Question:
Normally a plane would be added to a carrier if you build one, you have a plane stationed there. This time I didnt get asked to land one. I edited it!!!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - British
1 Artillery, 1 Fighter and 18 Infantrys moved from Manchester to Scotland
1 Adv.Fighter moved from Wales to Scotland
6 ArmoredCars moved from Punjab to Baluchistan
6 Tanks moved from Bihar to Baluchistan
3 ArmoredCars, 2 Mech.Infs and 2 Tanks moved from Delhi to Bombay
6 ArmoredCars moved from Burma to Bihar
5 ArmoredCars moved from Madras to Hyderabad
12 Infantrys moved from Assam to Bihar
5 ArmoredCars and 2 Tanks moved from Yunnan to Bihar
6 ArmoredCars moved from Bangkok to Burma
8 Artillerys moved from Hunan to Kweichow
3 ArmoredCars moved from Hunan to Yunnan
2 Tanks moved from Suiyuan to Szechwan
2 ArmoredCars moved from Northwest USA to Vancouver
Purchase Units - British
British buy 3 Bunkers, 1 Elite, 10 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Scotland
British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 18 Infantrys
Germans defend with 6 Artillerys, 4 Elites and 5 Infantrys
British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 18 Infantrys in Scotland, round 2 : 4/21 hits, 4.33 expected hits
Germans roll dice for 6 Artillerys, 4 Elites and 5 Infantrys in Scotland, round 2 : 4/15 hits, 5.00 expected hits
4 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Scotland
British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 14 Infantrys in Scotland, round 3 : 2/17 hits, 3.67 expected hits
Germans roll dice for 6 Artillerys, 4 Elites and 1 Infantry in Scotland, round 3 : 5/11 hits, 3.67 expected hits
1 Elite owned by the Germans, 1 Infantry owned by the Germans and 5 Infantrys owned by the British lost in Scotland
British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 9 Infantrys in Scotland, round 4 : 3/12 hits, 2.83 expected hits
Germans roll dice for 6 Artillerys and 3 Elites in Scotland, round 4 : 2/9 hits, 3.00 expected hits
3 Elites owned by the Germans and 2 Infantrys owned by the British lost in Scotland
British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys in Scotland, round 5 : 3/10 hits, 2.50 expected hits
Germans roll dice for 6 Artillerys in Scotland, round 5 : 0/6 hits, 2.00 expected hits
3 Artillerys owned by the Germans lost in Scotland
British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys in Scotland, round 6 : 5/10 hits, 2.50 expected hits
Germans roll dice for 3 Artillerys in Scotland, round 6 : 2/3 hits, 1.00 expected hits
3 Artillerys owned by the Germans and 2 Infantrys owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 20
Casualties for British: 13 Infantrys
Casualties for Germans: 6 Artillerys, 4 Elites and 5 Infantrys
Non Combat Move - British
1 Fighter moved from Scotland to Manchester
1 Adv.Fighter moved from Scotland to Manchester
5 Infantrys moved from Wales to Manchester
2 Infantrys moved from Dover to Manchester
Place Units - British
5 Mech.Infs placed in Delhi
1 Bunker and 5 Infantrys placed in Madras
1 Bunker placed in Manchester
1 Bunker placed in Dover
2 Tanks placed in Bombay
1 Elite and 5 Infantrys placed in Bangkok
Turn Complete - British
British collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -1.67
British : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Turn Complete - Anzac
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Dutch
2 Adv.Fighters and 1 Fighter moved from Suriname to Santiago
1 Mech.Inf moved from Suriname to Argentina
1 Mech.Inf moved from Amazon to Argentina
1 Tank moved from Bolivia to S.Chile
1 Mech.Inf moved from Amazon to S.Chile
1 Transport moved from 119 Sea Zone to 25 Sea Zone
1 Elite moved from Cuba to 25 Sea Zone
1 Elite moved from Colombia to 25 Sea Zone
2 Elites moved from 25 Sea Zone to Jamaica
Purchase Units - Dutch
Dutch buy 1 Bunker, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Jamaica
Dutch attack with 2 Elites
Neutral defend with 1 Infantry
Dutch roll dice for 2 Elites in Jamaica, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 2 Elites in Jamaica, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Jamaica
Dutch loses 0 PUs for violating Jamaicas neutrality.
