19L Odonis (L+6) vs AetV (X)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 artillery, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 cruiser moved from 16 Sea Zone to 4 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Norway to Finland
            1 transport moved from 42 Sea Zone to 61 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Finland
                Americans attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 3 armour
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1.50 expected hits
                    3 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Americans win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 armour
    
        Non Combat Move - Americans
            5 fighters moved from Gibraltar to Norway
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            7 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            2 destroyers moved from 91 Sea Zone to 87 Sea Zone
            1 cruiser moved from 72 Sea Zone to 76 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Eastern United States
            2 armour placed in Eastern United States
            3 armour placed in Norway
            1 armour and 1 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : 2.33
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 artillery, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 cruiser moved from 16 Sea Zone to 4 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Norway to Finland
            1 transport moved from 42 Sea Zone to 61 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Finland
                Americans attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 3 armour
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1.50 expected hits
                    3 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Americans win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 armour
    
        Non Combat Move - Americans
            5 fighters moved from Gibraltar to Norway
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            7 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            2 destroyers moved from 91 Sea Zone to 87 Sea Zone
            1 cruiser moved from 72 Sea Zone to 76 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Eastern United States
            2 armour placed in Eastern United States
            3 armour placed in Norway
            1 armour and 1 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            3 infantry moved from India to Burma
            2 artilleries and 2 infantry moved from West India to Eastern Persia
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
    
        Combat - British
            Battle in Eastern Persia
                British attack with 3 artilleries and 3 infantry
                Germans defend with 2 artilleries and 2 infantry; Italians defend with 1 mech_infantry
                    British roll dice for 1 cruiser in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 3 artilleries and 3 infantry in Eastern Persia, round 2 : 4/6 hits, 2.00 expected hits
                    Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Eastern Persia, round 2 : 1/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
                    British roll dice for 3 artilleries and 2 infantry in Eastern Persia, round 3 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Eastern Persia
                British win, taking Eastern Persia from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Burma
                British attack with 3 infantry
                Japanese defend with 1 artillery
                    British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry in Burma, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from United Kingdom to Norway
            2 fighters moved from Belarus to Novgorod
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 109 Sea Zone
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 0.83
    Italians : -1.00
    Americans : 2.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 cruiser and 1 submarine moved from 81 Sea Zone to 76 Sea Zone
            1 armour and 2 mech_infantrys moved from Vyborg to Finland
    
        Combat - Italians
            Battle in Algeria
            Battle in Finland
                Italians attack with 1 armour and 2 mech_infantrys
                Americans defend with 1 armour and 1 artillery
                    Italians roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 2/3 hits, 0,83 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Finland, round 2 : 0/2 hits, 0,83 expected hits
                    1 armour owned by the Americans and 1 artillery owned by the Americans lost in Finland
                Italians win, taking Algeria from French, taking Finland from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Americans: 1 armour and 1 artillery
            Battle in 76 Sea Zone
                Italians attack with 1 cruiser and 1 submarine
                Americans defend with 1 cruiser
                    Italians roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Americans lost in 76 Sea Zone
                Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Iraq to Persia
            1 artillery and 1 infantry moved from Syria to Iraq
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 battleship moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            2 armour placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,83
    Americans : -0,83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 46 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Germans
            1 infantry moved from Tunisia to Algeria
    
        Combat - French
            Battle in Algeria
                French attack with 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Algeria, round 7 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 7 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Algeria, round 8 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -1.33
    French : -1.17
    ANZAC : 0.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Karelia to Norway
            3 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers moved from Vyborg to Norway
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from Caucasus to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            1 armour moved from French Equatorial Africa to Rhodesia
            3 armour moved from Belgian Congo to Rhodesia
            1 armour moved from Ethiopia to Tanganyika Territory
                  Germans take Tanganyika Territory from British
    
