Starting game
19L ArtofWar1947 (L) vs AetV (X) BM3 game II
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Enjoy yourself. No rush. Best, Art
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 3 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 3 fighters moved from Gibraltar to 95 Sea Zone 2 bombers, 6 fighters and 3 tactical_bombers moved from Southern France to 95 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 95 Sea Zone Americans attack with 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 12 fighters, 7 submarines and 4 tactical_bombers Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 8 submarines and 1 transport; Italians defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 2 transports Americans roll dice for 7 submarines in 95 Sea Zone, round 2 : 0/7 hits, 2.33 expected hits Americans roll dice for 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 12 fighters and 4 tactical_bombers in 95 Sea Zone, round 2 : 14/24 hits, 12.17 expected hits Units damaged: 1 battleship owned by the Germans, 1 carrier owned by the Germans, 1 battleship owned by the Italians and 2 carriers owned by the Italians Italians roll dice for 10 submarines in 95 Sea Zone, round 2 : 1/10 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 9 fighters and 3 transports in 95 Sea Zone, round 2 : 10/19 hits, 10.50 expected hits 5 submarines owned by the Americans, 8 submarines owned by the Germans, 3 carriers owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone Americans roll dice for 2 submarines in 95 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 bombers, 1 cruiser, 5 destroyers, 12 fighters and 4 tactical_bombers in 95 Sea Zone, round 3 : 10/24 hits, 12.17 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 9 fighters and 3 transports in 95 Sea Zone, round 3 : 10/19 hits, 10.50 expected hits 2 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 cruisers owned by the Italians, 5 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 3 fighters owned by the Americans, 1 submarine owned by the Italians, 1 cruiser owned by the Germans and 2 carriers owned by the Italians lost in 95 Sea Zone Americans roll dice for 2 bombers, 1 cruiser, 9 fighters and 4 tactical_bombers in 95 Sea Zone, round 4 : 6/16 hits, 9.00 expected hits Italians roll dice for 2 battleships, 7 fighters and 3 transports in 95 Sea Zone, round 4 : 5/9 hits, 6.00 expected hits 5 fighters owned by the Americans and 6 fighters owned by the Italians lost in 95 Sea Zone Americans roll dice for 2 bombers, 1 cruiser, 4 fighters and 4 tactical_bombers in 95 Sea Zone, round 5 : 8/11 hits, 6.50 expected hits Italians roll dice for 2 battleships, 1 fighter and 3 transports in 95 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits 1 battleship owned by the Germans, 2 transports owned by the Italians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Germans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone Americans win with 2 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 80 Casualties for Americans: 3 carriers, 5 destroyers, 9 fighters, 7 submarines and 1 tactical_bomber Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 8 submarines and 1 transport Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 2 transports Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 4 infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 artillery, 8 infantry and 5 transports moved from 94 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 8 infantry moved from 93 Sea Zone to Southern France 2 fighters and 2 tactical_bombers moved from 95 Sea Zone to 93 Sea Zone 1 carrier and 2 fighters moved from 94 Sea Zone to 95 Sea Zone 2 bombers moved from 95 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern France 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 destroyers, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Queensland to Northern Territory Place Units - Americans 2 carriers placed in 93 Sea Zone 3 fighters placed in Normandy Bordeaux 1 fighter placed in Southern France 1 infantry placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 5 artilleries, 2 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from 94 Sea Zone to Alexandria 1 armour and 1 mech_infantry moved from Tunisia to Tobruk British take Libya from Italians British take Tobruk from Italians 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from 94 Sea Zone to 96 Sea Zone 1 bomber and 2 fighters moved from Gibraltar to Northern Italy 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia 1 fighter moved from Persia to Eastern Persia 1 armour, 1 artillery, 20 infantry and 19 mech_infantrys moved from Persia to Northwest Persia 3 armour and 10 mech_infantrys moved from Iraq to Northwest Persia 1 transport moved from 94 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Southern France to Northern Italy 3 cruisers moved from 94 Sea Zone to 95 Sea Zone 2 destroyers moved from 94 Sea Zone to 95 Sea Zone Combat - British Battle in Sicily Battle in Sardinia Battle in Northern Italy British attack with 1 bomber, 2 fighters and 3 infantry Italians defend with 1 factory_minor and 2 infantry British roll dice for 2 cruisers in Northern Italy, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 bomber, 2 fighters and 3 infantry in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British win, taking Sicily from Italians, taking Sardinia from Italians, taking Northern Italy from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in 96 Sea Zone British attack with 1 destroyer, 3 fighters and 1 transport Italians defend with 1 destroyer British roll dice for 1 destroyer, 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Malta Battle in Alexandria British attack with 5 artilleries, 3 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry; Italians defend with 1 aaGun, 6 artilleries and 9 infantry AA fire in Alexandria : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Alexandria British roll dice for 5 artilleries, 2 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 8/26 hits, 7.17 expected hits Italians roll dice for 1 aaGun, 7 artilleries and 11 infantry in Alexandria, round 2 : 5/18 hits, 6.00 expected hits 1 aaGun owned by the Italians, 7 infantry owned by the Italians and 5 infantry owned by the British lost in Alexandria British roll dice for 5 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 3 : 8/21 hits, 6.33 expected hits Italians roll dice for 7 artilleries and 4 infantry in Alexandria, round 3 : 4/11 hits, 3.67 expected hits 2 infantry owned by the Germans, 4 artilleries owned by the Italians, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria British roll dice for 5 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 4 : 8/17 hits, 5.67 expected hits Italians roll dice for 3 artilleries in Alexandria, round 4 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 artilleries owned by the Italians lost in Alexandria British win, taking Malta from Italians, taking Alexandria from Italians with 5 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for British: 1 fighter and 9 infantry Casualties for Italians: 1 aaGun, 6 artilleries and 9 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Eastern Persia British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 4 armour, 1 artillery, 20 infantry and 29 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 4 armour, 1 artillery, 20 infantry and 29 mech_infantrys in Northwest Persia, round 2 : 8/54 hits, 10.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 4 armour, 1 artillery, 19 infantry and 29 mech_infantrys remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 2 transports moved from 94 Sea Zone to 92 Sea Zone 1 aaGun and 2 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France 1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux 1 carrier and 3 destroyers moved from 94 Sea Zone to 95 Sea Zone 3 fighters moved from 96 Sea Zone to 95 Sea Zone 1 fighter moved from Northern Italy to 95 Sea Zone 1 fighter moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to Southern France 1 fighter moved from Alexandria to 95 Sea Zone 1 fighter moved from 95 Sea Zone to Southern France 2 fighters moved from 95 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from Alexandria to 95 Sea Zone 3 aaGuns moved from Persia to Northwest Persia 2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq 1 aaGun moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Southern France: 1 infantry EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Changing PUs for Americans from 86 to 91 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Northern Territory: 1 bomber EDIT: Adding units owned by Americans to Western Australia: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Italians : -4.50 British : -0.67 Americans : -3.83 AA fire in Alexandria : : 0.50 Chinese : 0.33 Japanese : 0.00
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Holland Belgium to Northern Italy 1 bomber moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/3 hits, 1,00 expected hits British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Northern Italy to Southern Italy 1 aaGun moved from Rostov to Caucasus Place Units - Italians 2 armour placed in Ukraine 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 2,00 British : -0,67
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 12x factory_major, 4x factory_minor; Remaining resources: 78 PUs; Germans buy 3 armour and 15 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 bomber moved from French Indo China to 42 Sea Zone 10 bombers moved from Bryansk to 96 Sea Zone Combat - Germans Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 96 Sea Zone Germans attack with 10 bombers British defend with 1 destroyer and 1 transport Germans roll dice for 10 bombers in 96 Sea Zone, round 2 : 7/10 hits, 6,67 expected hits British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 96 Sea Zone Germans win with 10 bombers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Germans 10 bombers moved from 96 Sea Zone to Southern Italy 7 armour moved from Western Germany to Slovakia Hungary 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Northern Italy 35 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Bryansk to Volgograd 3 armour moved from Russia to Volgograd 1 aaGun moved from Bryansk to Tambov 1 infantry moved from Archangel to Novgorod 1 bomber moved from 42 Sea Zone to India Place Units - Germans 3 armour placed in Volgograd 3 mech_infantrys placed in Russia 2 mech_infantrys placed in Western Germany 10 mech_infantrys placed in Germany Germans undo move 4. Germans undo move 3. 7 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,4,5 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0,33 British : -0,33
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 armour, 6 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Suiyuyan to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe 1 armour and 1 mech_infantry moved from Shensi to Anhwe 11 bombers moved from French Indo China to Anhwe 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from West India to Persia Japanese take Persia from British Combat - Japanese Battle in Anhwe Japanese attack with 1 armour, 11 bombers, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 11 bombers, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 9/14 hits, 8,17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 11 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Timguska to Kansu 3 armour and 3 mech_infantrys moved from Szechwan to Kazakhstan 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Szechwan to Kazakhstan 11 bombers moved from Anhwe to French Indo China 6 armour and 15 mech_infantrys moved from West India to Turkmenistan 4 artilleries and 2 infantry moved from West India to Eastern Persia 3 armour moved from India to Eastern Persia 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 aaGun moved from Shensi to Sikang 1 armour moved from Vologda to Volgograd Place Units - Japanese 3 armour placed in India 2 destroyers and 1 transport placed in 36 Sea Zone 3 destroyers placed in 19 Sea Zone 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 0,83
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@ArtofWar1947 assumed no Russian CM so i did Japans Go as well.