Dutch win, taking Jamaica from Neutral with 2 Elites remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Argentina
Dutch attack with 2 Mech.Infs
Germans defend with 1 Elite
Dutch roll dice for 2 Mech.Infs in Argentina, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 Elite in Argentina, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Argentina
Dutch win, taking Argentina from Germans with 2 Mech.Infs remaining. Battle score for attacker is 3
Casualties for Germans: 1 Elite
Battle in S.Chile
Dutch attack with 1 Mech.Inf and 1 Tank
Germans defend with 1 Infantry
Dutch roll dice for 1 Mech.Inf and 1 Tank in S.Chile, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in S.Chile, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Dutch and 1 Infantry owned by the Germans lost in S.Chile
Dutch win, taking S.Chile from Germans with 1 Tank remaining. Battle score for attacker is -4
Casualties for Dutch: 1 Mech.Inf
Casualties for Germans: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker and 3 Tanks placed in Santiago
2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.33
Neutral : -0.67
Dutch : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Finns
1 Artillery and 1 Infantry moved from S.Karelia to Yaroslavl
1 Artillery and 1 Infantry moved from S.Karelia to Vologda
1 Tank moved from Smolensk to Yaroslavl
2 Artillerys and 2 Elites moved from Arkhangelsk to Komi
2 Tanks moved from Lapland to S.Karelia
1 Elite and 3 Infantrys moved from Vyborg to S.Karelia
4 Infantrys moved from Tampere to Kotka
Purchase Units - Finns
Finns buy 2 Artillerys, 2 Elites and 2 Tanks; Remaining resources: 1 PUs;
Combat - Finns
Battle in Yaroslavl
Finns attack with 1 Artillery, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yaroslavl, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yaroslavl
Finns win, taking Yaroslavl from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Komi
Finns attack with 2 Artillerys and 2 Elites
Russians defend with 3 Infantrys
Finns roll dice for 2 Artillerys and 2 Elites in Komi, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 3 Infantrys in Komi, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Komi
Finns roll dice for 2 Artillerys and 2 Elites in Komi, round 3 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Komi, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Elite owned by the Finns lost in Komi
Finns win, taking Komi from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 3
Casualties for Russians: 3 Infantrys
Casualties for Finns: 1 Elite
Battle in Vologda
Finns attack with 1 Artillery and 1 Infantry
Russians defend with 1 HeavyTank and 2 Infantrys
Finns roll dice for 1 Artillery and 1 Infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 HeavyTank and 2 Infantrys in Vologda, round 2 : 2/3 hits, 1.33 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Vologda
Russians win with 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Finns: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
Place Units - Finns
2 Artillerys and 2 Elites placed in Arkhangelsk
2 Tanks placed in Lapland
Turn Complete - Finns
Finns collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Finns : 0.83
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Romanians
2 ArmoredCars and 1 Tank moved from Vinnytsia to Rostov
1 ArmoredCar, 2 Elites and 3 Tanks moved from Donetsk to Rostov
1 Elite and 2 Infantrys moved from Vinnytsia to Donetsk
1 Elite moved from E.Romania to Odessa
1 Tank moved from Crimea to Donetsk
2 ArmoredCars and 1 Tank moved from Bucharest to Odessa
1 Elite moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Factory and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Rostov
Romanians attack with 3 ArmoredCars, 2 Elites and 4 Tanks
Russians defend with 12 HeavyTanks and 15 Tanks
Romanians roll dice for 3 ArmoredCars, 2 Elites and 4 Tanks in Rostov, round 2 : 2/9 hits, 3.67 expected hits
Russians roll dice for 12 HeavyTanks and 15 Tanks in Rostov, round 2 : 16/27 hits, 15.50 expected hits
3 ArmoredCars owned by the Romanians, 2 Elites owned by the Romanians, 4 Tanks owned by the Romanians and 2 Tanks owned by the Russians lost in Rostov
Russians win with 12 HeavyTanks and 13 Tanks remaining. Battle score for attacker is -28
Casualties for Romanians: 3 ArmoredCars, 2 Elites and 4 Tanks
Casualties for Russians: 2 Tanks
Non Combat Move - Romanians
Place Units - Romanians
1 Factory placed in Donetsk
2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : -1.67
Russians : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Thai
1 Submarine moved from 68 Sea Zone to 40 Sea Zone
1 Submarine moved from 40 Sea Zone to 39 Sea Zone
Non Combat Move - Thai
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Americans
1 Submarine moved from 83 Sea Zone to 118 Sea Zone
1 Destroyer moved from 83 Sea Zone to 98 Sea Zone
1 Adv.Fighter moved from Pearl Harbor to 98 Sea Zone
Purchase Units - Americans
Americans buy 5 Adv.Fighters, 2 Bunkers, 1 Destroyer, 5 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 Adv.Fighter and 1 Destroyer
Hisaichi defend with 1 Destroyer
Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 98 Sea Zone
Americans win with 1 Adv.Fighter and 1 Destroyer remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Non Combat Move - Americans
1 Adv.Fighter moved from 98 Sea Zone to Pearl Harbor
6 S.Submarines moved from 91 Sea Zone to 83 Sea Zone
2 Infantrys moved from South Atlantic USA to South Central USA
3 S.Submarines moved from 13 Sea Zone to 29 Sea Zone
3 Battleships, 6 Destroyers, 12 S.Submarines and 5 Submarines moved from 28 Sea Zone to 29 Sea Zone
Place Units - Americans
3 Adv.Fighters and 1 Bunker placed in Pearl Harbor
2 Adv.Fighters and 1 Bunker placed in Salvador
