@mikawagunichi @Stucifer @Daaras Have you guys played Stalingrad yet? It’s quite fun.
FMErwinRommel (X) vs Wizmark (L) BM3 game 3
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TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 5 armour, 1 bomber, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 2 tactical_bombers moved from Java to 54 Sea Zone 1 infantry moved from Tsinghai to Kazakhstan 1 bomber moved from French Indo China to Kazakhstan
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Scramble 3 fighters from Queensland > sz54?
Submerge sub in sz54? -
Thanks again for building the AB in Java at U.S. taxpayer expense. Japan is able to maximize air power over sz54.
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@FMErwinRommel Lol you Americans do love spending those tax billions on expensive pieces of war kit!
full scramble please…Ool sub, destroyers planes
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@FMErwinRommel sub fights btw…lets hope my first strike hits!
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your sub and all of mine missed, but my planes gave 5 hits. Keep a fighter? (take all 3 DDs and 2 fighters as hits?). You can’t take sub as a hit. Too bad my subs missed.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 5 armour, 1 bomber, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 2 tactical_bombers moved from Java to 54 Sea Zone 1 infantry moved from Tsinghai to Kazakhstan 1 bomber moved from French Indo China to Kazakhstan Combat - Japanese ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Siberia Battle in 54 Sea Zone Japanese attack with 4 fighters, 3 submarines and 4 tactical_bombers ANZAC defend with 3 destroyers, 3 fighters, 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits ANZAC roll dice for 3 destroyers, 3 fighters and 1 transport in 54 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 2 fighters owned by the ANZAC, 3 destroyers owned by the ANZAC and 3 submarines owned by the Japanese lost in 54 Sea Zone 1 submarine owned by the ANZAC Submerged Japanese roll dice for 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits ANZAC roll dice for 1 fighter and 1 transport in 54 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking Siberia from Russians with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 43 Casualties for Japanese: 3 submarines Casualties for ANZAC: 3 destroyers, 3 fighters and 1 transport Battle in Iwo Jima Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 armour moved from Manchuria to Chahar 1 armour moved from Manchuria to Anhwe 1 infantry moved from French Indo China to Yunnan 2 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Shan State to Kweichow 1 bomber moved from Kazakhstan to Szechwan 2 artilleries moved from French Indo China to Shan State 1 artillery, 2 fighters and 2 infantry moved from Malaya to Shan State 3 submarines moved from 41 Sea Zone to 74 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to Philippines 1 fighter moved from French Indo China to Java 4 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 armour moved from Kiangsu to 19 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya 3 armour placed in French Indo China 2 mech_infantrys placed in Kiangsu 1 destroyer placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0.83 Americans : -0.33 Russians : -0.33 Japanese : 0.17
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My 3 subs should have given a hit and taken out your sub, with my planes taking out your DDs. I didn’t use a DD, so you couldn’t take a plane hit against your sub. I pieced together some spare units to guard my transport that convoyed a garrison to the Phil. Overall, Japan’s position is getting stronger in Asia and in the Pacific, so I finally decided to attack Russia.
