Entek Allies -VS- dawgoneit Axis T.R.S.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Thai
            1 Transport moved from sz60 to sz73
            2 Infantrys moved from Phuket to sz73
            2 Infantrys and 1 Transport moved from sz73 to sz60
            1 Infantry moved from Malaya to sz60
            3 Infantrys moved from sz60 to N.S
            1 Elite, 6 Infantrys and 3 Marines moved from Thailand to Malaya
            3 Infantrys moved from Phuket to Malaya
            1 Infantry moved from N.French I. to Kwangsi
    
        Purchase Units - Thai
            Thai buy 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            1 Elite moved from Phuket to Malaya
    
        Place Units - Thai
            4 Infantrys and 1 Marine placed in Phuket
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - British
            1 S.Sub moved from sz57 to sz49
            1 Infantry moved from New Guinea to sz49
            1 Infantry and 1 S.Sub moved from sz49 to sz50
            1 Infantry moved from sz50 to Soem
            1 Transport moved from sz57 to sz49
            1 Destroyer moved from sz49 to sz50
            2 Destroyers moved from sz57 to sz56
            4 Artillerys and 4 Infantrys moved from Calcutta to sz63
            2 Artillerys and 2 Infantrys moved from E.India to sz63
            6 Artillerys, 6 Infantrys and 6 Transports moved from sz63 to sz66
            6 Artillerys and 6 Infantrys moved from sz66 to Thailand
            3 Artillerys, 7 Infantrys, 4 Mech.Infs, 2 Tanks and 2 Tankettes moved from Burma to Thailand
            1 Infantry moved from Burma to W.Chunking
            1 Artillery and 3 Mech.Infs moved from Bengal to W.Chunking
            2 EarlyFighters moved from sz66 to Thailand
            2 Infantrys moved from Alaska to sz4
            2 Destroyers, 2 Infantrys and 1 Transport moved from sz4 to sz3
            2 Infantrys moved from sz3 to Kamchatka
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Destroyer, 4 Infantrys, 1 Marine, 1 Mech.Inf, 2 Tankettes and 2 Transports; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Soem
                British attack with 1 Infantry
                Hisaichi defend with 1 Elite
                    British roll dice for 1 Infantry in Soem, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Elite in Soem, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Soem, round 3 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Elite in Soem, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Soem
                Hisaichi win with 1 Elite remaining. Battle score for attacker is -2
                Casualties for British: 1 Infantry
            Battle in W.Chunking
                British attack with 1 Artillery, 1 Infantry and 3 Mech.Infs
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in W.Chunking, round 2 : 1/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Infantry in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in W.Chunking
                British win, taking W.Chunking from Yamamoto with 1 Artillery and 3 Mech.Infs remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Thailand
                British attack with 9 Artillerys, 2 EarlyFighters, 13 Infantrys, 4 Mech.Infs, 2 Tanks and 2 Tankettes
                Hisaichi defend with 2 Infantrys
                    British roll dice for 1 Battleship in Thailand, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 9 Artillerys, 2 EarlyFighters, 13 Infantrys, 4 Mech.Infs, 2 Tanks and 2 Tankettes in Thailand, round 2 : 10/32 hits, 11.00 expected hits
                    Thai roll dice for 2 Infantrys in Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Thailand
                British win, taking Thailand from Thai with 9 Artillerys, 2 EarlyFighters, 12 Infantrys, 4 Mech.Infs, 2 Tanks and 2 Tankettes remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
            Battle in sz56
                British attack with 2 Destroyers
                Hisaichi defend with 1 Destroyer and 1 Submarine
                    Hisaichi roll dice for 1 Submarine in sz56, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 Destroyers in sz56, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in sz56, round 2 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the British lost in sz56
                    Hisaichi roll dice for 1 Submarine in sz56, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Destroyer in sz56, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in sz56, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Submarine in sz56, round 4 : 1/1 hits, 0.17 expected hits
                    British roll dice for 1 Destroyer in sz56, round 4 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British and 1 Submarine owned by the Hisaichi lost in sz56
                Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -10
                Casualties for British: 2 Destroyers
                Casualties for Hisaichi: 1 Submarine
    
        Non Combat Move - British
            2 Tankettes moved from Dheli to Nepal
            1 Fighter moved from Dheli to Burma
            1 Infantry moved from S.Tibet to Bengal
            2 Artillerys and 2 Infantrys moved from E.India to Bengal
            2 T.Boats moved from sz66 to sz64
            2 EarlyFighters moved from Thailand to sz66
    
        Place Units - British
            1 Destroyer and 2 Transports placed in sz63
            2 Artillerys and 2 Infantrys placed in Calcutta
            1 Mech.Inf and 2 Tankettes placed in Dheli
            1 Artillery and 1 Infantry placed in Moresby
            1 Marine placed in Moresby
            1 Artillery and 1 Infantry placed in Vancouver
    