        Combat - Germans
            Battle in 71 Sea Zone
                Germans attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 71 Sea Zone
                Germans win, taking 71 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 80 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                British defend with 1 cruiser and 1 transport
                    Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter in 80 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Germans lost in 80 Sea Zone
                    Germans roll dice for 1 fighter in 80 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 fighter in 80 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 80 Sea Zone
                    1 transport owned by the British lost in 80 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 13
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser and 1 transport
            Battle in Rhodesia
                Germans attack with 4 armour
                British defend with 1 armour
                    Germans roll dice for 4 armour in Rhodesia, round 2 : 3/4 hits, 2,00 expected hits
                    British roll dice for 1 armour in Rhodesia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Rhodesia
                Germans win, taking Rhodesia from British with 4 armour remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Norway
                Germans attack with 3 bombers, 3 fighters, 6 mech_infantrys and 3 tactical_bombers
                British defend with 2 fighters; Americans defend with 3 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 1 infantry
                    Germans roll dice for 3 bombers, 3 fighters, 6 mech_infantrys and 3 tactical_bombers in Norway, round 2 : 8/15 hits, 6,50 expected hits
                    Americans roll dice for 3 armour, 1 artillery, 7 fighters and 1 infantry in Norway, round 2 : 7/12 hits, 6,83 expected hits
                    1 fighter owned by the Germans, 3 armour owned by the Americans, 3 fighters owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 tactical_bomber owned by the Germans and 5 mech_infantrys owned by the Germans lost in Norway
                    Germans roll dice for 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Norway, round 3 : 3/8 hits, 4,50 expected hits
                    Americans roll dice for 4 fighters in Norway, round 3 : 3/4 hits, 2,67 expected hits
                    2 fighters owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Norway
                    Germans roll dice for 3 bombers, 1 mech_infantry and 1 tactical_bomber in Norway, round 4 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 fighter in Norway, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Norway
                Germans win, taking Norway from Americans with 3 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for Germans: 3 fighters, 5 mech_infantrys and 2 tactical_bombers
                Casualties for Americans: 3 armour, 1 artillery, 5 fighters and 1 infantry
                Casualties for British: 2 fighters
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Norway to Western Germany
            3 bombers moved from Norway to Western Germany
            1 mech_infantry moved from Denmark to Germany
            1 infantry moved from Western Germany to Denmark
            2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            6 infantry moved from Germany to Poland
            4 armour moved from Germany to Poland
            1 infantry moved from Slovakia Hungary to Romania
            5 mech_infantrys moved from Romania to Slovakia Hungary
            5 armour and 3 mech_infantrys moved from Iraq to Caucasus
            2 mech_infantrys moved from Persia to Caucasus
            1 fighter moved from 80 Sea Zone to Persia
    
        Place Units - Germans
            2 fighters placed in Western Germany
            1 submarine placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            2 mech_infantrys placed in Persia
            2 mech_infantrys placed in Iraq
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    British : -1,00
    Americans : -0,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Italians
            1 fighter and 1 tactical_bomber moved from Russia to Romania
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Eastern Poland to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Romania
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 infantry and 1 tactical_bomber
                Casualties for Germans: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Romania to Bessarabia
            1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
            5 artilleries and 5 infantry moved from Western Ukraine to Bessarabia
            1 aaGun moved from Western Ukraine to Bessarabia
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Ukraine
            7 artilleries and 4 infantry moved from Tambov to Volgograd
            1 infantry moved from Turkmenistan to Kazakhstan
            1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Belarus to Eastern Poland
            4 artilleries and 5 infantry moved from Novgorod to Karelia
            1 aaGun, 12 infantry and 3 mech_infantrys moved from Novgorod to Belarus
            1 infantry moved from Dzavhan to Yenisey
            1 mech_infantry moved from Volgograd to Novosibirsk
    
        Place Units - Russians
            1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
            3 infantry placed in Volgograd
            2 artilleries and 1 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Szechwan to Sikang
            1 artillery and 8 infantry moved from Shan State to Burma
            4 infantry moved from Yunnan to Burma
            3 mech_infantrys moved from French Indo China to Burma
            2 bombers moved from Yunnan to Sikang
            3 fighters moved from French Indo China to Burma
            1 submarine moved from 42 Sea Zone to 61 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            3 fighters moved from Japan to Soviet Far East
            1 bomber and 2 fighters moved from Japan to 4 Sea Zone
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 armour moved from Kansu to Yenisey
                  Japanese take Timguska from Russians
    
