19 Playoff 1/4 final: JDOW (Axis) vs Artofwar1947 (Allies+14)

  • '15 '14

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Eastern Persia to Anglo Egyptian Sudan
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            3 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
                British defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1,50 expected hits
                    British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Italians
            1 aaGun moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 aaGun, 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 artillery and 3 infantry moved from Poland to Eastern Poland
            2 fighters moved from Southern Italy to Germany
            2 fighters moved from 93 Sea Zone to Western Germany
            1 fighter moved from 93 Sea Zone to Southern Italy
            5 mech_infantrys moved from Southern Italy to Western Germany
            1 armour moved from Southern Italy to Western Germany
            10 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : -0,67
    Americans : -0,17
    

    Savegame

  • '15 '14

    @ArtofWar1947 said in 19 Playoff 1/4 final: JDOW (Axis) vs Artofwar1947 (Allies+14):

    @ArtofWar1947

    Please load a UK infantry from the UK onto a US transport in SZ 110. Thanks.

    I guess this is not that easy. Editing land units into seazones usually causes the tripleA client trouble.
    Thus I suggest we just pretend so far the inf is loaded on the US transport. Maybe you can just do it next turn and it won’t affect anything. In case the unloading is required, you can just edit from the UK into the territory it should be unloaded.

  • '15 '14

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Eastern Persia to Anglo Egyptian Sudan
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            3 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
                British defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1,50 expected hits
                    British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Italians
            1 aaGun moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 aaGun, 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 artillery and 3 infantry moved from Poland to Eastern Poland
            2 fighters moved from Southern Italy to Germany
            2 fighters moved from 93 Sea Zone to Western Germany
            1 fighter moved from 93 Sea Zone to Southern Italy
            5 mech_infantrys moved from Southern Italy to Western Germany
            1 armour moved from Southern Italy to Western Germany
            10 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Eastern Poland: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Baltic States: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : -0,67
    Americans : -0,17
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 armour and 1 infantry moved from 47 Sea Zone to New Britain
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in New Britain
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in New Britain, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in New Britain, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Britain
                ANZAC win, taking New Britain from Japanese with 1 armour remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 55 Sea Zone
                ANZAC attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 infantry moved from Belgian Congo to Rhodesia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.33
    

    Savegame


  • @ArtofWar1947
    Thanks for trying to make the edit; it really should not be so hard. We will just pretend the UK inf is on a US transport.

  • '15 '14

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Egypt to French Equatorial Africa
                  Germans take French Equatorial Africa from French
            1 mech_infantry moved from Egypt to Belgian Congo
                  Germans take Belgian Congo from British
            1 mech_infantry moved from Egypt to Kenya
                  Germans take Kenya from British
            1 mech_infantry moved from Egypt to Ethiopia
                  Italians take Ethiopia from British
            1 infantry moved from Kazakhstan to Samara
                  Germans take Samara from Russians
            1 infantry moved from Caucasus to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Caucasus to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Caucasus
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            5 armour, 5 artilleries, 11 infantry and 23 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            7 fighters moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Western Germany to Normandy Bordeaux
            7 fighters moved from Western Germany to Holland Belgium
            3 tactical_bombers moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 bombers, 7 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 bombers, 7 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/13 hits, 6,50 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 bombers, 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 7 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/12 hits, 5,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 7 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Belarus
                Germans attack with 5 armour, 5 artilleries, 11 infantry and 23 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 5 armour, 5 artilleries, 11 infantry and 23 mech_infantrys in Belarus, round 2 : 8/44 hits, 10,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 5 armour, 5 artilleries, 11 infantry and 23 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Western Ukraine to Germany
            1 tactical_bomber moved from Western Ukraine to Germany
            1 aaGun and 2 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Persia to Caucasus
            1 aaGun moved from Kazakhstan to Volgograd
            1 infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Kazakhstan to Caucasus
            3 infantry moved from Iraq to Trans-Jordan
            7 mech_infantrys moved from Egypt to Belgian Congo
            6 armour moved from Egypt to Belgian Congo
            1 mech_infantry moved from Egypt to Belgian Congo
            1 armour moved from Egypt to Belgian Congo
            1 bomber moved from Egypt to Southern Italy
            7 mech_infantrys moved from Poland to Belarus
            1 infantry moved from Baltic States to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Belarus
            2 infantry moved from Poland to Baltic States
            3 infantry moved from Poland to Eastern Poland
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Poland to Baltic States
            1 fighter moved from Normandy Bordeaux to Southern Italy
            3 fighters moved from Holland Belgium to Germany
            4 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
            3 bombers, 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Western Germany to France
            6 mech_infantrys moved from Germany to Western Germany
            2 armour moved from Germany to Western Germany
            1 mech_infantry moved from Poland to Belarus
            1 infantry moved from Germany to Western Germany
            1 fighter moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 infantry placed in France
            8 infantry and 2 mech_infantrys placed in Germany
            1 infantry and 9 mech_infantrys placed in Western Germany
            1 infantry placed in Iraq
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -7,50
    British : -0,67
    Russians : -1,00
    