        Turn Complete - British
            British collect 61 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    British : -3.00
    Hisaichi : 0.83
    Yamamoto : 0.67
    Thai : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Anzac
            1 Artillery moved from Derby to sz50
            1 Artillery moved from W.Australia to sz50
            1 Tank moved from Derby to sz50
            3 Infantrys moved from Derby to sz50
            1 Artillery, 3 Infantrys and 1 Tank moved from sz50 to Flores
            1 Artillery moved from sz50 to Flores
            1 EarlyFighter moved from Derby to Flores
            1 Destroyer moved from sz37 to sz50
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Destroyer, 1 EarlyFighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Flores
                Anzac attack with 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Elite
                    Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Elite in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Hisaichi with 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Elite
    
        Non Combat Move - Anzac
            1 EarlyFighter moved from Flores to Derby
    
        Place Units - Anzac
            2 Artillerys and 1 Infantry placed in W.Australia
            1 Destroyer placed in sz50
            1 EarlyFighter and 1 Infantry placed in Darwin
    
        Turn Complete - Anzac
            Anzac collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Anzac : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Americans
            1 Elite moved from Midway to sz11
            1 Elite and 1 S.Sub moved from sz11 to sz7
            1 Elite moved from sz7 to Sukhalin
            6 Destroyers moved from sz3 to sz7
            1 Artillery and 1 Infantry moved from Alaska to sz4
            1 Artillery moved from Alaska to sz4
            2 Artillerys, 1 B.Transport and 1 Infantry moved from sz4 to sz7
            2 Artillerys and 1 Infantry moved from sz7 to N.Japan
            1 Marine moved from Anchorage to sz5
            1 Marine and 1 S.Sub moved from sz5 to sz7
            1 Marine moved from sz7 to Ostrov
            1 B29 moved from Pearl Harbor to sz17
            1 Destroyer moved from sz19 to sz17
            1 Marine moved from Hilo to sz25
            1 Marine and 1 S.Sub moved from sz25 to sz20
            1 Marine moved from sz20 to Wake
            1 Fighter moved from Pearl Harbor to Wake
            1 EarlyFighter moved from San Francisco to Kauai
            1 Destroyer moved from sz20 to sz19
    
        Purchase Units - Americans
            Americans buy 1 B.Carrier, 2 B.Transports and 6 Destroyers; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in sz7
                Americans attack with 1 B.Transport, 6 Destroyers and 2 S.Subs
                Masaharu defend with 2 Destroyers; Yamamoto defend with 2 Destroyers
                    Americans roll dice for 2 S.Subs in sz7, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 B.Transport and 6 Destroyers in sz7, round 2 : 2/6 hits, 2.00 expected hits
                    Masaharu roll dice for 4 Destroyers in sz7, round 2 : 4/4 hits, 2.00 expected hits
                    4 Destroyers owned by the Americans, 1 Destroyer owned by the Yamamoto and 2 Destroyers owned by the Masaharu lost in sz7
                    Americans roll dice for 2 S.Subs in sz7, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 B.Transport and 2 Destroyers in sz7, round 3 : 1/2 hits, 0.67 expected hits
                    Masaharu roll dice for 1 Destroyer in sz7, round 3 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz7
                Americans win with 1 B.Transport, 2 Destroyers and 2 S.Subs remaining. Battle score for attacker is 0
                Casualties for Americans: 4 Destroyers
                Casualties for Masaharu: 2 Destroyers
                Casualties for Yamamoto: 2 Destroyers
            Battle in Ostrov
            Battle in N.Japan
            Battle in Sukhalin
            Battle in sz17
                Americans attack with 1 B29 and 1 Destroyer
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 B29 and 1 Destroyer in sz17, round 2 : 1/2 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz17, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz17
                Americans win, taking Ostrov from Masaharu, taking N.Japan from Masaharu, taking Sukhalin from Masaharu with 1 B29 and 1 Destroyer remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
    
        Non Combat Move - Americans
            1 B29 moved from sz17 to Wake
            1 Infantry moved from San Francisco to Nor Cal
            1 Marine moved from San Francisco to Nor Cal
            2 Artillerys moved from San Francisco to Nor Cal
            2 Infantrys moved from Los Angeles to Central Valley
    
        Place Units - Americans
            2 Destroyers placed in sz4
            2 Destroyers placed in sz5
            2 B.Transports placed in sz23
            1 B.Carrier and 1 Destroyer placed in sz25
            1 Destroyer placed in sz25
            Americans undo move 4.
            1 B.Carrier placed in sz20
            1 Destroyer placed in sz25
    
        Turn Complete - Americans
            Americans collect 87 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Masaharu : 1.50
    Yamamoto : -0.50
    Americans : -0.83
    

    Savegame


  • TripleA Turn Summary: Masaharu round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Masaharu
            6 Infantrys moved from Vostok to sz1
            1 Transport moved from sz15 to sz79
            1 T.Boat moved from sz15 to sz1
            2 Infantrys moved from Manchuria to sz79
            1 Transport moved from sz15 to sz79
            1 Infantry moved from Manchuria to sz79
            3 Infantrys and 2 Transports moved from sz79 to sz15
            1 Infantry moved from Vladivostok to sz15
            4 Infantrys moved from sz15 to N.Japan
            6 Infantrys and 3 Transports moved from sz1 to sz15
            6 Infantrys moved from sz15 to N.Japan
            1 Infantry moved from Amursk to sz1
            1 Infantry moved from sz1 to N.Japan
            3 Destroyers moved from sz16 to sz3
            2 Infantrys moved from Hsingan to Jinan
            9 Artillerys, 1 Bomber, 1 EarlyFighter, 33 Infantrys, 1 Marine and 4 Tanks moved from Quingdao to Ulaan Ude
            2 Infantrys moved from Ustkut to Ulaan Ude
            1 Infantry moved from Irkutsk to Ulaan Ude
            2 Infantrys moved from Hsingan to Jinan
    
