Yeah, full scramble.
DizzKneeLand33 (X+10) vs axis-dominion (A) BM3 20L
-
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Western United States to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 4 fighters moved from Hawaiian Islands to 6 Sea Zone 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 bomber moved from India to 55 Sea Zone 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Americans creates battle in territory 26 Sea Zone
Combat Hit Differential Summary :
-
any scrambles ?
-
Sorry for that die roll on the trannie, just trying to see the odds lol.
Strangely, let’s go full scramble on both (2 fighters sea of japan, 3 fighters Wake SZ).
For sea of japan, crack the carrier first and kill it last.
Full defense otherwise. Thx!
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Western United States to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 4 fighters moved from Hawaiian Islands to 6 Sea Zone 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 bomber moved from India to 55 Sea Zone 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Americans creates battle in territory 26 Sea Zone Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Japanese scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 bomber Japanese defend with 1 cruiser Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in 55 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 31 Sea Zone Americans attack with 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 6 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 31 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 31 Sea Zone Americans roll dice for 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 3 : 5/6 hits, 3.17 expected hits Japanese roll dice for 1 fighter in 31 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 31 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 2 fighters Casualties for Japanese: 1 destroyer and 3 fighters Battle in 6 Sea Zone Americans attack with 4 bombers and 4 fighters Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports Americans roll dice for 4 bombers and 4 fighters in 6 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits 2 fighters owned by the Japanese, 2 destroyers owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 4 bombers and 1 fighter in 6 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits Japanese roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 2 transports owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 26 Casualties for Americans: 4 fighters Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 2 transports Non Combat Move - Americans 4 bombers moved from 6 Sea Zone to Jehol 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 26 Sea Zone to 8 Sea Zone 1 marine moved from 8 Sea Zone to Aleutian Islands 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 4 fighters and 1 tactical_bomber moved from 31 Sea Zone to 8 Sea Zone 1 fighter moved from 25 Sea Zone to 8 Sea Zone 1 infantry moved from French West Africa to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to Belgian Congo 2 infantry moved from French Guiana to Brazil 2 aaGuns moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 3 mech_infantrys moved from Western United States to Eastern United States 1 infantry moved from 106 Sea Zone to Quebec 1 cruiser moved from 98 Sea Zone to 92 Sea Zone Place Units - Americans 1 airfield and 3 fighters placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Americans undo move 2. Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : 0.83
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries and 2 infantry moved from Hunan to Anhwe 5 artilleries and 5 infantry moved from Kwangsi to Kiangsi 1 fighter moved from Yunnan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 5 artilleries, 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 5 artilleries, 1 fighter and 5 infantry in Kiangsi, round 2 : 6/11 hits, 3.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 5 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Anhwe Chinese attack with 3 artilleries and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 2 infantry in Anhwe, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 3 artilleries placed in Jehol Chinese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 fighter EDIT: Adding units owned by Chinese to Jehol: 1 fighter EDIT: Turning off Edit Mode 3 artilleries placed in Jehol Chinese undo move 1. 3 artilleries placed in Anhwe Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1.50 Japanese : -1.33
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Western United States to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 4 fighters moved from Hawaiian Islands to 6 Sea Zone 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 bomber moved from India to 55 Sea Zone 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Americans creates battle in territory 26 Sea Zone Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Japanese scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 bomber Japanese defend with 1 cruiser Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in 55 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 31 Sea Zone Americans attack with 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 6 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 31 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 31 Sea Zone Americans roll dice for 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 3 : 5/6 hits, 3.17 expected hits Japanese roll dice for 1 fighter in 31 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 31 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 2 fighters Casualties for Japanese: 1 destroyer and 3 fighters Battle in 6 Sea Zone Americans attack with 4 bombers and 4 fighters Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports Americans roll dice for 4 bombers and 4 fighters in 6 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits 2 fighters owned by the Japanese, 2 destroyers owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 4 bombers and 1 fighter in 6 