No scramble
Giallo (Allies+3) vs Majikforce (Axis) BM3
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 battleship, 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 54 Sea Zone 4 bombers and 3 fighters moved from Midway to 54 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Midway to 25 Sea Zone 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Manchuria to Amur 3 mech_infantrys moved from Buyant-Uhaa to Amur 1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 2 mech_infantrys moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Hunan to Burma 1 infantry moved from Soviet Far East to Siberia 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Hawaiian Islands Battle in Amur Japanese attack with 4 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 4 mech_infantrys in Amur, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 mech_infantrys in Amur, round 3 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 mech_infantrys in Amur, round 4 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 mech_infantrys in Amur, round 5 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Hawaiian Islands from Americans, taking Amur from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in 54 Sea Zone Japanese attack with 2 battleships, 4 bombers, 4 carriers, 3 destroyers, 9 fighters and 6 tactical_bombers British defend with 1 destroyer; Americans defend with 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 transport; ANZAC defend with 1 carrier, 2 cruisers, 1 destroyer and 6 fighters Japanese roll dice for 2 battleships, 4 bombers, 4 carriers, 3 destroyers, 9 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 17/24 hits, 13.50 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 5 carriers, 4 cruisers, 6 destroyers, 11 fighters and 1 transport in 54 Sea Zone, round 2 : 14/26 hits, 13.00 expected hits Units damaged: 2 battleships owned by the Japanese 1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 2 cruisers owned by the ANZAC, 4 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 carriers owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 battleships, 4 bombers, 8 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 15/20 hits, 12.00 expected hits Americans roll dice for 2 cruisers, 1 destroyer, 11 fighters and 1 transport in 54 Sea Zone, round 3 : 9/14 hits, 8.67 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 6 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 bomber owned by the Japanese, 1 destroyer owned by the British, 2 battleships owned by the Japanese, 5 fighters owned by the Americans and 1 transport owned by the Americans lost in 54 Sea Zone Japanese win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 87 Casualties for Japanese: 2 battleships, 1 bomber, 4 carriers, 3 destroyers, 5 fighters and 2 tactical_bombers Casualties for ANZAC: 1 carrier, 2 cruisers, 1 destroyer and 6 fighters Casualties for Americans: 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 transport Casualties for British: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 54 Sea Zone to Northern Territory 1 fighter moved from 54 Sea Zone to Northern Territory 2 bombers, 3 fighters and 4 tactical_bombers moved from 54 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from Yunnan to Shan State 3 mech_infantrys moved from Malaya to Yunnan 1 armour moved from Yunnan to Shan State 3 armour moved from French Indo China to Yunnan 1 tactical_bomber moved from Burma to Yunnan 2 transports moved from 55 Sea Zone to 37 Sea Zone 2 carriers, 2 destroyers and 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 71 Sea Zone to 70 Sea Zone Place Units - Japanese 2 carriers placed in 37 Sea Zone 2 fighters and 2 tactical_bombers placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in French Indo China 1 mech_infantry placed in Malaya Turn Complete - Japanese Japanese collect 78 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : 1.17 Chinese : 0.00 UK_Pacific : -0.67 Russians : -1.33 Japanese : 4.83
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 3 carriers, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone Americans take 98 Sea Zone from Italians 1 infantry moved from Egypt to Trans-Jordan Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 26 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone Americans attack with 1 destroyer and 6 submarines Italians defend with 2 destroyers, 2 fighters and 1 submarine Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone Americans roll dice for 4 submarines in 97 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone 2 submarines owned by the Americans Submerged Americans roll dice for 1 destroyer in 97 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 18 Casualties for Americans: 4 submarines Casualties for Italians: 2 destroyers, 2 fighters and 1 submarine Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France retreated to Southern France Germans win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Iraq to Northwest Persia 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters and 5 tactical_bombers moved from Western United States to Johnston Island 1 tactical_bomber moved from 10 Sea Zone to Johnston Island 2 bombers moved from Western United States to Johnston Island 2 infantry moved from Queensland to New South Wales Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 airfield placed in Johnston Island 3 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0,67 Italians : -0,50 Americans : -0,17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 3 carriers, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone Americans take 98 Sea Zone from Italians 1 infantry moved from Egypt to Trans-Jordan Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 26 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone Americans attack with 1 destroyer and 6 submarines Italians defend with 2 destroyers, 2 fighters and 1 submarine Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone Americans roll dice for 4 submarines in 97 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone 2 submarines owned by the Americans Submerged Americans roll dice for 1 destroyer in 97 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 18 Casualties for Americans: 4 submarines Casualties for Italians: 2 destroyers, 2 fighters and 1 submarine Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France retreated to Southern France Germans win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Iraq to Northwest Persia 