    Savegame

  • '15 '14

    @ArtofWar1947 said in 19 Playoff 1/4 final: JDOW (Axis) vs Artofwar1947 (Allies+14):

    @ArtofWar1947
    Thanks for trying to make the edit; it really should not be so hard. We will just pretend the UK inf is on a US transport.

    no problem.

    To clarify: I assume that in 110, 1 UK fig is on a US carrier and the other 2 UK figs are on the UK carrier.


  • @JDOW
    Correct.


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Russians
            3 armour, 1 artillery, 9 infantry and 21 mech_infantrys moved from Finland to Norway
            5 infantry moved from Archangel to Vologda
            2 armour, 8 infantry and 1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Bryansk to Vologda
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Germans
            2 infantry moved from Bryansk to Ukraine
            3 infantry moved from Tambov to Volgograd
            1 armour moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
            1 armour, 14 infantry and 6 mech_infantrys moved from Tambov to Samara
            1 mech_infantry moved from Bryansk to Samara
            2 fighters moved from Bryansk to Ukraine
            1 fighter moved from Tambov to Ukraine
    
        Combat - Russians
            Battle in Norway
                Russians attack with 3 armour, 1 artillery, 9 infantry and 21 mech_infantrys
                Germans defend with 1 infantry and 4 mech_infantrys
                    Russians roll dice for 3 armour, 1 artillery, 9 infantry and 21 mech_infantrys in Norway, round 2 : 9/34 hits, 7.00 expected hits
                    Germans roll dice for 1 infantry and 4 mech_infantrys in Norway, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 3 armour, 1 artillery, 8 infantry and 21 mech_infantrys remaining. Battle score for attacker is 16
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry and 4 mech_infantrys
            Battle in Ukraine
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 armour, 3 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Volgograd
                    Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Samara
                Russians attack with 1 armour, 14 infantry and 7 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 14 infantry and 7 mech_infantrys in Samara, round 2 : 4/22 hits, 4.00 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 armour, 14 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 armour, 13 infantry and 2 mech_infantrys
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 13 infantry and 2 mech_infantrys in Vologda, round 2 : 4/17 hits, 3.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Vologda
                Russians win, taking Vologda from Japanese with 2 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Archangel to Vologda
            1 aaGun moved from Tambov to Samara
            1 aaGun moved from Finland to Norway
            1 mech_infantry moved from Bryansk to Vologda
            1 aaGun and 25 infantry moved from Bryansk to Russia
            1 tactical_bomber moved from Volgograd to Russia
            3 fighters moved from Ukraine to Russia
            2 aaGuns and 16 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            2 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    AA fire in Volgograd : : -0.17
    Russians : 1.50
    Japanese : -0.33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 2 destroyers, 2 fighters, 7 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
            1 fighter moved from Caroline Islands to 47 Sea Zone
            1 mech_infantry moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
    
