Giallo (Allies+3) vs Majikforce (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            3 fighters moved from New South Wales to South Australia
            2 fighters moved from 63 Sea Zone to South Australia
            1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 5 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 5 fighters and 2 infantry in South Australia, round 2 : 3/7 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 carrier, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from South Australia to Queensland
            1 fighter moved from South Australia to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            2 fighters moved from South Australia to Queensland
            2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            3 fighters moved from New South Wales to South Australia
            2 fighters moved from 63 Sea Zone to South Australia
            1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 5 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 5 fighters and 2 infantry in South Australia, round 2 : 3/7 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 carrier, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from South Australia to Queensland
            1 fighter moved from South Australia to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            2 fighters moved from South Australia to Queensland
            2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Japanese : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Smolensk
            8 fighters moved from Bryansk to Smolensk
            2 bombers moved from Bryansk to Smolensk
            2 infantry moved from France to Southern France
            1 fighter moved from Western Germany to Southern France
            1 infantry moved from France to Southern France
            3 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major
                Bombing raid in United Kingdom causes 13 damage total. 
            Battle in Southern France
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Smolensk
                Germans attack with 2 bombers, 8 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 8 fighters and 2 infantry in Smolensk, round 2 : 4/12 hits, 5.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers, 8 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers and 8 fighters moved from Smolensk to Bryansk
            1 mech_infantry moved from Novgorod to Vologda
            2 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            3 armour moved from Volgograd to Bryansk
            3 mech_infantrys moved from Bryansk to Caucasus
            2 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Western Germany to France
            1 fighter moved from Southern France to Western Germany
            2 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            3 infantry placed in Volgograd
            3 infantry placed in France
            3 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
            Germans undo move 5.
            1 infantry placed in Western Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,3,1,6
            Germans collect 54 PUs (6 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 3 infantry
            EDIT: Adding units owned by Germans to Western Germany: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Americans : -0.33
    Russians : -0.33
    AA fire in United Kingdom : : 0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            2 fighters moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Ulaanbaatar to Amur
                  Russians take Amur from Japanese
            3 infantry moved from Ulaanbaatar to Buryatia
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Buryatia, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Buryatia, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 5 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Buryatia, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 6 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Buryatia, round 6 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Tambov
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            2 fighters moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Tambov to Russia
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Italians : 0,67
    Russians : 0,67
    Japanese : -3,00
    

    Savegame

  • '22 '16

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 carriers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 battleship, 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 54 Sea Zone
            4 bombers and 3 fighters moved from Midway to 54 Sea Zone
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Manchuria to Amur
            3 mech_infantrys moved from Buyant-Uhaa to Amur
            1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            2 mech_infantrys moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Hunan to Burma
            1 infantry moved from Soviet Far East to Siberia
            1 tactical_bomber moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
    

    Savegame

  • '22 '16

    @Giallo Scramble 54? And OOL?


  • @majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    @Giallo Scramble 54? And OOL?

    yes please, ask for casualties after each round pls

  • '22 '16

    @Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    @majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    @Giallo Scramble 54? And OOL?

    yes please, ask for casualties after each round pls

    17 hits rd 1


  • @majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    @Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    @majikforce said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    @Giallo Scramble 54? And OOL?

    yes please, ask for casualties after each round pls

    17 hits rd 1

    cv’s, sub, 5 dd, 2 anzac cr

  • '22 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 carriers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 battleship, 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 54 Sea Zone
            4 bombers and 3 fighters moved from Midway to 54 Sea Zone
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Manchuria to Amur
            3 mech_infantrys moved from Buyant-Uhaa to Amur
            1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            2 mech_infantrys moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Hunan to Burma
            1 infantry moved from Soviet Far East to Siberia
            1 tactical_bomber moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
    