1 Destroyer, 1 S.Submarine and 1 Submarine placed in 13 Sea Zone
3 Infantrys placed in Alaska
2 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Americans : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Germans
4 HeavyTanks moved from Vinnytsia to Rostov
1 HeavyTank moved from Kiev to Tula
1 Mech.Inf moved from Minsk to Tula
1 Bomber, 2 HeavyTanks and 2 JetFighters moved from Kiev to Rostov
2 Elites, 11 HeavyTanks, 1 Mech.Inf and 16 Tanks moved from Kursk to Rostov
2 Tanks moved from Minsk to Rostov
1 Tank moved from Minsk to Tula
1 Tank moved from Minsk to Rostov
4 Tanks moved from Warsaw to Kiev
3 Mech.Infs moved from Danzig to Kursk
5 Mech.Infs moved from Bohemia to Kiev
1 Battleship moved from 11 Sea Zone to 21 Sea Zone
1 Cruiser moved from 11 Sea Zone to 21 Sea Zone
1 Destroyer moved from 11 Sea Zone to 9 Sea Zone
1 Submarine moved from 10 Sea Zone to 9 Sea Zone
1 Battleship moved from 10 Sea Zone to 21 Sea Zone
2 Transports moved from 11 Sea Zone to 21 Sea Zone
2 Artillerys and 2 Elites moved from Netherlands to 21 Sea Zone
1 Elite moved from Netherlands to 21 Sea Zone
2 S.Submarines moved from 10 Sea Zone to 21 Sea Zone
1 Infantry moved from Netherlands to 21 Sea Zone
4 Infantrys moved from Hamburg to 22 Sea Zone
1 Battleship, 4 Infantrys and 6 T.Boats moved from 22 Sea Zone to 21 Sea Zone
1 Carrier and 6 Destroyers moved from 10 Sea Zone to 21 Sea Zone
5 Destroyers moved from 11 Sea Zone to 21 Sea Zone
2 Artillerys, 3 Elites and 5 Infantrys moved from 21 Sea Zone to Manchester
2 Transports moved from 22 Sea Zone to 23 Sea Zone
Purchase Units - Germans
Germans buy 4 Artillerys, 1 Bomber, 3 Elites, 3 HeavyTanks, 4 Infantrys, 2 JetFighters and 7 Mech.Infs; Remaining resources: 1 PUs;
Combat - Germans
Battle in 9 Sea Zone
Germans attack with 1 Destroyer and 1 Submarine
French defend with 1 Destroyer
Germans roll dice for 1 Submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the French lost in 9 Sea Zone
Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
Casualties for French: 1 Destroyer
Battle in Tula
Germans attack with 1 HeavyTank, 1 Mech.Inf and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 HeavyTank, 1 Mech.Inf and 1 Tank in Tula, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Tula
Germans roll dice for 1 HeavyTank and 1 Tank in Tula, round 3 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 HeavyTank and 1 Tank in Tula, round 4 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Tula, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is -4
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Manchester
Germans attack with 2 Artillerys, 3 Elites and 5 Infantrys
British defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 1 Fighter and 7 Infantrys
Germans roll dice for 3 Battleships and 1 Cruiser in Manchester, round 2 : 2/4 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the British
1 Infantry owned by the British lost in Manchester
Germans roll dice for 2 Artillerys, 3 Elites and 5 Infantrys in Manchester, round 2 : 2/10 hits, 2.83 expected hits
British roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter and 6 Infantrys in Manchester, round 2 : 5/9 hits, 3.67 expected hits
5 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Manchester
Germans roll dice for 2 Artillerys and 3 Elites in Manchester, round 3 : 1/5 hits, 2.00 expected hits
British roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter and 4 Infantrys in Manchester, round 3 : 2/7 hits, 3.00 expected hits
2 Elites owned by the Germans and 1 Infantry owned by the British lost in Manchester
Germans roll dice for 2 Artillerys and 1 Elite in Manchester, round 4 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter and 3 Infantrys in Manchester, round 4 : 3/6 hits, 2.67 expected hits
1 Elite owned by the Germans, 2 Artillerys owned by the Germans and 1 Infantry owned by the British lost in Manchester
British win with 1 Adv.Fighter, 1 Bunker, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is -17
Casualties for British: 5 Infantrys
Casualties for Germans: 2 Artillerys, 3 Elites and 5 Infantrys
Battle in Rostov
Germans attack with 1 Bomber, 2 Elites, 17 HeavyTanks, 2 JetFighters, 1 Mech.Inf and 19 Tanks
Russians defend with 12 HeavyTanks and 13 Tanks
Germans roll dice for 1 Bomber, 2 Elites, 17 HeavyTanks, 2 JetFighters, 1 Mech.Inf and 19 Tanks in Rostov, round 2 : 21/42 hits, 24.00 expected hits
Russians roll dice for 12 HeavyTanks and 13 Tanks in Rostov, round 2 : 18/25 hits, 14.50 expected hits
2 Elites owned by the Germans, 1 Mech.Inf owned by the Germans, 8 HeavyTanks owned by the Russians, 13 Tanks owned by the Russians and 15 Tanks owned by the Germans lost in Rostov
Germans roll dice for 1 Bomber, 17 HeavyTanks, 2 JetFighters and 4 Tanks in Rostov, round 3 : 14/24 hits, 15.33 expected hits
Russians roll dice for 4 HeavyTanks in Rostov, round 3 : 3/4 hits, 2.67 expected hits
4 HeavyTanks owned by the Russians and 3 Tanks owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 Bomber, 17 HeavyTanks, 2 JetFighters and 1 Tank remaining. Battle score for attacker is 47
Casualties for Germans: 2 Elites, 1 Mech.Inf and 18 Tanks
Casualties for Russians: 12 HeavyTanks and 13 Tanks
Non Combat Move - Germans
2 JetFighters moved from Rostov to Kursk
1 Bomber moved from Rostov to Kursk
Place Units - Germans
3 Artillerys and 3 Infantrys placed in Hamburg
1 Artillery and 2 Elites placed in Netherlands
1 Elite and 1 Infantry placed in Rhine
3 Mech.Infs placed in Kiev
4 Mech.Infs placed in Leningrad
3 HeavyTanks placed in Kursk
1 Bomber and 2 JetFighters placed in Vinnytsia
Turn Complete - Germans
Germans collect 126 PUs; end with 127 PUs
Combat Hit Differential Summary :
Germans : -9.00
British : 0.67
