Whack bad LOTR vs dawg ....again

  • '20 '18 '17 '15

    Here is the replacement game!

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss and 1 urukhai; Remaining resources: 2 PUs; 
    
        Combat Move - Saruman
            3 raiderss moved from Isengard to Westfold
            4 urukhais and 1 wizard moved from Isengard to S. Dunland
            1 urukhai moved from Isengard to S. Dunland
    
        Combat - Saruman
            Battle in Westfold
                Saruman attack with 3 raiderss
                Rohan defend with 1 spearInfantry
                    Saruman roll dice for 3 raiderss in Westfold, round 2 : 2/3 hits, 1.00 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Westfold
                Saruman win, taking Westfold from Rohan with 3 raiderss remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
            Battle in S. Dunland
                Saruman attack with 5 urukhais and 1 wizard
                Neutral defend with 1 spearInfantry
                    Saruman roll dice for 5 urukhais and 1 wizard in S. Dunland, round 2 : 4/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in S. Dunland
                Saruman loses 0 PUs for violating S. Dunlands neutrality.
                Saruman win, taking S. Dunland from Neutral with 5 urukhais and 1 wizard remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 fortificationss and 1 urukhai placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Saruman : 2.67
    Neutral : -0.33
    Rohan : -0.33
    

    Savegame


  • TripleA Turn Summary: Freefolk round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 1 catapult, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 hobbitss moved from Shire to Minhiriath
            1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath
            1 archers moved from Breelands to E. Arnor
            1 lightCavalry moved from Breelands to E. Arnor
    
        Combat - Freefolk
            Battle in E. Arnor
                Freefolk attack with 1 archers and 1 lightCavalry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers and 1 lightCavalry in E. Arnor, round 2 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in E. Arnor
                Freefolk loses 0 PUs for violating E. Arnors neutrality.
                Freefolk win, taking E. Arnor from Neutral with 1 archers and 1 lightCavalry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
            Battle in Minhiriath
                Freefolk attack with 1 archers, 2 hobbitss and 1 spearInfantry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 2 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Minhiriath, round 2 : 1/1 hits, 0.33 expected hits
                    1 hobbits owned by the Freefolk lost in Minhiriath
                    Freefolk roll dice for 1 archers, 1 hobbits and 1 spearInfantry in Minhiriath, round 3 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Minhiriath, round 3 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 archers, 1 hobbits and 1 spearInfantry in Minhiriath, round 4 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Minhiriath, round 4 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Minhiriath
                Freefolk loses 0 PUs for violating Minhiriaths neutrality.
                Freefolk win, taking Minhiriath from Neutral with 1 archers, 1 hobbits and 1 spearInfantry remaining. Battle score for attacker is 1
                Casualties for Freefolk: 1 hobbits
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Freefolk
            2 archerss and 3 spearInfantrys moved from Bree to S. Downs
            1 archers and 2 spearInfantrys moved from Fornost to Breelands
            2 hobbitss moved from Hobbiton to Shire
    
        Place Units - Freefolk
            1 archers, 1 catapult and 1 lightCavalry placed in Bree
            1 spearInfantry placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Freefolk : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Mordor
            Mordor buy 5 siegeTowers; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
                Mordor loses 0 PUs for violating Dagorlads neutrality.
            3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
            2 orcss moved from Udun to Dagorlad
                  Mordor take Dagorlad from Neutral
            6 orcss moved from Gorgoroth to Minas Morgul
            1 trolls moved from Minas Morgul to S. Ithilien
                  Mordor take S. Ithilien from Gondor
            1 trolls moved from S. Ithilien to N. Ithilien
                  Mordor take N. Ithilien from Gondor
            8 orcss, 6 siegeTowers and 2 trollss moved from Minas Morgul to N. Ithilien
            3 nazguls moved from Barad Dur to Dagorlad
    
        Combat - Mordor
            Battle in S. Mirkwood
                Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
                Elves defend with 2 entss and 2 hunterss
                    Mordor roll dice for 3 orcss, 1 siegeTower and 2 trollss in S. Mirkwood, round 2 : 4/6 hits, 2.00 expected hits
                    Elves roll dice for 2 entss and 2 hunterss in S. Mirkwood, round 2 : 2/4 hits, 2.00 expected hits
                    2 hunterss owned by the Elves, 2 entss owned by the Elves and 2 orcss owned by the Mordor lost in S. Mirkwood
                Mordor win, taking S. Mirkwood from Elves with 1 orcs, 1 siegeTower and 2 trollss remaining. Battle score for attacker is 12
                Casualties for Mordor: 2 orcss
                Casualties for Elves: 2 entss and 2 hunterss
    
        Non Combat Move - Mordor
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 3 nazguls moved from Dagorlad to Minas Morgul
    
        Place Units - Mordor
            5 siegeTowers placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Mordor : 2.00
    Elves : 0.00
    

    Savegame


  • TripleA Turn Summary: Rohan round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rohan
            Rohan buy 1 heavyCavalry, 1 lightCavalry and 3 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            1 spearInfantry moved from Helms Deep to Westfold
            1 spearInfantry moved from Eastfold to Anorien
            1 heavyCavalry and 3 spearInfantrys moved from Eastfold to Westfold
            2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to Westfold
    
