19L Odonis (L+6) vs AetV (X)


  • @Odonis said in 19L Odonis (L+6) vs AetV (X):

    @Odonis @aequitas-et-veritas

    sorry! totally forgot I had already bought an industrial complex for Queensland! Edited in units - hope ok?

    All good, no worries.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Tambov
            1 infantry moved from Kazakhstan to Volgograd
                  Russians take Volgograd from Germans
            1 artillery and 1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Tambov
            1 artillery and 2 infantry moved from Russia to Smolensk
            10 artilleries and 30 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 10 artilleries and 30 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 10 artilleries and 30 infantry in Bryansk, round 2 : 8/40 hits, 10.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 10 artilleries and 29 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            2 fighters moved from Tambov to Russia
            3 infantry moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            4 armour and 2 mech_infantrys moved from Russia to Smolensk
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 artillery, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
            1 marine moved from Java to 42 Sea Zone
            1 battleship moved from 42 Sea Zone to 43 Sea Zone
            1 marine and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 battleship moved from 43 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 cruiser moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Philippines to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Burma
            2 infantry moved from Shan State to Burma
            1 infantry moved from Kweichow to Shensi
            3 artilleries and 1 mech_infantry moved from Szechwan to Shensi
            3 mech_infantrys moved from Yunnan to Shensi
            1 armour moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Sikang
            2 infantry moved from Szechwan to Shensi
            1 bomber moved from Malaya to Sikang
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            2 fighters moved from Japan to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
            1 fighter moved from Philippines to 20 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 3,00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 fighter
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 37 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 20 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Burma, round 4 : 2/3 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                 retreated to Sikang
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Shensi, round 2 : 3/11 hits, 3,17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Sikang to Kweichow
            1 aaGun moved from Yunnan to Kweichow
            2 fighters and 1 tactical_bomber moved from Burma to French Indo China
            2 mech_infantrys moved from Malaya to Yunnan
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 44 Sea Zone
            4 carriers, 3 destroyers and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 2 tactical_bombers moved from Celebes to 44 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            3 fighters moved from 20 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Philippines
            1 fighter moved from Japan to French Indo China
            2 aaGuns, 1 artillery and 10 infantry moved from Korea to Manchuria
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            2 destroyers placed in 6 Sea Zone
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
            Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    French : -0,33
    Americans : 2,00
    Chinese : 0,33
    UK_Pacific : 0,00
    Japanese : 1,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            2 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 armour moved from Persia to 80 Sea Zone
            1 armour and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 armour moved from 72 Sea Zone to French Madagascar
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 43 Sea Zone to 21 Sea Zone
                  Americans take 35 Sea Zone from Japanese
    
        Combat - Americans
            Battle in Norway
            Battle in French Madagascar
            Battle in 21 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Norway from Germans, taking French Madagascar from Neutral_Axis with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Western United States to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser moved from 80 Sea Zone to 72 Sea Zone
    
        Place Units - Americans
            1 bomber and 3 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Tsinghai to Kansu
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            2 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 armour moved from Persia to 80 Sea Zone
            1 armour and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 armour moved from 72 Sea Zone to French Madagascar
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 43 Sea Zone to 21 Sea Zone
                  Americans take 35 Sea Zone from Japanese
    
        Combat - Americans
            Battle in Norway
            Battle in French Madagascar
            Battle in 21 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Norway from Germans, taking French Madagascar from Neutral_Axis with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Western United States to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser moved from 80 Sea Zone to 72 Sea Zone
    
        Place Units - Americans
            1 bomber and 3 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Tsinghai to Kansu
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Trans-Jordan to Syria
    
        Combat - British
            Battle in Syria
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Syria, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            5 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 fighters moved from India to Iraq
            3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 battleship, 1 carrier and 3 cruisers moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to Norway
    
        Place Units - British
            2 artilleries and 1 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            3 infantry placed in Persia
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,6,4,2,6
            British collect 37 PUs (1 lost to blockades); end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -1.00
    Italians : -1.00
    Americans : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Syria
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from Rostov to Persia
            2 bombers moved from Romania to Persia
            1 infantry moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 fighter moved from Southern Italy to Syria
    
