OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
4 infantry moved from Queensland to New South Wales
1 fighter moved from 63 Sea Zone to New South Wales
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
4 infantry moved from Queensland to New South Wales
1 fighter moved from 63 Sea Zone to New South Wales
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
it’s your turn
@Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
it’s your turn
Whoops! Forgot about this. Will try and work on it tonight.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Bryansk to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Turkmenistan to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
2 mech_infantrys moved from Turkmenistan to Samara
1 mech_infantry moved from Volgograd to Bryansk
3 armour moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 fighters moved from Bryansk to Samara
3 fighters moved from Bryansk to Archangel
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Turkmenistan to Volgograd
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Western Germany to Holland Belgium
3 bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 bombers and 2 infantry
Americans defend with 1 marine
Germans roll dice for 3 bombers and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 2.33 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Archangel
Germans attack with 3 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Samara
Germans attack with 3 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 mech_infantrys in Samara, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters moved from Samara to Bryansk
3 fighters moved from Archangel to Bryansk
2 bombers moved from Northwest Persia to Bryansk
1 fighter moved from Western Germany to Bryansk
2 bombers moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Bryansk
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in France
3 infantry placed in Western Germany
2 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,6,5,6
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : -0.50
Americans : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
2 fighters moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Tambov
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Yenisey
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Tambov, round 2 : 3/5 hits, 1,83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Samara to Russia
2 fighters moved from Tambov to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,00
Russians : 2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Samara
1 infantry and 1 mech_infantry moved from Novosibirsk to Samara
1 infantry moved from Kansu to Novosibirsk
1 artillery and 3 infantry moved from Timguska to Yenisey
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 artillery moved from Western Australia to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 battleship and 1 marine moved from 45 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern Territory
4 bombers moved from Japan to 25 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
3 mech_infantrys moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
Combat - Japanese
Battle in Northern Territory
Battle in Queensland
Battle in 25 Sea Zone
Japanese attack with 4 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 5/8 hits, 5.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Northern Territory from ANZAC, taking Queensland from ANZAC with 4 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yenisey
Japanese attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Yenisey, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Battle in Samara
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Samara
Japanese roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Samara, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 2 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
Japanese roll dice for 1 armour in Samara, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Samara, round 6 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 submarine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 bombers moved from 25 Sea Zone to Midway
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
3 fighters moved from Japan to Midway
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 55 Sea Zone
3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
2 destroyers and 3 submarines placed in 6 Sea Zone
3 armour placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -0.33
UK_Pacific : 1.00
Russians : -0.33
Japanese : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 3 infantry and 5 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
4 carriers, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 63 Sea Zone to Queensland
1 fighter moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 63 Sea Zone to Queensland
1 infantry moved from Alexandria to Egypt
1 armour moved from Trans-Jordan to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Battle in Northwest Persia
Americans attack with 1 armour and 1 fighter
Germans defend with 2 mech_infantrys
Americans roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Americans lost in Northwest Persia
retreated to Northwest Persia
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in Queensland
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
3 fighters moved from Queensland to 54 Sea Zone
3 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to Western United States
1 fighter moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Northwest Persia to Iraq
Place Units - Americans
2 bombers and 5 tactical_bombers placed in Western United States
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 61 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 1,33
Americans : -4,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 3 infantry and 5 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
4 carriers, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 63 Sea Zone to Queensland
1 fighter moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 63 Sea Zone to Queensland
1 infantry moved from Alexandria to Egypt
1 armour moved from Trans-Jordan to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Battle in Northwest Persia
Americans attack with 1 armour and 1 fighter
Germans defend with 2 mech_infantrys
Americans roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Americans lost in Northwest Persia
retreated to Northwest Persia
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in Queensland
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
3 fighters moved from Queensland to 54 Sea Zone
3 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to Western United States
1 fighter moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Northwest Persia to Iraq
Place Units - Americans
2 bombers and 5 tactical_bombers placed in Western United States
