TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Shensi
1 fighter moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
4 fighters moved from 57 Sea Zone to Burma
1 bomber moved from Queensland to Burma
1 bomber moved from India to French Indo China
1 destroyer moved from 57 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 57 Sea Zone to 39 Sea Zone
Combat - Americans
Americans creates battle in territory 37 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 39 Sea Zone
Americans attack with 1 carrier and 1 destroyer; ANZAC loiter and taunt
Japanese defend with 1 submarine
Americans roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Neutral with 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
Americans attack with 1 armour, 1 bomber, 4 fighters and 1 infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Burma, round 2 : 2/7 hits, 3.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Burma
Americans roll dice for 1 armour, 1 bomber and 4 fighters in Burma, round 3 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
Americans win, taking Burma from Japanese with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Americans
1 bomber moved from Burma to India
4 fighters moved from Burma to India
1 battleship, 2 carriers and 2 cruisers moved from 57 Sea Zone to 61 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to India
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to Spain
1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Queensland to 61 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 aaGuns and 1 mech_infantry moved from British Columbia to Western United States
Place Units - Americans
3 fighters placed in Spain
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Shensi
1 fighter moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
2 mech_infantrys moved from Iraq to Turkey
1 infantry moved from Caucasus to Turkey
1 fighter moved from Caucasus to Turkey
1 fighter moved from 81 Sea Zone to Turkey
1 bomber moved from India to Shan State
1 tactical_bomber moved from Tsinghai to Turkey
Combat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Turkey
British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 0/6 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 5/6 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkey
British win, taking Turkey from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Turkey to Persia
1 armour and 1 mech_infantry moved from Caucasus to Rostov
1 fighter moved from Turkey to Iraq
1 tactical_bomber moved from Turkey to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Persia to India
2 mech_infantrys moved from West India to India
1 armour moved from Persia to West India
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 fighter moved from 81 Sea Zone to Persia
1 artillery moved from Portugal to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
2 mech_infantrys placed in Egypt
1 fighter placed in 81 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 0.33
British : 1.17
Americans : 0.83
Japanese : 0.17
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Southern France to Spain
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Spain
2 infantry moved from 93 Sea Zone to Spain
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 98 Sea Zone
Italians attack with 2 submarines
British defend with 1 destroyer
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Spain
Italians attack with 1 bomber, 1 fighter and 5 infantry
Americans defend with 1 armour, 1 factory_minor, 4 fighters, 4 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 5 infantry in Spain, round 2 : 1/7 hits, 2.00 expected hits
Americans roll dice for 1 armour, 4 fighters, 4 infantry and 1 mech_infantry in Spain, round 2 : 5/10 hits, 4.83 expected hits
1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Spain
Americans win with 1 armour, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 5 infantry
Casualties for Americans: 1 infantry
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
Non Combat Move - Italians
1 fighter moved from Spain to Northern Italy
1 bomber moved from Spain to Southern Italy
Place Units - Italians
3 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : -0.33
Americans : 0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 57 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 57 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 91 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 79 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Shoot! I forgot to land my ANZAC fighters. Hang on.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 57 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 91 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 79 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to India: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 3 infantry moved from Urals to Timguska
1 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Bulgaria to Turkey
2 tactical_bombers moved from Yugoslavia to Turkey
2 infantry moved from Eastern Poland to Bessarabia
4 artilleries moved from Eastern Poland to Bessarabia
4 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
3 armour moved from France to Spain
4 bombers moved from France to Spain
6 infantry moved from France to Normandy Bordeaux
8 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 infantry moved from Germany to Poland
1 tactical_bomber moved from Archangel to 113 Sea Zone
9 armour moved from Novgorod to Eastern Poland
1 artillery and 2 infantry moved from Baltic States to Novgorod
2 infantry moved from Eastern Poland to Baltic States
Combat - Germans
Battle in Spain
Germans attack with 3 armour, 1 artillery, 4 bombers and 2 infantry
Americans defend with 1 armour, 1 factory_minor, 4 fighters, 3 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery, 4 bombers and 2 infantry in Spain, round 2 : 5/10 hits, 5.00 expected hits
Americans roll dice for 1 armour, 4 fighters, 3 infantry and 1 mech_infantry in Spain, round 2 : 2/9 hits, 4.50 expected hits
2 infantry owned by the Germans, 1 armour owned by the Americans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain
Germans roll dice for 3 armour, 1 artillery and 4 bombers in Spain, round 3 : 4/8 hits, 4.50 expected hits
Americans roll dice for 4 fighters in Spain, round 3 : 1/4 hits, 2.67 expected hits
1 artillery owned by the Germans and 4 fighters owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 3 armour and 4 bombers remaining. Battle score for attacker is 49
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 armour, 4 fighters, 3 infantry and 1 mech_infantry
Battle in Turkey
Germans attack with 1 armour and 2 tactical_bombers
British defend with 2 mech_infantrys
Germans roll dice for 1 armour and 2 tactical_bombers in Turkey, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 2 mech_infantrys in Turkey, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Turkey
Germans win, taking Turkey from British with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Timguska
Germans attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Timguska, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 bombers moved from Spain to France
