@Daaras Scramble decisions?
Giallo (Allies+3) vs Majikforce (Axis) BM3
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 63 Sea Zone 4 infantry moved from Queensland to New South Wales 1 fighter moved from 63 Sea Zone to New South Wales Non Combat Move - ANZAC 1 aaGun moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2 ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 63 Sea Zone 4 infantry moved from Queensland to New South Wales 1 fighter moved from 63 Sea Zone to New South Wales Non Combat Move - ANZAC 1 aaGun moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2 ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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it’s your turn
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@Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
it’s your turn
Whoops! Forgot about this. Will try and work on it tonight.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Bryansk to Northwest Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 1 armour moved from Turkmenistan to West India Germans take Eastern Persia from British Germans take West India from UK_Pacific 2 mech_infantrys moved from Turkmenistan to Samara 1 mech_infantry moved from Volgograd to Bryansk 3 armour moved from Volgograd to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 fighters moved from Bryansk to Samara 3 fighters moved from Bryansk to Archangel 1 mech_infantry moved from Novgorod to Bryansk 1 armour moved from Turkmenistan to Volgograd 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Bryansk 2 infantry moved from Western Germany to Holland Belgium 3 bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 bombers and 2 infantry Americans defend with 1 marine Germans roll dice for 3 bombers and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Archangel Germans attack with 3 fighters and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 armour Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Samara Germans attack with 3 fighters and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 mech_infantrys in Samara, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from Samara to Bryansk 3 fighters moved from Archangel to Bryansk 2 bombers moved from Northwest Persia to Bryansk 1 fighter moved from Western Germany to Bryansk 2 bombers moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Bryansk 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 2 infantry moved from Western Germany to 113 Sea Zone 3 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 2 armour and 1 mech_infantry placed in Volgograd 3 infantry placed in France 3 infantry placed in Western Germany 2 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,6,5,6 Germans collect 53 PUs (5 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : -0.50 Americans : -0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 mech_infantry moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara 2 fighters moved from Russia to Tambov 1 artillery and 2 infantry moved from Russia to Tambov 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Yenisey Combat - Russians Battle in Tambov Russians attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Tambov, round 2 : 3/5 hits, 1,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Archangel Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Smolensk to Russia 2 fighters moved from Samara to Russia 2 fighters moved from Tambov to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : 0,00 Russians : 2,83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 armour moved from Vologda to Samara 1 infantry and 1 mech_infantry moved from Novosibirsk to Samara 1 infantry moved from Kansu to Novosibirsk 1 artillery and 3 infantry moved from Timguska to Yenisey 1 fighter and 2 tactical_bombers moved from French Indo China to Burma 2 mech_infantrys moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 1 artillery moved from Western Australia to 56 Sea Zone 1 artillery and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 battleship and 1 marine moved from 45 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Northern Territory 4 bombers moved from Japan to 25 Sea Zone 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 3 mech_infantrys moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Battle in Northern Territory Battle in Queensland Battle in 25 Sea Zone Japanese attack with 4 bombers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 5/8 hits, 5.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Northern Territory from ANZAC, taking Queensland from ANZAC with 4 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yenisey Japanese attack with 1 artillery and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Yenisey, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Burma Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 artillery and 1 infantry Battle in Samara Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Samara Japanese roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Samara, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Samara Japanese roll dice for 1 armour in Samara, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Samara, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 submarine and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 4 bombers moved from 25 Sea Zone to Midway 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 armour moved from 25 Sea Zone to Midway 3 fighters moved from Japan to Midway 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 55 Sea Zone 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - Japanese 1 artillery and 1 infantry placed in Japan 2 destroyers and 3 submarines placed in 6 Sea Zone 3 armour placed in French Indo China 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : 1.00 Russians : -0.33 Japanese : -2.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 3 infantry and 5 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 4 carriers, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 63 Sea Zone to Queensland 1 fighter moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from 63 Sea Zone to Queensland 1 infantry moved from Alexandria to Egypt 1 armour moved from Trans-Jordan to Northwest Persia 1 fighter moved from Iraq to Northwest Persia Combat - Americans Battle in 54 Sea Zone Americans attack with 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Northwest Persia Americans attack with 1 armour and 1 fighter Germans defend with 2 mech_infantrys Americans roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the Americans lost in Northwest Persia retreated to Northwest Persia Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Battle in Queensland Americans attack with 3 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Queensland Americans win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 fighters moved from Queensland to 54 Sea Zone 3 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone 3 fighters moved from Eastern United States to Western United States 1 fighter moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Northwest Persia to Iraq Place Units - Americans 2 bombers and 5 tactical_bombers placed in Western United States 3 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 61 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 1,33 Americans : -4,00 Japanese : 0,00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 3 infantry and 5 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 4 carriers, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 63 Sea Zone to Queensland 1 fighter moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from 63 Sea Zone to Queensland 1 infantry moved from Alexandria to Egypt 1 armour moved from Trans-Jordan to Northwest Persia 1 fighter moved from Iraq to Northwest Persia Combat - Americans Battle in 54 Sea Zone Americans attack with 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Northwest Persia Americans attack with 1 armour and 1 fighter Germans defend with 2 mech_infantrys Americans roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the Americans lost in Northwest Persia retreated to Northwest Persia Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Battle in Queensland Americans attack with 3 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Queensland