        Combat - Japanese
            Battle in French Madagascar
            Battle in 47 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport; ANZAC defend with 1 transport
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 47 Sea Zone
                Japanese win, taking French Madagascar from French with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 47 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to 42 Sea Zone
            2 fighters moved from Japan to Caroline Islands
            1 destroyer moved from 39 Sea Zone to 72 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            3 artilleries and 3 infantry moved from India to 39 Sea Zone
            3 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports moved from 39 Sea Zone to 42 Sea Zone
            3 infantry moved from 42 Sea Zone to Java
            3 artilleries moved from 42 Sea Zone to Java
            1 aaGun, 3 artilleries and 3 infantry moved from Eastern Persia to Persia
            1 mech_infantry moved from Urals to Kansu
            1 armour moved from Evenkiyskiy to Kansu
            1 aaGun moved from Shensi to Kansu
            1 infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Hunan to Szechwan
            1 mech_infantry moved from Szechwan to Tsinghai
            2 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Anhwe to Kweichow
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from India to Burma
            1 fighter moved from India to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Tsinghai to Sikang
            1 aaGun and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Korea to Amur
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in India
            3 infantry placed in French Indo China
            1 destroyer and 2 submarines placed in 37 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 bomber, 2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from Libya to 97 Sea Zone
            4 bombers moved from United Kingdom to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from 91 Sea Zone to 93 Sea Zone
            4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone
    

    Savegame


  • @ArtofWar1947

    Scramble to defend SZ 97?

  • '15 '14

    Scramble the Italian fighter please.


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from Libya to 97 Sea Zone
            4 bombers moved from United Kingdom to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from 91 Sea Zone to 93 Sea Zone
            4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 5 bombers and 1 submarine
                Italians defend with 1 destroyer and 1 fighter
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 bombers in 97 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
                Americans win with 5 bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer and 1 fighter
            Battle in 93 Sea Zone
                Americans attack with 5 fighters, 2 submarines and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 armour, 4 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 4 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 11 infantry, 1 marine, 1 mech_infantry and 9 transports moved from 110 Sea Zone to 92 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            5 fighters and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Algeria to Libya
            1 aaGun moved from Algeria to Morocco
            1 armour, 4 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Morocco
            1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from 97 Sea Zone to Gibraltar
            4 bombers moved from 97 Sea Zone to Libya
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Tanganyika Territory to Kenya
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kenya
                British win, taking Kenya from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kenya to Union of South Africa
            1 armour and 8 mech_infantrys moved from Tanganyika Territory to Union of South Africa
            2 armour moved from Algeria to Libya
            1 aaGun, 2 artilleries and 9 infantry moved from Algeria to Tunisia
            3 artilleries, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            3 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
            1 mech_infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from Gibraltar to 92 Sea Zone
    
        Place Units - British
            1 fighter and 2 infantry placed in United Kingdom
            2 artilleries and 1 infantry placed in Union of South Africa
            British undo move 2.
            2 artilleries and 1 fighter placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
            British collect 25 PUs (1 lost to blockades); end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    British : 0.50
    Americans : 1.67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
            1 bomber moved from Egypt to Kenya
    
        Combat - Italians
            Battle in Kenya
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 artillery
                    Italians roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Kenya
                Italians win, taking Kenya from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Kenya to Egypt
            1 aaGun, 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            1 armour moved from Western Germany to Poland
            4 mech_infantrys moved from Western Germany to Poland
            2 fighters and 1 mech_infantry moved from Western Germany to Southern Italy
            1 aaGun, 15 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
            2 fighters moved from Germany to Southern Italy
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    British : -0,33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
            1 bomber moved from Egypt to Kenya
    