        Purchase Units - Masaharu
            Masaharu buy 1 Elite, 16 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in sz3
                Masaharu attack with 3 Destroyers
                British defend with 2 Destroyers and 1 Transport
                    Masaharu roll dice for 3 Destroyers in sz3, round 2 : 3/3 hits, 1.00 expected hits
                    British roll dice for 2 Destroyers and 1 Transport in sz3, round 2 : 1/3 hits, 1.17 expected hits
                    1 Transport owned by the British, 2 Destroyers owned by the British and 1 Destroyer owned by the Masaharu lost in sz3
                Masaharu win with 2 Destroyers remaining. Battle score for attacker is 14
                Casualties for Masaharu: 1 Destroyer
                Casualties for British: 2 Destroyers and 1 Transport
            Battle in Jinan
                Masaharu attack with 4 Infantrys
                Russians defend with 1 Infantry
                    Masaharu roll dice for 4 Infantrys in Jinan, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
                    Masaharu roll dice for 4 Infantrys in Jinan, round 3 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
                    Masaharu roll dice for 4 Infantrys in Jinan, round 4 : 2/4 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Jinan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
                Masaharu win, taking Jinan from Russians with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Masaharu: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Ulaan Ude
                Masaharu attack with 9 Artillerys, 1 Bomber, 1 EarlyFighter, 36 Infantrys, 1 Marine and 4 Tanks
                Russians defend with 1 AAGun, 3 Artillerys, 1 Bunker, 1 EarlyFighter, 1 Elite, 21 Infantrys, 1 Marine, 10 Tanks and 4 Tankettes
                    AA fire in Ulaan Ude : 0/2 hits, 0.33 expected hits
                    Masaharu roll dice for 9 Artillerys, 1 Bomber, 1 EarlyFighter, 36 Infantrys, 1 Marine and 4 Tanks in Ulaan Ude, round 2 : 12/52 hits, 13.83 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 3 Artillerys, 1 Bunker, 1 EarlyFighter, 1 Elite, 21 Infantrys, 1 Marine, 10 Tanks and 4 Tankettes in Ulaan Ude, round 2 : 21/42 hits, 15.33 expected hits
                    7 Infantrys owned by the Russians, 21 Infantrys owned by the Masaharu and 4 Tankettes owned by the Russians lost in Ulaan Ude
                    Masaharu roll dice for 9 Artillerys, 1 Bomber, 1 EarlyFighter, 15 Infantrys, 1 Marine and 4 Tanks in Ulaan Ude, round 3 : 11/31 hits, 10.33 expected hits
                    Russians roll dice for 3 Artillerys, 1 Bunker, 1 EarlyFighter, 1 Elite, 14 Infantrys, 1 Marine and 10 Tanks in Ulaan Ude, round 3 : 13/31 hits, 12.33 expected hits
                    11 Infantrys owned by the Russians and 13 Infantrys owned by the Masaharu lost in Ulaan Ude
                    Masaharu roll dice for 9 Artillerys, 1 Bomber, 1 EarlyFighter, 2 Infantrys, 1 Marine and 4 Tanks in Ulaan Ude, round 4 : 7/18 hits, 7.17 expected hits
                    Russians roll dice for 3 Artillerys, 1 Bunker, 1 EarlyFighter, 1 Elite, 3 Infantrys, 1 Marine and 10 Tanks in Ulaan Ude, round 4 : 11/20 hits, 8.67 expected hits
                    3 Infantrys owned by the Russians, 3 Artillerys owned by the Russians, 1 Marine owned by the Masaharu, 1 Marine owned by the Russians, 2 Infantrys owned by the Masaharu and 8 Artillerys owned by the Masaharu lost in Ulaan Ude
                1 Artillery and 4 Tanks retreated to Ustkut
                Russians win with 1 Bunker, 1 EarlyFighter, 1 Elite and 10 Tanks remaining. Battle score for attacker is -34
                Casualties for Masaharu: 8 Artillerys, 36 Infantrys and 1 Marine
                Casualties for Russians: 3 Artillerys, 21 Infantrys, 1 Marine and 4 Tankettes
            Battle in N.Japan
                Masaharu attack with 11 Infantrys
                Americans defend with 2 Artillerys and 1 Infantry
                    Masaharu roll dice for 11 Infantrys in N.Japan, round 2 : 1/11 hits, 1.83 expected hits
                    Americans roll dice for 2 Artillerys and 1 Infantry in N.Japan, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in N.Japan
                    Masaharu roll dice for 11 Infantrys in N.Japan, round 3 : 3/11 hits, 1.83 expected hits
                    Americans roll dice for 2 Artillerys in N.Japan, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Americans lost in N.Japan
                Masaharu win, taking N.Japan from Americans with 11 Infantrys remaining. Battle score for attacker is 10
                Casualties for Americans: 2 Artillerys and 1 Infantry
    
