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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
3 bombers and 1 fighter moved from Morocco to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 bomber moved from Libya to Egypt
1 fighter moved from 54 Sea Zone to 47 Sea Zone
6 fighters and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
Combat - Americans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 47 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in New Britain
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in New Britain
Americans roll dice for 1 artillery in New Britain, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in New Britain, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in New Britain
Americans roll dice for 1 artillery in New Britain, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in New Britain, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in New Britain
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 4 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 bombers, 4 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
Americans win with 4 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
4 bombers moved from 104 Sea Zone to United Kingdom
1 armour and 2 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 4 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 11 infantry, 1 marine, 1 mech_infantry, 3 submarines and 9 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 4 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
6 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 47 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Egypt to Libya
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Americans
2 fighters placed in Eastern United States
1 armour, 1 fighter and 1 infantry placed in Western United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Anglo Egyptian Sudan from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 aaGun, 2 armour, 2 artilleries and 9 infantry moved from Morocco to Algeria
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
Place Units - British
3 mech_infantrys placed in Union of South Africa
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to Algeria: 1 aaGun and 1 mech_infantry
EDIT: Removing units owned by Americans from Morocco: 1 aaGun and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
British : 0.50
Americans : -0.33
AA fire in Egypt : : -0.17
Chinese : 0.33
Japanese : 1.67
Please load a UK infantry from the UK onto a US transport in SZ 110. Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Eastern Persia to Anglo Egyptian Sudan
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 2 mech_infantrys
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1,50 expected hits
British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 aaGun, 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
1 artillery and 3 infantry moved from Poland to Eastern Poland
2 fighters moved from Southern Italy to Germany
2 fighters moved from 93 Sea Zone to Western Germany
1 fighter moved from 93 Sea Zone to Southern Italy
5 mech_infantrys moved from Southern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
10 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : -0,67
Americans : -0,17
@ArtofWar1947 said in 19 Playoff 1/4 final: JDOW (Axis) vs Artofwar1947 (Allies+14):
Please load a UK infantry from the UK onto a US transport in SZ 110. Thanks.
I guess this is not that easy. Editing land units into seazones usually causes the tripleA client trouble.
Thus I suggest we just pretend so far the inf is loaded on the US transport. Maybe you can just do it next turn and it won’t affect anything. In case the unloading is required, you can just edit from the UK into the territory it should be unloaded.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Eastern Persia to Anglo Egyptian Sudan
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 2 mech_infantrys
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1,50 expected hits
British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 aaGun, 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
1 artillery and 3 infantry moved from Poland to Eastern Poland
2 fighters moved from Southern Italy to Germany
2 fighters moved from 93 Sea Zone to Western Germany
1 fighter moved from 93 Sea Zone to Southern Italy
5 mech_infantrys moved from Southern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
10 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Baltic States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67
British : -0,67
Americans : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New Britain
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in New Britain
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in New Britain, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in New Britain, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Britain
ANZAC win, taking New Britain from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
ANZAC attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to New South Wales
1 artillery and 1 infantry moved from Queensland to New South Wales
1 infantry moved from Belgian Congo to Rhodesia
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
@ArtofWar1947
Thanks for trying to make the edit; it really should not be so hard. We will just pretend the UK inf is on a US transport.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 mech_infantry moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Kazakhstan to Samara
Germans take Samara from Russians
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 armour moved from Caucasus to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Caucasus
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
5 armour, 5 artilleries, 11 infantry and 23 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
7 fighters moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