Americans win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 fighters moved from Queensland to 54 Sea Zone 3 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone 3 fighters moved from Eastern United States to Western United States 1 fighter moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Northwest Persia to Iraq Place Units - Americans 2 bombers and 5 tactical_bombers placed in Western United States 3 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 61 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 81 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 armour moved from Iraq to Eastern Persia British take Eastern Persia from Germans 1 armour moved from Iraq to Northwest Persia 2 fighters moved from Normandy Bordeaux to France 2 infantry moved from Normandy Bordeaux to France 1 tactical_bomber moved from Iraq to West India 1 infantry moved from India to West India 2 infantry moved from Iraq to Northwest Persia 3 artilleries moved from Trans-Jordan to Iraq 1 armour and 5 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Iraq to Northwest Persia 7 infantry moved from Iraq to Persia Combat - British Battle in West India British attack with 1 infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 infantry and 1 tactical_bomber in West India, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 armour in West India, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in West India British win with 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Northwest Persia British attack with 1 armour, 3 artilleries and 6 infantry Germans defend with 2 mech_infantrys British roll dice for 1 armour, 3 artilleries and 6 infantry in Northwest Persia, round 2 : 4/10 hits, 3,00 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in France British attack with 2 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry British roll dice for 2 fighters and 2 infantry in France, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in France retreated to France Germans win with 3 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 2 fighters moved from France to Normandy Bordeaux 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from West India to India 1 fighter moved from Burma to India 1 tactical_bomber moved from Iraq to India Place Units - British 1 destroyer placed in 81 Sea Zone 3 artilleries placed in Iraq 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 British collect 33 PUs (7 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 3 PUs (1 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 4,17 British : 0,33 Americans : -4,00 Japanese : 0,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Southern France 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France retreated to Southern France Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in Tambov Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Tambov to Bryansk 1 mech_infantry moved from Yugoslavia to Western Germany 1 artillery moved from Albania to Yugoslavia 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,6,2 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 4 infantry EDIT: Adding units owned by Italians to Northern Italy: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -3.00 British : 0.33 Americans : 1.00 Russians : -0.67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 3 fighters moved from New South Wales to South Australia 2 fighters moved from 63 Sea Zone to South Australia 1 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 5 fighters and 2 infantry in South Australia, round 2 : 3/7 hits, 2,83 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 carrier, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from South Australia to Queensland 1 fighter moved from South Australia to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from South Australia to Queensland 2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 3 fighters moved from New South Wales to South Australia 2 fighters moved from 63 Sea Zone to South Australia 1 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 5 fighters and 2 infantry in South Australia, round 2 : 3/7 hits, 2,83 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 carrier, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from South Australia to Queensland 1 fighter moved from South Australia to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from South Australia to Queensland 2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Smolensk 8 fighters moved from Bryansk to Smolensk 2 bombers moved from Bryansk to Smolensk 2 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France 1 infantry moved from France to Southern France 3 bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in United Kingdom causes 13 damage total. Battle in Southern France Germans attack with 1 fighter and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Smolensk Germans attack with 2 bombers, 8 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 8 fighters and 2 infantry in Smolensk, round 2 : 4/12 hits, 5.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 8 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers and 8 fighters moved from Smolensk to Bryansk 1 mech_infantry moved from Novgorod to Vologda 2 mech_infantrys moved from Novgorod to Bryansk 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 3 armour moved from Volgograd to Bryansk 3 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Western Germany to France 1 fighter moved from Southern France to Western Germany 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 1 fighter placed in Western Germany 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in Volgograd 3 infantry placed in France 3 infantry placed in Western Germany 3 mech_infantrys placed in Germany Germans undo move 5. 1 infantry placed in Western Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,3,1,6 Germans collect 54 PUs (6 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 infantry EDIT: Adding units owned by Germans to Western Germany: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.67 Americans : -0.33 Russians : -0.33 AA fire in United Kingdom : : 0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Samara 2 fighters moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Ulaanbaatar to Amur Russians take Amur from Japanese 3 infantry moved from Ulaanbaatar to Buryatia Combat - Russians Battle in Buryatia Russians attack with 3 infantry Japanese defend with 1 mech_infantry Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Buryatia, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Buryatia, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Buryatia, round 6 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Italians defend with 1 artillery Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Tambov Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Samara to Russia 2 fighters moved from Tambov to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : 1,33 Italians : 0,67 Russians : 0,67 Japanese : -3,00
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 battleship, 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 54 Sea Zone 4 bombers and 3 fighters moved from Midway to 54 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Midway to 25 Sea Zone 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Manchuria to Amur 3 mech_infantrys moved from Buyant-Uhaa to Amur 1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 2 mech_infantrys moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Hunan to Burma 1 infantry moved from Soviet Far East to Siberia 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
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@Giallo Scramble 54? And OOL?
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@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo Scramble 54? And OOL?
yes please, ask for casualties after each round pls
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@Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo Scramble 54? And OOL?
yes please, ask for casualties after each round pls
17 hits rd 1
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@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo Scramble 54? And OOL?
yes please, ask for casualties after each round pls
17 hits rd 1
cv’s, sub, 5 dd, 2 anzac cr