dawgoneit Axis -vs- Sovietishcat Allies Playoff


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            6 infantry moved from Northern Italy to Southern France
            1 infantry moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            3 artilleries and 1 infantry moved from Romania to Yugoslavia
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern France
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major, 6x factory_minor; Remaining resources: 36 PUs; 
            Germans buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            6 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to 110 Sea Zone
            3 artilleries and 11 infantry moved from Germany to Poland
            1 infantry moved from Bulgaria to Romania
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Western Germany to Poland
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 artilleries and 9 infantry moved from Norway to Finland
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat any scramble in sz110?

  • '19

    @dawgoneit Yes please, best OOL, plz keep USA fighter last!


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major, 6x factory_minor; Remaining resources: 36 PUs; 
            Germans buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            6 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to 110 Sea Zone
            3 artilleries and 11 infantry moved from Germany to Poland
            1 infantry moved from Bulgaria to Romania
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Western Germany to Poland
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 artilleries and 9 infantry moved from Norway to Finland
    
        Combat - Germans
            Americans scrambles 1 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
            Battle in Finland
                Germans attack with 2 artilleries and 9 infantry
                Russians defend with 1 armour
                    Germans roll dice for 2 artilleries and 9 infantry in Finland, round 2 : 1/11 hits, 2.50 expected hits
                    Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in 110 Sea Zone
                Germans attack with 6 bombers, 6 fighters, 1 submarine and 6 tactical_bombers
                British defend with 1 carrier, 2 destroyers, 1 fighter and 2 transports; French defend with 1 fighter and 2 infantry; Americans defend with 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 7 transports; Russians defend with 1 submarine
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 6 bombers, 6 fighters and 6 tactical_bombers in 110 Sea Zone, round 2 : 8/18 hits, 11.00 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
                    Americans roll dice for 2 carriers, 2 cruisers, 6 destroyers, 3 fighters and 9 transports in 110 Sea Zone, round 2 : 7/13 hits, 5.67 expected hits
                    2 destroyers owned by the British, 4 destroyers owned by the Americans, 1 submarine owned by the Germans, 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 110 Sea Zone
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 6 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 9/12 hits, 7.50 expected hits
                    Americans roll dice for 2 carriers, 2 cruisers, 3 fighters and 9 transports in 110 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits
                    2 cruisers owned by the Americans, 2 transports owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
                    7 transports owned by the Americans and 2 infantry owned by the French lost in 110 Sea Zone
                Germans win with 6 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 113
                Casualties for Germans: 4 fighters, 1 submarine and 4 tactical_bombers
                Casualties for Americans: 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 7 transports
                Casualties for British: 1 carrier, 2 destroyers, 1 fighter and 2 transports
                Casualties for French: 1 fighter and 2 infantry
    
        Non Combat Move - Germans
            6 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            9 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            9 infantry placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
            Germans collect 38 PUs (3 lost to blockades); end with 38 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.33
    Americans : -0.50
    Russians : -0.50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Belarus to Slovakia Hungary
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Eastern Poland to Romania
            1 fighter moved from Belarus to Romania
            1 artillery moved from Eastern Poland to Bessarabia
            1 armour moved from Ukraine to Bessarabia
            2 armour moved from Ukraine to Eastern Poland
            1 bomber moved from Russia to Germany
    