        Combat - Rohan
            Battle in Westfold
                Rohan attack with 3 heavyCavalrys, 8 lightCavalrys and 4 spearInfantrys
                Saruman defend with 3 raiderss
                    Rohan roll dice for 3 heavyCavalrys, 8 lightCavalrys and 4 spearInfantrys in Westfold, round 2 : 3/15 hits, 4.83 expected hits
                    Saruman roll dice for 3 raiderss in Westfold, round 2 : 0/3 hits, 0.50 expected hits
                    3 raiderss owned by the Saruman lost in Westfold
                Rohan win, taking Westfold from Saruman with 3 heavyCavalrys, 8 lightCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 12
                Casualties for Saruman: 3 raiderss
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys placed in Helms Deep
            1 spearInfantry placed in Eastfold
    
        Turn Complete - Rohan
            Rohan collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.50
    Rohan : -1.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Goblins
            Goblins buy 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
                Goblins loses 0 PUs for violating Eregions neutrality.
            2 shooterss and 3 stabberss moved from N. Caves to Eregion
                  Goblins take Eregion from Neutral
            3 shooterss and 4 stabberss moved from S. Caves to N. Dunland
            5 shooterss and 8 stabberss moved from Moria to Eregion
            2 trollss moved from Moria to Eregion
            2 wargss moved from N. Caves to Eregion
            2 wargss moved from Moria to Eregion
            1 bats moved from N. Caves to Moria
    
        Combat - Goblins
            Battle in N. Dunland
                Goblins attack with 3 shooterss and 4 stabberss
                Neutral defend with 1 spearInfantry
                    Goblins roll dice for 3 shooterss and 4 stabberss in N. Dunland, round 2 : 2/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in N. Dunland
                Goblins loses 0 PUs for violating N. Dunlands neutrality.
                Goblins win, taking N. Dunland from Neutral with 3 shooterss and 4 stabberss remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Goblins
            1 wargs moved from S. Caves to Eregion
            4 wargss moved from Isengard to Eregion
            4 wargss moved from Dol Goldur to S. Mirkwood
    
        Place Units - Goblins
            2 trollss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.83
    Neutral : -0.33
    

    Savegame


  • TripleA Turn Summary: Elves round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Elves
            Elves buy 2 griffins, 2 hobbitss and 1 hunters; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
                Elves loses 0 PUs for violating Withered Heaths neutrality.
                Elves loses 0 PUs for violating Carrocks neutrality.
                Elves loses 0 PUs for violating Gladdens neutrality.
                Elves loses 0 PUs for violating Carrocks neutrality.
                Elves loses 0 PUs for violating Drimrill Dales neutrality.
                Elves loses 0 PUs for violating Celebrans neutrality.
                Elves loses 0 PUs for violating Anduin East Banks neutrality.
            2 wizards moved from High Mirkwood to N. Dale
            6 hunterss moved from High Mirkwood to N. Dale
            1 ents moved from High Mirkwood to Withered Heath
                  Elves take Withered Heath from Neutral
            2 hunterss moved from N. Mirkwood to S. Mirkwood
            1 ents moved from W. Mirkwood to S. Mirkwood
            1 ents moved from E. Mirkwood to N. Dale
            1 ents moved from N. Mirkwood to Carrock
                  Elves take Carrock from Neutral
            1 hunters moved from Lorien to Drimrill Dale
                  Elves take Drimrill Dale from Neutral
            1 hunters moved from Lorien to Celebran
                  Elves take Celebran from Neutral
            1 hunters moved from Lorien to Anduin East Bank
                  Elves take Anduin East Bank from Neutral
            1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
            2 eagless moved from Lorien to Eregion
            1 eagles moved from E. Mirkwood to Eregion
            1 eagles moved from W. Mirkwood to Eregion
    
        Combat - Elves
            Battle in Eregion
                Elves attack with 4 eagless, 1 hobbits, 6 hunterss and 2 wizards
                Goblins defend with 7 shooterss, 11 stabberss, 2 trollss and 9 wargss
                    Elves roll dice for 4 eagless, 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 2 : 2/13 hits, 4.83 expected hits
                    Goblins roll dice for 7 shooterss, 11 stabberss, 2 trollss and 9 wargss in Eregion, round 2 : 5/29 hits, 6.67 expected hits
                    4 hunterss owned by the Elves, 1 hobbits owned by the Elves and 2 stabberss owned by the Goblins lost in Eregion
                2 hunterss and 2 wizards retreated to Rivendell
                Goblins win with 7 shooterss, 9 stabberss, 2 trollss and 9 wargss remaining. Battle score for attacker is -14
                Casualties for Elves: 1 hobbits and 4 hunterss
                Casualties for Goblins: 2 stabberss
            Battle in S. Mirkwood
                Elves attack with 1 ents and 2 hunterss
                Goblins defend with 4 wargss; Mordor defend with 1 orcs, 1 siegeTower and 2 trollss
                    Elves roll dice for 1 ents and 2 hunterss in S. Mirkwood, round 2 : 0/3 hits, 1.17 expected hits
                    Mordor roll dice for 1 orcs, 1 siegeTower, 2 trollss and 4 wargss in S. Mirkwood, round 2 : 1/8 hits, 2.00 expected hits
                    1 hunters owned by the Elves lost in S. Mirkwood
                1 ents and 1 hunters retreated to W. Mirkwood
                Mordor win with 1 orcs, 1 siegeTower, 2 trollss and 4 wargss remaining. Battle score for attacker is -4
                Casualties for Elves: 1 hunters
    
