axis-dominion vs Karl (allies+12) bm3
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Back. I see Japan brought the pain.
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 2 aaGuns, 3 fighters and 18 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Spain to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 artillery moved from Bolivia to Peru Americans take Peru from Neutral_True Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 4 fighters moved from 110 Sea Zone to 89 Sea Zone 4 fighters moved from 10 Sea Zone to Western United States 2 carriers, 4 destroyers and 4 submarines moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Gibraltar to Eastern United States 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 carrier moved from 110 Sea Zone to 88 Sea Zone 1 bomber and 3 fighters moved from Western Australia to Queensland Place Units - Americans 2 aaGuns and 8 infantry placed in Western United States 10 infantry placed in Central United States 3 fighters placed in Saudi Arabia Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 1 transport moved from 75 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 4 fighters moved from Spain to Holland Belgium Combat - British Battle in Sumatra Battle in Holland Belgium British attack with 5 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Sumatra from Japanese, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Spain to Eastern United States 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Central United States 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Holland Belgium to Spain 3 fighters moved from Holland Belgium to Spain 2 armour, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Union of South Africa to Saudi Arabia 2 infantry moved from West India to India 2 aaGuns, 6 artilleries and 18 infantry moved from Burma to India Place Units - British 3 mech_infantrys placed in Egypt 2 fighters placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine EDIT: Adding units owned by British to 125 Sea Zone: 1 submarine Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67 British : -1.83 Americans : 0.67 -
It would be awesome to see a massive west coast raid! Even get into South America!
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This game has been so riddled with mistakes that I am not sure I care what happens as long as it’s fun!
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@Karl7 said in axis-dominion vs Karl (allies+12) bm3:
This game has been so riddled with mistakes that I am not sure I care what happens as long as it’s fun!
yah true lol, we’ll make it fun for sure!
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians 3 infantry moved from Romania to Bessarabia 7 mech_infantrys moved from Baltic States to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 3 infantry and 7 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 infantry and 7 mech_infantrys in Bessarabia, round 2 : 0/10 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 infantry and 7 mech_infantrys in Bessarabia, round 3 : 2/10 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Romania to Bessarabia 3 armour moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Persia to Romania 1 mech_infantry moved from Western Germany to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 aaGun and 4 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,2,5,1,5,2,5,5 Italians collect 4 PUs (5 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians : -1.33 Russians : 0.33 -
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from Western Australia to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1 ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Baltic States to Novgorod 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod 1 mech_infantry moved from Baltic States to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine 1 tactical_bomber moved from Baltic States to Novgorod 3 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Novgorod Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 bomber and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.17 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 1 bomber and 4 infantry British defend with 2 infantry Germans roll dice for 1 bomber and 4 infantry in Holland Belgium, round 2 : 3/5 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of West India from UK_Pacific to Germans EDIT: Turning off Edit Mode 4 transports moved from 115 Sea Zone to 114 Sea Zone 4 artilleries and 4 infantry moved from Germany to 114 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone 4 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States 2 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Romania to Eastern Poland 1 artillery and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Romania 3 infantry moved from Yugoslavia to Romania 1 bomber moved from Holland Belgium to Bessarabia 1 bomber moved from Normandy Bordeaux to Bessarabia 18 artilleries and 15 infantry moved from Persia to Eastern Persia 10 armour and 10 mech_infantrys moved from Persia to Eastern Persia 2 aaGuns moved from Persia to Eastern Persia 1 fighter moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia 1 fighter moved from Novgorod to Baltic States 2 tactical_bombers moved from Novgorod to Germany 1 aaGun moved from Western Germany to Holland Belgium 8 artilleries and 20 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Japan to Hawaiian Islands 1 mech_infantry moved from Eastern Persia to West India 2 infantry moved from Southern Italy to Northern Italy Place Units - Germans 4 artilleries, 4 infantry and 2 mech_infantrys placed in Germany 3 infantry placed in France 1 infantry placed in Southern France 3 infantry placed in Yugoslavia 2 infantry placed in Western Germany Germans undo move 2. 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,4,3,5,4,3,1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 46 PUs (13 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 4.00 British : 0.33 Americans : 0.00 Russians : 0.00 -
