@Jacob16 No scramble
dawgoneit Axis -vs- Sovietishcat Allies Playoff
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Northern Italy to Southern France 1 infantry moved from Romania to Bessarabia Italians take Bessarabia from Russians 3 artilleries and 1 infantry moved from Romania to Yugoslavia Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major, 6x factory_minor; Remaining resources: 36 PUs; Germans buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 110 Sea Zone 6 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to 110 Sea Zone 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Western Germany to Poland 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 artilleries and 9 infantry moved from Norway to Finland Combat - Germans
Combat Hit Differential Summary :
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@Sovietishcat any scramble in sz110?
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@dawgoneit Yes please, best OOL, plz keep USA fighter last!
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major, 6x factory_minor; Remaining resources: 36 PUs; Germans buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 110 Sea Zone 6 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to 110 Sea Zone 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Western Germany to Poland 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 artilleries and 9 infantry moved from Norway to Finland Combat - Germans Americans scrambles 1 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone Battle in Finland Germans attack with 2 artilleries and 9 infantry Russians defend with 1 armour Germans roll dice for 2 artilleries and 9 infantry in Finland, round 2 : 1/11 hits, 2.50 expected hits Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in 110 Sea Zone Germans attack with 6 bombers, 6 fighters, 1 submarine and 6 tactical_bombers British defend with 1 carrier, 2 destroyers, 1 fighter and 2 transports; French defend with 1 fighter and 2 infantry; Americans defend with 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 7 transports; Russians defend with 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 bombers, 6 fighters and 6 tactical_bombers in 110 Sea Zone, round 2 : 8/18 hits, 11.00 expected hits Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British Americans roll dice for 2 carriers, 2 cruisers, 6 destroyers, 3 fighters and 9 transports in 110 Sea Zone, round 2 : 7/13 hits, 5.67 expected hits 2 destroyers owned by the British, 4 destroyers owned by the Americans, 1 submarine owned by the Germans, 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 110 Sea Zone 1 submarine owned by the Russians Submerged Germans roll dice for 6 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 9/12 hits, 7.50 expected hits Americans roll dice for 2 carriers, 2 cruisers, 3 fighters and 9 transports in 110 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits 2 cruisers owned by the Americans, 2 transports owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 1 carrier owned by the British lost in 110 Sea Zone 7 transports owned by the Americans and 2 infantry owned by the French lost in 110 Sea Zone Germans win with 6 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 113 Casualties for Germans: 4 fighters, 1 submarine and 4 tactical_bombers Casualties for Americans: 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 7 transports Casualties for British: 1 carrier, 2 destroyers, 1 fighter and 2 transports Casualties for French: 1 fighter and 2 infantry Non Combat Move - Germans 6 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 9 infantry moved from Western Germany to Germany Place Units - Germans 9 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 38 PUs (3 lost to blockades); end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -3.33 Americans : -0.50 Russians : -0.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Belarus to Slovakia Hungary 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Romania 1 fighter moved from Belarus to Romania 1 artillery moved from Eastern Poland to Bessarabia 1 armour moved from Ukraine to Bessarabia 2 armour moved from Ukraine to Eastern Poland 1 bomber moved from Russia to Germany Combat - Russians Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Bessarabia Russians attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Romania Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Romania, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Romania, round 5 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Romania, round 6 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Romania, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Romania to Eastern Poland 1 bomber moved from Germany to Eastern Poland 1 aaGun moved from Belarus to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 armour and 1 mech_infantry moved from Belarus to Eastern Poland 2 armour moved from Novgorod to Eastern Poland 1 artillery moved from Vyborg to Novgorod 3 mech_infantrys moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Eastern Poland 1 infantry moved from Bryansk to Belarus 2 infantry moved from Russia to Bryansk Place Units - Russians 3 artilleries placed in Novgorod 1 factory_minor placed in Western Ukraine 2 armour and 1 mech_infantry placed in Ukraine 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1,33 Italians : -0,33 Russians : -4,33 AA fire in Germany : : -0,17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 6 mech_infantrys moved from Burma to West India 2 transports moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 2 bombers moved from Yunnan to West India 2 artilleries moved from Yunnan to Burma 4 mech_infantrys moved from Kweichow to Burma 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Kweichow to Burma 1 artillery moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Yunnan to Burma 1 infantry moved from Anhwe to Hunan 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 22 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from 17 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 tactical_bomber moved from 39 Sea Zone to