        Combat - Japanese
            Battle in 61 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 61 Sea Zone
                    Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Soviet Far East
                Japanese attack with 3 fighters
                Americans defend with 1 artillery
                    Japanese roll dice for 3 fighters in Soviet Far East, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Soviet Far East
                Japanese win with 3 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Yenisey
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 4 Sea Zone
                Japanese attack with 1 bomber and 2 fighters
                Americans defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 bomber and 2 fighters in 4 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 4 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 4 Sea Zone
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in Burma
                Japanese attack with 1 artillery, 3 fighters, 12 infantry and 3 mech_infantrys
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 12 infantry and 3 mech_infantrys in Burma, round 2 : 2/19 hits, 4,50 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 3 fighters, 11 infantry and 3 mech_infantrys in Burma, round 3 : 4/18 hits, 4,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Sikang
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Sikang, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters could not land in Burma and were removed
            3 infantry moved from Malaya to Shan State
            1 infantry and 2 marines moved from Java to 42 Sea Zone
            4 carriers, 2 destroyers, 2 fighters and 2 transports moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from Soviet Far East to 6 Sea Zone
            1 bomber moved from 4 Sea Zone to Japan
            2 fighters moved from 4 Sea Zone to 6 Sea Zone
            1 aaGun and 2 infantry moved from Amur to Siberia
            3 tactical_bombers moved from French Indo China to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            2 fighters moved from Philippines to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry and 2 marines moved from 35 Sea Zone to Philippines
            1 fighter moved from Burma to French Indo China
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Yunnan
            2 bombers moved from Sikang to French Indo China
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Shensi to Hopei
            1 artillery moved from Suiyuyan to Shensi
            1 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Central Mongolia to Chahar
            1 aaGun, 1 artillery and 3 infantry moved from Central Mongolia to Tsagaan Olom
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 carrier, 2 destroyers and 4 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Americans : -0,50
    Chinese : 0,33
    UK_Pacific : -0,33
    Russians : -0,67
    Japanese : -0,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 4 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
    
        Combat - Americans
            Battle in French Equatorial Africa
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win, taking French Equatorial Africa from Germans with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Americans
            2 destroyers moved from 87 Sea Zone to 91 Sea Zone
            3 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            3 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 4 submarines and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 transport moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            2 artilleries, 4 fighters and 2 infantry placed in Eastern United States
            3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 4 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
    
        Combat - Americans
            Battle in French Equatorial Africa
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win, taking French Equatorial Africa from Germans with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Americans
            2 destroyers moved from 87 Sea Zone to 91 Sea Zone
            3 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            3 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 4 submarines and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 transport moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            2 artilleries, 4 fighters and 2 infantry placed in Eastern United States
            3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 3 armour, 1 artillery and 1 destroyer; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
            2 armour, 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
    
        Combat - British
            Battle in Rhodesia
                British attack with 2 armour, 1 artillery and 1 infantry
                Germans defend with 4 armour
                    British roll dice for 2 armour, 1 artillery and 1 infantry in Rhodesia, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 4 armour in Rhodesia, round 2 : 2/4 hits, 2.00 expected hits
                    2 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Rhodesia
                    British roll dice for 2 armour in Rhodesia, round 3 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in Rhodesia, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 armour in Rhodesia, round 4 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in Rhodesia, round 4 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Rhodesia
                    British roll dice for 1 armour in Rhodesia, round 5 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Rhodesia, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Rhodesia, round 6 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Rhodesia, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Rhodesia, round 7 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Rhodesia, round 7 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Rhodesia
                British win, taking Rhodesia from Germans with 1 armour remaining. Battle score for attacker is 11
                Casualties for British: 1 armour, 1 artillery and 1 infantry
                Casualties for Germans: 4 armour
            Battle in Norway
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Norway
                    British roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Norway
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern Persia: 3 artilleries and 1 infantry
            EDIT: Adding units owned by UK_Pacific to West India: 3 artilleries and 1 infantry
            EDIT: Removing units owned by British from India: 1 aaGun
            EDIT: Adding units owned by UK_Pacific to West India: 1 aaGun
            EDIT: Turning off Edit Mode
            3 armour placed in Union of South Africa
            1 destroyer placed in 109 Sea Zone
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5
            British collect 25 PUs; end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in West India change ownership: 1 aaGun, 3 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : -2.17
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Northern Italy to Romania
            2 infantry moved from Yugoslavia to Romania
            1 artillery and 1 infantry moved from Syria to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Persia to Eastern Persia
            3 fighters moved from Caucasus to Eastern Persia
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 0/2 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Romania
                Italians attack with 2 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 infantry in Romania, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Persia
                Italians attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Eastern Persia, round 2 : 2/5 hits, 2,17 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Eastern Persia to Caucasus
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Northern Italy
            1 armour and 2 mech_infantrys moved from Finland to Norway
            1 infantry moved from Northern Italy to Southern Italy
            1 submarine moved from 76 Sea Zone to 71 Sea Zone
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            7 infantry and 1 mech_infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Belgian Congo: 1 infantry
            EDIT: Removing units owned by Italians from Kenya: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    British : 0,00
    Russians : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
            1 fighter moved from Queensland to 61 Sea Zone
            1 fighter moved from Queensland to 61 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 61 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 61 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 61 Sea Zone
                ANZAC win, taking Sumatra from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 61 Sea Zone to Queensland
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 75 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 57 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 destroyer, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Poland to Eastern Poland
            3 bombers moved from Western Germany to Eastern Poland
            1 fighter moved from Persia to Novosibirsk
            1 artillery moved from Tsinghai to Novosibirsk
            1 destroyer moved from 71 Sea Zone to 82 Sea Zone
    