French : -0.33
Russians : 3.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Russians
1 HeavyTank moved from Vologda to Moscow
1 Infantry moved from Moscow to Penza
1 Infantry moved from Stalingrad to Saratov
3 HeavyTanks, 5 Infantrys, 1 Mot.Inf and 6 Tanks moved from Chita to S.Buryat Mongolia
3 HeavyTanks, 2 Mech.Infs, 1 Mot.Inf and 6 Tanks moved from S.Buryat Mongolia to Irkutsk
10 Infantrys, 2 Mech.Infs and 1 Mot.Inf moved from Irkutsk to Krasnoyarsk
2 Mech.Infs moved from Krasnoyarsk to Novosibirsk
1 Fighter moved from Novosibirsk to Sverdlovsk
Purchase Units - Russians
Russians buy 3 Bunkers, 13 Infantrys and 7 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 Infantry moved from Perm to Ufa
Place Units - Russians
1 Bunker, 2 Infantrys and 3 Tanks placed in Stalingrad
1 Bunker, 6 Infantrys and 4 Tanks placed in Moscow
2 Infantrys placed in Tashkent
1 Bunker and 3 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Italians
1 Tank moved from Georgia to Saratov
2 Tanks moved from Cape Verde to 34 Sea Zone
3 Infantrys and 1 Tank moved from Mauritania to 34 Sea Zone
3 Infantrys, 3 Tanks and 3 Transports moved from 34 Sea Zone to 32 Sea Zone
3 Infantrys and 3 Tanks moved from 32 Sea Zone to Suriname
2 Infantrys moved from Mauritania to 34 Sea Zone
6 JetFighters moved from 34 Sea Zone to Suriname
1 Destroyer moved from 34 Sea Zone to 28 Sea Zone
1 Destroyer moved from 34 Sea Zone to 33 Sea Zone
1 Elite and 2 Tanks moved from Cape Town to 40 Sea Zone
1 Infantry moved from South Africa to 40 Sea Zone
1 Tank moved from Angola to 38 Sea Zone
2 Elites, 1 Infantry and 2 Tanks moved from Spanish Guinea to 38 Sea Zone
2 Elites, 1 Infantry, 3 Tanks and 3 Transports moved from 38 Sea Zone to 35 Sea Zone
1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 40 Sea Zone to 35 Sea Zone
3 Elites, 2 Infantrys and 5 Tanks moved from 35 Sea Zone to Salvador
1 Adv.Fighter, 2 Battleships, 4 Carriers, 2 Cruisers, 4 Destroyers, 1 Fighter, 2 Infantrys and 4 Submarines moved from 34 Sea Zone to 35 Sea Zone
1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from 35 Sea Zone to Salvador
2 S.Submarines moved from 58 Sea Zone to 57 Sea Zone
1 Infantry moved from Nubia to 57 Sea Zone
1 Infantry moved from Lower Egypt to 57 Sea Zone
2 Infantrys and 2 S.Submarines moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Aden
Italians take Aden from British
1 Infantry moved from 58 Sea Zone to Trucial Coast
Italians take Trucial Coast from British
1 S.Submarine moved from 58 Sea Zone to 57 Sea Zone
1 Infantry moved from Lower Egypt to 57 Sea Zone
1 Infantry and 1 S.Submarine moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to E.Iran
6 Infantrys moved from Italian East Africa to 58 Sea Zone
1 Infantry moved from W.Iran to E.Iran
3 JetFighters moved from W.Iran to E.Iran
6 Infantrys moved from 58 Sea Zone to W.Iran
2 Tanks moved from Syria to W.Iran
2 Tanks moved from Palestine to W.Iran
4 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys moved from Lower Egypt to 56 Sea Zone
6 Infantrys and 3 Transports moved from 56 Sea Zone to 58 Sea Zone
1 Battleship and 4 Destroyers moved from 57 Sea Zone to 58 Sea Zone
6 Infantrys moved from 58 Sea Zone to W.Iran
1 Artillery and 3 Infantrys moved from Palestine to Iraq
2 Infantrys moved from Lower Egypt to Palestine
6 Infantrys moved from Belgian Congo to Equatoria
2 Mot.Infs moved from Belgian Congo to Italian East Africa
1 Artillery and 8 Infantrys moved from Spanish Guinea to French Equatorial Africa
3 Mot.Infs moved from Mauritania to Darfur
2 ArmoredCars, 1 Artillery and 2 Infantrys moved from La Mancha to Madrid
2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Leon to Madrid
Purchase Units - Italians
Italians buy 3 Fighters, 5 HeavyTanks, 8 Infantrys, 4 JetFighters and 4 Tanks; Remaining resources: 3 PUs;
Combat - Italians
Battle in E.Iran
Italians attack with 2 Infantrys and 3 JetFighters
Chinese defend with 1 Mech.Inf
Italians roll dice for 1 Battleship in E.Iran, round 2 : 1/1 hits, 0.67 expected hits
1 Mech.Inf owned by the Chinese lost in E.Iran
Italians win, taking E.Iran from Russians with 2 Infantrys and 3 JetFighters remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Battle in Saratov
Italians attack with 1 Tank
Russians defend with 1 Infantry
Italians roll dice for 1 Tank in Saratov, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Italians lost in Saratov
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 Tank
Casualties for Russians: 1 Infantry
Battle in Madrid
Italians attack with 4 ArmoredCars, 2 Artillerys and 4 Infantrys
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Italians roll dice for 4 ArmoredCars, 2 Artillerys and 4 Infantrys in Madrid, round 2 : 0/10 hits, 3.00 expected hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 2/6 hits, 2.50 expected hits
2 Infantrys owned by the Italians lost in Madrid
Italians roll dice for 4 ArmoredCars, 2 Artillerys and 2 Infantrys in Madrid, round 3 : 2/8 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 3 : 3/6 hits, 2.50 expected hits
1 ArmoredCar owned by the Italians, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Madrid
Italians roll dice for 3 ArmoredCars and 2 Artillerys in Madrid, round 4 : 3/5 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 4 : 2/4 hits, 1.83 expected hits
2 ArmoredCars owned by the Italians, 2 Tanks owned by the Neutral and 1 Infantry owned by the Neutral lost in Madrid
Italians roll dice for 1 ArmoredCar and 2 Artillerys in Madrid, round 5 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Tank in Madrid, round 5 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Italians and 1 Tank owned by the Neutral lost in Madrid
Italians loses 0 PUs for violating Madrids neutrality.