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 61 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 armour moved from Iraq to Eastern Persia
British take Eastern Persia from Germans
1 armour moved from Iraq to Northwest Persia
2 fighters moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
1 tactical_bomber moved from Iraq to West India
1 infantry moved from India to West India
2 infantry moved from Iraq to Northwest Persia
3 artilleries moved from Trans-Jordan to Iraq
1 armour and 5 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Iraq to Northwest Persia
7 infantry moved from Iraq to Persia
Combat - British
Battle in West India
British attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 infantry and 1 tactical_bomber in West India, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in West India, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in West India
British win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in Northwest Persia
British attack with 1 armour, 3 artilleries and 6 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 3 artilleries and 6 infantry in Northwest Persia, round 2 : 4/10 hits, 3,00 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in France
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
British roll dice for 2 fighters and 2 infantry in France, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the British lost in France
retreated to France
Germans win with 3 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Non Combat Move - British
2 fighters moved from France to Normandy Bordeaux
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from West India to India
1 fighter moved from Burma to India
1 tactical_bomber moved from Iraq to India
Place Units - British
1 destroyer placed in 81 Sea Zone
3 artilleries placed in Iraq
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 33 PUs (7 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 3 PUs (1 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 4,17
British : 0,33
Americans : -4,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern France
2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
retreated to Southern France
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Tambov
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Tambov to Bryansk
1 mech_infantry moved from Yugoslavia to Western Germany
1 artillery moved from Albania to Yugoslavia
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,6,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 4 infantry
EDIT: Adding units owned by Italians to Northern Italy: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -3.00
British : 0.33
Americans : 1.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
3 fighters moved from New South Wales to South Australia
2 fighters moved from 63 Sea Zone to South Australia
1 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 5 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 5 fighters and 2 infantry in South Australia, round 2 : 3/7 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from South Australia to Queensland
1 fighter moved from South Australia to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 fighters moved from South Australia to Queensland
2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
3 fighters moved from New South Wales to South Australia
2 fighters moved from 63 Sea Zone to South Australia
1 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 5 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 5 fighters and 2 infantry in South Australia, round 2 : 3/7 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from South Australia to Queensland
1 fighter moved from South Australia to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 fighters moved from South Australia to Queensland
2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bryansk to Smolensk
8 fighters moved from Bryansk to Smolensk
2 bombers moved from Bryansk to Smolensk
2 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 infantry moved from France to Southern France
3 bombers moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in Southern France
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers, 8 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 8 fighters and 2 infantry in Smolensk, round 2 : 4/12 hits, 5.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 8 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers and 8 fighters moved from Smolensk to Bryansk
1 mech_infantry moved from Novgorod to Vologda
2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
3 armour moved from Volgograd to Bryansk
3 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Western Germany to France
1 fighter moved from Southern France to Western Germany
2 bombers moved from United Kingdom to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in France
3 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Germans undo move 5.
1 infantry placed in Western Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,3,1,6
Germans collect 54 PUs (6 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.67
Americans : -0.33
Russians : -0.33
AA fire in United Kingdom : : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
3 infantry moved from Ulaanbaatar to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Buryatia, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Buryatia, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Buryatia, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Buryatia, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Buryatia, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Buryatia, round 6 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Buryatia, round 6 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Tambov
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Tambov to Russia
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : 1,33
Italians : 0,67
Russians : 0,67
Japanese : -3,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 battleship, 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 54 Sea Zone
4 bombers and 3 fighters moved from Midway to 54 Sea Zone
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Manchuria to Amur
3 mech_infantrys moved from Buyant-Uhaa to Amur
1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 mech_infantrys moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Burma
1 infantry moved from Soviet Far East to Siberia
1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
@Giallo Scramble 54? And OOL?
@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo Scramble 54? And OOL?
yes please, ask for casualties after each round pls
@Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo Scramble 54? And OOL?
yes please, ask for casualties after each round pls
17 hits rd 1
@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
@Giallo Scramble 54? And OOL?
yes please, ask for casualties after each round pls
17 hits rd 1
cv’s, sub, 5 dd, 2 anzac cr