West India 1 submarine moved from 22 Sea Zone to 23 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 submarine Battle in 18 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Japanese roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone retreated to 23 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in West India Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 infantry, 6 mech_infantrys and 1 tactical_bomber British defend with 2 armour and 2 mech_infantrys Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in West India, round 2 : 5/12 hits, 4.17 expected hits UK_Pacific roll dice for 2 armour and 2 mech_infantrys in West India, round 2 : 3/4 hits, 1.67 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 2 armour owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for British: 2 armour and 2 mech_infantrys Battle in 17 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 17 Sea Zone Japanese roll dice for 1 tactical_bomber in 17 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone Americans win with no units remaining. Battle score for attacker is -19 Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 23 Sea Zone to 6 Sea Zone 2 fighters moved from 18 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 39 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from West India to 39 Sea Zone 1 cruiser moved from 39 Sea Zone to 38 Sea Zone 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 2 bombers moved from West India to Burma Place Units - Japanese 1 artillery and 2 infantry placed in India 2 destroyers and 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1 Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 3.00 UK_Pacific : 1.33 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 5 destroyers, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 bomber moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to Germany 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone 5 fighters moved from 33 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone 3 fighters moved from 33 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone 2 fighters moved from 21 Sea Zone to 33 Sea Zone 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from France to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux Place Units - Americans 3 fighters placed in Normandy Bordeaux 1 fighter placed in Eastern United States 5 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1 Americans collect 58 PUs (1 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 11 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 4 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 5 artilleries and 3 infantry moved from Eastern Persia to West India 3 armour moved from Persia to West India 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Libya 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Libya 2 fighters moved from Egypt to Libya Combat - British Battle in West India British attack with 3 armour, 5 artilleries and 3 infantry Japanese defend with 1 armour, 1 artillery and 4 mech_infantrys British roll dice for 3 armour, 5 artilleries and 3 infantry in West India, round 2 : 7/11 hits, 4,17 expected hits Japanese roll dice for 1 armour, 1 artillery and 4 mech_infantrys in West India, round 2 : 2/6 hits, 2,17 expected hits 4 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in West India British win, taking West India from Japanese with 3 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is 20 Casualties for British: 2 infantry Casualties for Japanese: 1 armour, 1 artillery and 4 mech_infantrys Battle in Libya British attack with 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 armour, 1 artillery and 1 mech_infantry British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 3/7 hits, 2,83 expected hits Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1,67 expected hits 1 mech_infantry owned by the Italians, 1 marine owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 infantry and 1 marine Casualties for Italians: 2 armour, 1 artillery and 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Libya to Algeria 1 fighter moved from Libya to Algeria 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to 92 Sea Zone 3 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 3 armour placed in Persia 1 factory_minor placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 3,50 Italians : 0,33 AA fire in France : : -0,17 Americans : 0,00 Japanese : 0,50 AA fire in Germany : : -0,17
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to 92 Sea Zone 6 destroyers moved from 97 Sea Zone to 92 Sea Zone 3 artilleries and 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 92 Sea Zone Italians attack with 6 destroyers and 3 fighters British defend with 1 battleship, 1 carrier, 4 destroyers and 1 fighter Italians roll dice for 6 destroyers and 3 fighters in 92 Sea Zone, round 2 : 5/9 hits, 3.50 expected hits
Combat Hit Differential Summary :
Italians : 1.50
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@Sovietishcat 5 hits in sz92 ool please
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@dawgoneit best OOL, damaged AC, damaged BB, dds, AC, BB and fighter. If only fighter left, please land in GIB.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to 92 Sea Zone 6 destroyers moved from 97 Sea Zone to 92 Sea Zone 3 artilleries and 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 92 Sea Zone Italians attack with 6 destroyers and 3 fighters British defend with 1 battleship, 1 carrier, 4 destroyers and 1 fighter Italians roll dice for 6 destroyers and 3 fighters in 92 Sea Zone, round 2 : 5/9 hits, 3.50 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 1 battleship, 1 carrier, 4 destroyers and 1 fighter in 92 Sea Zone, round 2 : 4/7 hits, 3.00 expected hits 4 destroyers owned by the Italians and 3 destroyers owned by the British lost in 92 Sea Zone Italians roll dice for 2 destroyers and 3 fighters in 92 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits British roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits 2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 battleship owned by the British and 1 carrier owned by the British lost in 92 Sea Zone Italians roll dice for 3 fighters in 92 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits British roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 20 Casualties for Italians: 6 destroyers and 1 fighter Casualties for British: 1 battleship, 1 carrier, 4 destroyers and 1 fighter Battle in Romania Italians attack with 3 artilleries and 1 infantry Russians defend with 1 infantry Italians roll dice for 3 artilleries and 1 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from 92 Sea Zone to Southern France Place Units - Italians 2 artilleries placed in Southern Italy Italians undo move 1. 