7 fighters moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 7 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers, 7 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/13 hits, 6,50 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 bombers, 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 7 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/12 hits, 5,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 7 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 5 armour, 5 artilleries, 11 infantry and 23 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 5 armour, 5 artilleries, 11 infantry and 23 mech_infantrys in Belarus, round 2 : 8/44 hits, 10,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 armour, 5 artilleries, 11 infantry and 23 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Germany
1 tactical_bomber moved from Western Ukraine to Germany
1 aaGun and 2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Caucasus
1 aaGun moved from Kazakhstan to Volgograd
1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Kazakhstan to Caucasus
3 infantry moved from Iraq to Trans-Jordan
7 mech_infantrys moved from Egypt to Belgian Congo
6 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
1 armour moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Southern Italy
7 mech_infantrys moved from Poland to Belarus
1 infantry moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
2 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Belarus
1 infantry moved from Poland to Baltic States
1 fighter moved from Normandy Bordeaux to Southern Italy
3 fighters moved from Holland Belgium to Germany
4 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
3 bombers, 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to France
6 mech_infantrys moved from Germany to Western Germany
2 armour moved from Germany to Western Germany
1 mech_infantry moved from Poland to Belarus
1 infantry moved from Germany to Western Germany
1 fighter moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in France
8 infantry and 2 mech_infantrys placed in Germany
1 infantry and 9 mech_infantrys placed in Western Germany
1 infantry placed in Iraq
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -7,50
British : -0,67
Russians : -1,00
@ArtofWar1947 said in 19 Playoff 1/4 final: JDOW (Axis) vs Artofwar1947 (Allies+14):
@ArtofWar1947
Thanks for trying to make the edit; it really should not be so hard. We will just pretend the UK inf is on a US transport.
no problem.
To clarify: I assume that in 110, 1 UK fig is on a US carrier and the other 2 UK figs are on the UK carrier.
@JDOW
Correct.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
3 armour, 1 artillery, 9 infantry and 21 mech_infantrys moved from Finland to Norway
5 infantry moved from Archangel to Vologda
2 armour, 8 infantry and 1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
2 infantry moved from Bryansk to Ukraine
3 infantry moved from Tambov to Volgograd
1 armour moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 armour, 14 infantry and 6 mech_infantrys moved from Tambov to Samara
1 mech_infantry moved from Bryansk to Samara
2 fighters moved from Bryansk to Ukraine
1 fighter moved from Tambov to Ukraine
Combat - Russians
Battle in Norway
Russians attack with 3 armour, 1 artillery, 9 infantry and 21 mech_infantrys
Germans defend with 1 infantry and 4 mech_infantrys
Russians roll dice for 3 armour, 1 artillery, 9 infantry and 21 mech_infantrys in Norway, round 2 : 9/34 hits, 7.00 expected hits
Germans roll dice for 1 infantry and 4 mech_infantrys in Norway, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 3 armour, 1 artillery, 8 infantry and 21 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 4 mech_infantrys
Battle in Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Samara
Russians attack with 1 armour, 14 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 14 infantry and 7 mech_infantrys in Samara, round 2 : 4/22 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour, 14 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 13 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 2 armour, 13 infantry and 2 mech_infantrys in Vologda, round 2 : 4/17 hits, 3.50 expected hits
Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 2 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Archangel to Vologda
1 aaGun moved from Tambov to Samara
1 aaGun moved from Finland to Norway
1 mech_infantry moved from Bryansk to Vologda
1 aaGun and 25 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Ukraine to Russia
2 aaGuns and 16 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1.67
AA fire in Volgograd : : -0.17
Russians : 1.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 2 fighters, 7 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 fighter moved from Caroline Islands to 47 Sea Zone
1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Combat - Japanese
Battle in French Madagascar
Battle in 47 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 47 Sea Zone
Japanese win, taking French Madagascar from French with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 47 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 42 Sea Zone
2 fighters moved from Japan to Caroline Islands
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 artilleries and 3 infantry moved from India to 39 Sea Zone
3 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports moved from 39 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
3 artilleries moved from 42 Sea Zone to Java
1 aaGun, 3 artilleries and 3 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Urals to Kansu
1 armour moved from Evenkiyskiy to Kansu
1 aaGun moved from Shensi to Kansu
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Szechwan to Tsinghai
2 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 fighter moved from India to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Tsinghai to Sikang
1 aaGun and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Amur
Place Units - Japanese
2 infantry and 1 mech_infantry placed in India
3 infantry placed in French Indo China
1 destroyer and 2 submarines placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 bomber, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Libya to 97 Sea Zone
4 bombers moved from United Kingdom to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone
Scramble to defend SZ 97?