        Non Combat Move - Masaharu
            1 Bomber and 1 EarlyFighter moved from Ulaan Ude to Quingdao
            6 Infantrys moved from Belogorsk to Quingdao
            2 Infantrys moved from Amursk to Belogorsk
    
        Place Units - Masaharu
            Turning on Edit Mode
            EDIT: Removing units owned by Masaharu from Ustkut: 1 Artillery and 4 Tanks
            EDIT: Adding units owned by Masaharu to Quingdao: 1 Artillery and 4 Tanks
            EDIT: Turning off Edit Mode
            1 Elite, 1 Infantry and 1 Tank placed in Belogorsk
            3 Infantrys placed in Amursk
            4 Infantrys placed in Manchuria
            8 Infantrys placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    AA fire in Ulaan Ude : : -0.33
    British : -0.17
    Masaharu : 1.00
    Americans : -1.67
    Russians : 8.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - British
            4 Artillerys moved from Calcutta to sz63
            4 Infantrys moved from Calcutta to sz63
            2 Artillerys and 2 Infantrys moved from E.India to sz63
            6 Artillerys, 6 Infantrys and 6 Transports moved from sz63 to sz66
            6 Artillerys and 6 Infantrys moved from sz66 to Thailand
            3 Artillerys, 8 Infantrys, 4 Mech.Infs, 2 Tanks and 2 Tankettes moved from Burma to Thailand
            3 Mech.Infs moved from Bengal to Thailand
            2 EarlyFighters moved from sz66 to sz56
            2 Submarines moved from sz66 to sz56
            1 Infantry moved from S.Tibet to Bengal
            2 Artillerys and 2 Infantrys moved from E.India to Bengal
            1 Transport moved from sz57 to sz49
            1 S.Sub moved from sz57 to sz49
    
        Purchase Units - British
            British buy 4 Artillerys, 4 Infantrys, 1 Tank, 2 Tankettes and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Thailand
                British attack with 9 Artillerys, 14 Infantrys, 7 Mech.Infs, 2 Tanks and 2 Tankettes
                Hisaichi defend with 2 Infantrys
                    British roll dice for 1 Battleship in Thailand, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 9 Artillerys, 14 Infantrys, 7 Mech.Infs, 2 Tanks and 2 Tankettes in Thailand, round 2 : 21/34 hits, 11.67 expected hits
                    Thai roll dice for 2 Infantrys in Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Thailand
                British win, taking Thailand from Thai with 9 Artillerys, 14 Infantrys, 7 Mech.Infs, 2 Tanks and 2 Tankettes remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in sz56
                British attack with 2 EarlyFighters and 2 Submarines
                Hisaichi defend with 1 Destroyer and 1 Submarine
                    British roll dice for 2 Submarines in sz56, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Submarine in sz56, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 EarlyFighters in sz56, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in sz56, round 2 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the British, 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in sz56
                British win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 Submarine
                Casualties for Hisaichi: 1 Destroyer and 1 Submarine
    
        Non Combat Move - British
            2 EarlyFighters moved from sz56 to sz66
            2 Tankettes moved from Dheli to Nepal
            1 Fighter moved from Dheli to Bengal
            1 AAGun moved from Burma to Thailand
    
        Place Units - British
            4 Transports placed in sz63
            British undo move 1.
            2 Artillerys and 2 Infantrys placed in Calcutta
            2 Transports placed in sz63
            1 Transport placed in sz63
            1 Infantry placed in Calcutta
            1 Tank and 2 Tankettes placed in Dheli
            1 Transport placed in sz49
            1 Artillery and 1 Infantry placed in Moresby
            1 Artillery placed in Vancouver
    
        Turn Complete - British
            British collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : 10.33
    Hisaichi : 0.33
    Thai : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    Sorry I grabbed the wrong save. Ignore the last emails and that post from britain and anzac

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Russians
            1 unit repaired.
            2 Infantrys moved from Bratsk to Ustkut
                  Russians take Ustkut from Masaharu
            6 Infantrys moved from Tulun to Ulaan Ude
            1 Tank moved from Ulaan Ude to Irkutsk
                  Russians take Irkutsk from Masaharu
            1 Tank moved from Irkutsk to Ulaan Ude
            1 Tank moved from Kaask to Ulaan Ude
            5 Infantrys and 1 Marine moved from Kaask to Tulun
            3 Infantrys moved from Krasnoyarsk to Kaask
            2 Infantrys moved from Achinsk to Krasnoyarsk
    