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 2 mech_infantrys moved from Novosibirsk to Yenisey 1 infantry moved from Volgograd to Kazakhstan 3 infantry moved from Samara to Kazakhstan 1 infantry moved from Kansu to Tsinghai 6 infantry moved from Kansu to Suiyuyan 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 1 fighter moved from Russia to Tsinghai 3 infantry moved from Belarus to Novgorod 2 fighters moved from Belarus to Novgorod 1 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 fighters and 3 infantry in Novgorod, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Suiyuyan Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 armour, 4 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Tsinghai to Kansu 1 aaGun moved from Kansu to Suiyuyan 1 armour moved from Russia to Urals 1 mech_infantry moved from Russia to Urals 4 infantry moved from Smolensk to Belarus 3 artilleries and 4 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Western Ukraine to Belarus 2 fighters moved from Novgorod to Belarus 5 infantry moved from Northwest Persia to Turkey 1 aaGun moved from Northwest Persia to Turkey 1 aaGun, 13 artilleries and 34 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Ukraine to Rostov Place Units - Russians 1 armour and 1 mech_infantry placed in Volgograd 2 artilleries and 7 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 2 infantry and 2 mech_infantrys EDIT: Adding units owned by Russians to Evenkiyskiy: 2 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.83 Japanese : -1.00 -
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 2 mech_infantrys moved from Novosibirsk to Yenisey 1 infantry moved from Volgograd to Kazakhstan 3 infantry moved from Samara to Kazakhstan 1 infantry moved from Kansu to Tsinghai 6 infantry moved from Kansu to Suiyuyan 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 1 fighter moved from Russia to Tsinghai 3 infantry moved from Belarus to Novgorod 2 fighters moved from Belarus to Novgorod 1 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 fighters and 3 infantry in Novgorod, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Suiyuyan Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 armour, 4 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Tsinghai to Kansu 1 aaGun moved from Kansu to Suiyuyan 1 armour moved from Russia to Urals 1 mech_infantry moved from Russia to Urals 4 infantry moved from Smolensk to Belarus 3 artilleries and 4 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Western Ukraine to Belarus 2 fighters moved from Novgorod to Belarus 5 infantry moved from Northwest Persia to Turkey 1 aaGun moved from Northwest Persia to Turkey 1 aaGun, 13 artilleries and 34 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Ukraine to Rostov Place Units - Russians 1 armour and 1 mech_infantry placed in Volgograd 2 artilleries and 7 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 2 infantry and 2 mech_infantrys EDIT: Adding units owned by Russians to Evenkiyskiy: 2 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Novosibirsk: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.83 Japanese : -1.00 -
Use second map please
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I expect full rape from Japan!
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TripleA Move Summary: Japanese round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 84 PUs; 6 SuicideAttackTokens; Japanese buy 6 armour, 2 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 3 bombers moved from French Indo China to Sumatra 1 bomber moved from French Indo China to Sumatra 1 tactical_bomber moved from French Indo China to 41 Sea Zone 2 bombers moved from French Indo China to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Dzavhan to Yenisey Japanese take Yenisey from Russians 2 artilleries and 10 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 10 infantry and 6 transports moved from 26 Sea Zone to 10 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 26 Sea Zone to 10 Sea Zone 8 fighters and 11 tactical_bombers moved from 26 Sea Zone to Western United States 2 artilleries, 10 infantry and 2 marines moved from 10 Sea Zone to Western United States 3 destroyers moved from 26 Sea Zone to 10 Sea Zone 5 carriers moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 fighter moved from 6 Sea Zone to 10 Sea Zone 2 bombers moved from Japan to 8 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone -
scramble from WUS?
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NO!