Italians win, taking Madrid from Neutral with 2 Artillerys remaining. Battle score for attacker is -3
Casualties for Italians: 4 ArmoredCars and 4 Infantrys
Casualties for Neutral: 3 Infantrys and 3 Tanks
Battle in Salvador
Italians attack with 1 Adv.Fighter, 3 Elites, 1 Fighter, 4 Infantrys and 5 Tanks
Americans defend with 1 AAGun, 2 Adv.Fighters, 2 ArmoredCars, 2 Bunkers, 1 Factory, 2 Marines and 3 Tanks
AA fire in Salvador : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 Battleships and 2 Cruisers in Salvador, round 2 : 1/4 hits, 2.33 expected hits
Units damaged: 1 Bunker owned by the Americans
Italians roll dice for 1 Adv.Fighter, 3 Elites, 1 Fighter, 4 Infantrys and 5 Tanks in Salvador, round 2 : 4/14 hits, 5.00 expected hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Bunkers, 2 Marines and 3 Tanks in Salvador, round 2 : 9/11 hits, 4.83 expected hits
1 Marine owned by the Americans, 1 Fighter owned by the Italians, 3 Elites owned by the Italians, 1 Tank owned by the Italians, 4 Infantrys owned by the Italians and 2 ArmoredCars owned by the Americans lost in Salvador
Italians roll dice for 1 Adv.Fighter and 4 Tanks in Salvador, round 3 : 4/5 hits, 2.50 expected hits
Americans roll dice for 2 Adv.Fighters, 2 Bunkers, 1 Marine and 3 Tanks in Salvador, round 3 : 6/8 hits, 4.17 expected hits
1 Marine owned by the Americans, 4 Tanks owned by the Italians, 3 Tanks owned by the Americans and 1 Adv.Fighter owned by the Italians lost in Salvador
Americans win with 2 Adv.Fighters and 2 Bunkers remaining. Battle score for attacker is -29
Casualties for Italians: 1 Adv.Fighter, 3 Elites, 1 Fighter, 4 Infantrys and 5 Tanks
Casualties for Americans: 2 ArmoredCars, 2 Marines and 3 Tanks
Battle in Suriname
Italians attack with 3 Infantrys, 6 JetFighters and 3 Tanks
Dutch defend with 1 Artillery, 1 Bunker, 1 Factory, 2 Infantrys, 3 Marines and 1 Tank
Italians roll dice for 3 Infantrys, 6 JetFighters and 3 Tanks in Suriname, round 2 : 6/12 hits, 6.00 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker, 2 Infantrys, 3 Marines and 1 Tank in Suriname, round 2 : 2/8 hits, 3.00 expected hits
1 Artillery owned by the Dutch, 2 Marines owned by the Dutch, 2 Infantrys owned by the Italians and 2 Infantrys owned by the Dutch lost in Suriname
Italians roll dice for 1 Infantry, 6 JetFighters and 3 Tanks in Suriname, round 3 : 3/10 hits, 5.67 expected hits
Dutch roll dice for 1 Bunker, 1 Marine and 1 Tank in Suriname, round 3 : 1/3 hits, 1.33 expected hits
1 Marine owned by the Dutch, 1 Infantry owned by the Italians, 1 Bunker owned by the Dutch and 1 Tank owned by the Dutch lost in Suriname
Italians captures 26PUs while taking Dutch capital
Italians win, taking Suriname from Dutch with 6 JetFighters and 3 Tanks remaining. Battle score for attacker is 25
Casualties for Italians: 3 Infantrys
Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys, 3 Marines and 1 Tank
Non Combat Move - Italians
6 JetFighters moved from Suriname to 35 Sea Zone
3 JetFighters moved from E.Iran to W.Iran
Place Units - Italians
3 HeavyTanks placed in W.Iran
2 HeavyTanks placed in Syria
2 Tanks placed in Palestine
1 Infantry and 2 Tanks placed in Italian East Africa
6 Infantrys placed in Cairo
2 Fighters placed in Crete
2 JetFighters placed in Kufra
2 JetFighters placed in French Equatorial Africa
1 Fighter and 1 Infantry placed in Cape Town
Turn Complete - Italians
Italians collect 159 PUs; end with 188 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Italians : -5.00
Americans : 6.00
Russians : 0.67
AA fire in Salvador : : -0.33
Dutch : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - French
2 Submarines moved from 8 Sea Zone to 28 Sea Zone
1 Destroyer moved from 1 Sea Zone to 8 Sea Zone
Purchase Units - French
French buy 1 Destroyer and 1 Tank; Remaining resources: 1 PUs;
Combat - French
Battle in 28 Sea Zone
French attack with 2 Submarines
Italians defend with 1 Destroyer
French roll dice for 2 Submarines in 28 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Destroyer in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the French lost in 28 Sea Zone
French roll dice for 1 Submarine in 28 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer in 28 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the French and 1 Destroyer owned by the Italians lost in 28 Sea Zone
Italians win with no units remaining. Battle score for attacker is -6
Casualties for French: 2 Submarines
Casualties for Italians: 1 Destroyer
Non Combat Move - French
Place Units - French
1 Destroyer placed in 1 Sea Zone
1 Tank placed in Churchill
Turn Complete - French
French collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 1.33
French : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Jaluit to 104 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 98 Sea Zone
1 Artillery and 1 Infantry moved from 98 Sea Zone to Pearl Harbor
2 Artillerys and 2 Tanks moved from Tonga to 124 Sea Zone
2 Artillerys, 2 B.Transports and 2 Tanks moved from 124 Sea Zone to 117 Sea Zone
1 Elite and 1 Marine moved from Christmas to 117 Sea Zone
2 Artillerys, 2 B.Transports, 1 Elite, 1 Marine and 2 Tanks moved from 117 Sea Zone to 98 Sea Zone
2 Artillerys, 1 Elite, 1 Marine and 2 Tanks moved from 98 Sea Zone to Pearl Harbor
1 Elite and 3 Infantrys moved from Phoenix to 116 Sea Zone