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 4 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 armour moved from Morocco to 91 Sea Zone 9 artilleries moved from Morocco to 91 Sea Zone 9 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to Spain 1 infantry moved from Gibraltar to Spain 1 marine moved from 91 Sea Zone to Portugal 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 7 artilleries and 8 infantry moved from 91 Sea Zone to Spain 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal 1 artillery moved from 91 Sea Zone to Portugal 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 bomber moved from United Kingdom to Portugal 1 bomber moved from United Kingdom to Spain 1 armour and 2 mech_infantrys moved from Egypt to Saudi Arabia 1 bomber moved from Hawaiian Islands to 17 Sea Zone 1 bomber moved from Russia to Saudi Arabia
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 4 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 armour moved from Morocco to 91 Sea Zone 9 artilleries moved from Morocco to 91 Sea Zone 9 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to Spain 1 infantry moved from Gibraltar to Spain 1 marine moved from 91 Sea Zone to Portugal 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 7 artilleries and 8 infantry moved from 91 Sea Zone to Spain 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal 1 artillery moved from 91 Sea Zone to Portugal 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 bomber moved from United Kingdom to Portugal 1 bomber moved from United Kingdom to Spain 1 armour and 2 mech_infantrys moved from Egypt to Saudi Arabia 1 bomber moved from Hawaiian Islands to 17 Sea Zone 1 bomber moved from Russia to Saudi Arabia Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in 17 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Battle in Spain Americans attack with 1 armour, 8 artilleries, 1 bomber, 2 fighters, 10 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 8 artilleries, 1 bomber, 2 fighters, 10 infantry and 1 mech_infantry in Spain, round 2 : 5/23 hits, 8.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 8 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in Portugal Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine Neutral_True defend with 2 infantry Americans roll dice for 1 battleship in Portugal, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Portugal, round 2 : 2/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Saudi Arabia Americans attack with 1 armour, 1 bomber and 2 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Saudi Arabia, round 2 : 2/4 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 artillery and 3 infantry moved from Alexandria to Egypt 1 bomber moved from 92 Sea Zone to Morocco 1 bomber moved from Portugal to Morocco 1 bomber moved from Spain to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from Spain to Gibraltar 1 fighter moved from Spain to 91 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Saudi Arabia to Iraq 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from 17 Sea Zone to Midway 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3,6,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Americans collect 61 PUs (4 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -1.33 Neutral_True : 1.67
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TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - British 3 infantry moved from Northwest Persia to Caucasus 6 infantry moved from Iraq to Turkey 1 mech_infantry moved from Persia to Turkey 4 armour moved from Persia to Turkey 2 fighters and 1 tactical_bomber moved from Persia to Turkey 2 fighters moved from Russia to Caucasus 1 fighter moved from Russia to Turkey 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 39 Sea Zone to 74 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 74 Sea Zone 2 infantry moved from India to Burma 2 fighters moved from India to Burma 2 mech_infantrys moved from West India to Afghanistan 9 mech_infantrys moved from India to Afghanistan 7 armour moved from India to Afghanistan
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 4 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 armour moved from Morocco to 91 Sea Zone 9 artilleries moved from Morocco to 91 Sea Zone 9 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to Spain 1 infantry moved from Gibraltar to Spain 1 marine moved from 91 Sea Zone to Portugal 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 7 artilleries and 8 infantry moved from 91 Sea Zone to Spain 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal 1 artillery moved from 91 Sea Zone to Portugal 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 bomber moved from United Kingdom to Portugal 1 bomber moved from United Kingdom to Spain 1 armour and 2 mech_infantrys moved from Egypt to Saudi Arabia 1 bomber moved from Hawaiian Islands to 17 Sea Zone 1 bomber moved from Russia to Saudi Arabia Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in 17 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Battle in Spain Americans attack with 1 armour, 8 artilleries, 1 bomber, 2 fighters, 10 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 8 artilleries, 1 bomber, 2 fighters, 10 infantry and 1 mech_infantry in Spain, round 2 : 5/23 hits, 8.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 8 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in Portugal Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine Neutral_True defend with 2 infantry Americans roll dice for 1 battleship in Portugal, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Portugal, round 2 : 2/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Saudi Arabia Americans attack with 1 armour, 1 bomber and 2 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Saudi Arabia, round 2 : 2/4 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 artillery and 3 infantry moved from Alexandria to Egypt 1 bomber moved from 92 Sea Zone to Morocco 1 bomber moved from Portugal to Morocco 1 bomber moved from Spain to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from Spain to Gibraltar 1 fighter moved from Spain to 91 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Saudi Arabia to Iraq 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from 17 Sea Zone to Midway 