The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8
Combat Move - GreekCityStates
1 bireme moved from SZ 67 to SZ 68
Non Combat Move - GreekCityStates
Turn Complete - GreekCityStates
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8
Combat Move - Macedonia
4 cavalrys, 7 hoplites, 9 peltastss and 2 swordmen moved from Thessalonica to Pella
4 biremes and 2 triremes moved from SZ 53 to SZ 67
8 cavalrys moved from Byzantium to Pella
9 hoplites and 2 swordmen moved from Athens to Larissa
2 hoplites and 2 swordmen moved from Corinth to Athens
9 peltastss moved from Athens to Corinth
12 peltastss moved from Larissa to Athens
2 hoplites moved from Byzantium to Thessalonica
1 swordman moved from Byzantium to Thessalonica
Purchase Units - Macedonia
Macedonia buy 1 bireme, 6 cavalrys, 7 peltastss and 1 trireme; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in SZ 67
Macedonia attack with 4 biremes and 2 triremes
GreekCityStates defend with 1 trireme
Macedonia roll dice for 4 biremes and 2 triremes in SZ 67, round 2 : 2/6 hits, 1.67 expected hits
GreekCityStates roll dice for 1 trireme in SZ 67, round 2 : 0/1 hits, 0.33 expected hits
1 trireme owned by the GreekCityStates lost in SZ 67
Macedonia win with 4 biremes and 2 triremes remaining. Battle score for attacker is 12
Casualties for GreekCityStates: 1 trireme
Non Combat Move - Macedonia
Place Units - Macedonia
6 cavalrys placed in Thessalonica
6 peltastss placed in Larissa
1 bireme and 1 trireme placed in SZ 67
1 peltasts placed in Sparta
Turn Complete - Macedonia
Macedonia collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Macedonia : 0.33
GreekCityStates : -0.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8
Combat Move - Egypt
3 archers, 8 axemen and 2 spearmen moved from Siwa to Berenice
6 chariots and 2 spearmen moved from Cyrene to Berenice
6 axemen and 8 chariots moved from Paliurus to Berenice
8 axemen and 1 spearman moved from Alexandria to Paraetonium
2 chariots moved from Pharan to Alexandria
12 archers moved from Jerusalem to Pharan
4 biremes moved from SZ 59 to SZ 58
Purchase Units - Egypt
Egypt buy 2 biremes, 4 chariots, 1 city and 2 triremes; Remaining resources: 1 PUs;
Combat - Egypt
Battle in Berenice
Egypt attack with 3 archers, 14 axemen, 14 chariots and 4 spearmen
Numidia defend with 1 spearman
Egypt roll dice for 3 archers, 14 axemen, 14 chariots and 4 spearmen in Berenice, round 2 : 13/35 hits, 10.50 expected hits
Numidia roll dice for 1 spearman in Berenice, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Numidia lost in Berenice
Egypt win, taking Berenice from Numidia with 3 archers, 14 axemen, 14 chariots and 4 spearmen remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearman
Non Combat Move - Egypt
2 spearmen moved from Sardis to Pergamum
Place Units - Egypt
1 city placed in Pergamum
2 biremes and 2 triremes placed in SZ 56
4 chariots placed in Cyrene
Turn Complete - Egypt
Egypt collect 78 PUs; end with 79 PUs
Combat Hit Differential Summary :
Egypt : 2.50
Numidia : -0.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8
Turn Complete - Seleucid
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8
Combat Move - Parthia
12 cavalrys and 5 horsearchers moved from Ninive to Babylon
6 cavalrys moved from Seleucia to Vologesia
5 cavalrys moved from Edessa to Amida
5 cavalrys moved from Antioch to Amida
6 cavalrys moved from Antioch to Melitene
1 cavalry moved from Attalia to Melitene
2 cataphracts and 6 horsearchers moved from Tavium to Heraclea Pontica
2 cataphracts, 1 cavalry and 5 horsearchers moved from Bostra to Aelana
Purchase Units - Parthia
Parthia buy 4 biremes, 6 cavalrys, 1 spearman and 2 triremes; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Vologesia
Parthia attack with 6 cavalrys
Neutral defend with 3 spearmen
Parthia roll dice for 6 cavalrys in Vologesia, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 3 spearmen in Vologesia, round 2 : 0/3 hits, 1.00 expected hits
2 spearmen owned by the Neutral lost in Vologesia
Parthia roll dice for 6 cavalrys in Vologesia, round 3 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 spearman in Vologesia, round 3 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Neutral lost in Vologesia
Parthia loses 0 PUs for violating Vologesias neutrality.
Parthia win, taking Vologesia from Neutral with 6 cavalrys remaining. Battle score for attacker is 9
Casualties for Neutral: 3 spearmen
Battle in Aelana
Parthia attack with 2 cataphracts, 1 cavalry and 5 horsearchers
Neutral defend with 2 spearmen
Parthia roll dice for 2 cataphracts, 1 cavalry and 5 horsearchers in Aelana, round 2 : 0/8 hits, 3.00 expected hits
Neutral roll dice for 2 spearmen in Aelana, round 2 : 1/2 hits, 0.67 expected hits
1 cavalry owned by the Parthia lost in Aelana
Parthia roll dice for 2 cataphracts and 5 horsearchers in Aelana, round 3 : 2/7 hits, 2.67 expected hits
Neutral roll dice for 2 spearmen in Aelana, round 3 : 0/2 hits, 0.67 expected hits
2 spearmen owned by the Neutral lost in Aelana
Parthia loses 0 PUs for violating Aelanas neutrality.