        Non Combat Move - Elves
            2 eagless moved from Eregion to Rivendell
            2 eagless moved from Eregion to Rivendell
            8 entss moved from Fangorn to Celebran
            3 hunterss and 2 wizards moved from Lorien to Celebran
    
        Place Units - Elves
            2 griffins, 2 hobbitss and 1 hunters placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Goblins : -1.67
    Mordor : -1.00
    Elves : -4.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Haradrim
            Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
                Haradrim loses 0 PUs for violating Debatable Lands neutrality.
            4 corsairss moved from Minas Morgul to N. Ithilien
            2 oliphants and 4 spearInfantrys moved from Harad Road to S. Ithilien
            2 spearInfantrys moved from Umbar to Debatable Land
                  Haradrim take Debatable Land from Neutral
            2 spearInfantrys moved from N. Haradwaith to Debatable Land
            3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
            1 galleon moved from Harnen to Umbar Peninsula Coast
            4 galleons moved from Bay of Harad to Umbar Peninsula Coast
            1 oliphant moved from Umbar to Debatable Land
            1 oliphant moved from N. Haradwaith to Debatable Land
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 oliphants moved from Debatable Land to S. Ithilien
    
        Place Units - Haradrim
            1 oliphant and 2 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Gondor round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Gondor
            Gondor buy 1 heavyCavalry, 6 spearInfantrys and 2 towers; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            2 spearInfantrys and 2 trebuches moved from W. Osg. to E. Osg.
            3 heavyCavalrys, 2 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Lossarnach
            3 heavyCavalrys moved from Lossarnach to W. Osg.
            1 spearInfantry moved from Minas Tirith to Lossarnach
            2 spearInfantrys moved from Anfalas to Morthond
            1 spearInfantry moved from Anfalas to Morthond
            1 spearInfantry moved from Belfalas to Morthond
            2 galleons and 4 spearInfantrys moved from Morthond to Anduin Mouth
            4 spearInfantrys moved from Anduin Mouth to E. Osg.
            1 galleon moved from S. Gondor Coast to Anduin Mouth
            1 spearInfantry moved from Tolfolas to Anduin Mouth
            1 spearInfantry moved from S. Gondor to Anduin Mouth
            2 spearInfantrys moved from Anduin Mouth to E. Osg.
            10 undeads moved from Paths of the Dead to Lamedon
            2 caravels and 1 galleon moved from S. Gondor Coast to Morthond
            2 galleons moved from Gilrain to Morthond
            1 spearInfantry and 1 towerGuard moved from Andrast to Druwaith Laur
            1 heavyCavalry moved from Anfalas to Druwaith Laur
            2 heavyCavalrys moved from Anfalas to Angren Bank
            2 spearInfantrys moved from Andrast to Lefnui
            1 galleon and 2 spearInfantrys moved from Lefnui to Morthond
            2 spearInfantrys moved from Morthond to Lebennin
            1 galleon moved from Lefnui to Morthond
    
        Combat - Gondor
            Battle in Druwaith Laur
                Gondor attack with 1 heavyCavalry, 1 spearInfantry and 1 towerGuard
                Neutral defend with 1 spearInfantry
                    Gondor roll dice for 1 heavyCavalry, 1 spearInfantry and 1 towerGuard in Druwaith Laur, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Druwaith Laur
                Gondor loses 0 PUs for violating Druwaith Laurs neutrality.
                Gondor win, taking Druwaith Laur from Neutral with 1 heavyCavalry, 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
            Battle in Angren Bank
                Gondor attack with 2 heavyCavalrys
                Neutral defend with 1 spearInfantry
                    Gondor roll dice for 2 heavyCavalrys in Angren Bank, round 2 : 0/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 1/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Gondor lost in Angren Bank
                    Gondor roll dice for 1 heavyCavalry in Angren Bank, round 3 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Angren Bank, round 3 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral and 1 heavyCavalry owned by the Gondor lost in Angren Bank
                Neutral win with no units remaining. Battle score for attacker is -7
                Casualties for Gondor: 2 heavyCavalrys
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 towers placed in E. Osg.
            1 heavyCavalry and 6 spearInfantrys placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    Gondor : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rhun
            Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
                Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
            2 warChariots moved from Udun to S. Rhovanion
                  Rhun take S. Rhovanion from Neutral
            3 chariotArcherss moved from S. Rhun to S. E. Rhovanion
                  Rhun take S. E. Rhovanion from Neutral
            2 spearInfantrys moved from S. Rhun to S. E. Rhovanion
            1 chariotArchers moved from Rhun to S. Dale
            1 spearInfantry moved from Rhun to S. Dale
            2 chariotArcherss and 1 warWagon moved from Rhun to Iron Hills
            4 chariotArcherss, 6 spearInfantrys and 2 warChariots moved from N. Rhun to Iron Hills
    