2 artilleries and 1 infantry placed in Southern France 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 2.50 British : 1.33 Russians : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from Philippines to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 cruiser and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 11x factory_major, 4x factory_minor; Remaining resources: 28 PUs; Germans buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 18 infantry moved from Germany to Poland 3 infantry moved from Western Germany to France 2 fighters and 2 tactical_bombers moved from Western Germany to Slovakia Hungary 6 bombers moved from Western Germany to United Kingdom 1 infantry moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Poland to Slovakia Hungary 2 infantry moved from Bulgaria to Yugoslavia Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/6 hits, 1.00 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 6,7,8,6 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 20 damage total. Battle in Slovakia Hungary Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 5/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Germany 4 bombers moved from United Kingdom to Western Germany Place Units - Germans 1 artillery and 6 infantry placed in Germany 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Germans collect 38 PUs (3 lost to blockades); end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 2.17 Russians : 0.33 AA fire in United Kingdom : : 1.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 3 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 27 armour, 3 artilleries, 1 bomber, 2 fighters, 11 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Poland 1 armour moved from Bessarabia to Poland 1 artillery and 1 infantry moved from Bessarabia to Romania 2 armour and 1 mech_infantry moved from Ukraine to Romania 3 mech_infantrys moved from Novgorod to Poland 1 infantry moved from Baltic States to Poland Combat - Russians Battle in Romania Russians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 3 artilleries and 1 infantry Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 3 artilleries and 1 infantry in Romania, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Italians lost in Romania Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 3 : 2/5 hits, 1,83 expected hits Germans roll dice for 3 artilleries in Romania, round 3 : 0/3 hits, 1,00 expected hits 2 artilleries owned by the Italians lost in Romania Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 4 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 artillery in Romania, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Romania Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Romania, round 5 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Romania, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 3 artilleries and 1 infantry Casualties for Russians: 1 infantry Battle in Poland Russians attack with 28 armour, 3 artilleries, 1 bomber, 2 fighters, 12 infantry, 9 mech_infantrys and 1 tactical_bomber Germans defend with 6 aaGuns, 2 armour, 3 artilleries and 36 infantry AA fire in Poland : 1/4 hits, 0,67 expected hits 1 fighter owned by the Russians lost in Poland Russians roll dice for 28 armour, 3 artilleries, 1 bomber, 1 fighter, 12 infantry, 9 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 20/55 hits, 20,83 expected hits Germans roll dice for 6 aaGuns, 2 armour, 3 artilleries and 36 infantry in Poland, round 2 : 11/41 hits, 14,00 expected hits 11 infantry owned by the Russians, 6 aaGuns owned by the Germans and 14 infantry owned by the Germans lost in Poland Russians roll dice for 28 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 9 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 21/44 hits, 19,00 expected hits Germans roll dice for 2 armour, 3 artilleries and 22 infantry in Poland, round 3 : 8/27 hits, 9,33 expected hits 7 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 21 infantry owned by the Germans lost in Poland Russians roll dice for 28 armour, 3 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Poland, round 4 : 18/36 hits, 17,50 expected hits Germans roll dice for 2 armour, 3 artilleries and 1 infantry in Poland, round 4 : 4/6 hits, 2,33 expected hits 1 mech_infantry owned by the Russians, 3 artilleries owned by the Germans, 3 artilleries owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Poland Russians win, taking Poland from Germans with 28 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 72 Casualties for Russians: 3 artilleries, 1 fighter, 12 infantry and 8 mech_infantrys Casualties for Germans: 6 aaGuns, 2 armour, 3 artilleries and 36 infantry Non Combat Move - Russians 6 aaGuns moved from Eastern Poland to Poland 1 infantry moved from Belarus to Eastern Poland 4 artilleries moved from Novgorod to Baltic States 1 bomber, 1 fighter and 1 tactical_bomber moved from Poland to Novgorod 2 infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Volgograd to Ukraine Place Units - Russians 1 bomber placed in Russia 3 armour placed in Novgorod Russians undo move 2. 3 mech_infantrys placed in Novgorod 3 armour placed in Western Ukraine 3 mech_infantrys placed in Ukraine 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -4,67 AA fire in Poland : : 0,33 Russians : -0,50
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@Sovietishcat your win
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@dawgoneit GG