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits Japanese roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 2 transports owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 26 Casualties for Americans: 4 fighters Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 2 transports Non Combat Move - Americans 4 bombers moved from 6 Sea Zone to Jehol 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 26 Sea Zone to 8 Sea Zone 1 marine moved from 8 Sea Zone to Aleutian Islands 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 4 fighters and 1 tactical_bomber moved from 31 Sea Zone to 8 Sea Zone 1 fighter moved from 25 Sea Zone to 8 Sea Zone 1 infantry moved from French West Africa to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to Belgian Congo 2 infantry moved from French Guiana to Brazil 2 aaGuns moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 3 mech_infantrys moved from Western United States to Eastern United States 1 infantry moved from 106 Sea Zone to Quebec 1 cruiser moved from 98 Sea Zone to 92 Sea Zone Place Units - Americans 1 airfield and 3 fighters placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Americans undo move 2. Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries and 2 infantry moved from Hunan to Anhwe 5 artilleries and 5 infantry moved from Kwangsi to Kiangsi 1 fighter moved from Yunnan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 5 artilleries, 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 5 artilleries, 1 fighter and 5 infantry in Kiangsi, round 2 : 6/11 hits, 3.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 5 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Anhwe Chinese attack with 3 artilleries and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 2 infantry in Anhwe, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 3 artilleries placed in Jehol Chinese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 fighter EDIT: Adding units owned by Chinese to Jehol: 1 fighter EDIT: Turning off Edit Mode 3 artilleries placed in Jehol Chinese undo move 1. 3 artilleries placed in Anhwe Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to Gibraltar 2 infantry moved from Egypt to Trans-Jordan 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from India to Sumatra 2 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 artillery and 4 infantry moved from Kwangsi to Kwangtung 3 mech_infantrys moved from Kwangsi to Kwangtung 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan Combat - British Battle in Kweichow British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Gibraltar British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 airfield, 1 harbour and 2 infantry British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 bomber owned by the British and 1 infantry owned by the British lost in Gibraltar British win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is -9 Casualties for British: 1 bomber and 1 infantry Casualties for Germans: 2 infantry Battle in Kwangtung British attack with 1 artillery, 4 infantry and 3 mech_infantrys Japanese defend with 1 harbour and 1 infantry British roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Kwangtung, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Sumatra British attack with 1 marine and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Kwangsi to 41 Sea Zone 1 aaGun moved from Kwangsi to Kiangsi 1 aaGun moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi 1 infantry moved from India to West India 1 aaGun moved from Yunnan to Shan State 1 infantry moved from Burma to Shan State 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Trans-Jordan to 92 Sea Zone 1 armour moved from Quebec to Eastern United States 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Kenya to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Northwest Persia to Persia 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt Place Units - British 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1 British collect 27 PUs (2 lost to blockades); end with 27 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.33 British : 2.50 Italians : -0.33 Americans : 0.67 Chinese : 1.50 Japanese : 0.50
-
exciting game I have to say!!!
-
It is definitely fun!!
-
there were so many tight tight battles man, I don’t remember the last time this game got so thrilling lol
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 factory_minor; Remaining resources: 7 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 artillery and 3 infantry moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Morocco Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry French defend with 2 infantry; Americans defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits, 1.67 expected hits French roll dice for 3 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 3 : 0/5 hits, 1.50 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 4 : 3/5 hits, 1.50 expected hits French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco Italians win, taking Morocco from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Casualties for Americans: 1 infantry Battle in Persia Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Iraq 1 fighter moved from Southern Italy to Iraq 2 fighters moved from Tunisia to Southern Italy 1 armour moved from Yugoslavia to Northern Italy 1 artillery and 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory Place Units - Italians 1 factory_minor placed in Iraq Turn Complete - Italians Italians collect 22 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33 French : -0.67