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3,6,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Americans collect 61 PUs (4 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Northwest Persia to Caucasus 6 infantry moved from Iraq to Turkey 1 mech_infantry moved from Persia to Turkey 4 armour moved from Persia to Turkey 2 fighters and 1 tactical_bomber moved from Persia to Turkey 2 fighters moved from Russia to Caucasus 1 fighter moved from Russia to Turkey 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 39 Sea Zone to 74 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 74 Sea Zone 2 infantry moved from India to Burma 2 fighters moved from India to Burma 2 mech_infantrys moved from West India to Afghanistan 9 mech_infantrys moved from India to Afghanistan 7 armour moved from India to Afghanistan Combat - British Battle in 74 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 3 submarines British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 74 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 3 submarines in 74 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 74 Sea Zone retreated to 74 Sea Zone Japanese win with 2 submarines remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Japanese: 1 submarine Battle in 93 Sea Zone British attack with 1 destroyer, 2 fighters, 2 submarines and 1 transport Germans defend with 3 submarines British roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone British roll dice for 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone British roll dice for 2 submarines in 93 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone British win, taking 93 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 18 Casualties for Germans: 3 submarines Battle in Southern France Battle in Turkey British attack with 4 armour, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 4 armour, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 7/15 hits, 5.33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits, 2.67 expected hits 7 infantry owned by the Neutral_True lost in Turkey British roll dice for 4 armour, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 8/15 hits, 5.33 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Turkey British win, taking Southern France from Germans, taking Turkey from Neutral_True with 4 armour, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Neutral_True: 8 infantry Battle in Caucasus British attack with 2 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Afghanistan British attack with 7 armour and 11 mech_infantrys Neutral_True defend with 4 infantry British roll dice for 7 armour and 11 mech_infantrys in Afghanistan, round 2 : 5/18 hits, 5.33 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British and 4 infantry owned by the Neutral_True lost in Afghanistan British win, taking Afghanistan from Neutral_True with 7 armour and 10 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Neutral_True: 4 infantry Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 carrier moved from 80 Sea Zone to 75 Sea Zone 1 fighter and 1 tactical_bomber moved from 74 Sea Zone to 75 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 80 Sea Zone to 75 Sea Zone 1 artillery and 12 infantry moved from Persia to Northwest Persia 2 fighters moved from Caucasus to Northwest Persia 3 fighters and 1 tactical_bomber moved from Turkey to Northwest Persia 1 mech_infantry moved from Egypt to Syria 1 artillery and 1 infantry moved from Gibraltar to Spain 2 fighters moved from 93 Sea Zone to Gibraltar Place Units - British 3 infantry placed in Iraq 1 fighter and 2 mech_infantrys placed in Egypt 1 fighter and 2 infantry placed in Persia Turn Complete - British British collect 42 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 0.00 Italians : 0.67 British : 2.83 Americans : -1.33 Neutral_True : -1.67 Japanese : 1.83
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@FMErwinRommel Desperate times…desperate measures!
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 4 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 armour moved from Morocco to 91 Sea Zone 9 artilleries moved from Morocco to 91 Sea Zone 9 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to Spain 1 infantry moved from Gibraltar to Spain 1 marine moved from 91 Sea Zone to Portugal 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 7 artilleries and 8 infantry moved from 91 Sea Zone to Spain 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal 1 artillery moved from 91 Sea Zone to Portugal 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 bomber moved from United Kingdom to Portugal 1 bomber moved from United Kingdom to Spain 1 armour and 2 mech_infantrys moved from Egypt to Saudi Arabia 1 bomber moved from Hawaiian Islands to 17 Sea Zone 1 bomber moved from Russia to Saudi Arabia Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in 17 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Battle in Spain Americans attack with 1 armour, 8 artilleries, 1 bomber, 2 fighters, 10 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 8 artilleries, 1 bomber, 2 fighters, 10 infantry and 1 mech_infantry in Spain, round 2 : 5/23 hits, 8.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 8 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in Portugal Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine Neutral_True defend with 2 infantry Americans roll dice for 1 battleship in Portugal, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Portugal, round 2 : 2/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Saudi Arabia Americans attack with 1 armour, 1 bomber and 2 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Saudi Arabia, round 2 : 2/4 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 artillery and 3 infantry moved from Alexandria to Egypt 1 bomber moved from 92 Sea Zone to Morocco 1 bomber moved from Portugal to Morocco 1 bomber moved from Spain to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from Spain to Gibraltar 1 fighter moved from Spain to 91 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Saudi Arabia to Iraq 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from 17 Sea Zone to Midway 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3,6,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Americans collect 61 PUs (4 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Northwest