Parthia win, taking Aelana from Neutral with 2 cataphracts and 5 horsearchers remaining. Battle score for attacker is 2
Casualties for Parthia: 1 cavalry
Casualties for Neutral: 2 spearmen
Battle in Melitene
Parthia attack with 7 cavalrys
Neutral defend with 2 archers and 3 spearmen
Parthia roll dice for 7 cavalrys in Melitene, round 2 : 5/7 hits, 2.33 expected hits
Neutral roll dice for 2 archers and 3 spearmen in Melitene, round 2 : 3/5 hits, 2.00 expected hits
3 spearmen owned by the Neutral, 2 archers owned by the Neutral and 3 cavalrys owned by the Parthia lost in Melitene
Parthia loses 0 PUs for violating Melitenes neutrality.
Parthia win, taking Melitene from Neutral with 4 cavalrys remaining. Battle score for attacker is 5
Casualties for Parthia: 3 cavalrys
Casualties for Neutral: 2 archers and 3 spearmen
Battle in Babylon
Parthia attack with 12 cavalrys and 5 horsearchers
Neutral defend with 3 archers and 7 spearmen
Parthia roll dice for 12 cavalrys and 5 horsearchers in Babylon, round 2 : 7/17 hits, 5.67 expected hits
Neutral roll dice for 3 archers and 7 spearmen in Babylon, round 2 : 4/10 hits, 3.83 expected hits
7 spearmen owned by the Neutral and 4 cavalrys owned by the Parthia lost in Babylon
Parthia roll dice for 8 cavalrys and 5 horsearchers in Babylon, round 3 : 4/13 hits, 4.33 expected hits
Neutral roll dice for 3 archers in Babylon, round 3 : 2/3 hits, 1.50 expected hits
3 archers owned by the Neutral and 2 cavalrys owned by the Parthia lost in Babylon
Parthia loses 0 PUs for violating Babylons neutrality.
Parthia win, taking Babylon from Neutral with 6 cavalrys and 5 horsearchers remaining. Battle score for attacker is 9
Casualties for Parthia: 6 cavalrys
Casualties for Neutral: 3 archers and 7 spearmen
Battle in Amida
Parthia attack with 10 cavalrys
Neutral defend with 2 archers and 4 spearmen
Parthia roll dice for 10 cavalrys in Amida, round 2 : 1/10 hits, 3.33 expected hits
Neutral roll dice for 2 archers and 4 spearmen in Amida, round 2 : 2/6 hits, 2.33 expected hits
1 spearman owned by the Neutral and 2 cavalrys owned by the Parthia lost in Amida
Parthia roll dice for 8 cavalrys in Amida, round 3 : 1/8 hits, 2.67 expected hits
Neutral roll dice for 2 archers and 3 spearmen in Amida, round 3 : 1/5 hits, 2.00 expected hits
1 spearman owned by the Neutral and 1 cavalry owned by the Parthia lost in Amida
Parthia roll dice for 7 cavalrys in Amida, round 4 : 2/7 hits, 2.33 expected hits
Neutral roll dice for 2 archers and 2 spearmen in Amida, round 4 : 1/4 hits, 1.67 expected hits
2 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Amida
Parthia roll dice for 6 cavalrys in Amida, round 5 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 2 archers in Amida, round 5 : 2/2 hits, 1.00 expected hits
2 archers owned by the Neutral and 2 cavalrys owned by the Parthia lost in Amida
Parthia loses 0 PUs for violating Amidas neutrality.
Parthia win, taking Amida from Neutral with 4 cavalrys remaining. Battle score for attacker is -4
Casualties for Parthia: 6 cavalrys
Casualties for Neutral: 2 archers and 4 spearmen
Battle in Heraclea Pontica
Parthia attack with 2 cataphracts and 6 horsearchers
Neutral defend with 3 spearmen
Parthia roll dice for 2 cataphracts and 6 horsearchers in Heraclea Pontica, round 2 : 2/8 hits, 3.00 expected hits
Neutral roll dice for 3 spearmen in Heraclea Pontica, round 2 : 2/3 hits, 1.00 expected hits
2 horsearchers owned by the Parthia and 2 spearmen owned by the Neutral lost in Heraclea Pontica
Parthia roll dice for 2 cataphracts and 4 horsearchers in Heraclea Pontica, round 3 : 2/6 hits, 2.33 expected hits
Neutral roll dice for 1 spearman in Heraclea Pontica, round 3 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Neutral lost in Heraclea Pontica
Parthia loses 0 PUs for violating Heraclea Ponticas neutrality.