        Combat - Japanese
            Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Hawaiian Islands
            Battle in Amur
                Japanese attack with 4 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 4 mech_infantrys in Amur, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 mech_infantrys in Amur, round 3 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 mech_infantrys in Amur, round 4 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 mech_infantrys in Amur, round 5 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Hawaiian Islands from Americans, taking Amur from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/5 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 4 bombers, 4 carriers, 3 destroyers, 9 fighters and 6 tactical_bombers
                British defend with 1 destroyer; Americans defend with 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 transport; ANZAC defend with 1 carrier, 2 cruisers, 1 destroyer and 6 fighters
                    Japanese roll dice for 2 battleships, 4 bombers, 4 carriers, 3 destroyers, 9 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 17/24 hits, 13.50 expected hits
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 5 carriers, 4 cruisers, 6 destroyers, 11 fighters and 1 transport in 54 Sea Zone, round 2 : 14/26 hits, 13.00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 2 cruisers owned by the ANZAC, 4 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 carriers owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 4 bombers, 8 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 15/20 hits, 12.00 expected hits
                    Americans roll dice for 2 cruisers, 1 destroyer, 11 fighters and 1 transport in 54 Sea Zone, round 3 : 9/14 hits, 8.67 expected hits
                    2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 6 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 bomber owned by the Japanese, 1 destroyer owned by the British, 2 battleships owned by the Japanese, 5 fighters owned by the Americans and 1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 87
                Casualties for Japanese: 2 battleships, 1 bomber, 4 carriers, 3 destroyers, 5 fighters and 2 tactical_bombers
                Casualties for ANZAC: 1 carrier, 2 cruisers, 1 destroyer and 6 fighters
                Casualties for Americans: 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 transport
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from 54 Sea Zone to Northern Territory
            1 fighter moved from 54 Sea Zone to Northern Territory
            2 bombers, 3 fighters and 4 tactical_bombers moved from 54 Sea Zone to Northern Territory
            1 artillery and 1 infantry moved from Yunnan to Shan State
            3 mech_infantrys moved from Malaya to Yunnan
            1 armour moved from Yunnan to Shan State
            3 armour moved from French Indo China to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            2 transports moved from 55 Sea Zone to 37 Sea Zone
            2 carriers, 2 destroyers and 2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 37 Sea Zone
            2 fighters and 2 tactical_bombers placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in French Indo China
            1 mech_infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Chinese : 0.00
    UK_Pacific : -0.67
    Russians : -1.33
    Japanese : 4.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 carriers, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
                  Americans take 98 Sea Zone from Italians
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 1 destroyer and 6 submarines
                Italians defend with 2 destroyers, 2 fighters and 1 submarine
                    Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 4 submarines in 97 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
                2 submarines owned by the Americans Submerged
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in 97 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 18
                Casualties for Americans: 4 submarines
                Casualties for Italians: 2 destroyers, 2 fighters and 1 submarine
            Battle in Southern France
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                 retreated to Southern France
                Germans win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from Iraq to Northwest Persia
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 fighters and 5 tactical_bombers moved from Western United States to Johnston Island
            1 tactical_bomber moved from 10 Sea Zone to Johnston Island
            2 bombers moved from Western United States to Johnston Island
            2 infantry moved from Queensland to New South Wales
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 airfield placed in Johnston Island
            3 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : -0,50
    Americans : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 carriers, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
                  Americans take 98 Sea Zone from Italians
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 1 destroyer and 6 submarines
                Italians defend with 2 destroyers, 2 fighters and 1 submarine
                    Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 4 submarines in 97 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
                2 submarines owned by the Americans Submerged
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in 97 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 18
                Casualties for Americans: 4 submarines
                Casualties for Italians: 2 destroyers, 2 fighters and 1 submarine
            Battle in Southern France
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                 retreated to Southern France
                Germans win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from Iraq to Northwest Persia
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 fighters and 5 tactical_bombers moved from Western United States to Johnston Island
            1 tactical_bomber moved from 10 Sea Zone to Johnston Island
            2 bombers moved from Western United States to Johnston Island
            2 infantry moved from Queensland to New South Wales
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 airfield placed in Johnston Island
            3 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 11x factory_major; Remaining resources: 25 PUs; 
            British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Eastern Persia to India
                  UK_Pacific take West India from Germans
            2 infantry moved from India to Burma
            1 fighter and 2 tactical_bombers moved from India to Burma
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 0/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 3 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 3 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Southern France
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                    British roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                British win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Southern France to United Kingdom
            1 fighter and 2 tactical_bombers moved from Burma to India
            1 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
            1 armour moved from Northwest Persia to Eastern Persia
            6 artilleries moved from Iraq to Northwest Persia
            7 infantry moved from Persia to Northwest Persia
            1 aaGun and 6 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 artillery and 6 infantry placed in United Kingdom
            1 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,3
            British collect 38 PUs (2 lost to blockades); end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : -0,50
    British : -2,33
    Americans : -0,17
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    For the battle in 97 it looked obvious to scramble, but the result was bad for you. So if your intention wasn’t to scramble let me know

  • '22 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 fighter moved from Bryansk to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 destroyer and 2 submarines
                2 submarines owned by the Americans Submerged
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Southern France
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2
            Italians collect 11 PUs (7 lost to blockades); end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.67
    Americans : 0.33
    

    Savegame

  • '22 '16

    @Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:

    For the battle in 97 it looked obvious to scramble, but the result was bad for you. So if your intention wasn’t to scramble let me know

    Yeah it was an obvious scramble. I’d say the result was worse than bad for me. You got a lot of dice love on that one. First you won a battle you had 0% chance to win and then that dd took out two fighters that were defending. Then it took out a third one on defense. Ridiculous!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 artilleries and 2 infantry moved from Queensland to New South Wales
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 artilleries and 2 infantry moved from Queensland to New South Wales
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    @Giallo
    The power supply on my laptop finally died. I have parts on order but I probably won’t be able to post until the 15th. Sorry for the delay.

  • '22 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Volgograd to Samara
            2 bombers moved from Bryansk to Samara
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            2 bombers moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 bombers, 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Samara
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Volgograd to Rostov
            3 mech_infantrys moved from Caucasus to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            2 bombers moved from Samara to Bryansk
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            3 fighters moved from Bryansk to Southern Italy
            3 mech_infantrys moved from Germany to Eastern Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            2 bombers moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            3 mech_infantrys moved from Western Germany to Germany
            3 infantry moved from Germany to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in France
            1 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,2
            Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.67
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            5 fighters moved from Russia to Samara
            3 infantry moved from Buryatia to Yakut S.S.R.
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 5 fighters and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 5 fighters and 1 infantry in Samara, round 2 : 2/6 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                Russians win with 5 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            5 fighters moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 8 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : 0,67
    Russians : 0,50
    Japanese : -0,33
    

    Savegame

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