        Combat - Rhun
            Battle in Iron Hills
                Rhun attack with 6 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon
                Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
                    Rhun roll dice for 6 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon in Iron Hills, round 2 : 6/15 hits, 6.00 expected hits
                    Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 4 fortificationss in Iron Hills, round 2 : 5/9 hits, 2.83 expected hits
                    3 spearInfantrys owned by the Rhun, 4 fortificationss owned by the Dwarves, 2 warChariots owned by the Rhun and 2 berzerkerss owned by the Dwarves lost in Iron Hills
                    Rhun roll dice for 6 chariotArcherss, 3 spearInfantrys and 1 warWagon in Iron Hills, round 3 : 3/10 hits, 3.67 expected hits
                    Dwarves roll dice for 3 axeInfantrys in Iron Hills, round 3 : 1/3 hits, 1.50 expected hits
                    1 spearInfantry owned by the Rhun and 3 axeInfantrys owned by the Dwarves lost in Iron Hills
                Rhun win, taking Iron Hills from Dwarves with 6 chariotArcherss, 2 spearInfantrys and 1 warWagon remaining. Battle score for attacker is 6
                Casualties for Rhun: 4 spearInfantrys and 2 warChariots
                Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss
            Battle in S. Dale
                Rhun attack with 1 chariotArchers and 1 spearInfantry
                Dale defend with 1 archers
                    Rhun roll dice for 1 chariotArchers and 1 spearInfantry in S. Dale, round 2 : 0/2 hits, 0.67 expected hits
                    Dale roll dice for 1 archers in S. Dale, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rhun lost in S. Dale
                    Rhun roll dice for 1 chariotArchers in S. Dale, round 3 : 0/1 hits, 0.33 expected hits
                    Dale roll dice for 1 archers in S. Dale, round 3 : 0/1 hits, 0.33 expected hits
                    Rhun roll dice for 1 chariotArchers in S. Dale, round 4 : 0/1 hits, 0.33 expected hits
                    Dale roll dice for 1 archers in S. Dale, round 4 : 0/1 hits, 0.33 expected hits
                    Rhun roll dice for 1 chariotArchers in S. Dale, round 5 : 0/1 hits, 0.33 expected hits
                    Dale roll dice for 1 archers in S. Dale, round 5 : 0/1 hits, 0.33 expected hits
                    Rhun roll dice for 1 chariotArchers in S. Dale, round 6 : 1/1 hits, 0.33 expected hits
                    Dale roll dice for 1 archers in S. Dale, round 6 : 0/1 hits, 0.33 expected hits
                    1 archers owned by the Dale lost in S. Dale
                Rhun win, taking S. Dale from Dale with 1 chariotArchers remaining. Battle score for attacker is 0
                Casualties for Rhun: 1 spearInfantry
                Casualties for Dale: 1 archers
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 spearInfantrys placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 1.67
    Dale : -0.67
    Rhun : -1.67
    

    Savegame


  • TripleA Turn Summary: Dale round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dale
            Dale buy 3 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 spearInfantry moved from N. Dale to N. Rhun
                  Dale take N. Rhun from Rhun
            3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            3 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Khand
            Khand buy 1 raiders and 1 trebuche; Remaining resources: 2 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
            1 raiderCavalry moved from Harad Road to S. Gondor
                  Khand take S. Gondor from Gondor
            1 raiderCavalry and 1 warWolves moved from Harad Road to S. Ithilien
            3 raiderss moved from S. Khand to Khand
    
        Combat - Khand
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiders and 1 trebuche placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dwarves round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dwarves
            Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            4 axeInfantrys placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Saruman
            Saruman buy 1 orcs, 1 siegeTower and 2 urukhais; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            4 urukhais moved from Dol Goldur to Anduin East Bank
            1 urukhai moved from Isengard to Fangorn
                  Saruman take Fangorn from Elves
            1 urukhai moved from Fangorn to Westfold
            2 orcss, 1 raiders and 3 urukhais moved from Isengard to Westfold
            5 urukhais and 1 wizard moved from S. Dunland to Westfold
    