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters and 5 tactical_bombers moved from Western United States to Johnston Island 1 tactical_bomber moved from 10 Sea Zone to Johnston Island 2 bombers moved from Western United States to Johnston Island 2 infantry moved from Queensland to New South Wales Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 airfield placed in Johnston Island 3 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 11x factory_major; Remaining resources: 25 PUs; British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Eastern Persia to India UK_Pacific take West India from Germans 2 infantry moved from India to Burma 1 fighter and 2 tactical_bombers moved from India to Burma 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 0/5 hits, 2,00 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 3 : 2/4 hits, 1,83 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 3 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Battle in Southern France British attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France British roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Southern France to United Kingdom 1 fighter and 2 tactical_bombers moved from Burma to India 1 armour and 5 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from Northwest Persia to Eastern Persia 6 artilleries moved from Iraq to Northwest Persia 7 infantry moved from Persia to Northwest Persia 1 aaGun and 6 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 artillery and 6 infantry placed in United Kingdom 1 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,3 British collect 38 PUs (2 lost to blockades); end with 38 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 0,67 Italians : -0,50 British : -2,33 Americans : -0,17 Japanese : -0,33
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For the battle in 97 it looked obvious to scramble, but the result was bad for you. So if your intention wasn’t to scramble let me know
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Bryansk to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 fighter Americans defend with 1 destroyer and 2 submarines 2 submarines owned by the Americans Submerged Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Americans win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Battle in Southern France Italians attack with 1 artillery and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery moved from Yugoslavia to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2 Italians collect 11 PUs (7 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : 0.67 Americans : 0.33
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@Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
For the battle in 97 it looked obvious to scramble, but the result was bad for you. So if your intention wasn’t to scramble let me know
Yeah it was an obvious scramble. I’d say the result was worse than bad for me. You got a lot of dice love on that one. First you won a battle you had 0% chance to win and then that dd took out two fighters that were defending. Then it took out a third one on defense. Ridiculous!
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 2 artilleries and 2 infantry moved from Queensland to New South Wales 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 2 artilleries and 2 infantry moved from Queensland to New South Wales 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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@Giallo
The power supply on my laptop finally died. I have parts on order but I probably won’t be able to post until the 15th. Sorry for the delay. -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Samara 2 bombers moved from Bryansk to Samara 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers, 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Samara Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 infantry moved from Volgograd to Rostov 3 mech_infantrys moved from Caucasus to Bryansk 3 artilleries moved from Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 2 bombers moved from Samara to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 3 fighters moved from Bryansk to Southern Italy 3 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 bombers moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Western Germany to Germany 3 infantry moved from Germany to Western Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in France 1 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,2 Germans collect 51 PUs (5 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Tambov 5 fighters moved from Russia to Samara 3 infantry moved from Buryatia to Yakut S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 5 fighters and 1 infantry Germans defend with 2 infantry Russians roll dice for 5 fighters and 1 infantry in Samara, round 2 : 2/6 hits, 2,67 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara Russians win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 5 fighters moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0,33 Italians : 0,67 Russians : 0,50 Japanese : -0,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 1 carrier, 3 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from Northern Territory to Queensland Japanese take Queensland from ANZAC 1 infantry moved from Northern Territory to South Australia Japanese take South Australia from ANZAC 2 artilleries and 1 infantry moved from Northern Territory to Western Australia 2 fighters and 2 tactical_bombers moved from Northern Territory to Western Australia 2 mech_infantrys moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Hunan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 4 mech_infantrys moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey 1 submarine moved from 70 Sea Zone to 71 Sea Zone Combat - Japanese Battle in Alaska Battle in Western Australia Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Western Australia, round 2 : 2/7 hits, 3.33 expected hits ANZAC roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Western Australia Japanese win, taking Alaska from Americans, taking Western Australia from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 71 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 71 Sea Zone Japanese win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Burma Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 0/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 4/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 6 Sea Zone to 2 Sea Zone 3 bombers, 