        Combat - Germans
            Battle in 82 Sea Zone
                Germans attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 82 Sea Zone
                Germans win, taking 82 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Novosibirsk
                Germans attack with 1 artillery and 1 fighter
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 fighter in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Eastern Poland
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Eastern Poland, round 2 : 2/5 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 125 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            3 bombers moved from Eastern Poland to Western Germany
            7 mech_infantrys moved from Germany to Romania
            5 armour moved from Poland to Romania
            1 mech_infantry moved from Poland to Romania
            3 infantry and 5 mech_infantrys moved from Slovakia Hungary to Romania
            1 aaGun and 3 infantry moved from Denmark to Western Germany
            2 infantry moved from Western Germany to Northern Italy
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Novosibirsk to Kansu
            2 mech_infantrys moved from Iraq to Caucasus
            2 mech_infantrys moved from Persia to Caucasus
            1 mech_infantry moved from Persia to Eastern Persia
            1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 fighter moved from Western Germany to Northern Italy
    
        Place Units - Germans
            1 armour, 1 fighter and 1 mech_infantry placed in Norway
            2 armour and 1 mech_infantry placed in Persia
            2 mech_infantrys placed in Iraq
            1 armour and 1 mech_infantry placed in Egypt
            2 infantry and 2 mech_infantrys placed in Germany
            1 destroyer placed in 110 Sea Zone
            Germans undo move 5.
            2 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : -0,67
    

    Savegame


  • @Odonis I had to edit the TT out b/c I forgot to move the Tacb to it to destroy it.

    I hope it is ok.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Italians
            1 infantry moved from Baltic States to Eastern Poland
            1 artillery, 15 infantry and 6 mech_infantrys moved from Belarus to Eastern Poland
            6 artilleries, 6 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
            1 fighter moved from Bessarabia to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            3 infantry moved from Rostov to Caucasus
            2 armour, 13 artilleries and 21 infantry moved from Volgograd to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Eastern Poland
                Russians attack with 7 artilleries, 22 infantry and 7 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 7 artilleries, 22 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 8/36 hits, 8.33 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 7 artilleries, 21 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Caucasus
                Russians attack with 3 armour, 13 artilleries, 1 fighter, 25 infantry and 2 mech_infantrys
                Germans defend with 1 aaGun, 8 armour, 2 artilleries, 11 infantry and 9 mech_infantrys; Italians defend with 1 armour and 3 fighters
                    AA fire in Caucasus : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 3 armour, 13 artilleries, 1 fighter, 25 infantry and 2 mech_infantrys in Caucasus, round 2 : 14/44 hits, 13.00 expected hits
                    Germans roll dice for 1 aaGun, 9 armour, 2 artilleries, 3 fighters, 11 infantry and 9 mech_infantrys in Caucasus, round 2 : 17/34 hits, 13.83 expected hits
                    17 infantry owned by the Russians, 1 aaGun owned by the Germans, 11 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
                    Russians roll dice for 3 armour, 13 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys in Caucasus, round 3 : 5/27 hits, 9.67 expected hits
                    Germans roll dice for 9 armour, 2 artilleries, 3 fighters and 7 mech_infantrys in Caucasus, round 3 : 10/21 hits, 9.50 expected hits
                    1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 artillery owned by the Russians and 5 mech_infantrys owned by the Germans lost in Caucasus
                    Russians roll dice for 3 armour, 12 artilleries, 1 fighter and 1 mech_infantry in Caucasus, round 4 : 5/17 hits, 6.33 expected hits
                    Germans roll dice for 9 armour, 2 artilleries, 3 fighters and 2 mech_infantrys in Caucasus, round 4 : 9/16 hits, 7.83 expected hits
                    2 artilleries owned by the Germans, 9 artilleries owned by the Russians, 2 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Caucasus
                    Russians roll dice for 3 armour, 3 artilleries, 1 fighter and 1 mech_infantry in Caucasus, round 5 : 2/8 hits, 3.33 expected hits
                    Germans roll dice for 8 armour and 3 fighters in Caucasus, round 5 : 4/11 hits, 6.00 expected hits
                    1 mech_infantry owned by the Russians, 3 artilleries owned by the Russians and 2 armour owned by the Germans lost in Caucasus
                    Russians roll dice for 3 armour and 1 fighter in Caucasus, round 6 : 0/4 hits, 2.00 expected hits
                    Germans roll dice for 6 armour and 3 fighters in Caucasus, round 6 : 6/9 hits, 5.00 expected hits
                    1 fighter owned by the Russians and 3 armour owned by the Russians lost in Caucasus
                Germans win with 6 armour and 3 fighters remaining. Battle score for attacker is -63
                Casualties for Russians: 3 armour, 13 artilleries, 1 fighter, 25 infantry and 2 mech_infantrys
                Casualties for Germans: 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 9 mech_infantrys
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 artillery moved from Ukraine to Rostov
            1 infantry moved from Bryansk to Tambov
            4 artilleries and 5 infantry moved from Karelia to Novgorod
            2 artilleries and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Vyborg to Novgorod
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Russia
            2 armour and 1 artillery placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.67
    Russians : -9.00
    AA fire in Caucasus : : -0.17
    