1 Elite moved from Tonga to 116 Sea Zone
1 Destroyer moved from 124 Sea Zone to 117 Sea Zone
1 Destroyer moved from 117 Sea Zone to 98 Sea Zone
1 B.Transport, 2 Cruisers, 2 Elites and 3 Infantrys moved from 116 Sea Zone to 98 Sea Zone
2 Elites and 3 Infantrys moved from 98 Sea Zone to Pearl Harbor
1 Tank moved from Johnston to 97 Sea Zone
1 B.Transport and 1 Tank moved from 97 Sea Zone to 98 Sea Zone
1 Tank moved from 98 Sea Zone to Pearl Harbor
1 Destroyer and 2 Submarines moved from 96 Sea Zone to 91 Sea Zone
1 Artillery and 2 Infantrys moved from Attu to 72 Sea Zone
1 Artillery, 1 B.Transport, 1 Destroyer, 2 Infantrys and 1 Submarine moved from 72 Sea Zone to 73 Sea Zone
1 Artillery and 2 Infantrys moved from 73 Sea Zone to Kiska
Yamamoto take Kiska from Americans
2 Marines moved from East And South Borneo to 110 Sea Zone
1 Marine moved from Banjarmasin to 110 Sea Zone
5 Infantrys moved from Sumatra to 110 Sea Zone
2 B.Transports, 1 Destroyer, 5 Infantrys and 3 Marines moved from 110 Sea Zone to 92 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys moved from Mindanao to 107 Sea Zone
1 B.Transport, 1 Destroyer and 4 Infantrys moved from 107 Sea Zone to 92 Sea Zone
2 Artillerys moved from Tokyo to 85 Sea Zone
2 Infantrys moved from Tohoku to 85 Sea Zone
5 Infantrys moved from Chubu to 85 Sea Zone
2 Artillerys, 1 B.Transport, 1 Cruiser, 2 Destroyers, 7 Infantrys and 2 Transports moved from 85 Sea Zone to 92 Sea Zone
2 Artillerys, 16 Infantrys and 3 Marines moved from 92 Sea Zone to Hong Kong
1 Elite and 1 Marine moved from Townsville to 113 Sea Zone
2 Infantrys moved from Merauke to 113 Sea Zone
1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 113 Sea Zone to 114 Sea Zone
1 Elite, 2 Infantrys and 1 Marine moved from 114 Sea Zone to New Caledonia
1 Battleship and 1 Destroyer moved from 104 Sea Zone to 118 Sea Zone
1 Carrier moved from 104 Sea Zone to 118 Sea Zone
1 Adv.Fighter moved from 97 Sea Zone to Pearl Harbor
1 Adv.Fighter moved from 97 Sea Zone to Pearl Harbor
4 Adv.Fighters and 3 Fighters moved from 97 Sea Zone to 83 Sea Zone
1 L.Fighter moved from 97 Sea Zone to 83 Sea Zone
1 Fighter moved from Saipan to Rongelap
2 Fighters moved from 95 Sea Zone to Rongelap
2 Infantrys moved from Chubu to Kyushu
Purchase Units - Yamamoto
Yamamoto buy 4 Factorys, 16 Infantrys, 1 S.Bomber and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 83 Sea Zone
Yamamoto attack with 4 Adv.Fighters, 3 Fighters and 1 L.Fighter
Americans defend with 6 S.Submarines
Yamamoto roll dice for 4 Adv.Fighters, 3 Fighters and 1 L.Fighter in 83 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits
2 S.Submarines owned by the Americans lost in 83 Sea Zone
4 S.Submarines owned by the Americans Submerged
Yamamoto win with 4 Adv.Fighters, 3 Fighters and 1 L.Fighter remaining. Battle score for attacker is 20
Casualties for Americans: 2 S.Submarines
Battle in Rongelap
Yamamoto attack with 3 Fighters
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Fighters in Rongelap, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Yamamoto lost in Rongelap
Yamamoto roll dice for 2 Fighters in Rongelap, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Rongelap, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Fighters in Rongelap, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Rongelap, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Rongelap
Yamamoto win with 2 Fighters remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 1 Infantry
Battle in 98 Sea Zone
Yamamoto attack with 4 B.Transports, 2 Cruisers, 1 Destroyer and 1 Transport
Americans defend with 1 Destroyer
Yamamoto roll dice for 4 B.Transports, 2 Cruisers, 1 Destroyer and 1 Transport in 98 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 98 Sea Zone
Yamamoto win with 4 B.Transports, 2 Cruisers, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in 118 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier and 1 Destroyer
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 118 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
1 Submarine owned by the Americans lost in 118 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 91 Sea Zone
Yamamoto attack with 1 Destroyer and 2 Submarines
Americans defend with 1 S.Submarine
Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 S.Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 S.Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 S.Submarine owned by the Americans lost in 91 Sea Zone
Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in Hong Kong
Yamamoto attack with 2 Artillerys, 16 Infantrys and 3 Marines
British defend with 1 AAGun, 1 Factory and 10 Infantrys; Anzac defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Cruiser in Hong Kong, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in Hong Kong
Yamamoto roll dice for 2 Artillerys, 16 Infantrys and 3 Marines in Hong Kong, round 2 : 4/21 hits, 5.17 expected hits
British roll dice for 10 Infantrys and 1 Tank in Hong Kong, round 2 : 3/11 hits, 3.83 expected hits
3 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Hong Kong
Yamamoto roll dice for 2 Artillerys, 13 Infantrys and 3 Marines in Hong Kong, round 3 : 9/18 hits, 4.67 expected hits
British roll dice for 6 Infantrys and 1 Tank in Hong Kong, round 3 : 4/7 hits, 2.50 expected hits