        Combat - Saruman
            Battle in Anduin East Bank
                Saruman attack with 4 urukhais
                Elves defend with 1 hunters
                    Saruman roll dice for 4 urukhais in Anduin East Bank, round 2 : 0/4 hits, 1.33 expected hits
                    Elves roll dice for 1 hunters in Anduin East Bank, round 2 : 0/1 hits, 0.50 expected hits
                    Saruman roll dice for 4 urukhais in Anduin East Bank, round 3 : 1/4 hits, 1.33 expected hits
                    Elves roll dice for 1 hunters in Anduin East Bank, round 3 : 1/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in Anduin East Bank
                Saruman win, taking Anduin East Bank from Elves with 3 urukhais remaining. Battle score for attacker is -1
                Casualties for Saruman: 1 urukhai
                Casualties for Elves: 1 hunters
            Battle in Westfold
                Saruman attack with 2 orcss, 1 raiders, 9 urukhais and 1 wizard
                Rohan defend with 3 heavyCavalrys, 8 lightCavalrys and 4 spearInfantrys
                    Saruman roll dice for 2 orcss, 1 raiders, 9 urukhais and 1 wizard in Westfold, round 2 : 2/13 hits, 4.33 expected hits
                    Rohan roll dice for 3 heavyCavalrys, 8 lightCavalrys and 4 spearInfantrys in Westfold, round 2 : 3/15 hits, 3.67 expected hits
                    1 raiders owned by the Saruman, 2 lightCavalrys owned by the Rohan and 2 orcss owned by the Saruman lost in Westfold
                    Saruman roll dice for 9 urukhais and 1 wizard in Westfold, round 3 : 4/10 hits, 3.67 expected hits
                    Rohan roll dice for 3 heavyCavalrys, 6 lightCavalrys and 4 spearInfantrys in Westfold, round 3 : 1/13 hits, 3.33 expected hits
                    1 urukhai owned by the Saruman and 4 lightCavalrys owned by the Rohan lost in Westfold
                    Saruman roll dice for 8 urukhais and 1 wizard in Westfold, round 4 : 2/9 hits, 3.33 expected hits
                    Rohan roll dice for 3 heavyCavalrys, 2 lightCavalrys and 4 spearInfantrys in Westfold, round 4 : 4/9 hits, 2.67 expected hits
                    4 urukhais owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Westfold
                    Saruman roll dice for 4 urukhais and 1 wizard in Westfold, round 5 : 2/5 hits, 2.00 expected hits
                    Rohan roll dice for 3 heavyCavalrys and 4 spearInfantrys in Westfold, round 5 : 4/7 hits, 2.33 expected hits
                    4 urukhais owned by the Saruman and 2 spearInfantrys owned by the Rohan lost in Westfold
                1 wizard retreated to Isengard
                Rohan win with 3 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is -17
                Casualties for Saruman: 2 orcss, 1 raiders and 9 urukhais
                Casualties for Rohan: 8 lightCavalrys and 2 spearInfantrys
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            1 orcs, 1 siegeTower and 2 urukhais placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Saruman : -5.00
    Elves : 0.00
    Rohan : 0.00
    

    Savegame


  • TripleA Turn Summary: Freefolk round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 3 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
                Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
            1 hobbits moved from Minhiriath to N. Enedwaith
                  Freefolk take N. Enedwaith from Neutral
            1 archers, 1 catapult and 1 lightCavalry moved from Bree to S. Downs
            1 archers moved from E. Arnor to Rhudaur
            1 lightCavalry moved from E. Arnor to S. Downs
            1 archers and 2 spearInfantrys moved from Breelands to S. Downs
            2 hobbitss moved from Shire to S. Downs
            1 spearInfantry moved from Hobbiton to Shire
            1 archers and 1 spearInfantry moved from Minhiriath to S. Downs
    
        Combat - Freefolk
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 archers, 1 lightCavalry and 1 spearInfantry placed in Bree
            2 hobbitss placed in Hobbiton
            1 hobbits placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Mordor
            Mordor buy 1 orcs and 3 trollss; Remaining resources: 2 PUs; 
    
        Combat Move - Mordor
                Mordor loses 0 PUs for violating Gladdens neutrality.
                Mordor loses 0 PUs for violating S. Brown Landss neutrality.
            8 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to E. Osg.
            3 nazguls moved from Minas Morgul to E. Osg.
            6 orcss and 5 siegeTowers moved from Minas Morgul to N. Ithilien
            1 orcs moved from S. Mirkwood to Gladden
                  Mordor take Gladden from Neutral
            1 siegeTower moved from S. Mirkwood to Gladden
            2 trollss moved from S. Mirkwood to Drimrill Dale
            1 orcs moved from Dagorlad to S. Brown Lands
                  Mordor take S. Brown Lands from Neutral
            1 orcs moved from Dagorlad to N. Ithilien
    