Parthia win, taking Heraclea Pontica from Neutral with 2 cataphracts and 4 horsearchers remaining. Battle score for attacker is -3
Casualties for Parthia: 2 horsearchers
Casualties for Neutral: 3 spearmen
Non Combat Move - Parthia
Place Units - Parthia
4 biremes and 2 triremes placed in SZ 61
4 cavalrys and 1 spearman placed in Antioch
2 cavalrys placed in Seleucia
Turn Complete - Parthia
Parthia collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Parthia : -4.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8
Combat Move - Numidia
2 cavalrys moved from Sabrata to Leptis Magna
1 spearman moved from Thenae to Sabrata
2 cavalrys moved from Thapsus to Thenae
2 cavalrys moved from Thenae to Sabrata
9 cavalrys moved from Zama to Thenae
2 cavalrys moved from Cirta to Thapsus
1 archer, 1 spearman and 3 swordmen moved from Auzia to Cirta
2 biremes moved from SZ 34 to SZ 35
Purchase Units - Numidia
Numidia buy 4 archers and 2 cavalrys; Remaining resources: 0 PUs;
Combat - Numidia
Battle in SZ 35
Numidia attack with 2 biremes
RomanRepublic defend with 1 bireme
Numidia roll dice for 2 biremes in SZ 35, round 2 : 0/2 hits, 0.33 expected hits
RomanRepublic roll dice for 1 bireme in SZ 35, round 2 : 0/1 hits, 0.33 expected hits
Numidia roll dice for 2 biremes in SZ 35, round 3 : 1/2 hits, 0.33 expected hits
RomanRepublic roll dice for 1 bireme in SZ 35, round 3 : 1/1 hits, 0.33 expected hits
1 bireme owned by the RomanRepublic and 1 bireme owned by the Numidia lost in SZ 35
Numidia win with 1 bireme remaining. Battle score for attacker is 0
Casualties for Numidia: 1 bireme
Casualties for RomanRepublic: 1 bireme
Non Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis Magna
2 cavalrys placed in Cirta
Turn Complete - Numidia
Numidia collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
RomanRepublic : 0.33
Numidia : 0.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9
Combat Move - Carthage
1 cavalry moved from Nemausus to Veldidena
Carthage take Vindonissa from RomanRepublic
Carthage take Veldidena from RomanRepublic
1 cavalry moved from Nemausus to Logdunum
Carthage take Logdunum from RomanRepublic
1 cavalry moved from Logdunum to Stabula
Carthage take Stabula from RomanRepublic
2 cavalrys moved from Nemausus to Mediolanum
5 cavalrys moved from Barcino to Nemausus
5 cavalrys moved from Valentia to Barcino
2 biremes and 1 spearman moved from SZ 22 to SZ 20
5 cavalrys moved from Corduba to Valentia
Purchase Units - Carthage
Carthage buy 5 cavalrys and 5 triremes; Remaining resources: 2 PUs;
Combat - Carthage
Battle in Mediolanum
Carthage attack with 2 cavalrys
RomanRepublic defend with 1 velites
Carthage roll dice for 2 cavalrys in Mediolanum, round 2 : 2/2 hits, 0.67 expected hits
RomanRepublic roll dice for 1 velites in Mediolanum, round 2 : 0/1 hits, 0.33 expected hits
1 velites owned by the RomanRepublic lost in Mediolanum
Carthage win, taking Mediolanum from RomanRepublic with 2 cavalrys remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Non Combat Move - Carthage
1 swordman moved from Thapsus to Thenae
1 spearman moved from Carthago to Thapsus
1 cavalry moved from Carthago to Thenae
Place Units - Carthage
5 triremes placed in SZ 34
5 cavalrys placed in Corduba
Turn Complete - Carthage
Carthage collect 89 PUs; end with 91 PUs
Combat Hit Differential Summary :
Carthage : 1.33
RomanRepublic : -0.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9
Combat Move - RomanRepublic
1 cavalry moved from Verona to Logdunum
RomanRepublic take Vindonissa from Carthage
RomanRepublic take Logdunum from Carthage
2 cavalrys moved from Verona to Stabula
2 cavalrys moved from Verona to Veldidena
1 cavalry moved from Ariminum to Mediolanum
1 cavalry moved from Genua to Mediolanum
1 velites moved from Verona to Mediolanum
Purchase Units - RomanRepublic
RomanRepublic buy 8 biremes and 1 cavalry; Remaining resources: 1 PUs;
Combat - RomanRepublic
Battle in Mediolanum
RomanRepublic attack with 2 cavalrys and 1 velites
Carthage defend with 2 cavalrys
RomanRepublic roll dice for 2 cavalrys and 1 velites in Mediolanum, round 2 : 2/3 hits, 0.83 expected hits
Carthage roll dice for 2 cavalrys in Mediolanum, round 2 : 0/2 hits, 0.33 expected hits
2 cavalrys owned by the Carthage lost in Mediolanum
RomanRepublic win, taking Mediolanum from Carthage with 2 cavalrys and 1 velites remaining. Battle score for attacker is 8
Casualties for Carthage: 2 cavalrys
Battle in Veldidena
RomanRepublic attack with 2 cavalrys
Carthage defend with 1 cavalry
RomanRepublic roll dice for 2 cavalrys in Veldidena, round 2 : 0/2 hits, 0.67 expected hits
Carthage roll dice for 1 cavalry in Veldidena, round 2 : 0/1 hits, 0.17 expected hits
RomanRepublic roll dice for 2 cavalrys in Veldidena, round 3 : 0/2 hits, 0.67 expected hits
Carthage roll dice for 1 cavalry in Veldidena, round 3 : 0/1 hits, 0.17 expected hits
RomanRepublic roll dice for 2 cavalrys in Veldidena, round 4 : 1/2 hits, 0.67 expected hits
Carthage roll dice for 1 cavalry in Veldidena, round 4 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Carthage lost in Veldidena
RomanRepublic win, taking Veldidena from Carthage with 2 cavalrys remaining. Battle score for attacker is 4
Casualties for Carthage: 1 cavalry
Battle in Stabula
RomanRepublic attack with 2 cavalrys
Carthage defend with 1 cavalry
RomanRepublic roll dice for 2 cavalrys in Stabula, round 2 : 1/2 hits, 0.67 expected hits
Carthage roll dice for 1 cavalry in Stabula, round 2 : 1/1 hits, 0.17 expected hits
1 cavalry owned by the Carthage and 1 cavalry owned by the RomanRepublic lost in Stabula
RomanRepublic win, taking Stabula from Carthage with 1 cavalry remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 cavalry
Casualties for Carthage: 1 cavalry
Non Combat Move - RomanRepublic
1 ballista moved from Ariminum to Verona
4 legionaires moved from Capua to Roma
Place Units - RomanRepublic
8 biremes placed in SZ 28
1 cavalry placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 61 PUs; end with 62 PUs
Combat Hit Differential Summary :
Carthage : 0.00
RomanRepublic : 0.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9
Combat Move - GreekCityStates
2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to Lilybaeum
Combat - GreekCityStates
Battle in Lilybaeum
GreekCityStates attack with 2 cavalrys, 5 hoplites and 4 slingerss
Carthage defend with 1 city, 1 hoplite, 17 spearmen, 1 swordman and 2 warelephants
GreekCityStates roll dice for 2 cavalrys, 5 hoplites and 4 slingerss in Lilybaeum, round 2 : 5/11 hits, 3.00 expected hits
Units damaged: 2 warelephants owned by the Carthage
Carthage roll dice for 1 hoplite, 17 spearmen, 1 swordman and 2 warelephants in Lilybaeum, round 2 : 4/21 hits, 7.83 expected hits
3 spearmen owned by the Carthage and 4 slingerss owned by the GreekCityStates lost in Lilybaeum
GreekCityStates roll dice for 2 cavalrys and 5 hoplites in Lilybaeum, round 3 : 4/7 hits, 2.33 expected hits
Carthage roll dice for 1 hoplite, 14 spearmen, 1 swordman and 2 warelephants in Lilybaeum, round 3 : 10/18 hits, 6.83 expected hits
5 hoplites owned by the GreekCityStates, 4 spearmen owned by the Carthage and 2 cavalrys owned by the GreekCityStates lost in Lilybaeum
Carthage win with 1 hoplite, 10 spearmen, 1 swordman and 2 warelephants remaining. Battle score for attacker is -20
Casualties for GreekCityStates: 2 cavalrys, 5 hoplites and 4 slingerss
Casualties for Carthage: 7 spearmen
Non Combat Move - GreekCityStates
Turn Complete - GreekCityStates
2 units repaired.
