Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
Giallo (Allies+3) vs Majikforce (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 3 infantry and 5 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 4 carriers, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 63 Sea Zone to Queensland 1 fighter moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from 63 Sea Zone to Queensland 1 infantry moved from Alexandria to Egypt 1 armour moved from Trans-Jordan to Northwest Persia 1 fighter moved from Iraq to Northwest Persia Combat - Americans Battle in 54 Sea Zone Americans attack with 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Northwest Persia Americans attack with 1 armour and 1 fighter Germans defend with 2 mech_infantrys Americans roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the Americans lost in Northwest Persia retreated to Northwest Persia Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Battle in Queensland Americans attack with 3 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Queensland Americans win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 fighters moved from Queensland to 54 Sea Zone 3 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone 3 fighters moved from Eastern United States to Western United States 1 fighter moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Northwest Persia to Iraq Place Units - Americans 2 bombers and 5 tactical_bombers placed in Western United States 3 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 61 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 81 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 armour moved from Iraq to Eastern Persia British take Eastern Persia from Germans 1 armour moved from Iraq to Northwest Persia 2 fighters moved from Normandy Bordeaux to France 2 infantry moved from Normandy Bordeaux to France 1 tactical_bomber moved from Iraq to West India 1 infantry moved from India to West India 2 infantry moved from Iraq to Northwest Persia 3 artilleries moved from Trans-Jordan to Iraq 1 armour and 5 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Iraq to Northwest Persia 7 infantry moved from Iraq to Persia Combat - British Battle in West India British attack with 1 infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 infantry and 1 tactical_bomber in West India, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 armour in West India, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in West India British win with 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Northwest Persia British attack with 1 armour, 3 artilleries and 6 infantry Germans defend with 2 mech_infantrys British roll dice for 1 armour, 3 artilleries and 6 infantry in Northwest Persia, round 2 : 4/10 hits, 3,00 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in France British attack with 2 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry British roll dice for 2 fighters and 2 infantry in France, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in France retreated to France Germans win with 3 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 2 fighters moved from France to Normandy Bordeaux 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from West India to India 1 fighter moved from Burma to India 1 tactical_bomber moved from Iraq to India Place Units - British 1 destroyer placed in 81 Sea Zone 3 artilleries placed in Iraq 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 British collect 33 PUs (7 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 3 PUs (1 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 4,17 British : 0,33 Americans : -4,00 Japanese : 0,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Southern France 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France retreated to Southern France Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in Tambov Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Tambov to Bryansk 1 mech_infantry moved from Yugoslavia to Western Germany 1 artillery moved from Albania to Yugoslavia 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,6,2 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 4 infantry EDIT: Adding units owned by Italians to Northern Italy: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -3.00 British : 0.33 Americans : 1.00 Russians : -0.67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 3 fighters moved from New South Wales to South Australia 2 fighters moved from 63 Sea Zone to South Australia 1 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 5 fighters and 2 infantry in South Australia, round 2 : 3/7 hits, 2,83 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 carrier, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from South Australia to Queensland 1 fighter moved from South Australia to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from South Australia to Queensland 2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 3 fighters moved from New South Wales to South Australia 2 fighters moved from 63 Sea Zone to South Australia 1 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 5 fighters and 2 infantry in South Australia, round 2 : 3/7 hits, 2,83 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 carrier, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from South Australia to Queensland 1 fighter moved from South Australia to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from South Australia to Queensland 2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Smolensk 8 fighters moved from Bryansk to Smolensk 2 bombers moved from Bryansk to Smolensk 2 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France 1 infantry moved from France to Southern France 3 bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in United Kingdom causes 13 damage total. Battle in Southern France Germans attack with 1 fighter and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Smolensk Germans attack with 2 bombers, 8 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 8 fighters and 2 infantry in Smolensk, round 2 : 4/12 hits, 5.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 8 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers and 8 fighters moved from Smolensk to Bryansk 1 mech_infantry moved from Novgorod to Vologda 2 mech_infantrys moved from Novgorod to Bryansk 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 3 armour moved from Volgograd to Bryansk 3 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Western Germany to France 1 fighter moved from Southern France to Western Germany 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 1 fighter placed in Western Germany 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in Volgograd 3 infantry placed in France 3 infantry placed in Western Germany 3 mech_infantrys placed in Germany Germans undo move 5. 1 infantry placed in Western Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,3,1,6 Germans collect 54 PUs (6 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 infantry EDIT: Adding units owned by Germans to Western Germany: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.67 Americans : -0.33 Russians : -0.33 AA fire in United Kingdom : : 0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Samara 2 fighters moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Ulaanbaatar to Amur Russians take Amur from Japanese 3 infantry moved from Ulaanbaatar to Buryatia Combat - Russians Battle in Buryatia Russians attack with 3 infantry Japanese defend with 1 mech_infantry Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Buryatia, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Buryatia, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Buryatia, round 6 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Italians defend with 1 artillery Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Tambov Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Samara to Russia 2 fighters moved from Tambov to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : 1,33 Italians : 0,67 Russians : 0,67 Japanese : -3,00
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 battleship, 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 54 Sea Zone 4 bombers and 3 fighters moved from Midway to 54 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Midway to 25 Sea Zone 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Manchuria to Amur 3 mech_infantrys moved from Buyant-Uhaa to Amur 1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 2 mech_infantrys moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Hunan to Burma 1 infantry moved from Soviet Far East to Siberia 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
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@Giallo Scramble 54? And OOL?