        Purchase Units - Russians
            Russians buy 7 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            5 Infantrys and 1 Marine placed in Kaask
            2 Infantrys and 2 Tankettes placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            6 Destroyers moved from sz78 to sz7
            1 Submarine moved from sz18 to sz19
            4 EarlyFighters moved from sz18 to sz19
            3 Infantrys moved from Nagasaki to sz74
            1 B.Transport, 3 Infantrys and 2 Transports moved from sz74 to sz67
            1 Artillery and 1 Marine moved from Kwangtung to sz67
            3 Infantrys moved from Kwangtung to sz67
            1 Artillery, 1 B.Transport, 6 Infantrys, 1 Marine and 2 Transports moved from sz67 to sz73
            1 Tank moved from Java to sz60
            2 Elites moved from W.Borneo to sz60
            1 B.Transport, 2 Elites and 1 Tank moved from sz60 to sz73
            2 Elites moved from Lambok to sz59
            1 B.Transport and 2 Elites moved from sz59 to sz60
            1 Tank moved from Java to sz60
            1 B.Transport, 2 Elites and 1 Tank moved from sz60 to sz73
            1 Marine moved from Lambok to sz59
            1 Marine and 2 Transports moved from sz59 to sz60
            2 Artillerys moved from Java to sz60
            1 Elite moved from W.Borneo to sz60
            2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz60 to sz73
            1 Battleship moved from sz59 to sz73
            1 Artillery and 1 Infantry moved from Ceram to sz81
            1 Tank moved from Nayumo to sz81
            1 Transport moved from sz58 to sz59
            1 Infantry moved from Lambok to sz59
            1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz48
            1 Artillery and 1 Infantry moved from sz48 to Sarong
            1 Tank and 1 Transport moved from sz81 to sz48
            1 Tank moved from sz48 to Sarong
            1 Marine moved from Davao to sz70
            1 Marine and 1 T.Boat moved from sz70 to sz48
            1 Marine moved from sz48 to Sarong
            1 Destroyer moved from sz59 to sz48
            1 Destroyer moved from sz18 to sz48
            3 Artillerys, 5 Elites, 6 Infantrys, 2 Marines and 2 Tanks moved from sz73 to Thailand
            1 Infantry and 1 Transport moved from sz59 to sz60
            1 Tank moved from Java to sz60
            1 Infantry and 1 Tank moved from sz60 to Malaya
            1 Bomber moved from Davao to Thailand
    
        Purchase Units - Yamamoto
            Yamamoto buy 7 Destroyers, 3 Elites, 2 Infantrys and 3 Marines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Thailand
                Yamamoto attack with 3 Artillerys, 1 Bomber, 5 Elites, 6 Infantrys, 2 Marines and 2 Tanks
                British defend with 9 Artillerys, 12 Infantrys, 4 Mech.Infs, 2 Tanks and 2 Tankettes
                    Yamamoto roll dice for 1 Battleship in Thailand, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 5 Elites, 6 Infantrys, 2 Marines and 2 Tanks in Thailand, round 2 : 6/19 hits, 7.33 expected hits
                    British roll dice for 9 Artillerys, 12 Infantrys, 4 Mech.Infs, 2 Tanks and 2 Tankettes in Thailand, round 2 : 9/29 hits, 9.67 expected hits
                    2 Marines owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 6 Infantrys owned by the Yamamoto, 5 Infantrys owned by the British and 2 Tankettes owned by the British lost in Thailand
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 5 Elites and 2 Tanks in Thailand, round 3 : 6/10 hits, 5.17 expected hits
                    British roll dice for 9 Artillerys, 7 Infantrys, 4 Mech.Infs and 2 Tanks in Thailand, round 3 : 2/22 hits, 7.67 expected hits
                    1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 6 Infantrys owned by the British lost in Thailand
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 4 Elites and 2 Tanks in Thailand, round 4 : 5/8 hits, 4.17 expected hits
                    British roll dice for 9 Artillerys, 1 Infantry, 4 Mech.Infs and 2 Tanks in Thailand, round 4 : 3/16 hits, 5.67 expected hits
                    2 Elites owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 4 Artillerys owned by the British and 1 Infantry owned by the British lost in Thailand
                    Yamamoto roll dice for 1 Bomber, 2 Elites and 2 Tanks in Thailand, round 5 : 2/5 hits, 2.67 expected hits
                    British roll dice for 5 Artillerys, 4 Mech.Infs and 2 Tanks in Thailand, round 5 : 6/11 hits, 4.00 expected hits
                    2 Elites owned by the Yamamoto, 1 Bomber owned by the Yamamoto, 2 Artillerys owned by the British and 2 Tanks owned by the Yamamoto lost in Thailand
                British win with 3 Artillerys, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is -18
                Casualties for Yamamoto: 3 Artillerys, 1 Bomber, 5 Elites, 6 Infantrys, 2 Marines and 2 Tanks
                Casualties for British: 6 Artillerys, 12 Infantrys and 2 Tankettes
            Battle in Sarong
                Yamamoto attack with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank
                British defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Sarong, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Sarong, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the British lost in Sarong
                    Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Sarong, round 3 : 0/4 hits, 1.50 expected hits
                    British roll dice for 1 Artillery in Sarong, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Sarong, round 4 : 0/4 hits, 1.50 expected hits
                    British roll dice for 1 Artillery in Sarong, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Sarong, round 5 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 Artillery in Sarong, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Sarong
                Yamamoto win, taking Sarong from British with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 2 Infantrys
                Casualties for Yamamoto: 1 Infantry
            Battle in sz19
                Yamamoto attack with 4 EarlyFighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in sz19, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in sz19, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans lost in sz19
                Yamamoto win with 4 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in sz7
                Yamamoto attack with 6 Destroyers
                Americans defend with 1 B.Transport, 2 Destroyers and 2 S.Subs
                    Americans roll dice for 2 S.Subs in sz7, round 2 : 1/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 6 Destroyers in sz7, round 2 : 0/6 hits, 2.00 expected hits
                    Americans roll dice for 1 B.Transport and 2 Destroyers in sz7, round 2 : 0/3 hits, 1.17 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz7
                    Americans roll dice for 2 S.Subs in sz7, round 3 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 5 Destroyers in sz7, round 3 : 1/5 hits, 1.67 expected hits
                    Americans roll dice for 1 B.Transport and 2 Destroyers in sz7, round 3 : 1/3 hits, 1.17 expected hits
                1 B.Transport owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7
                    Americans roll dice for 2 S.Subs in sz7, round 4 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 4 Destroyers in sz7, round 4 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 2 Destroyers in sz7, round 4 : 1/2 hits, 1.00 expected hits
                    1 Destroyer owned by the Americans, 2 S.Subs owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7
                    Yamamoto roll dice for 3 Destroyers in sz7, round 5 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Destroyer in sz7, round 5 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7
                Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 4 Destroyers
                Casualties for Americans: 1 B.Transport, 2 Destroyers and 2 S.Subs
    