        Combat - Italians
            Battle in Syria
                Italians attack with 1 fighter, 2 infantry and 1 marine
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 1 fighter, 2 infantry and 1 marine in Syria, round 2 : 1/4 hits, 1,17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
                Italians win, taking Syria from British with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Volgograd
                Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd
                Italians win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Persia
                Italians attack with 2 bombers and 1 fighter
                British defend with 1 factory_minor and 3 infantry
                    Italians roll dice for 2 bombers and 1 fighter in Persia, round 2 : 2/3 hits, 1,83 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 fighter owned by the Italians and 2 infantry owned by the British lost in Persia
                    Italians roll dice for 2 bombers in Persia, round 3 : 0/2 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Italians lost in Persia
                    Italians roll dice for 1 bomber in Persia, round 4 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Italians lost in Persia
                British win with 1 infantry remaining. Battle score for attacker is -28
                Casualties for Italians: 2 bombers and 1 fighter
                Casualties for British: 2 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 submarine
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from Syria to Cyprus
            1 artillery moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            3 infantry moved from Northern Italy to Western Germany
            2 fighters moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            1 artillery placed in Southern Italy
            1 transport placed in 97 Sea Zone
            Italians undo move 1.
            2 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Removing units owned by Italians from Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -2,17
    British : 1,67
    Americans : -0,17
    Russians : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 60 Sea Zone
            1 artillery moved from Queensland to South Australia
            1 aaGun moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 60 Sea Zone
            1 artillery moved from Queensland to South Australia
            1 aaGun moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            13 armour and 15 mech_infantrys moved from Northwest Persia to Iraq
            7 mech_infantrys moved from Caucasus to Iraq
            2 bombers moved from Rostov to Iraq
            1 fighter moved from Rostov to Persia
            1 mech_infantry moved from Caucasus to Iraq
            1 mech_infantry moved from Caucasus to Persia
            1 mech_infantry moved from Rostov to Samara
                  Germans take Samara from Russians
            2 artilleries and 2 infantry moved from Caucasus to Kazakhstan
    
        Combat - Germans
            Battle in Persia
                Germans attack with 1 fighter and 1 mech_infantry
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Iraq
                Germans attack with 13 armour, 2 bombers and 23 mech_infantrys
                British defend with 3 armour, 7 artilleries, 1 factory_minor, 2 fighters, 7 infantry and 7 mech_infantrys
                    Germans roll dice for 13 armour, 2 bombers and 23 mech_infantrys in Iraq, round 2 : 15/38 hits, 11,67 expected hits
                    British roll dice for 3 armour, 7 artilleries, 2 fighters, 7 infantry and 7 mech_infantrys in Iraq, round 2 : 7/26 hits, 9,83 expected hits
                    7 mech_infantrys owned by the British, 1 artillery owned by the British, 7 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Iraq
                    Germans roll dice for 13 armour, 2 bombers and 16 mech_infantrys in Iraq, round 3 : 10/31 hits, 10,50 expected hits
                    British roll dice for 3 armour, 6 artilleries and 2 fighters in Iraq, round 3 : 6/11 hits, 4,83 expected hits
                    6 artilleries owned by the British, 6 mech_infantrys owned by the Germans, 1 fighter owned by the British and 3 armour owned by the British lost in Iraq
                    Germans roll dice for 13 armour, 2 bombers and 10 mech_infantrys in Iraq, round 4 : 16/25 hits, 9,50 expected hits
                    British roll dice for 1 fighter in Iraq, round 4 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Iraq
                Germans win, taking Iraq from British with 13 armour, 2 bombers and 9 mech_infantrys remaining. Battle score for attacker is 59
                Casualties for Germans: 14 mech_infantrys
                Casualties for British: 3 armour, 7 artilleries, 2 fighters, 7 infantry and 7 mech_infantrys
            Battle in Kazakhstan
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Caucasus to Kazakhstan
            1 artillery and 1 infantry moved from Rostov to Volgograd
            3 infantry moved from Caucasus to Volgograd
            1 aaGun moved from Caucasus to Volgograd
            2 infantry moved from Caucasus to Volgograd
            2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
            1 aaGun moved from Caucasus to Northwest Persia
            4 armour moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Ukraine to Eastern Poland
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Rostov to Bessarabia
            10 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
            2 mech_infantrys moved from Finland to Novgorod
            1 artillery and 5 infantry moved from Finland to Vyborg
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            2 tactical_bombers moved from Western Germany to 115 Sea Zone
            2 bombers moved from Iraq to Greece
            1 fighter moved from Persia to Northwest Persia
    
