@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
dawgoneit (Axis) vs. StuckTojo (Allies +18)
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_major; Remaining resources: 47 PUs; Germans buy 6 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland 3 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Novgorod to Belarus 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 2 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 infantry moved from Karelia to Novgorod 1 artillery and 2 infantry moved from Finland to Karelia 5 bombers moved from Germany to Belarus 2 bombers moved from Germany to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Scotland Battle in Rostov Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Germans win, taking Scotland from British, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Belarus Germans attack with 7 bombers and 3 infantry British defend with 1 armour and 1 mech_infantry Germans roll dice for 7 bombers and 3 infantry in Belarus, round 2 : 6/10 hits, 5.17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 armour owned by the British lost in Belarus Germans win, taking Belarus from Russians with 7 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/5 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Germans 3 infantry moved from Southern France to France 4 armour moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 mech_infantry moved from Denmark to Western Germany 1 armour moved from Denmark to Western Germany 2 artilleries moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 3 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to Denmark 2 fighters moved from Western Germany to Denmark 1 tactical_bomber moved from Western Germany to Denmark 7 bombers moved from Belarus to Germany Place Units - Germans 6 armour, 1 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 1. 1 infantry and 1 mech_infantry placed in Germany 6 armour and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Denmark: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,2,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,5,6,6 Germans collect 49 PUs (9 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 0.67 Russians : 0.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 mech_infantry moved from Russia to Rostov 1 artillery and 5 infantry moved from Archangel to Novgorod 1 artillery and 1 infantry moved from Smolensk to Belarus 4 fighters and 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Belarus Combat - Russians Battle in Rostov Russians attack with 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 2/7 hits, 3.00 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 artillery and 5 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 5 infantry in Novgorod, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Archangel to Novgorod 1 fighter moved from Belarus to Russia 1 mech_infantry moved from Vologda to Russia 1 armour and 1 mech_infantry moved from Vologda to Smolensk 1 armour and 1 mech_infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Tambov 4 fighters and 1 tactical_bomber moved from Rostov to Russia Place Units - Russians 1 infantry placed in Volgograd 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery and 1 infantry moved from Shensi to Sikang 1 artillery moved from Shensi to Kweichow 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Suiyuyan to Hopei 3 mech_infantrys moved from Kiangsu to Hunan 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone Japanese take 19 Sea Zone from ANZAC Japanese take 20 Sea Zone from ANZAC Combat - Japanese Battle in Sikang Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 artillery and 2 infantry British defend with 1 artillery Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 3 infantry moved from Shantung to Anhwe Place Units - Japanese 2 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3 Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : -1.17
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from French Indo China to Yunnan 5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Kwangsi 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland 1 bomber moved from Normandy Bordeaux to Germany 4 fighters moved from 110 Sea Zone to Scotland 1 bomber moved from United Kingdom to France 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 119 Sea Zone 1 artillery moved from 119 Sea Zone to Scotland 1 submarine moved from 91 Sea Zone to 119 Sea Zone 1 bomber moved from India to Kwangsi Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Philippines Battle in 119 Sea Zone Americans attack with 1 submarine and 2 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 119 Sea Zone Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Philippines from Japanese, taking 119 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Kwangsi Americans attack with 1 armour, 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan Americans roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 3.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Americans win, taking Yunnan from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Scotland Americans attack with 1 artillery, 4 fighters and 2 infantry Germans defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Scotland, round 2 : 4/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters moved from Scotland to United Kingdom 2 fighters moved from Scotland to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 bomber moved from France to United Kingdom 1 bomber moved from Germany to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 submarine moved from 16 Sea Zone to 4 Sea Zone 2 fighters moved from Hawaiian Islands to 8 Sea Zone 1 fighter moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from 8 Sea Zone to Aleutian Islands 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to 37 Sea Zone 5 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 bomber moved from Kwangsi to French Indo China 1 bomber moved from Queensland to French Indo China Place Units - Americans 1 fighter, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux 1 bomber placed in Eastern United States 1 destroyer and 2 transports placed in 10 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Western United States 1 factory_minor placed in French Indo China Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,3,1,6,1,2,6,4,6,6,6,1,4,3,4,2,3,3,1,4,2,1,6,4 Americans collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.67 AA fire in France : : -0.17 Americans : -0.33 Japanese : -0.67 AA fire in Germany : : -0.17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Shensi Chinese undo move 1. 