No scramble
Simon33 (Axis) vs AetV (Allies) BM3 - no IJ/Ok
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 artillery and 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Greece to Anglo Egyptian Sudan Purchase Units - Italians Italians buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in 92 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone British win with no units remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Southern Italy to Egypt 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 artillery and 1 infantry moved from Bulgaria to Romania 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt Place Units - Italians 1 factory_minor placed in Egypt 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : -1.00
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I found that decision difficult to make. Maybe I’ve just given the UK an IC.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 1 aaGun, 1 artillery and 4 infantry moved from Queensland to South Australia 1 cruiser moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Poland to Baltic States 2 fighters moved from Western Germany to Baltic States 1 bomber and 3 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 bomber moved from Western Germany to 110 Sea Zone 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Novgorod 7 armour moved from Romania to Bessarabia 7 armour, 5 artilleries and 19 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Germany to Slovakia Hungary 5 artilleries and 5 infantry moved from Poland to Slovakia Hungary Purchase Units - Germans Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans
Combat Hit Differential Summary :
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Scramble to SZ110?
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@simon33 said in Simon33 (Axis) vs AetV (Allies) BM3 - no IJ/Ok:
Scramble to SZ110?
No Thank you.
Was Slovakia an German accident?
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Poland to Baltic States 2 fighters moved from Western Germany to Baltic States 1 bomber and 3 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 bomber moved from Western Germany to 110 Sea Zone 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Novgorod 7 armour moved from Romania to Bessarabia 7 armour, 5 artilleries and 19 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Germany to Slovakia Hungary 5 artilleries and 5 infantry moved from Poland to Slovakia Hungary Purchase Units - Germans Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Novgorod Battle in 110 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 1 armour, 5 artilleries, 5 infantry and 3 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 5 artilleries, 5 infantry and 3 mech_infantrys in Slovakia Hungary, round 2 : 2/14 hits, 4.33 expected hits Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 armour, 5 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Eastern Poland Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Poland to Western Ukraine 3 mech_infantrys moved from Germany to Romania 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 127 Sea Zone 1 submarine moved from 122 Sea Zone to 120 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 artillery moved from Western Germany to France 3 aaGuns moved from Bessarabia to Western Ukraine 1 fighter moved from Baltic States to Western Ukraine 1 fighter moved from Baltic States to 127 Sea Zone 1 bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy 2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia Place Units - Germans 9 mech_infantrys placed in Western Germany 3 artilleries placed in France Turn Complete - Germans Germans collect 45 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : -0.33 Russians : 1.33
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I couldn’t really see how to stop the Mech running into Slovakia. Not ideal though.
Not really a good start for Germany. I don’t think I’ll try this again.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Eastern Poland 1 fighter moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Novgorod 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese Purchase Units - Russians Russians buy 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 3 infantry moved from Russia to Bryansk 2 armour moved from Smolensk to Russia 1 mech_infantry moved from Smolensk to Russia 2 fighters moved from Novgorod to Bryansk 1 infantry moved from Belarus to Baltic States 1 artillery moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 aaGun, 2 artilleries and 8 infantry moved from Belarus to Bryansk 1 aaGun, 1 artillery and 1 infantry moved from Belarus to Bryansk Place Units - Russians 2 infantry placed in Volgograd 3 artilleries, 2 fighters and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : 1,17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour moved from French Indo China to Burma 3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Burma, round 2 : 6/10 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from 37 Sea Zone to Celebes 2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 41 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Burma 1 artillery moved from Kwangsi to 36 Sea Zone 3 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone 4 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 38 Sea Zone 1 transport moved from 36 Sea Zone to 38 Sea Zone 4 artilleries and 4 infantry moved from 38 Sea Zone to Burma 1 aaGun and 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 2 bombers moved from Kweichow to Szechwan 1 fighter moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 3 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : -0.33 Japanese : 1.17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from 91 Sea Zone to Tunisia 3 bombers moved from India to Yunnan 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Philippines Battle in Tunisia Americans attack with 1 fighter and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 fighter and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia retreated to Tunisia Neutral_Axis win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Battle in Yunnan Americans attack with 3 bombers Japanese defend with 2 infantry Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Yunnan Americans win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 bombers moved from Yunnan to India 1 battleship, 1 carrier, 3 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 carriers moved from 26 Sea Zone to 33 Sea Zone 5 bombers moved from Western United States to Queensland 2 fighters moved from Queensland to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Morocco to Algeria 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from French West Africa to French Central Africa 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Tunisia to Algeria 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 4 infantry placed in Central United States 4 bombers and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Tsinghai to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Shensi 11 infantry moved from Tsinghai to Shensi 1 fighter moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Combat Move - British 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Purchase Units - British British buy 1 armour, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Anglo Egyptian Sudan British attack with 1 artillery and 1 infantry Italians defend with 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 artillery moved from Belgian Congo to Kenya 