        Place Units - Germans
            1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
            3 artilleries placed in Normandy Bordeaux
            3 infantry and 6 mech_infantrys placed in Germany
            Germans undo move 1.
            1 carrier placed in 115 Sea Zone
            1 armour and 1 fighter placed in Novgorod
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 10,33
    British : -1,67
    Russians : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 artillery and 2 infantry moved from Russia to Samara
            4 armour and 2 mech_infantrys moved from Smolensk to Belarus
                  Russians take Belarus from Italians
            4 armour and 2 mech_infantrys moved from Belarus to Novgorod
            3 fighters and 1 tactical_bomber moved from Russia to Novgorod
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Novgorod
                Russians attack with 4 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 7 mech_infantrys
                    AA fire in Novgorod : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 4 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 6/10 hits, 4.50 expected hits
                    Germans roll dice for 1 aaGun, 2 armour, 1 fighter and 7 mech_infantrys in Novgorod, round 2 : 5/10 hits, 4.00 expected hits
                    2 mech_infantrys owned by the Russians, 1 aaGun owned by the Germans, 3 armour owned by the Russians and 5 mech_infantrys owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Novgorod, round 3 : 3/5 hits, 2.67 expected hits
                    Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 1/5 hits, 2.33 expected hits
                    1 fighter owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Novgorod, round 4 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 1 fighter in Novgorod, round 4 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 armour, 2 fighters and 2 mech_infantrys
                Casualties for Germans: 1 aaGun, 2 armour, 1 fighter and 7 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            1 infantry moved from Smolensk to Belarus
            1 artillery and 1 infantry moved from Smolensk to Archangel
            1 infantry moved from Russia to Vologda
            1 aaGun, 4 artilleries and 10 infantry moved from Russia to Tambov
            1 mech_infantry moved from Russia to Archangel
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            3 artilleries, 3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 2.83
    AA fire in Novgorod : : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 6 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour, 3 artilleries, 3 infantry and 4 mech_infantrys moved from Shensi to Kansu
            1 bomber moved from Kweichow to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            3 fighters and 1 tactical_bomber moved from French Indo China to Kansu
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            3 fighters moved from 44 Sea Zone to Java
            3 tactical_bombers moved from 44 Sea Zone to Java
            2 fighters moved from 44 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            2 destroyers moved from 44 Sea Zone to 42 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            2 fighters moved from Philippines to 43 Sea Zone
            1 tactical_bomber moved from Philippines to 43 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 battleship and 1 marine moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            3 fighters moved from Philippines to 21 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/9 hits, 4,50 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 2/8 hits, 4,17 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Kansu
                Japanese attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 fighter and 13 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 9/17 hits, 6,17 expected hits
                    Chinese roll dice for 1 fighter and 13 infantry in Kansu, round 2 : 5/14 hits, 5,00 expected hits
                    4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 8/12 hits, 5,33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 3/5 hits, 2,00 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 2 artilleries, 4 infantry and 2 mech_infantrys
                Casualties for Chinese: 1 fighter and 13 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Kansu to Shensi
            2 infantry moved from Manchuria to Jehol
            1 artillery and 3 infantry moved from Manchuria to Amur
            1 aaGun moved from Manchuria to Amur
            1 infantry moved from Manchuria to Amur
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Yunnan to Szechwan
            1 aaGun moved from Kweichow to Shensi
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            3 infantry moved from Malaya to Shan State
            4 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 fighters moved from 43 Sea Zone to Philippines
            1 tactical_bomber moved from 43 Sea Zone to French Indo China
            2 fighters moved from 16 Sea Zone to Japan
            2 fighters moved from 21 Sea Zone to Guam
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            2 infantry moved from Korea to Amur
            5 carriers moved from 44 Sea Zone to 42 Sea Zone
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 bomber moved from Kansu to French Indo China
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            Japanese undo move 1.
            1 submarine placed in 37 Sea Zone
            1 infantry and 1 marine placed in Malaya
            1 bomber and 2 infantry placed in French Indo China
            1 carrier and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Japan
            Japanese undo move 2.
            1 marine placed in Japan
            Japanese undo move 4.
            2 infantry placed in Malaya
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    ANZAC : -0,67
    Chinese : 1,00
    Japanese : 5,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            5 fighters moved from 112 Sea Zone to Vyborg
            1 armour and 1 mech_infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour and 1 mech_infantry moved from Finland to Vyborg
            3 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from Eastern United States to 112 Sea Zone
            1 armour moved from French Madagascar to 72 Sea Zone
            1 armour, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Persia
            1 fighter moved from India to Persia
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @aequitas-et-veritas
    scramble in 112?