        Combat - Mordor
            Battle in Drimrill Dale
                Mordor attack with 2 trollss
                Elves defend with 1 hunters
                    Mordor roll dice for 2 trollss in Drimrill Dale, round 2 : 0/2 hits, 1.00 expected hits
                    Elves roll dice for 1 hunters in Drimrill Dale, round 2 : 0/1 hits, 0.50 expected hits
                    Mordor roll dice for 2 trollss in Drimrill Dale, round 3 : 0/2 hits, 1.00 expected hits
                    Elves roll dice for 1 hunters in Drimrill Dale, round 3 : 1/1 hits, 0.50 expected hits
                    1 trolls owned by the Mordor lost in Drimrill Dale
                    Mordor roll dice for 1 trolls in Drimrill Dale, round 4 : 0/1 hits, 0.50 expected hits
                    Elves roll dice for 1 hunters in Drimrill Dale, round 4 : 0/1 hits, 0.50 expected hits
                    Mordor roll dice for 1 trolls in Drimrill Dale, round 5 : 1/1 hits, 0.50 expected hits
                    Elves roll dice for 1 hunters in Drimrill Dale, round 5 : 1/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves and 1 trolls owned by the Mordor lost in Drimrill Dale
                Elves win with no units remaining. Battle score for attacker is -8
                Casualties for Mordor: 2 trollss
                Casualties for Elves: 1 hunters
            Battle in E. Osg.
                Mordor attack with 3 nazguls, 8 orcss, 6 siegeTowers and 3 trollss
                Gondor defend with 1 castle, 2 heavyCavalrys, 11 spearInfantrys, 2 towers and 2 trebuches
                    Mordor roll dice for 3 nazguls, 8 orcss, 6 siegeTowers and 3 trollss in E. Osg., round 2 : 7/20 hits, 7.83 expected hits
                    Gondor roll dice for 2 heavyCavalrys, 11 spearInfantrys, 2 towers and 2 trebuches in E. Osg., round 2 : 5/17 hits, 6.00 expected hits
                Units damaged: 3 nazguls owned by the Mordor
                    2 trebuches owned by the Gondor, 5 spearInfantrys owned by the Gondor and 2 orcss owned by the Mordor lost in E. Osg.
                    Mordor roll dice for 3 nazguls, 6 orcss, 6 siegeTowers and 3 trollss in E. Osg., round 3 : 6/18 hits, 7.50 expected hits
                    Gondor roll dice for 2 heavyCavalrys, 6 spearInfantrys and 2 towers in E. Osg., round 3 : 6/10 hits, 4.00 expected hits
                    6 spearInfantrys owned by the Gondor and 6 orcss owned by the Mordor lost in E. Osg.
                    Mordor roll dice for 3 nazguls, 6 siegeTowers and 3 trollss in E. Osg., round 4 : 5/12 hits, 5.50 expected hits
                    Gondor roll dice for 2 heavyCavalrys and 2 towers in E. Osg., round 4 : 2/4 hits, 2.00 expected hits
                    2 towers owned by the Gondor, 2 siegeTowers owned by the Mordor and 2 heavyCavalrys owned by the Gondor lost in E. Osg.
                Mordor win, taking E. Osg. from Gondor with 3 nazguls, 4 siegeTowers and 3 trollss remaining. Battle score for attacker is 29
                Casualties for Mordor: 8 orcss and 2 siegeTowers
                Casualties for Gondor: 2 heavyCavalrys, 11 spearInfantrys, 2 towers and 2 trebuches
    
        Non Combat Move - Mordor
            3 nazguls moved from E. Osg. to N. Ithilien
    
        Place Units - Mordor
            3 trollss placed in Minas Morgul
            1 orcs placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 26 PUs; end with 28 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Mordor : -4.83
    Elves : 0.00
    Gondor : 1.00
    

    Savegame


  • TripleA Turn Summary: Rohan round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Rohan
            Rohan buy 4 fortificationss, 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            1 lightCavalry moved from Helms Deep to Anduin East Bank
            3 heavyCavalrys moved from Westfold to Anduin East Bank
            1 spearInfantry moved from Westfold to Fangorn
                  Elves take Fangorn from Saruman
            1 spearInfantry moved from Westfold to S. Dunland
                  Rohan take S. Dunland from Saruman
            1 spearInfantry moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in Anduin East Bank
                Rohan attack with 3 heavyCavalrys and 1 lightCavalry
                Saruman defend with 3 urukhais
                    Rohan roll dice for 3 heavyCavalrys and 1 lightCavalry in Anduin East Bank, round 2 : 1/4 hits, 1.83 expected hits
                    Saruman roll dice for 3 urukhais in Anduin East Bank, round 2 : 3/3 hits, 1.00 expected hits
                    2 heavyCavalrys owned by the Rohan, 1 urukhai owned by the Saruman and 1 lightCavalry owned by the Rohan lost in Anduin East Bank
                    Rohan roll dice for 1 heavyCavalry in Anduin East Bank, round 3 : 1/1 hits, 0.50 expected hits
                    Saruman roll dice for 2 urukhais in Anduin East Bank, round 3 : 1/2 hits, 0.67 expected hits
                    1 heavyCavalry owned by the Rohan and 1 urukhai owned by the Saruman lost in Anduin East Bank
                Saruman win with 1 urukhai remaining. Battle score for attacker is -9
                Casualties for Rohan: 3 heavyCavalrys and 1 lightCavalry
                Casualties for Saruman: 2 urukhais
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            2 fortificationss placed in Eastfold
            1 heavyCavalry and 1 lightCavalry placed in Eastfold
            2 fortificationss and 1 spearInfantry placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Saruman : 2.33
    Rohan : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Goblins
            Goblins buy 7 shooterss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            9 wargss moved from Eregion to Celebran
            1 trolls moved from Moria to Drimrill Dale
                  Goblins take Drimrill Dale from Elves
            1 trolls moved from Drimrill Dale to Celebran
            1 trolls moved from Moria to Celebran
            2 trollss moved from Eregion to Celebran
            2 batss moved from Moria to Celebran
            4 wargss moved from S. Mirkwood to Celebran
            1 shooters and 2 stabberss moved from N. Dunland to S. Dunland
            1 shooters and 1 stabbers moved from N. Dunland to N. Enedwaith
            7 shooterss and 8 stabberss moved from Eregion to Tharbad
            1 shooters and 1 stabbers moved from N. Dunland to S. Caves
    