Combat Hit Differential Summary :
Carthage : -0.67
GreekCityStates : 3.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9
Combat Move - Macedonia
1 peltasts moved from Athens to SZ 67
5 biremes, 1 peltasts and 3 triremes moved from SZ 67 to SZ 68
1 peltasts moved from SZ 68 to Sardis
12 cavalrys, 7 hoplites, 9 peltastss and 2 swordmen moved from Pella to Salonae
6 cavalrys moved from Thessalonica to Salonae
2 hoplites moved from Athens to Larissa
2 swordmen moved from Athens to Larissa
8 hoplites moved from Larissa to Thessalonica
2 hoplites and 1 swordman moved from Thessalonica to Pella
Purchase Units - Macedonia
Macedonia buy 2 biremes, 1 hoplite, 7 peltastss and 2 triremes; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in SZ 68
Macedonia attack with 5 biremes and 3 triremes
Egypt defend with 2 triremes; GreekCityStates defend with 1 bireme
Macedonia roll dice for 5 biremes and 3 triremes in SZ 68, round 2 : 3/8 hits, 2.33 expected hits
Egypt roll dice for 1 bireme and 2 triremes in SZ 68, round 2 : 0/3 hits, 1.00 expected hits
1 bireme owned by the GreekCityStates and 2 triremes owned by the Egypt lost in SZ 68
Macedonia win with 5 biremes and 3 triremes remaining. Battle score for attacker is 31
Casualties for GreekCityStates: 1 bireme
Casualties for Egypt: 2 triremes
Battle in Sardis
Battle in Salonae
Macedonia attack with 18 cavalrys, 7 hoplites, 9 peltastss and 2 swordmen
Neutral defend with 3 axemen and 1 swordman
Macedonia roll dice for 18 cavalrys, 7 hoplites, 9 peltastss and 2 swordmen in Salonae, round 2 : 10/36 hits, 10.50 expected hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 2 : 3/4 hits, 0.83 expected hits
3 axemen owned by the Neutral, 1 swordman owned by the Neutral and 3 peltastss owned by the Macedonia lost in Salonae
Macedonia loses 0 PUs for violating Salonaes neutrality.
Macedonia win, taking Sardis from Egypt, taking Salonae from Neutral with 18 cavalrys, 7 hoplites, 6 peltastss and 2 swordmen remaining. Battle score for attacker is 7
Casualties for Macedonia: 3 peltastss
Casualties for Neutral: 3 axemen and 1 swordman
Non Combat Move - Macedonia
7 peltastss moved from Byzantium to Odessus
1 hoplite, 3 peltastss and 2 swordmen moved from Larissa to Dodona
5 peltastss moved from Corinth to Sparta
5 peltastss moved from Athens to Corinth
2 peltastss moved from Corinth to Sparta
Place Units - Macedonia
2 biremes and 2 triremes placed in SZ 68
3 peltastss placed in Athens
1 hoplite and 4 peltastss placed in Larissa
Macedonia undo move 3.