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TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 artilleries and 8 infantry moved from Southern France to 93 Sea Zone 1 armour, 3 artilleries, 2 carriers, 8 infantry and 6 transports moved from 93 Sea Zone to 95 Sea Zone 1 armour, 3 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy 2 bombers, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy 3 fighters moved from Normandy Bordeaux to Southern Italy 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Southern Italy 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans
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Scramble fighter to SZ 95?
OOL for battle in S Italy if other than max defense?
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@ArtofWar1947 No scramble.
Please show me first round hit results. Will hand out Ool after that.
Thank you. -
US got 9 hits. Casualties?
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@ArtofWar1947 please kill AA-gun,Ita Inf, Ger Inf and Ita Marine.
Next round max def.
Thank you. -
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 artilleries and 8 infantry moved from Southern France to 93 Sea Zone 1 armour, 3 artilleries, 2 carriers, 8 infantry and 6 transports moved from 93 Sea Zone to 95 Sea Zone 1 armour, 3 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy 2 bombers, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy 3 fighters moved from Normandy Bordeaux to Southern Italy 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Southern Italy 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers Germans defend with 10 bombers, 4 infantry and 2 mech_infantrys; Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 marine AA fire in Southern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers in Southern Italy, round 2 : 9/24 hits, 10.17 expected hits Italians roll dice for 1 aaGun, 2 artilleries, 11 bombers, 1 fighter, 7 infantry, 1 marine and 2 mech_infantrys in Southern Italy, round 2 : 8/24 hits, 6.50 expected hits 1 aaGun owned by the Italians, 1 marine owned by the Italians, 4 infantry owned by the Germans, 8 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters and 3 tactical_bombers in Southern Italy, round 3 : 7/16 hits, 8.33 expected hits Italians roll dice for 2 artilleries, 11 bombers, 1 fighter and 2 mech_infantrys in Southern Italy, round 3 : 1/16 hits, 3.83 expected hits 6 bombers owned by the Germans, 1 bomber owned by the Italians and 1 artillery owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 7 fighters and 3 tactical_bombers in Southern Italy, round 4 : 10/15 hits, 8.00 expected hits Italians roll dice for 2 artilleries, 4 bombers, 1 fighter and 2 mech_infantrys in Southern Italy, round 4 : 1/9 hits, 2.67 expected hits 4 bombers owned by the Germans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans, 1 fighter owned by the Italians and 2 artilleries owned by the Italians lost in Southern Italy Americans captures 17PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 2 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 157 Casualties for Americans: 2 artilleries and 8 infantry Casualties for Germans: 10 bombers, 4 infantry and 2 mech_infantrys Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 marine triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 4 fighters moved from Southern Italy to 95 Sea Zone 1 aaGun and 2 infantry moved from Normandy Bordeaux to Southern France 2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to Southern France 1 bomber moved from Western Australia to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 armour and 1 fighter placed in Southern France 3 infantry placed in Normandy Bordeaux 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 84 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Sardinia to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Persia 2 fighters and 1 tactical_bomber moved from Iraq to Persia Combat - British Battle in Greece Battle in Crete Battle in Cyprus Battle in Caucasus British attack with 1 infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Caucasus British win, taking Greece from Germans, taking Crete from Germans, taking Cyprus from Italians, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Persia British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Persia British win, taking Persia from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Persia to Iraq 1 aaGun moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Alexandria to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 transports moved from 93 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan 3 artilleries and 4 infantry moved from Alexandria to Egypt 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Iraq 1 carrier, 3 cruisers and 4 destroyers moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Southern France to 98 Sea Zone 1 bomber moved from Southern France to Iraq 1 fighter moved from United Kingdom to Southern France 1 aaGun and 3 infantry moved from Normandy Bordeaux to Southern France Place Units - British 3 artilleries placed in Iraq 2 armour and 1 fighter placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 British collect 38 PUs (3 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 99 Sea Zone: 1 carrier EDIT: Removing units owned by British from Southern France: 2 fighters EDIT: Adding units owned by British to 99 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -3.00 British : -0.83 AA fire in Southern Italy : : -0.50 Americans : -1.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Combat Move - Italians 1 mech_infantry moved from Northern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 2 armour moved from Ukraine to Volgograd Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -0,17 Americans : 0,67