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from French Indo China to Yunnan 5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Kwangsi 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland 1 bomber moved from Normandy Bordeaux to Germany 4 fighters moved from 110 Sea Zone to Scotland 1 bomber moved from United Kingdom to France 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 119 Sea Zone 1 artillery moved from 119 Sea Zone to Scotland 1 submarine moved from 91 Sea Zone to 119 Sea Zone 1 bomber moved from India to Kwangsi Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Philippines Battle in 119 Sea Zone Americans attack with 1 submarine and 2 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 119 Sea Zone Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Philippines from Japanese, taking 119 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Kwangsi Americans attack with 1 armour, 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan Americans roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 3.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Americans win, taking Yunnan from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Scotland Americans attack with 1 artillery, 4 fighters and 2 infantry Germans defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Scotland, round 2 : 4/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters moved from Scotland to United Kingdom 2 fighters moved from Scotland to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 bomber moved from France to United Kingdom 1 bomber moved from Germany to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 submarine moved from 16 Sea Zone to 4 Sea Zone 2 fighters moved from Hawaiian Islands to 8 Sea Zone 1 fighter moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from 8 Sea Zone to Aleutian Islands 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to 37 Sea Zone 5 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 bomber moved from Kwangsi to French Indo China 1 bomber moved from Queensland to French Indo China Place Units - Americans 1 fighter, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux 1 bomber placed in Eastern United States 1 destroyer and 2 transports placed in 10 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Western United States 1 factory_minor placed in French Indo China Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,3,1,6,1,2,6,4,6,6,6,1,4,3,4,2,3,3,1,4,2,1,6,4 Americans collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Shensi Chinese undo move 1. 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Smolensk to Bryansk 4 fighters and 2 tactical_bombers moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 mech_infantry moved from Smolensk to Eastern Poland Russians take Eastern Poland from Italians 1 armour moved from Smolensk to Baltic States Russians take Baltic States from Germans 1 armour and 2 mech_infantrys moved from Kazakhstan to Sikang 1 mech_infantry moved from Kazakhstan to Sikang 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium Combat - British Battle in Sikang British attack with 1 armour and 3 mech_infantrys Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour and 3 mech_infantrys in Sikang, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang British win, taking Sikang from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Bryansk British attack with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 2 : 8/10 hits, 4.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk British win, taking Bryansk from Germans with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Holland Belgium British attack with 5 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters moved from Holland Belgium to Normandy Bordeaux 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry moved from Burma to Yunnan 1 mech_infantry moved from Siam to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 1 armour moved from Kazakhstan to Caucasus 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 4 fighters and 2 tactical_bombers moved from Bryansk to Russia 2 armour and 1 mech_infantry moved from Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 3 mech_infantrys moved from Egypt to Iraq Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 1 artillery, 1 infantry and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Some Units in India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -2.00 British : 4.33 AA fire in France : : -0.17 Americans : -0.33 Chinese : 0.00 Japanese : -2.00 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Southern France to Holland Belgium 1 bomber and 1 fighter moved from Southern France to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 5 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Holland Belgium to Northern Italy 1 fighter moved from Holland Belgium to Southern France Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,3,3,4 Italians collect 0 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.67
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 mech_infantry moved from French Indo China to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Russia to Kazakhstan 1 fighter moved from Kazakhstan to Sikang 1 fighter moved from Sikang to Yunnan 3 infantry and 1 mech_infantry moved from Shan State to French Indo China 1 fighter moved from 37 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Shan State 1 bomber moved from New South Wales to Shan State Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 mech_infantry moved from French Indo China to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Russia to Kazakhstan 1 fighter moved from Kazakhstan to Sikang 1 fighter moved from Sikang to Yunnan 3 infantry and 1 mech_infantry moved from Shan State to French Indo China 1 fighter moved from 37 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Shan State 1 bomber moved from New South Wales to Shan State Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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@StuckTojo it looks like your going to run away with this 1. another?
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@dawgoneit said in dawgoneit (Axis) vs. StuckTojo (Allies +18):
@StuckTojo it looks like your going to run away with this 1. another?
OK, good game.
Sure, I’m up for another. Name your game.
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@StuckTojo i would like to be the allies.
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@dawgoneit said in dawgoneit (Axis) vs. StuckTojo (Allies +18):
@StuckTojo i would like to be the allies.
OK. How’s a 30 bid?
If that’s OK tell me your placements and I’ll get it set up.
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@StuckTojo Allies +30
a tank in egypt = 24
a artillery in sudan = 20
a transport in sz39 = 13
a transport in sz71 = 6
a sub in sz98 = 0