British roll dice for 22 armour, 3 artilleries, 12 infantry and 10 mech_infantrys in Persia, round 2 : 22/47 hits, 19.33 expected hits
10 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 7 artilleries owned by the Germans, 15 infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British and 10 infantry owned by the British lost in Persia
Germans roll dice for 10 armour, 11 artilleries, 2 bombers, 1 fighter and 9 mech_infantrys in Persia, round 3 : 16/33 hits, 13.50 expected hits
British roll dice for 22 armour and 2 artilleries in Persia, round 3 : 11/24 hits, 11.67 expected hits
11 artilleries owned by the Germans, 2 artilleries owned by the British and 14 armour owned by the British lost in Persia
Germans roll dice for 10 armour, 2 bombers, 1 fighter and 9 mech_infantrys in Persia, round 4 : 13/22 hits, 8.33 expected hits
British roll dice for 8 armour in Persia, round 4 : 4/8 hits, 4.00 expected hits
4 mech_infantrys owned by the Germans and 8 armour owned by the British lost in Persia
Germans win, taking Persia from British with 10 armour, 2 bombers, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 87
Casualties for Germans: 18 artilleries, 15 infantry and 4 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for British: 22 armour, 3 artilleries, 10 infantry and 10 mech_infantrys
Casualties for French: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers and 1 fighter could not land in Persia and were removed
2 aaGuns moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Eastern Poland
3 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Germany to Baltic States
4 transports moved from 115 Sea Zone to 114 Sea Zone
4 artilleries and 4 infantry moved from Germany to 114 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Greece to Bulgaria
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
8 artilleries and 21 infantry moved from Normandy Bordeaux to Southern France
1 aaGun and 3 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
4 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
2 tactical_bombers moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Germany
1 fighter moved from Novgorod to Baltic States
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Persia: 3 mech_infantrys
EDIT: Turning off Edit Mode
6 mech_infantrys placed in Germany
4 artilleries placed in Germany
6 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Yugoslavia
3 infantry placed in Western Germany
Germans undo move 1.
1 mech_infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,5,2,4,1,3,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 11.83
British : 2.00
Russians : 1.00