1 Infantry owned by the Anzac, 1 Tank owned by the Anzac, 4 Infantrys owned by the Yamamoto and 5 Infantrys owned by the British lost in Hong Kong
Yamamoto win, taking Hong Kong from British with 2 Artillerys, 9 Infantrys and 3 Marines remaining. Battle score for attacker is 13
Casualties for British: 10 Infantrys
Casualties for Yamamoto: 7 Infantrys
Casualties for Anzac: 1 Infantry and 1 Tank
Battle in New Caledonia
Yamamoto attack with 1 Elite, 2 Infantrys and 1 Marine
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Elite, 2 Infantrys and 1 Marine in New Caledonia, round 2 : 1/4 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in New Caledonia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in New Caledonia
Yamamoto win, taking New Caledonia from Americans with 1 Elite, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Pearl Harbor
Yamamoto attack with 2 Adv.Fighters, 3 Artillerys, 3 Elites, 4 Infantrys, 1 Marine and 3 Tanks
Americans defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 2 Bunkers, 1 Factory and 2 Infantrys
AA fire in Pearl Harbor : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Elites, 4 Infantrys, 1 Marine and 3 Tanks in Pearl Harbor, round 2 : 5/16 hits, 6.17 expected hits
Units damaged: 2 Bunkers owned by the Americans
Americans roll dice for 4 Adv.Fighters, 1 Artillery, 2 Bunkers and 2 Infantrys in Pearl Harbor, round 2 : 6/9 hits, 4.67 expected hits
2 Elites owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Pearl Harbor
Yamamoto roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite, 1 Marine and 3 Tanks in Pearl Harbor, round 3 : 10/10 hits, 4.67 expected hits
Americans roll dice for 4 Adv.Fighters and 2 Bunkers in Pearl Harbor, round 3 : 5/6 hits, 3.67 expected hits
2 Bunkers owned by the Americans, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 4 Adv.Fighters owned by the Americans lost in Pearl Harbor
Yamamoto win, taking Pearl Harbor from Americans with 2 Adv.Fighters and 3 Tanks remaining. Battle score for attacker is 27
Casualties for Yamamoto: 3 Artillerys, 3 Elites, 4 Infantrys and 1 Marine
Casualties for Americans: 4 Adv.Fighters, 1 Artillery, 2 Bunkers and 2 Infantrys
Non Combat Move - Yamamoto
3 B.Carriers moved from 97 Sea Zone to 90 Sea Zone
1 Destroyer moved from 97 Sea Zone to 90 Sea Zone
1 B.Transport moved from 97 Sea Zone to 90 Sea Zone
1 B.Carrier moved from 97 Sea Zone to 90 Sea Zone
2 Adv.Fighters moved from Pearl Harbor to 90 Sea Zone
4 Adv.Fighters and 3 Fighters moved from 83 Sea Zone to 90 Sea Zone
1 L.Fighter moved from 83 Sea Zone to 118 Sea Zone
1 Destroyer moved from 89 Sea Zone to 90 Sea Zone
2 Fighters moved from Rongelap to 95 Sea Zone
Place Units - Yamamoto
1 Factory placed in Kyushu
1 Factory placed in Chubu
1 Factory placed in Tohoku
1 Factory placed in Hokkaido
8 Infantrys placed in Tokyo
4 Infantrys placed in Davao
4 Infantrys placed in Banjarmasin
1 S.Bomber placed in Wellington
Yamamoto undo move 5.
7 Infantrys and 1 Tank placed in Tokyo
1 Infantry placed in Wake
Turn Complete - Yamamoto
Yamamoto collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
British : 0.67
AA fire in Pearl Harbor : : -0.33
Yamamoto : 7.67
Americans : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Chinese
2 Mech.Infs moved from Uzbekistan to E.Iran
1 ArmoredCar moved from Alma Ata to E.Iran
Purchase Units - Chinese
Chinese buy 14 ArmoredCars, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in E.Iran
Chinese attack with 1 ArmoredCar and 2 Mech.Infs
Italians defend with 2 Infantrys
Chinese roll dice for 1 ArmoredCar and 2 Mech.Infs in E.Iran, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 2 Infantrys in E.Iran, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in E.Iran
Chinese roll dice for 1 ArmoredCar and 2 Mech.Infs in E.Iran, round 3 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in E.Iran, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese lost in E.Iran
Chinese roll dice for 2 Mech.Infs in E.Iran, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in E.Iran, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Mech.Infs in E.Iran, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in E.Iran, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in E.Iran
Chinese win, taking E.Iran from Italians with 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Italians: 2 Infantrys
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Chinese
3 Mech.Infs moved from Hupeh to Hunan
1 Infantry moved from Yunnan to Kweichow
4 ArmoredCars moved from Chahar to Anhwei
3 ArmoredCars moved from Ningsia to Hupeh
4 Mech.Infs moved from Hsining to Shensi
2 ArmoredCars moved from Hsining to Ningsia
2 Infantrys moved from Irkutsk to Krasnoyarsk
16 ArmoredCars moved from E.Sinkiang to Ningsia
4 ArmoredCars moved from C.Sinkiang to Alma Ata
2 Infantrys and 1 Marine moved from C.Sinkiang to Alma Ata
1 Adv.Fighter and 1 Fighter moved from C.Sinkiang to Shensi
2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
6 Infantrys moved from E.Sinkiang to C.Sinkiang
2 Mech.Infs and 7 Tanks moved from Chita to Liaoning
4 Mech.Infs moved from Liaoning to Anhwei
2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir
5 ArmoredCars moved from Heilungchiang to Kirin
Place Units - Chinese
4 Tanks placed in Urumqi
Chinese undo move 1.