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 fighter moved from Persia to India 1 artillery and 1 infantry moved from Persia to Iraq 1 fighter moved from Gibraltar to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 aaGun and 1 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 cruiser moved from 91 Sea Zone to 92 Sea Zone Place Units - British 3 infantry placed in Persia 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,2,4 British collect 31 PUs (1 lost to blockades); end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 1,33 Italians : -0,33 Americans : -0,67 Chinese : 0,17 Neutral_Axis : 0,67 Japanese : 0,00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt 3 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters and 1 marine moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Bessarabia 1 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Eastern Poland 2 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Bessarabia Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 3 artilleries, 2 fighters, 2 infantry and 1 marine British defend with 1 artillery and 1 infantry Italians roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 marine in Anglo Egyptian Sudan, round 2 : 3/8 hits, 2.83 expected hits British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 3 artilleries, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Eastern Poland Italians attack with 2 armour, 1 artillery and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Romania 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Egypt 1 fighter placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 0.33 Russians : 0.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 62 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Caroline Islands to Philippines 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to Algeria 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 infantry moved from Finland to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 2 artilleries and 3 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland Germans take Bessarabia from Russians 1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Novgorod 1 armour moved from Slovakia Hungary to Baltic States 7 armour moved from Western Ukraine to Baltic States Purchase Units - Germans Germans buy 3 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Archangel Battle in Novgorod Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/8 hits, 2.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Archangel from Russians, taking Novgorod from Russians with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 8 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 8 armour and 1 mech_infantry in Baltic States, round 2 : 3/9 hits, 4.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 8 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 mech_infantrys moved from Slovakia Hungary to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to 127 Sea Zone 3 mech_infantrys moved from Romania to Eastern Poland 5 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland 3 aaGuns, 5 artilleries, 2 bombers, 1 fighter and 18 infantry moved from Western Ukraine to Eastern Poland 1 bomber moved from Western Germany to Eastern Poland 1 fighter moved from Eastern Poland to Western Germany 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 9 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 infantry placed in France 3 artilleries and 3 infantry placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.00 Russians : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 mech_infantry moved from Russia to Archangel 3 fighters and 1 tactical_bomber moved from Bryansk to Archangel 2 infantry moved from Bryansk to Ukraine 2 fighters moved from Russia to Ukraine Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 4/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Russia to Vologda 6 infantry moved from Novosibirsk to Vologda 2 fighters moved from Ukraine to Russia 1 fighter moved from Archangel to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Bryansk 2 infantry moved from Volgograd to Rostov 4 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Vologda 2 artilleries moved from Russia to Bryansk 2 aaGuns and 10 infantry moved from Amur to Manchuria 1 infantry moved from Korea to Manchuria 1 submarine moved from 109 Sea Zone to 105 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : -1,00
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan 2 armour, 6 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from Burma to India 3 fighters and 4 tactical_bombers moved from 38 Sea Zone to India 2 bombers and 1 fighter moved from Szechwan to India 1 fighter and 2 tactical_bombers moved from Kweichow to India 1 tactical_bomber moved from French Indo China to India Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 3 fighters and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Yunnan Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 armour, 6 artilleries, 2 bombers, 5 fighters, 9 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers British defend with 4 aaGuns, 2 artilleries, 3 fighters, 21 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 3 bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 2/12 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 armour, 6 artilleries, 2 bombers, 4 fighters, 9 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers in India, round 2 : 11/31 hits, 13.17 expected hits
Combat Hit Differential Summary :
Chinese : -0.33 AA fire in India : : 0.00 Japanese : -2.17
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11 hits in India (below the 13.17 average). OOL?
I thought I needed to go for this even though it didn’t look great.
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@simon33, keep my US Bmbrs for this Round, please.
And post the 2nd round if you should go for it.
Thank you. -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan 2 armour, 6 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from Burma to India 3 fighters and 4 tactical_bombers moved from 38 Sea Zone to India 2 bombers and 1 fighter moved from Szechwan to India 1 fighter and 2 tactical_bombers moved from Kweichow to India 1 tactical_bomber moved from French Indo China to India Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 3 fighters and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Yunnan Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 armour, 6 artilleries, 2 bombers, 5 fighters, 9 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers British defend with 4 aaGuns, 2 artilleries, 3 fighters, 21 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 3 bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 2/12 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 armour, 6 artilleries, 2 bombers, 4 fighters, 9 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers in India, round 2 : 11/31 hits, 13.17 expected hits UK_Pacific roll dice for 4 aaGuns, 2 artilleries, 3 bombers, 3 fighters, 21 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 10/31 hits, 11.00 expected hits 7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 marine owned by the Japanese, 4 aaGuns owned by the British and 7 infantry owned by the British lost in India Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers in India, round 3 : 12/21 hits, 10.67 expected hits
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -1.00 AA fire in India : : 0.00 Japanese : -0.83
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2nd round, 12 hits. I assume that meant to lose the AA Guns.