2 fighters and 2 tactical_bombers moved from Northern Territory to Caroline Islands 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 1 armour moved from Shan State to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Anhwe to Hunan 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Australia to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to Malaya 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Burma to Yunnan Place Units - Japanese 1 carrier, 2 fighters and 1 transport placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China 1 artillery and 1 infantry placed in Japan 2 mech_infantrys placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6,1,2,2,4 Japanese collect 83 PUs (1 lost to blockades); end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : -0.33 Americans : -0.67 UK_Pacific : -0.67 Japanese : -4.00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 carrier, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to France 3 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 10 Sea Zone to 2 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from Johnston Island to Hawaiian Islands 2 tactical_bombers moved from Johnston Island to 25 Sea Zone 2 tactical_bombers moved from Johnston Island to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Johnston Island to 25 Sea Zone 2 submarines moved from 97 Sea Zone to 98 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 26 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 fighters, 2 tactical_bombers and 1 transport Japanese defend with 1 submarine 1 submarine owned by the Japanese Submerged Battle in Hawaiian Islands Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 3/6 hits, 2,67 expected hits Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Hawaiian Islands Americans winAmericans win with 1 battleship, 3 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining, taking Hawaiian Islands from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 armour and 1 infantry Battle in 2 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 2 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in France Americans attack with 2 fighters, 3 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor and 6 infantry Americans roll dice for 2 fighters, 3 infantry and 3 mech_infantrys in France, round 2 : 1/8 hits, 2,00 expected hits Germans roll dice for 6 infantry in France, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in France, round 3 : 1/7 hits, 1,83 expected hits Germans roll dice for 5 infantry in France, round 3 : 3/5 hits, 1,67 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in France Americans roll dice for 2 fighters and 2 mech_infantrys in France, round 4 : 1/4 hits, 1,33 expected hits Germans roll dice for 4 infantry in France, round 4 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Germans lost in France Americans roll dice for 2 fighters and 2 mech_infantrys in France, round 5 : 2/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in France, round 5 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in France 1 mech_infantry owned by the Americans retreated to Normandy Bordeaux Germans win with 1 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 3 infantry and 2 mech_infantrys Casualties for Germans: 5 infantry Battle in 25 Sea Zone Americans attack with 2 bombers, 1 destroyer and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 2 bombers, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Queensland Americans attack with 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine Americans roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 marine in Queensland, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Queensland, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 marine in Queensland, round 3 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Queensland Americans win, taking Queensland from Japanese with 1 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - Americans 2 bombers moved from 25 Sea Zone to Western United States 2 aaGuns moved from Central United States to Western United States 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Western United States 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Western United States 1 fighter moved from 26 Sea Zone to Western United States 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from France to Normandy Bordeaux 1 carrier, 1 cruiser and 3 submarines moved from 110 Sea Zone to 88 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Northwest Persia to Russia 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Algeria to Morocco Place Units - Americans 3 bombers placed in Normandy Bordeaux 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6 Americans collect 58 PUs (1 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33 Americans : 0,00 Japanese : 2,17
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 carrier, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to France 3 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 10 Sea Zone to 2 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from Johnston Island to Hawaiian Islands 2 tactical_bombers moved from Johnston Island to 25 Sea Zone 2 tactical_bombers moved from Johnston Island to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Johnston Island to 25 Sea Zone 2 submarines moved from 97 Sea Zone to 98 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 26 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 fighters, 2 tactical_bombers and 1 transport Japanese defend with 1 submarine 1 submarine owned by the Japanese Submerged Battle in Hawaiian Islands Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 3/6 hits, 2,67 expected hits Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Hawaiian Islands Americans winAmericans win with 1 battleship, 3 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining, taking Hawaiian Islands from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 armour and 1 infantry Battle in 2 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 2 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in France Americans attack with 2 fighters, 3 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor and 6 infantry Americans roll dice for 2 fighters, 3 infantry and 3 mech_infantrys in France, round 2 : 1/8 hits, 2,00 expected hits Germans roll dice for 6 infantry in France, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in France, round 3 : 1/7 hits, 1,83 expected hits Germans roll dice for 5 infantry