2 tactical_bombers moved from Turkey to Greece
Place Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in France
1 bomber placed in Western Germany
1 fighter and 1 mech_infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : -0.67
Americans : -4.17
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
1 armour and 2 mech_infantrys moved from Samara to Timguska
4 fighters moved from Russia to Timguska
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 mech_infantry moved from Suiyuyan to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 1 armour, 4 fighters, 1 infantry and 3 mech_infantrys
Germans defend with 2 artilleries and 3 infantry
Russians roll dice for 1 armour, 4 fighters, 1 infantry and 3 mech_infantrys in Timguska, round 2 : 1/9 hits, 3.17 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Timguska, round 2 : 3/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Timguska
Russians roll dice for 1 armour, 4 fighters and 1 mech_infantry in Timguska, round 3 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Timguska, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Timguska
Russians roll dice for 1 armour and 4 fighters in Timguska, round 4 : 3/5 hits, 2.50 expected hits
Germans roll dice for 2 artilleries in Timguska, round 4 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Germans lost in Timguska
Russians win with 3 fighters remaining. Battle score for attacker is -14
Casualties for Russians: 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys
Casualties for Germans: 2 artilleries and 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
3 fighters moved from Timguska to Vologda
1 artillery and 1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Vologda
Place Units - Russians
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Russia
Russians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery and 4 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 artillery and 4 infantry
EDIT: Removing units owned by Russians from Russia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : -1.83
Sheesh! You’ve been rolling hot this game! :sweat:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 49 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from Yakut S.S.R. to Buryatia
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from Chahar to Buryatia
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
2 bombers moved from Kwangsi to Burma
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 2 : 4/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British lost in Suiyuyan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 armour in Suiyuyan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Buryatia
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Buryatia, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 38 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 8 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Shan State
1 armour moved from Kwangtung to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
4 transports moved from 36 Sea Zone to 6 Sea Zone
1 aaGun moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 aaGun and 1 artillery moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
2 bombers moved from Burma to Yunnan
1 infantry moved from Evenkiyskiy to Yenisey
1 fighter and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.17
ANZAC : -0.33
Chinese : -1.67
UK_Pacific : -0.50
Russians : -0.33
Japanese : 2.17
@StuckTojo said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):
Sheesh! You’ve been rolling hot this game! :sweat:
everybody gets lucky now and then. LOL
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from India to Burma
4 fighters moved from India to Burma
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to Spain
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to Spain
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Malaya
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Italians Submerged
Americans roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
1 transport owned by the Italians lost in 93 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in Burma
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber and 4 fighters in Burma, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Burma
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Spain
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 3 armour and 1 factory_minor
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Spain, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 3 armour in Spain, round 2 : 2/3 hits, 1.50 expected hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
Americans roll dice for 3 fighters in Spain, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 2 armour in Spain, round 3 : 1/2 hits, 1.00 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Spain
Americans roll dice for 2 fighters in Spain, round 4 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Spain, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters in Spain, round 5 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Spain, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Spain
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 3 armour
Non Combat Move - Americans
2 fighters moved from Spain to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 61 Sea Zone to 39 Sea Zone
1 fighter moved from Queensland to 39 Sea Zone
1 bomber moved from French Indo China to India
1 bomber and 3 fighters moved from Burma to India
1 battleship, 2 carriers and 2 cruisers moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 artilleries, 2 fighters and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.50
Italians : 0.17
Americans : -3.50
Japanese : 0.00
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 4/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 2.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from India to Burma
4 fighters moved from India to Burma
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to Spain
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to Spain
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Malaya
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Italians Submerged
Americans roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
1 transport owned by the Italians lost in 93 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in Burma
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber and 4 fighters in Burma, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Burma
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Spain
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 3 armour and 1 factory_minor
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Spain, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 3 armour in Spain, round 2 : 2/3 hits, 1.50 expected hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
Americans roll dice for 3 fighters in Spain, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 2 armour in Spain, round 3 : 1/2 hits, 1.00 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Spain
