I assumed no intercept in London.
Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech
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WTF… damn, I just gave you the german fleet.
take the bomber in Iraq
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the plan was for the fleet to park in sz125 not 112, that’s why I took Scotland so the bombers couldn’t reach
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Before battle commences. I have 4 changes to make
- American fighter that I put in WUS, I’d like to put in EUS
- American tank blitz to Belgian Congo vice Ethiopia
- Change the British buy to 1DD 1 Ftr 3 Mech Inf 1 sub
- British attack Italian DD vice German one.
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Re German fleet. Ah…Quite honestly, I’m so pissed about the British straits thing, I’d say you keep your fleet and I get the American move do over.
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I wasn’t expecting to have the Germans gift wrapped…
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yes…thats very good of you. Yes, I made a big blunder. If you want you can do the whole turn over…start fresh with the German fleet in sz128.
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Ok. I assume you meant SZ125 vice 128.
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There is a fly in the ointment for that plan. You placed 1 DD + 3 subs in SZ112. Where do you want to place them?
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The subs don’t really matter as I cant attack them. I’m going to assume the DD goes SZ113 to stay alive.
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yes, sorry sz125 and dd to 113.
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subs can stay in 112
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports EDIT: Adding units owned by Germans to 125 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter moved from United Kingdom to 119 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to 98 Sea Zone 5 bombers moved from Gibraltar to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 fighter and 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Ethiopia 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to Solomon Islands 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands 1 battleship moved from 63 Sea Zone to 49 Sea Zone 1 bomber and 1 fighter moved from Western United States to Alaska 1 mech_infantry moved from British Columbia to Alaska 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
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Scramble to protect Italian fleet?
BTW, this is one of the most complicated moves I’ve had to make (twice…)
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Also, I’ll be attacking Iraq on British turn. Same way. Any change on OOL?
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…I’m flabbergasted, so the fighters are allowed even though I have blockers???
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Sure, I’m wiping (or will attempt to) them out.
As long as I could recover them on my non combat move, or from a build of CV, it’s not a “kamikazi” attack. -
ok…didn’t understand that, but still better than losing the German fleet.
I’ll scramble the Italian ftrs and yes take the bomber in Iraq assuming same attack.
I knew those bombers would be trouble :( -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports EDIT: Adding units owned by Germans to 125 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter moved from United Kingdom to 119 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to 98 Sea Zone 5 bombers moved from Gibraltar to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 fighter and 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Ethiopia 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to Solomon Islands 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands 1 battleship moved from 63 Sea Zone to 49 Sea Zone 1 bomber and 1 fighter moved from Western United States to Alaska 1 mech_infantry moved from British Columbia to Alaska 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 119 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 119 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 49 Sea Zone Americans attack with 1 battleship and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Alaska Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 fighter and 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 fighter and 2 infantry in Alaska, round 2 : 1/1 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Alaska, round 3 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 fighter in Alaska, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 fighter and 2 infantry Battle in Solomon Islands Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Solomon Islands, round 2 : 2/1 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 97 Sea Zone Americans attack with 5 bombers and 2 fighters Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 2 transports 1 submarine owned by the Italians Submerged Americans roll dice for 5 bombers and 2 fighters in 97 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits 2 cruisers owned by the Italians, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 97 Sea Zone Americans roll dice for 4 bombers in 97 Sea Zone, round 3 : 2/1 hits, 2.67 expected hits Italians roll dice for 1 battleship, 2 fighters and 2 transports in 97 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone Americans roll dice for 2 bombers in 97 Sea Zone, round 4 : 2/1 hits, 1.33 expected hits Italians roll dice for 1 battleship and 2 transports in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 26 Casualties for Americans: 4 bombers and 2 fighters Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports Battle in 94 Sea Zone Americans attack with 1 fighter and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Malta 1 fighter moved from 94 Sea Zone to Malta 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from 110 Sea Zone to United Kingdom 1 fighter moved from 119 Sea Zone to 91 Sea Zone 1 bomber moved from 98 Sea Zone to Ethiopia 1 infantry moved from French Equatorial Africa to Belgian Congo 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 63 Sea Zone to 49 Sea Zone 3 fighters and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 fighter moved from Alaska to Western United States 1 bomber moved from Alaska to Hawaiian Islands Place Units - Americans 1 infantry placed in Eastern United States 1 fighter placed in Eastern United States Americans undo move 2. 1 tactical_bomber placed in Eastern United States 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from British Columbia: 2 aaGuns EDIT: Adding units owned by Americans to Alaska: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.83 Italians : -0.67 Americans : 0.00 Japanese : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Politics - Chinese Chinese takes Political Action: Political Action Chinese To War With Germans Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to Scotland 1 tactical_bomber moved from 91 Sea Zone to Scotland 1 infantry moved from United Kingdom to Scotland 1 fighter and 2 infantry moved from Persia to Iraq 1 mech_infantry moved from Eastern Persia to Iraq