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@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo Scramble 54? And OOL?
yes please, ask for casualties after each round pls
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@Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo Scramble 54? And OOL?
yes please, ask for casualties after each round pls
17 hits rd 1
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@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo Scramble 54? And OOL?
yes please, ask for casualties after each round pls
17 hits rd 1
cv’s, sub, 5 dd, 2 anzac cr
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 battleship, 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 54 Sea Zone 4 bombers and 3 fighters moved from Midway to 54 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Midway to 25 Sea Zone 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Manchuria to Amur 3 mech_infantrys moved from Buyant-Uhaa to Amur 1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 2 mech_infantrys moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Hunan to Burma 1 infantry moved from Soviet Far East to Siberia 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Hawaiian Islands Battle in Amur Japanese attack with 4 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 4 mech_infantrys in Amur, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 mech_infantrys in Amur, round 3 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 mech_infantrys in Amur, round 4 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 mech_infantrys in Amur, round 5 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Hawaiian Islands from Americans, taking Amur from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in 54 Sea Zone Japanese attack with 2 battleships, 4 bombers, 4 carriers, 3 destroyers, 9 fighters and 6 tactical_bombers British defend with 1 destroyer; Americans defend with 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 transport; ANZAC defend with 1 carrier, 2 cruisers, 1 destroyer and 6 fighters Japanese roll dice for 2 battleships, 4 bombers, 4 carriers, 3 destroyers, 9 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 17/24 hits, 13.50 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 5 carriers, 4 cruisers, 6 destroyers, 11 fighters and 1 transport in 54 Sea Zone, round 2 : 14/26 hits, 13.00 expected hits Units damaged: 2 battleships owned by the Japanese 1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 2 cruisers owned by the ANZAC, 4 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 carriers owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 battleships, 4 bombers, 8 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 15/20 hits, 12.00 expected hits Americans roll dice for 2 cruisers, 1 destroyer, 11 fighters and 1 transport in 54 Sea Zone, round 3 : 9/14 hits, 8.67 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 6 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 bomber owned by the Japanese, 1 destroyer owned by the British, 2 battleships owned by the Japanese, 5 fighters owned by the Americans and 1 transport owned by the Americans lost in 54 Sea Zone Japanese win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 87 Casualties for Japanese: 2 battleships, 1 bomber, 4 carriers, 3 destroyers, 5 fighters and 2 tactical_bombers Casualties for ANZAC: 1 carrier, 2 cruisers, 1 destroyer and 6 fighters Casualties for Americans: 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 transport Casualties for British: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 54 Sea Zone to Northern Territory 1 fighter moved from 54 Sea Zone to Northern Territory 2 bombers, 3 fighters and 4 tactical_bombers moved from 54 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from Yunnan to Shan State 3 mech_infantrys moved from Malaya to Yunnan 1 armour moved from Yunnan to Shan State 3 armour moved from French Indo China to Yunnan 1 tactical_bomber moved from Burma to Yunnan 2 transports moved from 55 Sea Zone to 37 Sea Zone 2 carriers, 2 destroyers and 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 71 Sea Zone to 70 Sea Zone Place Units - Japanese 2 carriers placed in 37 Sea Zone 2 fighters and 2 tactical_bombers placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in French Indo China 1 mech_infantry placed in Malaya Turn Complete - Japanese Japanese collect 78 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : 1.17 Chinese : 0.00 UK_Pacific : -0.67 Russians : -1.33 Japanese : 4.83
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 3 carriers, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone Americans take 98 Sea Zone from Italians 1 infantry moved from Egypt to Trans-Jordan Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 26 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone Americans attack with 1 destroyer and 6 submarines Italians defend with 2 destroyers, 2 fighters and 1 submarine Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone Americans roll dice for 4 submarines in 97 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone 2 submarines owned by the Americans Submerged Americans roll dice for 1 destroyer in 97 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 18 Casualties for Americans: 4 submarines Casualties for Italians: 2 