        Combat - Goblins
            Battle in N. Enedwaith
                Goblins attack with 1 shooters and 1 stabbers
                Freefolk defend with 1 hobbits
                    Goblins roll dice for 1 shooters and 1 stabbers in N. Enedwaith, round 2 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 hobbits in N. Enedwaith, round 2 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in N. Enedwaith, round 3 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 hobbits in N. Enedwaith, round 3 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in N. Enedwaith, round 4 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 hobbits in N. Enedwaith, round 4 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in N. Enedwaith, round 5 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 hobbits in N. Enedwaith, round 5 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in N. Enedwaith, round 6 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 hobbits in N. Enedwaith, round 6 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in N. Enedwaith, round 7 : 1/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 hobbits in N. Enedwaith, round 7 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Freefolk lost in N. Enedwaith
                Goblins win, taking N. Enedwaith from Freefolk with 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
                Casualties for Freefolk: 1 hobbits
            Battle in S. Dunland
                Goblins attack with 1 shooters and 2 stabberss
                Rohan defend with 1 spearInfantry
                    Goblins roll dice for 1 shooters and 2 stabberss in S. Dunland, round 2 : 1/2 hits, 0.50 expected hits
                    Rohan roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in S. Dunland
                Goblins win, taking S. Dunland from Rohan with 1 shooters and 2 stabberss remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
            Battle in Celebran
                Goblins attack with 2 batss, 4 trollss and 13 wargss
                Elves defend with 8 entss, 4 hunterss and 2 wizards
                    Goblins roll dice for 2 batss, 4 trollss and 13 wargss in Celebran, round 2 : 5/19 hits, 7.00 expected hits
                    Elves roll dice for 8 entss, 4 hunterss and 2 wizards in Celebran, round 2 : 5/14 hits, 7.33 expected hits
                    5 wargss owned by the Goblins, 4 hunterss owned by the Elves and 1 ents owned by the Elves lost in Celebran
                    Goblins roll dice for 2 batss, 4 trollss and 8 wargss in Celebran, round 3 : 7/14 hits, 5.33 expected hits
                    Elves roll dice for 7 entss and 2 wizards in Celebran, round 3 : 5/9 hits, 4.83 expected hits
                    5 wargss owned by the Goblins and 7 entss owned by the Elves lost in Celebran
                    Goblins roll dice for 2 batss, 4 trollss and 3 wargss in Celebran, round 4 : 0/9 hits, 3.67 expected hits
                    Elves roll dice for 2 wizards in Celebran, round 4 : 2/2 hits, 1.33 expected hits
                    2 wargss owned by the Goblins lost in Celebran
                    Goblins roll dice for 2 batss, 4 trollss and 1 wargs in Celebran, round 5 : 4/7 hits, 3.00 expected hits
                    Elves roll dice for 2 wizards in Celebran, round 5 : 1/2 hits, 1.33 expected hits
                    1 wargs owned by the Goblins and 2 wizards owned by the Elves lost in Celebran
                Goblins win, taking Celebran from Elves with 2 batss and 4 trollss remaining. Battle score for attacker is 7
                Casualties for Goblins: 13 wargss
                Casualties for Elves: 8 entss, 4 hunterss and 2 wizards
            Battle in Tharbad
                Goblins attack with 7 shooterss and 8 stabberss
                Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                    Goblins roll dice for 7 shooterss and 8 stabberss in Tharbad, round 2 : 1/8 hits, 2.50 expected hits
                    Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 0/6 hits, 1.50 expected hits
                    1 fortifications owned by the Neutral lost in Tharbad
                    Goblins roll dice for 7 shooterss and 8 stabberss in Tharbad, round 3 : 3/8 hits, 2.50 expected hits
                    Neutral roll dice for 2 fortificationss and 3 spearInfantrys in Tharbad, round 3 : 2/5 hits, 1.33 expected hits
                    1 shooters owned by the Goblins, 1 stabbers owned by the Goblins, 1 spearInfantry owned by the Neutral and 2 fortificationss owned by the Neutral lost in Tharbad
                    Goblins roll dice for 6 shooterss and 7 stabberss in Tharbad, round 4 : 4/7 hits, 2.17 expected hits
                    Neutral roll dice for 2 spearInfantrys in Tharbad, round 4 : 0/2 hits, 0.67 expected hits
                    2 spearInfantrys owned by the Neutral lost in Tharbad
                Goblins loses 0 PUs for violating Tharbads neutrality.
                Goblins win, taking Tharbad from Neutral with 6 shooterss and 7 stabberss remaining. Battle score for attacker is 11
                Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
                Casualties for Goblins: 1 shooters and 1 stabbers
    
        Non Combat Move - Goblins
            2 batss moved from Celebran to N. Caves
    
        Place Units - Goblins
            2 shooterss placed in N. Caves
            5 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Goblins : -2.67
    Neutral : -1.50
    Elves : -1.83
    Freefolk : -1.00
    Rohan : -0.33
    