        Combat - Italians
            Battle in Kenya
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 artillery
                    Italians roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Kenya
                Italians win, taking Kenya from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Kenya to Egypt
            1 aaGun, 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            1 armour moved from Western Germany to Poland
            4 mech_infantrys moved from Western Germany to Poland
            2 fighters and 1 mech_infantry moved from Western Germany to Southern Italy
            1 aaGun, 15 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
            2 fighters moved from Germany to Southern Italy
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Poland: 1 armour and 4 mech_infantrys
            EDIT: Adding units owned by Italians to Yugoslavia: 1 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,17
    British : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            2 aaGuns, 2 artilleries, 1 infantry and 6 mech_infantrys moved from Queensland to New South Wales
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 bombers, 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from French Equatorial Africa to Nigeria
                  Germans take Nigeria from British
            1 armour moved from Nigeria to French Central Africa
                  Germans take French Central Africa from French
            1 armour moved from Belgian Congo to Tanganyika Territory
                  Germans take Tanganyika Territory from British
            1 armour moved from Tanganyika Territory to Kenya
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
                  Germans take Bryansk from Russians
            2 armour and 1 mech_infantry moved from Belarus to Bryansk
            2 armour and 1 mech_infantry moved from Bryansk to Ukraine
            2 infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Germany to Ukraine
            3 infantry moved from Caucasus to Volgograd
            1 artillery moved from Caucasus to Volgograd
            1 bomber moved from Southern Italy to Volgograd
            1 artillery moved from Caucasus to Rostov
            4 mech_infantrys moved from Caucasus to Rostov
            4 armour moved from Caucasus to Rostov
            3 infantry moved from Caucasus to Rostov
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 artillery, 1 bomber and 3 infantry
                Russians defend with 1 armour, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Volgograd, round 2 : 3/5 hits, 1,67 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,17 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 2 infantry
            Battle in Ukraine
                Germans attack with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 4/6 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 4 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Rostov, round 2 : 4/12 hits, 3,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 4 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 armour, 5 artilleries, 13 infantry and 30 mech_infantrys moved from Belarus to Bryansk
            3 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Baltic States to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 bomber moved from Ukraine to Romania
            3 mech_infantrys moved from Germany to Romania
            1 infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Volgograd to Caucasus
            1 aaGun moved from Caucasus to Volgograd
            3 mech_infantrys moved from Caucasus to Rostov
            1 armour moved from Caucasus to Bryansk
            1 mech_infantry moved from Caucasus to Bryansk
            6 armour and 9 mech_infantrys moved from Belgian Congo to Egypt
            3 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Northwest Persia to Caucasus
            5 fighters moved from Germany to Southern Italy
            1 tactical_bomber moved from Germany to Southern Italy
            9 infantry moved from Germany to Poland
            1 mech_infantry moved from Ethiopia to Egypt
            2 infantry moved from Western Germany to France
            2 infantry moved from Normandy Bordeaux to France
            2 infantry moved from Holland Belgium to France
            1 infantry moved from Novgorod to Belarus
            1 armour and 16 mech_infantrys moved from Western Germany to Yugoslavia
            2 fighters moved from Western Germany to Southern Italy
            2 tactical_bombers moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in France
            2 bombers and 8 mech_infantrys placed in Western Germany
            2 armour and 1 mech_infantry placed in Iraq
            3 mech_infantrys placed in Persia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,6
            Germans collect 69 PUs (3 lost to blockades); end with 69 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Caucasus: 2 armour and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Rostov: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 bombers
            EDIT: Adding units owned by Germans to Southern Italy: 2 bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 6 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Southern Italy: 6 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from French Indo China: 1 bomber
            EDIT: Adding units owned by Germans to Caroline Islands: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 3,50
    Russians : 1,83
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 armour moved from Novosibirsk to Urals
                  Russians take Urals from Japanese
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Japanese
            2 infantry moved from Vologda to Archangel
            3 fighters and 1 tactical_bomber moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 artillery and 8 infantry moved from Norway to Finland
            3 armour and 21 mech_infantrys moved from Norway to Karelia
            3 mech_infantrys moved from Vologda to Urals
            3 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 aaGun, 1 armour and 11 infantry moved from Vologda to Russia
            1 aaGun, 1 armour, 14 infantry and 7 mech_infantrys moved from Samara to Russia
            2 aaGuns and 14 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 armour, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.50
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 mech_infantry moved from Ulaanbaatar to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 mech_infantry moved from Kansu to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 armour moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Tsinghai
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Kazakhstan to Samara
                  Japanese take Samara from Russians
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Sikang to Tsinghai
            1 infantry moved from Shensi to Kansu
            1 aaGun moved from Kansu to Tsinghai
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Burma to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from India to Yunnan
            2 infantry moved from India to Burma
            1 aaGun, 3 artilleries and 3 infantry moved from Persia to Iraq
            1 artillery moved from Anhwe to Hopei
            1 aaGun and 11 infantry moved from Yakut S.S.R. to Dzavhan
            1 infantry moved from Amur to Ulaanbaatar
            1 infantry moved from Korea to Amur
            1 infantry moved from Korea to Amur
            1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Japan to Caroline Islands
            1 bomber moved from Japan to Caroline Islands
            1 bomber moved from Kiangsi to Szechwan
            1 marine moved from French Madagascar to 72 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 72 Sea Zone to 58 Sea Zone
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 bomber, 2 fighters and 2 infantry placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in India
            1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 19
  • 61
  • 122
  • 106
  • 169
  • 238
  • 95
  • 92
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.0k

Users

39.3k

Topics

1.7m

Posts