        Non Combat Move - Yamamoto
            1 Destroyer moved from sz18 to sz9
            1 Destroyer moved from sz18 to sz19
            2 EarlyFighters moved from sz19 to sz18
            2 EarlyFighters moved from sz19 to sz18
            1 Infantry and 1 Marine moved from Tokyo to S.Japan
    
        Place Units - Yamamoto
            7 Destroyers placed in sz78
            3 Elites placed in W.Borneo
            1 Infantry and 3 Marines placed in Davao
            1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    British : -8.00
    Yamamoto : -2.33
    Americans : -1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Chinese
            9 Infantrys moved from Tsingnan to Xining
            6 Infantrys and 1 Tank moved from Nancheng to Xining
            1 Infantry moved from Ming Jong to Nancheng
            3 Infantrys moved from Ming Jong to Xining
            3 Infantrys moved from Quyan to Ming Jong
            4 Infantrys moved from Urumal to Quyan
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Xining
            1 Infantry placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            1 Tankette moved from Sian to N.Chunking
            2 Tankettes moved from Szechwan to Tsingnan
            2 Tankettes moved from Szechwan to Nancheng
            1 Artillery, 4 Elites, 4 Tanks and 6 Tankettes moved from Szechwan to Gansu
            5 Infantrys moved from Shangsi to Gansu
            2 Infantrys moved from Shansi to Shangsi
            1 Infantry and 1 Marine moved from E.Shansi to Shangsi
            4 Infantrys moved from Hopeh to E.Shansi
            4 Infantrys, 1 Marine, 3 Tanks and 5 Tankettes moved from Sian to Szechwan
            3 Tanks and 5 Tankettes moved from Szechwan to Gansu
            6 Tankettes moved from Kiangsi to Sian
            6 Tankettes moved from Hongkong to Kiangsi
            2 Transports moved from sz74 to sz79
            4 Infantrys moved from Seoul to sz79
            2 Infantrys moved from Korea to sz74
            2 Infantrys and 3 Transports moved from sz74 to sz73
            2 Infantrys moved from sz73 to Malaya
            1 Elite moved from Soem to sz59
            1 Elite and 1 Transport moved from sz59 to sz60
            1 Transport moved from sz58 to sz60
            1 Elite moved from sz60 to Malaya
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Elites, 9 Infantrys, 3 Marines and 8 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Nancheng
                Hisaichi attack with 2 Tankettes
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Tankettes in Nancheng, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Nancheng, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Tankettes in Nancheng, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Nancheng, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Tankettes in Nancheng, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Nancheng, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Tankettes in Nancheng, round 5 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Nancheng, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Nancheng
                Hisaichi win, taking Nancheng from Chinese with 2 Tankettes remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Tsingnan
                Hisaichi attack with 2 Tankettes
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Tankettes in Tsingnan, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Tsingnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Tsingnan
                Hisaichi win, taking Tsingnan from Chinese with 2 Tankettes remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from sz79: 4 Infantrys and 2 Transports
            EDIT: Adding units owned by Hisaichi to sz74: 2 Transports
            EDIT: Adding units owned by Hisaichi to Hopeh: 4 Infantrys
            EDIT: Turning off Edit Mode
            2 Artillerys, 2 Elites and 2 Marines placed in Malaya
            3 Infantrys and 1 Marine placed in S.Borneo
            6 Tankettes placed in Hongkong
            1 Infantry and 2 Tankettes placed in Sian
            2 Infantrys placed in Shansi
            2 Infantrys placed in E.Shansi
            1 Infantry placed in Seoul
            Hisaichi undo move 7.
            1 Infantry placed in Seoul
    
        Turn Complete - Hisaichi
            Hisaichi collect 71 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from sz74: 1 T.Boat
            EDIT: Adding units owned by Hisaichi to sz79: 1 T.Boat
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Chinese : -1.67
    

    Savegame


  • TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Thai
            4 Infantrys and 1 Marine moved from Phuket to Thailand
            1 Elite, 10 Infantrys and 2 Marines moved from Malaya to Thailand
            1 Elite and 1 Marine moved from Malaya to Thailand
            2 Infantrys moved from Malaya to Thailand
            1 Infantry moved from Malaya to Thailand
            1 Infantry moved from N.French I. to Thailand
            1 Infantry moved from Kwangsi to N.French I.
    