destroyers, 2 fighters and 1 submarine Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France retreated to Southern France Germans win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Iraq to Northwest Persia 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters and 5 tactical_bombers moved from Western United States to Johnston Island 1 tactical_bomber moved from 10 Sea Zone to Johnston Island 2 bombers moved from Western United States to Johnston Island 2 infantry moved from Queensland to New South Wales Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 airfield placed in Johnston Island 3 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0,67 Italians : -0,50 Americans : -0,17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 3 carriers, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone Americans take 98 Sea Zone from Italians 1 infantry moved from Egypt to Trans-Jordan Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 26 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone Americans attack with 1 destroyer and 6 submarines Italians defend with 2 destroyers, 2 fighters and 1 submarine Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone Americans roll dice for 4 submarines in 97 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone 2 submarines owned by the Americans Submerged Americans roll dice for 1 destroyer in 97 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 18 Casualties for Americans: 4 submarines Casualties for Italians: 2 destroyers, 2 fighters and 1 submarine Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France retreated to Southern France Germans win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Iraq to Northwest Persia 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters and 5 tactical_bombers moved from Western United States to Johnston Island 1 tactical_bomber moved from 10 Sea Zone to Johnston Island 2 bombers moved from Western United States to Johnston Island 2 infantry moved from Queensland to New South Wales Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 airfield placed in Johnston Island 3 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 11x factory_major; Remaining resources: 25 PUs; British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Eastern Persia to India UK_Pacific take West India from Germans 2 infantry moved from India to Burma 1 fighter and 2 tactical_bombers moved from India to Burma 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 0/5 hits, 2,00 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 3 : 2/4 hits, 1,83 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 3 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Battle in Southern France British attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France British roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Southern France to United Kingdom 1 fighter and 2 tactical_bombers moved from Burma to India 1 armour and 5 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from Northwest Persia to Eastern Persia 6 artilleries moved from Iraq to Northwest Persia 7 infantry moved from Persia to Northwest Persia 1 aaGun and 6 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 artillery and 6 infantry placed in United Kingdom 1 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,3 British collect 38 PUs (2 lost to blockades); end with 38 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 0,67 Italians : -0,50 British : -2,33 Americans : -0,17 Japanese : -0,33
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For the battle in 97 it looked obvious to scramble, but the result was bad for you. So if your intention wasn’t to scramble let me know
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Bryansk to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 fighter Americans defend with 1 destroyer and 2 submarines 2 submarines owned by the Americans Submerged Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Americans win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Battle in Southern France Italians attack with 1 artillery and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery moved from Yugoslavia to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2 Italians collect 11 PUs (7 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : 0.67 Americans : 0.33
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@Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
For the battle in 97 it looked obvious to scramble, but the result was bad for you. So if your intention wasn’t to scramble let me know
Yeah it was an obvious scramble. I’d say the result was worse than bad for me. You got a lot of dice love on that one. First you won a battle you had 0% chance to win and then that dd took out two fighters that were defending. Then it took out a third one on defense. Ridiculous!
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 2 artilleries and 2 infantry moved from Queensland to New South Wales 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 2 artilleries and 2 infantry moved from Queensland to New South Wales 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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@Giallo
The power supply on my laptop finally died. I have parts on order but I probably won’t be able to post until the 15th. Sorry for the delay.