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry EDIT: Adding units owned by ANZAC to Iraq: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Volgograd to Caucasus 4 fighters and 1 tactical_bomber moved from Volgograd to Caucasus 1 bomber moved from India to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus Combat - Germans Battle in Holland Belgium Germans attack with 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 4 : 1/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern Italy Germans attack with 4 infantry Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 4 infantry in Southern Italy, round 2 : 1/4 hits, 0,67 expected hits Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 2 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Americans lost in Southern Italy Germans roll dice for 4 infantry in Southern Italy, round 3 : 1/4 hits, 0,67 expected hits Americans roll dice for 1 armour in Southern Italy, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern Italy Germans win, taking Southern Italy from Americans with 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 armour and 1 artillery Casualties for Germans: 1 infantry Battle in Caucasus Germans attack with 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/9 hits, 4,33 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 4 fighters and 2 tactical_bombers moved from Caucasus to Romania 1 bomber moved from Caucasus to Volgograd 7 armour moved from Slovakia Hungary to Bessarabia 5 mech_infantrys moved from Germany to Romania 2 mech_infantrys moved from Western Germany to Northern Italy 1 aaGun moved from Tambov to Volgograd 3 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Novgorod to Vyborg Place Units - Germans 2 fighters and 8 infantry placed in Western Germany 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 1 bomber placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,3,2 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,67 British : 0,67 Americans : -1,33
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 armour, 2 carriers, 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to Java 1 bomber moved from French Indo China to Java 1 bomber moved from India to Persia 1 infantry moved from Eastern Persia to Persia 1 submarine moved from 41 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2,00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber and 1 infantry Casualties for ANZAC: 2 infantry Battle in Persia Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Persia to India 3 armour moved from India to Eastern Persia 1 aaGun moved from Sikang to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 1 armour moved from Anhwe to Szechwan 1 mech_infantry moved from Anhwe to Szechwan 1 infantry moved from Chahar to Anhwe 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Novosibirsk to Kansu 1 bomber moved from Java to Malaya 2 destroyers moved from 36 Sea Zone to 22 Sea Zone 3 destroyers moved from 19 Sea Zone to 22 Sea Zone 1 destroyer and 3 submarines moved from 6 Sea Zone to 22 Sea Zone Place Units - Japanese 2 carriers placed in 36 Sea Zone 1 destroyer and 3 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 armour placed in India Turn Complete - Japanese Japanese collect 84 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
British : -0,33 ANZAC : 1,33 Japanese : 1,17
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 14 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Normandy Bordeaux to Holland Belgium 2 bombers and 2 fighters moved from Southern France to Western Germany 2 fighters moved from 95 Sea Zone to Western Germany 2 fighters and 3 tactical_bombers moved from Southern France to Holland Belgium 1 bomber moved from Queensland to 42 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 5,4 and causes: 9 damage to unit: factory_major Bombing raid in Western Germany causes 9 damage total. Battle in Holland Belgium Americans attack with 2 fighters, 3 infantry and 3 tactical_bombers Germans defend with 2 mech_infantrys Americans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 6/8 hits, 3.33 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 aaGuns, 2 armour and 9 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from 95 Sea Zone to Greece 2 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux 2 fighters and 3 tactical_bombers moved from Holland Belgium to Normandy Bordeaux 2 carriers, 1 cruiser and 6 transports moved from 95 Sea Zone to 92 Sea Zone 1 carrier and 2 fighters moved from 99 Sea Zone to 97 Sea Zone Place Units - Americans 1 infantry placed in Southern France 2 submarines placed in 93 Sea Zone 3 infantry placed in Normandy Bordeaux 1 mech_infantry placed in Eastern United States 1 mech_infantry placed in Western United States 10 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 7 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 4 armour, 1 artillery, 17 infantry and 29 mech_infantrys moved from Northwest Persia to Caucasus 1 infantry moved from Iraq to Persia 1 destroyer moved from 98 Sea Zone to 80 Sea Zone British take 98 Sea Zone from Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 4 fighters and 1 tactical_bomber moved from Iraq to Persia Combat - British Battle in 80 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Persia British attack with 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 4/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 4 armour, 1 artillery, 17 infantry and 29 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 4 armour, 1 artillery, 17 infantry and 29 mech_infantrys in Caucasus, round 2 : 14/51 hits, 10.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 4 armour, 1 artillery, 17 infantry and 29 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 aaGuns moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 aaGun, 3 artilleries and 2 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Trans-Jordan to Northwest Persia 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 mech_infantry moved from Cyprus to 99 Sea Zone 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Egypt to Greece 4 fighters and 1 tactical_bomber moved from Persia to Iraq 1 bomber, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq 2 armour and 3 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 aaGuns, 1 artillery, 1 fighter and 9 infantry moved from Southern France to Normandy Bordeaux Place Units - British 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 1 fighter and 1 mech_infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone 1 transport placed in 109 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00 British : 5.83 AA fire in Western Germany : : -0.33 Americans : 2.67 Japanese : 0.50
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - Italians Combat - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2,5,4,1,3,3,1,1,3,4,1,1 Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :