19 Playoff 1/4 final: JDOW (Axis) vs Artofwar1947 (Allies+14)

  • '15 '14

    Use last file please.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Vyborg
            1 fighter and 1 tactical_bomber moved from Russia to Vyborg
            3 armour, 1 artillery, 8 infantry and 16 mech_infantrys moved from Novgorod to Karelia
            1 armour moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Baltic States to Novgorod
            2 mech_infantrys moved from Russia to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 artillery and 20 infantry moved from Rostov to Ukraine
            1 infantry moved from Novosibirsk to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Novosibirsk to Kazakhstan
            1 artillery moved from Volgograd to Kazakhstan
            2 infantry moved from Volgograd to Caucasus
            1 fighter moved from Russia to Caucasus
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 3 armour, 1 artillery, 8 infantry and 16 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 armour, 1 artillery, 8 infantry and 16 mech_infantrys in Karelia, round 2 : 6/28 hits, 6.00 expected hits
                    Germans roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 3 armour, 1 artillery, 7 infantry and 16 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vyborg
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 20 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery and 20 infantry in Ukraine, round 2 : 3/21 hits, 3.83 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 20 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            5 mech_infantrys moved from Belarus to Karelia
            1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
            1 aaGun moved from Novgorod to Karelia
            1 aaGun, 1 artillery and 7 infantry moved from Belarus to Novgorod
            14 infantry moved from Belarus to Bryansk
            1 infantry moved from Tambov to Volgograd
            1 fighter moved from Caucasus to Volgograd
            1 fighter moved from Western Ukraine to Russia
            1 mech_infantry moved from Russia to Bryansk
            1 aaGun and 4 infantry moved from Rostov to Ukraine
            6 infantry moved from Rostov to Volgograd
            2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.17
    Japanese : 0.00
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 destroyer, 1 fighter, 1 harbour, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Ceylon to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 79 Sea Zone
            1 marine moved from 79 Sea Zone to West India
            2 transports moved from 39 Sea Zone to 38 Sea Zone
            1 artillery and 3 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 79 Sea Zone
            3 infantry moved from 79 Sea Zone to West India
            1 artillery moved from 79 Sea Zone to West India
            6 artilleries and 14 infantry moved from India to West India
            2 fighters moved from 39 Sea Zone to West India
            2 bombers moved from Kweichow to West India
            1 bomber moved from Szechwan to West India
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            2 fighters moved from Japan to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
            1 fighter moved from 20 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
            1 bomber moved from Japan to 21 Sea Zone
            1 fighter moved from Caroline Islands to 17 Sea Zone
            1 mech_infantry moved from Kweichow to Kansu
            1 armour moved from Sikang to Kansu
            1 mech_infantry moved from Sikang to Novosibirsk
                  Japanese take Novosibirsk from Russians
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 7 artilleries, 3 bombers, 2 fighters, 17 infantry and 1 marine
                British defend with 3 aaGuns, 3 artilleries, 13 infantry and 2 mech_infantrys
                    AA fire in West India : 2/5 hits, 0,83 expected hits
                    2 fighters owned by the Japanese lost in West India
                    Japanese roll dice for 1 battleship in West India, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 7 artilleries, 3 bombers, 17 infantry and 1 marine in West India, round 2 : 9/28 hits, 8,67 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 13 infantry and 2 mech_infantrys in West India, round 2 : 8/18 hits, 6,00 expected hits
                    8 infantry owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the British lost in West India
                    Japanese roll dice for 7 artilleries, 3 bombers, 9 infantry and 1 marine in West India, round 3 : 6/20 hits, 7,33 expected hits
                    UK_Pacific roll dice for 3 artilleries, 6 infantry and 2 mech_infantrys in West India, round 3 : 3/11 hits, 3,67 expected hits
                    3 infantry owned by the Japanese and 6 infantry owned by the British lost in West India
                    Japanese roll dice for 7 artilleries, 3 bombers, 6 infantry and 1 marine in West India, round 4 : 5/17 hits, 6,67 expected hits
                    UK_Pacific roll dice for 3 artilleries and 2 mech_infantrys in West India, round 4 : 2/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the British and 3 artilleries owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 6 artilleries, 3 bombers, 5 infantry and 1 marine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 artillery, 2 fighters and 12 infantry
                Casualties for British: 3 aaGuns, 3 artilleries, 13 infantry and 2 mech_infantrys
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 4 fighters in 17 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kansu
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 3 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 aaGun moved from India to West India
            3 bombers moved from West India to India
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 mech_infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 transport moved from 37 Sea Zone to 34 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 marine moved from 34 Sea Zone to Paulau Island
            1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 9 fighters, 2 submarines and 7 tactical_bombers moved from 37 Sea Zone to 34 Sea Zone
            1 carrier moved from 20 Sea Zone to 34 Sea Zone
            1 carrier moved from 6 Sea Zone to 34 Sea Zone
            1 fighter moved from 21 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone
            2 fighters moved from 17 Sea Zone to Japan
            1 bomber moved from 21 Sea Zone to Japan
            1 fighter moved from 17 Sea Zone to Japan
            1 fighter moved from 17 Sea Zone to Japan
            2 fighters moved from Celebes to 34 Sea Zone
            1 infantry moved from Szechwan to Shensi
            1 aaGun moved from Szechwan to Shensi
            3 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Sikang
            1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from French Indo China to Yunnan
            1 carrier, 1 destroyer and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from Celebes to 37 Sea Zone
            1 aaGun and 11 infantry moved from Amur to Buryatia
            1 infantry moved from Siberia to Sakha
            1 mech_infantry moved from Manchuria to Buryatia
            2 infantry moved from Korea to Amur
    
        Place Units - Japanese
            1 harbour placed in Paulau Island
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in India
            1 bomber and 1 fighter placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    ANZAC : -0,17
    AA fire in West India : : 1,17
    Chinese : -1,00
    UK_Pacific : 1,67
    Japanese : -4,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 1 marine, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            4 artilleries, 4 fighters, 11 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Morocco to Gibraltar
            1 bomber moved from Eastern United States to Gibraltar
            2 bombers moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from Morocco to 99 Sea Zone
            1 bomber moved from Morocco to Gibraltar
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Gibraltar
                Americans attack with 4 artilleries, 4 bombers, 6 fighters, 11 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 8 infantry
                    AA fire in Gibraltar : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 4 artilleries, 4 bombers, 4 fighters, 11 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 9/26 hits, 9.67 expected hits
                    Italians roll dice for 2 aaGuns, 1 artillery and 9 infantry in Gibraltar, round 2 : 2/10 hits, 3.33 expected hits
                    1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 7 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 4 artilleries, 4 bombers, 4 fighters, 9 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 3 : 8/24 hits, 9.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 4 artilleries, 4 bombers, 4 fighters, 9 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 2 fighters and 2 infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 8 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 99 Sea Zone to Libya
            1 bomber moved from Gibraltar to United Kingdom
            3 bombers moved from Gibraltar to Morocco
            1 fighter moved from Gibraltar to Morocco
            3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 aaGun moved from New Brunswick Nova Scotia to Eastern United States
            2 infantry moved from Gilbert Islands to 48 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 5 fighters, 2 infantry, 7 submarines and 1 transport moved from 48 Sea Zone to 54 Sea Zone
            1 fighter moved from Gilbert Islands to 54 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Kenya to Tanganyika Territory
            3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
            1 mech_infantry moved from Belgian Congo to Tanganyika Territory
            1 armour, 1 artillery and 3 infantry moved from Algeria to Morocco
            3 fighters and 1 tactical_bomber moved from Algeria to Gibraltar
            1 armour and 6 mech_infantrys moved from Tobruk to Libya
            2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 109 Sea Zone to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
            1 artillery and 4 infantry moved from United Kingdom to 109 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 5 transports moved from 109 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 artillery and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : 1.00
    Italians : -2.00
    Americans : -1.50
    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 bomber moved from Yugoslavia to Kazakhstan
    
        Combat - Italians
            Battle in Kazakhstan
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Kazakhstan
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Kazakhstan to Eastern Persia
            1 aaGun, 1 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Yugoslavia to Southern Italy
            1 aaGun and 10 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 fighter and 3 mech_infantrys moved from Western Germany to Southern Italy
            1 artillery and 3 infantry moved from Germany to Poland
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 1 submarine moved from 48 Sea Zone to 54 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Morocco to Gibraltar
            1 destroyer moved from 83 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 9 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Turkmenistan to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 artilleries and 7 infantry moved from Northwest Persia to Caucasus
            3 armour moved from Iraq to Caucasus
            4 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            2 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Romania to Western Ukraine
            1 tactical_bomber moved from Romania to Western Ukraine
            1 armour moved from Egypt to Alexandria
                  Germans take Alexandria from British
            1 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Southern Italy to Anglo Egyptian Sudan
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys in Caucasus, round 2 : 4/16 hits, 4,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 1 bomber and 1 mech_infantry
                French defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Anglo Egyptian Sudan
                Germans win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2,33 expected hits
                    Russians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            3 infantry moved from Poland to Baltic States
            1 aaGun moved from Eastern Poland to Baltic States
            3 armour, 2 artilleries, 7 infantry and 13 mech_infantrys moved from Poland to Eastern Poland
            1 artillery moved from Bessarabia to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            2 artilleries and 3 infantry moved from Romania to Eastern Poland
            2 armour and 10 mech_infantrys moved from Germany to Eastern Poland
            6 infantry moved from Germany to Poland
            8 mech_infantrys moved from Western Germany to Poland
            2 infantry moved from France to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Western Ukraine to Western Germany
            1 bomber moved from Western Ukraine to Western Germany
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Iraq to Egypt
            3 armour moved from Iraq to Caucasus
            2 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 armour moved from Iraq to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 aaGun and 1 infantry moved from Tsinghai to Kazakhstan
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Persia
            3 infantry placed in Egypt
            3 infantry placed in Iraq
            3 mech_infantrys placed in Western Germany
            2 armour, 2 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    British : -0,67
    Russians : -1,00
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 9 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Turkmenistan to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 artilleries and 7 infantry moved from Northwest Persia to Caucasus
            3 armour moved from Iraq to Caucasus
            4 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            2 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Romania to Western Ukraine
            1 tactical_bomber moved from Romania to Western Ukraine
            1 armour moved from Egypt to Alexandria
                  Germans take Alexandria from British
            1 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Southern Italy to Anglo Egyptian Sudan
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys in Caucasus, round 2 : 4/16 hits, 4,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 1 bomber and 1 mech_infantry
                French defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Anglo Egyptian Sudan
                Germans win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2,33 expected hits
                    Russians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            3 infantry moved from Poland to Baltic States
            1 aaGun moved from Eastern Poland to Baltic States
            3 armour, 2 artilleries, 7 infantry and 13 mech_infantrys moved from Poland to Eastern Poland
            1 artillery moved from Bessarabia to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            2 artilleries and 3 infantry moved from Romania to Eastern Poland
            2 armour and 10 mech_infantrys moved from Germany to Eastern Poland
            6 infantry moved from Germany to Poland
            8 mech_infantrys moved from Western Germany to Poland
            2 infantry moved from France to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Western Ukraine to Western Germany
            1 bomber moved from Western Ukraine to Western Germany
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Iraq to Egypt
            3 armour moved from Iraq to Caucasus
            2 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 armour moved from Iraq to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 aaGun and 1 infantry moved from Tsinghai to Kazakhstan
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Persia
            3 infantry placed in Egypt
            3 infantry placed in Iraq
            3 mech_infantrys placed in Western Germany
            2 armour, 2 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 1 infantry and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Norway: 1 infantry and 4 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,33
    British : -0,67
    Russians : -1,00
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 9 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Turkmenistan to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 artilleries and 7 infantry moved from Northwest Persia to Caucasus
            3 armour moved from Iraq to Caucasus
            4 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            2 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Romania to Western Ukraine
            1 tactical_bomber moved from Romania to Western Ukraine
            1 armour moved from Egypt to Alexandria
                  Germans take Alexandria from British
            1 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Southern Italy to Anglo Egyptian Sudan
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys in Caucasus, round 2 : 4/16 hits, 4,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 1 bomber and 1 mech_infantry
                French defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Anglo Egyptian Sudan
                Germans win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2,33 expected hits
                    Russians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            3 infantry moved from Poland to Baltic States
            1 aaGun moved from Eastern Poland to Baltic States
            3 armour, 2 artilleries, 7 infantry and 13 mech_infantrys moved from Poland to Eastern Poland
            1 artillery moved from Bessarabia to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            2 artilleries and 3 infantry moved from Romania to Eastern Poland
            2 armour and 10 mech_infantrys moved from Germany to Eastern Poland
            6 infantry moved from Germany to Poland
            8 mech_infantrys moved from Western Germany to Poland
            2 infantry moved from France to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Western Ukraine to Western Germany
            1 bomber moved from Western Ukraine to Western Germany
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Iraq to Egypt
            3 armour moved from Iraq to Caucasus
            2 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 armour moved from Iraq to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 aaGun and 1 infantry moved from Tsinghai to Kazakhstan
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Persia
            3 infantry placed in Egypt
            3 infantry placed in Iraq
            3 mech_infantrys placed in Western Germany
            2 armour, 2 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 1 infantry and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Norway: 1 infantry and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,33
    British : -0,67
    Russians : -1,00
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 9 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Turkmenistan to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 artilleries and 7 infantry moved from Northwest Persia to Caucasus
            3 armour moved from Iraq to Caucasus
            4 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            2 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Romania to Western Ukraine
            1 tactical_bomber moved from Romania to Western Ukraine
            1 armour moved from Egypt to Alexandria
                  Germans take Alexandria from British
            1 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Southern Italy to Anglo Egyptian Sudan
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys in Caucasus, round 2 : 4/16 hits, 4,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 1 bomber and 1 mech_infantry
                French defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Anglo Egyptian Sudan
                Germans win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2,33 expected hits
                    Russians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            3 infantry moved from Poland to Baltic States
            1 aaGun moved from Eastern Poland to Baltic States
            3 armour, 2 artilleries, 7 infantry and 13 mech_infantrys moved from Poland to Eastern Poland
            1 artillery moved from Bessarabia to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            2 artilleries and 3 infantry moved from Romania to Eastern Poland
            2 armour and 10 mech_infantrys moved from Germany to Eastern Poland
            6 infantry moved from Germany to Poland
            8 mech_infantrys moved from Western Germany to Poland
            2 infantry moved from France to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Western Ukraine to Western Germany
            1 bomber moved from Western Ukraine to Western Germany
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Iraq to Egypt
            3 armour moved from Iraq to Caucasus
            2 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 armour moved from Iraq to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 aaGun and 1 infantry moved from Tsinghai to Kazakhstan
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Persia
            3 infantry placed in Egypt
            3 infantry placed in Iraq
            3 mech_infantrys placed in Western Germany
            2 armour, 2 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 1 infantry and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Norway: 1 infantry and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Guam: 1 bomber
            EDIT: Adding units owned by Germans to French Indo China: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,33
    British : -0,67
    Russians : -1,00
    

    Savegame

  • '15 '14

    Sorry for so many posts, please use last file.


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Vyborg to Finland
            3 armour, 1 artillery, 7 infantry and 21 mech_infantrys moved from Karelia to Finland
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            3 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Volgograd to Western Ukraine
    
        Combat - Russians
            Battle in Finland
                Russians attack with 3 armour, 1 artillery, 9 infantry and 21 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour, 1 artillery, 9 infantry and 21 mech_infantrys in Finland, round 2 : 9/34 hits, 7.00 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 3 armour, 1 artillery, 9 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Tambov
            1 aaGun, 1 armour, 10 infantry and 2 mech_infantrys moved from Volgograd to Tambov
            4 mech_infantrys moved from Russia to Tambov
            1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 aaGun and 24 infantry moved from Ukraine to Bryansk
            1 aaGun moved from Karelia to Finland
            1 aaGun and 5 infantry moved from Novgorod to Archangel
    
        Place Units - Russians
            2 armour and 8 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 7 infantry
            EDIT: Adding units owned by Russians to Tambov: 7 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
            EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : 0.50
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 1 fighter, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 mech_infantry moved from 47 Sea Zone to New Britain
            3 infantry moved from Kweichow to Hopei
            1 bomber moved from India to Hopei
            1 armour moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 mech_infantry moved from Novosibirsk to Vologda
                  Japanese take Vologda from Russians
            1 mech_infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
    
        Combat - Japanese
            Battle in New Britain
            Battle in Hopei
                Japanese attack with 1 bomber and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 3 infantry in Hopei, round 2 : 2/4 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking New Britain from ANZAC, taking Hopei from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Hopei
            1 mech_infantry moved from Kweichow to Tsinghai
            1 artillery moved from Kweichow to Anhwe
            1 mech_infantry moved from Yunnan to Kweichow
            3 infantry moved from French Indo China to Yunnan
            2 fighters moved from Japan to Caroline Islands
            6 fighters moved from 34 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
            1 marine moved from Paulau Island to 34 Sea Zone
            1 destroyer moved from 21 Sea Zone to 46 Sea Zone
            1 destroyer moved from 34 Sea Zone to 55 Sea Zone
            1 transport moved from 34 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 battleship, 10 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 marine, 2 submarines, 7 tactical_bombers and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 battleship and 2 transports moved from 79 Sea Zone to 39 Sea Zone
            3 artilleries moved from West India to Eastern Persia
            3 infantry moved from West India to Eastern Persia
            3 artilleries moved from West India to India
            1 marine moved from West India to India
            1 aaGun moved from West India to Eastern Persia
            2 infantry moved from West India to India
            1 infantry moved from India to Burma
            1 fighter moved from 37 Sea Zone to 39 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Malaya to Shan State
            2 infantry moved from Amur to Siberia
            1 infantry moved from Sakha to Buryatia
            1 bomber moved from Hopei to Kiangsi
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 destroyer placed in 36 Sea Zone
            1 harbour placed in Java
            1 infantry placed in Malaya
            2 infantry placed in French Indo China
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to India: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : 0,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            3 bombers and 1 fighter moved from Morocco to 104 Sea Zone
            1 bomber moved from United Kingdom to 104 Sea Zone
            1 bomber moved from Libya to Egypt
            1 fighter moved from 54 Sea Zone to 47 Sea Zone
            6 fighters and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
    
