@Ragnell804 Trying to take my turn but how do you get the game report? Do you have to choose to play by email? If so what is your email?
oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck
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I should have been convoying Italy though and I was disappointed to lose India J5 after a J2 DOW. I suppose I probably couldn’t have prevented that.
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@simon33 i think my move for india was very aggressive. I am paying the price now. I also think it is an option because of your USA play. I am not saying it’s a good move though
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@oysteilo said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:
@simon33 i think my move for india was very aggressive. I am paying the price now. I also think it is an option because of your USA play. I am not saying it’s a good move though
I don’t really think you’re paying the price although the mechanised move to W China was overly aggressive and is likely to cost you.
Yeah, I invested heavily in getting to SZ110. Would have been good to have been able to stick a landing.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Japanese 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 mech_infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Tsinghai to Kansu Japanese take Kansu from Chinese 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 6 infantry moved from Shantung to Anhwe 1 submarine moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia Purchase Units - Japanese Japanese buy 3 carriers and 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat - Japanese Battle in Western Australia Battle in Anhwe Japanese attack with 6 infantry Chinese defend with 1 infantry Japanese roll dice for 6 infantry in Anhwe, round 2 : 1/0 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Western Australia from ANZAC, taking Anhwe from Chinese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 34 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 6 submarines moved from 35 Sea Zone to 56 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 4 tactical_bombers moved from Philippines to 56 Sea Zone 1 tactical_bomber moved from Philippines to 56 Sea Zone 1 fighter moved from 34 Sea Zone to 56 Sea Zone 2 carriers moved from 36 Sea Zone to 56 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 56 Sea Zone 1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 mech_infantry moved from Kwangtung to French Indo China 1 aaGun moved from West India to India 1 aaGun, 6 artilleries and 15 infantry moved from West India to Eastern Persia 3 destroyers moved from 39 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 artilleries, 3 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Anhwe 1 aaGun and 2 artilleries moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 4 fighters moved from 36 Sea Zone to India 1 fighter moved from Shantung to French Indo China 1 tactical_bomber moved from Philippines to French Indo China 1 mech_infantry moved from Kwangsi to Hunan 1 destroyer moved from 19 Sea Zone to 20 Sea Zone Place Units - Japanese 3 infantry placed in India 3 infantry placed in French Indo China 3 infantry placed in Shantung 3 carriers placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : -0,33 Chinese : -0,33 Japanese : -0,33 -
Meant to be a bombing raid in Southern Italy. Somehow I must have mis clicked. I assume a re-roll would be ok. I’ll edit in the Caucasus.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Algeria to Libya Americans take Libya from Italians 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 2 bombers moved from United Kingdom to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 4 artilleries, 2 bombers, 2 fighters and 5 infantry; Remaining resources: 1 PUs; Combat - Americans Battle in Southern France Battle in Normandy Bordeaux Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Southern France from Germans, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 2 bombers and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from Holland Belgium to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 carrier, 1 destroyer and 4 submarines moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 63 Sea Zone to New South Wales 2 fighters moved from Queensland to New South Wales 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to Quebec Place Units - Americans 4 artilleries and 5 infantry placed in Eastern United States 2 bombers and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kweichow 4 infantry moved from Hopei to Kweichow 2 artilleries and 11 infantry moved from Shensi to Kweichow 9 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 2 fighters and 2 tactical_bombers moved from Persia to Caucasus 1 bomber moved from Tobruk to Southern Italy Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 2 mech_infantrys EDIT: Turning off Edit Mode British buy 4 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat - British Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern Italy causes 4 damage total. Battle in Caucasus British attack with 2 fighters, 2 infantry and 2 tactical_bombers Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 3 aaGuns moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 2 artilleries moved from Persia to Northwest Persia 10 infantry moved from Northwest Persia to Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 2 fighters and 2 mech_infantrys moved from Tobruk to Egypt 2 fighters moved from Egypt to Iraq 2 infantry moved from Tunisia to Libya 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 battleship and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Southern Italy to Libya 2 aaGuns, 3 fighters and 4 infantry moved from United Kingdom to Scotland Place Units - British 3 artilleries placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Americans : 1.33 AA fire in Southern Italy : : -0.17 Chinese : -0.33 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Algeria to Libya Americans take Libya from Italians 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 2 bombers moved from United Kingdom to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 4 artilleries, 2 bombers, 2 fighters and 5 infantry; Remaining resources: 1 PUs; Combat - Americans Battle in Southern France Battle in Normandy Bordeaux Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Southern France from Germans, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 2 bombers and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from Holland Belgium to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 carrier, 1 destroyer and 4 submarines moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 63 Sea Zone to New South Wales 2 fighters moved from Queensland to New South Wales 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to Quebec Place Units - Americans 4 artilleries and 5 infantry placed in Eastern United States 2 bombers and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kweichow 4 infantry moved from Hopei to Kweichow 2 artilleries and 11 infantry moved from Shensi to Kweichow 9 