Scramble the Italian fighter please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Libya to 97 Sea Zone
4 bombers moved from United Kingdom to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone
Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 5 bombers and 1 submarine
Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 bombers in 97 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
Americans win with 5 bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer and 1 fighter
Battle in 93 Sea Zone
Americans attack with 5 fighters, 2 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 armour, 4 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 4 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 11 infantry, 1 marine, 1 mech_infantry and 9 transports moved from 110 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
5 fighters and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Algeria to Libya
1 aaGun moved from Algeria to Morocco
1 armour, 4 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Morocco
1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from 97 Sea Zone to Gibraltar
4 bombers moved from 97 Sea Zone to Libya
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Tanganyika Territory to Kenya
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
Combat - British
Battle in Kenya
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kenya
British win, taking Kenya from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Union of South Africa
1 armour and 8 mech_infantrys moved from Tanganyika Territory to Union of South Africa
2 armour moved from Algeria to Libya
1 aaGun, 2 artilleries and 9 infantry moved from Algeria to Tunisia
3 artilleries, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Union of South Africa
British undo move 2.
2 artilleries and 1 fighter placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
British collect 25 PUs (1 lost to blockades); end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
British : 0.50
Americans : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Egypt to Kenya
Combat - Italians
Battle in Kenya
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Kenya to Egypt
1 aaGun, 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Western Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
2 fighters and 1 mech_infantry moved from Western Germany to Southern Italy
1 aaGun, 15 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
2 fighters moved from Germany to Southern Italy
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,17
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Egypt to Kenya
Combat - Italians
Battle in Kenya
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Kenya to Egypt
1 aaGun, 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Western Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
2 fighters and 1 mech_infantry moved from Western Germany to Southern Italy
1 aaGun, 15 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
2 fighters moved from Germany to Southern Italy
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Poland: 1 armour and 4 mech_infantrys
EDIT: Adding units owned by Italians to Yugoslavia: 1 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,17
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 54 Sea Zone
2 aaGuns, 2 artilleries, 1 infantry and 6 mech_infantrys moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Germans take French Central Africa from French
1 armour moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
2 armour and 1 mech_infantry moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Bryansk to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Germany to Ukraine
3 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
1 bomber moved from Southern Italy to Volgograd
1 artillery moved from Caucasus to Rostov
4 mech_infantrys moved from Caucasus to Rostov
4 armour moved from Caucasus to Rostov
3 infantry moved from Caucasus to Rostov
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Volgograd, round 2 : 3/5 hits, 1,67 expected hits
Russians roll dice for 1 armour and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 4/6 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 4 armour, 1 artillery, 3 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Rostov, round 2 : 4/12 hits, 3,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 4 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour, 5 artilleries, 13 infantry and 30 mech_infantrys moved from Belarus to Bryansk
3 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
1 aaGun moved from Novgorod to Belarus
1 bomber moved from Ukraine to Romania
3 mech_infantrys moved from Germany to Romania
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Volgograd to Caucasus
1 aaGun moved from Caucasus to Volgograd
3 mech_infantrys moved from Caucasus to Rostov
1 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
6 armour and 9 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
5 fighters moved from Germany to Southern Italy
1 tactical_bomber moved from Germany to Southern Italy
9 infantry moved from Germany to Poland
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Western Germany to France
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
1 infantry moved from Novgorod to Belarus
1 armour and 16 mech_infantrys moved from Western Germany to Yugoslavia
2 fighters moved from Western Germany to Southern Italy
2 tactical_bombers moved from Western Germany to Southern Italy
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
2 bombers and 8 mech_infantrys placed in Western Germany
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,6
Germans collect 69 PUs (3 lost to blockades); end with 69 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 6 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Southern Italy: 6 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 1 bomber
EDIT: Adding units owned by Germans to Caroline Islands: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3,50
Russians : 1,83