dawgoneit (Allies+30) vs Simon33 (Axis) BM3


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 cruiser
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 62 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from Algeria to Tunisia
    
        Combat - French
            Battle in Tunisia
                French attack with 1 infantry
                Neutral_Axis defend with 1 infantry
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French : -0.17
    ANZAC : -1.00
    Neutral_Axis : 0.67
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
            1 fighter and 4 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            3 bombers moved from Western Germany to Novgorod
            3 infantry moved from Slovakia Hungary to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Western Germany to Karelia
            1 fighter moved from Western Germany to Baltic States
            1 infantry moved from Poland to Baltic States
            1 armour, 3 artilleries and 15 infantry moved from Poland to Eastern Poland
            2 armour moved from Yugoslavia to Eastern Poland
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from London?

    Are you looking for feedback?


  • @simon33 no scramble
    i would love all the feedback i can get:relaxed:

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
            1 fighter and 4 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            3 bombers moved from Western Germany to Novgorod
            3 infantry moved from Slovakia Hungary to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Western Germany to Karelia
            1 fighter moved from Western Germany to Baltic States
            1 infantry moved from Poland to Baltic States
            1 armour, 3 artilleries and 15 infantry moved from Poland to Eastern Poland
            2 armour moved from Yugoslavia to Eastern Poland
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 fighters, 6 infantry and 1 tactical_bomber
                Russians defend with 6 infantry
                    Germans roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Karelia, round 2 : 2/9 hits, 2.67 expected hits
                    Russians roll dice for 6 infantry in Karelia, round 2 : 3/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Karelia, round 3 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 4 infantry in Karelia, round 3 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 4 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 5 infantry
                Casualties for Russians: 6 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in 110 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 4 tactical_bombers
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 fighter, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in Novgorod
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 3 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour, 3 artilleries and 18 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 3 artilleries and 18 infantry in Eastern Poland, round 2 : 6/24 hits, 6.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour, 3 artilleries and 17 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 artilleries moved from Germany to Poland
            2 aaGuns moved from Poland to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Karelia to Finland
            1 fighter and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 aaGuns moved from Holland Belgium to Western Germany
            5 armour and 1 mech_infantry moved from France to Germany
            5 infantry moved from Bulgaria to Romania
            2 artilleries and 3 infantry moved from Yugoslavia to Romania
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Baltic States to Poland
            3 bombers moved from Novgorod to Poland
    
        Place Units - Germans
            3 artilleries, 2 infantry and 5 mech_infantrys placed in Germany
            8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    Ok, I didn’t like your positioning after USSR1 for a few reasons.

    1. It allowed the G2 DOW without any mobile troops bought G1.
    2. It allowed taking Novgorod G2. Putting your planes on Novgorod USSR1 would have prevented this!
    3. You left a few infantry on the border. All this does is waste a few infantry.
    4. You left a force in Karelia which I could take down.
    5. You didn’t block the amphibious assault from SZ115, the USSR Cruiser can be put in SZ114 to do this - although that does mean it isn’t protected by a scramble. You do have to balance that one, but with no planes, there was no real disadvantage to the block.

  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Russians
            2 infantry moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
            2 infantry moved from Belarus to Baltic States
            1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
            1 infantry moved from Western Ukraine to Bessarabia
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novgorod to Bryansk
            1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
            2 aaGuns, 1 artillery and 5 infantry moved from Belarus to Archangel
            6 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from 36 Sea Zone to Malaya
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 2 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Malaya
                Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 5/9 hits, 4.50 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 3/4 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for Japanese: 2 fighters and 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to Japan
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            2 fighters moved from Kwangsi to 36 Sea Zone
            3 tactical_bombers moved from Kwangsi to French Indo China
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 aaGun and 6 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 marine placed in Japan
            1 factory_minor placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 1.00
    Japanese : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Chinese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 bomber moved from Gibraltar to 98 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 98 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Morocco
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
            3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 10 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            3 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 bomber and 1 infantry placed in Eastern United States
            1 artillery placed in Eastern United States
            Americans undo move 5.
            1 artillery placed in Western United States
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            9 infantry moved from Yunnan to Szechwan
            3 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - British
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            2 destroyers moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from India to Burma
            1 armour moved from India to Burma
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Gibraltar to Egypt
            1 transport moved from 91 Sea Zone to 106 Sea Zone
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 harbour
                    British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from Egypt to French Equatorial Africa
            1 armour and 1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Yunnan to Shan State
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            1 artillery and 1 infantry moved from India to Burma
            1 fighter moved from Burma to India
            1 fighter moved from Burma to India
            1 aaGun moved from Burma to India
            1 tactical_bomber moved from Burma to India
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            2 destroyers placed in 106 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,3,4
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    British : 0.50
    Italians : -0.33
    Americans : -0.17
    Neutral_Axis : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Alexandria to Egypt
            1 armour, 1 bomber and 1 mech_infantry moved from Tobruk to Egypt
            3 fighters moved from Southern Italy to Egypt
            1 artillery moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
                British defend with 1 armour, 3 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/11 hits, 4.33 expected hits
                    British roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits, 2.83 expected hits
                    1 mech_infantry owned by the British, 3 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 mech_infantry in Egypt, round 3 : 6/8 hits, 3.67 expected hits
                    British roll dice for 1 armour and 3 artilleries in Egypt, round 3 : 2/4 hits, 1.50 expected hits
                    3 artilleries owned by the British, 2 artilleries owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for Italians: 2 artilleries and 3 infantry
                Casualties for British: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            3 fighters moved from Egypt to Alexandria
            1 bomber moved from Egypt to Southern Italy
            1 armour moved from Greece to Romania
            2 infantry moved from Greece to Bulgaria
            1 armour moved from Normandy Bordeaux to Western Germany
    