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from South Australia to Queensland 3 fighters moved from New Zealand to Queensland 3 submarines moved from 62 Sea Zone to 56 Sea Zone 3 submarines moved from 56 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from South Australia to Northern Territory Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 cruiser ANZAC roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Northern Territory ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Northern Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northern Territory ANZAC roll dice for 1 artillery in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Northern Territory, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Northern Territory, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Northern Territory, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Northern Territory, round 5 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 marine Battle in Queensland ANZAC attack with 3 fighters and 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Queensland to New South Wales 2 aaGuns and 1 artillery moved from South Australia to New South Wales 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 64 Sea Zone 1 infantry moved from Kwangsi to Kiangsi Place Units - ANZAC 1 armour and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,4,1,4,4,1,2,1,6,4,4,4,4,5,5,4,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 39 Sea Zone to 41 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : -0.67
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 2 infantry moved from Novgorod to Archangel 1 bomber moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to Archangel 1 bomber moved from Western Germany to Ukraine 1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to Ukraine 3 artilleries moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 bomber, 3 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan 5 armour, 4 artilleries and 23 infantry moved from Belarus to Smolensk 5 mech_infantrys moved from Eastern Poland to Smolensk Combat - Germans Battle in Ukraine Germans attack with 1 armour, 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 4 artilleries Russians defend with 1 infantry Germans roll dice for 4 artilleries in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 artilleries remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Trans-Jordan, round 2 : 5/6 hits, 3.50 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter Casualties for British: 2 infantry Battle in Smolensk Germans attack with 5 armour, 4 artilleries, 23 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 4 artilleries, 23 infantry and 5 mech_infantrys in Smolensk, round 2 : 9/37 hits, 9.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 5 armour, 4 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Belarus to Smolensk 6 artilleries moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Western Ukraine 1 infantry moved from Karelia to Novgorod 9 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Archangel to Novgorod 2 bombers moved from Ukraine to Eastern Poland 1 aaGun, 2 fighters and 2 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq 1 infantry moved from Southern France to Normandy Bordeaux Place Units - Germans 1 airfield placed in Holland Belgium 1 carrier and 2 fighters placed in 110 Sea Zone 1 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 3.00 British : 0.33 Russians : 1.00
-
I’ve always been fond of the random irrelevant war declaration here and there :P
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 bomber moved from Russia to Ukraine 2 infantry moved from Tambov to Bryansk 3 fighters moved from Vologda to Bryansk 8 infantry moved from Jehol to Manchuria Combat - Russians Battle in Manchuria Russians attack with 8 infantry Japanese defend with 1 infantry Russians roll dice for 8 infantry in Manchuria, round 2 : 0/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 7 infantry in Manchuria, round 3 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine retreated to Ukraine Germans win with 1 armour remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 aaGun, 1 infantry and 1 mech_infantry moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 3 fighters moved from Bryansk to Russia 1 bomber moved from Ukraine to Russia 3 artilleries moved from Tambov to Russia 1 aaGun moved from Jehol to Manchuria 2 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 armour and 1 mech_infantry moved from Hunan to Jehol 1 fighter moved from Hunan to Anhwe 1 armour and 1 mech_infantry moved from Hunan to Jehol 2 infantry moved from Tambov to Rostov 1 aaGun moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 13 infantry moved from Tambov to Russia Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -3.50 Japanese : 0.33
-
@DizzKneeLand33 said in DizzKneeLand33 (X+10) vs axis-dominion (A) BM3 20L:
I’ve always been fond of the random irrelevant war declaration here and there :P
lmao yah
-
@axis-dominion said in DizzKneeLand33 (X+10) vs axis-dominion (A) BM3 20L:
@DizzKneeLand33 said in DizzKneeLand33 (X+10) vs axis-dominion (A) BM3 20L:
I’ve always been fond of the random irrelevant war declaration here and there :P
lmao yah
keep it suspenseful by declaring war on the Chinese later on in the game
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 fighters and 5 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 destroyer and 2 submarines moved from 33 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers ANZAC defend with 3 submarines Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 3 submarines in 55 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 3 submarines owned by the ANZAC lost in 55 Sea Zone Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for ANZAC: 3 submarines Battle in 62 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 carriers moved from 54 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 30 Sea Zone 1 battleship moved from 54 Sea Zone to 49 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 fighters and 4 tactical_bombers moved from Wake Island to Japan 1 bomber moved from Japan to Wake Island 3 fighters and 1 tactical_bomber moved from Kansu to Persia 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi Place Units - Japanese 5 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : 0.33
-
gonna have a scramble order for you soon
-
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Jehol to 6 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone Combat - Americans
Combat Hit Differential Summary :
-
scramble in sz 6?