@fasthard said in L24 BM4 WindowWasher X vs fasthard L+21:
Battle score for attacker is 52
Thats nuts, i guess the dice gods were on your side
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 7 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour, 4 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Caucasus to Rostov
2 fighters moved from 98 Sea Zone to Rostov
3 infantry moved from India to Burma
1 bomber and 1 fighter moved from India to Burma
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Rostov
1 armour moved from Samara to Archangel
British take Vologda from Germans
British take Archangel from Germans
1 mech_infantry moved from Volgograd to Vologda
Combat - British
Battle in Burma
British attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Rostov
British attack with 4 armour, 1 artillery, 6 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 2 aaGuns and 7 armour
AA fire in Rostov : 0/6 hits, 1.00 expected hits
British roll dice for 4 armour, 1 artillery, 6 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 8/18 hits, 7.67 expected hits
Germans roll dice for 2 aaGuns and 7 armour in Rostov, round 2 : 5/7 hits, 3.50 expected hits
2 aaGuns owned by the Germans, 4 mech_infantrys owned by the British, 6 armour owned by the Germans and 1 infantry owned by the British lost in Rostov
British roll dice for 4 armour, 1 artillery, 6 fighters and 2 tactical_bombers in Rostov, round 3 : 8/13 hits, 6.67 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Rostov
British win, taking Rostov from Germans with 4 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for British: 1 artillery, 1 infantry and 4 mech_infantrys
Casualties for Germans: 2 aaGuns and 7 armour
Non Combat Move - British
1 aaGun and 1 infantry moved from Northwest Persia to Caucasus
6 fighters and 2 tactical_bombers moved from Rostov to Caucasus
4 armour and 4 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
2 armour and 4 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber and 1 fighter moved from Burma to India
Place Units - British
3 armour placed in Iraq
British undo move 1.
2 armour and 1 infantry placed in Iraq
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
British undo move 3.
British undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 armour placed in Iraq
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 2.00
British : 2.00
AA fire in Rostov : : -1.00
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Tambov
1 bomber moved from Russia to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 armour and 1 bomber
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 bomber in Tambov, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Tambov
Italians roll dice for 1 bomber in Tambov, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tambov
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Southern Italy
1 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Northern Italy to France
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6,3,5,4,4,4,3
Italians collect 5 PUs (6 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : -0.83
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 harbour and 2 mech_infantrys
ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 mech_infantrys in Malaya, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Timguska
Germans take Urals from Russians
1 infantry moved from Russia to Tambov
Germans take Tambov from Americans
1 infantry moved from Russia to Samara
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Smolensk to Vologda
1 bomber moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Vologda
1 bomber moved from Eastern Poland to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 bomber moved from Eastern Poland to Timguska
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Eire
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win, taking Eire from Neutral_Allies with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Timguska
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Timguska, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Samara
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 armour and 2 bombers
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 bombers in Vologda, round 2 : 3/3 hits, 1.83 expected hits
British roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Vologda
Germans win, taking Vologda from British with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 2 fighters, 5 infantry and 1 tactical_bomber
British defend with 4 armour
Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Rostov, round 2 : 2/8 hits, 2.50 expected hits
British roll dice for 4 armour in Rostov, round 2 : 3/4 hits, 2.00 expected hits
3 infantry owned by the Germans and 2 armour owned by the British lost in Rostov
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 0/5 hits, 2.00 expected hits
British roll dice for 2 armour in Rostov, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 4 : 2/5 hits, 2.00 expected hits
British roll dice for 2 armour in Rostov, round 4 : 0/2 hits, 1.00 expected hits
2 armour owned by the British lost in Rostov
Germans win, taking Rostov from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for British: 4 armour
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Archangel
Germans win, taking Archangel from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Germans
3 armour moved from Russia to Ukraine
1 armour moved from Bryansk to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Samara to Ukraine
1 bomber moved from Archangel to Germany
1 bomber moved from Timguska to Kansu
2 bombers moved from Vologda to Novgorod
1 mech_infantry moved from Novgorod to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Western Germany to Ukraine
1 carrier, 1 cruiser and 4 destroyers moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 infantry moved from Romania to Bessarabia
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
1 bomber and 4 mech_infantrys placed in France
Germans undo move 4.