    Savegame


  • @aequitas-et-veritas said in 19L Odonis (L+6) vs AetV (X):

    @Odonis I had to edit the TT out b/c I forgot to move the Tacb to it to destroy it.

    I hope it is ok.

    Wow, that was some b***it rollling considering I had a 84% chance to win! COuld ahve sealed my fate here…

  • '20 '19 '18 '15 '13

    @Odonis @aequitas-et-veritas

    and yes no problem on the edit!


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 bombers, 1 destroyer, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            2 bombers moved from French Indo China to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
                  Japanese take 44 Sea Zone from ANZAC
            1 marine moved from 41 Sea Zone to Sumatra
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Timguska
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Tsagaan Olom to Olgiy
                  Japanese take Olgiy from Russians
            1 infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            7 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 marine
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Sumatra, round 2 : 3/5 hits, 2,33 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Caroline Islands from Americans, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in 16 Sea Zone
                Japanese attack with 7 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Caucasus: 1 armour
            EDIT: Removing units owned by Germans from Caucasus: 1 armour
            EDIT: Turning off Edit Mode
            1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 41 Sea Zone
            1 battleship and 2 carriers moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Philippines to 41 Sea Zone
            2 bombers moved from Sumatra to Malaya
            3 infantry moved from Malaya to Shan State
            3 infantry moved from Shan State to Burma
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kansu to Novosibirsk
            1 aaGun, 1 artillery and 2 infantry moved from Tsagaan Olom to Kansu
            1 fighter moved from French Indo China to Szechwan
            1 aaGun and 1 artillery moved from Shensi to Tsinghai
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Japan to Philippines
            1 bomber moved from Japan to Philippines
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 5 carriers, 4 destroyers, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            7 fighters and 3 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Japan to Philippines
    
        Place Units - Japanese
            2 submarines and 1 transport placed in 6 Sea Zone
            1 destroyer placed in 36 Sea Zone
            2 bombers placed in French Indo China
            1 bomber and 2 infantry placed in Malaya
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Americans : 0,33
    Japanese : 2,17
    

    Savegame


  • @Odonis, note that I changed the German/Italian casualty selection.

    After round 1 of your combat your chance to win the battle diminshed to below 50%.
    I agree that you had good chances at the beginning, but should have immediatly retreated after 1st RoC (Round of Combat) ImO.
    I am not sure that if you had succeeded even with 11 average units surviving that this would have sealed Euro Axis fate.

    Japan is controlling the Pacific now. And Germany along w. Italy are ecconomically in good shape.


  • @aequitas-et-veritas said in 19L Odonis (L+6) vs AetV (X):

    @Odonis, note that I changed the German/Italian casualty selection.

    After round 1 of your combat your chance to win the battle diminshed to below 50%.
    I agree that you had good chances at the beginning, but should have immediatly retreated after 1st RoC (Round of Combat) ImO.
    I am not sure that if you had succeeded even with 11 average units surviving that this would have sealed Euro Axis fate.

    Japan is controlling the Pacific now. And Germany along w. Italy are ecconomically in good shape.

    True, but it would have made things interestng in the middle east!

    Good game- rematch? Switch sides?

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