1 hoplite placed in Larissa
4 peltastss placed in Sparta
Turn Complete - Macedonia
Macedonia collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Neutral : 2.17
Egypt : -1.00
Macedonia : 0.17
@Whackamatt skip Seleucid
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9
Combat Move - Egypt
9 axemen and 1 spearman moved from Paraetonium to Siwa
2 chariots moved from Alexandria to Siwa
4 chariots moved from Cyrene to Berenice
12 archers moved from Pharan to Memphis
3 biremes and 2 triremes moved from SZ 56 to SZ 64
4 biremes moved from SZ 58 to SZ 63
1 spearman moved from Pergamum to Sardis
Purchase Units - Egypt
Egypt buy 10 axemen, 3 biremes and 9 spearmen; Remaining resources: 1 PUs;
Combat - Egypt
Battle in Sardis
Egypt attack with 1 spearman
Macedonia defend with 1 peltasts
Egypt roll dice for 1 spearman in Sardis, round 2 : 0/1 hits, 0.17 expected hits
Macedonia roll dice for 1 peltasts in Sardis, round 2 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 1 spearman in Sardis, round 3 : 0/1 hits, 0.17 expected hits
Macedonia roll dice for 1 peltasts in Sardis, round 3 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 1 spearman in Sardis, round 4 : 0/1 hits, 0.17 expected hits
Macedonia roll dice for 1 peltasts in Sardis, round 4 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 1 spearman in Sardis, round 5 : 0/1 hits, 0.17 expected hits
Macedonia roll dice for 1 peltasts in Sardis, round 5 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 1 spearman in Sardis, round 6 : 0/1 hits, 0.17 expected hits
Macedonia roll dice for 1 peltasts in Sardis, round 6 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 1 spearman in Sardis, round 7 : 0/1 hits, 0.17 expected hits
Macedonia roll dice for 1 peltasts in Sardis, round 7 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 1 spearman in Sardis, round 8 : 0/1 hits, 0.17 expected hits
Macedonia roll dice for 1 peltasts in Sardis, round 8 : 1/1 hits, 0.17 expected hits
1 spearman owned by the Egypt lost in Sardis
Macedonia win with 1 peltasts remaining. Battle score for attacker is -3
Casualties for Egypt: 1 spearman
Non Combat Move - Egypt
Place Units - Egypt
6 spearmen placed in Pergamum
4 axemen placed in Cyrene
6 axemen and 3 spearmen placed in Alexandria
3 biremes placed in SZ 59
Turn Complete - Egypt
Egypt collect 71 PUs; end with 72 PUs
Combat Hit Differential Summary :
Egypt : -1.17
Macedonia : -0.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9
Combat Move - Parthia
6 cavalrys and 5 horsearchers moved from Babylon to Teredon
2 cataphracts and 5 horsearchers moved from Aelana to Thamea
6 cavalrys moved from Vologesia to Euphrates
2 cavalrys moved from Seleucia to Euphrates
1 spearman moved from Antioch to Tarsus
4 cavalrys moved from Antioch to Attalia
4 cavalrys moved from Melitene to Pessinus
2 cataphracts and 4 horsearchers moved from Heraclea Pontica to Pessinus
4 cavalrys moved from Amida to Tavium
Purchase Units - Parthia
Parthia buy 3 biremes, 13 cavalrys and 2 triremes; Remaining resources: 2 PUs;
Combat - Parthia
Battle in Teredon
Parthia attack with 6 cavalrys and 5 horsearchers
Neutral defend with 4 spearmen
Parthia roll dice for 6 cavalrys and 5 horsearchers in Teredon, round 2 : 3/11 hits, 3.67 expected hits
Neutral roll dice for 4 spearmen in Teredon, round 2 : 0/4 hits, 1.33 expected hits
3 spearmen owned by the Neutral lost in Teredon
Parthia roll dice for 6 cavalrys and 5 horsearchers in Teredon, round 3 : 4/11 hits, 3.67 expected hits
Neutral roll dice for 1 spearman in Teredon, round 3 : 1/1 hits, 0.33 expected hits
1 spearman owned by the Neutral and 1 cavalry owned by the Parthia lost in Teredon
Parthia loses 0 PUs for violating Teredons neutrality.
Parthia win, taking Teredon from Neutral with 5 cavalrys and 5 horsearchers remaining. Battle score for attacker is 8
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 1 cavalry
Battle in Thamea
Parthia attack with 2 cataphracts and 5 horsearchers
Neutral defend with 1 spearman
Parthia roll dice for 2 cataphracts and 5 horsearchers in Thamea, round 2 : 4/7 hits, 2.67 expected hits
Neutral roll dice for 1 spearman in Thamea, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Neutral lost in Thamea
Parthia loses 0 PUs for violating Thameas neutrality.
Parthia win, taking Thamea from Neutral with 2 cataphracts and 5 horsearchers remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Euphrates
Parthia attack with 8 cavalrys
Neutral defend with 4 spearmen
Parthia roll dice for 8 cavalrys in Euphrates, round 2 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 4 spearmen in Euphrates, round 2 : 1/4 hits, 1.33 expected hits
3 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Euphrates
Parthia roll dice for 7 cavalrys in Euphrates, round 3 : 2/7 hits, 2.33 expected hits
Neutral roll dice for 1 spearman in Euphrates, round 3 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Neutral lost in Euphrates
Parthia loses 0 PUs for violating Euphratess neutrality.
Parthia win, taking Euphrates from Neutral with 7 cavalrys remaining. Battle score for attacker is 8
Casualties for Parthia: 1 cavalry
Casualties for Neutral: 4 spearmen
Battle in Pessinus
Parthia attack with 2 cataphracts, 4 cavalrys and 4 horsearchers
Neutral defend with 2 spearmen
Parthia roll dice for 2 cataphracts, 4 cavalrys and 4 horsearchers in Pessinus, round 2 : 5/10 hits, 3.67 expected hits
Neutral roll dice for 2 spearmen in Pessinus, round 2 : 1/2 hits, 0.67 expected hits
2 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Pessinus
Parthia loses 0 PUs for violating Pessinuss neutrality.