3 Tanks placed in Hupeh
2 ArmoredCars, 1 Infantry and 1 Tank placed in Liaoning
6 ArmoredCars placed in Hsining
4 ArmoredCars placed in Urumqi
2 ArmoredCars placed in Changchun
Turn Complete - Chinese
Chinese collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : -0.67
Chinese : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Hisaichi
1 Destroyer moved from 97 Sea Zone to 99 Sea Zone
Non Combat Move - Hisaichi
Turn Complete - Hisaichi
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - British
1 unit repaired.
23 ArmoredCars, 2 Artillerys, 3 Infantrys, 3 Mech.Infs and 15 Tanks moved from Baluchistan to E.Iran
5 Mech.Infs moved from Delhi to E.Iran
5 ArmoredCars moved from Hyderabad to Bombay
11 ArmoredCars and 2 Tanks moved from Bihar to Punjab
12 Infantrys moved from Bihar to Hyderabad
6 ArmoredCars moved from Burma to Bihar
2 Tanks moved from Szechwan to Assam
8 Artillerys moved from Kweichow to Yunnan
3 Infantrys moved from Alaska to Yukon
Purchase Units - British
British buy 2 Artillerys, 2 Elites and 35 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - British
Place Units - British
5 Infantrys placed in Madras
6 Infantrys placed in Bangkok
2 Infantrys placed in Bombay
2 Artillerys, 2 Elites and 1 Infantry placed in Delhi
8 Infantrys placed in London
4 Infantrys placed in Manchester
4 Infantrys placed in Wales
3 Infantrys placed in Vancouver
2 Infantrys placed in Montreal
Turn Complete - British
British collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Anzac
2 Infantrys moved from Port Moresby to West Papua
Non Combat Move - Anzac
Turn Complete - Anzac
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Dutch
2 Mech.Infs moved from Argentina to Suriname
2 Elites moved from Jamaica to 25 Sea Zone
2 Elites and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
2 Elites moved from 26 Sea Zone to Suriname
1 Fighter moved from Santiago to Salvador
1 Tank moved from S.Chile to Bolivia
3 Tanks moved from Santiago to Bolivia
2 Adv.Fighters moved from Santiago to Salvador
2 Infantrys moved from Port Moresby to West Papua
Combat - Dutch
Battle in Suriname
Dutch attack with 2 Elites and 2 Mech.Infs
Italians defend with 1 Factory and 3 Tanks
Dutch roll dice for 2 Elites and 2 Mech.Infs in Suriname, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 3 Tanks in Suriname, round 2 : 1/3 hits, 1.50 expected hits
1 Elite owned by the Dutch and 1 Tank owned by the Italians lost in Suriname
Dutch roll dice for 1 Elite and 2 Mech.Infs in Suriname, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 Tanks in Suriname, round 3 : 1/2 hits, 1.00 expected hits
1 Mech.Inf owned by the Dutch and 1 Tank owned by the Italians lost in Suriname
Dutch roll dice for 1 Elite and 1 Mech.Inf in Suriname, round 4 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 Tank in Suriname, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Suriname
Dutch win, taking Suriname from Italians with 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Elite and 1 Mech.Inf
Casualties for Italians: 3 Tanks
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -1.00
Dutch : -0.67
@Whackamatt this 1 is about done also
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Finns
1 Elite and 3 Infantrys moved from S.Karelia to Vologda
2 Tanks moved from S.Karelia to Gorky
1 Artillery and 1 Infantry moved from Yaroslavl to Gorky
2 Artillerys and 1 Elite moved from Komi to Perm
1 Artillery moved from Kirov to Perm
2 Artillerys and 2 Elites moved from Arkhangelsk to Kirov
2 Tanks moved from Lapland to S.Karelia
4 Infantrys moved from Kotka to Vyborg
Purchase Units - Finns
Finns buy 2 Artillerys, 2 Elites and 2 Tanks; Remaining resources: 3 PUs;
Combat - Finns
Battle in Perm
Finns attack with 3 Artillerys and 1 Elite
Russians defend with 1 Infantry
Finns roll dice for 3 Artillerys and 1 Elite in Perm, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Perm, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Perm
Finns win, taking Perm from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is -2
Casualties for Finns: 1 Artillery
Casualties for Russians: 1 Infantry
Battle in Gorky
Finns attack with 1 Artillery, 1 Infantry and 2 Tanks
Chinese defend with 1 Mech.Inf
Finns roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Gorky, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Mech.Inf in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Gorky
Finns win, taking Gorky from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Battle in Vologda
Finns attack with 1 Elite and 3 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 3 Infantrys in Vologda, round 2 : 0/4 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vologda
Finns roll dice for 1 Elite and 2 Infantrys in Vologda, round 3 : 2/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vologda
Finns win, taking Vologda from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
Place Units - Finns
2 Artillerys and 2 Elites placed in Arkhangelsk
2 Tanks placed in Lapland
Turn Complete - Finns
Finns collect 27 PUs; end with 30 PUs
Combat Hit Differential Summary :
Finns : 1.33
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Romanians
1 Tank moved from Donetsk to Saratov
Romanians take Saratov from Russians
1 Elite and 2 Infantrys moved from Donetsk to Rostov
1 Elite moved from Odessa to Donetsk
2 ArmoredCars and 1 Tank moved from Odessa to Rostov
1 Elite moved from E.Romania to Odessa
2 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Mech.Inf and 2 Tanks; Remaining resources: 3 PUs;
Combat - Romanians
Non Combat Move - Romanians
Place Units - Romanians
2 Tanks placed in Donetsk
1 Mech.Inf placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 23 PUs
Combat Hit Differential Summary :