        Combat - Russians
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in Bessarabia
                Russians attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Romania
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Romania, round 4 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Romania, round 5 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Romania, round 6 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
            1 fighter moved from Romania to Eastern Poland
            1 bomber moved from Germany to Eastern Poland
            1 aaGun moved from Belarus to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
            2 armour moved from Novgorod to Eastern Poland
            1 artillery moved from Vyborg to Novgorod
            3 mech_infantrys moved from Belarus to Novgorod
            1 mech_infantry moved from Belarus to Eastern Poland
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            1 factory_minor placed in Western Ukraine
            2 armour and 1 mech_infantry placed in Ukraine
            2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Italians : -0,33
    Russians : -4,33
    AA fire in Germany : : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 6 mech_infantrys moved from Burma to West India
            2 transports moved from 39 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Burma to 38 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            2 bombers moved from Yunnan to West India
            2 artilleries moved from Yunnan to Burma
            4 mech_infantrys moved from Kweichow to Burma
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Kweichow to Burma
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Anhwe to Hunan
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            2 fighters moved from 6 Sea Zone to 17 Sea Zone
            2 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 22 Sea Zone to 34 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from 17 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 tactical_bomber moved from 39 Sea Zone to West India
            1 submarine moved from 22 Sea Zone to 23 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for Americans: 1 submarine
            Battle in 18 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 23 Sea Zone
                    Japanese roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                 retreated to 23 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in West India
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
                British defend with 2 armour and 2 mech_infantrys
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in West India, round 2 : 5/12 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 armour and 2 mech_infantrys in West India, round 2 : 3/4 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 2 armour owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Casualties for British: 2 armour and 2 mech_infantrys
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 17 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 17 Sea Zone
                    Japanese roll dice for 1 tactical_bomber in 17 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -19
                Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 23 Sea Zone to 6 Sea Zone
            2 fighters moved from 18 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 transports moved from 39 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from West India to 39 Sea Zone
            1 cruiser moved from 39 Sea Zone to 38 Sea Zone
            1 destroyer moved from 39 Sea Zone to 38 Sea Zone
            2 bombers moved from West India to Burma
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            2 destroyers and 5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
            Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans : 3.00
    UK_Pacific : 1.33
    Japanese : -1.00
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 bomber moved from Normandy Bordeaux to France
            1 bomber moved from Normandy Bordeaux to Germany
            3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
            5 fighters moved from 33 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
            3 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 3 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
            2 fighters moved from 21 Sea Zone to 33 Sea Zone
            1 destroyer moved from 34 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 carrier, 3 destroyers, 1 fighter and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from France to Normandy Bordeaux
            1 bomber moved from Germany to Normandy Bordeaux
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            1 fighter placed in Eastern United States
            5 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
            Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 artilleries and 3 infantry moved from Eastern Persia to West India
            3 armour moved from Persia to West India
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Libya
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Libya
            2 fighters moved from Egypt to Libya
    
        Combat - British
            Battle in West India
                British attack with 3 armour, 5 artilleries and 3 infantry
                Japanese defend with 1 armour, 1 artillery and 4 mech_infantrys
                    British roll dice for 3 armour, 5 artilleries and 3 infantry in West India, round 2 : 7/11 hits, 4,17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 4 mech_infantrys in West India, round 2 : 2/6 hits, 2,17 expected hits
                    4 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in West India
                British win, taking West India from Japanese with 3 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is 20
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 4 mech_infantrys
            Battle in Libya
                British attack with 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 armour, 1 artillery and 1 mech_infantry
                    British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 3/7 hits, 2,83 expected hits
                    Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1,67 expected hits
                    1 mech_infantry owned by the Italians, 1 marine owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 infantry and 1 marine
                Casualties for Italians: 2 armour, 1 artillery and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Libya to Algeria
            1 fighter moved from Libya to Algeria
            3 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Egypt to 92 Sea Zone
            3 mech_infantrys moved from Iraq to Persia
            1 mech_infantry moved from Egypt to Iraq
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 mech_infantrys moved from Belgian Congo to Egypt
    
        Place Units - British
            3 armour placed in Persia
            1 factory_minor placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 3,50
    Italians : 0,33
    AA fire in France : : -0,17
    Americans : 0,00
    Japanese : 0,50
    AA fire in Germany : : -0,17
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 fighters moved from Southern Italy to 92 Sea Zone
            6 destroyers moved from 97 Sea Zone to 92 Sea Zone
            3 artilleries and 1 infantry moved from Yugoslavia to Romania
            2 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 6 destroyers and 3 fighters
                British defend with 1 battleship, 1 carrier, 4 destroyers and 1 fighter
                    Italians roll dice for 6 destroyers and 3 fighters in 92 Sea Zone, round 2 : 5/9 hits, 3.50 expected hits
    

    Combat Hit Differential Summary :

    Italians : 1.50
    

    Savegame


  • @Sovietishcat 5 hits in sz92 ool please

  • '19

    @dawgoneit best OOL, damaged AC, damaged BB, dds, AC, BB and fighter. If only fighter left, please land in GIB.


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 fighters moved from Southern Italy to 92 Sea Zone
            6 destroyers moved from 97 Sea Zone to 92 Sea Zone
            3 artilleries and 1 infantry moved from Yugoslavia to Romania
            2 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 6 destroyers and 3 fighters
                British defend with 1 battleship, 1 carrier, 4 destroyers and 1 fighter
                    Italians roll dice for 6 destroyers and 3 fighters in 92 Sea Zone, round 2 : 5/9 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    British roll dice for 1 battleship, 1 carrier, 4 destroyers and 1 fighter in 92 Sea Zone, round 2 : 4/7 hits, 3.00 expected hits
                    4 destroyers owned by the Italians and 3 destroyers owned by the British lost in 92 Sea Zone
                    Italians roll dice for 2 destroyers and 3 fighters in 92 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 battleship owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
                    Italians roll dice for 3 fighters in 92 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 20
                Casualties for Italians: 6 destroyers and 1 fighter
                Casualties for British: 1 battleship, 1 carrier, 4 destroyers and 1 fighter
            Battle in Romania
                Italians attack with 3 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 artilleries and 1 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from 92 Sea Zone to Southern France
    