        Purchase Units - Thai
            Thai buy 1 Elite, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Thailand
                Thai attack with 2 Elites, 18 Infantrys and 4 Marines
                British defend with 3 Artillerys, 4 Mech.Infs and 2 Tanks
                    Thai roll dice for 2 Elites, 18 Infantrys and 4 Marines in Thailand, round 2 : 5/24 hits, 5.33 expected hits
                    British roll dice for 3 Artillerys, 4 Mech.Infs and 2 Tanks in Thailand, round 2 : 3/9 hits, 3.33 expected hits
                    3 Infantrys owned by the Thai, 3 Artillerys owned by the British and 2 Mech.Infs owned by the British lost in Thailand
                    Thai roll dice for 2 Elites, 15 Infantrys and 4 Marines in Thailand, round 3 : 6/21 hits, 4.83 expected hits
                    British roll dice for 2 Mech.Infs and 2 Tanks in Thailand, round 3 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Thai, 2 Tanks owned by the British and 2 Mech.Infs owned by the British lost in Thailand
                Thai win, taking Thailand from British with 2 Elites, 14 Infantrys and 4 Marines remaining. Battle score for attacker is 34
                Casualties for Thai: 4 Infantrys
                Casualties for British: 3 Artillerys, 4 Mech.Infs and 2 Tanks
    
        Non Combat Move - Thai
            1 Infantry moved from Malaya to Thailand
            1 EarlyFighter moved from N.S to Malaya
            1 Tank moved from N.S to sz60
            1 Tank and 1 Transport moved from sz60 to sz73
            1 Tank moved from sz73 to Thailand
            1 Infantry moved from Malaya to sz60
            1 Infantry moved from sz60 to N.S
    
        Place Units - Thai
            1 Elite, 2 Infantrys and 1 Marine placed in Phuket
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Thai : 0.83
    

    Savegame


  • @Entek you have your destroyer and transport for the dutch to move if you want to.

  • '20 '19 '18 '17 '16

    I’d like to attack the DD in Sz 56

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - British
            2 Tankettes moved from Moresby to Sarong
            4 Infantrys moved from New Guinea to Sarong
            1 Marine moved from Moresby to sz49
            1 Artillery moved from Moresby to sz49
            1 Artillery, 1 Marine and 1 Transport moved from sz49 to sz50
            1 Artillery and 1 Marine moved from sz50 to Soem
                  British take Soem from Hisaichi
            1 S.Sub moved from sz50 to sz49
            1 Infantry moved from Moresby to sz49
            1 Infantry and 1 S.Sub moved from sz49 to sz50
            1 Infantry moved from sz50 to Nayumo
                  British take Nayumo from Yamamoto
            1 Destroyer moved from sz57 to sz56
            1 Submarine moved from sz66 to sz56
            1 Submarine moved from sz66 to sz56
            2 Artillerys and 2 Infantrys moved from Calcutta to sz63
            2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz64
            2 Artillerys moved from sz64 to Burma
            2 Infantrys moved from sz64 to Burma
            1 Artillery moved from W.Chunking to Burma
            2 Tankettes moved from Nepal to Burma
            1 Mech.Inf moved from W.Chunking to N.French I.
            1 Fighter moved from Burma to N.French I.
            1 Destroyer moved from sz63 to sz64
            2 T.Boats moved from sz64 to sz66
            6 Transports moved from sz66 to sz63
            1 Mech.Inf moved from Dheli to Bengal
            2 Tankettes moved from Dheli to Nepal
            2 EarlyFighters moved from sz66 to sz56
            1 Infantry moved from Bengal to W.Chunking
            2 Mech.Infs moved from W.Chunking to Burma
            2 Infantrys moved from Bengal to Burma
            2 Artillerys moved from Bengal to Burma
    