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it just continues to blow my mind how lucky you get on all these big battles… average was again way below… average was at 70ish and I got a score of 20
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 84 PUs; 6 SuicideAttackTokens; Japanese buy 6 armour, 2 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 3 bombers moved from French Indo China to Sumatra 1 bomber moved from French Indo China to Sumatra 1 tactical_bomber moved from French Indo China to 41 Sea Zone 2 bombers moved from French Indo China to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Dzavhan to Yenisey Japanese take Yenisey from Russians 2 artilleries and 10 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 10 infantry and 6 transports moved from 26 Sea Zone to 10 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 26 Sea Zone to 10 Sea Zone 8 fighters and 11 tactical_bombers moved from 26 Sea Zone to Western United States 2 artilleries, 10 infantry and 2 marines moved from 10 Sea Zone to Western United States 3 destroyers moved from 26 Sea Zone to 10 Sea Zone 5 carriers moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 fighter moved from 6 Sea Zone to 10 Sea Zone 2 bombers moved from Japan to 8 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Japanese attack with 4 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 4 bombers and 2 infantry in Sumatra, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 4 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Western United States Japanese attack with 2 artilleries, 8 fighters, 10 infantry, 2 marines and 11 tactical_bombers Americans defend with 2 aaGuns, 1 airfield, 1 factory_major, 10 fighters, 1 harbour and 8 infantry AA fire in Western United States : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in Western United States Japanese roll dice for 1 battleship and 1 cruiser in Western United States, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 8 fighters, 10 infantry, 2 marines and 10 tactical_bombers in Western United States, round 2 : 12/32 hits, 13.67 expected hits Americans roll dice for 2 aaGuns, 10 fighters and 8 infantry in Western United States, round 2 : 14/18 hits, 9.33 expected hits 1 tactical_bomber owned by the Japanese, 10 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 marine owned by the Japanese, 2 aaGuns owned by the Americans, 2 fighters owned by the Americans and 8 infantry owned by the Americans lost in Western United States Japanese roll dice for 8 fighters, 1 marine and 9 tactical_bombers in Western United States, round 3 : 11/18 hits, 10.17 expected hits Americans roll dice for 8 fighters in Western United States, round 3 : 5/8 hits, 5.33 expected hits 5 fighters owned by the Japanese and 8 fighters owned by the Americans lost in Western United States Japanese converts factory_major into different units Japanese win, taking Western United States from Americans with 3 fighters, 1 marine and 9 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 2 artilleries, 5 fighters, 10 infantry, 1 marine and 2 tactical_bombers Casualties for Americans: 2 aaGuns, 10 fighters and 8 infantry Battle in 8 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 8 Sea Zone Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 bombers moved from 8 Sea Zone to Kiangsu 1 armour, 6 artilleries, 2 infantry and 25 mech_infantrys moved from Yunnan to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Burma 2 mech_infantrys moved from Kweichow to Burma 1 mech_infantry moved from Hunan to Burma 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Anhwe 2 bombers moved from Tsinghai to Anhwe 1 aaGun moved from Kweichow to Anhwe 1 marine moved from French Indo China to Yunnan 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 4 bombers moved from Sumatra to Malaya 1 aaGun moved from Szechwan to Yunnan 1 transport moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from Western United States to 10 Sea Zone 9 tactical_bombers moved from Western United States to 10 Sea Zone 2 carriers moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Anhwe to Hunan 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 aaGun moved from Korea to Manchuria 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Chahar to Hopei Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Malaya 3 mech_infantrys placed in Kiangsu 4 infantry placed in Japan 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
AA fire in Western United States : : 0.00 Americans : 4.33 Chinese : 0.67 UK_Pacific : -0.33 Japanese : -2.83 -
@axis-dominion said in axis-dominion vs Karl (allies+12) bm3:
it just continues to blow my mind how lucky you get on all these big battles… average was again way below… average was at 70ish and I got a score of 20
Its the only thing keeping me in the game!
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Wow not a single allied ship in the pacific. Didn’t even know that was possible!
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 10 infantry moved from Central United States to Western United States 4 fighters moved from 89 Sea Zone to Western United States 1 fighter moved from Eastern United States to Western United States 2 infantry moved from Spain to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 bomber moved from Queensland to 41 Sea Zone 1 destroyer and 1 submarine moved from 89 Sea Zone to 65 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Western United States Americans attack with 5 fighters and 10 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine Americans roll dice for 5 fighters and 10 infantry in Western United States, round 2 : 3/15 hits, 4.17 expected hits Japanese roll dice for 1 marine in Western United States, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Western United States Americans win, taking Western United States from Japanese with 5 fighters and 9 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Battle in Southern France Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to 110 Sea Zone 1 carrier moved from 88 Sea Zone to 89 Sea Zone 4 fighters moved from Western United States to Central United States 1 fighter moved from Western United States to Central United States 3 carriers, 3 destroyers and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from Saudi Arabia to India 1 bomber moved from 41 Sea Zone to India Place Units - Americans 3 fighters placed in Saudi Arabia 2 carriers, 1 destroyer and 1 submarine placed in 101 Sea Zone 3 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,6,2,1,1,2,4,2,5,2,1,3,3,5,3,5,1,1,4,6,5,2,4,4,5,4,2,4,1,5,3 Americans collect 54 PUs (12 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 0.33 Americans : -1.83 Japanese : 0.67