Parthia win, taking Pessinus from Neutral with 2 cataphracts, 3 cavalrys and 4 horsearchers remaining. Battle score for attacker is 2
Casualties for Parthia: 1 cavalry
Casualties for Neutral: 2 spearmen
Non Combat Move - Parthia
Place Units - Parthia
3 biremes and 2 triremes placed in SZ 61
6 cavalrys placed in Antioch
5 cavalrys placed in Edessa
2 cavalrys placed in Seleucia
Turn Complete - Parthia
Parthia collect 109 PUs; end with 111 PUs
Combat Hit Differential Summary :
Neutral : -1.33
Parthia : 2.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9
Combat Move - Numidia
2 cavalrys moved from Sabrata to Leptis Magna
1 spearman moved from Sabrata to Oea
9 cavalrys moved from Thenae to Oea
2 cavalrys moved from Thapsus to Sabrata
1 archer, 2 cavalrys, 1 spearman and 3 swordmen moved from Cirta to Zama
2 cavalrys moved from Zama to Thapsus
1 bireme moved from SZ 35 to SZ 34
Purchase Units - Numidia
Numidia buy 3 archers, 2 cavalrys and 1 spearman; Remaining resources: 0 PUs;
Non Combat Move - Numidia
Place Units - Numidia
3 archers and 1 spearman placed in Leptis Magna
2 cavalrys placed in Cirta
Turn Complete - Numidia
Numidia collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10
Combat Move - Carthage
1 spearman moved from Lilybaeum to Syracuse
Carthage take Syracuse from GreekCityStates
14 cavalrys moved from Nemausus to Verona
Carthage take Vindonissa from RomanRepublic
1 swordman moved from Nemausus to Vindonissa
2 swordmen moved from Nemausus to Logdunum
1 swordman moved from Nemausus to Logdunum
5 swordmen moved from Nemausus to Mediolanum
5 cavalrys moved from Barcino to Nemausus
5 cavalrys moved from Valentia to Barcino
5 cavalrys moved from Corduba to Valentia
Purchase Units - Carthage
Carthage buy 5 cavalrys, 1 hoplite, 1 swordman, 4 triremes and 1 warelephant; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Mediolanum
Carthage attack with 5 swordmen
RomanRepublic defend with 2 cavalrys and 1 velites
Carthage roll dice for 5 swordmen in Mediolanum, round 2 : 1/5 hits, 1.67 expected hits
RomanRepublic roll dice for 2 cavalrys and 1 velites in Mediolanum, round 2 : 1/3 hits, 0.67 expected hits
1 cavalry owned by the RomanRepublic and 1 swordman owned by the Carthage lost in Mediolanum
Carthage roll dice for 4 swordmen in Mediolanum, round 3 : 1/4 hits, 1.33 expected hits
RomanRepublic roll dice for 1 cavalry and 1 velites in Mediolanum, round 3 : 2/2 hits, 0.50 expected hits
1 cavalry owned by the RomanRepublic and 2 swordmen owned by the Carthage lost in Mediolanum
Carthage roll dice for 2 swordmen in Mediolanum, round 4 : 0/2 hits, 0.67 expected hits
RomanRepublic roll dice for 1 velites in Mediolanum, round 4 : 1/1 hits, 0.33 expected hits
1 swordman owned by the Carthage lost in Mediolanum
Carthage roll dice for 1 swordman in Mediolanum, round 5 : 0/1 hits, 0.33 expected hits
RomanRepublic roll dice for 1 velites in Mediolanum, round 5 : 0/1 hits, 0.33 expected hits
Carthage roll dice for 1 swordman in Mediolanum, round 6 : 1/1 hits, 0.33 expected hits
RomanRepublic roll dice for 1 velites in Mediolanum, round 6 : 0/1 hits, 0.33 expected hits
1 velites owned by the RomanRepublic lost in Mediolanum
Carthage win, taking Mediolanum from RomanRepublic with 1 swordman remaining. Battle score for attacker is -5
Casualties for Carthage: 4 swordmen
Casualties for RomanRepublic: 2 cavalrys and 1 velites
Battle in Verona
Carthage attack with 14 cavalrys
RomanRepublic defend with 2 ballistas and 7 legionaires
Carthage roll dice for 14 cavalrys in Verona, round 2 : 6/14 hits, 4.67 expected hits
RomanRepublic roll dice for 2 ballistas and 7 legionaires in Verona, round 2 : 4/7 hits, 2.33 expected hits
4 cavalrys owned by the Carthage, 2 ballistas owned by the RomanRepublic and 4 legionaires owned by the RomanRepublic lost in Verona
Carthage roll dice for 10 cavalrys in Verona, round 3 : 2/10 hits, 3.33 expected hits
RomanRepublic roll dice for 3 legionaires in Verona, round 3 : 3/3 hits, 1.00 expected hits
3 cavalrys owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Verona
Carthage roll dice for 7 cavalrys in Verona, round 4 : 5/7 hits, 2.33 expected hits
RomanRepublic roll dice for 1 legionaire in Verona, round 4 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Verona
Carthage win, taking Verona from RomanRepublic with 6 cavalrys remaining. Battle score for attacker is 6
Casualties for Carthage: 8 cavalrys
Casualties for RomanRepublic: 2 ballistas and 7 legionaires
Battle in Logdunum
Carthage attack with 3 swordmen
RomanRepublic defend with 1 cavalry
Carthage roll dice for 3 swordmen in Logdunum, round 2 : 1/3 hits, 1.00 expected hits
RomanRepublic roll dice for 1 cavalry in Logdunum, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the RomanRepublic lost in Logdunum
Carthage win, taking Logdunum from RomanRepublic with 3 swordmen remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 cavalry
Non Combat Move - Carthage
Place Units - Carthage
1 warelephant placed in Lilybaeum
4 triremes placed in SZ 34
1 hoplite and 1 swordman placed in Carthago
5 cavalrys placed in Corduba
Turn Complete - Carthage