        Combat - Americans
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in 47 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in New Britain
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in New Britain
                    Americans roll dice for 1 artillery in New Britain, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in New Britain, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in New Britain
                    Americans roll dice for 1 artillery in New Britain, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in New Britain, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in New Britain
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 4 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 bombers, 4 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 4 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            4 bombers moved from 104 Sea Zone to United Kingdom
            1 armour and 2 infantry moved from Morocco to 91 Sea Zone
            4 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 4 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 11 infantry, 1 marine, 1 mech_infantry, 3 submarines and 9 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 4 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            6 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 47 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Egypt to Libya
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 armour, 1 fighter and 1 infantry placed in Western United States
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 3 submarines
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Anglo Egyptian Sudan from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 aaGun, 2 armour, 2 artilleries and 9 infantry moved from Morocco to Algeria
            3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            2 artilleries and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Algeria: 1 aaGun and 1 mech_infantry
            EDIT: Removing units owned by Americans from Morocco: 1 aaGun and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.50
    Americans : -0.33
    AA fire in Egypt : : -0.17
    Chinese : 0.33
    Japanese : 1.67
    

    Savegame


  • @ArtofWar1947

    Please load a UK infantry from the UK onto a US transport in SZ 110. Thanks.

  • '15 '14

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Eastern Persia to Anglo Egyptian Sudan
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            3 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
                British defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1,50 expected hits
                    British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Italians
            1 aaGun moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 aaGun, 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 artillery and 3 infantry moved from Poland to Eastern Poland
            2 fighters moved from Southern Italy to Germany
            2 fighters moved from 93 Sea Zone to Western Germany
            1 fighter moved from 93 Sea Zone to Southern Italy
            5 mech_infantrys moved from Southern Italy to Western Germany
            1 armour moved from Southern Italy to Western Germany
            10 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : -0,67
    Americans : -0,17
    

    Savegame

  • '15 '14

    @ArtofWar1947 said in 19 Playoff 1/4 final: JDOW (Axis) vs Artofwar1947 (Allies+14):

    @ArtofWar1947

    Please load a UK infantry from the UK onto a US transport in SZ 110. Thanks.

    I guess this is not that easy. Editing land units into seazones usually causes the tripleA client trouble.
    Thus I suggest we just pretend so far the inf is loaded on the US transport. Maybe you can just do it next turn and it won’t affect anything. In case the unloading is required, you can just edit from the UK into the territory it should be unloaded.

  • '15 '14

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Eastern Persia to Anglo Egyptian Sudan
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            3 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
                British defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1,50 expected hits
                    British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Italians
            1 aaGun moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 aaGun, 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 artillery and 3 infantry moved from Poland to Eastern Poland
            2 fighters moved from Southern Italy to Germany
            2 fighters moved from 93 Sea Zone to Western Germany
            1 fighter moved from 93 Sea Zone to Southern Italy
            5 mech_infantrys moved from Southern Italy to Western Germany
            1 armour moved from Southern Italy to Western Germany
            10 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Eastern Poland: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Baltic States: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : -0,67
    Americans : -0,17
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 armour and 1 infantry moved from 47 Sea Zone to New Britain
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in New Britain
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in New Britain, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in New Britain, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Britain
                ANZAC win, taking New Britain from Japanese with 1 armour remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 55 Sea Zone
                ANZAC attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 infantry moved from Belgian Congo to Rhodesia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.33
    

    Savegame


  • @ArtofWar1947
    Thanks for trying to make the edit; it really should not be so hard. We will just pretend the UK inf is on a US transport.

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