Americans roll dice for 2 fighters in Spain, round 4 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Spain, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters in Spain, round 5 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Spain, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Spain
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 3 armour
Non Combat Move - Americans
2 fighters moved from Spain to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 61 Sea Zone to 39 Sea Zone
1 fighter moved from Queensland to 39 Sea Zone
1 bomber moved from French Indo China to India
1 bomber and 3 fighters moved from Burma to India
1 battleship, 2 carriers and 2 cruisers moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 artilleries, 2 fighters and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 4/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 3 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from India to Shan State
UK_Pacific take Burma from Japanese
1 bomber, 3 fighters and 1 tactical_bomber moved from India to Shan State
1 armour and 1 mech_infantry moved from Rostov to Turkey
1 armour and 1 mech_infantry moved from Caucasus to Turkey
1 armour and 2 mech_infantrys moved from Persia to Turkey
1 infantry and 2 mech_infantrys moved from Iraq to Turkey
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 mech_infantry moved from Iraq to Turkey
1 artillery moved from Gibraltar to Spain
British take Spain from Germans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 2 submarines
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in Shan State
British attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 5/7 hits, 3.50 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Turkey
British attack with 3 armour, 1 infantry and 7 mech_infantrys
Germans defend with 1 armour
British roll dice for 3 armour, 1 infantry and 7 mech_infantrys in Turkey, round 2 : 2/11 hits, 2.83 expected hits
Germans roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 3 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 armour moved from West India to India
1 infantry moved from India to Burma
1 bomber, 3 fighters and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Persia to India
1 fighter moved from Persia to Trans-Jordan
1 armour moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
Place Units - British
2 armour placed in Persia
1 fighter and 1 transport placed in 81 Sea Zone
1 armour placed in Persia
1 infantry placed in Egypt
1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
British collect 37 PUs (2 lost to blockades); end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.17
British : 1.67
Americans : -3.50
Chinese : 2.67
Japanese : -1.00
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Spain
1 fighter moved from Northern Italy to Spain
3 infantry moved from Southern France to Spain
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Spain
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Spain, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Spain, round 2 : 0/4 hits, 1.50 expected hits
1 infantry owned by the British lost in Spain
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Spain, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Spain, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Spain
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Spain, round 4 : 1/4 hits, 1.50 expected hits
British roll dice for 1 armour and 1 artillery in Spain, round 4 : 1/2 hits, 0.83 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Spain
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Spain, round 5 : 0/3 hits, 1.33 expected hits
British roll dice for 1 armour in Spain, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Spain
retreated to Spain
British win with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 3 infantry
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines
British defend with 1 submarine; Americans defend with 1 submarine
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 3 destroyers in 97 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Italians: 1 submarine
Casualties for British: 1 submarine
Non Combat Move - Italians
1 bomber moved from Spain to Southern Italy
1 fighter moved from Spain to Northern Italy
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
3 infantry placed in Southern France
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -2.50
British : -1.00
Americans : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from India to Turkey
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from India to Turkey
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Archangel
1 bomber moved from France to 104 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to Spain
8 infantry moved from Normandy Bordeaux to Spain
1 armour moved from France to Spain
2 mech_infantrys moved from Normandy Bordeaux to Spain
2 mech_infantrys moved from Normandy Bordeaux to Spain
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 104 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Spain
Germans attack with 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys in Spain, round 2 : 3/14 hits, 3.00 expected hits
British roll dice for 1 armour in Spain, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Spain
Germans win, taking Spain from British with 1 armour, 1 artillery, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 3 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Western Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
3 bombers moved from France to Eastern Poland
2 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Finland to Norway
1 carrier, 1 cruiser, 4 destroyers, 2 submarines and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
4 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from France to Germany
1 mech_infantry moved from Western Germany to Poland
4 artilleries and 5 infantry moved from Bessarabia to Romania
4 artilleries and 5 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Romania
2 tactical_bombers moved from Greece to Southern Italy
7 armour moved from Eastern Poland to Romania
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
4 armour, 1 artillery, 2 infantry and 3 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : 0.50
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery and 1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Vologda to Archangel
1 fighter moved from Vologda to Belarus
1 fighter moved from Vologda to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
4 artilleries moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to Ukraine
8 infantry moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 7 artilleries and 18 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 7 artilleries and 18 infantry in Ukraine, round 2 : 8/25 hits, 6.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 7 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
2 fighters moved from Belarus to Russia
1 fighter moved from Archangel to Russia
2 aaGuns moved from Bryansk to Ukraine
3 armour and 3 mech_infantrys moved from Russia to Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 infantry moved from Bryansk to Ukraine
Place Units - Russians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.83