        Purchase Units - British
            British buy 6 Artillerys, 1 Fighter, 6 Infantrys, 1 Mech.Inf, 2 Tankettes and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in N.French I.
                British attack with 1 Fighter and 1 Mech.Inf
                Thai defend with 1 Infantry
                    British roll dice for 1 Fighter and 1 Mech.Inf in N.French I., round 2 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French I., round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Mech.Inf owned by the British lost in N.French I.
                British win with 1 Fighter remaining. Battle score for attacker is -3
                Casualties for British: 1 Mech.Inf
                Casualties for Thai: 1 Infantry
            Battle in sz56
                British attack with 1 Destroyer, 2 EarlyFighters and 2 Submarines
                Hisaichi defend with 1 Destroyer
                    British roll dice for 2 Submarines in sz56, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer and 2 EarlyFighters in sz56, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Destroyer in sz56, round 2 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the British and 1 Destroyer owned by the Hisaichi lost in sz56
                British win with 1 Destroyer, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 2
                Casualties for British: 1 Submarine
                Casualties for Hisaichi: 1 Destroyer
            Battle in Sarong
                British attack with 4 Infantrys and 2 Tankettes
                Yamamoto defend with 1 Artillery, 1 Marine and 1 Tank
                    British roll dice for 4 Infantrys and 2 Tankettes in Sarong, round 2 : 0/6 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Tank in Sarong, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Sarong
                    British roll dice for 3 Infantrys and 2 Tankettes in Sarong, round 3 : 1/5 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Tank in Sarong, round 3 : 1/3 hits, 1.17 expected hits
                    1 Marine owned by the Yamamoto and 1 Infantry owned by the British lost in Sarong
                    British roll dice for 2 Infantrys and 2 Tankettes in Sarong, round 4 : 0/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Sarong, round 4 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in Sarong
                    British roll dice for 1 Infantry and 2 Tankettes in Sarong, round 5 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Sarong, round 5 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto, 1 Tankette owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Sarong
                British win, taking Sarong from Yamamoto with 1 Tankette remaining. Battle score for attacker is 0
                Casualties for British: 4 Infantrys and 1 Tankette
                Casualties for Yamamoto: 1 Artillery, 1 Marine and 1 Tank
    
        Non Combat Move - British
            1 Destroyer moved from sz50 to sz57
            2 EarlyFighters moved from sz56 to sz66
            1 Fighter moved from N.French I. to Burma
            1 Infantry moved from British Columbia to N.Canada
            1 Artillery moved from Vancouver to British Columbia
            1 Infantry moved from Vancouver to British Columbia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Dutch from sz66: 1 Destroyer and 1 Transport
            EDIT: Turning off Edit Mode
            3 Artillerys and 3 Infantrys placed in Calcutta
            1 Mech.Inf and 2 Tankettes placed in Dheli
            1 Transport placed in sz49
            British undo move 3.
            1 Artillery and 2 Infantrys placed in Moresby
            2 Artillerys and 1 Infantry placed in Vancouver
            British undo move 4.
            1 Transport placed in sz6
            1 Fighter and 1 Infantry placed in Calcutta
            British undo move 5.
            1 Fighter and 1 Infantry placed in Calcutta
            2 Artillerys placed in Vancouver
    
        Turn Complete - British
            British collect 60 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : -1.83
    Hisaichi : 1.17
    Yamamoto : 1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Anzac
            1 Infantry moved from Derby to sz50
            1 Artillery moved from W.Australia to sz50
            1 Infantry moved from W.Australia to sz50
            1 Artillery moved from W.Australia to sz50
            1 Tank moved from Flores to sz50
            1 Infantry moved from W.Australia to sz50
            1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz56
            1 Infantry and 1 Tank moved from sz56 to Sumatra
                  Anzac take Sumatra from Yamamoto
            1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57
            1 Artillery and 1 Infantry moved from sz57 to Lambok
                  Anzac take Lambok from Yamamoto
            1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz81
            1 Artillery and 1 Infantry moved from sz81 to Buru
                  Anzac take Buru from Hisaichi
            1 Artillery moved from S.W.Australia to W.Australia
            1 Infantry moved from Darwin to Derby
            1 EarlyFighter moved from Derby to sz50
            1 EarlyFighter moved from Darwin to sz50
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Carrier and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Carrier and 1 Transport placed in sz50
            Anzac undo move 1.
            1 Transport placed in sz50
            1 Carrier placed in sz50
            2 Artillerys placed in W.Australia
    
        Turn Complete - Anzac
            Anzac collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Americans
            2 Infantrys moved from Pula to Pikelot
            2 Destroyers moved from sz4 to sz3
            2 Destroyers moved from sz5 to sz3
            3 EarlyFighters and 1 Fighter moved from sz20 to sz18
            1 B29, 1 EarlyFighter and 1 Fighter moved from Wake to sz18
            1 B29 moved from Moresby to sz18
            1 Destroyer moved from sz17 to sz18
            3 Battleships and 6 Destroyers moved from sz20 to sz19
            1 S.Sub moved from sz20 to sz42
            1 S.Sub moved from sz42 to sz18
            1 EarlyFighter moved from Kauai to sz19
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 1 Bunker, 6 Destroyers, 1 Elite and 1 S.Sub; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in sz18
                Americans attack with 2 B29s, 1 Destroyer, 4 EarlyFighters, 2 Fighters and 1 S.Sub
                Yamamoto defend with 2 Carriers, 18 Destroyers and 4 EarlyFighters
                    Americans roll dice for 1 S.Sub in sz18, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 B29s, 1 Destroyer, 4 EarlyFighters and 2 Fighters in sz18, round 2 : 4/9 hits, 4.33 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    OOL for SZ 18?

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