1 bomber placed in France
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,3,5,3,3,4,2,5
Germans collect 60 PUs (5 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : -0.17
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 armour and 1 mech_infantry moved from French Indo China to Malaya
1 artillery and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 bomber moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from French Indo China to Malaya
1 bomber moved from Japan to Malaya
1 tactical_bomber moved from Philippines to Malaya
1 tactical_bomber moved from Philippines to Malaya
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from British
Combat - Japanese
Battle in Java
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Alaska
Battle in Malaya
Japanese attack with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 2 artilleries and 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Malaya, round 2 : 3/7 hits, 3.67 expected hits
UK_Pacific roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese roll dice for 2 armour, 1 bomber and 2 tactical_bombers in Malaya, round 3 : 3/5 hits, 3.00 expected hits
UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in Malaya
Japanese win, taking Alaska from Americans, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry
Casualties for ANZAC: 2 artilleries and 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour; Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 armour
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 bomber moved from Tsinghai to Kweichow
1 infantry moved from Sakha to Amur
1 artillery moved from Buryatia to Amur
1 aaGun moved from Amur to Korea
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Malaya to Shan State
2 tactical_bombers moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
6 artilleries moved from Yunnan to Shan State
1 fighter moved from Japan to 35 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese : -0.17
UK_Pacific : 2.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
11 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from 55 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
1 armour moved from Eastern United States to Alberta Saskatchewan Manitoba
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Caucasus to Tambov
3 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 bombers moved from India to Rostov
1 bomber moved from India to Burma
1 bomber moved from India to Tambov
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 destroyers and 2 fighters in 104 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Burma
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery
Battle in Rostov
Americans attack with 3 bombers
Germans defend with 2 infantry
Americans roll dice for 3 bombers in Rostov, round 2 : 2/3 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 bomber owned by the Americans lost in Rostov
Americans win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Germans: 2 infantry
Battle in 55 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters in 55 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tambov
Americans attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Tambov
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Java
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Java, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Java, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
10 fighters moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 aaGuns and 3 infantry moved from Alexandria to Egypt
1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Libya to Tobruk
1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Tunisia to Libya
3 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Tunisia
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 86 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Rostov to Caucasus
1 bomber moved from Tambov to Volgograd
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter placed in Western United States
2 destroyers placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : 2.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
11 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from 55 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
1 armour moved from Eastern United States to Alberta Saskatchewan Manitoba
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Caucasus to Tambov
3 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 bombers moved from India to Rostov
1 bomber moved from India to Burma
1 bomber moved from India to Tambov
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 destroyers and 2 fighters in 104 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Burma
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery
Battle in Rostov
Americans attack with 3 bombers
Germans defend with 2 infantry
Americans roll dice for 3 bombers in Rostov, round 2 : 2/3 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 bomber owned by the Americans lost in Rostov
Americans win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Germans: 2 infantry
Battle in 55 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters in 55 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tambov
Americans attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Tambov
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Java
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Java, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Java, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
10 fighters moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 aaGuns and 3 infantry moved from Alexandria to Egypt
1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Libya to Tobruk
1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Tunisia to Libya
3 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Tunisia
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 86 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Rostov to Caucasus
1 bomber moved from Tambov to Volgograd
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter placed in Western United States
2 destroyers placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 infantry and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Morocco: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
Americans : 2.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 17 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
4 armour, 6 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Caucasus to Ukraine
British take Rostov from Germans
1 infantry moved from Northwest Persia to Caucasus
5 armour and 4 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
3 armour moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in Ukraine
British attack with 4 armour, 6 fighters, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 4 armour, 3 artilleries, 1 factory_minor, 4 fighters, 8 mech_infantrys and 2 tactical_bombers
British roll dice for 4 armour, 6 fighters, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 6/16 hits, 7.00 expected hits
Germans roll dice for 4 armour, 3 artilleries, 4 fighters, 8 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 8/21 hits, 9.33 expected hits
4 mech_infantrys owned by the British, 6 mech_infantrys owned by the Germans, 2 fighters owned by the British and 2 armour owned by the British lost in Ukraine
British roll dice for 2 armour, 4 fighters and 2 tactical_bombers in Ukraine, round 3 : 7/8 hits, 4.33 expected hits
Germans roll dice for 4 armour, 3 artilleries, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 9/15 hits, 7.33 expected hits
2 tactical_bombers owned by the British, 3 artilleries owned by the Germans, 2 armour owned by the Germans, 2 mech_infantrys owned by the Germans, 4 fighters owned by the British and 2 armour owned by the British lost in Ukraine
Germans win with 2 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -66
Casualties for British: 4 armour, 6 fighters, 4 mech_infantrys and 2 tactical_bombers
Casualties for Germans: 2 armour, 3 artilleries and 8 mech_infantrys
Non Combat Move - British
1 fighter moved from India to Caucasus
1 bomber moved from India to Caucasus
Place Units - British
10 infantry placed in United Kingdom
3 infantry placed in Iraq
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,6,5,4,4,6,6,3
British collect 38 PUs (5 lost to blockades); end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Non Combat Move - Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bulgaria
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,2,5,1,5,6,1,1
Italians collect 6 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery and 2 infantry placed in New South Wales
1 artillery placed in Queensland
ANZAC undo move 3.