  • @Odonis No scramble.
    Thank you.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            5 fighters moved from 112 Sea Zone to Vyborg
            1 armour and 1 mech_infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour and 1 mech_infantry moved from Finland to Vyborg
            3 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from Eastern United States to 112 Sea Zone
            1 armour moved from French Madagascar to 72 Sea Zone
            1 armour, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Persia
            1 fighter moved from India to Persia
    
        Combat - Americans
            Battle in Denmark
            Battle in Persia
                Americans attack with 1 armour and 1 fighter
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Persia, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Persia
                Americans win, taking Denmark from Germans, taking Persia from Germans with 1 armour remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 mech_infantry
            Battle in Vyborg
                Americans attack with 1 armour, 5 fighters and 1 mech_infantry
                Germans defend with 1 artillery and 5 infantry
                    Americans roll dice for 1 armour, 5 fighters and 1 mech_infantry in Vyborg, round 2 : 3/7 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Vyborg, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans, 2 fighters owned by the Americans and 1 mech_infantry owned by the Americans lost in Vyborg
                    Americans roll dice for 1 armour and 3 fighters in Vyborg, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Vyborg
                    Americans roll dice for 1 armour and 3 fighters in Vyborg, round 4 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -5
                Casualties for Americans: 2 fighters and 1 mech_infantry
                Casualties for Germans: 1 artillery and 5 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Vyborg to Novgorod
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Midway
            1 bomber moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 factory_minor and 1 harbour placed in Norway
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 3 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 3 fighters and 1 tactical_bomber in Shensi, round 2 : 4/4 hits, 2.50 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 aaGun, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : 1.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 fighters moved from Norway to 115 Sea Zone
            1 battleship and 3 cruisers moved from 112 Sea Zone to 115 Sea Zone
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from United Kingdom to 115 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            4 infantry moved from Trans-Jordan to Syria
    
        Combat - British
            Battle in Syria
                British attack with 4 infantry
                Italians defend with 1 infantry and 1 marine
                    British roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 3 infantry in Syria, round 3 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry and 1 marine
            Battle in Burma
                British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 115 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers and 3 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
    

    Combat Hit Differential Summary :

    British : 2.50
    Italians : 1.00
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 fighters moved from Norway to 115 Sea Zone
            1 battleship and 3 cruisers moved from 112 Sea Zone to 115 Sea Zone
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from United Kingdom to 115 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            4 infantry moved from Trans-Jordan to Syria
    
        Combat - British
            Battle in Syria
                British attack with 4 infantry
                Italians defend with 1 infantry and 1 marine
                    British roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 3 infantry in Syria, round 3 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 marine in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry and 1 marine
            Battle in Burma
                British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 115 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers and 3 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
                Turning on Edit Mode
                EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Norway: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 115 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Baltic States: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 2.50
    Italians : 1.00
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @aequitas-et-veritas

    submerge sub, or fight?

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