    Savegame


  • TripleA Turn Summary: Elves round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Elves
            Elves buy 2 fortificationss, 3 hobbitss and 2 wizards; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 ents moved from Carrock to Gladden
            1 hunters moved from W. Mirkwood to S. Mirkwood
                  Elves take S. Mirkwood from Mordor
            1 ents moved from W. Mirkwood to Gladden
            6 hunterss and 2 wizards moved from N. Dale to Rhun
            1 ents moved from N. Dale to S. Dale
            4 eagless, 2 griffins, 2 hobbitss, 3 hunterss and 2 wizards moved from Rivendell to Eregion
    
        Combat - Elves
            Battle in Eregion
                Elves attack with 4 eagless, 2 griffins, 2 hobbitss, 3 hunterss and 2 wizards
                Goblins defend with 1 stabbers
                    Elves roll dice for 4 eagless, 2 griffins, 2 hobbitss, 3 hunterss and 2 wizards in Eregion, round 2 : 7/13 hits, 5.00 expected hits
                    Goblins roll dice for 1 stabbers in Eregion, round 2 : 0/1 hits, 0.17 expected hits
                    1 stabbers owned by the Goblins lost in Eregion
                Elves win, taking Eregion from Goblins with 4 eagless, 2 griffins, 2 hobbitss, 3 hunterss and 2 wizards remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 stabbers
            Battle in Gladden
                Elves attack with 2 entss
                Mordor defend with 1 orcs and 1 siegeTower
                    Elves roll dice for 2 entss in Gladden, round 2 : 1/2 hits, 1.00 expected hits
                    Mordor roll dice for 1 orcs and 1 siegeTower in Gladden, round 2 : 0/2 hits, 0.33 expected hits
                    1 orcs owned by the Mordor lost in Gladden
                    Elves roll dice for 2 entss in Gladden, round 3 : 1/2 hits, 1.00 expected hits
                    Mordor roll dice for 1 siegeTower in Gladden, round 3 : 0/1 hits, 0.17 expected hits
                    1 siegeTower owned by the Mordor lost in Gladden
                Elves win, taking Gladden from Mordor with 2 entss remaining. Battle score for attacker is 7
                Casualties for Mordor: 1 orcs and 1 siegeTower
            Battle in S. Dale
                Elves attack with 1 ents
                Rhun defend with 1 chariotArchers
                    Elves roll dice for 1 ents in S. Dale, round 2 : 0/1 hits, 0.50 expected hits
                    Rhun roll dice for 1 chariotArchers in S. Dale, round 2 : 1/1 hits, 0.33 expected hits
                    1 ents owned by the Elves lost in S. Dale
                Rhun win with 1 chariotArchers remaining. Battle score for attacker is -5
                Casualties for Elves: 1 ents
            Battle in Rhun
                Elves attack with 6 hunterss and 2 wizards
                Rhun defend with 1 castle, 2 fortificationss and 5 spearInfantrys
                    Elves roll dice for 6 hunterss and 2 wizards in Rhun, round 2 : 3/8 hits, 3.33 expected hits
                    Rhun roll dice for 2 fortificationss and 5 spearInfantrys in Rhun, round 2 : 1/7 hits, 2.00 expected hits
                    1 spearInfantry owned by the Rhun, 1 hunters owned by the Elves and 2 fortificationss owned by the Rhun lost in Rhun
                    Elves roll dice for 5 hunterss and 2 wizards in Rhun, round 3 : 2/7 hits, 3.00 expected hits
                    Rhun roll dice for 4 spearInfantrys in Rhun, round 3 : 1/4 hits, 1.33 expected hits
                    2 spearInfantrys owned by the Rhun and 1 hunters owned by the Elves lost in Rhun
                    Elves roll dice for 4 hunterss and 2 wizards in Rhun, round 4 : 4/6 hits, 2.67 expected hits
                    Rhun roll dice for 2 spearInfantrys in Rhun, round 4 : 1/2 hits, 0.67 expected hits
                    2 spearInfantrys owned by the Rhun and 1 hunters owned by the Elves lost in Rhun
                Elves captures 20PUs while taking Rhun capital
                Elves win, taking Rhun from Rhun with 3 hunterss and 2 wizards remaining. Battle score for attacker is 7
                Casualties for Elves: 3 hunterss
                Casualties for Rhun: 2 fortificationss and 5 spearInfantrys
    
        Non Combat Move - Elves
            2 griffins moved from Eregion to Lorien
            4 eagless moved from Eregion to Lorien
    
        Place Units - Elves
            2 fortificationss and 2 wizards placed in Lorien
            3 hobbitss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 31 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.17
    Mordor : -0.50
    Elves : 1.50
    Rhun : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Haradrim
            Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            1 oliphant and 2 spearInfantrys moved from City of Corsairs to Umbar
            3 corsairss, 1 oliphant and 3 spearInfantrys moved from Umbar to Debatable Land
            4 spearInfantrys moved from Debatable Land to S. Ithilien
            4 oliphants moved from S. Ithilien to N. Ithilien
            4 spearInfantrys moved from S. Ithilien to N. Ithilien
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 oliphant and 2 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

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