Persia to Caucasus 6 infantry moved from Iraq to Turkey 1 mech_infantry moved from Persia to Turkey 4 armour moved from Persia to Turkey 2 fighters and 1 tactical_bomber moved from Persia to Turkey 2 fighters moved from Russia to Caucasus 1 fighter moved from Russia to Turkey 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 39 Sea Zone to 74 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 74 Sea Zone 2 infantry moved from India to Burma 2 fighters moved from India to Burma 2 mech_infantrys moved from West India to Afghanistan 9 mech_infantrys moved from India to Afghanistan 7 armour moved from India to Afghanistan Combat - British Battle in 74 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 3 submarines British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 74 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 3 submarines in 74 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 74 Sea Zone retreated to 74 Sea Zone Japanese win with 2 submarines remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Japanese: 1 submarine Battle in 93 Sea Zone British attack with 1 destroyer, 2 fighters, 2 submarines and 1 transport Germans defend with 3 submarines British roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone British roll dice for 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone British roll dice for 2 submarines in 93 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone British win, taking 93 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 18 Casualties for Germans: 3 submarines Battle in Southern France Battle in Turkey British attack with 4 armour, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 4 armour, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 7/15 hits, 5.33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits, 2.67 expected hits 7 infantry owned by the Neutral_True lost in Turkey British roll dice for 4 armour, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 8/15 hits, 5.33 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Turkey British win, taking Southern France from Germans, taking Turkey from Neutral_True with 4 armour, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Neutral_True: 8 infantry Battle in Caucasus British attack with 2 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Afghanistan British attack with 7 armour and 11 mech_infantrys Neutral_True defend with 4 infantry British roll dice for 7 armour and 11 mech_infantrys in Afghanistan, round 2 : 5/18 hits, 5.33 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British and 4 infantry owned by the Neutral_True lost in Afghanistan British win, taking Afghanistan from Neutral_True with 7 armour and 10 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Neutral_True: 4 infantry Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 carrier moved from 80 Sea Zone to 75 Sea Zone 1 fighter and 1 tactical_bomber moved from 74 Sea Zone to 75 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 80 Sea Zone to 75 Sea Zone 1 artillery and 12 infantry moved from Persia to Northwest Persia 2 fighters moved from Caucasus to Northwest Persia 3 fighters and 1 tactical_bomber moved from Turkey to Northwest Persia 1 mech_infantry moved from Egypt to Syria 1 artillery and 1 infantry moved from Gibraltar to Spain 2 fighters moved from 93 Sea Zone to Gibraltar Place Units - British 3 infantry placed in Iraq 1 fighter and 2 mech_infantrys placed in Egypt 1 fighter and 2 infantry placed in Persia Turn Complete - British British collect 42 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 3 bombers EDIT: Adding units owned by Americans to Gibraltar: 3 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 Italians : 0.67 British : 2.83 Americans : -1.33 Neutral_True : -1.67 Japanese : 1.83
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@FMErwinRommel Changed a bit of non com…American bombers meant to land in gib…got confused with all the units there
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Wow! I never attacked the true neutral and never had an opponent attack them. (Except at the end of a non-league team game, when they attacked one neutral.) You had lots of units in place to attack the large armies in Spain and Turkey. You only left me Sweden Switz, maybe Mongols and tiny places that I can’t reach. Seems like you are better off, with a little more income and land routes to France and Greece. Germany isn’t positioned to take on these new threats, while still having to defend against amphib invasions in Northern and Southern Europe. Will be interesting. Wonder why this isn’t done more often, or maybe is and I don’t see those games.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 armour and 3 fighters moved from Northern Italy to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour and 3 fighters Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour and 3 fighters in Normandy Bordeaux, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 1 armour and 3 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux Italians win with 3 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 armour Battle in Holland Belgium Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 3 fighters moved from Normandy Bordeaux to Southern Italy 1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy 9 infantry moved from Western Germany to France 2 fighters moved from Holland Belgium to France 1 infantry moved from Bulgaria to Greece 1 aaGun moved from Northern Italy to France 1 bomber moved from Bryansk to France Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Italians collect 8 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : -0.67
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 54 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 62 Sea Zone 4 artilleries and 4 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 54 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 62 Sea Zone 4 artilleries and 4 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@FMErwinRommel Happened to me twice so far but have never tried it myself.
Samuel06 did it to me when like you I hadn’t taken russia and he won, Sovietishcat did it after Russia had fallen , so I was able to pivot to eventually force him out…was touch and go though!
We shall see how it goes, had to try something to shift the balance.