ANZAC undo move 2.
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 3 artilleries, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 destroyers moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from 109 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
1 bomber moved from Germany to 104 Sea Zone
1 bomber moved from France to United Kingdom
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
1 bomber moved from Kansu to Yenisey
1 armour moved from Vologda to Samara
Germans take Samara from British
1 armour moved from Samara to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Ukraine to Rostov
Germans take Rostov from British
1 armour moved from Rostov to Ukraine
1 bomber moved from Novgorod to Volgograd
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in 104 Sea Zone
Germans attack with 1 bomber, 2 destroyers, 4 fighters and 1 tactical_bomber
Americans defend with 2 destroyers and 1 submarine
Germans roll dice for 1 bomber, 2 destroyers, 4 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber, 2 destroyers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 2 destroyers and 1 submarine
Battle in Yenisey
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Yenisey, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Germans win, taking Yenisey from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 factory_minor; Americans defend with 1 bomber
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 bomber in Volgograd, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Volgograd
Germans win, taking Volgograd from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Non Combat Move - Germans
1 bomber moved from Volgograd to Bulgaria
3 armour moved from Russia to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Bryansk
1 bomber moved from Novgorod to France
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Eire to 109 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
2 infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Yenisey to Russia
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
1 airfield and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,2,1,1,3,3,1,5
Germans collect 63 PUs (7 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : -0.17
Americans : -0.83
Russians : -0.33
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Soviet Far East to 3 Sea Zone
1 mech_infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from French Indo China to Malaya
2 mech_infantrys moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 bomber and 2 tactical_bombers moved from Shan State to Malaya
1 mech_infantry moved from Kazakhstan to Rostov
1 mech_infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Kweichow to Malaya
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
Combat - Japanese
Battle in Aleutian Islands
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 2 bombers, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Malaya to 35 Sea Zone
1 bomber moved from Malaya to Yunnan
1 bomber moved from Malaya to Yunnan
2 armour moved from French Indo China to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Sikang to Szechwan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
6 artilleries moved from Shan State to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 submarine moved from 35 Sea Zone to 41 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Amur to Korea
2 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -0.17
UK_Pacific : 0.33
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Caucasus to Rostov
1 bomber moved from Caucasus to Kazakhstan
1 armour and 2 mech_infantrys moved from Alberta Saskatchewan Manitoba to British Columbia
1 fighter moved from Western United States to British Columbia
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
12 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kazakhstan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kazakhstan, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Kazakhstan, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Kazakhstan, round 4 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Kazakhstan, round 5 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 5 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Kazakhstan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in British Columbia
Americans attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in British Columbia, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Rostov
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 12 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 12 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 7/14 hits, 7.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter could not land in 55 Sea Zone and was removed
1 bomber could not land in Rostov and was removed
11 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from British Columbia to Western United States
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
2 aaGuns, 1 armour and 3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Libya to Tobruk
3 infantry and 2 mech_infantrys moved from Tunisia to Libya
2 mech_infantrys moved from Libya to Tobruk
2 infantry moved from Algeria to Tunisia
3 infantry moved from Morocco to Algeria
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 tactical_bombers placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -3.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 36 PUs;
British buy 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Caucasus to Rostov
British take Rostov from Germans
2 mech_infantrys moved from Caucasus to Volgograd
1 bomber and 1 fighter moved from Caucasus to Volgograd
3 armour, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery and 3 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery and 3 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Volgograd
British attack with 1 bomber, 1 fighter and 2 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Volgograd to Caucasus
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,5,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 1.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Rostov
Italians attack with 2 fighters and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Italians win, taking Rostov from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Normandy Bordeaux to France
1 bomber moved from United Kingdom to Southern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,4,5,5,6,5,1,5
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -0.33
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 mech_infantry
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Borneo from Japanese with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 54 Sea Zone
ANZAC undo move 2.
ANZAC undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 1.33