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 2 fighters and 2 tactical_bombers moved from Persia to Caucasus 1 bomber moved from Tobruk to Southern Italy Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 2 mech_infantrys EDIT: Turning off Edit Mode British buy 4 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat - British Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern Italy causes 4 damage total. Battle in Caucasus British attack with 2 fighters, 2 infantry and 2 tactical_bombers Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 3 aaGuns moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 2 artilleries moved from Persia to Northwest Persia 10 infantry moved from Northwest Persia to Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 2 fighters and 2 mech_infantrys moved from Tobruk to Egypt 2 fighters moved from Egypt to Iraq 2 infantry moved from Tunisia to Libya 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 battleship and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Southern Italy to Libya 2 aaGuns, 3 fighters and 4 infantry moved from United Kingdom to Scotland Place Units - British 3 artilleries placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to 93 Sea Zone: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Americans : 1.33 AA fire in Southern Italy : : -0.17 Chinese : -0.33 Japanese : 0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Italians 1 infantry moved from France to Southern France 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Southern France 2 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Southern Italy to Caucasus Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Italians attack with 1 bomber and 2 mech_infantrys British defend with 2 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/0 hits, 1,00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Bryansk 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Southern France to Western Germany 2 infantry moved from Western Germany to Germany 2 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,5,1,6,6,1,1,3,3,5,4,2,3,2,5 Italians collect 20 PUs (3 lost to blockades); end with 21 PUsCombat Hit Differential Summary :
Italians : -2,00 Americans : 0,33 Russians : -0,33 -
-2.00 on low luck is pretty poor, but this is not why I think you are winning now
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs; Non Combat Move - ANZAC 2 aaGuns, 3 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys moved from Queensland to New South Wales 1 destroyer and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 93 Sea Zone Non Combat Move - French 3 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
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@oysteilo said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:
-2.00 on low luck is pretty poor, but this is not why I think you are winning now
You think I’m winning? Interesting. I’m pretty worried you’re going to get Pacific victory eventually.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from France to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 1 infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 infantry moved from Urals to Timguska Germans take Timguska from Russians 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Bryansk to Tambov 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Germany to Vologda 1 bomber moved from Western Germany to Tambov 2 tactical_bombers moved from Bryansk to Samara 2 fighters moved from Ukraine to Smolensk Purchase Units - Germans Germans buy 1 fighter, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Holland Belgium Germans attack with 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/1 hits, 1,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/1 hits, 1,17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 2/1 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win with 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Samara to Bryansk 1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Vyborg 1 bomber moved from Tambov to Bryansk 1 bomber moved from Vologda to Archangel 2 fighters moved from Smolensk to Archangel 2 tactical_bombers moved from Holland Belgium to Western Germany 3 infantry moved from Ukraine to Rostov Place Units - Germans 1 fighter and 6 mech_infantrys placed in Western Germany 3 infantry placed in France 3 infantry placed in Novgorod 3 infantry placed in Volgograd 2 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 51 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Poland: 6 mech_infantrys EDIT: Removing units owned by Germans from Western Germany: 6 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,17 Americans : -0,33 Russians : -0,67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Russians 2 infantry moved from Yakut S.S.R. to Yenisey 1 tactical_bomber moved from Russia to Yenisey 2 fighters and 1 infantry moved from Russia to Vologda 2 fighters and 1 infantry moved from Russia to Smolensk 2 fighters and 1 infantry moved from Russia to Tambov 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Finland to Karelia Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Karelia, round 2 : 3/1 hits, 3.50 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Yenisey Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yenisey Russians win, taking Yenisey from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Yenisey to Yakut S.S.R. 2 infantry moved from Suiyuyan to Kansu 2 fighters moved from Vologda to Russia 2 fighters moved from Smolensk to Russia 2 fighters moved from Tambov to Russia Place Units - Russians 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -0.83 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Japanese 1 infantry moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 2 infantry moved from Western Australia to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from Novosibirsk to Sikang 1 armour moved from Turkmenistan to Sikang 1 mech_infantry moved from Kazakhstan to Sikang 2 infantry moved from Kwangsi to Yunnan 2 fighters moved from India to Yunnan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 harbour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat - Japanese Battle in Dutch New Guinea Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/1 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Dutch New Guinea from ANZAC, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Sikang, round 2 : 1/1 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 infantry and 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to Jehol 2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi 3 infantry moved from Shantung to Kiangsu 1 aaGun, 2 artilleries and 8 infantry moved from Anhwe to Kiangsu 3 carriers and 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 3 destroyers and 1 submarine moved from 36 Sea Zone to 56 Sea Zone 3 fighters moved from 56 Sea Zone to Western Australia 3 fighters moved from 56 Sea Zone to Western Australia 1 bomber moved from Philippines to Western Australia 1 fighter moved from Philippines to 45 Sea Zone 2 tactical_bombers moved from Philippines to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 45 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 2 transports moved from 56 Sea Zone to 37 Sea Zone 2 fighters moved from Yunnan to French Indo China 2 fighters moved from India to 56 Sea Zone 1 mech_infantry moved from Kiangsi to Kiangsu 1 fighter moved from 56 Sea Zone to 45 Sea Zone 1 bomber moved from Philippines to Western Australia Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 airfield and 1 harbour placed in Western Australia 3 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese : 1,33 Japanese : 0,50 -