        Place Units - Italians
            2 artilleries placed in Southern Italy
            Italians undo move 1.
            2 artilleries and 1 infantry placed in Southern France
            1 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.50
    British : 1.33
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from Philippines to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            1 cruiser and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major, 4x factory_minor; Remaining resources: 28 PUs; 
            Germans buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            18 infantry moved from Germany to Poland
            3 infantry moved from Western Germany to France
            2 fighters and 2 tactical_bombers moved from Western Germany to Slovakia Hungary
            6 bombers moved from Western Germany to United Kingdom
            1 infantry moved from Yugoslavia to Slovakia Hungary
            2 infantry moved from Poland to Slovakia Hungary
            2 infantry moved from Bulgaria to Yugoslavia
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 2/6 hits, 1.00 expected hits
                2 bombers killed by AA
                Bombing raid in United Kingdom rolls: 6,7,8,6 and causes: 20 damage to unit: factory_major
                Bombing raid in United Kingdom causes 20 damage total. 
            Battle in Slovakia Hungary
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 5/7 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Germany
            4 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            1 artillery and 6 infantry placed in Germany
            2 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
            Germans collect 38 PUs (3 lost to blockades); end with 38 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Russians : 0.33
    AA fire in United Kingdom : : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            27 armour, 3 artilleries, 1 bomber, 2 fighters, 11 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Poland
            1 armour moved from Bessarabia to Poland
            1 artillery and 1 infantry moved from Bessarabia to Romania
            2 armour and 1 mech_infantry moved from Ukraine to Romania
            3 mech_infantrys moved from Novgorod to Poland
            1 infantry moved from Baltic States to Poland
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 3 artilleries and 1 infantry
                    Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 3 artilleries and 1 infantry in Romania, round 2 : 0/4 hits, 1,33 expected hits
                    1 infantry owned by the Italians lost in Romania
                    Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 3 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 3 artilleries in Romania, round 3 : 0/3 hits, 1,00 expected hits
                    2 artilleries owned by the Italians lost in Romania
                    Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 4 : 0/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Romania, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Romania
                    Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Romania, round 5 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery in Romania, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 3 artilleries and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Poland
                Russians attack with 28 armour, 3 artilleries, 1 bomber, 2 fighters, 12 infantry, 9 mech_infantrys and 1 tactical_bomber
                Germans defend with 6 aaGuns, 2 armour, 3 artilleries and 36 infantry
                    AA fire in Poland : 1/4 hits, 0,67 expected hits
                    1 fighter owned by the Russians lost in Poland
                    Russians roll dice for 28 armour, 3 artilleries, 1 bomber, 1 fighter, 12 infantry, 9 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 20/55 hits, 20,83 expected hits
                    Germans roll dice for 6 aaGuns, 2 armour, 3 artilleries and 36 infantry in Poland, round 2 : 11/41 hits, 14,00 expected hits
                    11 infantry owned by the Russians, 6 aaGuns owned by the Germans and 14 infantry owned by the Germans lost in Poland
                    Russians roll dice for 28 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 9 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 21/44 hits, 19,00 expected hits
                    Germans roll dice for 2 armour, 3 artilleries and 22 infantry in Poland, round 3 : 8/27 hits, 9,33 expected hits
                    7 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 21 infantry owned by the Germans lost in Poland
                    Russians roll dice for 28 armour, 3 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Poland, round 4 : 18/36 hits, 17,50 expected hits
                    Germans roll dice for 2 armour, 3 artilleries and 1 infantry in Poland, round 4 : 4/6 hits, 2,33 expected hits
                    1 mech_infantry owned by the Russians, 3 artilleries owned by the Germans, 3 artilleries owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 28 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 72
                Casualties for Russians: 3 artilleries, 1 fighter, 12 infantry and 8 mech_infantrys
                Casualties for Germans: 6 aaGuns, 2 armour, 3 artilleries and 36 infantry
    
        Non Combat Move - Russians
            6 aaGuns moved from Eastern Poland to Poland
            1 infantry moved from Belarus to Eastern Poland
            4 artilleries moved from Novgorod to Baltic States
            1 bomber, 1 fighter and 1 tactical_bomber moved from Poland to Novgorod
            2 infantry moved from Bryansk to Belarus
            2 mech_infantrys moved from Volgograd to Ukraine
    
        Place Units - Russians
            1 bomber placed in Russia
            3 armour placed in Novgorod
            Russians undo move 2.
            3 mech_infantrys placed in Novgorod
            3 armour placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -4,67
    AA fire in Poland : : 0,33
    Russians : -0,50
    

    Savegame


  • @Sovietishcat your win

  • '19

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