Carthage collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Carthage : 1.33
RomanRepublic : 6.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10
Combat Move - RomanRepublic
1 cavalry moved from Stabula to Vindonissa
2 cavalrys moved from Veldidena to Vindonissa
1 cavalry moved from Roma to Ariminum
9 legionaires and 19 velitess moved from Messana to Lilybaeum
47 biremes and 5 triremes moved from SZ 28 to SZ 25
2 legionaires moved from Roma to Arretium
1 legionaire moved from Capua to Croton
1 legionaire moved from Capua to Tarentum
2 legionaires and 15 velitess moved from Capua to Roma
Purchase Units - RomanRepublic
RomanRepublic buy 1 city, 2 forts, 8 legionaires and 1 velites; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Lilybaeum
RomanRepublic attack with 9 legionaires and 19 velitess
Carthage defend with 1 city, 1 hoplite, 9 spearmen, 1 swordman and 3 warelephants
RomanRepublic roll dice for 9 legionaires and 19 velitess in Lilybaeum, round 2 : 3/28 hits, 6.17 expected hits
Units damaged: 3 warelephants owned by the Carthage
Carthage roll dice for 1 hoplite, 9 spearmen, 1 swordman and 3 warelephants in Lilybaeum, round 2 : 8/14 hits, 5.83 expected hits
8 velitess owned by the RomanRepublic lost in Lilybaeum
RomanRepublic roll dice for 9 legionaires and 11 velitess in Lilybaeum, round 3 : 3/20 hits, 4.83 expected hits
Carthage roll dice for 1 hoplite, 9 spearmen, 1 swordman and 3 warelephants in Lilybaeum, round 3 : 5/14 hits, 5.83 expected hits
5 velitess owned by the RomanRepublic and 3 spearmen owned by the Carthage lost in Lilybaeum
RomanRepublic roll dice for 9 legionaires and 6 velitess in Lilybaeum, round 4 : 2/15 hits, 4.00 expected hits
Carthage roll dice for 1 hoplite, 6 spearmen, 1 swordman and 3 warelephants in Lilybaeum, round 4 : 6/11 hits, 4.83 expected hits
6 velitess owned by the RomanRepublic and 2 spearmen owned by the Carthage lost in Lilybaeum
RomanRepublic roll dice for 9 legionaires in Lilybaeum, round 5 : 6/9 hits, 3.00 expected hits
Carthage roll dice for 1 hoplite, 4 spearmen, 1 swordman and 3 warelephants in Lilybaeum, round 5 : 3/9 hits, 4.17 expected hits
1 swordman owned by the Carthage, 4 spearmen owned by the Carthage, 3 legionaires owned by the RomanRepublic and 1 warelephant owned by the Carthage lost in Lilybaeum
RomanRepublic roll dice for 6 legionaires in Lilybaeum, round 6 : 3/6 hits, 2.00 expected hits
Carthage roll dice for 1 hoplite and 2 warelephants in Lilybaeum, round 6 : 1/3 hits, 1.33 expected hits
1 hoplite owned by the Carthage, 1 legionaire owned by the RomanRepublic and 2 warelephants owned by the Carthage lost in Lilybaeum
RomanRepublic win, taking Lilybaeum from Carthage with 5 legionaires remaining. Battle score for attacker is 5
Casualties for RomanRepublic: 4 legionaires and 19 velitess
Casualties for Carthage: 1 hoplite, 9 spearmen, 1 swordman and 3 warelephants
Battle in Vindonissa
RomanRepublic attack with 3 cavalrys
Carthage defend with 1 swordman
RomanRepublic roll dice for 3 cavalrys in Vindonissa, round 2 : 1/3 hits, 1.00 expected hits
Carthage roll dice for 1 swordman in Vindonissa, round 2 : 0/1 hits, 0.33 expected hits
1 swordman owned by the Carthage lost in Vindonissa
RomanRepublic win, taking Vindonissa from Carthage with 3 cavalrys remaining. Battle score for attacker is 4
Casualties for Carthage: 1 swordman
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 fort placed in Tarentum
1 fort placed in Croton
1 city placed in Capua
8 legionaires and 1 velites placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Carthage : 0.67
RomanRepublic : -3.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10
Turn Complete - GreekCityStates
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10
Combat Move - Macedonia
7 biremes and 5 triremes moved from SZ 68 to SZ 69
18 cavalrys, 7 hoplites, 6 peltastss and 2 swordmen moved from Salonae to Senio
2 hoplites and 1 swordman moved from Pella to Thessalonica
1 hoplite, 3 peltastss and 2 swordmen moved from Dodona to Larissa
Purchase Units - Macedonia
Macedonia buy 1 bireme, 1 hoplite, 2 peltastss, 4 swordmen and 3 triremes; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in SZ 69
Macedonia attack with 7 biremes and 5 triremes
Egypt defend with 1 bireme
Macedonia roll dice for 7 biremes and 5 triremes in SZ 69, round 2 : 4/12 hits, 3.67 expected hits
Egypt roll dice for 1 bireme in SZ 69, round 2 : 1/1 hits, 0.33 expected hits
1 bireme owned by the Macedonia and 1 bireme owned by the Egypt lost in SZ 69
Macedonia win with 6 biremes and 5 triremes remaining. Battle score for attacker is 0
Casualties for Macedonia: 1 bireme
Casualties for Egypt: 1 bireme
Battle in Senio
Macedonia attack with 18 cavalrys, 7 hoplites, 6 peltastss and 2 swordmen
Neutral defend with 3 swordmen
Macedonia roll dice for 18 cavalrys, 7 hoplites, 6 peltastss and 2 swordmen in Senio, round 2 : 11/33 hits, 10.00 expected hits
Neutral roll dice for 3 swordmen in Senio, round 2 : 2/3 hits, 1.00 expected hits
3 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Senio
Macedonia loses 0 PUs for violating Senios neutrality.