ne sec, reposting
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Japanese 1 infantry moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 2 infantry moved from Western Australia to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from Novosibirsk to Sikang 1 armour moved from Turkmenistan to Sikang 1 mech_infantry moved from Kazakhstan to Sikang 2 infantry moved from Kwangsi to Yunnan 2 fighters moved from India to Yunnan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 harbour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat - Japanese Battle in Dutch New Guinea Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/1 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Dutch New Guinea from ANZAC, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Sikang, round 2 : 1/1 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 infantry and 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to Jehol 2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi 3 infantry moved from Shantung to Kiangsu 1 aaGun, 2 artilleries and 8 infantry moved from Anhwe to Kiangsu 3 carriers and 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 3 destroyers and 1 submarine moved from 36 Sea Zone to 56 Sea Zone 3 fighters moved from 56 Sea Zone to Western Australia 3 fighters moved from 56 Sea Zone to Western Australia 1 bomber moved from Philippines to Western Australia 1 fighter moved from Philippines to 45 Sea Zone 2 tactical_bombers moved from Philippines to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 45 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 2 transports moved from 56 Sea Zone to 37 Sea Zone 2 fighters moved from Yunnan to French Indo China 2 fighters moved from India to 56 Sea Zone 1 mech_infantry moved from Kiangsi to Kiangsu 1 fighter moved from 56 Sea Zone to 45 Sea Zone 1 bomber moved from Philippines to Western Australia Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 airfield and 1 harbour placed in Western Australia 3 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to West India: 1 aaGun, 6 artilleries and 15 infantry EDIT: Removing units owned by Japanese from Eastern Persia: 1 aaGun, 6 artilleries and 15 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 1,33 Japanese : 0,50 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Americans 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from United Kingdom to Southern France 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from New South Wales to 54 Sea Zone Purchase Units - Americans Americans buy 3 artilleries, 4 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 1 bomber and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 54 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 54 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 54 Sea Zone to New South Wales 1 fighter moved from 63 Sea Zone to New South Wales 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 17 submarines and 2 transports moved from 63 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to New Zealand 2 bombers moved from Western United States to New Zealand 2 fighters moved from Western United States to 30 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 3 artilleries and 4 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to Tunisia 1 armour moved from Libya to Alexandria 1 bomber moved from Southern France to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone 4 submarines moved from 93 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to United Kingdom Place Units - Americans 1 harbour placed in Johnston Island 1 artillery, 4 fighters and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Americans undo move 2. 4 fighters placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Americans undo move 2. 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 fighter and 1 infantry moved from Kweichow to Hopei 2 artilleries and 24 infantry moved from Kweichow to Anhwe Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Persia to Caucasus Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 2 fighters EDIT: Adding units owned by Americans to Morocco: 2 fighters EDIT: Turning off Edit Mode British buy 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Normandy Bordeaux Battle in Caucasus British attack with 2 fighters and 1 infantry Italians defend with 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus British win, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Caucasus to Persia 2 infantry moved from Iraq to Northwest Persia 11 artilleries and 11 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Eastern Persia 3 aaGuns, 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Iraq to Persia 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 bomber and 2 infantry moved from Libya to Tobruk 1 bomber moved from Tobruk to Persia 2 fighters moved from 93 Sea Zone to Trans-Jordan 4 fighters moved from 110 Sea Zone to Karelia 3 fighters moved from Scotland to 110 Sea Zone 2 aaGuns and 4 infantry moved from Scotland to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone EDIT: 2 fighters moved from Morocco to Tobruk Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Persia 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 1.00 Italians : 0.33 British : -0.17 Americans : 0.00 Chinese : 0.33 Japanese : 0.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Italians 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Smolensk 2 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Southern France Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in Smolensk Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/1 hits, 1,33 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to France 1 bomber moved from Smolensk to Western Germany Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,4,2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,1,5,2,3,2 Italians collect 8 PUs (15 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians : 1,17 Americans : 1,00 Russians : 0,67 -
but convoy raids aren’t low luck
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - ANZAC 2 fighters and 1 infantry moved from New South Wales to South Australia Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 8 PUs; Combat - ANZAC Battle in South Australia ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 1 infantry in South Australia, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from South Australia to New South Wales 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 63 Sea Zone to 30 Sea Zone 2 fighters moved from Persia to Eastern Persia 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.33