in France, round 3 : 3/5 hits, 1,67 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in France Americans roll dice for 2 fighters and 2 mech_infantrys in France, round 4 : 1/4 hits, 1,33 expected hits Germans roll dice for 4 infantry in France, round 4 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Germans lost in France Americans roll dice for 2 fighters and 2 mech_infantrys in France, round 5 : 2/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in France, round 5 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in France 1 mech_infantry owned by the Americans retreated to Normandy Bordeaux Germans win with 1 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 3 infantry and 2 mech_infantrys Casualties for Germans: 5 infantry Battle in 25 Sea Zone Americans attack with 2 bombers, 1 destroyer and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 2 bombers, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Queensland Americans attack with 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine Americans roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 marine in Queensland, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Queensland, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 marine in Queensland, round 3 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Queensland Americans win, taking Queensland from Japanese with 1 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - Americans 2 bombers moved from 25 Sea Zone to Western United States 2 aaGuns moved from Central United States to Western United States 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Western United States 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Western United States 1 fighter moved from 26 Sea Zone to Western United States 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from France to Normandy Bordeaux 1 carrier, 1 cruiser and 3 submarines moved from 110 Sea Zone to 88 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Northwest Persia to Russia 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Algeria to Morocco Place Units - Americans 3 bombers placed in Normandy Bordeaux 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6 Americans collect 58 PUs (1 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter and 2 tactical_bombers moved from India to Burma 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Iraq to Northwest Persia 2 fighters moved from United Kingdom to Southern France 2 infantry moved from Normandy Bordeaux to Southern France Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in Southern France British attack with 2 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Southern France to 110 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 armour and 5 mech_infantrys moved from Eastern Persia to India 1 fighter and 2 tactical_bombers moved from Burma to India Place Units - British 1 destroyer placed in 98 Sea Zone 1 fighter placed in Egypt 1 destroyer placed in 81 Sea Zone 3 infantry placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,1 British collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1,33 British : 0,67 Italians : -0,67 Americans : 0,00 Japanese : 1,50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 3 armour moved from Smolensk to Archangel 1 mech_infantry moved from Western Germany to Southern France 2 artilleries and 2 infantry moved from Northern Italy to Southern France Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Archangel Italians attack with 3 armour Russians defend with 1 infantry Italians roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel Italians win, taking 97 Sea Zone from British, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries and 1 mech_infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 1 mech_infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 4 infantry moved from Western Germany to Northern Italy 2 aaGuns moved from Bryansk to Rostov Place Units - Italians 1 fighter placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : 1.67 Russians : 0.67
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in South Australia, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in South Australia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : -1,00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in South Australia, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in South Australia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : -1,00
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your turn
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@Giallo Sorry I was traveling for the Thanksgiving holiday. I will get to it sometime this weekend.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 22 mech_infantrys moved from Bryansk to Caucasus 20 armour moved from Bryansk to Caucasus 2 bombers moved from Bryansk to Caucasus 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in 92 Sea Zone Germans attack with 1 bomber and 1 fighter Americans defend with 1 destroyer Germans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 92 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer Battle in Caucasus Germans attack with 20 armour, 2 bombers and 22 mech_infantrys British defend with 1 infantry Germans roll dice for 20 armour, 2 bombers and 22 mech_infantrys in Caucasus, round 2 : 18/44 hits, 15.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 20 armour, 2 bombers and 22 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Caucasus to Rostov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Ukraine to Rostov 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Eastern Poland to Ukraine 3 aaGuns, 20 artilleries and 18 infantry moved from Bryansk to Rostov 1 infantry moved from Rostov to Bryansk 1 infantry moved from Bryansk to Smolensk 1 artillery and 2 infantry moved from Novgorod to Belarus 1 bomber moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 1 infantry moved from Germany to Western Germany 1 bomber moved from 92 Sea Zone to Southern Italy 1 infantry moved from France to Western Germany 2 infantry moved from Western Germany to Germany 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Western Germany 1 artillery moved from 113 Sea Zone to Western Germany 5 fighters moved from Bryansk to Rostov Place Units - Germans 1 fighter placed in Germany 3 artilleries placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in Volgograd 3 infantry placed in France 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.17 Americans : 1.00 Russians : -0.33