Macedonia win, taking Senio from Neutral with 18 cavalrys, 7 hoplites, 4 peltastss and 2 swordmen remaining. Battle score for attacker is 8
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 3 swordmen
Non Combat Move - Macedonia
Place Units - Macedonia
1 bireme and 3 triremes placed in SZ 69
1 hoplite, 2 peltastss and 3 swordmen placed in Thessalonica
1 swordman placed in Larissa
Turn Complete - Macedonia
Macedonia collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Neutral : 1.00
Egypt : 0.67
Macedonia : 1.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10
Combat Move - Egypt
Turning on Edit Mode
EDIT: Turning off Edit Mode
9 axemen, 2 chariots and 1 spearman moved from Siwa to Berenice
4 axemen moved from Cyrene to Berenice
6 axemen and 3 spearmen moved from Alexandria to Paraetonium
12 archers moved from Memphis to Hermopolis
1 spearman moved from Pergamum to Sardis
1 spearman moved from Pergamum to Sardis
1 spearman moved from Pergamum to Sardis
3 biremes moved from SZ 59 to SZ 63
4 biremes moved from SZ 63 to SZ 64
3 biremes and 2 triremes moved from SZ 64 to SZ 66
Purchase Units - Egypt
Egypt buy 4 archers, 9 axemen, 1 bireme and 6 spearmen; Remaining resources: 4 PUs;
Combat - Egypt
Battle in Sardis
Egypt attack with 3 spearmen
Macedonia defend with 1 peltasts
Egypt roll dice for 3 spearmen in Sardis, round 2 : 0/3 hits, 0.50 expected hits
Macedonia roll dice for 1 peltasts in Sardis, round 2 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 3 spearmen in Sardis, round 3 : 0/3 hits, 0.50 expected hits
Macedonia roll dice for 1 peltasts in Sardis, round 3 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 3 spearmen in Sardis, round 4 : 1/3 hits, 0.50 expected hits
Macedonia roll dice for 1 peltasts in Sardis, round 4 : 0/1 hits, 0.17 expected hits
1 peltasts owned by the Macedonia lost in Sardis
Egypt win, taking Sardis from Macedonia with 3 spearmen remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Non Combat Move - Egypt
Place Units - Egypt
6 spearmen placed in Pergamum
4 archers placed in Cyrene
9 axemen placed in Alexandria
1 bireme placed in SZ 59
Turn Complete - Egypt
Egypt collect 78 PUs; end with 82 PUs
Combat Hit Differential Summary :
Egypt : -0.50
Macedonia : -0.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10
Combat Move - Parthia
5 horsearchers moved from Teredon to Ninive
5 cavalrys moved from Teredon to Seleucia
2 cavalrys moved from Seleucia to Gazaca
5 cavalrys moved from Edessa to Gazaca
2 cataphracts and 5 horsearchers moved from Thamea to Palmyra
6 cavalrys moved from Antioch to Palmyra
1 spearman moved from Tarsus to Attalia
2 cataphracts, 3 cavalrys and 4 horsearchers moved from Pessinus to Nicaea
4 cavalrys moved from Tavium to Nicaea
7 biremes and 4 triremes moved from SZ 61 to SZ 62
4 cavalrys moved from Attalia to Pergamum
Purchase Units - Parthia
Parthia buy 1 archer, 4 biremes, 10 cavalrys, 1 spearman and 3 triremes; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Gazaca
Parthia attack with 7 cavalrys
Neutral defend with 1 archer and 3 spearmen
Parthia roll dice for 7 cavalrys in Gazaca, round 2 : 5/7 hits, 2.33 expected hits
Neutral roll dice for 1 archer and 3 spearmen in Gazaca, round 2 : 0/4 hits, 1.50 expected hits
3 spearmen owned by the Neutral and 1 archer owned by the Neutral lost in Gazaca
Parthia loses 0 PUs for violating Gazacas neutrality.
Parthia win, taking Gazaca from Neutral with 7 cavalrys remaining. Battle score for attacker is 13
Casualties for Neutral: 1 archer and 3 spearmen
Battle in Nicaea
Parthia attack with 2 cataphracts, 7 cavalrys and 4 horsearchers
Neutral defend with 4 spearmen
Parthia roll dice for 2 cataphracts, 7 cavalrys and 4 horsearchers in Nicaea, round 2 : 2/13 hits, 4.67 expected hits
Neutral roll dice for 4 spearmen in Nicaea, round 2 : 1/4 hits, 1.33 expected hits
2 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Nicaea
Parthia roll dice for 2 cataphracts, 6 cavalrys and 4 horsearchers in Nicaea, round 3 : 6/12 hits, 4.33 expected hits
Neutral roll dice for 2 spearmen in Nicaea, round 3 : 1/2 hits, 0.67 expected hits
2 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Nicaea
Parthia loses 0 PUs for violating Nicaeas neutrality.
Parthia win, taking Nicaea from Neutral with 2 cataphracts, 5 cavalrys and 4 horsearchers remaining. Battle score for attacker is 4
Casualties for Parthia: 2 cavalrys
Casualties for Neutral: 4 spearmen
Battle in Palmyra
Parthia attack with 2 cataphracts, 6 cavalrys and 5 horsearchers
Neutral defend with 3 cavalrys and 4 spearmen
Parthia roll dice for 2 cataphracts, 6 cavalrys and 5 horsearchers in Palmyra, round 2 : 5/13 hits, 4.67 expected hits
Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 2 : 1/7 hits, 1.83 expected hits
3 cavalrys owned by the Neutral, 2 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Palmyra
Parthia roll dice for 2 cataphracts, 5 cavalrys and 5 horsearchers in Palmyra, round 3 : 3/12 hits, 4.33 expected hits
Neutral roll dice for 2 spearmen in Palmyra, round 3 : 1/2 hits, 0.67 expected hits
2 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Palmyra
Parthia loses 0 PUs for violating Palmyras neutrality.
Parthia win, taking Palmyra from Neutral with 2 cataphracts, 4 cavalrys and 5 horsearchers remaining. Battle score for attacker is 16
Casualties for Parthia: 2 cavalrys
Casualties for Neutral: 3 cavalrys and 4 spearmen
Non Combat Move - Parthia
Place Units - Parthia
4 biremes and 3 triremes placed in SZ 61
1 archer, 2 cavalrys and 1 spearman placed in Antioch
5 cavalrys placed in Edessa
3 cavalrys placed in Seleucia
Turn Complete - Parthia
Parthia collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Neutral : -2.00
Parthia : 0.67