        Place Units - Italians
            1 fighter and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Italians collect 13 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : -1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Romania to Bessarabia
            1 bomber moved from Poland to Bessarabia
            1 bomber and 1 fighter moved from Poland to Novgorod
            1 bomber moved from Poland to Belarus
            2 infantry moved from Eastern Poland to Belarus
            3 armour and 3 mech_infantrys moved from Germany to Baltic States
            1 armour and 1 mech_infantry moved from Germany to Baltic States
    
        Purchase Units - Germans
            Germans buy 9 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Novgorod, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 4 armour and 4 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour and 4 mech_infantrys in Baltic States, round 2 : 1/8 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 4 armour and 3 mech_infantrys in Baltic States, round 3 : 4/7 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 3 armour, 3 artilleries and 15 infantry moved from Eastern Poland to Belarus
            2 fighters and 1 tactical_bomber moved from Finland to Western Germany
            1 fighter moved from Novgorod to Poland
            1 aaGun and 2 artilleries moved from Poland to Eastern Poland
            2 artilleries and 7 infantry moved from Romania to Eastern Poland
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 1 infantry moved from Germany to Poland
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 bomber moved from Bessarabia to Egypt
            2 fighters and 3 tactical_bombers moved from Western Germany to Egypt
            1 bomber moved from Belarus to Western Germany
            1 bomber moved from Novgorod to Western Germany
            8 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            9 artilleries and 1 infantry placed in Germany
            1 infantry placed in France
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Archangel to Smolensk
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 3 infantry moved from Archangel to Vologda
            1 infantry moved from Ukraine to Western Ukraine
            2 aaGuns and 17 infantry moved from Amur to Korea
    
        Place Units - Russians
            2 infantry placed in Ukraine
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,6,1,2,6,3,6
            Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Japanese
            3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            2 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 infantry moved from Malaya to Shan State
            1 fighter moved from 42 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            2 bombers and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter and 3 tactical_bombers moved from French Indo China to Shan State
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Guam
            Battle in Celebes
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Siberia from Russians, taking Guam from Americans, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries, 8 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 1/12 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Hunan
            1 aaGun and 6 infantry moved from Anhwe to Jehol
            2 infantry moved from Kiangsu to Anhwe
            1 armour and 2 infantry moved from French Indo China to Yunnan
            1 fighter moved from 36 Sea Zone to 34 Sea Zone
            1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 carrier and 1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            2 bombers and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 3 tactical_bombers moved from Shan State to French Indo China
            1 fighter moved from 36 Sea Zone to Java
            1 carrier moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            4 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : -1.00
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Japanese
            3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            2 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 infantry moved from Malaya to Shan State
            1 fighter moved from 42 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            2 bombers and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter and 3 tactical_bombers moved from French Indo China to Shan State
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Guam
            Battle in Celebes
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Siberia from Russians, taking Guam from Americans, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries, 8 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 1/12 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Hunan
            1 aaGun and 6 infantry moved from Anhwe to Jehol
            2 infantry moved from Kiangsu to Anhwe
            1 armour and 2 infantry moved from French Indo China to Yunnan
            1 fighter moved from 36 Sea Zone to 34 Sea Zone
            1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 carrier and 1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            2 bombers and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 3 tactical_bombers moved from Shan State to French Indo China
            1 fighter moved from 36 Sea Zone to Java
            1 carrier moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            4 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 armour
            EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
            EDIT: Removing units owned by Japanese from Japan: 1 artillery
            EDIT: Adding units owned by Japanese to Japan: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : -1.00
    Japanese : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Americans
            1 bomber moved from French Equatorial Africa to 98 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Eastern United States to French West Africa
            1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 87 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
            1 fighter moved from Gibraltar to French West Africa
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 98 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French West Africa
                Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys in French West Africa, round 2 : 3/10 hits, 3.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from French West Africa to Gold Coast
            1 fighter moved from French West Africa to Gold Coast
            1 cruiser moved from 91 Sea Zone to 87 Sea Zone
            1 bomber moved from 98 Sea Zone to Persia
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 fighter and 1 transport placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 infantry and 1 mech_infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - Chinese
            1 artillery, 1 fighter and 15 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Combat Move - British
            1 armour and 3 infantry moved from Persia to Iraq
            1 bomber moved from French Equatorial Africa to Iraq
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 fighter moved from Algeria to Gibraltar
            1 tactical_bomber moved from Algeria to French West Africa
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to Gold Coast
            3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 bomber and 5 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 bomber and 5 infantry in Iraq, round 2 : 2/7 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 bomber and 4 infantry in Iraq, round 3 : 1/6 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 bomber moved from Iraq to Persia
            2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 fighters and 1 tactical_bomber moved from Shan State to Burma
            2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 factory_minor placed in Persia
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    British : -1.33
    Americans : -0.17
    Neutral_Axis : -0.67
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Italians
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery, 3 fighters and 1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 armour moved from Romania to Belarus
            1 armour moved from Western Germany to Poland
    
        Place Units - Italians
            1 fighter, 1 marine and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

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